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#the gibdo just about ended me
alenadragonne · 1 year
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Really cool how Tears of the Kingdom has a whole regional phenomenon dedicated to triggering me as much as possible. Still love the game, but damn was it hard to complete the Gerudo section while only looking at the screen 60% of the time. Mad respect for making that part scary as hell though.
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It's been too long but I've been thinking about Gerudo Town so HERE WE ARE
@iloveramen60 my SINCEREST apologies for saying I would do this and then forgetting about it for so long. The demons of mortality came for me and I have only just returned with my life 😔
Anyway, let's get into it! *cracks knuckles* This one was actually a very neat experience cos unlike the other settlements in botw/totk Hyrule, we actually DO have an idea of how well they would do in large scale attack. Obviously the conditions were not the same as a normal assault cos there were desert moth zombies and massive sandstorms all around 24/7, but it gave me enough to go off of to get some good ideas! Location-wise, Gerudo town is SOLID.
There are exactly two ways to access the desert and both of them are AWEFUL XD
Option one is to come from the ocean
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and have to walk DAYS across the scorching desert. I don't think I have to explain why this sucks??? But just in case, this basically means you have to exhaust both time and energy (because the sand will slow you down MASSIVELY) and most likely supplies cos if you don't want your forces to die of dehydration before they reach Gerudo Town, they'll need to drink a lot of water and stay cool. There's really no good places to stop and rest either that won't put any opposing army at a disadvantage. Very bad
But it's not like the other way is any better XD
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If an army managed to get past a BUNCH of Hyrule itself, they would then have to march through Gerudo Canyon, which is, like, the bottleneck to end all bottlenecks. And if they're coming from that direction, the chances that they would have been seen by someone from Hyrule Kingdom who could send word is very high. This means that, if a message got through in time, the Gerudo could sand seal on over there to intercept them when they came out of the canyon. And do NOT want to have to fight a bunch of strong warrior women on their home turf after trekking through a desert canyon for days idk about you
And even if they DID make it through the canyon, any battle on the sand would be in the Gerudo's favour. They are LITERALLY trained to fight in the desert. The know their way around combat in those conditions. I mean, look at how we see Urbosa fights the Champions Ballad and Age of Calamity cutscenes. The sand is NOT an issue for them. In contrast, an army in heavy armour that sinks into the sand, would not be doing as good XD
But of course, even then they'd have a hard time even getting INTO the village.
Before we get into it, I have to say...having four major entrances was NOT the best move. But because it's literally an entire town full of ladies who can kill you, it's not AS big an issue...
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those are all the different entrances. HOWEVER! Each of them has at least two guards at the entrance (the one behind Riju's throne has, like four if you include Buliara and the two guards at the stairs and Riju herself), which adds good fortification. They ALSO have an underground bunker they can hide kids, injured, or elderly who can't fight, and that is fill with supplies to keep them going. My ONE question is...how do they open and close it?
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It sort of looks like they just blew up a hole in the stairs and got it open that way, which is not good in the case that their entire town is being attacked. Of course, there is the other door to get through, but it's really just a rolly stone that a strong person or two could move out of the way. HOWWWWWEVER! It is a very small entrance, and the Gerudo would clearly be aware of how important the bunker is, so they would most likely have a pretty heavey militia waiting there at the centre of the town to guard it (like we see in totk when the gibdos attack the town). They also have a big ol canon! Which is a MASSIVE advantage in defense. Especially as we see that it's not a fix location canon and can be moved wherever it's needed. So our girls could simply move the canon to wherever the enemy is heaviest and fire on them from there. Very smart
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Overall, I'm a BIG fan of Gerudo Town. It's got a few flaws, but honestly the unmatched martial prowess of the Gerudo themselves helps to make up for it. It would be interesting to see how they hold up against enemies other than mindless sand zombies, but I think they'd do a pretty good job XD
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totkdaily · 4 months
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Day 85: Attack on Gerudo Town
The attack on Gerudo Town begins. 
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It's hard to keep an eye on all the gates at once, and the sand makes it hard to move quickly.
I focus on taking out the hives first - and then we mop up the remaining gibdo. Gerudo Town is safe again, for now. 
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Debriefing afterwards, Riju noticed that the gibdo hives became sand when they were destroyed. She wonders if the gibdo and the sand are more connected than we thought. It's a shame she and Zelda haven't had cause to spend much time together - it's exactly the kind of observation the Princess would love. 
Now that the threat is passed, we can discuss Riju's summons. She wants to show me something down in the shelter. 
Past the rolling door below is the vibrant Gerudo community I remember. I'm glad it's surviving this much, at least. 
A young girl, Delia, immediately runs up to me - and we're told off by Lorn. She's too young to talk to Voe. Lorn does not want me here - too bad. 
I find Cara, the accessory designer. I remember the shop owner she mentions - apparently she went out for supplies and hasn't come back yet. The desert must be littered with lost people. We need to sort that sand shroud. Cara says she went to the Toruma Dunes - where there are Molduga. Great. 
Beside a strangely familiar orb, I meet Rotana, a scholar. She's working on deciphering stelae, writings on stone pillars. This one says: 
“The seven heroines who protect the Gerudo. Their secret will be expressed on six stelae.”
On the other stela she has, it says: 
“The seven heroines who protect the Gerudo. And eighth channels and guides the powers of these seven.”
Rotana says the heroines are so ancient nothing is known about them - not even if they should be worshiped as a collective or as individuals. Apparently there may even have only been one at all - or conversely, eight! Hence the eighth heroine statue in the Highlands, I suppose. 
She wants to find the other four stelae and make her name in archeology. She thinks they'll be underground. I shall look out. 
I find Riju looking at a mural surrounded by water.
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“Standing back-to-back with the throne, witness red pillars across a vast sea. Unite the pillars in light to reveal the lightning stone and open the way. You who can hear my voice, come to me. I await you.”
Incredible. Words directly from the sage, preserved here. 
It sounds like I should start at the throne. But I want to explore this shelter first. 
I find one of Rotana's stelae behind some crumbling rock.
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She translates it as:
“The seven heroines protect the Gerudo with the powers of heart, skill, fortitude, wisdom, flight, mobility, and compassion.”
There's a Hylian here, Jules. She warns me not to misbehave - there's already a man in jail. I miss the inconspicuousness of my Gerudo clothes…
There's a kid called Aaqlet - that's the name the guy in jail said as I went by. Poor guy, he probably just came to check on his kid. And her mum isn't here either, she's working at the secret clothes shop. Aaqlet has a map, which I should follow at some point. 
The spa and the wine bar have moved down here, so at least people are still managing to do business. 
I cross the main hall again to explore the other side - and fall down a hole! The short drop ends with a splash. There's a message in a bottle.
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“It's you! At long last! You, the voe reading this letter, are the voe I was fated to meet! And I am the vai you were destined for! You must hurry and rescue me! I am locked away from the outside world! Do not worry though! I will send all of my love to you until you come and find me. Stay safe and know that we will meet soon. It is our destiny, after all! -Calyban”
Oh dear. I should just put this back in the water. But where does this tunnel go, anyway? 
A bunch of places: a house in Gerudo Town, a circular path that needed blasting open, and finally a korok panel. I ascend through the tunnel and head back to the shelter. 
I find Calyban by the large hole in the shelter floor, but she wants to be left alone. Fair enough.
Another kid, Kalani, also hides her face when I approach. I leave her be and stop at the goddess statue. 
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In exchange for the four Sage's Wills I've found, I grant Tulin a stronger attack. I also get three heart containers, to hopefully make it harder to blow myself up. 
I stop in at a classroom, and find myself in use as a teaching aid. Nali is too shy to look at me - but I do have that Sheikah mask… it's not enough for her. I don't actually think I have any full-face masks - I'll have to come back. 
Past where the sand seals are hanging out, I find a room that's almost a miniature of the valley of the seven heroines.
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I wonder… I've seen a  few small orbs around. This would seem to be the place for them. I wonder what happens if I find them all.
I find a buried and broken stela, and manage to blow away the sand and put it back together again.
Beyond, a much larger tunnel. The valley of silent statues. 
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It's already been a long day - in fact, it's nearly over. But I want to know what's down here… 
I find Nellie, who's been exploring down here a little. She doesn't seem to think much of it though - she's heading back to the canteen. 
Let's find out for myself…
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muchmossymess · 4 months
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Okay I've been thinking more about my majoras mask boat boys au so here are some things (and cries for help)
So for those unfamiliar, majoras minecraft au (I think thats what I've been calling it??) is a relatively boat boys centric au but I want to contain other characters and such. Only problem, I dont watch that many people. So I call on the help of you lot of nerds! /aff
Oh and uh, if you don't know majoras mask, what are you doing with ur life go play it!! (or just learn a bit about it)
So we have etho as link and joel as tatl (fairy companion), grian as skull kid and jimmy as tael (also a fairy). That's about all I had confirmed back then, I have done a little thinking since then.
Mask salesman scar. You cannot tell me anything else it woks so perfectly. He keeps the masks in these sort of hidden compartments of his wheelchair, just like opens up a little door with a 'peruse my wares' look on his face.
Mumbo is the moon. No explanation needed. (I might make him someone else as well to give him a bit more of a role but like. cmon I had to)
Now in the more uncertain categories I've got postman pearl (duh, but I don't want to feel like im just shoving her to the side?), lizzie as either a great fairy (mby all of them bc why not) or zelda, bc a sheik lizzie would be great but she's not much in the story, and maybe oli (orionsound) is the zora mask, idr his name but he was weird and he was music so it feels appropriate.
Now onto a big hurdle is WHO WILL BE ANJU AND KAFEI!?!? Anju and kafei are THE love story of majoras mask, the are so cute and sad and I love them very much. I was first thinking impulse and bdubs (bc I am unoriginal and don't know many pairings, also the short bdubs jokes will never end) but then I was thinking hmm, maybe ren and martyn?, bc kafei has a cute lil canine mask and the fits ren and also he's the mayors son so like power? (can you tell I only watch like 3 people) and then martyn is there being all worried girlfriend (anju in game is not flattened to love interest dw).
I've also been thinking very baseline with a few of these but cleo as the gibdo mask man in ikana, gem as the fierce diety mask or maybe the goron mask, bdubs as romani (or epona lol), and like a ties/best/ect thing for the bombers (- etho ofc), maybe tango as cremia
Anyway so yeah because of the IMMENSE amount of characters I am asking for y'alls aid. Some other notable characters (that I know about) are: shikashi/the telescope guy, the professor, Pierre the scarecrow, the indigo-gos (especially lulu), deku princess, deku butler (and his dead son), sharp and flat, kotake and koume, kaepora gaebora/that really big fucking owl, the four giants, the rosa sisters, kamaro, guru guru, and finally, grog.
(Oh, and tingle is chat personified ;P)
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summertimemusician · 11 months
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Linktober (Shadow) 2023, Day 11
Monsters (Dead Hand)
Summer Stop Giving Reader/PoV Character and the Chain a Hard Time and Trauma Challenge (impossible) /j. But really I'll probably write something lighter for Linktober or Linktober Shadow later to compensate for this one lol. Probably a sequel to this one that has Reader actually having a nice time with the Links for once.
Technically since unfortunately studying for future exam season in like a couple of days has been kicking me in the ribs and thus my time was highly cut and unfortunately I don't have an Ocarina to give me more, this is actually a mix of prompts! The ones in the title, Keese, Wolfos, Wizzrobe, Lizalfos, Redead, and Boss, although they are not the focus here, mostly just mentioned but technically checking out the boxes, maybe next time I'll go more in deep on that (Like the original idea that basically was Reader taming a pet Wolfos as a guard hound that I will not elaborate on at least not this year), instead y'all get this with the boss that gave a lot of people childhood trauma and was never seeing again since because we really don't talk about just why Dead Hands are terrifying much, just that they are, really missed opportunity to use them more in an LU context lol.
As always any relationship between Reader and any of the Chain can be interpreted as romantic or platonic, and Reader is Gender Neutral on Purpose. And First is here because again, this would have been longer if exam season wasn't kicking me in the ribs and I have some really evil ideas involving First, Reader and Time bonding over having trauma of enclosed spaces, but thankfully y'all don't get that today lol, or not, it would be a really fluffy scene so up to y'all if it's a win or a loss.
TW:
Don't think there's anything too heavy-ish? But I'm a horror fan so I'm not someone who can accurately judge that. I'd say graphic descriptions of violence and gore, and being restrained/pinned in place and the entire deal that is the Dead Hand's existing, so please don't read if you're squeamish or uncomfortable. Health is important and specially mental health and I always leave these warnings on Linktober Shadow related prompts or heavier stories, so just a heads up so no one is caught by surprise.
Anyway, enjoy reading!
It was an almost unanimous agreement that no hero liked to pass through a cemetery in Hyrule.
From the restless Gibdo, to the mischievous yet usually cruel Poes and the lost Ghini, to the ever wandering Stalfos and the ghastly agonized Redead and ever determined ghoulish Garo, nothing good ever came from entering in areas where dead things roam. You can't be sure if it's because of the magic in Hyrule, the living force of light and shadow and the divinity coursing through the land, or simply the will of the undead or the consequences of Demise attempting to claim the Triforce, graveyards and desolated fields meant silence, they should be where those who are gone should finally acquire their final catharsis, not to roam endlessly without release, solemn as these places are they are still places for a peaceful end and to be denied such due to the whims of the Shadow... You can think of very few awful fates that can compare.
('Terrible fates, you could say.' The grimly bemused part of your mind whispers, as you walk alongside Time further down into the crypt that you and the Chain had followed the shadow into, silver, prisitne armor briefly blends with old, rusted, bloody gold and you think you hear the rattling of bones in the distance, the draw of a rusted, but still serviceable sword. You shut it away with a snarl as you cut down the Stalfos attempting to ambush Wild from the rear, and it goes down and back into the darkness with a screech alongside the chilling knowleged and the sick cracking of broken bones, not on your watch, never on your watch, you refuse.)
"Of all places why did it have to be a bloody crypt?" Grimaced Warriors, casting a weary glance towards the skulls decorating the walls, their empty sockets empty but silently cutting, as if sneering at the fact you lot had dared disturb the dead, as if it wasn't the Shadow's mere presence making what would otherwise be a place for rest into a possible death trap.
Legend smirked, though you could tell he wasn't anymore pleased from the way he marched through the cold, cracked stone floor, steps flighty and eyes darting around corners, "What, a bit too much for you, soldier boy?"
"No," came the prim answer, although the twitch of the hand near his scabbard as you stepped into an open chamber gave him away, as well as Wind being kept at his side rather than near the wall, "Just don't generally like fighting the undead in closed spaces. It's a recipe for disaster."
"On that I believe we all can agree on." Came Time's voice, cutting through the banter, tense as a drawn bowstring, you knew being back in a crypt wasn't easy for him, with the way his jaw tensed, you both had the same awful memories of a similarly buried, abandoned place where dead things roamed without cease, frantic, hungry for the warmth of the living, "Keep your guard up, and stay close together."
Almost as if on cue came the monsters from the open corridors, you didn't hesitate in drawing your blade to cut through the enemy, keese were easily dispatched by Four and Legend's swords, you spun to slit the throat of a growling Wolfos from Twilight's era going for Sky's back just as he mercilessly chased down the Black Lizalfos, the beast clearly avoiding the glow from the Sword of Evil's Bane. Time's back to yours as you cleared the path for him and blocked the Shadow's exit through the left corridor, it had already proven that it would not matter if you did or not, but you refused to not let it work for survival.
The jolt of magic being used crawling up your spine was your first warning. Like the build up of lightning in a storm, the taste of rust and a feeling like tar  slithers up your throat.
The second was Wild's warning shout as the chamber shook with the grating, chilling, blood curdling howl of the Redeads, Time lunging away from your side to slash the beasts away from Wind and Warriors with all of the fury of a wolf defending it's pack, before you had to throw yourself back, slamming your back against the arch on the right as it caved in, lest you be crushed alongside the Wolfos coming for your neck the second the older hero moved.
You were separated.
You were alone.
A really, really bad spot to be when in Hyrule's catacombs.
"Are you alright?!", Came muffled from the other side of the stones, the hint of an actual wolf's growl and the distinctive Ordonian cadence, Twilight.
"I'm fine! Keep fighting, I'll find my way to you guys!", You yell back, heart racing, trying not to think about what you could find on your way back, you didn't have any bombs on you, it wasn't feasible to use them in a place as old as this, not without risk bringing down the ceiling on you and the Chain. But most catacombs have interconnected hallways, if you moved quickly, you might just avoid finding anything that you won't be able to handle on your own.
You think Twilight replies, but it's muffled by another Redead's yowl, you wince, your muscles lock up and you feel something warm drip from your ears, but thankfully you are not rendered immobile due to the involuntary wall, you swallow your trepidation and get moving.
The further you get away from the fallen stones, the more silent the catacombs extending from the crypt you were dropped in became, shadows twist oddly by the torches upon the wall with only your breathing and the cold, unfeeling remains of the dead to keep you company, the lowly burning flames bringing you no warmth. The corridors blended together in the darkness cast by the faint light, the shades contorting themselves in the crevices of your paranoia the longer you went on with only your own hurried footsteps to make any true sound.
Not one monster had found it's way to you thus far, though, and according to the copy of the map Legend had made the second you had acquired the original from a very unfortunate Wizzrobe from Wild's era. You just needed to pass one more open chamber to find the corridor leading to your boys, You couldn't keep them waiting, who knew how long it would take for the fight to finish if Redead's were involved? And staying still when the Shadow could turn itself intangible was practically begging it to switch it's attention, it usually didn't pay you as much mind as it did the heroes, Time specially (it seemed to hold a grudge against him more than any of your boys, you noted bitterly), but it would occasionally target you if it meant getting a rise from any of the Link's or if it felt you were too  secure in your safety, it was better if you found your way back first to the hunt before you became hunted.
You grit your teeth, by Hylia's dripping gash, you were so. darn. tired. of. being. hunted.
Of watching your friends being led into a wild hunt with no end in sight, dragged by the noose by a remnant that refused to stay dead, you never thought you could burn with so much anger, with the desire to see if fire would scare it sober into ceasing in it's infection of all of Hyrule's Eras. But unfortunately you knew it didn't work like that, so you had to survive, you would survive, because someone had to protect the heroes when the heroes protected everyone else and if no one was going to step up to the job, you'd just have to do it yourself.
Shaking yourself from your thoughts, lest you end up drowning in them, you breath in relief as soon as you come upon the metal door with the symbol of the royal family, faded and rusted with age, there. You just needed to pass through this chamber and the corridor next to it, and you'd be back with Link, all of them, and hopefully out of here. You push it open, grip tightening on your long dagger, almost a sword, good enough to cut and hide. The thick and pungent combination of old, congealed blood, sick and decaying flesh, something like rotten eggs dipped in alcohol and withered flowers hits your nose, making you nauseous but you press on, the chamber is circular and dimly lit, with a long cracked, soft stone from a leak in the walls. You studiously do not look at the far corner of the dungeon or the pillory's and shackles scattered around near the cells,  there's a second door to the other side, as soon as you pass through it you'll be in another corridor.
... It's silent, too quiet. Unease slithers and twists around you like vines, but you can't delay, you won't, so you keep walking-
Until you can't.
Something has grabbed a hold of your leg. You look down, and your blood freezes, spotting a long, sickly, pale arm and a bright crimson, elongated nails, claw-like, digging into your ankle, having dug itself up from the fragile ground.
You don't hesitate, slashing down violently at the offending limb, frantic terror spreads through your blood, you knew what was here. It featured in your nightmares for a long, long time, you knew it still haunted Time's, the limb goes slack as it is severed, and you barely note the way it starts bleeding black and green at the stump, thankful for Four's expert craftsmanship and maintenance hints as you dive to the exit. You don't make it far, it's companion limbs  bursting in front of your path like a snake emerging from the ground, it makes a solid grab for your  arms, one of them grabs you by the scalp, firmly digging as you dodge and weave between, a stabbing pain upon your skull from the indomitable grip of something fueled by fury, twisted magic and rigor mortis and makes you cry out, your slight moment of hesitation allowing two more hands to latch onto your legs and arms, nails slicing through your flesh like easily and digging, tearing like a rabid hunting dog's teeth upon an unfortunate deer, leaving deep gashes upon your arms and ankles, it's not unlike being pinned and held to a torture rack, in hindsight, ironic given just where in the crypt you ended up.
Your hear the ground below shifting below you, a groan carrying through the air, awfully monstrous, coldly human. You struggle harder like a desperate butterfly upon a dissection board, from your peripheral, you see the form of the thing unhurriedly dragging itself over, it uses the sharp and bloody ends of where bone was broken to slice it's hands off to shuffle out of the grave, using it's stubs as support. Long long neck barely supporting it's elongated head, the scent of rot intensifies and you feel like gagging as it settles it's empty, frigid, hungry eye sockets on your bound form; it's broken jaw contorting itself in a mockery of a human smile over rotten gums and exposed teeth, stretching unnaturally and bringing emphasis to it's rotting, bloodied sunken features. From behind it's bloated, putrid shape, barely obscured by the bloodied white cloth and the grotesque vision of the undead you swear the crimson eyes of the shadow, watching you coldly, the hint of a knife sharp, serpentine smile as the sound of wet meat slamming across the ground rings in the chamber.
Fury mixes with your panic as you snarl, trying to twist the dagger in your grip as best as you can to drive it into the arms, pain and blood drips from the open wound but you don't care; you need to get away from the Dead Hand. A monster like that feels no pain when struck for it is not human, not any longer, and you couldn't hope to face an infected one alone, it shuffles over the floor, unhurriedly shuffling like a predator that knows it's prey can't run away, it moans and groans with hunger as it approaches and you have no intention of giving it a meal, you grit your teeth as the nails sink deeply into your shoulders and arms, using your blade to saw through rotting flesh and hopefully break bone with every single inch of strenght you have, the blade is slick in your hand with your own blood and the poison-tar of the Shadow's infection burning through you but you do not mind, can't. You need to get away-
The undead's teeth sink into the hollow of your collarbone, blunt, human teeth that shouldn't have half the strenght it does to rip through flesh, blood and crack bone, and you caterwaul with pain, skin crawling and numbing and set aflame with curses sent from the dark reflection of the hero, darkening, veins blackening, your eardrums vibrate with the force of your own agony and you are sure you could rival a Redead on pitch alone of your tortured howl. Struggling even more ferociously, attempting to disloged it, kick it off, your blade sucessfully slashes through the arm from your reverse grip, pushing away from it with the savegery off a cornered predator you sink your long dagger into the undead's eye sockets, tearing through it's cheek with animal ferocity, it keens high and chilling, you're losing blood quickly and it (for it's not a human, not anymore, you can't feel sympathy for it, won't. You can't hesitate.) knows, for it tries to chomp down onto your vulnerable neck, your arm being the only thing keeping it from biting it out as you growl with pain, although you can't be sure it just won't bite through, it's teeth are bared, the pitch of it's blank eyes locked onto yours in stalemate, you have the advantage of not being weakened by hunger and decay, not sluggish like it but that will not help for long, the clammy being determined to bleed you dry and feast on your corpse and you are drowning drowning drowningDROWNINGWITHWRETCHEDTORMENT MAKE.THE.PAIN.STOP-
A scream of your name, sword calloused hands yank you away from claws and fangs (because nothing with blunt teeth and nails should be able to wound someone so throughly), you waver on your feet, swaying, supported by a warm, strong body and pulled away. A sword slashes the foul being away from you and you go lax, numb with pain.
First, First was supporting you. Keeping you steady, stopping you from falling, snarling at the corpse with a lion's fury, holding you protectively. Time tears by him like a man possessed, frenzied with the look of a man looking at his worst nightmare and growling in denial. The Links, wounded but alive, the Chain had met you halfway.
The last thing you remember before losing conciousness as adrenaline leaves your body and everything goes dark, is wishing that they'll burn it to be sure it's gone for good. It's the kindest thing that can be done for a such a wretched existence.
You'd be okay.
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tennybird · 8 months
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I have opinions about TotK. This is your spoiler warning if you haven't played/finished it yet. Also all of this is, once again, just my opinion on it and not a decisive fact! I will probably misremember things!
Anyway.
Okay so basically as someone who got it on release and beat it within a week, I'm a little underwhelmed by the game now that I'm looking back over half a year later.
It's not a terrible game! I'll say that first and foremost. But after waiting so long for it, and trying so hard to not hype myself up for it (failing horribly at that), it feels just a bit... same-y. The story is nice, and it's different. The boss fights and abilities you gain during your travels are nice. Everything else, though...
I like the map having stayed similar, with enough changes that I have to relearn some areas. The Depths are really fucking cool, and figuring out on my own that they're a negative of the overworld was incredible! But the sky islands were a little disappointing, I think. When we were told we'd be in the sky a lot, I thought there'd be more large islands like the tutorial one that you could walk around on. More references to Skyward Sword, too. It feels to me that they put more love into the Depths than the sky, in a way.
I like the main story. Figuring out Zelda was the Light Dragon (but not really believing it until the final Tears), and that she'd essentially spent thousands and thousands of years trapped inside herself, was AWESOME. Every cutscene involving her as the Light Dragon hit me hard, and I felt genuine sorrow everytime I saw her floating around the sky.
...That being said, I DO wish we could have a game where you get to actually travel with her. I WANT her to tell me about the minor lore of the world! I want to know about the various flora and fauna, and I want her to talk about Hyrule's history! Zelda is part of the royal family, and I'd imagine that part of her studies pre-BotW she'd have to learn about the history of her family (especially because of the importance of the Goddess' blood...). With how pre-BotW went between her and her powers, and her and her father, I'd imagine she'd make it a point to learn more about their history that ISN'T just the prophecy.
I, personally, did not like most of the temple boss fights. I can't really explain much of why- except for Queen Gibdo. I HATED Queen Gibdo because of all the smaller Gibdo chasing you, trying to chase down Riju for her power... It was a lot of things stacked on each other, and simply not my thing. Colgera was an absolute favorite however! The boss theme is AWESOME, the mechanics of being in the air and having to watch for projectiles, as well as crashing through the ice sheets to take it down? VERY, VERY FUN. Climbing through the sky just to get to the temple itself was one of my favorite experiences. Going up and up and up, and finally reaching the top where you break out above the storm clouds and see clear skies...
A thing that bothers me about the temples is that the cutscene at the end, where the ancient Sages gifts their powers to the new ones... I feel like they could've spent a little more time making them different, even if that meant more time in development. I would be okay with that! I think games should be in development longer in order to produce a good, finished product! Anyway.
The fight with Ganondorf was fun for me. I get SUPER immersed in it, so it was a fearful moment when I thought I'd beaten him, only to see his health bar fill again... and then go offscreen. And the DEMON DRAGON FIGHT? Holy SHIT.
I just wish there was more... substance to the game, I guess? It feels weird saying that. There are more things to do, but it's missing something I can't name. Something BotW had, but is now gone. I like TotK, like I said. It's clearly had love put into it, and I'm glad the developers spent more time on getting it as close to the perfect image they wanted as they could. Maybe it's just cause I've spent more time with BotW (over 300 hours), but I think I'm a little biased towards it. Maybe I'm just getting older and grumpier about vidya games, too. Who knows!
If you read all this, cool! I will reiterate that this is simply my view on it! If your view is different, good!! I'm happy to know there are people out there who enjoy it more than I did. Or if you hate it more than I do, maybe you have other things you want to point out about it that I missed.
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fioreofthemarch · 1 year
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Finding Her - Chapter 13
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Link makes notes, takes photos and keeps time on his quest across Hyrule, in the hopes of finding Zelda and staying sane until he does. [ Previous | Next | First | AO3 ]
Log date: 17:30. 7th month, 27th day 10AC. Location: Gerudo Desert Gateway  Weather: Hot, low humidity 
Started the week at Outskirts Stables. Picked up a few errands here and there — the Stable Trotters have lost their flutist (flautist? flutee?), one of the stablehands wanted to catch a stalhorse so for his own good I said I’d do it, and Penn, of course, had a new lead. 
We interviewed Nell, one of the Zonai researchers, who said he’d been asked by a stranger to help her find her friend. Something felt off he said. I’ve known Nell a while, since before the Calamity ended — he’s one of Zelda’s more sensible researchers, and hard to fool. Believed him right away. 
I had a hunch, and came up with a plan. Fetched a bucket of water from the stable and went in search of the woman, with Penn in tow. Found her shading under a large tree, mumbling something about her friend being lost and in danger. 
Step one: take the bucket, and upend it over the woman. Her shriek made me doubt this, but only for a moment. As she and Penn were demanding to know what was going on, I prepared step two: a Topaz Rod, recently won from a wizzrobe in Hyrule Ridge. The woman’s eyes went wide. ‘What are you doing?’ 
I said that she must recognise me, and know my name, and have heard of what I had done to Yiga like her. I held the electric rod towards her soaked clothes and assured her that I had no wish to hurt anyone, but that I knew what I was capable of, now. And that neither of us should want to find out what that was. 
The woman disappeared in a puff of smoke and in her place — a Yiga in full gear. ‘Kohga will hear of this’, they said, and then they were gone. Do I feel bad? Not sure. A little fear can go a long way, and avoid a lot of bloodshed. Still, Penn’s been nervous around me ever since. 
From Outskirts Stable, we hiked to Gerudo Canyon. Penn decided to join, having heard of further rumours of Zelda’s whereabouts. It was tough going over rocky and sometimes flooded terrain, but it wasn’t all bad: we rescued three lost travellers, and helped unblock the well at the Gerudo Canyon stables. 
I do feel bad about that. It was only after we opened the well (standard issue monster infestation) that I remembered it was Zelda who ordered it closed in the first place. We promised to come back and clear it out, but never did. Thankfully the owner didn’t seem to remember me. Or maybe, he was too polite to complain.
A photograph of the now defunct Gerudo Canyon Stables, its furniture and wears packed into large boxes. Penn is sitting atop some of them, scribbling notes for his next article.  
Caption: I hope they stay, after all. 
---
Warning: Detecting high levels of particulate matter, Purah Pad geographic sensors offline. 
Please keep the Purah Pad ports, buttons and casings free of sand, dust or other abrasives. The Purah Pad’s patented level surface visual-tactile interface is not scratch resistant, at this time.
---
Log date: 12:15. 7th month, 28th day 104AC Location: Kara Kara Bazaar, Gerudo Desert  Weather: Sandstorm. Visibility ten metres. 
Made it to Kara Kara Bazaar. Instinct says turn back. Don’t like ignoring it, when so far it’s kept me alive. 
Not far from Gerudo Canyon the trouble facing Gerudo presented itself — a sandstorm, and a big one. Can’t even tell where it ends, except that it hasn’t reached Kara Kara. If it were just a storm, I’d wait to let it pass – eat a few hydromelons, snooze by the oasis…
But it’s not just a storm. 
I’d just purchased a Gerudo headband to stay cool when I heard two Hylians arguing: You go find him! No, you go! Their buddy was missing in the storm, so I offered to help. They said he’d run off after gibdo attacked the bazaar. Gibdo? They didn’t know how to explain, their only advice being don’t get grabbed. Easy enough. I headed out and met with an ocean of scratchy brown air. Nothing but sand and cactuses and shrubs until… something moved. 
Just one at first, then more, and then they were everywhere. Shambling, creaking things with long mandibles and beady eyes. I hit one with an arrow, and then a sword, and it didn’t flinch. Then it had its hands on me, jaws clicking and oozing, inches from my face. I froze up, but instinct kicked in and I shook free, running fast as I could and stumbling over sand until suddenly it gave way and I was falling — down, down, down. 
The good news is I found Ponthos, the missing Hylian. He’d gotten stuck in a cave below a sinkhole. We made it back to Kara Kara without running into another one of those things, and his buddies were so happy they gave me an orb. Which isn’t rupees, but surely someone is in the market for… orb. 
The bad news is Gerudo Town is at the centre of the storm, I think. And the only way to reach them (and help them) is to make my way there on foot. 
A photograph of Gerudo Desert and the blanket of raging sand that covers it. A Zonai creation - a sled with a fan and steering stick attached - is poised ready to go just outside the edge of the storm. 
Caption: Maybe I don’t have to go on foot, exactly.
---
Log date: 05:35. 7th month, 29th day 104AC Location: Underground Shelter, Gerudo Town  Weather: Sandstorm. Visibility five metres.  
Arrived in Gerudo Town, found it abandoned. Snooped around until I found Riju’s diary (why do people always leave them open and so easy to read…)
She wrote of the sudden appearance of the sandstorm, the hasty evacuation of everyone into an underground shelter, and her wish to do something to help, going off to the North Ruins to train. 
We kept close contact with Chief Riju, over the years. She and Zelda had a lot in common. They were two sides of the same coin in a way; Zelda led through analysis, weighing options, evaluating outcomes, where Riju led through action, trial and error, and gathering feedback. They relied on each other a lot, and together they made it work. 
So no surprise to find Riju taking a hands on approach. She’d been working on a lightning power and just needed arrows to help her guide her focus. I was happy to oblige. When she heard that Zelda was still missing, she paused a moment, and looked back to the storm: ‘Let’s sort this mess out first, Link’.
Mess is an understatement. The gibdo marched on Kara Kara first, and then Gerudo Town. We figured out fast enough that they’re weak to electricity, it practically blows them up. Fire burns them and water turns them to mud, so plenty of options. But there’s also plenty of them, and their nests take a beating before they go down. Worse, some of them fly. Others are fast. We only survived the attacks thanks to Captain Teake’s soldiers and Lieutenant Padda’s cannons, as well as Riju’s lightning. She challenged me to a contest before each fight: whoever downed the most gibdo got the wildberry tart she’d been saving. But we both stopped counting after fifty, so we split the reward.
Now I’m here, in the underground shelter. Suppose they don’t mind a voe around so long as he saved the town. Riju hasn’t slept – she’s working on a lead about the source of the sandstorm. Will help her soon. For now, in the mood for breakfast, and keen to try the fried voltfruit they make here… 
A photograph of the painted mural in the Gerudo underground shelter, a determined Riju standing before it. She is deep in thought, a hand to her chin. There is no hint of fatigue on her features. 
Caption: Never seen a Gerudo back down from a challenge.  
---
Log date: 17:45. 7th month, 29th day 104AC Location: The Mural’s Myth (Lightning Temple), Gerudo Desert  Weather: Sandstorm. Visibility less than one metre. 
Injured. Typing with right hand. Left in bad shape. 
Made it to Lightning Temple. Three pillars in the desert, three lights, metal conduit in the middle. Hit it with Riju’s lightning. “Zelda” was there, but gone soon after. Big stone temple rose from the sand. Mural’s Myth? Probably not what it was called. 
Big bug guarding it. BIG bug – the Gibdo Queen. Not fun. Never any fun. Gotta be source of the storm. 
We chased her off, Riju’s lightning very helpful. But I got bit, left hand. A gibdo jumped me, sunk in its teeth. Hurts bad. Bandaged it up, fairy tonic didn’t do much. Poison? Hand’s burning. 
Going on anyway. Can’t leave Riju alone, can’t let Gibdo Queen escape. Hurts hurts hurts. Riju seems scared, but trying not to show it. Gotta show her we can still do this – that she can still do this. 
A photograph of the outside of the Lightning Temple, the ancient stone pyramid emerging from the sand. The photo is a little blurry, taken with unsteady hands. 
Caption: Stay alive. Just stay alive.  
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Log date: 10:20. 7th month, 31st day 104AC Location: Gerudo Down Weather: Clear. Hot. 
Where to begin. I, Chief Riju, of Gerudo Town, am making this account, in the season of the Sun, on the tenth day of the fifth Heroine. I believe the equivalent Hylian date is attached to this log, so I will not transcribe it. 
I am pleased to report that all is well in Gerudo Town. By the Heroine’s and the Goddess’ blessing, Link is still with us. We have seen his illness before, many times. The lizalfos of Gerudo Desert often use poison as defence, but a concoction of voltfruit and electric saffina is a powerful salve, and it worked quickly to heal Link’s infected hand. His injuries there still pain him, so I have offered to keep up the task of maintaining this extensive photojournal, for the time being. 
We had just arrived at the Lightning Temple the day before last, to confront the Queen Gibdo. It was there that Link was injured, but he insisted we continue, and that I lead the way. “Your power opened this place, and your power destroyed the gibdos. I’m just a conduit.” 
And so we went on – through winding hallways, treacherous traps, and puzzling chambers, up and up through the huge pyramid structure until we at last reached the roof, and the den of that foul beast. 
She was magnificent, in her own terrible way: six segmented legs with snatching talons, a fluttering scruff from which her shrieks shook the air, and grotesque hairy wings that bent and warped in impossible ways. She, like all monarchs, was fiercely protective of her subjects — and to the death.  
Link’s strength had been waning our entire climb, and there were beads of sweat on his face that I knew were not from the desert heat. By the time we felled the Queen Gibdo – in a desperate and chaotic fight – he could barely stand. When I shook his hand to pass on my Vow, as was my sacred duty as the Sage of Lightning, I could feel him shaking. 
I admit, I don’t know what I would have done, if he hadn’t made it. I have lived with so much doubt for so long – am I doing what is right? Am I worthy of being Chief? Link’s confidence in me erased these doubts, and his perseverance was what won the day, I believe. 
After he’d recovered, needing only a day to come back from the brink of death, Link proposed a new way to hone my abilities. “The leader of the Yiga Clan is hiding in the Depths below Hyrule. I’d like your help to root him out.” I wish I could capture the look on Buliara’s face when he suggested it! But she could hardly say no — I am a Sage now, after all. 
Ah, I have never seen such a fearsome and beautiful place as the Depths. Its deadly terrain, fierce monsters and hidden treasure spoke of a land of hardship and discovery, qualities close to the hearts of the Gerudo. No wonder then that our dark reflection, the Yiga, have flourished there. Once we found them at the Abandoned Gerudo Mine, however, it was fast work to dispatch them. They had funny little Zonai contraptions that flew through the air, with which they may have been able to outrun my blades – but nothing can outrun lightning. 
Link held back, confident in my abilities. I thought it a failure when I reported to him that Master Kohga had escaped, but he was not disappointed. “The Yiga and I have unfinished business,” he said. “Hopefully next time I see them, I’ll be ready.” I assured him that he would defeat the Yiga, but he said that was not what worried him. I sensed a darkness in his voice then — the rage of a warrior scorned that the Gerudo know well — and I understood that he had restrained himself from the Yiga for their benefit, not his. 
With our immediate troubles past us, I must now do my part to find the Princess. We saw her likeness near the Temple, but I, like Link, do not believe it was really her. I know Zelda too well: in a crisis, the first thing she ever wants to do is talk. The several hundred letters we have exchanged through the years can attest to that. She would never keep away from us, unless something was very wrong. 
Zelda is out there, somewhere. I know it. It’s not where we look, but how. 
A photograph of Link relaxing on a cushioned sofa in a sunny courtyard in Gerudo Town. His left hand is wrapped in a thick bandage, while in his right he holds a sunset coloured drink garnished with wedges of fruit, in a tall glass with a thin stem and a wide brim. It’s an ice cool reward for a well-earned thirst. 
Caption: Very few women in Gerudo history have known what it’s like to have a brother, and I am one of them (he let me have a sip, when Buliara wasn’t looking).  
---
Incoming transmission… Message medallion activated. 
Answer transmission?
… …
Answer transmission?
… …
Answer—
LNK: Hello? 
JSH: Goddess be praised! Link, where are you?
LNK: Gerudo Town. Why?
JSH: No time to explain. You have to come back to Lookout Landing. Did you find the Lighting Sage? I’ve sent word for the others but—
LNK: Josha. What’s going on? 
JSH: You have to come back, as fast as you can. It’s urgent, really urgent. 
LNK: Why, Josha?. It’s not a short trip.
JSH: We— We found Zelda! She’s at Hyrule Castle and it’s really her, Link, I swear it. 
LNK: Zel…what? How?!
JSH: Dr. Purah spotted her through the telescope. It’s like the Princess is calling out to us. Link, please hurry! 
[A pause, and a sigh]
LNK: Alright, but tell everyone to be ready for a fight.
JSH: W-what? It’s the Princess! 
LNK: Just tell them to be ready. I’ll be there soon. 
Connection terminated. 
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only-by-the-stars · 6 months
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TotK is so frustrating because there are genuinely several things I would love to incorporate into fics (mostly items, but also some NPCs and a handful of concepts and little areas), but Unfortunately the Plot. if it was just mediocre, that'd be one thing, but it's so disconnected from BOTW and so disjointed from itself that I'm at a loss for how I'd even begin to salvage it without doing something else that barely resembles it. at that point I might as well come up with my own plot, you know?
what I'm gonna end up doing is just... taking all those little scraps and working them into various AUs. like the Adventure Time one, for instance. that one's the most ripe, I think, for a lot of this.
hmm. gonna make a list, I think, under a cut.
first of all, let's not lie to ourselves: 'secret passageway under the castle that contains long-concealed/sealed Horrors' is a banger of a concept. unfortunately. unfortunately this was not executed as well as it could've been. I would love to do something neat with this sometime. I think it would fit especially well in the AT AU as stated. perhaps even with a take on those nuclear warnings.
Penn was a genuinely entertaining new NPC and I enjoyed the Lucky Clover Gazette chain of sidequests for the most part. like, could've done without the stuff setting up Zelda as being omni-talented and so super special (it really flattens her character, you know? such amateurish writing), but the concept of investigating rumors for a newspaper was fun. also the All-Clucking Cucco one was hilarious.
the Stable Trotters were so charming! I really liked this sidequest chain too.
the Stormwind Ark was actually kinda cool too, gave me Skies of Arcadia vibes. I wonder if I could do anything with it...
I want to stress, before I go any further, that if you've read or are planning to read my fic Song of a Champion... Yunobo using the Boulder Breaker and Riju using scimitars are things I had planned before the trailer revealing this was a thing in TotK. it is yet another entertaining instance of me predicting/guessing things correctly. xD
if I ever do anything with a version of the Depths, they're gonna have more, well, depth. they should've had settlements, or at least the ruins of them, or... something, you know? love the concept, meh on the execution. :/
same with the sky islands. and the explanation for the Great Sky Island in that one sidequest there was... really not satisfying, sadly. deffo something I could toy with and improve on.
Hyrulean pizza. 'nuff said. I applaud wholeheartedly the decision to give us cheese and tomatoes and let us make one of the greatest culinary creations known to mankind.
I'm iffy on the mushroom fashion/additions to Hateno, but I like the idea of Cece opening a shop in Hateno and selling some of those new outfits I like. I especially liked the sets based on the three dragons, this would be a neat way to get them on Link in that SoaC follow-up I wanna do. especially because Mipha NEEDS to see him in the slutty ones
if I ever do a version of the episode Wizards Only, Fools for the AT AU, the Depths outfit would make a neat disguise to get Link in.
obviously I plan to have AT Link lose his arm. obviously.
the wells and caves were pretty fun. though I do wish there'd been something genuinely creepy at the bottom of at least one well...
the Desert Rift is something that I would love to put into the desert area in the AT AU, it has tons of potential. I definitely have Ideas.
I really want to have Mipha and Link go to the salt spa in Lurelin as a couples' thing. it's a small thing, but I think it'd be cute.
I do actually enjoy weapon fusion and I think those magic rods/staves in particular would be a neat addition to some AUs.
almost every enemy was a great addition to the roster (I say almost because THOSE ARE NOT PROPER GIBDOS I AM STILL MAD ABOUT THIS). hopefully the next game will have even more things to fight (I especially want ReDeads and ACTUAL Poes back).
speaking of Poes, I just. sigh. so many interesting things that could've been done there, that just... weren't. at bare minimum, if they were adamant about making them a form of currency, it would've been more fun to bring back the Poe Collector than have those statues. I want to work him into the AT AU (and I have ideas that kinda meld how Poes worked in past games with this one, I just need to sit and nail them down).
back on foodstuffs, I liked all the new ingredients. I already worked golden apples into Under a Strange Moon, and I'd love to find uses for the elemental fruits somewhere too. stambulbs and sundelions are neat too, as are the new pumpkin, the oil, and the mushroom and fish that make you glow.
on the less edible side, puffshrooms and especially muddle buds were a LOT of fun to play with.
on the "dubiously edible" side (because you can turn these into elixirs but not straight up FOOD), I really like the design of the deep fireflies. the sticky frogs and lizards were also really handy!
brightbloom seeds/flowers could be neat to use too...
that's all I can think of for now, but I'm sure I'm forgetting something
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roxyco-deliverygirl · 7 months
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The more I think about totk the less I like it. Like I've played almost every zelda game (the only ones I haven't played are Zelda 2, the four swords games & oracle of ages because I played seasons) and totk is like, maybe bottom 3, the only thing saving it from actually being in the bottom is that none of my friends would play triforce heroes with me and that's significantly less fun without multiplayer (and there are some things I like in triforce more than totk, like being able to put Link in a dress, actually it’s just that) also at first I was going to end it there but then I remembered that they said there was no dlc because they'd done everything they wanted to do with this version of Hyrule which might mean no Hyrule warriors (the only redeeming point I would have given to totk) so fuck it here's every problem I have with it.
Story
So the story isn't very good, you go to a place, see Zelda be so incredibly suspicious (more on that later), secret stone demon king, repeat another 3 times. Then you learn about the 5th temple, secret stone demon king, now go kill Ganondorf.
And a barebones story can be fine, but it's frustrating that the some of the biggest complaints about botw were about the story, the only real difference is that instead of getting the divine beasts you're getting secret stones.
Weapon design
More specifically what I have a problem with is the monster horns. The monsters looked pretty good in botw but because of the weapon fuse mechanic every monster has a different horn so you can get different weapons (which also bloats the inventory but that's a minor issue I dont really care about) and they clearly designed them as weapons not as body parts so they looked good in botw but now they look kinda awkward in totk by having a sword or a scythe blade sticking out of their head, it's also kinda annoying that the new monsters like the aerocuda, gibdo and gleeok look really good and have weapon parts that fit into the designs much more naturally.
But I also have a problem with the weapons themselves. There's so much less variation than in botw. Weapons had different shapes like with the Yiga sickle or the spring loaded hammer or even the weak weppons like a broom or a farming tool, but totk doesn't have anything like that. It kinda reminds me of Monster Hunter World, where a lot of the weapons looked very similar to eachother and the only variation was the monster parts attached to them.
More story
The memories are kinda terrible. They have information thats wrong compared to the gameplay, and some spoilers that actually ruined some of the present day stuff that Link is doing. For stuff that's wrong: the great deku tree says that the master sword will get more powerful if its exposed to more sacred power, after you get it back from the light dragon it is identical to how it was at the beginning of the game and a lot weaker than it was if you did any of the botw dlc, I guess this is supposed to be about Ganondorf not being able to break the sword this time but he doesn't even try. And Mineru says that secret stones only amplify their owners' power, but the companions you get don't actually have their abilities amplified and are functionally identical to how they were before, and the secret stone aparantly gives them a new power of duplicating themselves.
The gameplay clashing with the story can be seen as nitpicking or whatever but the story ruining itself is so much worse. So if you finish the dragon tears before doing the temples, it makes Link look stupid or that he's actively withholding information from the team and leading them into traps on purpose. Link sees in the memories that Zelda turned herself into a dragon and that it's impossible to turn back, he knows that Zelda is still a dragon because you've seen her, it's pretty likely that you've touched the light dragon. You've also seen a memory where Ganondorf created an illusion of Zelda to assassinate Sonia. So whenever the new sages say they saw Zelda, Link knows for an absolute fact that they've been tricked, and he doesn't tell them. The worst offender of this is when you go to Hyrule Castle following "Zelda". Purah sees her through a telescope and Link doesn't say that it's an illusion from Ganondorf. He goes to her and gets ambushed by monsters six times in a row, then he goes into another ambush against the strongest version of the phantom Ganon boss. And sure you could do the dragon tears after, but there's nothing stopping you from spoiling yourself and no indication that one of the main quests in your quest log contains spoilers for the rest of the game.
General attitude to fans
This is a kinda minor problem that just rubbed me the wrong way. In botw there was a trick called whistle sprinting, where you could move faster without using your stamina by whistling and mashing the sprint button. In totk if you mash sprint like you would to whistle sprint, it actually drains your stamina faster. Sure it was an exploit or a glitch or whatever getting patched, but they clearly fixed the issue and then deliberately added a mechanic that would punish you for trying. People who know how to whistle sprint are mostly speedrunners or people who replayed the game a lot, as in the people who cared about the game the most, and they're getting punished because they love the game.
Treatment of the Zelda franchise as a whole
After the totk trailer, the next game released was a remake of Skyward Sword (my favourite Zelda game). Clearly making a comparison between the sky islands seen in totk and the sky islands of Skyward Sword. The story of Skyward Sword explained the continuity between Zelda games and turned it from a series of legends into a story across fate about how love and goodness will always be there to stop evil. Tears of the Kingdom pretty much explicitly says that all previous Zelda games aren't canon, not just botw's "they're in the ancient past and won't have any effect on this game" but fully overwriting the events of other games, Skyward sword ended with the sky islands descending and the people deciding to found a kingdom that would become Hyrule but in the dragon tear memories and what Mineru says about history, we know that the Zonai founded Hyrule. It feels like they don't like the previous games.
And there are a few other things that are smaller, like I don't like the Zonai powers compared to the Shieka slate, I think the memories feel disconnected since there's no zonai tech (other than one cooking pot), the weapons look completely different from anything we have access to and Rauru never uses any of the powers that Link gets from his arm (other than opening a door) it feels almost like the game and the story were made separately from eachother.
I don't want the next Zelda game to be like these games have been.
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mamamittens · 1 year
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Major Tears of The Kingdom Spoilers while I act a sentimental fool and nerd with a "what if" scenario
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Okay, so I was thinking (oh God not again) about the Divine Beasts and the Light Dragon.
If you don't know about the deal with the Light Dragon yet and don't want to be spoiled, scroll away sweet summer child! Same goes for the final battle in Tears of the Kingdom!
So it really does bother me that the divine Beasts and the champions (baring Mipha) are just??? Gone??? Like, everyone acts like they never existed?!? And it's unclear if Link in ToTK went through BoTW cause so much of the landscape is different?!? The shrine of awakening is straight up gone, the ancient towers missing, and you don't have any of your shit but the horses?!? Why?!?!?
Like, Tulin (my precious baby who has done no wrong, ever) is referred to as the first Rito to create his own wind but like.... RIVALI DID THAT?!? Like, he had to be squat so maybe they mean in midair but still?!? And Yonobu has a slightly different ability from the shield, like he lost it or something?!? Why?!?
And the divine Beasts are totally gone, no one mentions them and it's not like they were small?!?
Where did they go?!?
Naturally, I had a fun idea for a little... Fixy fix.
Imagine if, when Hyrule Castle went up (again) and all that shit started up, the Divine Beasts were still parked right where they were when you defeated Calamity Ganon (maybe his spirit self and defeating the calamity is why hydrated Ganon has to hide his ass away under the castle on top of being bent over by Rauru for thousands of years--yeah I said what I said and I know exactly how that sounds.
But they didn't activate. They were totally silent while their respective people suffered. And because of that, the races assumed they'd been abandoned by their protectors (baring Mipha, who the Zora assumed she'd simply fulfilled her duty with the end of the Calamity and moved on). And that's why they don't talk about the champions aside from maybe a few hushed comments, a bit bitter that they'd been left to fend for themselves.
And as you fight the area's bosses, there is like, a midway point where suddenly the Divine Beasts jolts and fires a single attack, triggering the second stage before powering down again. When you beat the boss, the Divine Beasts shudder back online and trample over to the nearest chasm, diving in. Maybe a stray voice line from the previous champion about it not being over yet--referring to the round two fight below in the Depths.
And the Divine Beasts are understandably fucked up from the fall, eventually you find them near the boss area.
I thought it'd be cool if Vah Medo was partially frozen over by Colgera with one of the weak spots now over the engine and inaccessible to be hit, so it's left for last. And when you do go to try and bust it open, a sudden updraft sends you flying as it explodes, Ghost Rivali mocking you for needing his help. Beast defeated once and for all (the respawn is a normal variant), you receive the Rivali's Gale again accessed the same way as in BoTW so it doesn't mess with Tulin's Vow.
Vah Naboris is grounded, legs broken (RIP) and the Gibdo Queen almost sneaks up on you but a bolt stops her. Halfway part is the Queen lurching to his inside Naboris' chest cavity while shooting out spawns perhaps? And going in to kick ass until the health is gone triggers a cutscenes of Naboris powering up and electrocuting the shit outta here. Urbosa giving you her lighting attack, letting Riju's be a long range attack and Urbosa being close range area of effect.
Vah Rudania perhaps triggering a spray of lazers or trapping the Gohma? Maybe it skitters up a wall out of reach until Rudania skuttles over and slams it back down for a finishing blow before you're given the improved shield ability? Sounds neat to me, honestly.
Vah Ruta probably starts spraying water, giving the mud spots a time limit and perhaps slamming down the trunk when the Mucktorok tries to go inside to take over the Divine Beast? Finally, you get Mipha's ability again, requiring no button prompt.
They all have their cheeky little lines before stating that it's time they rest and let the Sages handle things from here.
As for the Light Dragon, you absolutely should have been able to tell at least Purah and Impa about Zelda. They both have no idea how to help but set up a station to observe her move through the sky, maybe tooling up towers for extra height to reach for additional research?!? And they decide to craft a gift to show Zelda that they believe in her and maybe see if there's truly nothing left--thats right, you make her a flower crown of Silent Princess's. Maybe with Champion fabric woven in alongside mini flags of the kingdoms, idk. And they're naturally upset when it appears to do nothing but produce a single tear.
This builds up to the boss battle where a cut scene plays just as Ganon takes off with Link. Purah and Impa turn their gaze to where Zelda previously was flying peacefully only to see her gunning towards Ganon.
"I-Is that?!?"
Sages might limp into frame, Riju and Tulin carried by Yonobu and Sidon, all beaten to hell and back but alive.
"It's her!"
And maybe the addition of the flower crown means you slowly heal while riding her to get a good vantage to kick Ganon's ass, idk.
Maybe she has the flower crown still when she turns back for extra points. Her bob braided with flowers and beads representing the crown in the end cutscene, the flower crown displayed in her study.
The Champions turn into Poes at the end, either drifting off as they finally move on or to be collected by link and given to the bargainer statues. Maybe for minis of the Divine Beasts with their Champions that'll be displayed in your house?! Or flags or something idk, something sweet and commemorative.
Anyway! That's just my thought for something that'd be really cool and sorta poetic. Really burying the past and letting it move on, perhaps with a few speeches from the different regions about the champions trusting them to handle hardships on their own now, giving the task of defending the realm to a new generation.
Or maybe I'm full of shit, idk. But I do gotta go to bed, so there's that 🤭
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kovacs-of-courage · 1 year
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Holding Fast
Fires raged around them, devouring the lives and homes of castle town’s residents in their dispassionate blaze. Monsters came in tow, flies on a festering wound, swarming the streets with crooked knives and wretched ambitions.
Time was but one man, incapable of saving all that needed protection. 
That didn’t mean he wasn’t going to try.
He kicked down the door of a home--a moblin’s squealing cry signaling his attack--embers scathing the edges of his boots. The boar-ish creature rushed to overwhelm him, as did it’s allies. Time sent crashing down the full weight of his biggoron sword, cleaving the first into little more than a smear on his boot.
He began to focus on the two remaining--now one-- as a blade not belonging to him pierced through the chest of the moblin farthest from him. Moving in liquid motion, the same sword angled it’s trajectory into the last moblin, separating head and body in one swift cut.
“That’s forty two for me, what about you, Old man?”
Time recognized the voice, letting his guard down slightly.
Valor walked over the corpses of their enemy, the detached head of the last moblin still rolling across the floor. He did not share his friend’s grim acceptance of their situation. 
“Now isn’t the time for bets, Captain.” Time scowled.
The captain shook his head, not taking his eyes, nor ears, off the battlefield around them. He paused, looking up to the ceiling, and then the staircase at the room’s east end--leading to the second floor.
He slashed the ceiling, the weakened support beams and charred oak collapsing to a mist of splinters and dust.
Valor furrowed his eyebrows, glaring at what also came crashing down. A group of bokoblins lay at his feet, scrambling to get their bearings in the presence of the enemy.
He wouldn’t let them get that chance.
“On the contrary, my armored friend,” Valor said, the tip of his sword tearing open a moblin’s exposed jugular.
Valor went for another, mercilessly gutting them one-by-one.
“These monsters are burning down our home-”  Valor said, cut off.
A rumbling began to shake the building, and before either hero had the chance to react, the rightmost walls were reduced to unrecognizable debris. Time sidestepped, avoiding the stranglehold, bandaged grip of his new dance partner. The pained, disturbed groaning told Time all he needed to know about what he was fighting.
He found it strange though, not often did he fight a Gibdo in the daytime.
Time lunged, aiming to leave the mummy as nothing more then an open casket at his feet.
The Gibdo tanked the hit, the bandages across it’s abdomen reduced to shreds, revealing it’s sickly, gray skin--holding tight to it’s bones, the last reminder that this foul spirit was once human.
Valor, on the other hand, locked blades with some of their other visitors. Monsters who’d come running at the sounds of combat, and the prospect of slaying a hero or two.
If they wanted to fight, Valor was more then happy to oblige. Steel for steel, they were lesser.
He raised his shield to deflect the slam of a stalfos’s twin blades, riding his sword up it’s sternum and through it’s jaw in retaliation. Forty-three.
“-The stakes have never been higher,” Valor continued.
The Gibdo levied its stalk-like, atrophied arms at Time, savagely flailing to grab ahold of him--to drain the hero until he was just as much a soulless husk as it. Time put his boot to its chest, staggering it, and directed his sword to its legs.
“How about...a hundred rupees a head? Double if you nail a big one” Valor said, ducking under a lizalfos’s tail swipe. He closed in, meeting it’s exposed abdomen with the edge of his blade. Fourty four.
Time wanted to scoff, but trying not to be strangled was taking most of his energy at the moment.
Collapsing onto a jagged, stump of a leg, the Gibdo howled a sonorous rasp as it desperately grasped at the legs of the armored hero. 
Time laid his blade into it’s skull, crushing it to dust. He spared no quarter to those that threatened his kingdom.
“How about two thousand?” Valor prodded.
Time found it almost impressive how Valor was able to take their predicament so lightly. Almost.
“I refuse to wager against you when our home i-”
Hollowed.
He staggered, falling onto his knee, the triforce mark on his hand ignited. It’s signature golden shine heated into a scalding white, his hand felt like it was on fire--like his nerves were being ripped out and shoved back in again with no regard of where they were being placed.
He endured it for a few more seconds, before the triforce inverted pitch-black, darker then even the nights above Ikana.
“W-what, what is this?” Time groaned, his energy near entirely stripped.
“No idea..it got me too, old man. Look out!” Valor replied.
He tackled Time to the ground, narrowly avoiding the literal jaws of death that were clamping behind him. The lizalfos in question didn’t let up, leaping upon it’s wounded prey like any competent predator.
It focused on Valor, the more lively of the two. He wasn’t doing much better then his senior though, it felt like a momentous effort to move, nevermind defend himself. His movements felt delayed, his fighting spirit cut off from his body. His sword flew from his hands in scuffle, leaving him to fend off the lizalfos hand-to-hand.
Valor summoned the strength in him, rising to his feet and grabbing the wrists of the lizalfos as it hurtled towards him. It wasn’t a smart plan, or a good one, but he doubted his foe expected him to meet it’s assault half-way. He strained under the lizalfos’s superior strength, on a good day he’d be struggling to out-strength a lizalfos, nevermind now.
The lizalfos moved it’s head closer to Valor’s, chomping as it did so, hoping to get some precious lick of heroic flesh to dine upon. Valor struggled to resist, hastily looking for options outside of being this monster’s uncooked dinner. 
It chomped again, inches away from his face.
Valor raised his right leg, breathing as much force as his feeble reserves could muster, and kicked the monster square in it’s knee. The Lizalfos grunted in pain, loosening it’s guard somewhat, backing off. It wouldn’t kill it, nor even wound it, but it was something.
The monster regained it’s bearings soon after, fashioning it’s claws straight for the kill.
And it might’ve claimed it’s meal, had a golden blade not found its place at the back of its scaled head.
It fell limp.
Time pulled the gilded sword out of the corpse, the weight of his armor feeling heavier then it’d ever been.
“If we’ve been affected...then this means..” Time heaved labored and exhausted between his words, finding it hard to speak when it was an exercise in itself to breathe.
“They’ll need us. We should split up” Valor said, finishing Time’s thought. Their thoughts both immediately went to the rest of the heroes, the younger ones particularly. If they were in this bad of a state, the boys were in serious, serious danger.
“I’ll go find Wind and Legend, I think Sky was with them too. You focus on finding where Twilight an-”
“Twelve thousand.” Valor cut in.
The captain picked up his sword, looking out at the war torn streets before them.
“These are the highest stakes.” Valor said.
Time grabbed his biggoron sword, mentally thanking the goddesses that his gauntlets still had their weight-lifting enchantments.
“You want to bet, Captain? Let’s bet. The only prize is our lives. For all time.”
“You’re on.”
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TOTK is a disappointment and here's why.
I personally hate this game, and I'm tired of not mentioning how much I hate it on my blog so I'm yelling about it! TLDR; this game is trash, the story is trash, the music is trash, and the gameplay is trash.
Totk was a disappointment in everyway. The start was so hype and then? nothing. absolutely nothing. literally the only good parts of the game was the beginning when everything seemed to be hyping up to another grand adventure like the previous games, and we had some naive hope in our hearts. and the end. when the game is over and you're beating it. the middle aka the MAIN FUCKING GAME is trash and boring and a slog. What is there to do? nothing but the main story that's what! barely anything to explore! Afterall you've already done it. Also side track, THE DUNGEONS?! THEY AREN'T DUNGEONS. THEY ARE DIVINE BEASTS AGAIN WITH A NEW COAT OF PAINT. WHY HAVE I NOT SEEN ANYONE TALK ABOUT THAT?! it's the same set up "Free me" "Go activate these terminals!" LITERALLY. WHERE'S THE MINI BOSSES HALF WAY THROUGH THE DUNGEON? NOPE DOES NOT EXIST. Now the gameplay OHHHHHHH THE GAMEPLAY! It's fine. it's minecraft but zelda skinned. WHICH IS NOT WHAT I'M LOOKING FOR IN A ZELDA GAME! I DON'T WANT A SANDBOX! I WANT AN ACTION ADVENTURE GAME! Also Zelda being sidelined into SPOILER! A fucking dragon?! You took one of the most interesting Zeldas, who would've been great as a companion and threw her into the past so she'd be a god damn dragon and can't help you. The fuck?! Also may I rant about how BAD they fucked up ganondorf? they turned him into a one dimensional villain! While he has been in the past, there was always a hint at a greater purpose for concurring Hyrule. And even when there wasn't he still had a fucking presence! he's just reduced to the "Big Bad Guy you have to fight at the end of the game" like calamity ganon! seriously you could replace any previous zelda villain in ganondorf's spot in this story and it would turn out the same. Also they seemed to be trying to give each sage an arc??? but it's all too rushed? the biggest being Sidon they screwed up mah boi! Him having hesitance because of Mipha is interesting. but we don't see it at all. not until Yona shows up to bitch at him about it and tell him to man up and go help link. like????? Huh??? that's- that's not him??? it should be shown earlier???? Also the music OOOOOOOOOOOOOOOH MAN THE MUSIC! The music is fucking trash except for literally TWO IN GAME SONGS. those being demon dragon and colgera. I hear no one talking about Queen Gibdo or Muktoroc having bangers. no one. WHAT THE FUCK HAPPENED?!
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thegeminisage · 1 year
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long ass post major spoilers tldr i beat it
ok, i've got an hour, time to get started on the end of this game 😤
first straight to lookout landing to introduce purah and mineru.......
or no wait since im here and havent done it in awhile ill swing by the great fairy. if theres any armor i can possibly upgrade i really need to do that lol
okay there isn't really. lol. after pikmin 4 i am gonna need to farm so many materials......
okay, i cooked some food but i dont actually have anything useful so most of it is just atk up/def up/health refills. only a few anti-gloom foods, which is sure to get my ass kicked...
now i guess i just........dive in...................................
im nervous.
i dont have a lot of weapons and bows rn either but whatever ig!!! surely nintendo will provide. i have the master sword fused with one of the light dragon parts so she can fight with me in every possible way!!! also i think the durability wont be affected when it's in its glow mode which it will be down there
thunderstorm as i walk up to the castle lol. classic
alright. WELL. geronimo.
wow that really is. a long way down. okay.
okay hold on wait there's a spot missing on my map. do i get a fucking lightroot down here? i just check. it is so high up. probably unclimbable. do i need to dive again? i'm diving again. fast traveling to the shrine above this time
the bg ambience down here is fucking freaky btw
ok, i got it this time. whew.
back down i go. yeesh.
my neighbors pick NOW to mow their lawn. fuck me sideways
oh im already one heart lost. this floor is COVERED in gloom...
THE FIGHT MUSIC THO...damn
ugh, four hearts down and only two recovery items...yikes. i'm gonna get my ass beat fr but i don't have time to go farm sundelions nor do i want to rn
i can't figure out where to go. i went down a hole with monsters bc that seemed like the only route but now i can't find a way to proceed
did my sword just RING at me??????
fi girl what is going on
oh fuck me there's a gloom lynel
okay yeah no. this isn't gonna work. i need to fucking go farm fucking sundelions. UGH im so mad about it
okay. farmed. going to cook. jesus fuck
COOKED. warping back to the lightroot. bet that mf lynel refilled its stupid health
it did.
I GOT HIM.......ohhh it broke my sword to do it :( i didnt know it could break when it was powered up like that. but i got him...
but now where do i...?
this doesn't feel right. i feel like i'm just heading back into the depths. probably fought that lynel for no reason at all. but i'm scared to look up a walkthru bc of spoilers :(
ok, i did find a guide and i think this is the right way? im scrolling down like one line at a time lol
THE POWER OF A SAGE CANNOT REACH YOU??? OH THIS IS DEFINITELY THE RIGHT WAY
it was way too crowded with all of them but now i feel verrry alone
I FOUND HANDS................
ohhhh i do not want to fight phantom ganon in this gloom covered arena. i do not want to
but with no sages...i can't get across without engaging...
OKAY. THE GOOD NEWS. KILLED THE HANDS. THE BAD NEWS. PHANTOM GANON CHASED ME UP TO THIS HIGH SPOT
GOT HIS ASS!!!! gibdo bone arrows you motherFUCKER
ok, i got across the room...
wait. this looks familiar
THE MUSIC!!!! THIS IS IT THIS IS WHERE I STARTED..................
GLOOM REDEADS!!!!! not today motherfuckers. im not getting jumped im NOT getting jumped
the murals...i can blow up the rocks now
OH MY GODDD.....
the imprisoning war, zelda healing the sword, and becoming a dragon...she WALKED RIGHT PAST THESE with her ALREADY HAVING DONE IT in the past, not knowing she was about to do it again in her own future...oh my god im gonna be SICK
oh that is a big hole.
WAIT...THIS IS THE HOLE SHE FELL DOWN........
WHY IS THE MUSIC DOING THIS...im scared someone come hold my hand
oh my god. the torch zelda dropped is at the bottom of this hole.
im picking it up and im fucking giving it back to her
it JUST keeps going down....
oh god another big jump. OKAAAYYYYY
what IS that..............
DEMON ARMY??? BY MYSELF?????
OH MY GODDDDDDD MY BESTIES!!!! THE GANG IS HERE!!!!!!!!!!!!!!! fuck me im welling up. ive never been more glad for a crowded screen
got my master sword back. fused with zelda's horn. refilled my health. THIS IS ITTTTTT
ROUND TWO!!!!!! IM NOT AFRAID OF ANYTHINGGGG
round three is redeads. i am afraid of some things actually
im not getting jumped. i am NOT getting jumped. ive been playing this game for 200 hours and they havent got close enough to jump me yet i AM NOT GETTING JUMPED.
oh my god this music is AMAZINGGGG
AND I DIDN'T GET JUMPED!!!!!!!!!!!!!!!!
ROUND FOUR!!!!! bring it bring it bring it
BOSS RUSH?
oh my god no...NOOOO my besties.........
i'm alone again :( and with seven minutes until my sword recharges...
ah. i can't save here
oh my god THERE HE IS!!!!!!
the music...
dehydrated voice is so much better
OHHHH MY GOD HE DRANK SOME WATER.....THIS IS FROM THE TRAILERS........
does he have black nail polish on his fingers AND TOES? get it girl
THEY REVIVIED MY MASTER SWORD.......
zelda's with me 😭😭😭 this one's for you babygirl
this music is so quiet and sinister wtf...........
is he. IS HE FLURRY RUSHING ME??
THAT'S MY TRICK, YOU CAN'T DO THAT.........
phase one DOWN. eat gibdo bone my guy
DEMISE FORM!!!!!!!!!!!!!!!!!!!!
IM ABSOLUTELY WAILING THEYRE PLAYING THE OOT GANONDORF MUSIC LIKE IM GENUINELY WELLING UP
HIS HEALTH BAR?????????????????????????????????????????
TULIN!!!!!!!!!!!!!!!!!!!!!!!!!! right as the botw theme plays omg
YUNOBOOOOOO
SIDON AND RIJU.........ONE MORE
AND MINERU!!!! there she IS!!!!! six on one babey
HALFWAY THERE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! cutscene reward
no no no not my besties again
DID HE JUST BREAK MY HEARTS FR???
ohhh the calamity ganon theme!!!
hylian shield badly damaged. GREAT.
i can't get him with my sword. he always does that slowmo thing backwards. but i CAN get him with my lynel bow and gibdo arrows >:)
she died as she lived: running away from the bad guy and shooting at him over her shoulder
GOT HIS ASS!!!!!
OHHHH HE'S GONNA SWALLOW IT...........
i knew this was coming bc of spoilers but it's still incredible. that man just put his whole fist down his throat 😳
compare that to the dainty way zelda swallowed hers lol...
DID THIS MF JUST EAT ME???
wait...his dragon form...is just the calamity???
TIME?? LOOP??????????????
the tune from the trailers........
oh my god okay he's a normal dragon. i was about to start having heart palpitations
i just STRAIGHT UP. for real burst into tears. i have to pause
zelda came to help me................................you go 200 hours thinking she doesn't know or remember you but she RESCUED me she CAUGHT ME.........she's so little compared to him oh god.......
AM I CONTROLLING HER?? WE'RE FLYING TOGETHER...........
accidentally jumped off.
THE MUSIC. THE SAXOPHONE. I'D GIVEN UP ON EVER SEEING IT AGAIN THAT'S GOTTA BE MY MF BINGO
i'm literally crying too much to fight him rn
oh man landing on his back hurts me...how tf am i supposed to get him
one weak spot down. three to go. she literally catches me...literally there's saxophone...
two more! every time she catches me i start bawling again. this is so embarrassing like there are literally tears on my face as i play this. i didn't know she was gonna do that. i knew he turned into a dragon but i didn't know she was gonna help me
she is literally still in there after 10,000 years. her 100 in hyrule castle must feel like nothing in comparison
man and him in the ouroboros position every time...
BLOOD MOON????
RIGHT INTO HIS FOREHEAD JUST LIKE WIND WAKER
bro i am FUCKING sobbing
dark beast ganon theme.
HOLY SHIT...THE EXPLOSION....IS EVERYBODY OKAY??????
oh my god oh my GOD...THE PEOPLE WHO LOVE HER
ARE GONNA CHANGE HER BACK
his arm..............
I CAUGHT HER.......FINALLY.......CATHARSIS...................
IN HIS AAAAAARMS
OH GOD FI......
quest status find princess zelda: complete. i'm losing it. i found her. fucking found her.
she's HOME.
CREDITS ROLL!!!!!!!!!!!!!!!!!!!!!!! im trying to collect myself during this time. when i say i am fucking sobbing i am not exaggerating. i am boohoo wailing with tears rolling down my fucking face. legend of zelda tears of ME because of this GAME!!!!!!!
i dont even care that they broke the lore. ok i do care a lot actually but whatever. whatever.
THE CREDITS ARE SO GOOD..........all the shots of link touching people's hands!!!!!!!!!!
AND THEIR HANDS FIXING ZELDA.....
AND CATCHING HERRRRRRRRR
the end...........
OH POST CREDITS CUTSCENE.......
mineru....there goes mom #4, twice
NOOOO IF SHE CRIES IM GONNA GET STARTED AGAIN
oh my god. that was amazing
this is my first time seeing the title screen. i haven't closed the game once since may 12
oh my god that was AMAZING. i am sitting here in total awe!!!!!!!
NOW i can finally enjoy zeldatube again.....i can hear all the theories........i can pirate this mf SOUNDTRACK HOLY SHIT. but first i gotta update my bingo board
wow. what a game
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sparkylurkdragon · 1 year
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I still feel really ambivalent about Tears of the Kingdom, this close to the end of the story. It's not bad. It's not. Great, either? It just kind of is, for me.
We'll see how the final battles treat me. Just. So much bullshit retconning and frankly lazy writing ("Demon King? Secret Stone?" four times with pretty much zero variation is a major offender here), but man is Zelda herself good, and while I'm a little annoyed that this is clearly not the Ganondorf I know and love to hate, he's still been a wonderful bastard of a villain so far in a way that's always fun from any version of the King of Evil.
There are so many little things nagging me that they build up into A Big Thing, though. It's not like Sonic 2006 where the thing is unplayable, and it's not like Metroid: Other M where the story is a steaming pile of hot garbage. It's just.
Weird.
Gibdos being bugs is weird. The Sheikah tech being vapourised is weird. No one recognising Link is weird. The Zonai being stapled to the setting's backstory is weird.
The Secret Stones upstaging the Triforce is weird.
Maybe I'd like it better if it was my first Zelda game. Yes, even before Breath of the Wild.
Maybe this is the point. *shrugs*
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picory · 1 year
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hey @angelofmoosics i hope you don't mind me posting your comments like this, but my reply to you has gotten... extremely lengthy by accident... lol
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i don't mind you rambling at all! and i couldn't agree more. the highlight in BOTW for me personally were the champions and their tragic story. they were doomed from the start. they were never getting out of this alive. their death, along with the deaths of many people in all of hyrule, that grief was the key to the awakening of zelda's holy power. so the more you remember them, the stronger the desire to free their souls from entrapment, to avenge them, to have some closure, and to mouth your last goodbyes. it's very bittersweet and tugs at your heartstrings.
and zelda, who's been in the heart of the calamity for 100 years, her powers weakening, her strength waning, her body and mind exhausted, you can't NOT free her of that burden. the time is ticking and the more you dawdle, the closer the end of the world as we know it is. the impending doom feels near and real. you have to do something quickly, lest everyone's efforts go for naught.
as for TOTK, i'll be frank and say that i haven't been properly following the plot just yet. having a bit of difficulty comprehending these time travel shenanigans and bodily transformations and everything. need to cook that all better in my head, plus i haven't finished the game yet, so maybe it will all fall into place at the end.
but for now, you're right, you don't have the same urgency as you did in the previous game. sure there's danger all around. the chasms that reach the bottom of the earth filled to the brim with miasma (calling it that instead of "gloom" cuz it sounds more dangerous); a resurgence of monsters who have gotten stronger and more intelligent, working together to terrorize innocent people; the sky islands and their pieces that keep falling down, barely missing crushing people; and as you mentioned the regional phenomena that've been causing trouble for the people living in those areas.
regarding the regional phenomena... what is more dangerous: a giant beast potentially stomping you with its heavy hoof, or a never-ending sandstorm and some zombie looking creatures roaming the streets of your beloved town? both scenarios suck, but one is more tolerable than the other. the gerudo had a bunker that the gibdos had no way of reaching, and even if they could, the gerudo were already close to figuring out the best strategy against them. the sandstorm is still a problem, but it's not a "they're gonna die any minute" kind of problem. unless you count them running out of supplies if link doesn't hurry up and help them out, but even then i'm sure they could've figured something out.
that is to say, obviously the sooner link saves these people the better, but even if he takes his time, i believe they would very well manage on their own.
(i've only helped out the rito and the gerudo, so idk about the extent of trouble the other two races are having)
i was also going to say that like, "oh these people don't even need link at all. tulin and riju could've gone to those temples by themselves". but then i remembered that both of the temples required authorization from link's stupid little zonai hand. something i wish was done differently, is to have the new sages do that instead of link, the "pressing palm against the translucent green screen" thing. since they're such important people, being descendants and all. it would make so much more sense, and would give them an even bigger role. like hey, you need THEM to complete the temple, and not just their powers that surely you could replicate. only they could open access to the temples or whatever.
phew. well that's all i have to say for now
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iiryebreadii · 1 year
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More totk thoughts :D
I think I activated a main quest early?? Or maybe I’m just supposed to stumble upon it idk. I was just exploring some sky islands and then opened a fancy door and suddenly I was in a cutscene with voice acting. I’m not gonna work on completeing that quest until I finish visiting all the main towns though, I still need to do the zora!! I wonder how Sidon is doing :)
I finished the Gerudo quest line yesterday and let me tell you, the beginning of the temple had GREAT atmosphere, loved carrying the torch into the depths it felt like the beginning of the game when you go down that tunnel with Zelda. I was so spooked by the gibdos I was checking every corner. And the final boss fight was fun! I like how I needed to break up the hive things to keep from being overwhelmed by the sheer number of gibdos haha. My fire rod was my best friend during that whole fight
ALSO the part where you defend the town was super cool!! I was so worried about placing the soldiers in the wrong areas but everything worked out in the end :)
got another dragon tear memory thing, I’m liking the voice acting for ganondorf! I wasn’t sure if I would, because in the trailers he mostly just sounds like Some Guy you know, but I think it fits so far! Also Rauru my beloved. he’s so cool. He and Mineru are the last of the Zonai? That’s sad :( I wonder what happened to them? Did they just die out? Did they intermix with the people of Hyrule but just have really recessive genes?? that would be so funny actually. imagine after thousands of years ONE random baby of a hylian couple manages to get just the right gene combo and comes out looking like a funky little llama dragon
I got the giant white stallion. He WISHES he had even HALF the panache that the og giant horse had. but he’s still better than the gold horse, I’ll give him that. also his mane is cool
ALSO also, if it turns out the light dragon is zelda I’m gonna scream and also cry. they can’t do that to my girl. if it’s her we need to un-dragon her.
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