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iolo System Mechanic Review: Does It Really Improve Performance?
In the world of PC optimization, iolo System Mechanic stands out as a highly regarded tool designed to boost system performance and ensure smoother operation. iolo System Mechanic has gained significant popularity among users seeking to enhance their computer’s speed, stability, and overall efficiency. This powerful system mechanic software is known for its comprehensive suite of features that…
#Computer Performance#iolo System Mechanic#Optimization#PC Maintenance#PC optimization#PC Performance#System Mechanic
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Thinking about a mechanic!AU where the 141 boys run a garage and need a new receptionist. They hire you because you’re just so cute (great tits) and have a decent resume but it becomes a slight problem when they realize you’re a bit… dense.
Total ditz to be precise.
But they can’t really get mad when you get the keys for clients mixed up and look at them with those big eyes all teary and a little pout pushing out your lower lip.
Price is the most patient, perfectly content to walk you through how to file paperwork and fill out forms. Instructing you in a low voice while his breath brushes the shell of your ear. It’s really their fault for having such a terrible system, you know? Don’t worry about it too much, dove. He’ll settle his big hands on your shoulders and gently trace up and down your arms. See? You’re getting it. Just needed some more practice, hm?
Johnny is more than happy to show you around the garage, rattling off everything he knows about all those nitty gritty details that go right over your pretty little head. He’ll pop open the hood of some sports car and point to the engine to show it off. No, bonnie, you’ve got tae get in close. Closer.
Until you’re bent entirely over in one of those too-short skirts you wear everyday. It takes all his willpower not to yank you into the supply closet.
Gaz is just so sweet to you. Always bringing you little treats and candies to suck on. To help you concentrate, of course. Always greeting you with a soft ‘baby girl’ at the beginning of your shift. Whenever you’re standing around be it at the printer or counter - wherever really - he’ll slip a hand on your waist. It always trails a little lower, his pinky just edging on the hem of your too tight jeans.
Ghost gets frustrated with you to the point of causing tears to well up in the corners of your eyes. He’s feels guilty, sure, but bloody hell just print the damn receipt. He avoids you for the most part. Until one evening when it’s pouring down. You forgot your rain coat of course, silly girl. He offers you a ride which you take happily.
After that he can’t get rid of you. You bring him coffees (how you remember his order word for word but not where you last left your own cup is beyond him) and giggle at his jokes. When a client gets too snappy or too loud he’s the first to step in - standing behind you glaring at them with his huge arms crossed over his chest until they back down.
#will I turn this into a full fic?#idk don’t tempt me#just trying to get this out of my system so I can work on my other ongoing fics#call of duty#simon ghost riley#john soap mactavish#ghost cod#john price#john price x reader#cod x reader#ghost x reader#john soap mctavish x reader#kyle gaz garrick#kyle gaz x reader#cod#soap x reader#simon riley x reader#john mactavish x reader#john price x you#mechanic au#drabble#holly writes#poly 141 x reader#poly 141
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We always call lbh a freak for keeping sqq's corpse for 5 years and try to bring him back to life, and yeah that's intense, but we really need to talk more about how sqq, after the abyss, stopped eating because it wasn't lbh's food, went every day to lbh's tomb that HE MADE, and the sect leaders and disciples were so worried about him thay they didn't let him go anywhere alone. AND LBH WASN'T EVEN DEAD!!!!!
Thank god that lbh can't die because let's be real, sqq would totally do something as dramatic and insane as hugh a corpse for 5 years.
#bingqiu#let's not forget that sqq also called himself a widow#and he couldn't even joke in his own head as a coping mechanism for what happened in the abyss#also everytime that lbh is in danger sqq is ready to die protecting him#even if he know lbh would be fine#this man is a CLOWN for his husband#svsss#scum villain self saving system#with how much sqq puts himself in danger for lbh is a miracle that he only died once in that world
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you always land on all fours
#umineko#umineko spoilers#ikuko hachijo#ikukos turn for a more serious piece... the old man has reigned for too long#now. INCREDIBLY LONG INCOHERENT TAGS RANT INCOMING FAIR WARNING HAS BEEN GIVEN:#it makes me so so sad how little discussion there is about specifically ikuko because imho she fits so neatly into a lot of the more#overarching Big Themes of the game in a way that i have not ever really seen people take notice of or point out in a meaningful way#like even just off of the top of my head. the significance of names and what it means to go by a name that's Not Yours (she has like 4+)#what it Means to be a witch how it represents a person's deepest insecurities and flaws & how its at its core a coping mechanism#the fact that it takes two to create a universe and trying to do it on your own anyways has the capacity to bring you intense misery#^ (how she's shown to be extremely dismissive of her own work and skill until a collaborator comes into her life and helps/encourages her)#and even the family/patriarchy/misogyny stuff that is so prevalent in the rest of the game comes back around to her. even her Only Friend#(young&stupid atp to be fair) remarks that shes Weird for being unmarried + the little she does say about her past invites the question of#to what extent her self-image stems from her family deeming her a freak outcast & effectively disowning her while celebrating her brothers#and i have lot in my mind about the witch thing specifically because i think her particular situation is very reflective of what umineko's#entire magic system and fantasy facet as a whole is meant to represent for an individual. from what little we see of (what is presumably)#her Real personality she is shown to be deeply self conscious in a way that is JARRINGLY diametrically opposed to both 1.) what we see in#featherine and 2.) what we see when she is acting as a Public Figure. because both of the above are very much purposeful acts that she is#putting on in order to obfuscate her true self. and i have always been very resolute & adamant about not totally equating her to featherine#not only because im very firmly in the camp of “featherine is the avatar of the Pen Name & tohya is part of her too” but also very much b/c#i feel very strongly that the stark differences between the two are very centrally relevant to her character & her psyche. as is the case#with most other witches featherine's personality traits serve to reveal/magnify a lot of ikukos inner workings by playing on her#insecurities/reversing them e.g. ikuko being very quick to downplay her skill/achievements becomes featherine being the COMPLETE opposite#to the point where she barely registers even other witches as living beings rather than just fun touys. BUT even though i do champion the#ikuko/featherine separation so hard i ALSO think it is purposefully relevant that at first glance the line between them seems so blurry#her introduction implying a more nebulous separation between her reality/fantasy counterpart is i think is an intentional move on her part#like it is part of the front she is putting up when acting as the Author. as opposed to Ikuko the person who we (in a way ironically very#similar to the way that the Real Battler is presumably only shown during the boatscene) only very briefly get to see take up screentime#which even on a meta level lines up very well with her apparent underlying nature as a like. extremely private largely reserved/shy person#hit tag limit but if by some miracle anyone is still reading this thank you... please see ikuko with the love she deserves... ok ily byeee
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A fierce duel commences!
#poorly drawn mdzs#mdzs#wei wuxian#lan wangji#game dev diary#This was a test to figure out busts (art style & methodology as well as implementation & uploading)!#Game progress is going well! It is not the most showy content at the moment though....but soon!#I have made more spritesheets + wrote a 20 page script for the beginning of the game + lots of mechanical stuff.#OOH and our main town has a map and I've hammered out most of the major character designs!#(I have a comic I will share later this week about how character design talk in a team setting has been going so far.)#This gif is to share a little bit of whimsy and joy with you all. Because we are having so much fun!#Fanart like this is great for practicing a new medium! Also very few people would care to see my custom windowskins.#(This gif is pre-custom windowskins sadly. Next game dev update will have them though!)#Thank you all for being here at the start of my journey B*)#By the way yeah I do think WWX would be a menace when it comes to taking his medication.#WWX's toxic masculinity trait is thinking he's invincible and doesn't need medication.#He would get worms and go 'Nah my immune system will handle it.' Which. No. Please take worms seriously.#LWJ on the other hand would be the model medication taker. He's got a schedule. A weekly organizer. He's a doctor's dream patient.
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ADHD and (Communications) Productivity
Recently @goodnightmoonvale hit me up by email to ask about some of my processes for keeping myself from getting snowed under when it comes to digital communication. The main question was about finding ways to ensure that you stay in touch with people and, at work, give updates in a timely manner.
I sent back a long email about the systems I use, then asked if I could post up my response publicly as well, since a couple of other people both online and in brickspace have asked me similar questions. I've cleaned it up a little and included it below -- although I feel just slightly weird about posting it since admittedly outside of work I am still not fantastic about prompt responses to email.
Still, I feel like it's good to share this stuff -- I think people take away what they can from this kind of post, and it's nice when something works. So here's what I wrote, tidied up a bit for posting.
SHORT VERSION
When I have a backlog in email or asks or similar -- as I often do -- I set aside a time, between 15 minutes and an hour depending on how I'm feeling, to do "communication rotation". I open up every inbox I need to respond to in a separate tab, and crucially these are the ONLY tabs open -- I set up a new browser window if I have to.
So I have a browser open and I have tabs within the browser -- Gmail, Tumblr Askbox, AO3 Inbox, etcetera. If you have Discord you might open the DMs in Discord to see if you have ones to respond to there. If it helps, you can create a bookmark file of "inboxes" so you can open them all at once every time. Sometimes I have multiple browsers open so that I can have multiple Gmail inboxes (personal, fandom, work) open at once.
Then I cycle through them, answering messages in one inbox until I feel like I can't anymore, and I move on to the next one. I try to set a goal -- say, five messages from each platform, or one "difficult" message that I've been putting off per platform. Or trying to get every inbox down to under 20 messages that need response, or similar.
The goal is not to answer every single message, but to attack the mountain. If you find you're skipping one inbox because only the really hard-to-respond-to messages are left, close out the other inboxes and just focus on replying to ONE hard-to-respond-to message, then get up and walk away and give yourself a treat. Maybe come back and start again in ten minutes, maybe you're done for the day. The point is to reduce the backlog little by little while still retaining enough energy to respond to new things as they come in, so they don't add to the backlog.
There may be a better way for some people -- maybe some people would do better to pick one platform each time and just deep focus on that one, for example. I always say that people need to find what works for them, but the attitude in this case is what's important -- not "Gotta do it all now" but "Little bit now helps me later".
NOW, for the long version that's more work focused!
LONG VERSION
Responding to people and keeping them updated are two different things, and I think there's an implicit third thing, which is "making sure I make time to respond to messages". So in sequence what you need to figure out how to do is:
1. Set up your workflow so that you are consistently reminded to read and respond to email.
2. Respond in a timely and appropriate manner to email.
3. Set up your workflow so that you are reminded to provide update emails as you progress in various projects.
So for 1, only you know what will trigger you to consistently read and answer email. For me, I just constantly have my work email open on one monitor (I have two) and whenever a new email comes in I see it. Sometimes I need to use both monitors for other things, and for that reason the only email notifications I get on my phone are work email notifications*. So if I'm working on something and my phone nearby dings, I know it's probably important, and I see what it is fairly quickly.
* Reader, if you have ADHD and have not tried turning off all but the most necessary phone notifications, I do recommend trying it. For some it might be difficult or even counterproductive, but for me, it helps enormously with brain fog and executive function. The only notifications I get on my phone are text messages, work emails, and alarms. Nothing from social media, nothing from retail or game or banking apps. Zippo.
Once I'm aware I have a new email, before I read it, I decide: do I want to read and reply to this now? If not, if I'm in the groove of something else, I leave the email unread, so that it's there nagging at me when I'm done with whatever I'm doing. If I'm in a good place to break, I open the email -- but only if I have concluded that I will respond to it immediately if response is needed.
This is a difficult habit to form. It may not work for some people. The key is to figure out what will a) draw your attention to new email, b) allow you to decide whether to read it, and c) respond if you do read it.
2 ("respond in a timely and appropriate manner") is actually the easiest of the three steps in my opinion because you don't always have to have all the answers at once. I sometimes fall into the pit of "I can't respond unless I have a full answer or a finished assignment" and have to pull myself back out. It helps that I have become master of the "acknowledgement email" -- basically if you open an email and you can't answer the questions in it immediately, or if you can't work on the assignment that moment, you fire off a quick email just to let them know you've received the message and are working on it.
For this, I have several stock phrases such as "Thanks for the email! Let me look into this a little further and I'll get back to you" or "Sure, I can get that done in [timeframe]." Importantly, if they have not given you a deadline, it's SUPER helpful to say, "I'll have this to you by [reasonable date in your opinion] -- if you need it sooner please let me know ASAP so I can prioritize it." (or "If you need it sooner let's discuss the scope of the project, since I have a lot on my plate.")
You then need to make sure that you do the task in the allotted time, but that's a different ballgame -- we're focusing here on responding and updating.
People, truly, just want to know that you've seen their request and are working on it, and just sending that email goes a long way towards giving the impression that you are a prompt responder and strong communicator. Also if you have any questions ("before I proceed, can I ask") now is the time to ask them since that puts responsibility back on them to provide information before you go further and possibly waste your time.
3 ("Set up your workflow so that you are reminded to provide update emails") is where I struggle, because it's not just about remembering to Do The Thing, you have to also remember to update the person on the thing. The way I do this is to use my inbox not as a temporary repository for new emails but as a to-do list. Until a task is complete, the email regarding it does not leave my inbox (see next paragraph for exceptions). If it's important I might even mark it unread (despite having replied to it) so that it "bugs" me when I look at my inbox.
If I have replied and can't go further until I get a response, I might file the email in a folder. I make a new folder for work every month, so for example any requests from February are in the 2025-02 folder, and for big projects with multiple emails I make a folder like "2025 Holiday Cards" or "2025 Database Audit". Since there's nothing I can do until the person hits me back, it doesn't need to stay in my "to do" inbox -- when they email back it'll get moved there anyway. However, if I have replied and need a response but can work on other aspects of the task, even if I'm not going to immediately, I leave it in my inbox. That way, whenever I'm concerned I've forgotten something, I can check my inbox and see all the stuff I need to either reply to or update people on.
I also use Google Tasks to run my life, and have it open in a sidebar next to my email, so any task I should be working on is generally noted there as well, but that goes back to the "make sure you do the tasks promptly" which again is a different issue.
CASE STUDY
So, say someone asks me for a spreadsheet on Monday. I reply "Thanks, I'll have this for you by end of day Friday, let me know if you need it sooner." They don't respond so I assume Friday is fine for my purposes. I leave the request email in my inbox and start work on the task OR I put the task in my Google Tasks with "Due Friday EOD" on it. (Sometimes I do both.)
I work on the project all week and by Wednesday I've made reasonable progress but haven't heard back from the person who asked for it. Around the end of day Wednesday, I might open the thread again and send a quick email saying "Hey, I'm making good headway on this, still on track to have it to you EOD Friday." Or I might have a question, and shoot that off. For some people, you get a feel of whether or not they need that kind of update. I don't do this for, say, my super laid-back boss, but I do for the head of Data who definitely wants status updates.
On Friday, I open that same email thread as the original request (for consistency) and send them the finished product. At that point I know I'm done with the task so I can shift the email into my 2025-02 archive for good. All the communication is in one place, and it's neatly filed away, so I no longer have to worry about it.
CONCLUSION
The ultimate point is that you want to develop a system for your own personal use that reminds you to check email frequently, helps you respond immediately when you read an email, and reminds you to send updates as they're needed. Maybe that's alarms instead of Google Tasks, or a calendar app, or a handwritten to-do list in place of keeping stuff in your inbox. The point is to know what will cue you to do things you wouldn't do naturally, then implement those -- and change them if they stop working. What I wrote above is my system, but it's mostly demonstrating the framework I used to build it, which is what I hope other people will also find useful.
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Lost in the cosmos makes me very sad but I love Brian very much so have a small doodle
#I’m so SO sorry to all my followers who don’t know shit abt the mechs#they are filling my brain atm I just need it out of my system and we can get back to our regularly scheduled Diomedes#the mechs#the mechanisms#the mechs fanart#the mechs band#drumbot brian#deadbaguettesart#Jonny next and then I go back to Diomedes#well that’s a lie I have comms to work on and projects to do#but some epigoni worms will probably find their way into my brain again soon
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some OFF doodles from back then when the remaster was first announced. I'm so fucking excited!!!!
#off game#off the game#mortis ghost#off batter#off the batter#off pablo#off the judge#man literally just a couple of days before the announcement i tried replaying off again for the billionth time#and the battle system/some of the mechanics were such a slog to get through#so i was happy to see the great news and to postpone my replay for the steam release!#jenecoart#oh also also i speculated day one that toby fox would maybe do some music for the new version#and i was such a smug lil shit when it was confirmed heeeheehoo
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(totk rewritten)
finally, all the arm and spirit abilities- for the first half of the game (rauru) and for the second half with the shiekah arm replacing links arms instead and the spirit abilities gained through ganondorf
(please excuse my handwriting and sometimes repeated info on the first two, i lost motivation/patience at the end and couldnt get myself to basically redo it all from scratch just to make it a bit more cleaner)
note, the camera rune is unconnected to the arm, its the shiekah stone copy link has (zelda carries the one from botw, a copy was attempted to be made for link but it lacks all runes except the camera, the map and its teleportation, and journal/archive)
note for the heal effects of some spirit abilities- im also reworking the healing system, making it more like the older games, so healing isnt as easy and much more restricted, thus making those effects of spirit abilities more valuable ( lil potion icon on the d pad will act a little bit like in skyward sword, opens your limited selection of healing items and if chosen link switches to holding it and letting you consume it with -a- while walking around in real time- to avoid more pausing and mass healing on regular items while in menu)
additional note, the automatic recharging of the magic meter depending on the environment gives you a reliable but less abusable way of using abilities and allows for even more creative dungeon/challenge design by using it effectively- it works by absorbing magic from its surroundings, so if its an area with little magic it recharges slower, if its a very spiritual or healthy place it will recharge faster, it can be used to make things more challenging and also as subtle storytelling (example, theres a graveyard with the magic energy around being off the charts, even if there are no spirits to see, it could hint at the people buried not having died peacefully, no matter what their gravestone says...)
the usage of magic and how much the different abilities cost also allows for a much more dynamic fighting style for players to choose and try out, balancing them all out with their cost instead of a fixed timer, and the recharging beign affected by the environment perhaps forcing players that favor high cost magic abilities to use the lower cost ones for example, or not being able to charge one up bc the enemy is too fast and doesnt give you enough time to charge it
about half of the small overworld dungeons (not shrines) are also locked/inaccessible for the first half and new quests appear as the second half commences- together with the additional changes raurus return brings with it (sonau buildings, enemies being mostly cosntructs that he summoned etc) and whole set of new abilities giving you a fresh new way to play while (hopefully) not making you feel too restricted for the first half
... making these detailed concepts took me longer than id like to admit q-q
#ganondoodles#zelda#ganondoodles rewrites totk#tloz#art#concept art#loz#ok im gonna play some games now#might do future concepts more with clean text#so i dont even get into the situation of having to redo everything jkdfkd#also im not a game designer so if i got any game designers following me id love to hear what you think#THOUGH theres alot of other mechanics missign here#like the weapon repair system- the new healing system in detail- the mini dungeons that arent shrines again- the pockets to find to-#-expand your inventory instead of krog poop- etc etc#ngl so nervous about posting this bc i know its less appealing than the full art pieces#but how am i gonna get mechanics across if not like this#i dont even know what to tackle next lol#everything plays into each reworked system so theres always gonna be soemthing that seems off on its own#but i cant put it all into one post bc that would put the colors of the sky post to shame how long it would be kjbgvkdbngkk
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encounter design is an interesting subject bc while I do enjoy games where every fight is designed to be fought and cleared by the party, it's not the whole of what an encounter can be and it's a shame that so many people think that's the only option, like, for some even just stepping back as little as removing the concept of "every encounter must be winnable" is too much for them
Like, again, I like walking into every fight knowing I am intended to be able to clear it in games built in that manner, it's very fun to navigate a battle with the foreknowledge that it's possible for me to handle in some way or another, but this design also inherently removes a lot of the tension from the situation, which is fine for a heroic fantasy adventure, but less useful in, say, a survival horror campaign
and "should encounters be assumed to be winnable" is just a tiny part of encounter design, which itself is just one segment of a larger game, and it already has such a strong effect on how the game feels, imagine how much it'd change if you altered even more of your approach, or removed the concept of them entirely
The mechanics inform the feel of the story you're telling through the game and I think that's really cool, and I really love seeing how different games emulate their different priorities through the design of their systems and it's a shame to see so many people disinterested in this and think any system out there can or even should do literally everything equally well all at once
#different systems with different goals SHOULD have different things they're proficient in#it's part of what makes learning them so fun#I kind of got away from the idea of encounter design specifically#and just kinda started talking about how mechanics affect the feeling of the game in general but oh well#that's why I just made my own post ig#jawkan talkin
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WATCHED C3e99 DOWNFALL PART 1 AND UHHH I HAVENT DRAWN FAN ART IN YEARS BUT THE MUSE REALLY SPOKE TO ME THIS TIME
Step 2 figure out how the Emissary actually looks
#I VOTE WE JUST CALL HIM APPLES#my sibling and I were watching together and I was like noshir STILL hasn't come in yet I bet he's in the fucking crate#and then#Apples <3#BE APPLES#I've solely been referring to the emissary as Apples in all of our conversations okay I love him#im big in love with Asha tho I am very excited to see what the rest of downfall brings us#I feel like my brain was going 7000 mph the whole episode trying to remember every scrap of lore I could remember#idk maybe more art to come I guess???#everyone thank my good buddy P who can not see this post as it will be spoiler tagged for them but they somehow unlocked my art block#by introducing a What If Ashton Draws As A Coping Mechanism AU and I went slightly feral over it <33#critical role#exu downfall#critical role campaign 3#god my tagging system has gone to shit there is so much goin on#bells hells#it's not BH but that's what all the rest of the C3 stuff is tagged with so im just gonna do that for my own searching purposes I guess#sams art#cr downfall
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[Text: This system struggles with coping mechanisms because they tend to turn obsessive and harmful due to OCD.]
like/reblog if you save or use
#mod weeping#Ocd#endos dni#userbox#system#anti endo#did#osdd#traumagenic system#system stuff#Coping mechanisms#obsessive compulsions#This system#system userbox#undescribed
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⋆。˚ ☁︎ ˚。⋆。˚☽˚。⋆ ⋆。˚ ☁︎ ˚。⋆。˚☽˚。⋆ ⋆。˚ ☁︎ ˚。⋆。˚
O Jesus, through the Immaculate Heart of Mary,
I offer you my prayers, works, joys and sufferings of this day
for all the intentions of your Sacred Heart,
in union with the Holy Sacrifice of the Mass throughout the world,
for the salvation of souls, the reparation for sins, the reunion of all Christians,
and in particular for the intentions of the Holy Father this month.
Amen
⋆⁺₊⋆ ☀︎ ⋆⁺₊⋆ ⋆⁺₊⋆ ☀︎ ⋆⁺₊⋆ ⋆⁺₊⋆ ☀︎ ⋆⁺₊⋆ ⋆⁺₊⋆
#divine machinery#mechanical divinity#the holy mecha#transhumanism#cyberpunk#down with the system#late stage of capitalism#anti capitalism#the wicked will not inherit the kingdom of god#cybercore#facial recognition is evil
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Congrats on the twine release! So excited to get Patreon next month and try it out :). I was super curious, what made you decide to change Trouble and Briony to being romanced by all genders? Really cool to see it, but in the past you seemed pretty set on the gender preferences of the characters so was wondering what changed?
Hi there, thanks so much for your support!
And good question! To boil it down succinctly, I was a different person when I first posted the game in 2018. I didn't know as much, and obviously we're all still growing and changing all the time. My initial idea was to represent and reflect the diversity of bisexuality and bisexual people's different experiences and uses of the term, by showing how different characters experienced attraction in distinct and diverse ways. However, as time has gone on and I've broadened my own knowledge and understanding, I've concluded that this was needlessly restrictive in regards to all the diverse ways gender can be expressed and experienced in turn. Rather than trying to account for every nuance through coding, which is inherently rigid and mechanical and restrictive, I decided I would rather make the experience more open and inclusive for everyone. Hope that makes sense!
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and also "putting everyone in a simulation will make it all ok 👍" and also "let's park next to this random system's sun" and also "we can't live on our own planet because of our own folly" and so on
#and also an inablity to accept the inevitable...etc etc#i thought of some more but then i forgot them 😋#originally wanted to post this with other sillies but then i was like. well i dont wanna spoil anyone on either a these games so erm. ya#nine sols#outer wilds#nine sols spoilers#outer wilds spoilers#outer wilds echoes of the eye#echoes of the eye spoilers#echoes of the eye#if youve played nine sols could i recommend outer wilds: a space exploration game where u play as a cute and short lookin alien whos#unraveling the mysteries of their solar system although there isnt any combat and although there are horrors theyre not like. well.#nobodies bein harvested thats for sure. and its very much about the story#and if youve played outer wilds uhh. i. dont really know if i can recommend nine sols even though i Can summarize it as a game where u do#explore and there is space and u Are an alien (from a humans pov) and you Are cute and short (from a humans pov)(until u learn the horrors)#and there Are horrors but erm. well. shrug emote. it Is a combat game thats the primary reason#the horrors are less the horrors of space and how easy it is for you to die and the idea of said causes of death and also the unknown. and#more the sins of some REALLY fucked up cats. ethically dubious science sins. actual guts bein spilled. i mean i aint actin like the warning#of the game id recommend lookin those up. sure is a game tho (i cried)(just like w outer wilds)#feels like i could recommend a non combat game to a combat game player easier than the other way round#the theoretical combat game player would be capable of playing a non combat game right#feels harder to imagine the other way around. then again i Did find outer wilds mechanically difficult at times in a way that combat games#can challenge me. so. shrug#all that matters is if u enjoyed the dialogue n interactions in nine sols...if u didnt vibe w that then im unsure how much outer wilds woul#vibe for you. etc etc#idk why i started typing up a whole ass recommendation in the tags. anyway have at ye#idk who'd read this far but i salute you FSDHLFSDHKSFDH
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thinking about mafia shen family au. the system is fucking around with shen qingqius life again and is like yk what if ur not gonna tell your husband anything about yourself then ill force you to. have fun! :D
sqq doesn’t even have the time to think 'wtfff??' before Everything Happens. shen yuan’s soul gets shoved back into his original body just moments before he dies. in this version of the au he was choking on food, so he gets the lovely experience of having his airflow blocked again! lucky for him, the system dragged binghe along for the ride so he is saved before he dies again.
this route for mafia au means that the shen family never had to grieve shen yuan. im not sure how the Family reacts to their a-yuan suddenly having a very strong and intimidating significant other (boyfriend? husband?!??? wdym he got married without telling us!?!?) all of a sudden. does shen yuan come out to his family?? no, but also yes, but also not really. they knew he wasn't straight this entire time, so its more like they are coming out to him instead of the other way around. god knows they have bigger skeletons in their closets, they don't care if a twink is in there too.
there is less angst here, and it mostly centers around the comedic factor of shen yuan showing binghe around his house only for them to "stumble upon" an entire closet filled with guns..!?! shen yuan is just standing there in complete horror as binghe grabs a whole ass ar-15!?!?? hes looking at him with the most innocent eyes asking him what this strange metal object is. jesus fucking christ. his white lotus is holding a gun and now he has to explain gun control policies while his brain is leaking out of his ears. he opens his mouth right before an alarm starts blaring everywhere. he’s saved by the bell! except not really, because now six members of his Family are surrounding them and pointing several guns at binghe!!!!! what the actual fuck is going on here!!!!!! this is not how the 'meet the parents' arc is supposed to go!!
#��️#im gonna name this route#bingqiu shen family mafia au#because i want to write the binggeyuan version#and i wanna specify which mafia aus im talking about when i post. i cant make up my mind on where i want to take this lol#shen yuan mafia au#the 'closet' was actually very well hidden with several different mechanisms locking it away#im sure sy also had to do a finger scan to open it#and he didnt think much about it because 'all the other doors in his house have locks like that!' its no big deal if we open this one#he showed binghe around to all of the secret spots in his family home where he would hide. and one of those spots happened to be a safe roo#that had a closet full of snacks + warm blankets + and several sets of spare clothes to change into#he never knew that there was another door behind all those coats! wow his house has so many cool features in it!#DA GE WHY DO WE OWN SO MANY GUNS WTF#THIS ISNT AMERICA?????????????#BTW the Family thinks that binghe is probably a spy or smth and preying on sy to get to the Family. that might be important to mention. idk#svsss#svsss au#shen yuan#luo binghe#even tho hes barely mentioned... sorry lbh ill expand on your role here later...#scumbag self saving system#scumbag system#mxtx svsss#svsss luo binghe#bingqiu#its there if u squint#i am the system in this case#i want to put sy into so many Situations™️#svsss shen yuan
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