#source from the Art and Making of Arcane
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rainysofsunshineao3 · 2 months ago
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Riot, no....
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IT SAYS DADA IT SAYS DADA IT SAYS DADA IT SAYS DADA IT SAYS DADA IT SAYS DADA IT SAYS DADA IT SAYS DADA IT SAYS DADA IT SAYS DADA IT SAYS DADA IT SAYS DADA IT SAYS DADA IT SAYS DADA IT SAYS DADA
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diino8081 · 2 months ago
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swap au or something
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ekko -> viktor
viktor -> jinx
jinx -> ekko
i read this fic and got inspired. it doesn't follow the canon to it but it inspired me (do check it out though it's really cool)
if you got any au questions then throw em at me (i've only watched arcane once tho so i might not have answers)
(more in the tags)
#diinoposting#yippee diino art#random au ideas#arcane swap au#arcane#ekko arcane#jinx arcane#viktor arcane#forgot to add#viktor gets 2 hexclaws for braid equivalent#they also are what he uses the stolen hextech to power#as like equivalent also to jinx's guns and weapons#it's cool#ekko here still becomes machine herald in place of vik#it's less religiony but he is still saviour in the eyes of the healed#jinx at first still quite likes bombs but switched to more defensive weapons after creating the firelights#definitely will still create time travel too#jayvik probably won't happen in this au except for maybe really later. they kinda fought at the start and it was pretty irreversable#viktor hates jayce and piltover with a passion because viktor created a bomb and was gonna use it on enforcers but jayce thinks now that al#-zaunites are chaotic and violent. he doesn't want to work with someone who's making bombs that will kill their beloved police force#this is like really far back tho. a couple years or so after viktor's boat scene. so it's not exactly fully rational thought yet#since they got small child brains (in terms of development and core values. they're still both super smart)#then since hears their argument and viktor accidentally sets off the bomb. jayce retreats and takes their main notebook back to piltover.#singed i mean. typo#meanwhile vik gets adopted by silco who promises that jayce and the rest of piltover will see his potential someday (likely violently tbfr)#the bomb and the boat are currently his best work and silco sees use in all of it. the bombs are well. bombs. but the boat has really well#-made mechanisms which can be used for other stuff#i think im gonna stop rambling in the tags now lol#any questions feel free to ask cause this idea has definitely split off from it's source inspiration#ok thanks gang
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girlbob-boypants · 6 months ago
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Shoutout to all the people making incredibly empty threats about the Arcane leaks. You guys actually gave me more information than anyone posting about the leaks and are responsible for making the tag trend lol
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see-arcane · 7 months ago
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See Arcane's Scribbles Substack
Do you like classic horror literature? Do you have a below-average fear of disembodied eyes staring at you from the screen while you try to read? Then have I got the Substack for you!
Mine. It’s my Substack. See Arcane’s Scribbles is where I’ll be compiling a number of preview chapters for works-in-progress as well as a few other eerie odds and ends that might not end up on Tumblr. It’s a hell of a lot easier to scroll through and you can chuck a little support my way too. Hope you’ll give it a gander! Likewise for my official author site.
The Vampyres and Harker
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The Vampyres (novella)
Set in the modern day, one very practiced bastard of a bloodsucker realizes that his fellow undead have started disappearing. All suddenly gone to dust and decay. Which would hardly bother him, except the entity responsible is now on his track. The eponymous Vampyre finds himself caught between a desperate investigation to uncover what this impossible psychopomp really is and making moves on an enticingly oblivious new victim he can’t wait to drain…supposing he keeps his head on his shoulders long enough to get a taste. If you're interested in a copy, check out the following links:
eBook - Print
Or to search by ISBN:
eBook: 9798218374594 - Paperback: 9798218374587
Preview Chapters
Chapter 1 🩸 Chapter 2 🩸 Chapter 3
Harker (WIP)
Jonathan Harker opens and closes the story of Dracula. He is the character who spends the most time with the dreaded Count in person. He is there for the torturous stay in the gothic castle, he is there when the monster preys upon his beloved, he is there at the very end of Dracula's vicious undeath. And yet, so many questions are left unanswered about Mr. Harker and what he endured between the lines. What happened in those missing dates within Castle Dracula? What happened as he ran through the Carpathians? And what was the source and result of that eerie change that came upon him on the 3rd of October? It’s about time we found out.
Preview Chapters
Chapter 1 🩸 Chapter 2 🩸 Chapter 3 🩸 Chapter 4 🩸 Chapter 5
Ko-Fi
In case you want to drop me a buck or commission some art.
Playlists
Some tunes for your contemporary or classic undead horror of choice:
The Vampyres 🩸Harker 🩸Was Frankenstein Not the Monster? 🩸 Nosferatu: Death and the Maiden
Also I'm on Bluesky if you want to say hi. 🦋
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anim-ttrpgs · 3 months ago
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Fairytale Witch Player Character Rules in Eureka: Investigative Urban Fantasy
Eureka has six playable "monster" types, and about ten total supernatural character options all together. Each supernatural trait is taken basically as if it is a normal trait like the ones you have been seeing us post. You cannot give a character more than one supernatural trait--and from what you are about to read, you probably wouldn't want to. Playing monsters is recommended for "advanced" players only, people who like a lot of "crunch" in their games, as require you to keep track of a lot more mechanics than playing a normal human.
Here is the Fairytale Witch Trait. This is going under a Read More because it's long as hell but we really hope that you will check it out and comment. This is, like, the whole entire ruleset for playing a witch in Eureka.
Fairytale Witch (Monster Trait) 
A “witch” has been many things throughout history, so many things in fact that it is quite difficult to form a cohesive thesis statement about them, and, like vampires, and the Hollywood werewolf, are something whose origins are obscured and severely misunderstood by more recent pop culture and pop history.[1][2][3] The “fairytale witch” in Eureka draws inspiration from a vast range of folkloric sources, ancient, medieval, and early-modern. Literary and folkloric figures, typically women, who wield the power to heal and to harm, and whose aid or ire are nearly always earned.
[1. Off to the side in the final formatting] And like those things, many things which were said to be witches were not and are not.
[2. Off to the side in the final formatting] Certain more recent folkloric elements of the idea of “witchcraft,” including sacrifice and drinking of specifically children’s blood, have been deliberately omitted from mechanization, as these elements stand as direct and recent foundations of present-day antisemitic conspiracy theories. Both in real life and in Eureka, grand conspiracy theories are a comforting fantasy for those who turn a blind eye to actual problems which stand right in front of their face. 
[3. Off to the side in the final formatting] Most witch trials happened in America during the Enlightenment.
Fairytale witches in Eureka may draw on ancient knowledge of these arts passed down generationally, may have learned these abilities from their peers, or may have simply stumbled upon this knowledge some other way and discovered that, while it is simply a silly fantasy to most others, they have an exceptional talent for it.[1] Now what will they do with this power?[2][3] This particular Trait tackles some different themes compared to the other monsters.
[1 off to the side in the final formatting] Regardless, this is not something which can be taught to others over the course of an investigation. Plus, it’s said most people simply lack the talent for it in the first place.
[2 off to the side in the final formatting] Witches are not satanic, at least not literally. The idea that “the Devil” can grant anyone any arcane power is found nowhere in the Bible.
[3 off to the side in the final formatting] You couldn't imagine the hazing.
A lot of a witch’s powers hinge on them knowing someone’s “full true name.” What exactly is meant by a person’s “full true name” is a matter of discussion between player and Narrator, but as a general guideline, if a person is named Jeremy Matthew Jones IV, then “Jeremy Matthew Jones IV” is needed, and just “Jeremy Jones” or “Jeremy M. Jones” won’t be enough. Nicknames also do not generally count.
A fairy cannot make their magic work by just guessing a person’s true name, but a witch can.
Curses
Assuming they have the right materials, a witch can place a terrible curse on an unsuspecting victim from anywhere in the world. More powerful curses have two stages, while simpler curses peter out or fall off after about a week.[1]
[1. Off to the side in the final formatting] For all the many terrible things that the medieval Church was, stagnifying and technologically regressive do not make the list. The institution of the medieval Church was one of philosophy, education, and what we would now call “science,” and medieval clergymen were by and large literate, and relatively well-educated men for the time. The medieval Church’s suppression of “witchcraft” had less in common with the “satanic panic” of the 80s, 90s, and 2000s, and more to do with the idea that even believing that “the devil” or pagan gods could grant anyone wicked powers was a dangerous superstition, enabling of swindlers and charlatans, and this was likely to result in the wrongful persecution of people who behave oddly, as well as, and especially, Jews. This was true of the “satanic panic” and is still true today.
[1.1. Off to the side in the final formatting] This is not to posit that the medieval Church was a champion of religious freedom and equality. One might say they wanted uncontested control of who got to persecute Jews and exactly to what degree.
Casting a Curse Directly
In order to place a curse directly on a target, the witch must be in possession of the target’s full true name[1] clearly written on some material, or a large sample of their DNA (such as a large lock of their hair), or both. These items are destroyed as a part of the casting process.
[1. Off to the side in the final formatting] What exactly is meant by a person’s “full true name” is a matter of discussion between player and Narrator.
Casting a curse requires a supernatural ability Composure roll.
Casting a curse takes 1 Tick or 5 Actions, during which all components are destroyed.[1] The curse will last for 7 days by default before either wearing off completely, or advancing to the next stage. As the curse is cast, roll 1D6+1+[Relevant Skill]. Which Skill is used will vary depending on the curse. The result is the number of days by which the witch may extend or reduce the curse's duration. If the curse is an advanced two-stage curse, the result is the number of days by which the witch may extend or reduce the first stage’s duration. If the result is a negative number, reduce the witch’s Composure by the same amount. A witch may use the Focus Eureka! Point ability to add an additional 1D6 to this roll (and this also adds 1D6 to the advanced curse roll, below).[2]
[1 off to the side in the final formatting] What the act of placing a curse actually looks like varies from witch to witch.
[2   off to the side in the final formatting] This works exactly like using the Focus ability when Incapacitated - add 1D6 per Eureka! Point spent to the roll, and then drop all but the highest two.
If a simple curse is reduced to a duration of “0 days,” it will only take effect for the duration of a single Scene. If the first stage of an advanced curse is set to “0 days,” the curse will advance to the second stage immediately.
When an advanced curse is cast, after the witch decides the effect of the second stage (see below), roll an additional separate 1D6+1+[Relevant Skill]. The result is the number of days by which the witch may extend or reduce the second stage’s duration. Like with a simple curse, the default duration is 7 days, after which the effects will wear off completely.
If the witch only has one of these components, then only a simple curse can be cast. If the witch has both the full true name and the DNA sample, an advanced curse can be cast. If the witch mistakenly has the true name and the DNA of two separate people, then, unbeknownst to the witch, both of those people will be struck with a simple curse.
Witches may place curses upon themselves if they so desire, without needing to use their own full true name or DNA.[1] 
[1 off to the side in the final formatting] They’ve already got it.
A second curse placed upon the same target will extend its duration, but only the effect of one type of curse can apply at once. If a simple curse is placed on a target already suffering the effects of an advanced curse, the simple curse will fail to take effect. If a different kind of advanced curse is placed on a target already suffering the effects of an advanced curse, the new curse will replace the previous curse if the caster can make a Full Success on a skill check with the new curse’s relevant Skill. 
Effects of Simple Curses
A simple curse makes the target suddenly feel extremely feeble and ill.[1] The target will have a -2 modifier applied to all Skill rolls for the duration of the curse’s effect. Simple curses that have no advanced stage always use the Medicine Skill. 
[1. Off to the side in the final formatting] Symptoms include shortness of breath, nausea, fatigue, muscle weakness, loss of appetite, excessive sweating, dizziness, and a sense of impending doom. However, no medical doctor will be able to diagnose exactly what is causing the problem.
Effects of Advanced Curses
Advanced curses typically have two stages, with the first stage appearing nearly identical to a simple curse, with all the same effects. When the second stage takes effect, the effects of the first stage cease. The effect of the second stage is decided as the curse is being cast, before the 1D6 is rolled.
Each advanced curse has a different Skill associated with it. This Skill is used for both the first and second stage of the curse. 
Curse of Transformation
This curse uses the Nature Skill. The target will be spontaneously transformed into an animal of the witch’s preference.[1]
[1 off to the side in the final formatting] Their clothes don’t transform with them.
The witch must make a Full Success on a Nature roll to choose an animal that is not on the following list.
Cat
Frog
Mouse
Newt
Pig
Rat
Toad
Wolf[1]
[1 off to the side in the final formatting] For the stats of a wolf, see p.xx “Werewolf”. The rest of these do not have official stats, but we expect you to be able to figure out what they would be good and bad at.
The target will maintain a functional degree of human intelligence while in this form, at least for some time. Once their human mind is lost, the curse cannot be removed, and will never revert after any amount of time. The curse will also never revert if the target dies while transformed.
For an NPC, the Narrator rolls a hidden 1D6+3. This is how many days the target will retain their humanity.
For an investigator, the Narrator rolls a hidden 1D6. After this number of days, if the transformed investigator ever reaches 0 Composure, their humanity will be lost.
Curse of Reduction
This curse uses the Visual Calculus Skill. The target will be spontaneously reduced to between 5% and 10% of their original size.[1][2][3][4]
[1 off to the side in the final formatting] Their clothes and items may or may not shrink with them, at the caster’s preference.
[2. Off to the side in the final formatting] For a 72” person, that would be between 3.6” and 7.2”.
[3. Off to the side in the final formatting.] In most cases, a person reduced in size like this will be at the mercy of the witch, and can be captured without any rolls needed. However, they still have opposable thumbs, and the means to explain the circumstances to others. Witches may wish to weigh the pros and cons of this compared to transformation into a rat, which can make victims quite hard to catch if they start running right away.
[4 off to the side in the final formatting] A person reduced in size counts as one meal. 
If the target dies while shrunken, the curse will never revert.
Curse of Petrification
This curse uses the Chemistry Skill. The target, including their clothes, will be spontaneously turned to stone. At the preference of the caster, they may or may not retain awareness of their surroundings. If kept aware, they will lose 2 Composure per day, and if unaware, 1 Composure per day, until they are effectively dead, at which point the curse cannot be reverted.[1] If the curse is reverted, either by it wearing off before the point of no return, or being broken, any damage the target sustained as a statue will immediately take effect. For example, chips in their stone body become lacerations in their living body. If an arm was broken off of the statue, their arm is now severed. If the statue suffers fatal damage, the curse will not be able to be reverted. If unaware, then reverting the curse will feel like waking up from a long and restless sleep. The target does not need to eat or sleep so long as they are petrified.
[1 off to the ads in the final formatting] For NPCs, consider them to have 1D6+1 Composure to lose before it starts to eat into their Superficial HP.
Curse of Slumber
This curse uses the Medicine Skill. The next time they fall asleep, the victim will fall into a coma-like state for the duration of the curse. The target will lose 1 Composure per day until the curse either reverts or they die.[1] Unlike with petrification, the body must breathe and be fed during this time.
[1. Off to the side in the final formatting] For NPCs, consider them to have 1D6+1 Composure to lose before it starts to eat into their Superficial HP.
Curse of Death
This curse uses the Blacked Out Skill. The target begins to take 2 Superficial Damage each day for the duration of the curse or until they die, and will be unable to regain HP or Composure through sleep. In addition, apply a -3 modifier to all their rolls.
Defense Against Curses
Upon being struck with a curse, a witch can recognize the intended effect, and may immediately make a Skill check of the curse’s relevant Skill in order to cast it off. This will take one Movement if time is measured in Turns.
Full Success: The curse is fully cast off.
Partial Success: The curse is partially cast off. The witch will suffer only the simple effects, at half the intended duration, and no advanced effects.
Failure: The witch will suffer the full effects of the curse as usual.
Placing a Curse on an Object
Cursing an object works similarly to placing a curse on a person, except no names or DNA are needed, the witch need only be holding the object with bare hands. The default duration of the first stage is 7 days and so is the second stage. Roll 1D6+1+[Relevant Skill] for each to determine by how much the witch can adjust them. After the witch has removed their hands from the object, it will be actively cursed, and anyone who touches it with bare skin, including the witch themselves, will be cursed. The Narrator rolls a hidden 1D12. The result is how many times the curse will transfer to people who touch the object.
Breaking a Curse
There are a number of ways a witch may know to break a curse. If the ailment is not immediately identifiable as a curse, a Full Success on a Blacked Out check by a witch will positively identify whether it is or not. 
The death of the curse’s caster will not remove the curse. 
Manual Removal of the Curse
A curse can be removed in the same way it was cast. If the curse was cast using a true name, the witch can remove the curse using the victim’s true name. If the curse was cast using DNA, the witch can remove the curse using the victim’s DNA.[1] If both, it requires both. Regardless, this takes 1 Tick or 5 Actions. If neither, the curse cannot be broken in this way.
[1. Off to the side in the final formatting] This has to be the victim’s human DNA. If they have been transformed into an animal, their new form’s DNA will not suffice, it will have to be something removed from their body before the transformation.
True Love’s Kiss
A kiss can sometimes be all it takes to lift a curse. The Narrator rolls a hidden D6 once the victim has been kissed. On a 7+, the curse will be broken by the kiss. If it fails, another kiss from the same person will not work either.[1] If time is measured in Turns, this will take an Action from the kisser.
[1. Off to the side in the final formatting.] Morgie’s kisses always lift curses.
Add +1 to the roll if the kisser truly loves the victim.
Add +1 to the roll if the kisser is female.
Add +1 to the roll if the kisser is of noble or royal lineage, or is a fairy.
Curse Removal and Cure by Potion
If all else fails, a potion can be brewed to lift the curse. A potion to lift a specific type of curse will require the same recipe as a potion that would have caused that type of curse, plus one additional Table 3 ingredient. However, the victim must be able to drink the potion for it to take effect, meaning a curse of petrification cannot be lifted in this way. See p.xx “Brewing Potions”. Using the same method, a Non-Lethal or Lethal Poison Potion can have an extra Table 3 ingredient added to make them antidotes for their respective poisons, and a Love Potion can have an extra Table 3 ingredient added to make it a cure for Love Potions, etc. 
Brewing Potions
If there’s one thing witches are known for, it’s potions.[1] Potions represent the most reliable and effective vehicle of a witch’s magic, and are often something of a magic spell in and of themselves.[2][3]
[1. Off to the side in the final formatting] A large metal cauldron is classic, but takes up a lot of space in an apartment, so a stovetop is usually fine.
[2. Off to the side in the final formatting] The “magic words” may or may not have any true power in and of themselves. Sometimes, the time it takes to recite the entire “spell” three times is just about how long the potion needs to be left on the heat.
[3. Off to the side in the final formatting] In the Middle Ages, until about the mid-1400s, the conception of a “witch” was often cautiously positive, and may conjure up the image of an unmarried woman living outside of town who has vast generational knowledge to draw upon in the way of midwifery techniques, herbalism, medicine, and poison.
When a witch brews a potion, it is often going to be something of an ordeal to gather all the right ingredients, but the payoff will be an effect that the witch can set the exact delay and duration of, and which can be applied to anyone who consumes it, bypassing both the element of uncertainty, and the prickly details, of casting a curse by hand. A successfully brewed potion can be made to have any length of delay between consumption and effect, and the effect can be made to last for any length of time, including permanency.
Potion brewing is as much an art as a science, and no two brews will be the same, even if they aim to achieve the same effect across the same duration. The process of brewing a magic potion is influenced by factors barely understood by the witch and certainly not under their control, it won’t be until the the process is underway that it becomes clear exactly what is needed to finish the concoction.[1][2] Not counting the time required to gather the ingredients, a witch must spend at least 1 Tick a day attending to the potion in between the time the base is added and the final two ingredients are added, as well as 1D6 Ticks finishing the potion once all of the ingredients have been added.
[1. Off to the side in the final formatting] When it became clear that prayer alone would not suffice, ordained priests may be the village’s most avid practitioner of “folk magic.” Folk “magic” of course just being another word for an observable effect to which the cause is not fully scientifically understood.
[2. Off to the side in the final formatting] Sometimes, the ingredients required for a potion will be realistically impossible to obtain in certain scenarios.
Every potion has three ingredients: A base, which is always going to be the same for the kind of effect the witch is trying to achieve, and two additional main ingredients which will become clear only after the brewing process has begun.[1] See below for the list of possible potion effects, the required bases, and the two other ingredients, which will be rolled on the relevant ingredient tables.
[1. Off to the side in the final formatting] This is not literally all the ingredients, just the ones that matter most mechanically and which will not be understood until the process has begun. The witch will be throwing all sorts of things in there in the meantime.
The base for a potion must be acquired and added, and after the other two required ingredients become known, those too must be acquired and added. For ingredients that would be reasonable to have on-hand, a Wealth roll using the witch’s home (or whatever home they’re doing this in) may suffice, but many ingredients will require the witch and any other investigators willing to help them to divert their plans to seek them out. If the investigators decide that a particular potion is necessary for their progress towards solving the mystery, then consider rolls that seek to gather information on where to find the necessary ingredients to count as Investigative Rolls.
Potions do not work on any subject unable to ingest or digest them.
Any potion which applies an advanced curse’s effect does so without applying the effect of the first stage.
If a potion is intended to be mixed with food, a witch may take steps to make the potion more difficult to detect by taste or smell with a Blacked Out or Chemistry roll, hidden by the Narrator.
Full Success: The potion is impossible to detect once it has been applied to or mixed with food.
Partial Success: The potion may be detected by a Full or Partial Success on a Senses roll.
Failure: The taste or smell of the potion is immediately obvious to just about anyone.
To make a potion undetectable in an autopsy or other examination of the victim, a witch can make a Chemistry or Blacked Out roll.
Full Success: The remnants and evidence of the potion in the victim’s system will dissipate completely before any examination can be conducted.
Partial Success: Evidence of the potion within the victim’s system will be undetectable by normal means, but a witch may still be able to identify it.
Failure: Any medical examiner will be able to detect the traces of the potion, but only someone versed in witchcraft will be able to properly identify it.
Potions which apply the same effects as curses count as those curses for all intents and purposes, including their removal. Thus a curse caused by a potion could be removed by use of the victim’s hair and true name, by use of a curse-removing potion, or by a kiss.
Starting the Adventure with Potions
A witch can start the adventure with potions already in their inventory in exchange for WP, either because they recently brewed them, or bought or traded from another witch (who is unavailable for a refund of takeback during the adventure). The witch will not be able to buy potions during the adventure. Any potion bought by WP in character creation can be made curative by spending 1 extra WP. (See p.xx “Curse Removal and Cure by Potion”.)
2WP: Random potion.[1] Roll 1D6+1D12 on the list of potions.
[1. Off to the side in the final formatting] It’s only random to the player, not the witch. They know what they got it for. 
4WP: Specific potion. Choose any one potion from the list.
List of Potions
2. Potion of Invisibility
Cat (boiled live), Table 3, Table 3. Renders one invisible to the naked eye for a single Scene, including clothing and small held items.
3. Potion of Transformation
Blood of the animal that this potion is intended to turn someone into, Table 3, Table 3. Applies the second stage of a transformation curse. See p.xx “Curse of Transformation”.
4. Potion of Petrification
Powdered marble, Table 2, Table 3. Applies the second stage of a petrification curse. See p.xx “Curse of Petrification”.
5. Potion of Waking Sleep
Apple, Table 2, Table 3. Allows one to remain awake for one full night without suffering any Composure loss.
6. Love Potion
hair of the subject of affection, Table 2, Table 3. All rolls made by the subject of affection towards the drinker of the potion have a +2 Contextual modifier.[1][2][3]
[1. Off to the side in the final formatting] This works like any other curse - though it can only be applied by a potion, the love potion’s effect may be undone by other means (e.g. with a sample of DNA and the person’s full true name).
[2. Off to the side in the final formatting] The world is a little fuzzier when the subject of the affection is in view, but their voice is always loud and clear.
[3. Off to the side in the final formatting] Easily slipped into a drink - one more reason to be vigilant at bars.
7. Potion of Slumber
Sand, Table 1, Table 3. Applies the second stage of a slumber curse. See p.xx “Curse of Slumber”.
8. Potion of Nourishment
Bread crumbs, Table 1, Table 3. Consuming this counts as 3 daily meals at once.
9. Potion of Death
Rat (boiled live), Table 1, Table 2. Applies the second stage of a death curse. See p.xx “Curse of Death”.
10. Sleep Aid
Wolfsbane, Table 1, Table 1. Grants one 1 additional point of Composure restored after a single full night’s rest.
11. Pain Relief
oak bark, Table 1, Table 2. Grants one 1 additional point of Superficial HP restored after a single full night’s rest.
12. Potion of Glamour
Lavender, Table 1, Table 3. Apply a +2 Base bonus to this character’s Charm and Seduce Skills for a single Scene. 
13. Non-lethal Poison
Thorns of a thorny plant, Table 1, Table 3. Applies Poison (Non-lethal, OT: Witch’s choice, DF: Witch’s choice). See p.xx “Non-lethal Poison”.
14. Potion of Healing
Copper shavings, Table 1, Table 3. When applied with a Medicine roll, add +2 to the amount of HP restored, even with a Failure. This can also rid the body of non-chronic diseases, such as a short-term virus or bacterial infection. 
15. Juice that Makes You Explode
Gunpowder, Table 2, Table 3. When the potion takes effect, the Narrator rolls a hidden D6. On a 6, This causes the consumer to violently explode as a Shrapnel Explosion. On a 1-5, the option has no effect. See p.xx “Shrapnel Explosion”.
16. Lethal Poison
Hemlock, Table 2, Table 3. Applies Poison (Lethal, OT: Witch’s choice, DF: Witch’s choice). See p.xx “Lethal Poison”. 
17. Potion of Soothing 
Simmered liquor, Table 2, Table 3. Restores 3 points of Composure.
18. Potion of Reduction
Salt, Table 3, Table 3. Applies the second stage of a reduction curse. See p.xx “Curse of Reduction”.
Potion Ingredients Table 1
A witch with a +2 or higher in Nature can roll a second time on this table and use either result in the potion.
1,1. Beetroot
1,2. Beetroot
1,3. Adder’s fork (trout lily)
1,4. Beetroot
1,5. Wolfsbane
1,6. Yew leaves
2,1. Tiger’s blood
2,2. Oak leaves
2,3. Blind-worm’s sting (wormwood)
2,4. Eye of Newt (mustard seed)[1]
2,5. Eye of newt (actual)
2,6. Gecko’s blood
3,1. Tongue of dog (houndstongue, the plant)
3,2. Tongue of dog (actual)
3,3. Lizard leg (ivy)
3,4. Lizard leg (actual)
3,5. Owlet’s wing (garlic)
3,6. Owlet’s wing (actual)
4,1. Scale of dragon (the plant)
4,2. Tooth of wolf (club moss)
4,3. Tooth of wolf (actual)
4,4. Gall of goat (st. John’s wart)
4,5. Bloody fingers (foxgloves)
4,6. Bloody fingers (actual)
5,1. Tiger’s chaudron (lady’s mantle)
5,2. Baboon’s blood
5,3. Toe of frog (buttercup)
5,4. Toe of frog (actual)
5,5. Fillet of fenny snake (arums)
5,6. Wool of bat (holly leaves)
6,1. Wool of bat (actual)
6,2. Snakes
6,3. Snails
6,4. Puppy dog tails
6,5. Rose petals
6,6. Snips (eels)
[1 off to the side in the final formatting] There is little evidence that “eye of newt” and “lizard’s leg” and stuff like that was actually code for regular household ingredients, but there’s also little evidence that every witch would know that.
Potion Ingredients Table 2
A witch with a +2 or higher in Chemistry can roll a second time on this table and use either result in the potion.
1,1. Human hair
1,2. Cobwebs
1,3. Sugar
1,4. Human urine
1,5. Human bone
1,6. Human wart
2,1. Cat’s whiskers
2,2. Dog hair
2,3. Snake egg
2,4. Feather of crow
2,5. Chicken egg
2,6. Shark’s tooth
3,1. Booger
3,2. Salt
3,3. Silver shavings
3,4. Copper shavings
3,5. Tobacco
3,6. Gold shavings
4,1. Iron shavings
4,2. Magnet
4,3. Human liver
4,4. Human nose
4,5. Human lips
4,6. Sand from an hourglass
5,1. Bronze shavings
5,2. Aluminium shavings
5,3. Honey
5,4. Gunpowder
5,5. Rabbit’s foot
5,6. Eye of spider
6,1. Ocean water
6,2. Expired milk
6,3. A piece of burned meat
6,4. Tail of rat
6,5. Nightshade
6,6. Neon
Potion Ingredients Table 3
A witch with a +2 or higher in [Blacked Out] can roll a second time on this table and use either result in the potion.
1,1. Cat (boiled live)
1,2. Human hair (red)
1,3. Something sold based on a lie
1,4. Candy stolen from a baby
1,5. Witch’s blood
1,6. Washwater from the sheets of a deathbed
2,1. A picture taken moments before disaster
2,2. Something thrown away in anger
2,3. Blood drawn from a toe
2,4. A murder weapon
2,5. A family photo.
2,6. A divorcee’s wedding ring
3,1. Powdered skull from two-headed cow.
3,2. Cremated human remains
3,3. Picture of a sniper rifle from a video game released in 2009.
3,4. Ash obtained by burning wood from a shipwreck
3,5. a silk mourning veil (used)
3,6. Something stolen from a neighbor
4,1. Coffin nails
4,2. grave dirt
4,3. Blood of a virgin
4,4. Pants of Matt
4,5. A pet’s favorite toy
4,6. wine which has not seen the sun for at least ten years
5,1. Hair of a murderer
5,2. Orphan’s tears
5,3. Sock of Matt (oven baked)
5,4. Engagement ring (used)
5,5. A flower picked as it blooms under a full moon.
5,6. An adorable sneeze
6,1. Love
6,2. Water from the lungs of a drowned man
6,3. Menstrual blood
6,4. Gamer girl bath water
6,5. Something stolen from a friend
6,6. Human semen
Casting Spells
Without taking up a Trait slot, a witch can be considered to have any Power from the Mage Power List, but only one at a time. Swapping between these Powers requires a non-skill supernatural ability Composure roll, as well as taking an Action if done in combat. 
Enchanted Vehicle and Flying
As a non-skill supernatural ability, the witch may enchant a vehicle, broom, or other object of similar category (or theming), allowing it to fly under their control so long as they are piloting it.[1] The enchanted object will not fly for anyone but the witch, and will become inert soon after the witch stops piloting it. If done in combat, this takes 1 Action.[2][3]
[1. Off to the side in the final formatting] Old-fashioned brooms are traditional, but there are a number of other objects, modern or otherwise, that would logically be suitable as a substitute. Figure it out.
[2 off to the side in the final formatting] As a warning, virtually any flying vehicle will be extremely obvious and visible during the daytime.
[3 off to the side in the final formatting] Watch out for birds.
Witches have a “Flying” Write-in Skill, used in place of the Athletics skill when piloting either a flying Manually Powered Vehicle, or a flying household object. It does not allow the witch to fly without an enchanted object. Unlike other Write-in Skills, the Flying Skill starts at 0 and can be set to any value between -3 and +3, so long as all of the witch’s Skill modifiers still add up to 0.[should this be able to go below 0?]
A roll is not required to control this device under normal circumstances, but intense maneuvers will require a Flying or Driving roll.
Flying objects have an Acceleration of +12, unless the object already has a higher Acceleration.
If I Can’t Have You, No One Can (Fairytale Witch True Nature)
Flat Composure Damage from Skipping Meals = Yes
Composure restoration from Three Meals a Day  = Yes
Flat Composure Damage from Skipping Sleep = Yes
Composure restoration from Full Night’s Sleep = Yes
Eating people, or using one’s powers against others for petty and/or entirely selfish reasons will restore a witch’s Composure, though the witch has no connatural need to do these things.[1]
[1 off to the side in the final formatting] A witch can’t stop being a witch any more than a soldier can stop being a soldier.
For use of powers, an act that temporarily affects the victim will restore 1 point of Composure, and an act that permanently affects the victim will restore 2 points of Composure. These acts do not necessarily have to involve the use of magic. If the witch has a non-magical opportunity to exert power over another individual for petty and/or entirely selfish reasons, this could work as well. 
For eating people, making a meal of a person will restore 2 points of Composure. Making a meal of a person who was alive until moments before preparation and consumption, or is still alive when consumed, will restore 3 points of Composure. If the victim happens to be a former friend or lover of the witch, restore 1 additional point of Composure.[1][2][3][4]
[1. Off to the side in the final formatting] This only restores Composure one time per victim. Eating multiple meals made from the same person will not restore Composure for each meal.
[2. Off to the side in the final formatting] Clever witches are said to make use of magic to consume their enemies more efficiently.
[3 off to the side in the final formatting] Eating the flesh of a human that has been transformed into an animal by a curse does count, at least for Composure restoration. This is also, probably, a lot healthier.
[4 off to the side in the final formatting] If the witch makes multiple meals of a single person, only the first meal will restore the extra Composure. Any leftovers will count as “normal” food. 
Dangerous Games (Fairytale Witch Weakness)
As relatively normal people (at least by monster standards), fairytale witches don’t have much in the way of supernatural weaknesses, except for the fact that their bodies simply can not handle excessive prolonged use of so many arcane powers.
Whenever a fairytale witch uses a non-Skill supernatural ability, the Composure roll is made at -3 instead of +3. There are, however, ways to reduce the strain these acts of sorcery put on the body.
Casting Implements
There are certain tools of the trade which can relieve some of the strain by drawing the energy out of the witch’s body before manifesting it in reality or facilitating it by other means. [this sentence kinda sucks but I’m on 5 hours of sleep. Fix it in copy-editing]
Each casting implement in use provides a bonus to the non-skill supernatural ability Composure roll a witch makes to use her powers. A casting implement must be being touched (or held telekinetically) by the witch in order to provide this bonus.[1] The cumulative bonus given by all of a witch’s casting implements cannot bring the Composure roll higher than a cumulative +3. The process by which an object is prepared to be used as such a device is arcane and cannot be accomplished mid-adventure, nor can one of these be bought with a Wealth roll mid-adventure. They can only be acquired through Wealth Points.
[1. Off to the side in the final formatting] The implement does not *necessarily* have to be pointed in the direction of the target of the power, but many witches find that this helps them focus.
Jewelry 
+1 [2WP] A piece of jewelry. Multiple can be worn to further defer strain and increase the Composure roll bonus.
Wand
+1. [1WP] Could be a gnarled old stick or a black rod with a white tip, or anything in between, as long as it is elongated and about 10 to 24 inches. Only one wand or staff may be in use by the witch at a time.
Staff
+2 [1WP] Like a larger, more heavy-duty wand. Must be at least as tall as the witch themselves. Only one wand or staff may be in use by the witch at a time.
Spell Book
+1 [1WP] Could be an old leather-bound tome, or a spiral notebook containing the witch’s scribbled research notes. Must be opened and read from to confer a bonus, but does not necessarily need to be touched. Only one spell book can confer a bonus at a time.
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kawaiifuturebass88 · 2 months ago
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my wife is a super active tumblr user and has been telling me about this media literacy thing thats been happening/talked about here and i have really struggled to understand it, to the point that i didnt really believe it was real or i was just misunderstanding her or it was a very small isolated thing. she was telling me about it and it felt like she was just exaggerating for shock value and to be funny and i couldnt even laugh cuz i was too busy trying to figure out what the fuck she was talking about. people dont engage with media where someone is a bad person? ok but like so what do u watch and read? what is a story without a villain? that doesnt make sense i literally cant believe it.
then i watched the arcane finale and after exhausting my usual sources i turned to tumblr for more fan art and good vibes and ohhhhhh BOY arcane tumblr is like the source pool of this behavior, it is overFLOWING with media illiteracy and i got to actually see it with my own eyes and i was floored. i cant stop reading. the takes get wilder and wilder and the fabricated scenarions, lies, gross misunderstandings and blatant inability to infer anything get worse and worse and WORSE. its like watching a car accident over and over and over and its fascinating.
like, i understand why and how someone would become a conspiracy theorist or join a cult or whatever extreme thing, it makes total sense to me and is inherently human to create reasoning that feels safe to explain things that shock or scare you i.e. why religion exists lol but this doesnt follow that logic at all. i assume folks think they are being extremely smart but i struggle to accept that when people are just blatantly lying on the internet and most of the stuff i read is about visual media and you can literally just watch it or cite clips and instantly debunk it all. its not click bait and its not rage bait because all the interactions are supportive and agreeing. like wtf happened here?
i've been obsessed since i started reading this stuff because im so intrigued as to how you get to such a ridiculous spot, and not just a couple people but a whole swath of people across all the fandoms all writing long essays of bad takes with the same therapy language and total demonization of any disagreement. i wanna understand what you get from soapboxing on the internet and backing it up with exaggerations and lies and blatant ignorance to basic human interaction? i wonder if these people have ever spoken to a person before or had any kind of relationships because this is like robot level ignorance. i wonder why you want this. i wonder why you think these opinions make you better. i wonder if you actually apply these opinions in your real life, do you treat all your relationships with the same clinical level of over explaining and always assuming the absolute worst.
anyways, thats it for now. i have so many thoughts and theyre all running all over each other and i already have a hard time writing a large amount at once so i gotta step back and maybe ill try to collect some thoughts and continue thinking out loud here or maybe anxiety will get the better of me. we'll see.
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slut4megantheestallion · 17 days ago
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Arcane Women Love language
Characters: Mel Medarda, Caitlyn Kirraman, Vi, Jinx.
⋆。゚☁︎。⋆。 ゚☾ ゚。⋆
Gift giving- Mel Medarda
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-Mel most definitely shows her love through giving you gifts to express her feelings and devotion for you. Every gift mel gives is a masterpiece, reflecting her understanding of your preferences. She's not about flashy, meaningless extravagance; instead, she chooses items that hold personal meaning for you, like a rare painting, handcrafted jewelry, or a unique artifact tied to your interests.
-"This reminded me of you." She says as she hands you over a beautifully wrapped gift, the thoughtfulness behind it more meaningful than the item itself.
-Mel makes every occurrence feel monumental. Birthdays, anniversaries, or even a small victories in your life are celebrated with gifts that show she's been paying close attention to what matters to you.
-Her gifts are often handwritten notes, filled with poetic words that express her love and admiration for you.
-Beyond physical gifts, Mel loves organizing surprises experiences: candlelit dinners on balconies, overlooking Piltover, private art galleries, tours, or a weekend getaway.
-These moments aren't just luxurious but deeply intimate, designed to strengthen your connection and make you feel cherished.
-While her gifts may seem grand, they're always deeply personal. She'll incorporate meaningful details, like engraving a bracelet with a private phase only you two understand or designing a piece of art inspired by your shared memories.
Word of Affirmation - Caitlyn Kirraman
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-Caitlyn never misses an Opponent to tell you how much she appreciates and love you. Whether it's a quick "You're amazing." Before you head out or a heartfelt "You're my everything" during quiet moments, her words are constant reminders of her affection.
-She's a master of subtle compliments, often praising things you didn't even realize were worth noticing about yourself, like your resilience, intellect, or kindness.
-If Caitlyn is away on duty, she'll write you letters filled with detailed accounts of her day and messages of longing.
-You'll also find little notes tucked into your belongings, ranging from "Good morning, love" to "I'm so proud of you."
-Caitlyn's words become your greater source of comfort during tough times. She knows exactly what to say to remind you of your strengths and capabilities.
"-You've overcome so much already." She says, her tone soft yet firm. "There's nothing you can't handle."
-Caitlyn enjoys the intimacy of long conversation, where she can openly express her feelings. Where it's over a quiet dinner or while lying in bed, she'll tell you everything she loves about you in detail, letting no doubt about her devotion.
Physical touch- Vi
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-Vi has an instinct to protect, and this shows in her touch. She'll casually place a hand on your back when walking through a crowded area, pull you behind her in dangerous situations, or wrap an arm around your shoulders when she senses you're uneasy, these touches aren't just protective but a way of grounding herself in your presence.
-Vi is incredibly affectionate. She'll hold your hand whenever she can, rest her forehead against yours when you're alone, and brush her fingers through your hair absentmindedly while you sit together.
-she loves surprise hugs, pulling you close with a grin before whispering "Just needed to do that."
-Physical touch for Vi isn't always serious - it's playful and lighthearted, too. Except surprise piggyback rides, arm wrestling competition (that she might let you win), and affectionate shoves as a way of teasing.
-She loves messing with you just to make you laugh, her touch always carrying warmth and love.
-After a rough day, Vi is the first to pull you into her lap and wrap her arms around you. She'll hold you tightly murmuring softly, "I've got you, alright?"
-She finds as much comfort in holding you as you do in being held.
Gift Giving - Jinx (Powder)
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-Jinx loves creating things for you. These gifts can range from intricate (and occasionally dangerous) gadgets to colorful pieces of art inspired by your relationship.
-She spends hours crafting these items, pouring her heart into every detail. "I made this for you!" She says with a proud grin, waiting eagerly for your reaction.
-Jinx keeps you on your toes with her gifts. She loves surprising you with random trinkets or gadgets when you least expect it, leaving them in places where you're bound to find them.
- "Check the table." She'll say mysteriously, and you'll discover a quirky little device that lights up or plays a tune.
-Being an artist, Jinx expresses her love through graffiti. She'll create elaborate murals featuring your name, an inside joke you both share always in her vibrant, chaotic style.
-These public displays of affection are her way of saying, "You're always on my mind."
-Her gifts often come with an element of fun. She might create a scavenger hunt for you to find your present, complete with riddles and clues, or prank you with a harmless explosion before revealing the actual gift.
-For jinx, the joy is in making you smile (or laugh hysterically.)
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theoutcastrogue · 10 months ago
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[From a 2014 article by John Darnielle of the Mountain Goats. He's talking about how a random spam email ended up inspiring a part of his book Wolf in White Van. Later, in 2020, the album Getting Into Knives came out, and I think it inspired its artwork too.]
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"It took years for me to be able to just reflexively delete spam, or filter it so that I never see it at all. I blame the spammers for this; the quality of their work took a sharp nosedive at some point. But during whatever period of the internet’s growth you’d call the early 2000s, it seemed like you’d still get some winners: things that had been typed up by a person, sent out to a bunch of email addresses they’d bought or rented for 5 or 10 bucks from the only guy who was ever going to make any money in this particular exchange. Most of them went directly, if manually, into the trash; but once in a while, there’d be one that seemed to earn, at the very least, the minute it’d take me to read it.
The one I’m remembering here was subject-lined SUPPLY OF KNIVES. [...] The subject line opened on an all-caps email that boasted, in ornate, antiquated English appealing to the reader’s more refined sensibilities, about the high quality of the knives on offer at an external website. You shouldn’t click on links in spam email. I live my life on the razor’s edge! I clicked the link.
I want to tell you about these knives: They were beautiful. They were weird. They had elaborate designs in the handles, moons or stars of wolf heads, and special grips, and a variety of points. They were made from metals whose pedigrees were described lovingly, and had been struck — smithed? wrought? — via processes I knew absolutely nothing about, but that sounded fantastic, difficult, arcane. It’s the joy of specialized language: When you’re an outsider to it, it can’t help but sound cool.
Of course this is the whole idea of any operation like this. SUPPLY OF KNIVES could well have been, and probably was, a company in Ohio who’d stumbled across an old warehouse full of knives, and knew enough about sales to describe these things in the most exotic terms they could find. I’m pretty immune to pitches: Who likes to feel like he’s being pitched? But somebody involved with SUPPLY OF KNIVES had had just enough authorial flair — that, or true faith — to caption each knife’s mysterious, blurry accompanying JPEG with a description whose constant recourse to specialized vocabularies seemed to say, “You’re not even reading this unless you already know about this sort of thing. Let us therefore speak like the fellow travelers we are.”
It was like a trade catalog for roadside bandits in need of knives.
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I can’t speak for everybody, but I know that when I was a child the life of the roadside bandit seemed like a pretty romantic way to go. I looked at all these knives and read the descriptions and was just generally delighted about the whole thing, so I saved the email in a “memorable spam” folder I used to keep that had maybe two other emails in it. A few years later, Apple came out with this robotic-arm-screen iMac you never see any more, and we were long overdue for a new computer so we got that; and then, after a while, I got myself a laptop, because I was traveling all the time, and eventually both the old iMacs ended up in the basement, and they were both asleep but alive until fairly recently, as far as I knew.
But when I went to check for the email, it was gone. The old blue iMac is dead, bricked, lifeless. Searches on the term “supply of knives” on this laptop and on good old robot-arm-screen find nothing. The backup CD for the blue iMac drive is probably in a drawer around here somewhere, but that’s like saying, “The coin I had in my swim trunks’ pocket is probably somewhere in the ocean.” There is no SUPPLY OF KNIVES. There’s only the memory."
[source]
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And this is the wonderful cover art of Getting Into Knives. Back cover and promo material below. Note that "Knives International" and "Knives Wordwide" are not real companies, they appear to be a callback to that elusive spam email.
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laurenwalshart · 5 months ago
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Druids, Shamans, Monks, and Naturalists: The Distinction of Nature Magic Users in Warcraft
As a Druid roleplayer I run into this question a lot “why can’t my mage be a druid?” “Why can’t x be a druid?” To be honest I get it. The distinction between nature magic users in the universe of Warcraft (Naturalists/Green Mages, Shamans, Monks, and Druids) can be extremely confusing especially when they also have a lot of overlap and no clear canon guides like most TTRPGs do. It can feel like you are getting a “No” with a confusing explanation behind it. As you dive into each of these versions of Nature magic users there is a clear distinction between them. Once broken down it comes down to two things 1)How you get your power and 2) what goal your character has/what goal they serve.
Shamans The main goal of Shamans is to bring harmony to the elements and to serve as spiritual leaders in their communities. This is done through the use of totems and the elements of Spirit or Decay to commune with the Elements or bind them to servitude and access the Elemental Plane. It’s likely through this bond with Spirit that they are able to transform into a ghost wolf and access other planes of existence to commune with their ancestors.
Their distinct traits are the following:  Goal: Creating harmony or disharmony with the Elements and Spirits Source of Power: Using totems or Spirit/Decay to commune with or bind the Elements and tap into the Elemental Planes, or commune with the spirits of the land or their ancestors.
Monks Monks are the masters of Chi or their inner Spirit and the self, making their journey a very personal one outside the bounds of say protecting Pandaria. Receiving boons from the August Celestials, which are Wild Gods and bound to the Dream, may give them some access to the flowing spirit of the Emerald Dream and lead to the appearance of their magic being a Jade/Emerald color. There is some evidence to support that the Dream is “near’ in Pandaria based on the Faerie Dragon Sprites in the Jade Forest which are a clear sign of the Dream being “near” and the rare encounter Nuoberon in the 10.2 Dream patch where a Pandaren child dreams up wild things into existence in the Dream.
Their distinct traits are the following:  Goal: Creating harmony and balance with your inner spirit and mastering the self. Source of Power: Chi, the mastery of the self and inner spirit, the August Celestials/Wild Gods/Loa, and possibly the Emerald Dream (see Jade Forest).
Naturalists/Nature Magic Users Some of our best examples of Naturalists come from the Valewalkers, Naturalists in Suramar, the High Botanist Tel’arn, and Shen’dralar Milicent Serene and her Naturalist experiments. From the High Botantist Tel’arn we learn that his power is achieved through the use of Arcane, Light, and Nature which also lines up with what we’ve learned in Palawltar’s Codex of Dimensional Structure that magics anchored to one or more magic types makes them more stable. Everything done by Naturalists seems to be through standard mage/arcane means through their more Orderly understanding of magic.
Their distinct traits are the following:  Goal: Entirely up to the user. In some cases it is mastery of the art, seeking knowledge, or experimentation. Source of Power: Everything is through Knowledge of Order magic/Arcane and tethering one or more magic types like Light and Arcane.
Druids These shapeshifters are caretakers of the wilds. They have strong bonds with the Wild Gods/Loa, Nature, and the Dream. All of the cultures that practice Druidism are bound to the Wild Gods in some way through worship or curses. One of their main tenets is to maintain the balance, a delicate equilibrium of the cycle of life and death. All of the current races that can play as them have extremely close ties with the Earth, the Dream, or the Wild Gods/Loa. Even the Drust, which at first seems to be an outlier, are connected to the Dream and Thros, the Blighted Lands. Much like how the afflicted of Gilneas were able to learn how to become Druids because of their previous knowledge of “the Old Ways” after essentially being bound to the Wild God, Goldrinn, and there by the Dream via the Worgen curse, so too are the Kul Tiran Thornspeakers through their same Gilnean understanding of the Old Ways and their bloodline connection to the Drust and Thros. Their distinct traits are the following: Goal: Maintaining the balance of nature and the cycle of life. Source of Power: Connections to the Wild Gods/Loa, the Emerald Dream, and the Spirit of the land (see previous posts on Spirit magic in nature).
Overlap and Distinctions As we can see many of these classes have some overlap in a few areas. 
Connections to the Dream and Wild Gods Both Monks and Druids have varying degrees of connections to Wild Gods and the Dream. While a Monk is not as directly tied to the Wild Gods and the Dream like Druids, they are present forces in one way or another in Pandaria. The distinction between these two classes then is in how they access their power and their goals.
A Monk while possibly influenced by or receiving boons from an August Celestial (Wild God/Loa) and the Dream does not directly gain their power from them like a Druid, rather it is from the harmony and balance of their own spirit. Another example of this is the Zandalari; their racial allows for boons/buffs from the Loa, but this does not make all of them Druids. The goals of Monks reflect this as they appear to be personal ones or aiding the personal goals of their people or others. In contrast the goals of Druids is specifically in maintaining the balance of nature and the cycle of life. 
Shapeshifting Ability Both Shaman and Druids have some sort of shapeshifting ability in game, however, one is incorporeal and the other physical. The Shaman ability then might be a transformation of their body into pure Spirit as is not bound to any specific Wild God, more of a manifestation of one’s spirit like with Wild Shape in Ardenweald. Whereas Druids after being bound to a specific Wild God/Loa are able to take on the physical form of spirit they are bound to or hold a totem or relic of. 
Use of Arcane and Light Druids and Mages both use forms of Nature, Arcane, and Light magic. As discussed before, Mages approach to Nature magic is through the lens of Order magic and the Arcane. Druids still use the Arcane in some Balance spec spells, but it is distinctly named “Astral magic” which is defined as a combination of Nature and Arcane. We can assume then that Druids are accessing Arcane magic through the pathways of Nature, similar to how Sunwalkers (tauren paladins) access the Light through their devotion to An’she.
Connections to Spirit and Decay Druids, Monks, and Shamans all share a connection with the element of Spirit and their “darker” counterparts inversely with Decay.
The easiest way to think about these connections to the element of Spirit and Decay is based on the class - Monks are in tune with their own inner Spirit or Decay, Shamans are in tune with the Spirit and Decay linked to the Elements, and Druids are in tune with the Spirit and Decay linked to nature and wildlife. 
Monks very clearly have a link to Spirit through their use of Chi. The inverse of this and their manifestation of Decay may be the Sha which has ties to the Old Gods and possibly madness (see my previous post on The Nature of Memory Magic). Shamans are easy as well since Spirit is one of the elements and Shamans may use it to commune with the elements and access the Elemental Planes and Dark Shamans use Decay to bind and enslave them. Druids also have access to the element of Spirit through its flow through nature and the Emerald Dream (see my previous post on The Nature of Memory Magic). Obviously for life to be in balance Druids must walk a fine line between Spirit and Decay, but out of control Decay in Druidism presents as the Nightmare and Thros/the Drust. You could also make the argument that the Druids of the Flame is Spirit out of control, but that’s for another paper on another day.
A quick little fun addon after my exploration of teleportation, memory, and Spirit in my previous post on The Nature of Memory Magic, this connection to this element of Spirit may explain how Monks are able to cast Zen Pilgrimage, Shamans are able to Astral Recall, and Druids are able to cast Dreamwalking.
All of this lines up with what we recently found in Palawltar’s Codex of Dimensional Structure. Each one of these classes have their connection to Spirit, Decay, and Nature magic, but they are all from different pathways to access that power. Once again proving that it’s how the magic is acquired that makes you one of these classes in a similar way to Clerics, Sorcerers, Wizards, and Warlocks in D&D 5e.
I hope this exploration of how these four nature magic users are distinct and how they intersect is helpful to you. Aside from the workload of making a bunch of new assets for Druids to be available to all races it seems to me that there is a need for a culture to have some sort of deep connection to the Dream or Wild Gods/Loa for them to access that ability. I do find it interesting that Druidism only seems to occur on Azeroth. We do see Shamanism on both Draenor and Argus, but curiously no form of Druidism. It seems that only the native races of Azeroth (Tauren, Trolls, and subsequently Night Elves) and those cursed to be bound to the Dream or Wild Gods (the Drust and Gilneans) have access to this ability. Races that are alien to Azeroth, descendants from Titan constructs afflicted by the “curse of flesh,” or those that were altered by Order (the High Elves and Nightborne) all lack this ability or pathway to Druidism. I’m interested to see if Blizzard ever explores this, perhaps in future patches with Elun’ahir and the Harronir. If and when they do I’ll be fervently exploring the topic. The Nature of Memory Magic As always my intention is never to police the roleplay of others, but rather to provide more canon centered explanations for those interested
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eye-of-the-silver-dragon · 15 days ago
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I am so very nervous about making this post but I need community input so here I go-
Hi! My name is Clara and I'm a senior writing my thesis in college. I'm an art history major and my thesis is gonna be about fanart and cosplay (and video games!) and why those are underrated but also super important and valuable in society! (This is a very basic watered down explanation lol)
Since I'll need some examples and sources, I want to reach out to people who do fanart/cosplay (especially since this is the fanart site hehe) to see if you'd be willing to have your art included in my thesis! I'm a nerd about Arcane, Severance, Hades, Baldur's Gate, and a bunch of other stuff, so if you are into any of those fandoms, please especially say hi! (But even if you're not, please drop by anyways! I'll use anything and everything I can get lol)
Any skill level or medium is welcome! Digital (minus AI, since that's not what I'm writing about), traditional, sculpture, embroidery - and if you want to yap about your experiences with making fanart, I'd love to hear it!
Ditto with cosplay - any skill level/focus is welcome! I also would love perspectives from LARPers or people in SCA groups, since I'd like to touch on historybounding at least a little bit. (I do know that SCA is a much different beast than LARP, but what you guys do is also super valuable and interesting to me and I'd welcome any input there as well! I genuinely love learning things so please teach me about what you do!)
It's gonna be seen by my professor and likely not many other people on my campus (it's not getting published anywhere official), but anyone whose art I'd use would get properly cited and whatnot, and if you have any interest in reading it once it's done, I'd consider sharing it directly with those who would want to read it.
I'm a pretty small blog so any reblogs help immensely! And if you have any questions, feel free to DM me, message me in the notes, or stop by my askbox :) I'll try to reach out to individuals as well, but I'd love to get a broader group if I can. The more the merrier. :)
Thank you guys so much!!
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toa-archive · 1 day ago
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Bellroc Design Path
As per Anon request there's going to be three posts regarding the Arcane Order consisting of any and all concept art we have of them. As ever with these it is far from impossible something else will belatedly turn up. Should this occur (And in this specific case would not be surprised), wherever it is added will have a [/edit xx/xx/xxxx] which includes a date marker. Just makes it easier to find the "new" thing :)
Also per Anon request we're starting with Bellroc! As a fun bonus fact, the voice meandering from masc to femme is both really cool and a Angel of Death from Hellboy reference. Particularly in this climate, we support non-binary they/them wrongs. So let's get to it!
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First up is some initial concepts from Yingjue Chen! While this was originally figuring out Nari and thus forest themed, the left most one was repurposed into a fire wizard. Never went any further of course but still very neat to see how just changing some shapes and adding colour make something fresh from old ideas.
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Francisco Ruiz Velasco had his own stab at a bunch of wizards which are nigh impossible to pin down if it was for any of the Arcane Trio specifically or not. Still important to include tho :) This one will very understandably appear in all three.
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Source goes to Linkedin so may require an account.
Then seemingly all of a sudden Bellroc as we know them pops up, also by Francisco Ruiz Velasco, who would finalise their design. This is a crop from a height chart shown during the Art of Wizards panel and when you compare it to the artwork below (Also from the panel), they do seem to get tightened up considerably.
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Now this was uploaded outside the panel as well, which is great as can see it at a decent size, though does lacks one sketch and the specifics of their eyes. It's very possible that someone else drew/painted those though who if that is the case is currently unknown.
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The next one to appear is their texture markup by Isaac Orloff! This is an absolute goldmine for your reference needs, particularly all their little details.
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Decided to add a trio of bonuses just for fun. You might have noticed the Order pops up in the Wizards credits sequence though unlike Trollhunters and 3Below, it is not Headless Studios. They were drawn in a similar way though! They are by Alison Donato.
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Ivan Gozali, who boarded on Wizards, had a bunch of Bellroc sketches on his website which were likely related to boards he may have done that are not public. Sadly, said sketches suddenly vanished one day and to date only one of these has been recovered. This is a good a time as any to show it.
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This is also a great excuse to yet again break out Francisco Ruiz Velasco's Order band poster again! In part due to them only appearing in colour keys for RotT otherwise. Well, there's one exception but want to save it for it's own post...
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Source goes to Linkedin so may require an account.
Can't forget Bellroc's staff! Presumably it was modeled after Fruiz's design as Alison Donato mentions her texture work here was painted over a blank. Unlike the other two which do have 2D reference art for the design, it's not been seen publicly at this time.
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On the more magical front there is a tiny screenshot from the Art of Wizards panel which shows the magic effects for Bellroc. It is unknown who the right two images belong to however -
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We do have a bigger version of the left image which we know is by Yingjue Chen! Aren't effects neat?
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Poking Rise of the Titans a moment, thanks to Andy Murray we have the glow up eye effect for Bellroc. This has been cropped from a larger image for fitting this post reasons only. Have to scroll back up for the Wizards version!
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And for fun since we also have it, this is the Arcane Circle for Bellroc which is shown on the Fire Titan including the Genesis Seal marker. As above it has been cropped for fitting this post reasons only. This time they are by Sean Wang.
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To close up a fun little tidbit! Thanks to Bianca Siercke we have the temporary name for Bellroc before they became, well, Bellroc. It was Belrog!
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When all three posts are up there will be a link here to the other two members. For now it is a placeholder:
Bellroc - Nari - Skrael
Anon if you could say who you would like next will appreciate it~
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tangibletechnomancy · 1 year ago
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Neural Nets, Walled Gardens, and Positive Vibes Only
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the crystal spire at the center of the techno-utopian walled garden
Anyone who knows or even just follows me knows that as much as I love neural nets, I'm far from being a fan of AI as a corporate fad. Despite this, I am willing to use big-name fad-chasing tools...sometimes, particularly on a free basis. My reasons for this are twofold:
Many people don't realize this, but these tools are more expensive for the companies to operate than they earn from increased interest in the technology. Using many of these free tools can, in fact, be the opposite of "support" at this time. Corporate AI is dying, use it to kill it faster!
You can't give a full, educated critique of something's flaws and failings without engaging with it yourself, and I fully intend to rip Dall-E 3, or more accurately the companies behind it, a whole new asshole - so I want it to be a fair, nuanced, and most importantly personally informed new asshole.
Now, much has already been said about the biases inherent to current AI models. This isn't a problem exclusive to closed-source corporate models; any model is only as good as its dataset, and it turns out that people across the whole wide internet are...pretty biased. Most major models right now, trained primarily on the English-language internet, present a very western point of view - treating young conventionally attractive white people as a default at best, and presenting blatantly misinformative stereotypes at worst. While awareness of the issue can turn it into a valuable tool to study those biases and how they intertwine, the marketing and hype around AI combined with the popular idea that computers can't possibly be biased tends to make it so they're likely to perpetuate them instead.
This problem only gets magnified when introduced to my mortal enemy-
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If I never see this FUCKING dog again it will be too soon-
Content filters.
Theoretically, content filters exist to prevent some of the worst-faith uses of AI - deepfakes, true plagiarism and forgery, sexual exploitation, and more. In practice, many of them block anything that can be remotely construed as potentially sexual, violent, or even negative in any way. Frequently banned subjects include artistic nudity or even partial nudity, fight scenes, anything even remotely adjacent to horror, and still more.
The problems with this expand fractally.
While the belief that AI is capable of supplanting all other art forms, let alone should do so, is...far less widespread among its users than the more reactionary subset of its critics seem to believe (and in fact arguably less common among AI users than non-users in the first place; see again: you cannot give a full, educated critique of something's failings without engaging with it yourself), it's not nonexistent - and the business majors who have rarely if ever engaged with other forms of art, who make up a good percentage of the executives of these companies, often do fall on that side, or at least claim to in order to make more sales (but let's keep the lid on that can of worms for now).
When this ties to existing online censorship issues, such as a billionaire manchild taking over Twitter to "help humanity" (read: boost US far-right voices and promote and/or redefine hate speech), or arcane algorithms on TikTok determining what to boost and deboost leading to proliferation of neologisms to soften and obfuscate "sensitive" subjects (of which "unalive" is frequently considered emblematic), including such horrible, traumatizing things as...the existence of fat people, disabled people, and queer people (where the censorship is claimed to be for their benefit, no less!), the potential impact is apparent: while the end goal is impossible, in part because AI is not, in fact, capable of supplanting all other forms of art, what we're seeing is yet another part of a continuing, ever more aggressive push for sanitizing what kinds of ideas people can express at all, with the law looking to only make it worse rather than better through bills such as KOSA (which you can sign a petition against here).
And just like the other forms of censorship before and alongside it, AI content filtering targets the most vulnerable in society far more readily than it targets those looking to harm them. The filters have no idea what makes something an expression of a marginalized identity vs. what makes it a derogatory statement against that group, or an attempt at creating superficially safe-for-work fetish art - so, they frequently err on the side of removing anything uncertain. Boys in skirts and dresses are frequently blocked, presumably because they're taken for fetish art. Results of prompts about sadness or loneliness are frequently blocked, presumably because they may promote self harm, somehow. In my (admittedly limited) experiment, attempts at generating dark-skinned characters were blocked more frequently than attempts at generating light-skinned ones, presumably because the filter decided that it was racist to [checks notes] ...acknowledge that a character has a different skin tone than the default white characters it wanted to give me. Facial and limb differences are often either erased from results, or blocked presumably on suspicion of "violent content".
But note that I say "presumably" - the error message doesn't say on what grounds the detected images are "unsafe". Users are left only to speculate on what grounds we're being warned.
But what makes censorship of AI generated work even more alarming, in the context of the executive belief that it can render all other art forms obsolete, is that other forms of censorship only target where a person can say such earth-shaking, controversial things as "I am disabled and I like existing" or "I am happy being queer" or "mental health is important" or "I survived a violent crime" - you can be prevented from posting it on TikTok, but not from saying it to a friend next to you, let alone your therapist. AI content filtering, on the other hand, aims to prevent you from expressing it at all.
This becomes particularly alarming when you recall one of the most valuable use cases for AI generation: enabling disabled people to express themselves more clearly, or in new forms. Most people can find other workarounds in the form of more conventional, manual modes of expression, sure, but no amount of desperation can reverse hand paralysis that prevents a person from holding a pen, nor a traumatic brain injury or mental disability that blocks them from speaking or writing in a way that's easy to understand. And who is one of the most frequently censored groups? Disabled people.
So, my question to Bing and OpenAI is this: in what FUCKING universe is banning me from expressing my very existence "protecting" me?
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Bad dog! Stop breaking my shit and get the FUCK out of my way!
Generated as a gift for a friend who was even more frustrated with that FUCKING dog than I was
All images - except the FUCKING dog - generated with Dall-E 3 via Bing Image Creator, under the Code of Ethics of Are We Art Yet?
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see-arcane · 1 month ago
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See Arcane Substack
Do you like classic horror literature? Do you have a below-average fear of disembodied eyes staring at you from the screen while you try to read? Then have I got the Substack for you!
Mine. It’s my Substack. See Arcane’s Scribbles is where I’ll be compiling a number of preview chapters for works-in-progress as well as a few other eerie odds and ends that might not end up on Tumblr. It’s a hell of a lot easier to scroll through and you can chuck a little support my way too. Hope you’ll give it a gander! Likewise for my official author site.
The Vampyres and Harker
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The Vampyres (novella)
Set in the modern day, one very practiced bastard of a bloodsucker realizes that his fellow undead are disappearing, suddenly gone to dust and decay. Which would hardly bother him, except the entity responsible is now on his track. The eponymous Vampyre finds himself caught between a desperate investigation to uncover what this impossible psychopomp really is and making moves on an enticingly oblivious new victim he can’t wait to drain…supposing he keeps his head on his shoulders long enough to get a taste. If you’re interested in a copy, check out the following links:
eBook - Print
Or search by ISBN:
eBook: 9798218374594 - Paperback: 9798218374587
Preview Chapters
Chapter 1 🩸 Chapter 2 🩸 Chapter 3
It also has a StoryGraph page!
Give it a gander, a rating and a review if you want to make my day. (Or any old place where you can leave a review. Word-of-mouth is about my only promo for this little guy.)
Harker (WIP)
Jonathan Harker opens and closes the story of Dracula. He's the character who spends the most time with the dreaded Count in person. He is there for the torturous stay in the gothic castle, he is there when the monster preys upon his beloved, he is there at the very end of Dracula’s vicious undeath. And yet, so many questions are left unanswered about Mr. Harker and what he endured between the lines. What happened in those missing dates within Castle Dracula? What happened as he ran through the Carpathians? And what was the source and result of that eerie change that came upon him on the 3rd of October? It’s about time we found out.
Preview Chapters
Chapter 1 🩸 Chapter 2 🩸 Chapter 3 🩸 Chapter 4 🩸 Chapter 5
Ko-Fi
In case you want to drop me a buck or commission some art.
Playlists
Harker 🩸The Vampyres 🩸Nosferatu: Death and the Maiden 🩸Was Frankenstein Not the Monster?
Also I’m on Bluesky if you want to say hi. 🦋
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howler-moon · 3 months ago
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Caitlyn Arcan.......
I'm currently dying of the flu all that's keeping me alive is thinking about arcane because my head hurts if I look at bright colours for too long or listen to anything with more than three syllables. (Update after writing I genuinely don't understand my original point for writing this im so out of it but its too much to not post now so i think i just wanted to info dump about caitlyn because i NEED ACT THREE I NEED IT NOW PLEASE PLEASE PLEAE PLEAS)
Anyway I do believe some people are missing that its not just Cassandra's death that is motivating Caitlyn to make the worst possible decisions known to man, although it is the thing that tips the scale for her. All this started way back in S1 E4 when Jinx went to steal the Hextech research. While Caitlyn was on duty she blew up a building as a distraction, killing 6 of her colleagues and almost herself according to Jayce. This incident alone already seemed to shake her up as she spent the majority of her time recovering absolutely obsessing over the case and who the culprit is (Vi herself says "and I thought Power could get obsessed" upon seeing her research she was LOCKED IN). Branching off from this, this incident also almost cost Caitlyn her job, something she has fought tooth and nail for against her mother's wishes and barely gets any respect in the field despite being like the only Enforcer who was good or even cared about her job (RIP Grayson). Say what you will about the Enforcers whether you don't care or despise what they stand for but you can't deny how important that job is to Caitlyn. Its her main source of independence ("she'd do anything to keep me from seeing the real world") and being forced to work behind a desk because of Jinx's attack would absolutely destroy her.
Skipping ahead to episode 9 we all know about the shower scene.......That shit is mad scary like hello?? It's like a direct parallel to the attack where she first met her as well. The smoke/steam clears and Caitlyn just looks up in dread to see Jinx's art sprawled across the wall. Except this time, instead of being some unfamiliar symbol out in the open, she knows what it means. She knows who it belongs to and that person is inside her home. In her bathroom no less, while she was brooding in the shower lmao. She genuinely could not be any more vulnerable in this situation and now she has been kidnapped and brought to some Mad Hatter esque tea party in some dingy run down factory in the middle of no where with the Silco and Vi causally tied up beside her. She's absolutely terrified too she flinches and begs Vi to the best of her ability not to shoot her, only for Jinx to go and threaten to do it instead. Keep in mind Caitlyn probably has no idea why Jinx wants her dead. Like she might have some idea but not to the level that the audience does simply because she is not informed by the humble dramatic irony. When she finally does break free Jinx ever so causally beats the shit out of her in the blink of an eye and of course to top it off once she wakes up again she's watching a nuke fly straight to her mother's exact location.
I don't think I need to explain why her mother dying would upset her. That was a massive blow (wayheyhey), and dramatically worsens the obsession we saw in S1. But the memorial.........guys think of the memorial........... Now let it be known to the court that this part was Ambessa's doing. Ambessa was the one who organised the attack on the memorial, but Cait doesn't know that. She wouldn't have taken Ambessa's offer if she did. To Caitlyn this is another thing Jinx has done, another attack directly on her for no reason other than to be cruel. To rub it in her face. Gassing the streets and engaging in police brutality is NOT the way to go trust me I was just as appalled as everyone at the start of S2 E3 like genuinely hand over my mouth saying "thats a war crime" to the screen over and over like she would hear me, but it did not come out of nowhere for no reason (whether good or bad). Caitlyn voices her frustration of "why is peace always the justification for violence" but she probably believes violence is a justification for violence considering her reactions to the memorial and Warwick's attack on Stillwater. She's not one to lead with violence but she will follow with it if properly provoked, and my god have people been provoking her. The time she shot Sevika, her initial hostility when captured by the Firelight's, up until The Grey, Cait has only responded violently when someone acted violently towards her/Vi. She only starts acting out first after the memorial but she still believes it's in response to what Jinx has done to her, even when it's people who have nothing to do with her. I think Ambessa further trains this response into her with their little spars as seen in S2 E6. When Huck jumpscares Caitlyn in S1 E6, she does pull her gun out on him yeah I'll give you that, but she doesn't do anything to him. It's more of a warning or means to defend herself as Vi is bleeding out on the floor behind her in this dingy little hole full of Shimmer addicts and she does talk it out with him. Whereas as season later in S2 E6, as soon as she sees Vi she does not hesitate she goes STRAIGHT for the kill, jumps down and fucking body slams her before even realizing who she was.
Anyway yeah I'm becoming ill again my point is, like every character in the show everything Cait has done has been building up since day one. It's not good that shes doing anything to get revenge but when you look at it from her perspective its like damn girl what did she do. Yes she's in a privileged position yes she works for the police but she's still human dawg how would you react to the situations she has been in. Mel is literally feeding into government corruption yall didn't care when she told Jayce to lay off with the Hex gate restrictions to keep the rich people happy and yall still love her (I love her too).
The parallels between Jinx and Cait go absolutely crazy they're both the same and on opposite sides of the spectrum at the same time. I understand why people prefer her more so than Cait, she's more of the underdog we've known her since she was a child and the majority of the things that happened to her happened when she was very young which makes it more tragic I am not denying that she is as relatable as a terrorist can get I love Jinx<333 Jinx my pookie Jinx my beloved <333 But I also love Caitlyn because she's silly and a girlfailure. My point is that I find it so weird that the Arcane fandom can hate a character for doing something bad and refuse to see their side of things when literally every character has done something bad if not worse and their side they have no trouble seeing/accepting. Except Ekko, Ekko genuinely has done nothing wrong in his life I've never met an Ekko hater in my life and if they exist I don't believe you.
If you're wondering what my opinion is on Jayce its that I appreciate what he adds to the story but I would hate to have a conversation with him. Not because I hate him but because I'm on my period right now and he would act like it's a cancer diagnosis
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please dont hurnt me
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solar-wing · 1 year ago
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⚣ Magical Lessons in Ass-Whooping ☀️
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⚣☀️ A/N → If you remember, this was like a snippet out of a story I was going to write for Conner x an original character. Haven't decided if I'm going to continue it, but I definitely want to write my scenarios and shots like this. Hope you guys enjoy it for those reading the first time and even those reading a second! WARNINGS: Canon-Typical Violence, Tension, Implied homewrecking
⚣☀️ Summary → Considering you've spent your entire life learning and studying magic from the moment you could utter your first words, it'd make sense for you to eventually start teaching and helping others. Especially those who are currently providing you refuge as things back home are a bit dangerous. But, one of them is going to learn that our knowledge is not just limited to thaumaturgy and the arcane. 'Talk shit, get hit' is a global phenomenon.
⚣☀️ Words → 2.8k
REBLOGS & replies are greatly appreciated, please! 💛
⚣ ENJOY ☀️
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“And just make sure to control your breathing…you got it!” You cheered.
A bright glimmer enveloped the room as little wisps of light started appearing around the room, forming tiny butterflies. You’d been helping Zatanna train and master her magic while also teaching her some new tricks. 
You hailed from a hidden kingdom, created from a divine gift bestowed on to your ancestor from the powerful deity linked to the sun. This power continued to pass on to their descendants, every eldest child in your bloodline blessed with the power of our solar system’s star, making you and your ancestors some of the most powerful beings to live in existence.
It was a heavy responsibility, bearing the mantle of the ‘Child of the Sun,’ being able to control such a potent and raw energy inside you. From the moment you were old enough to even say your first words, you’d been in magical training and studies to ensure your mastery of your powers. You could blast bad guys and restore an entire city with your magic by the time you were five years old.
And now, you were teaching others!
“Oh my god, I actually got it! Thanks, Y/N.” Zatanna cheered, wrapping you around in a hug.
You returned it joyfully before separating, “It’s as I mentioned previously, magic is special to us all. It lives all around and inside us. Everybody has their own individual sense of magic. Some just know and are better at channeling it than others.” You explained.
“Oh, I get it! Like a magical DNA print,” M’Gann summarized. She and Artemis were standing to the side watching the lesson you were giving Zatanna, both wanting to learn more about the mystic arts.
You smiled at the Martian’s words, nodding your head, “Exactly! Magic forms differently in everyone and changes itself as we grow and change ourselves. That’s why it’s important to find your source and learn how to connect it with a strong emotional foundation, and boom… You’ve got magic.”
Your hands glowed as you raised them to the air, a bright spot at the top of the cave forming that shined like the sun before bursting, releasing dancing rays of light swept across the room along with the little wisps of butterflies.
“So, what’s your source? If you don’t mind me asking,” Artemis inquired as the magic dissipated.
“Not at all,” You replied with a smile, “Well, obviously, being the whole ‘Child of the Sun’ thing, my source centers around that, the Sun and its solar energy.” You waved one of your hands, a light trail tailing behind as you summoned a bright illusion of your solar system’s central star.
The girls had to cover their eyes a little bit since even as a magical illusion, it still hurt their eyes. It felt so real, it was almost as if it was generating its own heat as well, warming the air around them.
“Ooh, like Superman?” M’Gann asked.
“Close, but not exactly. My source is the sun, so my magic manifests and channels itself as pure light granting me the enhancements and abilities that come with being, well, ‘light.’ Superman relies more on the radiation from its solar energy, another ability I may possess,” You answered.
Your new friends paused at that, “Wait, huh? What do you mean?” Artemis asked.
You considered for a moment if you should share this information as it was technically confidential and only privy to those of the royal family and their most trusted attendants. You figured there couldn’t be any harm in sharing this bit of information as it wasn’t like it could spell the end of the world or anything.
“A group of royal scholars and sorcerers have dedicated themselves to studying the magic and power behind the Children of the Sun since my great-grandfather’s reign. They’ve studied its different forms and how it’s moved down my family’s line over generations, noting its different strengths and weaknesses. They’ve also cataloged the different abilities it creates over time,” You explained, the teammates hanging off your every word.
“One of the scholars recently made a discovery that linked solar radiation with one of the spells I learned as a kid that can create daylight at night. When they discovered this connection, they explored more on the topic, finding that many of my spells and powers also give off their own form of radiation similar to the sun’s solar radiation. It’s led them to theorize that my ancestors and I may possibly have the ability to utilize the sun’s radiation to our advantage.”
“Wait, you’re saying you can manipulate solar radiation?! Does that mean you could take down Superman if you wanted to?” Zatanna asked.
You smiled at their surprised faces, “I’m not sure since it’s a new theory and will take time to study. Plus, I’ve never actually tried before. Hopefully, I never have to. At least with that kind of scenario,” You responded.
“Never have to what?”
You and the girls turned around to see the other guys coming down the hall, assumingly having entered the base from the ‘front door’ as M’Gann likes to call it. Conner looked at the girls and you with his arms crossed, his usual deadpan expression sitting on his face as he waited for an answer.
“Where did you guys go?” Zatanna asked, ignoring his question as Dick, Wally, and Kaldur made their way to the center of the training floor, Conner standing a little further back.
“We had a little team outing with just us guys. Hope you ladies weren’t too bored without us.” Wally smirked.
“We weren’t, as a matter of fact. We had Y/N here to keep us company since you all apparently didn’t want to include him on your little guy’s trip,” Artemis replied with her own smug smile.
“Oh really, what did you do? Sit around and do rain dances to call on the Lords of Make-Believe?”
“Wally,” Kaldur scolded.
“What?” He questioned, seeing how everyone was giving him unimpressed looks, “You all know I still don’t buy into this magical woo-hah babble. I’m a man of science who believes at the end of everything, there’s always a logical explanation.”
You raised an eyebrow. 
“Oh really,” Your face growing a mischievous smile. “So, can you explain how we’re all fully clothed and you’re standing in your underwear right now?” Everyone missed the slight glow in your irises as you cast your magic in your head.
Wally looked confused before he looked down and realized he was standing only in his underwear, his clothes vanished into thin air with his heart and rainbow-colored boxers on display for everyone.
“What the- Y/N!” He shouted before running off, his face burning red as a tomato while your friends laughed.
Artemis had her hands to her stomach before wiping away a fake tear, “Oh, that was more entertaining than anything I’ve seen in my life. Thank you for that, Y/N,” She grinned.
You gave a mock salute with two fingers while everyone was still laughing when Wally came back, now dressed in a new outfit. Everyone except Conner, who held a glare on his face that you could tell was in your direction. For whatever reason, you didn’t know and chose not to care.
“Why didn’t you invite Y/N on your outing if it was just for guys?” M’Gann asked.
“Because it was a team outing, and despite rumors to the contrary, Y/N is not on the team,” Conner voiced with an indifferent tone.
Your friends all frowned at Conner, not appreciating his sudden attitude toward you. Even Wally looked surprised by his little outburst while Zatanna spoke up in your defense.
“Well, that seems stupid. I wasn’t on the team yet when M’Gann invited me to your school’s Halloween dance. Why should Y/N be any different?” She remarked, crossing her arms. M’Gann nodded in support, her face signaling her disapproval of her boyfriend’s actions.
“We didn’t really think about that. It was more of a decision on the spot when Wally expressed his desire for a bite to eat,” Kaldur explained, with a genuine tone of regret in his posture before turning to face your direction, bowing his head. “My apologies, your Royal Highness. We meant no offense.”
“Speak for yourself,” You heard Conner mutter under his breath.
You ignored it, focusing back on your friend. “Ah, don’t worry about it, Kal. I had fun training here with the girls anyway. And I told you, it’s just Y/N. I’m not the Prince of Amun here, just a regular guy who happens to be bunking with you.” You said. Kaldur smiled in return, appreciating your forgiveness.
“Yeah, a regular guy who needs attendants waiting on him and personal guards always watching his behind,” You heard another snide comment from Conner, who was looking at the two guards standing by the opening to one of the hallways leading into the cave. Your patience also vanished into thin air by this point.
“Conner, that’s enough!” Kaldur ordered, but you were fed up.
“Is there something you need to get off your chest? You’ve been acting pissy with me since I got here, and I’ve had just about enough of it,” You snapped at the Kryptonian.
“Oh, the oh-so-regal prince actually has a backbone? Please…” Conner said, deeming you not worth his time.
“Yeah, the oh-so-regal has a backbone and will happily whoop your ass with it,” You called out after him.
The room went quiet, M’Gann now looking worried as Conner turned around to face you, a jeering expression now on his face.
“Oh really? You’ll ‘whoop my ass,’ huh? Tell me how exactly you plan to do that. With a little song and dance? A show of special effects and illusions. Or will you use your little guards in their shiny armor to fight for you? I could take them and you down without lifting my pinky toe.” He teased, slowly walking towards you until he was standing in your personal space, his arms crossed against his wide chest.
You didn’t have to turn around and see how Atlas and Samar, your two guards in mention, were standing at attention, more than ready to disprove Superboy’s insults. You raised your hands silently, signaling them to stand down. You could take care of yourself.
“Hmm, you may be right about that,” You replied calmly. Everyone except Atlas and Samar looked taken aback at your words. Conner still held a cheeky smirk, even though you could spot his somewhat quizzical look behind his eyes. “So, I’m sure you stand ready to prove it then.”
“Ooooo…” Artemis said, ever the instigator.
“Someone’s getting called out! Whatcha gonna do?” Wally shouted, joining in with the archer.
Though he appeared unphased by your friend's teasing, he considered your words, “Fine, you’re on.” He answered.
A devious smile appeared across your lips, your guards looking at you with knowing grins. Everyone cleared off the combat circle as Kaldur loaded up the sparring protocols. You and Conner stood on opposite sides of the training floor, waiting for Kal’s signal.
“This isn’t going to end well, is it?” You heard Dick ask on the side.
“Nope.” Zatanna said.
The floor brightened beneath you as Kaldur started the program, signaling it was ready.
“Who are you betting on?” Wally asked.
“Oh, Y/N 100%,” Artemis replied.
“I’ll bet you $20 bucks Conner beats Y/N in 15 seconds flat.”
“Hmm, $40 bucks says Y/N knocks out Conner in 10.”
“Deal.” Wally agreed, shaking on it.
M’Gann stood next to Kaldur, watching her boyfriend with a chagrined look. She wasn’t happy with his behavior, becoming suspicious since the team’s mission to Liza during your kingdom’s anniversary celebration and your birthday, leading to your temporary move to Happy Harbor in the Cave after rebels made an attempt on your life.
“Hope I don’t end up as the focus of your next album after this. Though, it’d be nice to say someone’s writing songs about me, even if it’s angry ones.” Conner mocked.
“Oooh, good one Con!” Wally cheered, Artemis rolling her eyes with a scoff.
You didn’t respond, letting him have his fun. You were about to make him eat his words anyway.
“Begin,” Kal said.
You stood in your spot, waiting for Conner to make his move. He cracked his knuckles before charging at you with his usual loud grunt. You side-stepped his attack, leaning and turning on your back foot while swinging your other foot around into his back, sending him flying only to land on his face. Even though he landed outside the battle ring, an interface popped up that spelled his name, and next to it, read the word ‘FAILED’ in red.
“HAH! That’ll be $40 bucks,  please.”
You heard Zatanna and Dick clapping behind you while Kal just gave you a nod of approval.
“Looks like you lifted more than your pinky toe. I’m sure you can do better than that tough guy,” You taunted, hearing Atlas and Samar snickering on the side.
Conner pushed himself off the ground, grumbling in frustration before turning around. He huffed in anger before his grimace turned into another smug grin, “Cute. They teach you that in etiquette class?” He mocked. 
You returned your own playful smile, “No, actually, Atlas taught me that during one of our combat lessons. You could learn a thing or two from him. Your form is terrible,” You remarked.
You heard the others laughing behind you, Conner’s face going red before he brushed past you, bumping your shoulders, “Let’s go again.” He stated.
“If you insist.”
When Kal signaled to go again, you chose now to charge at Conner, faking him out when he swung at your left. You ducked under his fist, bringing your body down before sticking your leg out to swipe him from under. He fell back against the ground with a grunt, the interface popping up again next to his face announcing his quick failure.
“Samar taught me that one. Hmm, are you sure you’re good at this? Quite frankly, I was expecting more.” You said while standing over him, hands held at your side.
You reset again for a third round. You amused yourself, allowing Conner to believe he was holding out for a bit before you ducked under his fist again, standing back up behind him, pushing your hands on his back to shove him forward.
He almost lost his balance but managed to stay up. 
He turned around to see you waving your fingers at him in a teasing manner. He charged at you again while swinging his arms together to trap you in a bear hug. When he got his arms around you, your body broke apart like shattered glass, dissipating into the air. 
Conner looked confused until he heard you ‘Yoo-hoo’ behind him, turning to see you launching at him with another kick across the face. He fell to the ground, the interface once again signaling his defeat.
He growled in anger before he looked up to see you standing over him again, “If it makes you feel better, I’ll let you get a hit in.”
He huffed before grabbing your ankle, yanking it out from under you, making you fall on your butt. The interface popped up next to you with your name now signaling the word ‘FAILED.’
“How was that?” His cheeky smile returned.
“Cute. They teach you that in anger management?”
Conner looked confused, “I don’t go to anger management.”
“Clearly.” You responded.
The others expected Conner to blow up at you (the boy did need anger management), but to everyone’s shock, he just smiled at you. Before standing up and reaching his hand down to help you up.
You stared at his hand for a moment before taking it, letting him pull you up to the ground.
You both stared at each other for a bit with no words said until you heard a throat clearing beside you, realizing the team was still here. Artemis smiled knowingly at you while Dick, & Zatanna looked uneasy. Kal scratched the back of his head awkwardly while Wally looked confused. M’Gann held a sullen expression on her face, clearly not happy.
You felt heat come up your face before clearing your throat, “I’m gonna head to the beach to do some meditation. See you guys later.” You said before turning away, your body vanishing in a flash of light. Conner looked confused when he saw you disappear, not understanding what happened. He saw Atlas and Samar shaking their heads at him before heading down the hall towards the garage exit to catch up with you. Still not getting what happened, he turned to see his friends giving him sour looks causing him to frown in return.
“What!”
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☀️ | Conner Kent/Superboy | ☀️
☀️ | Masterlists | ☀️
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jinxfriend · 2 months ago
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Introduction to my blog!
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Info Speedrun! (★^_^★)
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I go by mainly Jinx (I am sadly not an arcane fan) i'm thinking about going by Jamie too in the future,
Nonbinary, Aroace/Demiromantic, Mayhaps Polyamorous
Infp/Enfp
I MIGHT be neurodivergent
Reality shifter, I believe in Spirits/Ghosts and manifestation and have my own experiences with them,
i apologize to my non-shifter moots im definitely going to be reblogging stuff about it or make my own posts on it 😭
I am 16 so i apologize if i ever did interact with any nfsw blogs or blogs with 'Minors Dni' in them, feel free to unfollow me 🙏 /nm
My birthday is january 12!!
I’ve moved to tumblr from TikTok because of the ban (˶°ㅁ°) i’m still getting used to the features, culture, and etiquette so please be patient and educate me if i do anything annoying/wrong! ALSO my tiktok is oldcatsnbeetles, any moots from tiktok PLEASE MOOT ME HERE 🙏
I would love to make more moots on tumblr also! don’t be afraid to give me song or fic recs, ask questions about my interests or beliefs and just interact with general! i might not be able to explain reality shifting or manifestation well but i can definitely give you some good sources/blogs!
this will get updated regularly as the time pasts and my interests change ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧
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Fandom List, i’ll probably add more as time goes on: Undertale, Deltarune, GRAVITYFALLS, Marvel (i know basically nothing about it but i love the fanfics) X-men (same thing as marvel) The owl house, Bob’s burgers, over the garden wall, steven universe, adventure time, smiling friends!! Big Top Burger, Good omens, the good place, the amazing digital circus, five nights at freddys and batman/dc stuff (same thing as marvel and x-men) the spiderverse movies, ouran highschool hostclub, dungeon meshi/delicious in dungeon, MY HERO ACADEMIA, assassination classroom, the disastrous life of saiki k, mob psycho, Dandadan i am aware of hazbin’s hotel’s existence
if its pink i adore it and its my entire personality, if its blue i know about it and probably watched it, if its green i only know fandom stuff/things in fics
Favorite characters:
My hero Academia: Shinso, Deku, Nezu,
Marvel/X-men idk: Spiderman (Specifically Tom Holland’s spiderman and Andrew Garfield’s Spiderman), Loki, Dr Strange, Deadpool, Wolverine
Gravityfalls: Waddles, Mabel and Dipper, that one guy that says ‘get em!! get em!!’ Bill Cipher, The Axolotal
Other: The Cheshire Cat, Garfield
Kins: Mabel and dipper, Vee from the owl house, Tina from bob’s burger, Papyrus and sans, Mob from mob psycho, Kinger from TADC, Spinel from Steven universe, Izuku midoriya, bmo from adventure time, UHH A BUNCH OF OTHERS
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Music Tastes, oh gosh this is going to be hard: Stereolab, Adrianne Lenker, Kimya dawson, I.C.P, Lemon demon, Strawberry Switchblade, Rob Zombie, Will Wood
Honorable Mentions: Toby Fox, S3RL, Alex G, Gorillaz, Ayesha Erotica, Boa, Liana Flores, Lady Gaga, Fiona Apple, Scary Bitches
Genres: Old 80s Rock, 2000s, Scene, Goth vampires music, Old 3ds game music (specifically animal crossing new leaf) theres probably alot more i can’t think of atm
Current Favorite Song: Dead Girl Superstar by rob zombie
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Games: Obscure 3ds and xbox games, animal crossing new leaf AND I GUESS new horizons, Tomodachi life #TomodachiLifeForSwitch, Miitopia, Pikmin, Wobble Dogs, Minecraft, Stardew Valley, Slime Rancher, Ooblets, Bugsnax, Spiritfarer, Terraria, Cult of the lamb, Cattails, Omori, Viva Piñata
If its Pink i’ve been playing it for all my life or i just really adore that game, If its blue i’ve played it briefly/And or completed it, if its green ive played it once or only know fandom stuff about it
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Other interests
Bugs, Aliens, Expensive Etsy Keychains/Stickers, Art, Louis Wein Cats, Fashion, Cats in general, Colorful stuff, Rainbows, Sparkles
Aesthetics/Fashion: Scene, Kidcore/Clowncore, Twee
Reality Shifting Stuff:
My drs currently are: Mha dr thats also mixed with marvel, dc, x-men and a bunch of other stuff, and an alternate version of that dr where im a vigilante :D,
My drs also have soulmate elements and a bunch of other stuff
I definitely will make an introduction post for each dr!
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DNI:
Basic Dni, Proshippers of any kind, Race Changers, Anti-Shifters, Mabel, Bakugo, and Ochako haters, people who don’t support Palestine, Terfs, Homophobic and transphobic people, AI ART DEFENDERS/USERS
INTERACT:
Reality Shifters, People who like my interests / Music tastes, Non-Shifters who don’t care and are respectful, Gay people,
MOOT ME UP RN:
Mha Shifters, Gravityfall shifters, Furrys, Therians, Kemonomimi people, People who believe in manifestation, Witchs, Pagens, Spiritual People, People who practice Hellenism, Neurodivergent people, Artists, Boring People, Weird/Nerdy/Cringe People, People who want to be teachers in the future/want to work with children/teens, cat lovers, FANFIC READERS🔥🔥
This is a safe space for systems!!
i don’t know much about DID besides the basics, but i do have some friends/moots who have it!
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Tags:
Shifting Related:
#Vigilante Mha/Marvel dr
anything that i post/reblog about my vigilante dr, my dr also includes dc, xmen, danny phantom etc
#Hero Mha/Marvel dr
same world as my vigilante dr but im a hero and have a different path in life! this was actually the original version and my vigilante dr was an alternate universe of this dr, but i became more focused on my vigilante dr so ill probably talk about that one more!
#Gravityfalls Dr
anything i post about my gravityfalls dr! this dr also includes, danny phantom, the owl house, inside job, UHH star vs the forces of evil, and more! im still figuring things out for this dr so i probably won’t post about it until im certain in my pondering
#shifting/spirituality ˖ ݁𖥔 ݁˖
shifting reposts, motivation, memes etc, tarot, witchcraft, manifestation and more
#mine or other people’s mha drs
#this reminds me of my dr
Other/Misc:
#i heart gravityfall / mha / marvel / xmen / dc
any reblog of that media, i might forget to tag my reblogs sometimes woopsies
#helpful advice ᯓ★ / Tumblr Help
just anything i think would be helpful, there some shifting advice in here too
#HI MOOT/MOOTIE ( ˶ˆᗜˆ˵ )
i usually tag this on my friends/close moots posts when i reblog them! i might sometimes forget to or forget ur my moot so apologies in advance 😭
#pretty pictures (ᵒ̤̑ ₀̑ ᵒ̤̑)
aesthetic stuff, comics, art, etc also idk why the kaomoji is messed up on the computer 💔
#i agree
this is usually on posts that make an argument, is a ‘hot topic’ or opinion i agree with
#so me coded
#random polls
#this is so cool?!
theres probably more i used but these are the main ones!
Links:
some will be added in the future!
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ヾ( ˃ᴗ˂ )◞ • *✰ ty for reading!!
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