#starlight coven
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madame-cookie · 1 month ago
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Orestes in Elona, at home among the shining, haunted stars.
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wetcatschwartzy · 9 months ago
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baby’s first golden treasure (train edition)
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edenspoem · 2 months ago
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Happy Ides of March!!!
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omg Rip Joel Caesar..
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cuntycassandra · 3 months ago
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Happy Valentine’s Day @burninglikeacomet from your secret Cupid goose 💖 I hope you have a wonderful day my lovely!
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lunarcovehq · 2 months ago
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WELCOME TO LUNAR COVE, VALENTINA MARTINEZ
GENDER/PRONOUNS: CIS Woman, She/Her
DATE OF BIRTH: November 12th, 1989
OCCUPATION: Bartender at Starlight Bar
RESIDENCY: Downtown
FACECLAIM: Renata Notni
IF I DIE YOUNG
SPECIES: Witch
INHERENT ABILITIES: Astral Projection, Intangibility, Duplication
COVEN POSITION: Member
COVEN ABILITY: Fire manipulation
LAY ME DOWN IN A BED OF ROSES
Trigger Warnings: Mental Health,Depression, Ptsd, Alcoholism, Child Neglect, Reckless Behaviour, Immigration, Disability
Valentina's first moments earthside were meant to be her last, purple and unmoving as she lay on the wooden floor between her mother’s spread thighs. A stranger's home was hardly the place to deliver a baby, but Ximena Garcia’s mental state was about as low as it could get, and it was a miracle in itself that she made it out of the off-season snow storm and into shelter before the baby came. It seemed that the miracles didn’t stop there, because somehow, the kind woman who'd seen her stumbling out in the snow in her PJs used to be a nurse. The woman had ushered Ximena into her home just as she began crowning and coached the scared, confused first time mom through the birth.
Valentina's first moments earthside were meant to be her last.
Only they weren’t.
A shrill cry rang through the room. She’d escaped death for the first time at less than ten minutes old, and for the rest of her life, for better or for worse, that inexplicable luck would follow her.
Ximena's parents were immigrants to the United States from an impoverished part of Mexico, and when her father, the family breadwinner, passed away in a work-related accident, her family life took a turn for the worst. The oldest of six children, with a mother with disability, Ximena had to step into the role of head-of-the-household, and the pressures of it toll an irreparable toll to her mental and emotional health. The older she got, the worse her undiagnosed depression and PTSD became, and after her mother died, her siblings one by one cut ties with her and moved away as a result. Carlos on the other hand came from a long line of powerful and respected witches originating from a large metropolitan city in Mexico. They'd migrated to the United States decades ago, and had lived in Lunar Cove since its inception. He had an ideal upbringing, great education, great job. He was someone who’d never even given a second thought to the plight of the less fortunate. But after meeting Ximena at a party his friends had dragged him to, his worldview took a sharp turn, and his life’s purpose became wanting to save the woman he’d fallen madly in love with. In the months after they first started dating, he started slacking at work, missing shifts. He grew distant from his family and the Coven he used to be so greatly involved with. He became a different man, all in the name of love.  
In the next two years, both his parents passed away, and whatever family he had left made the decision to leave Lunar Cove, and him, behind, returning to Mexico. The Coven had all but washed their hands of him by that point as well, so all he had left was Ximena, and all she had left was him.
To his credit, Carlos tried multiple times to get Ximena help, to get her on the medications she clearly needed. When the pregnancy test came back positive, Carlos really thought it could be a changing point in their lives. Only it wasn’t. The night she went into labour she’d left their home in the middle of a snow storm in a frightful episode. It was hardly the first time, he knew she’d be back eventually. And she was. Only she’d turned up on the doorstep with a stranger at her side, one who was holding a raggedy bundle of cloth against her chest. And before he could say anything more, the bundle started to wail.
Valentina's first year of life was a struggle for everyone involved. Even after she’d been cleared to come home from the hospital, she continued to be a fussy, irritable, unsettled infant. She didn’t eat well, she didn’t sleep well, and she was always crying. Ximena stuck around until two days before Valentina's first birthday, at which point she disappeared in the middle of the night without a word. It ruined Carlos. He spent days looking for her, days hoping she’d come back, but in the end neither Carlos nor Valentina ever saw Ximena again. A single father, now literally and figuratively, Carlos tried his best to cope and care for a young child, but inevitably he gave into the call of alcohol.
Valentina was nearly five before started to get the idea that her little family of two wasn’t normal. But it was all she knew. As time went on and Carlos continued to sink into his depression, Coven members would try to drop by, wanting to bring food or toys for Val, wanting to check up on them for her sake. And every time they were met with Carlos in a belligerent state, refusing to take the help and running them off. Carlos never put his hands on her, he’d never even raised his voice at her. He kept her clothed and fed and she had a roof over her head. But that was the extent of it.
The Sullivan’s lived a few doors down, Val didn’t know much about them other than the fact that the kids who lived there had both parents in the household and always seemed to be so happy when she caught them out and about. They had a son around her age, Jacob, she’d seen him at school, and it was obvious to her even as a child how different their lives were. The first time Emma Sullivan caught her peeking over the fence at the family having a barbeque in their driveway, she welcomed her over for a plate, and without any hesitation she gave an open invitation for Val to come over whenever she wanted, whether it was for a meal or she needed someone to talk to.
The next few years of Valentina's life were more of the same, a father overcome by his own grief and a young girl left to her own devices. Inevitably Valentina's worldview started to take a turn. She became more resentful of her situation, resentful of her father, resentful of her mother and honestly resentful of Lunar Cove as a whole. She didn’t feel like she belonged there, and often she’d fantasize about leaving altogether one day. By some miracle, perhaps because of that inexplicable luck that saved her at birth, what she lacked in family, she found in friendship.
Valentina first met Poppy Reed in grade school, when they found themselves assigned to sit next to one another. Bonded over their mutual dislike of Lunar Cove for their own respective reasons, Poppy and Val became best friends seemingly overnight. Whatever free time they had they spent together, more often than not up to some kind of mischief in town, dreaming about the day they’d be old enough to leave Lunar Cove in their rearview mirror. Soon another joined, Reese Hawthorne, making their duo a trio.
One after the other the girls started manifesting their inherent abilities, and Val was grateful for the closest people in her life because if it wasn’t for Poppy, Reese and Jake and the guidance their families provided, she would’ve had a hard time getting through it. They were the only family she knew and cared to have, and it was them she celebrated with once she finally became a member of the Coven herself.
Despite all the things she did have going for her in life, it always seemed that the sins of her parents would continue to haunt her. When she was around others she was an enigma, but when she came home at night she was just another sad, lonely girl. Combined with the hormones that came with teenhood, it was inevitable that she would start testing boundaries and acting out, especially when she never had much structure or discipline at home. She was known as something of a wild child around town, and it wasn’t uncommon for the townsfolk to come across her getting into some sort of mischief.
Unsurprisingly to most, as she later found out, Valentina and Jake started dating her freshman year of high school. They were young and dumb, hardly making the best decisions, especially on her part, but it was…nice. The toxicity must’ve been genetic, however, because they crashed and burned a few short years later, and she could acknowledge that that outcome was on her. Her mother taught her that people don’t stick around, and her father taught her that being left would ruin you, it didn’t make for a very healthy view of relationships.
In the aftermath Valentina just wanted things to go back to how they were when they were younger, and things seemed to be fine at first- but just a few weeks later Jake was already dating someone new, her dad started getting sick, liver failure, and everything was just getting to be a little too much. She subsequently dropped out a month into their senior year. Outwardly she was still the same Valentina, loud and outgoing, seemingly bulletproof despite everything. But inwardly she was becoming more and more unhappy with her life in Lunar Cove. Her best friends were the only things keeping her sane at that point, but there was only so much she could do, and eventually it got to the point where even Poppy and Reese weren't enough to keep her in LC.
Six months after she dropped out, Valentina asked Poppy and Reese to meet at their spot late at night, and she met them with a duffle bag tucked over her shoulder. She was leaving Lunar Cove. They’d always planned that they’d do it together some day, ride out of town side by side, but she just couldn’t wait any longer for that dream to come to pass. Come find me some day, it was a promise, and with a final embrace, Val disappeared in the night much like her mother had, without a trace.
For the next decade Valentina lived life like a true rolling stone, moving from one place to the next, leaving behind her a wake of chaos and broken hearts. She never ended up going back to school, but it was easy to find work as a dancer those first few years, later going back and forth between that and bartending, two jobs she excelled at and truly enjoyed. She grew into the kind of woman who was the life of the party, someone who enjoyed the thrill of being the center of attention and drew it naturally. Her habit of testing boundaries continued as she got older, the possibilities only expanding in adulthood. She partied and raved, travelled abroad with strangers on a whim, hitchhiked alone in the middle of nowhere, drugs, alcohol, sex, you name it, she did it. Whatever angel had been looking over her since her birth must’ve been exhausted, because it was a miracle she made it out of certain situations unscathed, even with her magic.
Val got into and out of relationships almost as if it were a sport, always making sure she was the one doing the leaving rather than being the one who was left. There were plenty of times her idea of ‘ending a relationship’ was disappearing in the middle of the night and moving to a different place entirely. It was a dangerous game considering some of the kinds of men and women she was associating with, and eventually it caught up to her. She’d been in Vancouver, BC for six months in the company of a rich, older married couple. It was a pretty good deal, she never paid for anything, she got to do whatever she wanted, the sex was great. She was having the time of her life. But inevitably she got bored, and when she tried to leave, she realized she might’ve finally messed with the wrong kind of people.
It wasn’t soon after that that Valentina found herself evaluating her life for the first time. She was nearly thirty-five and she was still living her life like a twenty-year-old, without a care in the world, not even for her own safety. It wasn’t like she wasn’t enjoying it, but she did wonder how much longer it could be sustained.
The only constant in her life since she’d left Lunar Cove nearly eighteen years ago were Poppy and Reese, the only people she’d bothered to keep in touch with. She knew Poppy and Reese were still in Lunar Cove, that Poppy was the new Supreme. And despite her apprehensiveness at returning to the only placed she’d ever called home, she felt like it was time. And so she packed her things up and made her way back to the town where it all began.
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meeghanreads · 1 year ago
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WWW Wednesday — 17 April 2024
Hello friends!! Welcome to this week’s WWW Wednesday — 17 April 2024!! WWW Wednesday is a weekly meme hosted by Sam @ Taking on a World of Words, where you answer the three following questions: What did you recently finish? What are you currently reading? And, what do you think you’ll read next? Let’s see what I have been reading… (All images will link to Goodreads if you click on them.…
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rainbowtiedx · 11 months ago
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mlp owl house au! in this au, coven sigils work like the equal sign mark from starlight glimmer
they can be applied to any creature, which is why raine has one despite kirins not able to have cutie marks
ponies without coven sigils have their own cutie marks, which are replaced once joining a coven (this is reverted for everyone in the epilogue)
this is just their debut appearances, theyd have different cutie marks after covens are disbanded
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battyaboutbooksreviews · 1 month ago
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🏳️‍⚧️ Trans Rights Readathon (March 21 - March 31)
🩵 Let's promote trans books, authors, and voices. Find books by trans authors and/or featuring trans main characters below as we gear up for Trans Day of Visibility (TDOV) on March 31!
🩵 And They Were Roommates 🩷 Between Perfect and Real 🤍 Girlmode 🩵 Old Wounds 🩷 Us 🤍 Fable for the End of the World 🩵 The Shadow Cabinet 🩷 Rules for Ghosting 🤍 Okay, Cupid 🩵 A Gentleman's Gentleman 🩷 Spell Bound 🤍 The Pairing
🩵 She Who Became the Sun 🩷 From a Shadow Grave 🤍 The Unbroken 🩵 Detransition, Baby 🩷 Meanwhile, Elsewhere 🤍 Finna 🩵 Unwieldy Creatures 🩷 Upright Women Wanted 🤍 Eat the Rich 🩵 Lost Boi 🩷 A Dream of a Woman 🤍 I Kissed Shara Wheeler
🩵 The Sunbearer Trials 🩷 This Day Changes Everything 🤍 I Shall Never Fall in Love 🩵 Godly Heathens 🩷 Hell Followed With Us 🤍 Most Ardently 🩵 Venom & Vow 🩷 Self-Made Boys 🤍 The Companion 🩵 Mistakes Were Made 🩷 Wherever is Your Heart 🤍 Manhunt
🩵 Felix Ever After 🩷 Always the Almost 🤍 The Summer Love Strategy 🩵 Infinity Alchemist 🩷 Across a Field of Starlight 🤍 Her Majesty's Royal Coven 🩵 A Lesson in Vengeance 🩷 A Dark and Hollow Star 🤍 Once & Future 🩵 The Never Tilting World 🩷 The All-Consuming World 🤍 Light From Uncommon Stars
🩵 The Passing Playbook 🩷 The Out Side: Trans and Nonbinary Comics 🤍 The Lost Coast 🩵 The Heartbreak Bakery 🩷 The Prospects 🤍 The Honeys 🩵 May the Best Man Win 🩷 A Lady for a Duke 🤍 Transmogrify!: 14 Fantastical Tales of Trans Magic 🩵 The Avant-Guards 🩷 Nectar 🤍 One Last Stop
🩵 Iron Widow 🩷 Horse Barbie 🤍 The Collection: Short Fiction from the Transgender Vanguard 🩵 Cheer Up: Love and Pompoms 🩷 Cemetery Boys 🤍 Love & Other Disasters 🩵 The Diablo's Curse 🩷 Not Your Sidekick 🤍 Out of Salem 🩵 Chef's Kiss 🩷 Dreadnought: Nemesis 🤍 The Witch King
** Though I double-checked the books on this list, I haven't read most of them. I apologize for any mistakes.
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kkpwnall · 2 years ago
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wanted: pool boy at the vampire mansion
for my darlingest louseph @cheatghost who a few days ago sent me the words "pool boy steve at eddie's vampire mansion" at 6 in the morning and immediately got my brain whirring. like 0 to 60, dead asleep to wide awake and writing. so here's less than 1k words of pure ridiculous fun.
[also on ao3]
It’s not a bad gig, really. Even if it stipulates in his contract that he has to be shirtless while he’s on the property. But Steve also signed the contract in his blood so he’s not sure how legal it is. 
Plus the pay is insane. He quit his other jobs, and he’s basically got free reign of the pool all day. So he takes his time with the skimmer fishing out all the leaves and dead bugs, swims laps for a while. Spends the rest of the day in a lounger before adjusting the chemicals so it’s perfect by morning.
What do vampires need with a pool anyway?
The four guys stay in the house whenever Steve comes by, but they're friendly enough and wave at him through the dark tinted windows. 
One guy ogles him the whole time he works. Not that he really minds. So what if Steve gets to work early, just to put on sunscreen? Who’s gonna know if he puts some extra flex in his muscles while he works? And who cares if they’ve got the cleanest pool in all of Indiana? It’s not hurting anyone. 
But Steve's drawn to him the same way he was drawn to the ad in the first place, with his long dark curly hair and unending collection of black band shirts. His crooked smile and dimples and shining brown eyes.
It's just... they've never once spoken. And Steve is dying to get to know this guy who makes the goofiest faces at him. Who was pissed when Steve laughed the first time he did, hands up like devil horns, tongue lolling and eyes crossed. Until Steve made his own face back. 
This guy, who plays elaborate charades with Steve through the glass, trying and failing to do the classic walking-down-stairs bit. Who went boneless when one of the guys in his band (? coven? pod? Ask Dustin what a group of vampires is called.) dragged him away while Steve mimed crying, waving an imaginary hanky at him. This guy, who clutched his heart and fell over when Steve lowered his shades and winked at him one day.
And it's because of those shades that Steve has to drive all the way back to the mansion late one night to retrieve them from his usual chair.
When he gets there, someone’s floating in the pool. Someone, with long curly hair spilling all around their head. Someone, wearing all their clothes, and Steve can't tell from the weak pool light if they're face up or face down, but they sure as hell aren't moving. 
His lifeguard training takes over between one step and the next, as he bolts for the pool, launching into the water, and throwing himself forward with broad strokes. 
Except when Steve gets to him, the guy isn't drowning, he’s sputtering and swearing and pushing away from him in the water. “What are you doing here?!”
“You're not drowning...” Steve says blankly, trying to catch his breath as he treads water. 
“No! And thank you for the rescue, Lancelot, but you need to get out of here.” His long hair streams over his face as he spins while Steve paddles around him to make sure he’s really alright. 
“Lancelot?” he asks, just to keep the guy talking, to hear more from his honeyed voice. Better than anything he could’ve ever imagined. 
“A knight in shining armor,” the guy mumbles, trying to hide his face. “A hero rescuing fair damsels and slaying vile beasts.” 
Steve chuckles, but doesn’t miss the venom in his last words. He catches him by the upper arm to stop his spinning. “No, I know who Lancelot is, it’s just–”
It’s just he’s even prettier close up. It’s just his skin is freezing cold in the sun-warmed pool water. It’s just he’s looking at Steve, caught somewhere between a grimace and a grin, and his teeth are so so sharp. 
“I’m Steve,” he says, moving closer. Entirely entranced by the pool light, the moonlight, the starlight, glimmering in his eyes. Steve’s hand has a mind of its own, rising out of the water to cup the guy’s cheek with a wet palm, “And you’re…” 
Gently traces his lower lip, runs his thumb over the sharp canine, careful not to touch the pointed tip. 
“You’re beautiful,” Steve breathes. 
The guy surges forward, reeling Steve in with a hand on the back of his neck, and kisses him fiercely. Steve kisses him back just as fervently, wraps his arms around his waist and kicks out with his legs to keep them afloat, as his tongue slides past the guy’s teeth to swirl and dance with his. 
It's messy and uncoordinated and they sink and bob in the water as they move against each other. The guy's fingers tangle in the shaggy hair at the base of his neck, twisting and snagging. Steve groans and stretches a broad palm up between the guy's shoulder blades, pressing further into him, drinking all of him in.
“It’s Eddie,” he says, pulling back and panting when they finally part. “I’m Eddie.”
Steve grins at Eddie and kisses him again, pushing them through the water towards the edge at the shallow end of the pool. He can think of better uses for his legs right now.
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w0efulboopsoul · 22 days ago
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𐌂𐌀ɽ𐌀'𐌔 Ꮤ𐌄𐌀𐌐ꝋ𐌍𐌔
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Thrym’s Lower Jawbone and Teeth
Teeth: Both halves of Thrym’s lower jawbone remain intact, their teeth gleaming with an unnatural sharpness. Despite the age of the fossilized jawbone, these fangs are pristine, as if time and decay have no claim on them. They’re still capable of tearing through flesh and bone with ease.
Significance: These aren’t just trophies; they embody Thrym’s enduring strength and Cara’s deep connection to him. They are a primal reminder of the bear who once stood by her side, their readiness for battle a silent promise of his lingering presence.
The Jawbone Halves: A jagged monument to loss and divinity, the Jawbone Halves are more than mere bone—they are a covenant carved in ice, a fractured hymn to a god’s suffering. Each half of Thrym’s lower jaw, sundered cleanly by forces unknown, resembles a glacial shard torn from the heart of a dying star. Timeworn and gnarled by eons, the fossilized bone gleams like polished ivory veined with cobalt, its surface etched with spiraling runes that pulse faintly, as though breathing with the rhythm of Thrym’s spectral soul.
Physicality & History: The left half bears the scars of Thrym’s mortal torment: deep gouges from chains, hairline fractures from the chieftain’s cudgel, and a permanent stain of rust-brown where his lifeblood seeped into the bone. The right half, smoother but no less ancient, glimmers with an ethereal frost, its edges lined with tiny, crystalline teeth that shimmer like trapped starlight—a haunting reminder of the cub who once nibbled his mother’s nose beneath the auroras. When joined, the halves lock seamlessly, revealing the full arc of Thrym’s primal roar frozen in time, a silent scream that still chills the air around it.
Magical Essence: To touch the Jawbone is to feel the weight of a glacier and the whisper of a ghost. It thrums with a low, resonant hum, a dirge that vibrates through the marrow—a soundless lament for Thrym’s stolen innocence. When Cara clasps her half, it warms gently, as if cupping a handful of freshly fallen snow kissed by sunlight. Yet its chill never fades; frost feathers across surfaces beneath it, and in moments of sorrow or rage, its glow intensifies, casting shadows that twist into spectral visions of ice-bound forests and a caged bear’s despair.
Symbolism & Power: This is no passive relic. The Jawbone is Thrym’s tether to the mortal realm—and Cara’s lifeline to the divine. Its fractures mirror the cracks in his spirit, yet its unyielding structure embodies his unbroken will. Those who dare wield it without reverence find their hands numbed to the bone, their breath crystallizing in their lungs. For Cara, it is both compass and confessional: when pressed to her brow, it floods her mind with fragments of Thrym’s memories—the coppery tang of his mother’s blood, the suffocating stench of the arena, the honey-sweet oblivion of his first taste of freedom.
A Divine Paradox: Here lies the contradiction: a relic of death that brims with stubborn, seething life. The Jawbone’s magic is primal, raw, and unrefined—a storm contained. It rejects decay, its edges sharpening in winter’s heart and softening under summer’s gaze, as though Thrym himself still seasons the world through it. To hold both halves is to stand at the threshold of godhood, to feel the raw scrape of a glacier’s march and the fragile warmth of a spirit refusing to be forgotten. In the end, the Jawbone Halves are not just bone. They are a requiem. A promise. And, perhaps, a thaw waiting to begin.
Kira’s Dagger
Blade: Forged from Starfall Iron—a rare fusion of meteorite and iron ore—this blade is a deep, inky black. When caught in the right light, it sparkles like a star-strewn night sky, a hauntingly beautiful effect that mirrors the cosmos.
Hilt: Carved from the bone of a Sawtail—a creature renowned for its toughness—the hilt bears intricate carvings of Frostbloom Flowers. These delicate etchings were done by Cara herself, each petal and stem a labor of love in memory of her sister, Kira.
Emotional Weight: More than a weapon, this dagger is a piece of Kira’s essence, a keepsake that blends sorrow and strength. It cuts with both steel and sentiment, a constant companion that keeps Kira’s warmth alive.
This is more of a trinket than a weapon to Cara as she never uses this blade until she is taken to the Howa'ahian Palace.
Hidden Retractable Blade
Material: Crafted from the femur bone of a Wolf Drake—a cunning and ferocious predator—this blade is lightweight yet devastatingly sharp.
Design: Tucked within Cara’s hide gauntlets, it deploys with a flick of her wrist, its razor edge perfect for slashing or stabbing in an instant. It’s a silent killer, designed for speed and surprise.
Purpose: This is Cara’s last resort, a hidden trump card that ensures she’s never truly defenseless. It’s a symbol of her refusal to be caught off guard again.
Frost and Lightning Rune-Enchanted Necklace
Pendant: Shaped from Thrym’s shed ice, this crude pendant was carved by Cara into an awkward hammer-like form. It’s blunt on one end for crushing and pointed on the other for piercing or stabbing.
Enchantments: Embedded with frost and lightning runes, it pulses with energy—capable of unleashing freezing cold or electric shocks with a touch.
Strap: Made from the scarred hide of a BloodFang Wyvern, the leather is as tough and battle-worn as Cara herself, a trophy from a near-fatal encounter.
Significance: This necklace doubles as a weapon and a protective charm, channeling Thrym’s spirit to guard her as fiercely as he once did in life.
Small Claw Pocket Knife
Blade: Carved from one of Thrym’s shed claws, this narrow, slightly curved knife has a rough, hand-forged edge that reflects its origins in the wilds.
Handle: An extension of the blade itself, it features a decorative spiral loop at the top—ideal for hanging or quick access.
Utility: Small but versatile, it’s perfect for carving, skinning, or delivering a swift, lethal strike. It’s a constant reminder of Thrym, always within reach like a trusted friend.
Viper Cat Bone Shiv
Origin: This jagged, blood-stained shiv was Cara’s first weapon, carved from the bone of a Viper Cat in the slavers’ pits. It’s crude and brutal, a product of desperation that fueled her escape to the wilds of Howa’ah.
Sentiment: It’s a raw symbol of the terrified girl she once was—and the unbreakable will that carried her through. She keeps it as a memento of her survival, a testament to her refusal to surrender.
Thin Spears of Ice
Magic: Formed from Cara’s frost magic, these spears are translucent and razor-sharp, their icy chill capable of impaling on impact.
Tactics: She summons them in an instant, hurling them with pinpoint accuracy or using them to impale foes. They’re as fragile as they are deadly, a frozen extension of her rage and precision.
Bow with Blunt Forced End and Enchanted Arrows
Bow: Made from sturdy wood with metal-capped ends, this bow is built for versatility. The blunt tips double as clubs when arrows run out or enemies close in.
Arrows: Each arrow is tipped with enchanted runes—some crackle with lightning, others glow with frost, and a few carry a mysterious, darker magic.
Versatility: This weapon is both a hunter’s tool and a warrior’s lifeline, excelling at range and holding its own up close. It reflects Cara’s adaptability, her ability to fight on any terms.
Razor-Like Shards in Cara’s Hair
Description: These are razor-sharp shards made from either Thrym’s enchanted ice or the polished bones of beasts Cara has hunted. They are small, lethal, and seamlessly woven into her blonde hair.
Purpose: Designed to prevent enemies from grabbing her hair during combat, the shards act as a hidden trap. When an opponent makes contact, the jagged edges slice into their flesh, drawing blood and forcing them to let go. The ice shards, infused with frost magic, also chill the attacker’s skin, adding an extra layer of deterrence.
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madame-cookie · 1 month ago
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Astraeus shares many duties with Dagda, and the two have had many opportunities to work together. Recently, Astraeus has found themself busier than ever monitoring and maintaining the magical forces surging throughout Amnytas while Dagda takes much-needed time to herself.
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But immortality doesn't come without a nuanced sense of patience. And so the wizard has had very little difficulty taking up the mantle against the cyclical assault against the Wizard Tower by remaining Kryptis fanatics. By the Stars, Tyria shall never yield.
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sapphicsparkles · 11 months ago
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See below for Characters + descriptions
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Mae
A mysterious young woman with a tragic past, Mae gets swept up into a sinister mystery—one that puts her into the center of a conflict in unexpected ways. She is determined to exact vengeance on those who wronged her, and little can stop Mae on her quest.
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Mother Aniseya
The leader of a mysterious coven of witches on Brendok who value their independence and the preservation of their beliefs and powers. She is knowledgeable in the arcane ways of the Force.
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Jecki Lon A skilled and studious Padawan learner, Jecki Lon shows great promise in her path to becoming a Jedi Knight.The Padawan apprentice to Master Sol is young, but she projects calm and conducts herself with maturity.
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Indara
Master Indara is a Jedi Master of great physical and mental skill. She has exacting control of her Force abilities, exuding a sense of command and authority with just her presence. Though she does not seek combat, she is skilled enough to engage on her own terms.
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Sol
Master Sol is a wise, highly respected Jedi Master, strong in the ways of the Force. Still and stalwart, Sol has a deep sense of compassion and will defend those who cannot defend themselves. He is a powerful warrior with intense emotions that he uses his Jedi training to balance.
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Vernestra "Vern" Rwoh
Vernestra Rwoh is an elder Jedi Master who has ascended the ranks of the Jedi from a teenage prodigy to a leader in the Order. She became one of the youngest Jedi Knights in a generation at age 15, and solidified her status as a prodigy when she took Imri Cantaros as a Padawan the next year. With a purple-bladed lightsaber that can change into a lightwhip, young Rwoh led with unwavering faith in the Force and devotion to the Jedi Order. But in the year after the fall of Starlight Beacon — while mourning those lost in the destruction, including her own Padawan — Vernestra pulled back from the Order and shifted her focus to heal herself.
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Yord Fandar
Yord, a Jedi Knight and guardian from the Jedi Temple, is an overachiever and a rule follower. He is highly trained, devoutly disciplined, and dedicated to the defense of the Republic, but his need to be a by-the-book Jedi can cloud his mind.
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Kelnacca
Kelnacca, a Wookiee Jedi, is a loner who lives a solitary life.
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Qimir
A shiftless drifter with seemingly no cares at all other than his own amusements, Qimir is a former smuggler who now makes his living as a trader, procuring unusual things and enjoying a life of leisure. He is a supplier who has survived in some of the shadier starports of the galaxy.
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edenspoem · 1 month ago
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Getting a chinchilla and lowkey might name it a tlou reference idk
YOU SHOULD!! i want to get another parrot and name it Federal Disaster Response Agency ♥
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valy-gc · 6 months ago
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Had some fun
I imagined for a moment already some OCs school.
Now I decided to see a little more in details.
I may make uniforms later, but you're free to use them in fics or anything, or make characters from them
Lilystar Academy (All-Girls, Pyroxene/Shaftland)
Inspired by Classic Disney Princesses
Location: In a serene, enchanted forest bordered by lakes and mountains, reminiscent of the environments associated with classic Disney princesses.
Equivalent to the Great Seven: Known as “The Graceful Five,” these figures include historical figures inspired by princesses who valued kindness, intelligence, bravery, beauty, and loyalty. These figures resemble Snow White, Cinderella, Aurora, Belle, and Rapunzel, each believed to embody a unique virtue.
Dorms:
Edelweiss (Snow White-inspired): A focus on resilience and kindness. Dorms are nestled in a secluded glade surrounded by flora and fauna, and members are trained in leadership and care for magical creatures.
Glassentia (Cinderella-inspired): Emphasizes determination and charm. Their dorm is located in an elegant manor and focuses on resourcefulness, personal development, and endurance.
Rosa (Aurora-inspired): Represents grace and poise. Dorm rooms are within a magical tower surrounded by roses, and members are known for their keen magical talent in healing and defensive spells.
Asteria (Belle-inspired): Focuses on intellect and courage. The dorm resembles an old library tower, and members excel in research, ancient languages, and magical history.
Starlight (Rapunzel-inspired): Encourages creativity and exploration. Students in Starlight study unconventional magic, including potion-making and alchemy.
Description: Lilystar Academy has high academic standards, though it values compassion and personal growth more than prestige. It's moderately prestigious but less widely renowned than NRC or RSA, attracting students who wish to hone their magical abilities alongside artistic and social skills.
The Abyssal Institute (All-Girls, Coral Sea)
Inspired by Disney Villainesses
Location: A sunken palace deep in the Coral Sea, designed to look like an underwater castle with spired towers, and illuminated by bioluminescent plants.
Equivalent to the Great Seven: “The Dark Coven,” modeled after notable female villains: Ursula, Maleficent, Queen Grimhilde (the Evil Queen), Cruella, and the Queen of Hearts. Each is revered for traits like ambition, cunning, and power.
Dorms:
Vortex (Ursula-inspired): Known for studies in potion-making and enchantments. The dorm is shaped like a spiraling grotto with tidal pools for experiments.
Thornhelm (Maleficent-inspired): Focuses on dark magic and transformations. Dorm rooms are nestled among eerie kelp forests.
Glassgaze (Grimhilde-inspired): Students specialize in divination and mirror magic. The dorm resembles a palace wing with ornate, reflective walls and focuses on personal power and allure.
Bloodspade (Queen of Hearts-inspired): Emphasizes strength and authority, with a fondness for magical games of strategy. The dorm is modeled after a coral fortress and encourages students to master illusion and strategic magic.
Roguecrest (Cruella-inspired): Focuses on creative magic, illusion, and spellcraft with high visual effects. This dorm takes after Cruella’s daring style and values students who push boundaries in visual and auditory illusions.
Description: The Abyssal Institute is highly exclusive and selective, drawing a wide range of skilled students from the Coral Sea region. It's known for producing powerful magic-users, and students here often clash with RSA and NRC graduates in international magical competitions.
Ironclad Academy (All-Boys, Pyroxene/Shaftland)
Inspired by Disney Heroes and Warriors
Location: A secluded mountain fortress in a northern, snow-capped region that resembles a medieval military training ground.
Equivalent to the Great Seven: Known as “The Noble Six,” inspired by valiant Disney heroes and warriors such as Hercules, Mulan, Aladdin, Tarzan, Maui, and Robin Hood. Each figure represents physical and mental attributes important to Ironclad's philosophy, such as strength, honor, resourcefulness, adaptability, resilience, and cunning.
Dorms:
Aegis (Hercules-inspired): Focuses on strength, courage, and heroism. Dorm rooms are fortified with magically reinforced materials, and members are encouraged to master spells for physical enhancement.
Fangblade (Mulan-inspired): A focus on tactical prowess and strategic magic. The dorm resembles a hall filled with weaponry and artifacts, and students train in combat techniques and tactical planning.
Daggerfall (Aladdin-inspired): Specializes in agility, resourcefulness, and charm-based magic. Dorm rooms are located within intricate desertic maze-like structures, teaching students evasion and trickery.
Wildclaw (Tarzan-inspired): Emphasizes survival skills and beast magic. Dorms are within a lush, magical forest attached to the academy, and members bond with various creatures.
Skyfury (Maui-inspired): Studies environmental magic and elemental control. Dorm is built atop a cliff with an open view of the sky, emphasizing storm and ocean magic.
Greenbow (Robin Hood-inspired): Focuses on stealth, precision, and speed. Dorm rooms are located in hidden alcoves, emphasizing agility and archery-based magic.
Description: Ironclad Academy is well-respected among other magical institutions, known for producing graduates who are both physically and magically powerful. While it’s not as academically esteemed as NRC or RSA, its students are highly regarded in security and guardianship roles.
The Gilded Institute (All-Girls, Sunset Savannah)
Inspired by Disney's Animal Kingdom Characters
Location: Located deep in a vibrant, mystical jungle teeming with magical flora and fauna. The institute takes after ancient jungle temples.
Equivalent to the Great Seven: Known as “The Wild Four,” representing figures similar to Disney's most iconic animals: Simba (leadership), Baloo (wisdom), Kaa (cunning), and Bambi (grace). These legendary creatures embody different aspects of primal power and the wisdom of the natural world.
Dorms:
Roarvale (Simba-inspired): Teaches leadership and courage. Dorm rooms are within an elevated area of the jungle, resembling ancient ruins, and students are encouraged to take on leadership roles.
Leafden (Baloo-inspired): Focuses on wisdom, patience, and knowledge of nature. This dorm is centered around a large treehouse, where students study medicinal herbs, druidic magic, and potions.
Fangshade (Kaa-inspired): Known for stealth, agility, and charisma. Dorm rooms are spread out along winding forest paths, hidden in the shadows. Students focus in illusions and mental enchantments.
Gladepaw (Bambi-inspired): Focuses on agility and empathy. Dorm rooms are on ground level, surrounded by streams and lush vegetation. Members are encouraged to study healing magic and natural spellcasting.
Description: The Gilded Institute is lesser-known than the prestigious schools but respected for its unique approach to magic through a connection with nature. Graduates often become conservationists, animal tamers, or rangers within the magical world.
Tidebreak College (All-Boys, Coral Sea)
Inspired by Pirate and Sea-Themed Characters
Location: A maritime fortress on a series of floating islands within the Coral Sea, accessible only by boat or through underwater passages.
Equivalent to the Great Seven: Known as “The Salty Five,” based on infamous sea-faring figures resembling Captain Hook, Davy Jones, Captain Jack Sparrow, Maui, and Ariel’s Father King Triton. The figures represent aspects like exploration, mystery, treasure-seeking, respect for the sea, and adventure.
Dorms:
Skullcrest (Captain Hook-inspired): Focuses on leadership and strategy. The dorm is located within a cave-like fortress, and students learn navigation, naval combat magic, and illusion spells.
Eelspire (Davy Jones-inspired): Centers on fear, respect, and power over the sea. This dorm, filled with eerie nautical relics, teaches binding spells and oceanic curses.
Tidesong (King Triton-inspired): Focuses on marine harmony and defensive magic. Dorms are adorned with coral, shells, and bioluminescent plants, and students study aquatic creature-taming and protective magic.
Mistrider (Jack Sparrow-inspired): Teaches charm, trickery, and quick thinking. Dorm rooms resemble rustic ship cabins, and students excel in persuasion and illusion.
Starcurrent (Maui-inspired): Focuses on environmental magic and water-based spells. Dorms resemble a series of small atolls where students connect with marine currents and weather.
Description: Tidebreak College is a unique school that teaches an unconventional style of magic, with an emphasis on teamwork, creativity, and navigation. It is well-regarded within maritime communities and recognized as a solid choice for aspiring seafarers.
Hearthstone Institute (All-Girls, Queendom of Rose)
Inspired by Disney’s Hearth and Home Characters
Location: A grand castle-like estate on the edge of a magical village, designed to feel warm, welcoming, and safe, with every hall adorned in rich, earthy colors and cozy fireplaces.
Equivalent to the Great Seven: Known as “The Matrons of Virtue,” inspired by Disney’s caring and wise figures like the Fairy Godmother, Mrs. Potts, The three fairies, and Mama Odie. They represent kindness, support, wisdom, resilience, and creativity.
System: Mentorship Halls Instead of Dorms
The Hall of Enchantment (Fairy Godmother-inspired): Specializes in charm-based spells and transformation magic, focusing on personal growth and confidence. Each student has a mentor in advanced charmwork.
The Hearth Hall (Mrs. Potts-inspired): Focuses on protection and enchantment of objects. Students here are trained in household charms, protective spells, and potion-brewing for the home.
The Luminous Hall (the three fairies-inspired): Studies light magic and healing. Students here are paired with healers and trained in physical and emotional healing spells.
The Mystic Hall (Mama Odie-inspired): Teaches voodoo-inspired magic, charms, and fortune-telling. Each student is paired with an elder who teaches intuitive and unconventional magic practices.
Description: Hearthstone Institute emphasizes nurturing relationships over dorm living. Each student is matched with a mentor from her hall, who oversees her magical development, often creating a family-like atmosphere. Hearthstone is well-respected for producing compassionate, community-focused mages.
Mirage University (All-girl, Scalding Sands)
Inspired by Adventure and Exploration Characters
Location: A desert oasis city with elements of ancient architecture, vast libraries, and archeological ruins, with a focus on adventure and magical research.
Equivalent to the Great Seven: Known as “The Compass Council,” inspired by legendary explorers like Sinbad, Indiana Jones, Moana, and Milo Thatch. These figures represent exploration, resourcefulness, curiosity, and bravery.
System: Wanderer’s Houses Instead of Dorms
The Sandstorm House (Sinbad-inspired): Specializes in desert survival magic and treasure-hunting spells. Members of Sandstorm House are trained in combat and desert traversal.
The Seeker’s House (Indiana Jones-inspired): Focuses on artifact discovery and ancient languages. Students learn ancient magic, glyphs, and restoration spells.
The Tidal House (Moana-inspired): Trains students in water manipulation and aquatic exploration. Members are often seafarers and focus on maritime spells and coastal survival skills.
The Horizon House (Milo Thatch-inspired): Specializes in academic and research magic, including archeological magic and knowledge preservation. Members work in grand archives and study ancient tomes.
Description: Mirage University encourages exploration over academics. Students are organized into “Wanderer’s Houses,” which function like guilds that focus on particular regions or types of exploration. Mirage is less prestigious but known for fostering daring researchers who often make historical discoveries.
Silverpine Conservatory (All-boy, Pyroxene/Shaftland)
Inspired by Disney’s Magical Animals and Forest Creatures
Location: Set in a magical woodland area with cabins, trails, and open glades. Students live among the trees in small communal spaces, fostering a strong bond with nature and animals.
Equivalent to the Great Seven: Known as “The Spirit Council,” inspired by legendary animal protectors that resemble figures like Bambi’s mother, Mufasa, Chief (The fox and the hound), and Baloo. These spirits represent harmony with nature, wisdom, protection, and kinship.
System: Communal Cabins Instead of Dorms
Pineclaw Cabin (Mufasa-inspired): Focuses on leadership, courage, and survival skills. Members learn protection spells and defensive animal bonding.
Moonlight Cabin (Bambi-inspired): Teaches empathy, gentleness, and nature harmony. Students excel in healing, camouflage, and weather spells.
Echo Ridge Cabin (Chief-inspired): Focuses on cunning and forest strategy. Students learn scouting, stealth, and tracking magic.
Bearpaw Cabin (Baloo-inspired): Studies resilience and self-sufficiency, teaching students to forage, fish, and survive in nature.
Description: Silverpine is a peaceful institution that emphasizes learning from nature, with students staying in small cabins within the forest. Each cabin is like a family, with seniors acting as guides for younger students, passing down spells that enhance nature and animal bonds.
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lunarcovehq · 1 year ago
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WELCOME TO LUNAR COVE, LINDEN REED
GENDER/PRONOUNS: Cis Male, He/Him
DATE OF BIRTH: June 6, 1989
OCCUPATION: Author/Bartender at the Starlight Bar
RESIDENCY: Downtown
FACECLAIM: Drew Starkey
IF I DIE YOUNG
SPECIES: Witch
INHERENT ABILITIES: Telekinesis, Telepathy, Catoptromancy
COVEN POSITION: Member
COVEN ABILITY: Eidetic Memory
LAY ME DOWN IN A BED OF ROSES
Trigger Warnings: Abuse, Addition/Substance Abuse, Memory Loss, Gaslighting, Compulsion, Manipulation, Domestic Abuse
Some people grow up thinking that they are living in a fairytale, and others know better. Nothing was ever really conventional for Linden, he and his family were doomed to live unconventional lives the moment Alyssa Reed fell in love with, and married, Silas Chamberlain. From the outside it would have seemed like a storybook romance, but nothing was perfect. Silas lusted for power and influence above all, above his wife, and above his newborn twin children. Silas doted over the twins, making promises of a legacy they would inherit from him. Even when giving whatever love he could manage to his children, it was still guided by his insatiable desire for power.
There was a glimpse of normalcy in their lives, Alyssa thought things were better after the twins were born, that was until Violet St. Claire. Despite Silas cheating on her, Alyssa stayed for the sake of her position within society. She played her role, she fell pregnant once again with another daughter, and took what time she could with Silas - she did whatever needed to be done to maintain the life she had built. She brushed off rumours about Silas and Violet’s child, maintaining that her children were Silas’ true heirs. As far as Alyssa was concerned, she was the wife to the most powerful man in the coven, her children were his only true children, and anyone that claimed anything to the contrary were out for something. She was the picture of a faithful wife.
Then came the one thing that Alyssa could not gloss over, could not ignore. She had wanted to be the wife of the Supreme, but Silas was beyond that now. His lust for power had overtaken him, and he threatened to expose them to the world. He had gone mad. She turned against him, going to The Council seeking refuge. There was a lot she could overlook for the sake of her position, but she could not risk her life, nor the lives of her children to feed her husband’s mad desires. She fled into the night with her children, vowing that Silas would be nothing more to her children than a name. With the aid of the Supreme she altered the memories of her children, rewriting history. She made Silas a man who had run out on them when Alyssa was pregnant with her youngest child, a man who had done his best to be there for them, but was not ready to be a father. He became a story they would tell themselves: the man that could have been.
With a new name for her children, Reed, and a new story of their lives, time moved on. Silas was a figment of childhood curiosity and nothing more. Alyssa did what she had always done, she worked to create a life for herself, climbing the ranks of the coven, moving, finding herself a new husband, and ensuring that her children remembered nothing of their father, continuing to use the memory charms on her children. Linden was content with their new life, their new father - even if his twin was not. He lived his life in the clouds, his head filled with the whispers of other people’s minds, flashes of memory brought on by a touch, and places he did not know following him through mirrors. As a child it was like he lived in Wonderland and he was Alice peering through the looking glass. A child with an active imagination and wandering magic was quaint, but as he grew it became a nightmare that no one could have predicted.
When he was young people talked about how powerful his magic was, how skilled he would grow to be. They called him a prodigy, and some whispered to his mother that he could be a future Supreme,  his magic being so prevalent at such a young age. The whispers died when the other children his age started to gain control of their magic, to hone it and bend it to their will. Linden could not. His magic was wild, always creeping at the edge of his mind - never under his control. It was a beast, and Linden could not tame it, he was at its mercy. It clawed at him.
The price of Linden’s magic became clear when he heard about memory charms in his mothers mind. Writing it in his childhood journal thinking nothing much of it, he continued on with his day - only to see it scrawled in his journal days later with no memory of hearing it or writing it. It happened again and again, he would hear something in a Council leader’s mind or see an odd meeting in a mirror, and it would disappear leaving only his journal as proof of what he had heard. He questioned his mind, had his wild magic driven him mad, or was something happening to him? He poured over his things, realising the necklace he always wore was a memory charm when he managed to break it.
Silvers of his memory came creeping back in, things about their childhoods, about the father that was supposedly absent. As soon as they appeared, they were gone again, over and over again. He was playing tag with his memories and could never quite catch them. He did not know if it was his mother, or the Council, but he distanced himself from both of them as much as he could, trying to gain some solace from whomever was playing with his mind as though it were an unfinished draft in need of editing. Over and over he would break the charm on the necklace, unable to remove it just in case he was found out knowing too much. He grew to rely on his journal, it was the only thing that could prove what was real and what was imaginary. It was the only thing that kept him sane. He could not trust his own mind, he did not know if his world was real, or just some figment of the wild magic he could still not tame. What had been praised as a gift when he was a child had turned into his cage, trapping him in doubt of his own mind.
Though he loved his family above everything, he never told them what he discovered. He would discover his notes on memory charms and tampered memories, and by the time he had managed to convince himself that he was not mad, his memory would be altered once more, a vicious cycle where he could not ask for help nor warn his sisters. As for his mother, he could not go to her, he could not trust her - he did not know if she was complicit in what was happening to him, or if she had masterminded it.
He became dependent on distraction to deal with the mix of paranoia from the charms, and the weight of his magic that had turned from Wonderland into a nightmare of uncertainty. He would steal alcohol from the liquor cabinet to numb his magic for a few hours while he was at a ‘study group’, he would lose himself in a book rather than his own mind while smoking a joint to ensure the only active part of his mind was his imagination. His life relied on this distraction, wherever he could get it, whether it be girls, boys, alcohol, drugs, fighting. He did not care what form it came in, he just needed it to survive his mind and whatever was happening to his memories. He lived for excess, not for the gluttony of it, but for the silence it granted his mind.
Linden did not know true silence until he met her. He had lived his life with the idea that he would never fall in love, he could not manage it with his raging mind, but then she appeared. From the moment he met her, he was hooked. She was intoxicating and mysterious, an enigma that even his magic could not truly unravel. Her mind was guarded and she was like his own personal drug. They would party their nights away and she would siphon his magic from him allowing him the truest silence he had ever managed. She would feed from him, and would feed from other people they brought into their bed. She indulged in her every whim, but unlike Linden, she did it for pleasure rather than necessity.
She took whatever she wanted and did whatever she pleased. She was as hooked on Linden as he was her, and they were a dangerous pair, indulging in life in the grandest way. There were times when he would doubt her, would fear what she was doing, but when came the compulsion. She was tricky, a master manipulator that knew the extent of her power. She could not make him partake in the things that he feared from her, but he was a man who had spent his life ignoring what his magic showed him, so she could compel him to forget. He had told her his past, his childhood, and she used it to control him, to puppet him into being her ideal partner. She had been his escape from one cage, the weight of his memories being altered and his magic - but then she became worse. She played him like a doll, using his magic, her siphoning and compulsion to keep him exactly where she wanted him.
He did not know why she left, he did not know if a hunter had found her, or if she had simply tired of him. It was like withdrawal when he woke up without her and she never came back to their apartment. Slowly his mind healed, bit by bit from what she had done and he realised what their relationship had been. But there were still gaps, and he did not know if they were from her, or just from the life they had been living. Despite it all he could not help the small part of him that yearned for her, and he did not know if it came from the silence that she offered him, or if the love he had held for her was real. He gave himself some time to sort through everything that had happened before he returned to Lunar Cove, just in time for his world to be turned upside down once more.
When the Supreme and his step-father were murdered the coven’s eyes turned towards the Reed family. He prayed that his family would fail to meet the expectations of the coven, not trusting the leaders. The relief he felt when he failed the test was unbelievable. He had feared that those whispers of his future were true despite the failure he had grown into, and the fact that he was not shackled to the coven was one of the best things that had happened to him. His relief vanished when his twin was named Supreme, knowing the responsibility that had been placed on her. He had initially intended his return to Lunar Cove after her to be brief, to be a respite before he figured out his next steps, but now that Poppy was Supreme he knew that he could not leave her, could not allow her to do it all on her own.
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nobodysdaydreams · 2 years ago
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More Hatchetverse Theory: Sycamore High and the Timberwolves are connected to the Hatchetmen and the Tree-People
Starkid's Hatchetverse has retriggered my hyperfixation, and by golly if you think I'm not gonna share every unhinged theory...you're wrong. I’ll tag them “#hatchetverse theory” to make it easier. So let's dive in.
One thing I haven't seen anyone talking about is the fact that, based on what we know about canon, Sycamore High School likely shouldn't exist.
Hatchetfield is a "tiny town". There doesn't seem to be a reason for them to have two high schools, especially when Sycamore seems to not even have enough staff and students for most extra curriculars and programs (in TGWDLM, Paul mentions they don't have a theater program).
So why does Sycamore High School exist? Well, one thing I noticed was that SYCAMORE High as well as its mascot, the TIMBERwolves, have tree related pun names. And what a coincidence, trees happened to be big in the hatchetfield universe, particularly when it comes to the hatchetmen and their hatred of the LIB and magic/“the gift” in general. They did plant a forest of magic tree people after all. And, since they hate the LIB so much, they likely wouldn't want their children attending high school at one of the black altar locations, which just so happens to be Hatchetfield High. That gives them a motivation to build an alternative school.
Sounds like a pretty solid theory to me, but then there's also the fact that the residents also seem to have an odd attitude towards Sycamore High. It's not hated by Hatchetfield High with the same level of hatred they give the Clivesdale Chemists, but they still don't like Sycamore, and the students hate the idea of transferring there. Which seems odd. You'd think it would be the other way around since Hatchetfield High is the school with the black altar. Unless being around a black altar makes the students hate Sycamore, and I could probably do a whole different rant on how the LIB's influence is messing with the perceptions and behavior of the people of Hatchetfield, particularly at the altar locations or when someone uses or has used the black book, but maybe I'll save that for later.
However, if you really wanted to take this theory to the extreme, it could be part of the reason why Paul "doesn't like musicals." Musicals and music are the primary way Pokey expands his influence in Hatchetfield, at least in TGWDLM. That might be one of the reasons Sycamore doesn't have a choir or theater program: not just due to lack of students, but strategically to keep Pokey's influence out. Paul went to Sycamore High, which isn't a black altar (and indeed, might even be designed to counteract or resist the LIB), therefore he's more put off by music and musical performances in Hatchetfield, though he doesn't really know why.
I also suspect this isn't the only instance where the name of locations around town have significance. This has already been seen several times, particularly with the black altar locations.
For example:
The Starlight Theater: has a star theme similar to "the Church of the Starry Children"
CCRP (COVEN Communication Research and Power): Literally has the word "Coven" in it.
Lakeside Mall: Used to be the old mill (which would be located near water, also "mall" and "mill" are one letter off).
And trust me, I have my theories about Clivesdale as well, but again, maybe that one is better for another time.
I hope you enjoy Starkid fandom!
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