#system mechanic
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alltechqueries · 4 months ago
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iolo System Mechanic Review: Does It Really Improve Performance?
In the world of PC optimization, iolo System Mechanic stands out as a highly regarded tool designed to boost system performance and ensure smoother operation. iolo System Mechanic has gained significant popularity among users seeking to enhance their computer’s speed, stability, and overall efficiency. This powerful system mechanic software is known for its comprehensive suite of features that…
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swordsandholly · 9 months ago
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Thinking about a mechanic!AU where the 141 boys run a garage and need a new receptionist. They hire you because you’re just so cute (great tits) and have a decent resume but it becomes a slight problem when they realize you’re a bit… dense.
Total ditz to be precise.
But they can’t really get mad when you get the keys for clients mixed up and look at them with those big eyes all teary and a little pout pushing out your lower lip.
Price is the most patient, perfectly content to walk you through how to file paperwork and fill out forms. Instructing you in a low voice while his breath brushes the shell of your ear. It’s really their fault for having such a terrible system, you know? Don’t worry about it too much, dove. He’ll settle his big hands on your shoulders and gently trace up and down your arms. See? You’re getting it. Just needed some more practice, hm?
Johnny is more than happy to show you around the garage, rattling off everything he knows about all those nitty gritty details that go right over your pretty little head. He’ll pop open the hood of some sports car and point to the engine to show it off. No, bonnie, you’ve got tae get in close. Closer.
Until you’re bent entirely over in one of those too-short skirts you wear everyday. It takes all his willpower not to yank you into the supply closet.
Gaz is just so sweet to you. Always bringing you little treats and candies to suck on. To help you concentrate, of course. Always greeting you with a soft ‘baby girl’ at the beginning of your shift. Whenever you’re standing around be it at the printer or counter - wherever really - he’ll slip a hand on your waist. It always trails a little lower, his pinky just edging on the hem of your too tight jeans.
Ghost gets frustrated with you to the point of causing tears to well up in the corners of your eyes. He’s feels guilty, sure, but bloody hell just print the damn receipt. He avoids you for the most part. Until one evening when it’s pouring down. You forgot your rain coat of course, silly girl. He offers you a ride which you take happily.
After that he can’t get rid of you. You bring him coffees (how you remember his order word for word but not where you last left your own cup is beyond him) and giggle at his jokes. When a client gets too snappy or too loud he’s the first to step in - standing behind you glaring at them with his huge arms crossed over his chest until they back down.
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theballadofmars · 6 months ago
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We always call lbh a freak for keeping sqq's corpse for 5 years and try to bring him back to life, and yeah that's intense, but we really need to talk more about how sqq, after the abyss, stopped eating because it wasn't lbh's food, went every day to lbh's tomb that HE MADE, and the sect leaders and disciples were so worried about him thay they didn't let him go anywhere alone. AND LBH WASN'T EVEN DEAD!!!!!
Thank god that lbh can't die because let's be real, sqq would totally do something as dramatic and insane as hugh a corpse for 5 years.
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mbishiri · 2 years ago
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System Mechanic includes everything you need to get started with tuning up your PC without requiring any additional knowledge or skills. It takes the work off the user by automatically cleaning the PC and providing faster processing speeds.
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poorly-drawn-mdzs · 8 months ago
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A fierce duel commences!
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ganondoodle · 8 months ago
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(totk rewritten)
finally, all the arm and spirit abilities- for the first half of the game (rauru) and for the second half with the shiekah arm replacing links arms instead and the spirit abilities gained through ganondorf
(please excuse my handwriting and sometimes repeated info on the first two, i lost motivation/patience at the end and couldnt get myself to basically redo it all from scratch just to make it a bit more cleaner)
note, the camera rune is unconnected to the arm, its the shiekah stone copy link has (zelda carries the one from botw, a copy was attempted to be made for link but it lacks all runes except the camera, the map and its teleportation, and journal/archive)
note for the heal effects of some spirit abilities- im also reworking the healing system, making it more like the older games, so healing isnt as easy and much more restricted, thus making those effects of spirit abilities more valuable ( lil potion icon on the d pad will act a little bit like in skyward sword, opens your limited selection of healing items and if chosen link switches to holding it and letting you consume it with -a- while walking around in real time- to avoid more pausing and mass healing on regular items while in menu)
additional note, the automatic recharging of the magic meter depending on the environment gives you a reliable but less abusable way of using abilities and allows for even more creative dungeon/challenge design by using it effectively- it works by absorbing magic from its surroundings, so if its an area with little magic it recharges slower, if its a very spiritual or healthy place it will recharge faster, it can be used to make things more challenging and also as subtle storytelling (example, theres a graveyard with the magic energy around being off the charts, even if there are no spirits to see, it could hint at the people buried not having died peacefully, no matter what their gravestone says...)
the usage of magic and how much the different abilities cost also allows for a much more dynamic fighting style for players to choose and try out, balancing them all out with their cost instead of a fixed timer, and the recharging beign affected by the environment perhaps forcing players that favor high cost magic abilities to use the lower cost ones for example, or not being able to charge one up bc the enemy is too fast and doesnt give you enough time to charge it
about half of the small overworld dungeons (not shrines) are also locked/inaccessible for the first half and new quests appear as the second half commences- together with the additional changes raurus return brings with it (sonau buildings, enemies being mostly cosntructs that he summoned etc) and whole set of new abilities giving you a fresh new way to play while (hopefully) not making you feel too restricted for the first half
... making these detailed concepts took me longer than id like to admit q-q
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michajawkan · 6 months ago
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encounter design is an interesting subject bc while I do enjoy games where every fight is designed to be fought and cleared by the party, it's not the whole of what an encounter can be and it's a shame that so many people think that's the only option, like, for some even just stepping back as little as removing the concept of "every encounter must be winnable" is too much for them
Like, again, I like walking into every fight knowing I am intended to be able to clear it in games built in that manner, it's very fun to navigate a battle with the foreknowledge that it's possible for me to handle in some way or another, but this design also inherently removes a lot of the tension from the situation, which is fine for a heroic fantasy adventure, but less useful in, say, a survival horror campaign
and "should encounters be assumed to be winnable" is just a tiny part of encounter design, which itself is just one segment of a larger game, and it already has such a strong effect on how the game feels, imagine how much it'd change if you altered even more of your approach, or removed the concept of them entirely
The mechanics inform the feel of the story you're telling through the game and I think that's really cool, and I really love seeing how different games emulate their different priorities through the design of their systems and it's a shame to see so many people disinterested in this and think any system out there can or even should do literally everything equally well all at once
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thatfaerieprincess · 6 months ago
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WATCHED C3e99 DOWNFALL PART 1 AND UHHH I HAVENT DRAWN FAN ART IN YEARS BUT THE MUSE REALLY SPOKE TO ME THIS TIME
Step 2 figure out how the Emissary actually looks
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dumbfucksystem · 2 months ago
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thinking about mafia shen family au. the system is fucking around with shen qingqius life again and is like yk what if ur not gonna tell your husband anything about yourself then ill force you to. have fun! :D
sqq doesn’t even have the time to think 'wtfff??' before Everything Happens. shen yuan’s soul gets shoved back into his original body just moments before he dies. in this version of the au he was choking on food, so he gets the lovely experience of having his airflow blocked again! lucky for him, the system dragged binghe along for the ride so he is saved before he dies again.
this route for mafia au means that the shen family never had to grieve shen yuan. im not sure how the Family reacts to their a-yuan suddenly having a very strong and intimidating significant other (boyfriend? husband?!??? wdym he got married without telling us!?!?) all of a sudden. does shen yuan come out to his family?? no, but also yes, but also not really. they knew he wasn't straight this entire time, so its more like they are coming out to him instead of the other way around. god knows they have bigger skeletons in their closets, they don't care if a twink is in there too.
there is less angst here, and it mostly centers around the comedic factor of shen yuan showing binghe around his house only for them to "stumble upon" an entire closet filled with guns..!?! shen yuan is just standing there in complete horror as binghe grabs a whole ass ar-15!?!?? hes looking at him with the most innocent eyes asking him what this strange metal object is. jesus fucking christ. his white lotus is holding a gun and now he has to explain gun control policies while his brain is leaking out of his ears. he opens his mouth right before an alarm starts blaring everywhere. he’s saved by the bell! except not really, because now six members of his Family are surrounding them and pointing several guns at binghe!!!!! what the actual fuck is going on here!!!!!! this is not how the 'meet the parents' arc is supposed to go!!
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i4mth4ti4m · 7 months ago
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⋆。˚ ☁︎ ˚。⋆。˚☽˚。⋆ ⋆。˚ ☁︎ ˚。⋆。˚☽˚。⋆ ⋆。˚ ☁︎ ˚。⋆。˚
O Jesus, through the Immaculate Heart of Mary,
I offer you my prayers, works, joys and sufferings of this day
for all the intentions of your Sacred Heart,
in union with the Holy Sacrifice of the Mass throughout the world,
for the salvation of souls, the reparation for sins, the reunion of all Christians,
and in particular for the intentions of the Holy Father this month.
Amen
⋆⁺₊⋆ ☀︎ ⋆⁺₊⋆ ⋆⁺₊⋆ ☀︎ ⋆⁺₊⋆ ⋆⁺₊⋆ ☀︎ ⋆⁺₊⋆ ⋆⁺₊⋆
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cb-writes-stuff · 1 month ago
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“You can’t enjoy being neurodivergent/disabled/having X disorder if it makes you suffer so much! How dare you be making jokes about it!!!” Well you see, your bad days only suck a little bit so you don’t appreciate the good days very much. My bad days suck so much worse, so I only appreciate the good days that much more to compensate.
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ria-starstruck · 15 days ago
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and also "putting everyone in a simulation will make it all ok 👍" and also "let's park next to this random system's sun" and also "we can't live on our own planet because of our own folly" and so on
#and also an inablity to accept the inevitable...etc etc#i thought of some more but then i forgot them 😋#originally wanted to post this with other sillies but then i was like. well i dont wanna spoil anyone on either a these games so erm. ya#nine sols#outer wilds#nine sols spoilers#outer wilds spoilers#outer wilds echoes of the eye#echoes of the eye spoilers#echoes of the eye#if youve played nine sols could i recommend outer wilds: a space exploration game where u play as a cute and short lookin alien whos#unraveling the mysteries of their solar system although there isnt any combat and although there are horrors theyre not like. well.#nobodies bein harvested thats for sure. and its very much about the story#and if youve played outer wilds uhh. i. dont really know if i can recommend nine sols even though i Can summarize it as a game where u do#explore and there is space and u Are an alien (from a humans pov) and you Are cute and short (from a humans pov)(until u learn the horrors)#and there Are horrors but erm. well. shrug emote. it Is a combat game thats the primary reason#the horrors are less the horrors of space and how easy it is for you to die and the idea of said causes of death and also the unknown. and#more the sins of some REALLY fucked up cats. ethically dubious science sins. actual guts bein spilled. i mean i aint actin like the warning#of the game id recommend lookin those up. sure is a game tho (i cried)(just like w outer wilds)#feels like i could recommend a non combat game to a combat game player easier than the other way round#the theoretical combat game player would be capable of playing a non combat game right#feels harder to imagine the other way around. then again i Did find outer wilds mechanically difficult at times in a way that combat games#can challenge me. so. shrug#all that matters is if u enjoyed the dialogue n interactions in nine sols...if u didnt vibe w that then im unsure how much outer wilds woul#vibe for you. etc etc#idk why i started typing up a whole ass recommendation in the tags. anyway have at ye#idk who'd read this far but i salute you FSDHLFSDHKSFDH
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stone-cold-groove · 4 months ago
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Phases of the Moon - 1956.
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legionofpotatoes · 1 year ago
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My annual invocation to play The Pathless to anyone that will listen
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rocketbirdie · 9 months ago
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Arrrghh. People are finishing up Rebirth and looking up the different localizations, and the inevitable wave of hate for the English version is starting to gain traction again just like with Remake. I guess I just get super defensive about it because I have worked on large translation projects before, and it's not as straightforward as players seem to think.
It's not like the good ol' days of "This Guy Are Sick." They don't write the JPN script first, and then just send it out for translation anymore. Nowadays the different language scripts are all written simultaneously, with the teams working back and forth together, to check over each ofher's work and make sure that no one sentence is under- or overshooting a goal. Like it or not— everything is checked over and approved.
There's a lot more being translated than just words. There's so much to take into account— tone of voice, the cultural context, the lip sync and corresponding length of each line (which isn't allowed to run over by more than 0.2 seconds which is CRAZY). It's a messy process and it's a lot of goddamn work.
And then there's the audience, too. Different languages' audiences are often going to have wildly different interpretations of a character. A really good example from FFVII would be Yuffie. In the JPN version of the OG, Yuffie is written to be a confident girl who's dead serious about her ninja training. The ENG translation didn't do that justice... she instead comes off as a silly annoying kid pretending to be a ninja. Remake's DLC was testing the waters to see if they could write Yuffie in a way that's still faithful to both of the strikingly different regional perceptions of her character. And they nailed it.
The same thing happened with Cloud, and continues to influence the way he's written in the Re-trilogy. It's much more subtle than with Yuffie, but it's still noticeable, and I think it's why a lot of people get up in arms about his dialogue.
Cloud has always been written as having a stark disconnect between his tone of voice and his choice of words. It's just that the two major languages get it swapped! JPN Cloud has a harsh, mean tone, but his choice of words is polite and easygoing. On the other hand, ENG Cloud says a LOT of nasty shit out loud, but his true feelings are betrayed by his soft voice and gentle body language.
The difference goes unnoticed by the average player who isn't so invested to give a damn. But if you're actively searching for "bad translations" to get mad at, then you'll find them where one version's Cloud comes off a bit too strong. It's only natural that English Cloud is the one that pisses people off more often— after all, he's literally saying stupid shit to to piss other characters off constantly. His character is so convincing that players want to reach into their screens and wring his neck, and I think that's glorious.
But that's why it upsets me to see people turn that frustration at the localization teams. They didn't "ruin" a character's dialogue— they were just barely able to make something work, all things considered. Character, line length, culture, story context, facial animations, voice acting, for MULTIPLE languages, like... holy shit. It's a miracle that most of it is really really good, and that the bad is only a little bit bad.
Idk where this rant is going. Just... c'mon people. Have some respect for such an insanely complicated art form.
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cccat-in-a-meat-sack · 10 months ago
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No because when did anyone who jokes about being a system become a faker? Like I'm sorry but just because we live with a disabling disorder doesn't mean I'm going to be crying 24/7. I'm going to be treating it like I treat the entirety of my life: as a joke.
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