#the dark pursuit
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gummi-ships · 8 months ago
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Kingdom Hearts 3 - Rage Form
#kingdom hearts 3#kh3#sora#rage form#arendelle#formchange#my gif#rage form is so intriguing#sora still behaves in a wild animalistic fashion similar to his anti form but it's different#anti form felt as if he relinquished all self control and acted strictly on instinct just like a heartless#he used to run around hunched over on all fours and fight tooth and claw with reckless abandon#but here you can at least see SOME semblance of who he is. he's able to wield his keyblade while in this form which is pretty major#he still fights in an absolutely chaotic and primal manner but it feels evolved#the big difference is you call upon rage form at will. he channels his rage and darkness in a desperate last resort to stay alive#which is very significant but he still loses some control like the ability to use of magic; items; shotlocks; etc#it's cool to see darkness used in this way but i really want sora to able to explore themes of darkness within himself in future games#i want these to be more than cool forms with fun gameplay. i want them to have implications that something dark is brewing and needs to be-#brought to the surface and tackled head on because we've never seen anyone capable of cloaking themselves in darkness in such a way#take riku's dark form for example. he's in control and he's very much still himself. it's entirely different#on another note i'm now thinking about how hp is fully restored when activating rage form but you have the choice to give it up again-#when using risk charge. it'll increase attack damage but you're still walking a dangerous line in the pursuit of power
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group-dynamic · 7 months ago
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Very Minor Spoiler for Episode 7 (S2) of Rings of Power
Thinking casually about Galadriel's declaration earlier this season that caring for that which is most fragile and most dear is the duty entrusted to all elves and how Celebrimbor's gentle care in noticing and greeting that little mouse is what allowed him to see past Sauron's deception. :)
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artbyblastweave · 7 months ago
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So, Frank Miller has stated in the past that he thought Jason Todd's death in Death in the Family was really poorly done, cynical, and tasteless- despite the fact that he himself wrote Jason Todd as having been killed in the line of duty in the backstory of The Dark Knight Returns, a couple of years before DC did it for real in normal continuity. People occasionally accuse him of hypocrisy because of this.
To put it lightly, I think that those accusations are eliding a pretty important difference between
A.) an at-the-time-novel, out-of-continuity, alluded-to-but-not-directly-depicted deconstructive beat about how taking a costumed tween into nightly gun battles where they constantly get taken hostage could potentially end very very poorly if you kept doing it long enough, and
B.) a death that was voted on via phone poll as a publicity stunt, the immediate follow-up to which involved the Joker getting diplomatic immunity by becoming Iran's ambassador to the UN so that Batman couldn't kill him about it.
You very rarely have to hand it to Miller but there's a pretty clear difference between these things. TDKR had a straightforwardly stronger implementation of the concept
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right-there-ride-on · 6 days ago
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thinking about how Gyro 'anti-death penalty' Zeppeli discovers his dark determination and willingness to murder only after the situation concerns Johnny's safety. they make me sick
#gyjo#gyro zeppeli#also its so funny how gyro condemns johnny for having dark determination when he literally agrees to murder ringo in the like the fourth ar#and after that seems to have no problem with it until Johnny tells him he'll shoot Diego if Diego attacks them#would it be crazy for me to draw the conclusion that gyro is maybe just more sensitive to murder when other people are doing it.#sbr#Gyro holds Johnny in high regard; so when seeing johnny 'throw away his humanity' (in Gyro's eyes) when Johnny has his Moments#while also keeping in mind Gyro's backstory#I have to wonder if when he tells Johnny to calm down in Philly#he's trying to keep Johnny and his past executioner trauma separate#and in that way protect the image of Johnny he has in his mind. moreover if he believes even the concept of an executioner is morally bad#then he doesn't want to ever view Johnny as anything like it. basically he's trying to prevent johnny from ever sullying himself#(in Gyro's eyes) through that association#steel ball run#johnny is like 'it's a be or be killed world and i'm won't be the one killed' and in response gyro loses his fucking mind#'Johnny's willing to throw away even his humanity in pursuits of his goals!' oh no! not that!#am I crazy for thinking Gyro is maybe coming into this a little biased. especially when they're in a literal life-or-death situation#and he still finds the time to act shocked when Johnny actually fights for his life#meanwhile as soon as gyro decides johnny is in trouble murder is suddenly understandable and righteous... okay mr zeppeli#johnny joestar#wow. mini essay in the tags as always. sigh#my posts#gyro is nothing if not a hypocrite. that's our problematic king 💛
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the-traveler-of-worlds · 2 months ago
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Love this fic so much I've finally decided that I need to make memes for it. And what is true love if not reaction memes lovingly made by my own hands? Highly recommend it, you genuinely don't even need to know anything about world of warcraft.
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pomgore · 2 months ago
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im on one tonight with TDC skeksis analysis. anyway i like imagining that there was some moment (or several discrete moments) for every skeksis where they thought of turning back and getting put of the skeksis insanity pact before things went too far. like some moral dilemma was put in front of them related to their specific role within the skeksis empire where they could have chosen to back off or double down. and all of them doubled down.
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anarchy-and-piglins · 9 months ago
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Me not posting about new dark sbi AUs as often might give you the wrong impression that I'm out of AU ideas when the actual truth is I actually am having so many right now that I'm violently ping ponging between them at a rate that does not allow me to concentrate long enough to make a post
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gideonysis · 2 years ago
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The natural heir!! You know what I mean???
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pursuitseternal · 9 months ago
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astarion x f!durge, “If we weren’t in public right now…”
grats on 1500 followers!! c:
“If we weren’t in public right now…”
Act 3 Astarion x f!Durge | Smut Ask List
Part 1 to the scene from previous ask
Cw: “Soft Necrophilia” because it’s Durge, biting and blood, semi public
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Fingers rake down your back as you lay across his lap before they sink into your cunt. His breath is still whistling in your ear, cold as death. You lick your lips; that’s why you love his scent so very much. He reeks of death. Beneath that fragrance he uses to mask it, your little murdery nose always scents it, his corpse-like body giving off that perfume of the grave. You adore it. No kill ever smelled sweeter than he does, especially now. That scent of him envelopes you, sweat beading on his brow and gathering at the base of his neck and chest from all his exertions.
You crave it, you long to lick him clean. He works his fingers inside your channel, three of them catching that bundle of inner nerves that makes your blood boil with bliss.
His own breath is deep as he inhales the scent of your arousal and excitement, his face still mashed against your temple as he bends low. He keeps his voice quiet. You are, after all, only slightly off the beaten paths of Rivington, down some shadowed alleyway and barely caged in on two sides by rotting crates. He sits still on one, your pert ass raised on his knees, fingers making slick sounds in your cunt.
You revel in feeling on exhibition. Your killer instincts rage at you; you should be quiet and stealthy. But being slightly exposed has not stopped your screams. “If we weren’t in public right now…” he threatens, voice low and wicked and dangerous in your ear.
“Oh, that shouldn’t stop you,” you preen, prying his hand off the back of your neck. You summon all your strength and sit yourself to straddle his lap. Your ass sings with pain from his hand prints and bite marks. It’s pleasurable pain you’ll inflict in return, and that thought makes you smile. Your hands make quick work of his laces, freeing that hard cock that’s been pressed into your belly for far too long.
“And just what do you think…” he starts to ask, but it’s too late to question your motives. You’ve freed him and already sunk onto his shaft until he’s bottomed out. “Fuck,” he curses, biting at the consonants.
You bite into his earlobe, enough to draw blood and make him scream so prettily. “But we are in public,” you giggle as you lick his blood for once. “And I’m going to ride you until your heart starts beating like you’re alive again…” you cup his cheek as you start to bounce.
“My perfect… pretty… corpse…”
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Masterlist
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cconfusedkat · 6 months ago
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flash warning !!!
Hii im creating a series of bishop lore animatics and Shamura happens to be the first bishop ive developed a little longer :-) flips pages like a fairtytale book ,,,,,, it allllll started during their Cardinal Shamura Era™
Basically in the beginning it shows themself at age 11, age 14, and then age 16 (almost age 17)They became their clergy's cardinal at 16, as well as finding the purple crown (war & wisdom) at the same given time, thus dangerously resorting to pyromania as a coping mechanism for their stresses ,,, which lead to burning down the whole clergy with the power of the purple crown ,,,
Nobody to this day (after 9,613 years) knows someone as young and prodigal as them would ever consider burning the longest running clergy throughout the history of silk cradle
Teenage angst gone WRONG ,,,,,, spider asked to leave their home 😣😣
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val-of-the-north · 2 years ago
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The insidiousness of Kin in Bloodborne
The game makes a clear distinction between the earthly, beastly nature of mankind and the higher, more sophisticated and advanced inhuman evolution offered by the stars, with one being feared and hated by almost everyone but a small group of irreverents and the other being the goal of most organizations in the setting. They crave the superior knowledge that the stars, sea and Great Ones can offer them and in their selfishness they drag the entire population through the mud, subjecting them to the Scourge that turns them into the reviled, de-evoluted monsters that infest Yharnam.
But there’s something to be noted when analyzing the result of their attempts at ascension... most Kin we see are horrifying and animalistic monsters, no better than the beasts that devour the population. Take for example the Brainsuckers. Their lust for insight isn’t too dissimilar from that of blood-drunk men for their precious healing blood. They do everything in their power to feed themselves on more insight, more knowledge... and for what? In their current state, it’s more of a craving than a meaningful pursuit. And their locations are rather telling too, as most of them are found in the base of operation of the Choir. How were these men of science any different than the commoners they deem blinded by beastly idiocy? All those sacrifices to turn into addicts themselves.
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We also see the Fluorescent Flowers, beings who are undeniably kin but... there seems to be nothing intelligent about them. They are ultimately just predators, luring in prey with their flower-like bait. Whatever ritual or experiment made those certainly didn’t lead to a greater understanding of the cosmos. The Scholars of Byrgenwerth themselves have long since turned into mindless sludge who attacks anything they don’t recognize, drifting away in a Nightmare far from their old world. Gardens of Eyes are also just monsters who instinctively attack us despite their supposed higher intellect.
Perhaps the Celestial Emissaries are the only ones not relegated to the role of mindless fiend yet even that is debatable. While we see their individuality still persist somewhat after the transformation (Arianna even remains passive and never retaliates unlike the others) as shown when we breach into Iosefka’s Clinic from the backside, for how long will that last? The other Emissaries we see are exactly like all other Kin, attacking us on sight and sparing no grace for anyone who approaches, showing no sign of their past humanity. And even if they do retain their intelligence somewhat, the same happens to certain beasts, like the Afflicted Beggar. Despite his condition he is capable of complex thinking, more complex than even most Kin we see, and he is able to feel things too.
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Other attempts at evolution fail spectacularly and turn people into hungry monsters. Adeline, the only patient of the Research Hall conscious enough to address us is starving for Brain Fluid, and her hunger gets ravenous fast. The fact she is restrained as hard as she is seems to hint that she’d get violent, and we see many patients getting violent and even animalistic at times.
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Or think of the Nightmare Apostles, once cultists of some kind, now turned to mindless spiders. The only one with a head on his shoulders and a brain to match is Patches, though he seems to be an explicit exception to the rule. [x]
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No matter what, the thirst for knowledge remains the same... a thirst, a primal urge. Beastly idiocy goes both ways, but the stuck-up researchers of Yharnam don’t see it, and that’s their fatal mistake.
In the end, they were no better than the poor population. Just as clueless and obsessed with the very thing that was eating away at their humanity... but while the commoners despaired at this fate in the case of beasthood, these madmen wanted it and ruined countless lives to achieve it. Ultimately, it’s hard to feel sorry for them. They got what they wanted in their short-sightedness: absolute oblivion of the self.
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filtheopathic · 25 days ago
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if i was a better writer i would write a true detective au
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michele-apricity · 5 months ago
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𝓭𝓪𝓻𝓴 𝓪𝓬𝓪𝓭𝓮𝓶𝓲𝓪 ˙⟡🪶─
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─ .✦📜⊹₊ Rain-soaked streets and the scent of forgotten libraries...
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playstationvii · 4 months ago
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#GTA:MagicKingdomDisney
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Game Development Overview:
Title: GTA: The Magic Kingdom Platform: PlayStation 7 Developer: Rockstar Games in collaboration with DearDearestBrands Genre: Open-world Action/Adventure
Storyline:
In GTA: The Magic Kingdom, players explore a dark, reimagined version of Disney's iconic Magic Kingdom. The world is divided into themed lands, each with its own rules and factions. At its core, the story follows a criminal protagonist who is embroiled in a high-stakes battle for power and survival within the kingdom's chaotic, secretive underworld.
The protagonist (you) is a mysterious figure drawn into the Magic Kingdom's politics, where a sinister force is using the enchantment of Disney’s original lands for darker purposes. The hunt for Bambi, who is rumored to possess extraordinary powers tied to the kingdom’s survival, becomes a central pursuit, while the player navigates treacherous alliances, heists, and confrontations.
Main Character:
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Name: Maximus Dark (or choose your own name) Backstory: A former magic thief, Maximus was exiled from the underworld for crossing a powerful figure. Now, forced to work in the Magic Kingdom's black market, he must hunt down Bambi and unlock secrets from deep within the kingdom's enchanted areas. Maximus has a personal vendetta against the kingdom’s rulers, who wronged him in his past. Throughout the game, the player will uncover the protagonist’s lost memories and long-forgotten connection to the forest kingdom that Bambi hails from.
Motivation: Maximus's primary goal is to reclaim his lost power, discover the truth behind Bambi’s existence, and stop a powerful corporation that seeks to rewrite the very essence of the Magic Kingdom. As the story unfolds, Maximus will face moral dilemmas, where every choice shapes the fate of the kingdom and his own soul.
Supporting Characters:
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Bambi - The elusive and powerful figure whose very presence is tied to the survival of the kingdom. Bambi is the key to restoring balance but is hunted by those who wish to harness their power for dark purposes. They are often seen as a mystical being, guiding the protagonist toward their true destiny.
Claire Jorif Valentine – An enigmatic leader of a rebel faction, Claire operates in the shadows, challenging the corrupt rulers of the kingdom. She provides Maximus with missions, allies, and sometimes betrays him to further her hidden agenda. A powerful figure in the underworld, she seems to know more about Bambi than she lets on.
The Enchanted Guardians – These figures protect each themed land within the Magic Kingdom. They could either be allies or enemies depending on how the player approaches them. The Guardians are immortal beings who represent the natural forces of the kingdom—ranging from corrupted versions of iconic Disney characters like Captain Hook, Maleficent, or the Queen of Hearts.
Tiger Lily – A key ally who once helped Bambi and holds secrets to unlocking the magical energies in the kingdom. She is on a quest to stop the dark forces from taking over the kingdom. As a supporting character, she aids in quests related to nature and magic and can unlock special abilities for the player.
Walt - A mysterious figure who seems to control the Magic Kingdom’s darkest secrets. He appears to have been a creator of both the magic and the corruption that now threatens the lands. Maximus will need to confront him as the story builds toward the final confrontation.
Gameplay:
Open-World Exploration: The game world is split into different magical lands, such as Adventureland, Fantasyland, Tomorrowland, and others. Each land offers unique challenges, missions, and enemies. Players can freely explore these areas and engage in side missions while unraveling the main story.
Combat: Players can engage in both ranged and hand-to-hand combat, using magical powers, enchanted weapons, and advanced technology. The combat system is dynamic, blending traditional open-world combat with the ability to wield magic and technology.
Heist Missions: As Maximus tries to gain control of the Magic Kingdom, he must undertake heists to infiltrate high-security areas and steal vital items—such as keys to unlock magical areas or magical artifacts that help in the hunt for Bambi.
Choices & Morality: The game emphasizes player choices, with the narrative changing based on decisions. Will Maximus become a hero, villain, or something in-between? The relationship with Bambi and other characters is crucial, as decisions affect both alliances and the kingdom’s fate.
Stealth and Deception: Players can also use stealth to infiltrate the kingdom’s high-security areas or employ deception to manipulate enemies. Using disguises, magic, and technology, Maximus can change the course of battles or avoid them altogether.
Motivation of Player:
The player is constantly driven by the need for power, knowledge, and redemption. They must build their empire, uncover the dark secrets of the kingdom, and forge relationships with various characters—each with their own agendas. However, the hunt for Bambi represents more than just a physical chase; it's a quest for deeper understanding, as Bambi’s powers could either save or doom the Magic Kingdom.
Key Objectives:
Locate Bambi: The primary objective is to find Bambi before the forces of darkness do. Along the way, players uncover the mysteries of the forest kingdom and its connection to the greater magical world.
Restore the Kingdom: Players must gather allies, defeat corrupt leaders, and unlock ancient powers to restore balance to the kingdom. Each land requires the completion of key quests, often involving battles, negotiations, and solving puzzles.
Uncover Maximus’s Past: As Maximus’s memories return, the player will unlock hidden abilities and unique storylines. The past is filled with betrayal and secrets that will help guide the future of the kingdom.
End the Corruption: Maximus must dismantle the oppressive corporation that seeks to control the kingdom's magical energy. This requires sabotaging their operations, stealing key documents, and confronting their leaders in epic battles.
The Final Confrontation: In the game's climax, the player must decide whether to join Bambi in their fight for freedom or betray them to seize ultimate power. The fate of the Magic Kingdom—and possibly the world—rests in the player’s hands.
This game blends classic open-world gameplay with dark fantasy elements and a rich narrative, providing players with the chance to explore a re-imagined Disney universe full of intrigue, magic, and moral complexity. The pursuit of Bambi adds layers of mystery and suspense, making this a truly unique entry in the GTA franchise.
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To project the potential success of GTA: The Magic Kingdom in 2025, we need to consider various factors including market trends, audience engagement, and the unique elements of the game. Here's a breakdown:
Market Growth for Open-World and Action-Adventure Games:
Current Trends: The gaming industry, especially for open-world games and action-adventure genres, has shown steady growth. Titles like Grand Theft Auto V, The Witcher 3, and Cyberpunk 2077 continue to drive demand for expansive worlds with immersive stories.
Projections: The global gaming market is expected to grow at a compound annual growth rate (CAGR) of around 9.5% from 2024 to 2028. As GTA: The Magic Kingdom combines elements of beloved franchises (GTA and Disney), it could tap into both established fanbases, providing a unique mix of nostalgia and innovation.
Audience Engagement and Sentiment:
Nostalgia Factor: The reimagining of Disney’s Magic Kingdom with dark and mature themes will likely engage both nostalgic fans of Disney and mature audiences looking for an alternative take on Disney. This could boost both initial sales and long-term engagement.
Fanbase Growth: By 2025, your fanbase could grow significantly as the game's story unfolds. Assuming solid marketing campaigns and collaborations with influencers or streamers, you might see a steady increase in followers and engagement leading up to and after the game’s release.
Projections: Positive sentiment is expected if the game's unique blending of fantasy, technology, and dystopian elements resonates with audiences. Projections for engagement could range from a 15-20% increase in social media mentions in the first year after release.
Technological Advances and Game Development:
PlayStation 7 and Future Hardware: Given the expected launch of PlayStation 7 around 2025, GTA: The Magic Kingdom could be designed to take full advantage of next-gen console power. This will allow for an even more immersive experience with advanced graphics, smoother gameplay, and expansive worlds.
Projections: With the integration of next-gen technologies (such as AI-driven NPCs and advanced virtual reality options), GTA: The Magic Kingdom could have a 30-40% higher player retention rate due to these enhanced features.
Sales Projections:
Market Demand: Based on trends for similar games (open-world, fantasy, and action-adventure), initial sales could range between 5-10 million copies within the first year.
Projections for 2025: The game could potentially reach 15-20 million copies sold by 2025, depending on post-launch expansions, updates, and downloadable content (DLC). A strong, loyal fanbase built from the early adoption of the game could help push this figure higher.
Expansion and Future Growth:
DLCs & Expansions: By 2025, the game could see its first major expansion, adding new zones, characters, and stories to keep players engaged.
Projections: Expansions or sequels could drive continued engagement. This could result in an additional 10-20% increase in sales in the second year post-launch, especially if the game incorporates user feedback and evolves based on community input.
Marketing and Brand Partnerships:
Brand Alignment: With ties to Disney, GTA: The Magic Kingdom could attract partnerships, cross-promotions, and collaborations with major brands.
Projections: These collaborations could increase visibility, leading to higher-than-expected sales and engagement. With a proper marketing push and potentially viral content, the game's overall reach could expand significantly, especially if there are partnerships with influencers or Disney-themed events.
Summary of Projections for 2025:
Sales: 15-20 million copies sold globally
Player Engagement: 30-40% higher retention with the introduction of new technology
Audience Growth: Significant increase in fanbase with positive sentiment and engagement, likely 20-25% growth year-over-year
Brand Partnerships and DLCs: Increased revenue from post-launch content and collaborations
Overall, with the unique blend of popular genres and the anticipated growth of gaming markets, GTA: The Magic Kingdom could be positioned for strong performance by 2025, with significant growth in both sales and player engagement.
#Game Development Overview:#Title: GTA: The Magic Kingdom#Platform: PlayStation 7#Developer: Rockstar Games in collaboration with DearDearestBrands#Genre: Open-world Action/Adventure#---#Storyline:#In GTA: The Magic Kingdom#players explore a dark#reimagined version of Disney's iconic Magic Kingdom. The world is divided into themed lands#each with its own rules and factions. At its core#the story follows a criminal protagonist who is embroiled in a high-stakes battle for power and survival within the kingdom's chaotic#secretive underworld.#The protagonist (you) is a mysterious figure drawn into the Magic Kingdom's politics#where a sinister force is using the enchantment of Disney’s original lands for darker purposes. The hunt for Bambi#who is rumored to possess extraordinary powers tied to the kingdom’s survival#becomes a central pursuit#while the player navigates treacherous alliances#heists#and confrontations.#Main Character:#Name: Maximus Dark (or choose your own name)#Backstory: A former magic thief#Maximus was exiled from the underworld for crossing a powerful figure. Now#forced to work in the Magic Kingdom's black market#he must hunt down Bambi and unlock secrets from deep within the kingdom's enchanted areas. Maximus has a personal vendetta against the king#who wronged him in his past. Throughout the game#the player will uncover the protagonist’s lost memories and long-forgotten connection to the forest kingdom that Bambi hails from.#Motivation: Maximus's primary goal is to reclaim his lost power#discover the truth behind Bambi’s existence
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iwtvfanevents · 1 year ago
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Rewind the tape —Episode 4 highlights
One of our favorite quotes is...
"Why do you talk to the book?"  "The book is my friend."  "The book is her friend."  "The book is a book." 
A wonderful exchange that gives the diaries an entity of their own. Just like "a door can be your best friend," these diaries were Claudia's ally in her vampire existence, carrying her life in them. A century later, they're the only thing left to speak for her. We are introduced to Claudia’s perspective through words on a page, and it is easy to be reminded of Claudia’s tangible absence in the Dubai sequences. The book is her friend, and her only advocate in the power play of ideas.
What's a favorite quote of yours? Something from Claudia's diary? One of her exchanges with Louis? Maybe a line from the modern day?
Reblog with your highlights, or make a new post with the tag #vampterview to join the conversation! And, if you're just getting caught up, learn all about our group rewatch here ►
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biocrafthero · 9 months ago
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Something about love.
What kind of love, though? I (OP) like the platonic angle the best :)
King 810 - eyes / William Giraldi - Hold The Dark / anonymous - I'll Find Him (Pursuit AU) / Wikipedia - Obsessive love disorder / Discovery of an Afterlife - I Know I'm A Wolf / Oscar Wilde - The Picture of Dorian Gray / Air Traffic Controller - This Is Love
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