#sunless sea zubmariner
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whoever it was that invented the constant companion in zubmariner - who and/or what hurt you??
#no seriously because what the FUCK is that thing#thanks i hate it#sunless sea#zubmariner#sunless sea zubmariner#fallen london#failbetter games
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Sunless Sea Lives Rent-Free in My Head, Part Three: Pigmote Isle and Hideaway
One place that I failed to help, and one place that never stood a chance. I'm sorry for both. They haunt me.
The most melancholic of all Port Reports.
This always brakes my heart anew.
<- Part Two Part Four ->
#failbetter games#sunless sea#sunless sea zubmariner#sunless sea spoilers#pigmote isle#hideaway#i really love this game#schroed's thoughts
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small confession: in Sunless Sea, I never liked sailing over the shapes in the water in the Tides of Appetite, because what if they lunged up and bit the ship, so I avoided swimming over the shapes as much as possible
then Zubmariner came out, and I REALLY didn't like the shapes in the water, and I still swerve to avoid them, especially now that they twitch and lunge so much. no thank you.
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I had to get a new computer recently and couldn’t port over my Sunless Sea save files, so I didn’t get the chance to finish most of the Zubmariner ports. I DID, however, get the chance to read about how those storylines go on the wiki, and jesus fucking christ.
Aigul and Wrack are at least nice enough to let you know right off the bat how fucked up they are, and I got very sad for a long while after reading what happens if you fail the final stat check in Aigul.
Hideaway seemed like it’d be the nicest port in the Unter-Unterzee until you learn the entire thing’s on the brink of being destroyed.
You can tell something’s up with Dahut right from the start because it’s a city full of drownies, and the drownies being there at all rarely means anything good.
The Gant Pole...is somehow not the worst place?? It’s the heart of a giant zee-beast, but I’d take it over Dahut and whatever the fuck is going on in Wrack.
Low Barnet went from a funny geography joke to “Oh, shit, that got intense”, and I’m still not convinced the antagonist of that storyline isn’t a play on words on ”for whom the bell tolls”, either.
Rosegate is the only one I actually completed, and I didn’t realize how fucked it is until the game asked me to sacrifice a zailor (I was playing a complete sociopath that go around, so I did and immediately regretted it).
Nook is built into the throat of the same kind of creature as Storm, and I am now inexplicably even more terrified of Storm now that I know what he was most likely like when he was still alive.
Really, the nicest ports are the Undercrow, Scrimshander, and Anthe. Either nothing happens in them or the stuff that does happen in them is tame compared to the rest of the shit going on down there. No wonder London “banned” zumbarines.
#sunless sea#zubmariner#damn you Aigul#you made me SAD#at least three of the four endings are good?#but being torn to shreds because your first mate/partner had a mental breakdown is a horrible way to go#i've noticed a trend in failbetter's games of all the nicest ports being the ports that don't SEEM like they'd be the nicest ports#and the ports that seem like they'd be the nicest ports are the worst ones#except savior's rocks#savior's rocks sucks to begin with#and it only gets worse regardless of what you do#especially if you're arachnophobic
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Yellow Zubmarine
In the town where I was born Lived a man who zailed to zee And he told us of his life In the land of zubmarines So we zailed into the Neath 'Til we found a Sunless Sea And we lived beneath the waves In our yellow zubmarine
We all live in a yellow zubmarine Yellow zubmarine, yellow zubmarine We all live in a yellow zubmarine Yellow zubmarine, yellow zubmarine.
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Midnight Gaming: "is there anything more sunless than the zee?"
So last night I played Sunless Seas: Zubmariner Edition past midnight, check socials and found... nothing of interest..
So Fallen London, the gothic horror text adventure browser game. I've seen some posts here and there about it and it has managed to compel me to get back into it. I used to play it back when it was called Echo Bazaar and it was an interesting sort of game where you can do tasks and follow stories about tomb-colonies, devils, secrets and mysteries, within a limited number of actions. It is an energy based f2p game so you are meant to check it every now and then. You can find my profile here:
So after getting into fallen london, i did end up recalling that i actually have the game that takes place in the same universe on switch, Sunless Seas. So here is my elaboration of my first session on Sunless Seas and first stint as a zee-captain. The tale of Captain Emily.
Emily didnt start off dreaming of the zee, she was simply a studious girl with lofty ambitions of being famous, a name sung in chorus across the neath. In her youth, she tore into books telling the tales of zee-beasts, zee-pirates, zee-...treasures? And the brave zailers who sail the zees under the guise of their stalwart captain. So when word reached Emily about a wealthy family members death and thier inheritance being brought generously to them, the notions of zee-life tore its way into Emilys mind like the regrets of youth, bringing with them nostalgia so potent you could kill a pensioner with a concentrated longing for the "good ole days".
The new Zee-captain stepped on her new ship, glanced at the crewmen at work and decided to set out for the first time on the open zee. No sooner than when she left port, she got confused with the controls, pushed the engines to explode and damaged her ship. She then ends up getting repairs done, burning some supplies and not sure how to get the ship going again before a passing crab decides to bully her and scratches her ship, receiving a volley of cannonfire for the trouble. Slinking back into londons harbour, Emily felt a bit foolish after burning through a chunk of her early supplies, until a kindly blind bouncer offered some supplies for no catch, just a favour in return in the future.
This favour ended up being to deliver a crate of brilliant souls to Mt Palmerstom, an area that Emily has not found and therefore does not know. Plus its apparently not a very good idea to carry this crate around london since it does bear a rather "contraband" quality to it. So Emily set out to find Mt Palmerstom... and fail.. It was getting a bit difficult to manage different supplies to avoid disaster, finding some different harbours but no Mt Palmerstom, the zee works in strange ways in that major landmarks can change location per person, and for Captain Emily, the illusive Mt Palmerstom could be on the other side of the Zee, and there was not enough fuel or food to last them the trip.
Docked at Gaiders Mourn, nursing a fresh wound from desperate sacrifice to the gods for a bit of fuel, Emily weighed her options. No fuel, no supplies at least not enough to make it back to london and one crate of contraband that could get her a trip into prision if she even does even make it back. But a trader would gladly buy it, enough echoes for enough fuel and supplies to make it back home to deal with the consequences. The lights of London shone bright as the ship docked, Emily takes a step off the ship before the unamused bouncer greets her with both contempt and gaggle of thugs. 4 crewmembers were lost in the fight, leaving only 2 surviving. The debt is settled, not with a favour repaid but in blood, thankfully not hers.
Despite the losses, Emily was able to bounce back quite sucessfully thanks to the discovery of some simple yet enterprising work with the admiralty. It turns out docking at various harbours gives you some opportunities to explore the areas, follow some stories, much like the browser game itself. One opportunity is to create a port report, a report of the port, to report to the admiralty of the port who reward the reporter for their port-report of the port that is to be report. And doing so gave you some echoes but also some valuable fuel, along with some favours that can be traded for more fuel and cheap ship repairs. The admiralty work proved reliable, so Emily became the Nightdive Studios of the Neath.
Captain Emily was able to sustain herself with port work and felt truly capable, even getting a true zailor tattoo. So while at the tundra harbour of wither, Emily paid a visit to a church and decided to smash it up, denouncing the gods and telling the gods to zuck it before heading off for more work. Given how the gods were nice enough to give some fuel earlier for Emily during the souls arc, this was quite unappreciative of her. And it would be repaid in kind soon. Maybe..
Hunters Keep was a common stop in Emily travels, the sisters were nice enough, the chance for company calmed Emilys nerve and the luncheons were quite nice. This time was different tho, as the lights at the old house were dark and the atmosphere dense. The house was empty save for one feral maid who attacked the captain. In the attempt to try and subdue the yellow-eyed servant, a fire was started and brought the whole house to infernal ruin. Leaving Hunters Keep behind, Emily was stricken with worry over the sisters and what happened to them, wondering where they could be. Atleast she had the sense to loot the place before it caught aflame, she figured the sisters wouldnt mind.
After the Hunters Keep fiasco, Emily decided to deliver some mushroom wine to the tomb-colony of vanderblight. The dead greeted her, eagerly awaiting the delivery before inviting her to toast the occasion. The fire of Hunters Keep still burnt into her mind, Emily accepted the offer and took a swig. She woke up in a moth-riddled crypt with a hangover and no payday. Dammit. Afterwards she stood at the frozen gate in northeast, stared into the stillness of the fake stars. Gathered some more port reports at new locations. Even intervened in foreign politics by joining the rats for the war of pigmote island, leading a warcrime against the guinea pigs and leaving the new rat kingdom with an albino rodent pal. That whole war took place in text, all of it.
Making it back to london, Emily wasnt sure what else to do, she was tired and wanted to close this chapter for now, but not before starting a lesbian romance. And thats it for now, i didnt really manage to get a satisfying death out of it without forcing it but i suppose when i return i may end up meeting a gruesome end as Captain Emily.
So yeah, Sunless Seas is pretty neat. There is the other game Sunless Skies which is sort of a sequel to Seas with some improvements. Since i wasnt able to find some interesting news on socials. I may aswell mention this news since its fitting, Fallen London is getting a tabletop game in 2025, being handled by Magpie Games. Annoncement page shall be linked here:
So see you tomorrow delicious friends, where i'll have another game and some news to talk about for Midnight Gaming. Feedback is appreciated, anons are currently on.
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I know it would be a lot of money and manpower, but would you guys ever consider adding voice acting to sunless sea/zubmariner a lá Disco Elysium’s final cut?
So, so much money and time and effort on a game that we aren't looking to update again. Sorry. We'd like to include voice in a project one day, though. :)
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PRELIMINARY ROUND (round .5), MATCHUP 1
[ID: The in-game images of Aigul and Nook, locations in the game Sunless Sea, with the letters "VS." in between them. End ID.]
Part 1 of the SUNLESS SEA SMACKDOWN SECTION (i looove alliteration, don't you?) Both of these are from the Failbetter Games production Sunless Sea: Zubmariner. Aigul is literally an alive sea urchin with a crew of people living on it, and Nook is an "anarchic semblance of civilisation, nestled within the throat of some unknown leviathan". Which of these phenomenally alarming undersea cities will you vote for?
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Good call giving Ockham complicated feelings about zailing after being pressed and that one way fall, because I finally got that zubmarine and promptly discovered that zailing in-game is incredibly stressful and I do not enjoy it. It’s a far cry from the Sunless Sea experience. So heshethey has a ship, and is technically a competent zailor, but boy does heshethey hate those moments when trips out of Fallen London are required.
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top 5 favourite ssea locations? 👀
OH NO. Do you know how hard that is going to be to narrow down??
Alright, disclaimer: I haven't actually played the zubmarine DLC. I own it. I could by every means play it. It is hand crafted to appeal to me. I just keep getting lost at sea instead (starting a new file and dissociating as I travel the boundless depths of the zee and sink into the impeccable atmosphere). So I'll take that into account, and also consider most of these from primarily a Sseas perspective.
5. Visage
Why is this port not mentioned more in Fallen London. Did something happen to it? Are the zailors collectively in agreement not to ever mention it? Visage has a fascinating culture and I am weak to everything mask related, as well as it's a good port on the Iron Republic - Port Carnelian - Polythreme cycle for reducing terror.
4. Venderbight
I'm a simple man, okay. I really like Tomb Colonists. Unlike Fallen London's exile, I find Venderbight rather serene, and the First Curator's storyline both fascinating lore and a comfortable ritual? I do it in every playthrough like clockwork, partly for the reward and partly for the ritual of gathering the Neathbow again.
3. The Gant Pole
Alright this one I'm cheating a bit on. I know it primarily from the ES Leviathan. But how can you not be compelled by the place where The Zee Goes To Die? Of the passage of the Midnight Whales? Of haruspicy and monstrous change and the colour left behind when there is nothing else left?
2. Kingeater's Castle
1. The Avid Horizon
So many stories come back to this location and it stands like a monolith in a lot of my characters' stories as a result. But it's also incredibly peaceful in Sunless Seas. A place to repent your crimes and seek forgiveness from an empire-- does Fallen London ever even mention that? That unspeakable traitors and criminals make the pilgrimage to write down what they've done, and that the Admiralty takes note?
My impression of the Avid Horizon was largely formed before understanding what it actually is, and before any knowledge of Seeking. I admit I'm a bit biased as a Finn/Canadian because the mention of the stars reflected in the waves and the biting winds and the design itself feel somewhat nostalgic. Its colour palette reminds me of the northern lights.
That said.
This is so hard to do. The lore in Sunless Seas is amazing. Mt Palmerston is fleshed out in Sseas in a way you don't see in Fallen London, but that is so interesting with the context of Hell's history and politics. Frostfound contains so much deep lore that it takes multiple reads to really take all of it in. Aigul and Nuncio are fascinating, and also criminally underused in Fallen London. Diving off the Salt Lions and harvesting it for the Bazaar. Knowing the backstory to Port Cecil and the implications for the Great Chain. I can genuinely talk for hours about any little bit of Sunless Seas, anyone and everyone has permission to yell about it at me. Favourite game of all time.
#ask games#sunless seas#i have only JUST started learning about the Discordance and Salt in full#and finally understanding some of the things that happen at Kingeater's Castle#i am sorely tempted to install sseas again and do another play through#THE definition of brain rot#incredible ask thank you
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🚫and 🗓
🚫: is there a storyline you’ll never play?
hmmm i'm not sure.. there are plenty of old ESes that i'm not interested enough in to ever buy, of course, but idk if there's any i feel strongly about not playing. i guess i don't know if i'll ever get around to Enigma beyond the very beginning where i left off a few years ago? i've never heard anything that made me particularly interested in picking it back up. and it's not really a full storyline, but i would never pick the Steed ending in BaL becaaaaause i'm not comfortable with the flippant way the PC owning a sapient being as a slave is treated.
🗓: when did you start playing?
in 2018, a good friend showed me a picture of a character from Sunless Sea and said something like, "you would love this character, you should play this game! but if you're unsure about buying it you can try the free browser game set in the same universe first"
i played through my first candle, maybe a bit longer, then got impatient about waiting for actions and ended up buying SSea and running up like 100 hours in it (+ Zubmariner) before i got back to trying FL again and... i won't say i've been playing continuously ever since, but i've certainly clicked with it by now!
#and yes i did (and do) love the character my friend showed me back then. my toxic meow meow#.ask meme
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It strongly reminds me of Underwater Cigar storyline from Sunless Sea zubmarine DLC. That guy here, he's setting air itself on fire. He's setting his own breath on fire. Could he grade passionate love poems by flammability degree of passion? Entirely believable. It will be in his next video
"But of course, the breath of life is most definitely flammable. At least in certain, carefully curated circumstances." - (probably) The Crotchety Tobacconist
Fire tornado soap bubble
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So let's talk zubmanines. These were early attempts at creating my in game "ship" Lady Crow Leviathan. Clearly, with all the lights & tech this is more scifi than "Fallen London" which is the only reason I count them as a fail for my ship.
This does, however, mean that if any other players, or RPer's, want these as their ship/zub they are welcome to them. If you use MidJourney & want to modify off these, let me know if you want the job ID.
Happy zailing.
#ai art#ai artwork#fallen london#failbetter games#Zubmarine#sunless sea#sunless skies#unterzee#Zeefaring
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visual storytelling
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There's not really any particularly good reason i love sunless seas and am in no way particularly motivated to play sunless skies but it is true
#i'm also not ALLOWED to play sunless seas while i'm gainfully employed because it makes me loop-brained#i will just play it for 10 hours without blinking#also... i hate the zubmariner stuff. it's up its own ass and it ruins the economy loop that i like in the base game#there's definitely some unpleasant stink on sunseas from certain writers but i really do find it so soothing......
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