#so it goes on my account with his code name
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everybody LOOK what my close good friend barterson drew
gee I wonder why law is so drawn to that coat…
#yes I do have permission to post this#bestie doesn’t want to manage a tumblr account but he was interested in sharing his art#so it goes on my account with his code name#everyone tell him how good and cool and awesome of a drawing he made#one piece#eustass kid#trafalgar law#trafalgar d water law#kid x law#kidlaw#one piece fanart#barterson art
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𝖐_𝖊𝖎𝖘𝖚𝖐𝖊 𝖘𝖙𝖆𝖗𝖙𝖊𝖉 𝖋𝖔𝖑𝖑𝖔𝖜𝖎𝖓𝖌 𝖚
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Baji x Reader
U have a crush on Baji and u find his insta stuff like that…
(ur best friend and u have matching insta names u are called Geto and ur Besties is Gojo)
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„Do you think thats really him?“ u questione ur Best Friend.
„OMG just request himmm“she says annoyed and tries to take the perfect picture of her parfait.
„U can request him first then i do it“u plead.
„No,thats against the girls girl code“she says and smiles at you.
„Fine…but if anything goes wrong i blame u“u add.
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U make ur way home from ur meet up.
Ur headphones were on and u were listening to ur Favorite Playlist as u heard a notification trough ur ear buds.
•K_eisuke accepted ur request
U clicked at the Banner and his instagram Account pops up.
He has a couple of pictures of cats and his friends in his feed and two story highlights.U look at the highlights they were nothing special either cats or some pictures of his friends with bikes.
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„Did u follow her back???“ Chifuyu asks.
„NO.“ Baji says and looks at the Blonde.
„Whyyyy…..u i tought u like her“he says confused amd Baji gives him a annoyed look.
„Fuyu,shut it…..shes ugly and not my type“the black haired says and looks away.
„HUH do u listen to urself man?“his friend questions him.
„At first u cant stop speaking about her and now u call her ugly…Baji….are u sick?“ this earns him a gentle punch from Baji and so he shuts up.
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It was 00:56 and u were scrooling trough instagram,as u refresh the site u see Baji posted a story.
•K_eisuke mentioned draken_,the.realmikey,and fuyu.matsuno in his story
u click the like button and u see another notification pop onto ur screen.Ur friend mentioned u in her story twice.
•g0joo. has mentioned you in her Story
•Caption:@Get_0 always asleep🫡😀
•U reposted this Story
•U added the Caption 🫥🥱🖕🏻
U swipe to the Second story of her and u see a picture of urself.
•g0joo. has mentioned u in her story
•Caption @Get_0 „DELETE IT I LOOK UGLYYYY“
•U reposted the Story
•Caption DELETE THAT 👽🥹😀
And with that u turn or phone off,u plug in the charger and u get out of bed to do ur skincare,as u return u see a new notification on ur screen.
•K_eisuke has requested to follow you
•U accepted his follow request
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„Watcha Lookin at“Baji screams at Chifuyu as they wait for the Traffic light to turn green.
„Just looking at her Insatgram Account“Chifuyu says louder so Baji could hear him over the roaring of the Engined.
„Lemme see“he says and tries to catch a glimpse.
„Follow her yourself u prick“Chifuyu answeres.
Baji just rolls his eyes takes out his phone and clicks on the follow back button on your profile.As he puts his phone back into his pocket the traffic light turns green.
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The Night Air was cold and u couldn’t sleep so u stalk his instagram posts and the newest one catches ur eye.
•K_eisuke has mentioned fuyu.matsuno
•Caption 🐈⬛Pussy
•fuyu.matsuno has commented When will u get Real Pussy?!
•U liked fuyu.matunos comment
The picture of him was hot,Baji was quiet popular amongst girls but u heard that only a few ladies were accepted in his Instagram Account.
And u are one of them.👹
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•Get_0 posted and mentioned g0joo.
•Caption My Personal Sleep Paralysis Demon🥹😬
•g0joo commented 😀do i need to save u
•fuyu matsuno liked this post
•k_eisuke liked this post
•k_eisuke commented Did u try giving him ur soul?🐈⬛
„See u have a crush on her“Fuyu says beside him
„I do…fuck.“he says quietly.
„Talk to her or text her“the dumb blonde suggests.
„Type Hey or…no type Did u get rid of ur Sleep paralysis demon?…text that“ Baji hates when his Friend tries to set him up but this time he follows his idea.
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•One unread message for get_0
K_eisuke: Did u get rid of ur Sleep paralysis demon?
get_0:Sadly yes he jumped of my bed and left😔
K_eisuke:Thats Bad i am on my way to ur house to save u,is the Demon still in ur house?
get_0:Yes hes making noise in the Hallway
K_eisuke:Will save u:)
get_0:🥹💕
K_eisuke:🩷
2 Minutes pass
K_eisuke:I am outside.Wheres the Demon?
K_eisuke:I expect a Kiss in return for saving u💕😑
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#ran haitani#rindou haitani#tokyo revengers#bonten#izana kurokawa#ran x reader#rindou x reader#sanzu haruchiyo#tenjiku#tokyo manji gang#baji fluff#baji x you#tr baji#baji x reader#bajifuyu#tokyo revengers baji#baji keisuke#bajirao mastani#zhu bajie#baji smut#tokrev baji#chifuyu x reader#chifuyu matsuno#tokyo revengers chifuyu#tr chifuyu#kazutora hanemiya#tokyo rev angst#tokyo revengers izana#tokyo rev smut#tokyo rev x reader
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modern!jace thoughts ( wc. 600-ish )
i have a jace parasite living in my brain <3 i’m cooking up a part two ( i cooked it up )
jacaerys who studies literature and linguistics at university — on the pre-law track. he’s such a diligent student, a frequenter of libraries and study rooms. ( but he doesn’t really have to try that hard, it comes easy, it’s aggravating )
he lives in the nicest dorm on campus, probably private housing.
jacaerys who wears glasses :3 but only when he must, makes an effort to put contacts in every day. but some days are just glasses days. ( they’re the sliver squoval wire framed ones )
jacaerys who prioritizes hygiene, he’s so clean. (i’m a jon girl at heart, i can acknowledge that he is not squeaky clean. jace is squeaky clean) jace has a skincare routine and a haircare routine. he’s using olaplex and cerave and that super expensive moisturizer. he knows how to defuse and gel cast his curls, he’ll happily do yours too! i firmly believe he uses an electric toothbrush AND HE TAKES CARE OF HIS NAILS
jacaerys who attended a private school until university, and started playing competitive football ( ⚽️ ) at age 10. he plays in college too, but he’s not as serious about it.
lucerys attends the same private school and plays for the same team, so jace practices with him ( it usually ends with a physical altercation, think the sword fight scene ‘what. was. THAT?’ )
jacaerys who likes animals, and LOVES his dog. vermax lives at home while he is off at school, but when jace gets a place of his own the dog will come with. he walks him every morning and evening and takes him for runs most days over the summer. vermax sleeps in jace’s bed, and he takes up a good portion.
jacaerys who is SO oldest daughter coded. he’s driving his siblings around. taking joffrey to pediatrician appointments and picking him up from school. going to all of luke’s football games and rhaena’s violin concerts.
chronic over achiever, he has to be his mothers favorite daughter- what, who said that?
mama’s boy jacaerys who looks up to her more than anyone. he’s bragging her up to anyone who will listen: in his gender and women’s studies class like, “my mom is a ceo! 🙋” “my mom is married to a woman! 🙋”
he would defend his mother’s name with his life. he’s getting into fist fights at social events, ryan atwood style. ( no he’s not, but he really wants to )
jacaerys who can be mean. he doesn’t mean to be, he doesn’t want to be — he hates it. but the world he grew up in was exclusive, and cliquey, and competitive.
he’s good at controlling it, thinking before he speaks. because he’s not a mean person. he’s good, and kind, and gentle. but, it comes to the surface when he goes into defense mode.
he made luke cry once, and started journaling to channel his emotions.
english/history person jacaerys. he’s hopeless at helping his brothers with their math homework.
when his mother married his late grandfather’s former wife he started reading lesbian theory to cope. and he liked it! he borrows baela’s feminist theory books, they bookclub.
jacaerys who, unfortunately, does participate in performative reading. omg nooo don’t come talk to me while i’m reading didion and wearing pearls and mewing 🧏
jacaerys who has a really expensive digital camera and also a really expensive film camera. he likes to post his pictures on his instagram ( no one cares )
all of his social media accounts are private because he doesn’t want to be the internet’s next eligible bachelor.
jacaerys who cries when he’s frustrated.
jacaerys who tolerates his step-brothers, but not very well or with much enjoyment. he has way more in common with alicent than he’d like to admit ( quintessential horrifying step-child experience of being mistaken for your step-parents biological child ) he likes helaena, though! they’re kind of bestie
he separates puzzle pieces by colour for her and looks at all of her art and knows all of her favorite bugs. ( he’s always wanted a sister )
jacaerys who is a fantastic boyfriend ( i’ll get into this later ) (( i got into this ))
#squoval; a rounded square (squoval - square/oval)#if one (1) person asks i’ll drop the thesis i have drafted about the velaryon-targaryen-hightower family#i think this was just a. lot of projecting#umm sorry#𖦹。⋆ jace#jacaerys velaryon x reader#jacaerys velaryon#jacaerys targaryen#?
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celebrity!fav getting a crush on foreign idol!reader is so cute to me.
celebrity!fav is a fellow musician, actor, athlete or whatever. either way he so popular globally but mainly japan.
celebrity!fav finds or gets shown some song by an artist overseas and it's in his head for weeks. it's such a catchy song it draws him into the entire album and eventually you're entire discography. so he spends weeks learning about you and stalking your socials. it's not like he's unfamiliar with your name but he's never found your music to suit his usual taste.
celebrity!fav stalks your socials accidentally, very pleased to see you follow him on your main. he follows you on an alternate account for everything. his official page keeps its following to a minimum and it would be embarrassing to be caught. he likes all your pictures, especially your relaxed selfies. he lies in his bed admiring your beauty before he has to get out for his own day.
celebrity!fav is absolutely estatic when scrolling on twitter and sees your announcement: a world tour. so he excitedly scrolls through dates and cities. in three months from now you'd spend almost an entire week in japan performing at three of its largest venues. he could attend every single one and afford its premium packages. you'd first arrive in tokyo, then osaka, then finish in nagoya.
celebrity!fav is calling his manager to clear his schedule for that week with no exceptions. you had his full attention for that time. he didn't wanna worry about a photoshoot, rehearsal, practice or whatever. whatever it was could wait until he returned. he didn't care that his manager immediately protested when had he hung up the phone.
celebrity!fav arrives to night one of your tokyo shows. unfortunately, he wasn't as close as he would like to be but he was still seeing you live. he purchased seats a little high but close enough to see your pretty face. he sat in an aisle with one security member next to him (only because his manager was insistent on bringing one). as the concert keeps nearing its start, he decides to post a picture of the stage with a favorite song.
celebrity!fav who gets put on the jumbotron between songs. he mentally curses for being noticed but really doesn't mind. he waves to the audience but hopes to keep it brief. he finds it amusing how they searched for him and successfully found him so he humors it. the big screen flashes the word "dance!!" so he stands and laughs it off. when he sits, it finally switches to a different audience member.
celebrity!fav gets a notification from instagram during intermission to see you liked his story and his heart drops. he grins and goes to follow you back. he opens a video from you of him dancing to your song captioned "so good! you should be my backup dancer!" he responds faster than he thought his fingers could even move. replying, "alongside you is a true dream."
celebrity!fav who spends the rest of intermission silently losing his shit because he's actually flirting with you. before you tell him you're going back onstage, you ask him if he's free tomorrow. it's your first time in tokyo after all so you'd love a guide.
personally imagined as...
satoru gojo (this whole thing was satoru coded), yuuji itadori, aoi todo, toge inumaki
kaedehara kazuha, tartaglia, wriothesley, kaveh, arataki itto, kaeya, thoma
kyojuro rengoku, giyuu tomioka, zenitsu agatsuma, genya shinazugawa
meguru bachira, yoichi isagi, hyoma chigiri, rin itoshi, seishiro nagi
#♡ ⌢ ₊ cy. writes#genshin impact#demon slayer#genshin impact x reader#jujutsu kaisen#demon slayer x reader#jjk#blue lock x reader#blue lock#bllk x reader#gojo x reader#bachira x reader#rin itoshi x reader#giyuu x reader#kimetsu no yaiba#kimetsu no yaiba x reader
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TT: You mentioned immortality. TT: Godhood makes one immortal? […] One will live forever, unless killed. The death must be either heroic or just. TT: How are those terms defined? Broadly, mysteriously, and according to the case of the individual. One may be killed by opposing a corrupt adversary and die for a just cause, as through martyrdom, for instance. This would be heroic. Or one may be subject to corruption, and slain by a hero. This would be just.
Heroic Players can die fighting 'corrupt adversaries', whereas Just Players can be 'corrupted', and 'slain by a hero'. There's a clear dichotomy here, wherein 'corrupt' God Tiers are particularly vulnerable to self-sacrificing God Tiers, and vice-versa.
I like it. It's a very mythological way for immortality to work, and it gels well with Sburb's fantasy narrative. Rose's alliance with the Horrorterrors probably marks her as corrupted, so God Tier ascension probably wouldn't grant her true immortality.
The concept is fascinatingly ambiguous, too. Morality is a controversial subject at the best of times, and allowing Sburb to judge the ethics of a Player's actions could get very tricky, very fast. There's no doubt in my mind that Sburb and I disagree vehemently about what constitutes a just cause, and I'm sure I'm not the only one.
TT: Which sort of death will you have when I destroy the sun? Neither. I'm not a god. I'm a guardian, a servant, and a weapon. I have power and knowledge far surpassing a god. But I am not one.
First Guardians are considered far more powerful than God Tiers, then. Aradia was able to get the drop on Jack, but Jack's really just a Kernelsprite imitation of a First Guardian. Scratch is far more threatening, especially since his brain isn't scrambled by dog memories.
...that said, his brain might be a little scrambled by whatever was in that HONK code. Who knows what Alt-Gamzee was cooking there.
My master can't enter this universe until I am killed. […] TT: That almost sounds like martyrdom. Are you sure it won't be a hero's death? Quite sure. My master is a very evil man. TT: Who is he? I won't tell you his name. But he goes by the title, Lord English.
About bloody time. This guy’s been sneaking around the back of the story for over two thousand pages, and it sounds like we're finally going to shed some light on this mysterious adversary.
But you must decide which objective is more important. You may decide to attempt to destroy the sun and end my life. This will neutralize Jack, who is also much more powerful and dangerous than myself by virtue of the ring he wears in addition to drawing energy from the same sun as I. He poses a significant threat to reality.
I'm still skeptical about this assertion. What could Jack's other kernels possibly offer that his First Guardian powers don't render obsolete?
Anyway - even if Jack does have better numbers, Scratch is still far more dangerous by virtue of the mind he wields.
TT: But in the process of killing him and you, I release your master, who is just as deadly? He's more deadly. But the danger he poses is sanctioned by paradox space. It is a known quantity. His very existence in a universe will mean it will inevitably be torn apart. But there are rules to his entry, and his grim procession through paradox space is rather orderly. The present equilibrium has accounted for him, and will continue to.
I did wonder if English was part of Paradox Space's natural ecosystem, charged with destroying old universes in much the same way Sburb destroys planets.
Even if he is part of Skaia's ineffable plan, I don't think that should stop us from ending his sorry ass. We might not understand English's motivations, but we do know that his plans destroy anyone unfortunate enough share his plane of reality, and countless lives have already been ruined in Scratch’s quest to bring him out. I don't really care if Paradox Space sanctions his actions - he needs to be taken down, and if that upsets the natural order, then it's time for a new natural order.
Besides, we probably don't even need to destroy the Sun to stop Jack. We have plenty of other angles to work, from exploiting his psychological weaknesses to negotiating with his slightly more reasonable deputy. Additionally, Jadesprite won't be out of action forever, and Jack can't even harm Jadesprite, due to the aforementioned psychological weaknesses. Even if she's inherited Bec's 'don't fight Agents' programing, that doesn't stop her from simply stealing his Ring. She's done it before.
Jack however is a loose cannon. He will not stop until he destroys everything he encounters.
Yeah - to be honest, Scratch, I'm starting to think you're laying it on a little thick, here. Is Jack really the omniversal 'threat to reality' that you're making him out to be?
Let's not get it twisted - I have no trouble believing that he's dangerous to individual sessions. But does he really have the juice to wreak cosmic destruction on the scale of Lord English? His battery is only as strong as a couple of universes, and he has to share it with every other First Guardian in the cosmos.
Plus, the kids can't be the only Players in the multiverse to accidently prototype a First Guardian. I'm sure it's rare, but it can't be once-in-all-the-worlds rare. There should be plenty of other rogue First Guardians floating around Paradox Space - and if they're all enormous threats to reality, then reality should already have been destroyed.
In conclusion: No, Doc. I don't think Jack Noir is an English-tier threat. And for the record, I think there's a much more dangerous First Guardian in this equation than the Sovereign Slayer.
#homestuck liveblog#full liveblog#act 5.2#3630#s144#so you're only immortal if you don't take a side. rare true neutral w
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Neil Gaiman.
I want to say a few things from a journalist perspective. I'm a journalist myself, I needed to get as much information as I could about this news with as much objectivity as I can have.
Tortoise is a UK based media group. They do a lot of multi media investigative reporting (not traditional mmj though more like scripted podcasts, regular podcasts, videos etc.). Their motto, I guess you could call it, is “Get the news not when it happens, but when it’s ready.”
It’s a fine model from a business standpoint, but in the journalism industry, being fast and accurate is what most news organizations strive for. But never hit the mark to be honest. Heavy on the accuracy part. Tortoise is comparable in America to NPR, but NPR is on a far larger scale since Tortoise is still new, being founded in 2019.
The SA allegations became a story from the ground up. There was nothing said about it before yesterday because this story came directly from the women he allegedly assaulted. I know using the word "allegedly" seems like a cheap shot, but it has to be used because none of it has been confirmed by Gaiman. Only that he did in fact have relationships with these two women. But the SA allegations continue to be denied. The reporters and producers at Tortoise media have written an article and created a full four part podcast. They detailed their stories from both women, spoke about SA misconceptions, and gave background on Gaiman and his relationships (relationships meaning sexual and non con acts happening with them so be aware of that).
The podcast, I'm not entirely fond of because a sensitive subject should not be made into a form of "entertainment." But it did give me more information and different perspective on the story. And from the way this podcast is produced you can tell this story was not investigated lightly. It is a bit distasteful, but it has been done before. This is a full production mind you with a beginning, middle, and end. Plus sound effects and dramatic music, so thats why I say I'm not really fond of the idea. Just reporting the entire story with quotes from the victims would've been enough. I can only hope the reporter and producer did their job ethically as to fully understood the allegations and weight of the subject. (They do mention that in the podcast as well, but as a journalist all I do is ask questions so I def had questions.)
Now this goes without saying, but there should never be any doubt that SA is unjustified and horrifying. And one should never disregard the feelings of the victims. Saying anything like "well they shouldn't have put themselves in that situation," is what I mean by disregard. Why would anyone put themselves in that situation?
That line of thinking is why SA is one the biggest ethical topics in media. Should it be reported? Should it not? How do we go about reporting such a sensitive subject objectively? Do we name the victims? Do we name our sources? Have we considered all of the code of ethics in our reporting? What about our personal values?
Journalism code of ethics: Minimizing harm, seek the truth, act independently, take accountability and be transparent. This might be the first time you're seeing these and I know historically it feels like none of this is considered, but I always consider them.
It’s been a battle of my own personal values to have to report events like this with no bias, but it’s necessary for accuracy and integrity in my reporting.
Ethically, as a journalist, I can't choose sides I need to look at it from all sides. But personally, as a human, I can't condone these actions. Nor will I ever condone it. All kinds of things are being said about this news, and everyone is allowed their own opinion. I only wanted to put my perspective out there because it should be another side of the story to understand, considering this came from Tortoise investigating the allegations.
Here is the article and other news sites that have talked about the story from Tortoise. Also gonna link SPJ code of ethics in case you want to read through them.
Tortoise
The allegations against Neil Gaiman (ep.1 on spotify but you can listen anywhere they have podcasts)
The Telegraph
Daily Mail
The Rolling Stones
SPJ Code of Ethics
Also to the Good Omens fandom, I know this is tough news, but you are allowed to still enjoy Good Omens. I know the guilt/shame of enjoying things that are against your morals, but be kind to yourself.
none of this edited so i apologize for any mistakes.
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I somewhat recovered from the devastating news of YoI Ice Ado cancellation, so to celebrate Yuri on Ice brings me joy day (which should be everyday) I'm writing down my headcanons.
The pets in the YoI universe have the general lifespan of their humans. Pets tend to die days before or after their owners died. Unless they have an accident, or a sickness (poor Vicchan). So essentially Makkachin is in fact immortal.
The YoI universe is kinder: there is no homophobia. I understand that sometimes exploring topics like these in fiction is important, but personally I think there is enough of that in the real world. So I want to believe in at least one universe where people are kinder. Viktor and Yuuri can get married anywhere in the world and it would be recognized. Nobody is bothered by the two being men.
Yuuri Katsuki is not a Viktor Nikiforov fan. He is THE Viktor Nikiforov fan. I'm talking fan accounts where he's protecting Viktor. The posters in his room are just the tip of the iceberg. He has hand fans, body pillows, limited edition bottle of water where Viktor did some promotion. One time he ordered a limited edition, signed poster from a "fan". (The person was thinking of ripping him of. And then he got an email. The only text read: his name, his address, his age, his social security number. Man was so scared he payed triple for ice show tickets, just to get the signed poster. Incidentally he also got invested in ice skating and found Yuuri Katsuki, Japan's ace. He's been a fan ever since.) After Viktor cut his long hair, Yuuri mourned for a few days and then layed waste on everyone on the internet who dared to complain about Viktor's decision.
All of Yuuri's fans, as well as all of Japan knows that Yuuri Katsuki is THE Viktor Nikiforov fan. Journalists that are usually ignored by Yuuri know that they only need to mention Viktor before Yuuri goes on a 30 minute tangent about his newest programs, his music, his outfits, that obscure program he did only once six years ago. If the journalist is brave, and willing to risk life and limb, they'll even add some sort of critiscism "Viktor's landing was a bit wobbly" Yuuri Avoider of Anything that Risks Conflict Katsuki: "First of all how dare you." 40 minutes later "I'm done! I'm done! ... And another thing!"
Yeah Yuri Plisetsky admires Viktor Nikiforov. He's ugh Viktor. But Yuri is a fan of one skater and one skater only and that is Yuuri Katsuki. I'm talking posters, hand fans, body pillows, limited edition sports drink Yuuri did some promotion for. He came to Hasetsu with one luggage, left with three filled to the brim with Katsuki merch. And a giant poster from the train station. When Viktor discovers Yuri's collection he is incredibly jealous.
Phicit, Yuuri, Leo, Guang-Hong Ji, Otabek, Emil, Michele, J.J., and Seung Gil have a group chat for gossip. While the group chat is used pretty frequently Seung Gil will only wildly appear once every blue moon, leave a devastating one liner and dissapear once again. Once Viktor goes to coach Yuuri the group has front rows to live updates: "omg Viktor just showed up buck naked at my parents' onsen" "ok so he asked if I want him to be my boyfriend. do you think this is code for something?" "He sure likes to be very touchy with me. very touchy. hmm silly europeans" "he just wants us to be close friends" the despair the others are feeling. after the live kiss, seung gil: "just friends huh. never lie to my face again bitch"
minami and yuri have beef. minami has a limited edition photo card that he brought with him to the juniors. yuri has another limited edition card that he also brought to juniros. they saw each others limited edition cards, argued which was superior, both incredibly jealous of the other. loathed each other since then.
yuuri was the first to give Viktor his blue roses crown. One time when Viktor was assigned to NHK Trophy Yuuri busted his entire allowance and some odd jobs to buy him the crown, to an exhorbitant price because roses are expensive, blue roses even more so, and a flower crown?! Yuuri was standing near the rink when Viktor saw him holding the crown. Viktor's heart melted, and he let Yuuri put the crown on him. ever since then Viktor was associated with blue roses. Years later a skating fan uncovered an old photo of yuuri putting the crown on viktor and posted it online. the skating world collectively lost their minds. at their wedding they each put a flower crown on top of each others heads.
#yoi#yuri on ice#yuuri katsuki#viktor nikiforov#victor nikiforov#yuri plisetsky#ice adolescence#yoi ice adolescence
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So…
I just watched Legacy again.
And… I keep coming back to the Ram-Castor theory.
Which first sparked from a paragraph on the Tron wiki, attributed in the footnote to Tron: Evolution…
Disparate accounts of Castor's origin exist. He was reputedly designed and created by Kevin Flynn in TC30 as an interpreter but quickly and naturally exceeded his original directives. Unconfirmed conflicting reports describe his origin as a "low-priority actuarial algorithm illegally co-opted identity of the obsolete protocol. More investigation required for verification."
This blew my mind, because... cryptic as it is, I found it easiest to interpret as:
The program that became Castor/Zuse was originally an interpreter program created by Kevin Flynn.
At some point, another program-- this "low-priority actuarial algorithm" -- took over his identity and took his place.
and… you know where my mind goes when I think of actuarial programs.
As far as I know, only one character ever canonically was described as such.
One who I cannot help but think of in the same category as Zuse (i.e., queer-coded, fun-loving, my favorite character in the damn movie, and died too damn soon.)
But... what would it take, for Ram to become Castor??
My initial impression was:
Ram gets rerezzed on the Grid, before the coup.
Perhaps Flynn sneaks in one of Roy's backups.
(Maybe this backup, unknown to Flynn, has been updated with some hacker code, for purposes of Zack-Attack shenanigans.)
And this Ram 2.0 is the "actuarial algorithm" who eventually assumes the identity of Castor/Zuse.
This was all months and months ago…
But now, having rewatched Legacy just now, the ideas have…
…. expanded.
Into the realm of the… something.
Here goes.
As to how Ram started out on the Grid:
I imagine that Flynn tried to give him something approaching his original purpose. Actuarial math is concerned with calculating probabilities, and this is useful for plenty of things besides setting insurance premiums.
(Ram probably would prefer many of those alternatives over setting insurance premiums, once he learns just how little insurance companies actually help people.)
His actuarial nature might even have him calculating probabilities about Clu, long before Flynn and Tron do… and seeing danger coming miles away.
And you know Flynn wouldn't have listened to his warnings.
Maybe this causes Ram to go into hiding early, before things with Clu go... clearly bad.
Now. Once in hiding, when the Purge starts, of course Ram decides to help the ISOs. He's a helper by nature. And he's lived under oppression and genocide.
Already he'll need to do this in some secrecy.
And this may very well be when he "reinvents" himself for the first time.
So. He hacks his way into the place of this …translation program that wasn't yet doing much of anything.
He takes on the new appearance, and the name Zuse.
Uses his hacking skills further, to control Solar Sailers and the permissions on other programs' discs, all in the name of getting ISOs to safety.
(This is all mentioned in the wiki, as well, attributed again to Evolution.)
(There also seem to be… hints? that Zuse himself is an ISO? but this is not clear on either the wiki, or in Legacy. There may be more data in Evolution? In any case, I'm proceeding on the assumption that he is not an ISO, just a regular program who may have been co-opted or hacked by another one.)
At the point in Legacy where Sam meets Zuse, some pieces fell together rather clearly for me.
When he says:
"Zuse has been around since the earliest days of the gaming grid. By necessity, he has to mind all the percentages, all the angles."
it feels to me that he was clearly talking about his past as Ram, the actuary. Perhaps calculating percentages of probability for gaming purposes-- betting odds and such-- back when the games were just for fun?
But, as he said, it was self-preservation that made him change his identity. With the Purge over, and Clu attaining greater and greater power… he had to reinvent himself again, to stay safe from Clu's wrath against anyone who supported either ISOs or Users. So he gave himself the name Castor, instead, and kept the Zuse identity under wraps.
"Castor" is actually a fairly clever choice of name. If he was going to go the Greek-gods route, "Ares" would have been the obvious code for Ram (the ram being the symbol for Ares/Aries).
(…AND I continue to pray, probably without hope, that Jared Leto keeps his mitts off of Ram completely. But, that's another topic.)
Ares was a son of Zeus.
Unclear whether this was why Ram chose the Zuse name… or whether the program had that name already before Ram took over him. (The wiki suggests that, like many names in Tron lore, it was an allusion to a famous name in computing history. In-universe, Flynn could certainly have named a program with such inspiration.)
In mythology, Castor was… one of the twins born to Leda after Zeus impregnated her. But the pregnancy had two different fathers, and Castor was not the twin fathered by Zeus.
From the perspective of a Ram in hiding, "Castor" could be taken to mean "false disguise for a true son of Zeus."
Not saying that was the sort of thing Ram himself would have come up with.
It's what I would have come up with, in his position.
But I am not an actuarial program. I am a goddamn pattern recognition program. This is obvious.
So, the above is likely all irrelevant.
Moving on!
By this point, Ram/Castor/Zuse might be pretty disillusioned with the Users, honestly.
Flynn's in hiding, doing nothing! He let Tron get corrupted, Yori either disappeared or never got rezzed in, and a tyrant with Flynn's face is in charge of everything!
I would NOT blame him for being unconvinced that changes at the top actually make a difference; that one leader's better than another.
I would not blame him for being earnest in saying, "I believed in Users once before."
And then, of course, the betrayal!
Clu's guards barge in.
Zuse…. stands back and lets everything happen. Gives them free rein to attack Sam. Stands back and watches in glee, as the whole thing goes down.
Watches Sam fighting back. Watches Kevin Flynn and Quorra bursting in to help. Watches the whole fight. Just watches, dancing and firing energy bolts randomly into the whole mess like a madman, as if he has no stake in it one way or another!
It would be easy to interpret this a number of ways.
He has gotten truly vengeful toward the Flynns, to the point of losing his grip on reality.
He has gotten truly vengeful toward EVERYONE, to the point of losing his grip on reality.
Perhaps his personality has even split somewhat-- the Castor and Zuse personas becoming somewhat separate entities?
This would fit with the idea that he started this whole business by co-opting the identity of another program!
Maybe that program's mind was always trapped somewhere within… fighting him.
Maybe it came to the surface more and more often as time went on.. becoming a possessing demon with very different views about everything Ram used to care for.
BUT.
There is one other possibility.
Let's take a look at just what he promised, and to whom, and just how the promises were followed through on.
First, to Sam. He offered Sam "a change of attire," "a forged disc," and "transport to cross the Sea of Simulation."
And then he stood back, and made no attempt to stop either Sam or his helpers or his attackers…
and the fight played out as fate would have it, letting Sam and Kevin and Quorra escape to safety…
as they, most surely, would…
as they could have been predicted to…
from the viewpoint of one whose probability-calculations have always been informed by faith.
One who, deep down, does still believe in the Users.
He might… just possibly… still care.
Also, consider.
Zuse does not allow Clu's guard to take the disc he stole from Kevin. He appropriates it for himself, as a bargaining chip to use with Clu.
For what? "Control of the city. A sizeable request, I know."
Here might be where Zuse finally miscalculates. He was expecting, or at least hoping, that there was a chance Clu would honor his end of the bargain.
If Clu had, indeed, allowed him control of the city, it would have given him an advantage from a large number of "angles"-- no matter how the political side of things played out.
It could have given him leverage to help the Flynns later on, and undo the damage caused by the theft of the disc.
He might, quite possibly, have predicted that Sam and Kevin would both be able to recover from the immediate problem of the disc being lost.
For all we know, that brilliant probability-calculating mind might have already had a plan for that, and for how to help them later.
And even if that plan failed…it could certainly have permitted Zuse to be involved on a much larger scale in the resistance.
(Kevin, deep in his "zen thing," had even said that programs forming a resistance from within could have a better chance of taking Clu down than he himself ever could.)
(Zuse might, at some point, have agreed with him on that, and prepared himself to play a part in it.)
But.
All this seems lost.
Because, instead of honoring the deal, Clu just takes the disc and then blows up the End of Line Club with Zuse and Gem inside it.
However.
We can easily imagine that someone with the previously displayed skills in
hacking
hiding
taking on new identities
calculating probabilities
and playing all angles / planning for all possible outcomes
…might have kept a backup of himself somewhere safer?
In any case.
Whatever was going on in Zuse's mind, in regard to helping or not helping the Users, and preparing or not preparing for Clu's betrayal…
you can't deny two things.
He doesn't give Clu any leads to find the Flynns. He tries to convince him they're already dead.
and, once they do escape…
there just happens to be a Solar Sailer right in reach, waiting for them to sneak on.
A "transport to cross the Sea of Simulation." Just as promised.
Just my thoughts.
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( I have an idea and need to note this concept / AU and for some reason OTHER PEOPLE need to know it with me! )↷
✰ King candy / Turbo if he got adapt into the popular Disney Villains media ✰🍭🏎️
In this case I have two ideas and probably the only two popular Disney Villains media I know. Twisted wonderland, Descendants <-
( Also sorry for my English.. and some swear words )
☆.。.:*・°☆.。.:*・°☆.。.:*・°☆.。.:*・°☆
;; I have completely retired from this fandom since 2022 and promise myself I'll never go back to it. It's all because I lost my game account in my present phone and all my progress in the game ( more than 5 SSR cards specially Idia dorm uniform and I already in Chapter 6 ) even though I still have the game and the same account in my old phone but I'm too afraid to open it.... Well, it has been a year now since I lost it and my feelings for this game are better now. But I still retired from this fandom
Ok, back to the concept. Twisted Wonderland mostly focuses on classic types of Villains but I wanna know what it would be like if one day Disney feels a little bit funny and put the modern villains in and adapt his story into this game
Just like in WIR He starts at being Turbo does something very bad and gets kicked out but comes back as King candy. So here's the idea
☆ The character lore ;
Terlos " Kingan " Candás ( Definitely quick makeup name ) or Terlos Candás was a student of Night Raven College and belonged in the Ignihyde dorm. He's a low percent of Ignihyde students who are kinda active people but Terlos not much of a good guy doing to his power-hungry personality.
Just like most Ignihyde dorm students. He has intelligence on Technology specific hacking and gaming but the thing that makes him different from other is he's a Magical Shift player too that's literally only him and his Twins friends who's playing it in this dorm
But during one of the Magical Shift Tournaments something happens. Night Raven Battle with another school and Terlos being the spotlight. Sadly the longer the game goes player from another school start to make a score more than Night Raven and steal Terlos's thunder
He's so jealous, jealous enough to attack that player with fury. The damage is more than enough to make the Tournaments stop immediately. That poor player gets sent to the hospital, sadly the damage from the magic put him in coma
from what happened Terlos got banned for playing Magical Shift forever but not only that Terlos got fired from Night Raven...
.... but he's not giving up yet. A year later Terlos disguised himself making a new identity name Kingan Candás or KC for short and this time he's getting into another school instead of Night Raven he goes to Royal Sword Academy being the fake royal among them. KC knows that RSA is a competitor with NRC so it's a chance for him to get revenge on his old school
☆ In game story ;
The storyline runs pretty similar to Chapter 5 about NRC vs RSA kinda thing but this time the difference is it's Magical Shift Tournaments between these two schools and the one who cheats and Overblot.. is Kingan himself
While the tournaments are running Yuu and other characters found some suspicions on KC during the event. And at the end they found out about his true identity of him being a wolf in sheep's clothing. After that KC snapped so hard he got Overblot and it's Yuu and other characters to deal with it before the tournaments start
.... After that the headmage of both schools know they think about how to deal with KC this time. Luckily he doesn't get fired from Royal Sword but gets banned from playing Magical Shift ( again ) Being kept a special eye on by all teachers and staff in RSA to make sure he won't do anything wrong again
☆ Unique magic concept ;
" Cheat code! " This Unique magic has the ability to make Terlos see through every movement of what's going on like reading his own hands. Know what other people are going to do next, know their weakness or see them even if they're hiding behind stuff. It's like using a cheat code in video games to win
;; After listening to What's my name, Rotten to the core and It's goin' down so many times I start to have an idea. I know it sounds so crazy and literally almost impossible for King candy / Turbo because he's a game characters. But hey, if we high enough anything can be possible
Similar to Twisted Wonderland that focuses on classic types of Villains but Descendants Mosley focuses on their children instead. At this point I’ll throw a lot of " logic " things out of the window and trying my best to use my imagination to make things make sense as possible
☆ How KC got to Isle of the Lost ;
Just like other villains that they get brought back to life to be imprisoned in the Isle of the Lost. In this case is quite special than the other
After King candy-bug survive from the beacon he’s hiding for a while in Sugar Rush until he change the hiding spot to other arcade. Somehow can avoid Surge Protector and other game characters by going in time that Litwak's Arcade still open and no characters out of their game
KCB has hiding in another game for a while but that game get unplugging because of the unpopular. He thought he’s died already until… his eyes open again and found out the arcade gets transported into new places. It’s not normal an Arcade Central but it’s some places that’s dark but full of colorful lights. Dr. Facilier’s Voodoo Arcade
The arcade plug straight to the wall, limited him from leaving the game but in the same time KCB doesn’t hiding himself anymore that makes the characters in the game scared and hiding from him instead because there’s no one who can help them now. Well, that’s mean he’s kinda succeed on take over the game this time
Even the game probably doesn't work like what Dr. Facilier think but this little weird thing makes him interested and designed to still keep the arcade like this
☆ Royal child...? ;
Descendants of course focus on the villain's child so like.. what if KC has a kid? It might sound crazy and impossible but hear me out. Your question might be " who's the mom " but what if.. KCB doesn't need her?
" They don't know they're in a game. All they know is eat, kill, multiply "
This dialog from the movie gave me an idea about " multiply ". KCB of course still has a cybug code and I'm pretty sure the cybug doesn't give a F about gender so... Yah, you know what I mean gonna skip that egg laying part
Maybe there's a lucky one that hatches and being a Cybug Hybrid with flexible code makes them can transform between humans and The hybrid
Oh boi, it's getting more unreal and fictional every minute
☆ Get out of the Arcade ;
Now here's the " it's magic britch. I ain't gonna explain shit " parth
KC's child ( that I don't think about the name or gender yet ) because they also have a cybug code making them grow up fast and becoming a teenager in just a few weeks. So many days pass one of Dr. Facilier's daughter Celia finally found out about the truth why their arcade game acts weirdly. It's because the characters have their own subconscious and awareness
She tells her dad about this and bolt of them gets really excited about this information. Dr. Facilier and Celia designed to communicate with KC and his child tell them that they know about the character's awareness and don't need to hide anymore with promise they won't unplugged the game
After that both sides of them have become a friend specialty Celia and KC's child. One day Ceila designed to bring her digital friend to the real world. There's nothing magic can't do so she's looking for the magic that might take her friend out of the game
And guess what? She found the spell that can take something unreal to exist ( it's hard to explain and I have no idea what I am talking about ). As soon she cast the spell to KC's child the magic pulls their body out of the arcade. The effects of the magic giving KC's child and new body to fit in the real world while they still can transform to hybrid-cybug form ( similar to Mal turn into dragon and Uma turn into octopus mermaid )
☆ Auradon Prep ;
Celia recommended KC's child to come to Auradon Prep with her so they could study together in the same school. KC's child who already wants to go explore the outside world answering it and moving to Auradon Prep
Even that KC's child hiding their identity of the original being video games character and telling other people that they're just another person from Isle of the Lost
But sometimes they go back to the isle to meet their dad and update about the outside world
•─────────•♛•─────────•
♛ Bonus part ! ;;
In this part I'll explain about some of the references I put in and something that you guys might have a question with ;
【 Twisted Wonderland section 】↷
> Why did I put Turbo in Ignihyde?
: Turbo or King candy might sound more fit in other dorms like Heartslabyul doing to the red color ( and the fact KC have a reference design from Mad Hatter ) or even Pomefiore doing the purple color and royalty feeling. But the reason why I'm putting him in this dorm instead is because of his skill that is related to technology like video games and hacking and both of these seem like a skill that is especially on Ignihyde dorm. ( Also it's my favorite dorm too )
> The Turbo twins in this concept
: Turbo twins have a similar role like Jade and Floyd in the main game. They're both sticking around T. being a good partner but deep down they both kinda dislike T. a bit just like other people. And of course they're also in Ignihyde. This time it's kinda fit because the dorm main color is blue
> Unique magic reference
: " Cheat code! " It's a reference to konami code King candy used to entering The code space
【 Descendants section 】↷
> Why I don’t bring King candy to the real world too?
: Simple. It’s feel curse and I feel like it’s more good for KC if he still stays inside game ( Live action KCB it’s feel.. wrong to thinking )
> The timeline
: Timeline of this concept it’s between Descendants 3 to Descendants: The Rise of Red for making it kinda present as possible
¸ . ★ ° :. . • ° . * :. ☆
For who to reading it to this part I want to thank you for watching me writing about all this Concept, What if, AU kinda thing sm. It’s taking me a few days it finished it and don’t think it’ll be this long, LOL
Anyway I might drawing about both of this concept in future… If I won’t forget it first
#disney#wreck it ralph#twisted wonderland#disney descendants#descendants#king candy#turbo wreck it ralph#turbo tastic#concept#concept idea#au#?#long writing
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Doctor's Note
Prompt fill for both 3000 words and medical staff. This is a… very different kind of thing. Not my usual perspective, not my usual style of writing, but hey, this here is to try new things, and I had fun writing this. I hope you enjoy :)
on ao3
What's it like being a Doctor for Medical at MI6? Well, it goes a bit like this…
Hi. You must be the new Doctor working here, right?
I'm Hermine Dalton, pleasure to meet you. I've been with Six for longer than I'd like to admit to, and I'll be showing you the ropes the next few days and weeks. So, if you've got any questions, fire away. Should I at any point not be around, the nurses know more about the way of things than I do. All right, let's not dawdle. And welcome to the team.
***
Right, so we have a couple of divisions that you're not really used to from a normal hospital, and obviously, we're completely lacking others. No paediatrics, no oncology, stuff like that. A lot more forensic medicine and maybe in ways you're not entirely used to. And we have an intersection with Q-branch, if you're interested in that, namely with R&D where we have some guys who work on toxins and antitoxins and some creative biological weapons. That sounds a lot more malicious than it is, the creative part is mostly about how to target it and prevent the agents from accidentally injecting themselves with it or something similar. Should you wind up there at some point I have one advice for you: Trust the Q-branchers there. If they say "we can't do it like that, the agents will totally do this and that with it", no matter how outlandish it sounds, trust them. They know what they're talking about. All safety regulations are written in blood, and all that.
***
So this is where you'll start out. I know it's not the most exciting, but it'll give you a bit of time and peace to ease into things. So, most of this is from some sort of ongoing investigation. We have a colour coding system for prioritising those things, there's a list on the server. Take your time familiarising yourself with everything, I'm sure you'll get the hang of it fast enough. Tomorrow you can join me for my round with the current patients.
***
Good morning, so glad you'll join me. So, we don't have a whole lot of patients at any time, usually not more than five who are supposed to stay here. When I left last night, we had six patients, let's see how it looks this morning.
Why? Oh, let's just say there is a certain type of patient who is less than inclined to stay put.
Stop them? Oh, no, love. We... it's a recent thing, admittedly, one I've managed to painstakingly build up. It's... Let me explain this to you over a cup of tea after. Let's see the patients first, yeah?
***
So, that's them. Only four patients left, admittedly, but I would have made that bet. Let me show you what we do now.
Of course we'll have a coffee over it. What else is there to do? And we'll take a look at this nice little document there. Okay, so the people who were here last night and aren't anymore, that's Agent Booth, and 004. So, Booth wasn't hurt too badly, he was supposed to stay because we suspected he might have a concussion. He has a wife here in Six, she works in accounting, and they have two kids. So him not being here just means that he wants home to go and see them, and I sent his wife an email when he was admitted. She knows about his medical status, I'm not worried about him, so we'll let it go. Prep the paperwork for him to sign as soon as he's back at work, backdating it all, so that the bureaucracy monster working on the fourth floor is fed and satisfied.
Now, 004, that's a different thing. She had a... Sorry. Sometimes the job still gets to me, too. But she had a... fucked up mission. I don't want her to be alone for even a second, and she's in no good condition healthwise, either. What I do now is, I pull up the Double Oh roster, and check where 003 and 007 are. Three is out in the field, so that road's blocked. Seven is in London. Great. Let me just text him real quick.
Okay. That's done. And now we can only hope and pray.
How I know what? Oh, the mission. Yeah, no, we're not supposed to - hm. Hm. See, that's... It's easier to do than you might think. And not all agents take it too seriously. I know you've only been here for two days, and you already picked up on the reputation of Double Ohs, but...
Yes, they are the worst patients you could wish for. Horrible. Rude. Don't keep to any of your orders. But... They're our patients. I care for them. And with most of them, I've managed to build a rapport. They trust me with details of their missions, so I happen to know more than I'm supposed to. Sometimes, you find out things because you treat them. You'll get practised at it eventually, recognise certain types of injuries, all that. And other times, you have to ask, because maybe they've ingested something, or you need to know what happened to be able to judge how deep the injuries might be, how likely a concussion is, questions are important.
What that third column is? It's their handlers. Let's go through the list real quick. You will not be needing it for a good long while. Treating Double Ohs takes a bit of time until you're at a point where you can make decisions for them without them raising hell on you. But I hope the insight will help you a bit. So the first two columns are the agents and their designations. The next two are their usual handlers. They might change in between missions, but those are the two they trust the most.
If an agent comes in and they are in a really bad shape, you contact their handler as soon as they're stable and look human again. Q-branch needs to know that their charge is home safe and sound. If an agent acts up while they have a bed here, just being a little bitch, pardon my French here, you can also call their handler, and they usually get the agents in line. Do it surreptitiously, though. The agents have not yet caught on to me strategically ordering Q up when I need to get them in line, and I'd rather keep it like that for as long as possible.
Next column is significant others or people that the agents themselves have cleared for me divulging medical information and all. It's empty for a lot of them, but that's usually not as much of an issue as it sounds.
Next columns are people to send after them if they pull a runner. That one I know by heart. The trick is finding out who's available. Scarlett's first contact is, and always will be, Tanner from admin upstairs. Don't know why, I don't ask, don't care. But Tanner's busy, and I have the feeling that she would appreciate someone who knows what it's like to come back from... that. So one of the other Double Oh, then you pull up the roster, check whether they're in, and Bob's your uncle.
Okay, I know that was a lot, but you're a quick study. I know you've heard all the horror stories about our most notorious patients but... Well, I'm sure you'll figure them out. Just don't -- Don't listen too much to others.
***
Oi, come over here, I need another pair of hands! Don't just stand there, it's only blood and there will be more if you don't put your hands right here!
Thank you! Fuck! Fuck!
007, get out of the way now, you did your part, we'll take over from here. We've got her, she's safe.
***
Fuck, I need more coffee. Thanks for that. Sorry for just jumping that on you and barking orders but -- Oh. Yeah, thanks. That doesn't usually happen, mind. By the time we take care of the patients, they're usually not in any immediate danger anymore. We do surgeries, but they're stable, not bleeding out anymore. At least when they get a medevac. 007 has a horrible track record of dragging his sorry arse all the way to London by himself, no matter his physical state. But still... This is not a regular occurrence. Hold on --
Bill? Yeah, she's in room two. She's not awake yet but I don't think she should be alone. Yeah, I sent James after -- Oh hush, you know better than that. She badly pulled those stitches of hers and -- Yeah, I think so. I mean she had wet hair and was scarcely dressed, so... Go see her. Can she stay with you, if she doesn't want to hang around? I'll make sure no one's watching. Thanks.
***
Now, how was your first week? Eventful enough? Exactly what you expected from working at Six?
Yeah I bet. Hope we haven't scared you off. Have a nice weekend, and see you on Monday.
***
Oh, hello. Had a nice weekend? What can I help you with?
What was that? Oh, yes, that's... Yes. I see. Of course. Let's... I'll be right with you. What did you say that they did in Q-branch that caused this?
Right. Of course. Just a regular Monday morning, right?
***
I'd like you to assist me this afternoon, if you don't mind. We've got 007 coming in from his latest mission and he's being transported back in with a medevac. It's not too bad, nothing you haven't seen before in clinic.
***
So, how was that for your first foray into Double Oh field medicine?
Oh no, I dare say he was perfectly pleasant, actually. Oh you sweet summer child. No. That was him being kind.
All right, now, what do you know about the mission?
No no, not the things that Bond told us, however begrudgingly. The rest.
Like what? The wound on his shoulder, for example.
Oh no, that's... older. That shoulder is just banged up. If you want a case study in "how is that human body still moving?", I recommend the files of 004, 007, and the previous 006. He retired, so he, too, is still moving around, just not in active service anymore. No, what I mean is the cuts that we tended to. What happened there?
It's all right, there's no shame in not knowing. I've spent years here learning to read between the lines, and you can do your job without ever questioning the pattern of injuries. Now, what I gather from those wounds is an explosion. The way those scratches were scattered, the kind of shrapnel we got out of the wounds, it all looks like an explosion inside of a building.
Then there's the bruising. It's on the opposite side, so that suggests - exactly, the blast probably flung him into a wall. There were marks on his thighs and arms that suggest close combat. The marks on his neck were the thing prompting me to ask whether wants to get tested.
Why I offer? Most agents are really conscientious about that part. Not 001, but then, I never have to treat him, either. He's sexist like that.
Thanks for your help, by the way. Don't count on Bond hanging around for the night, though. He's mobile enough, he might make a run for it.
***
Oh, hi. Sure I have a moment, what's up?
Whether what--? Oh. Oh!
Right. Sometimes I forget you've not been here for ages with how well you've managed to settle in. No, no, take the compliment.
So Q snuck up here with dinner for Bond yesterday evening? That's kind of him.
Did he? Well, usually I'd say, do with that what you will, but remember one thing, in this very specific case: There is such a thing as plausible deniability. Should two people who work together as closely as an agent and their handler be in a relationship, that might end their working relationship here. There are precautions to be met and everything. Unless that's inconvenient, because they clearly work well together and who would disrupt that. So sometimes, there's nothing where there's something, and everybody knows unless someone comes asking, you see?
Yes, they are. It was the most exciting thing I've seen happen here. They're actually good for each other, if you can believe it. A lid for every pot, as my gran used to say.
004 and Tanner? Oh Lord, no. She's the godmother to his daughters, though. I think they served together. Oh, yes, Tanner's a military man. Doesn't look like it, does he? No, from what I know, they were in some deep shit together and have been inseparable ever since.
Other gossip? I mean, someone probably warned you about the Double Ohs being prone to sexual advances, especially if they think they can wheedle some special treatment out of you. Everything else, I won't tell. I'm sure you've caught plenty on your own.
Now tell me, how's your first month been? Ready to take on your own patients?
***
Hey, could you fetch me a rape kit real quick? I don't want to leave her alone.
She's an agent, she says she's fine, all part of the job, but... She's only human, too, you know?
Thank you.
***
My goodness, I've got to tell you what just happened. So, you know how Nomi's currently here? Well, she just woke up, incredibly high on pain meds, and I went through the usual questions, who are you, do you know where you are, what day is it, and she answered it in absolute Double Oh fashion, and then we got to the current events question and i asked her who the current prime minister is, and she just groaned and mumbled "Don't make me say it'' and I think that counts, too, doesn't it?
Anyway, Miss Moneypenny showed up shortly after, awfully chipper for a Friday afternoon, and spent over an hour in there for the debrief. A bit long for a person who can't string two coherent thoughts together, don't you think?
***
Hey, can you take over Trevelyan's check up for me? My sister's in town and I'd love to meet up with her if you -- Oh thank you so much, you're a lifesaver.
Have you ever had the pleasure? No? Oh, well, it's rather easy, though he might try to get under your skin. Don't let him, he's all bark and no bite. Terry will be here, too -- yeah, PT, that's him, and Camilla from Q-branch -- I know, I know it sounds like a big thing, but it really isn't. Just routine check up, we just all pool together because it's more convenient. Trevelyan is Q-branch's test bunny for their new prosthesis that they're trying to link to his neural pathways and muscle impulses to use a robotic prosthetic that can react to those impulses. Mostly it's Camilla and Trevelyan talking and you and Terry looking pretty until your expertise is called upon.
Yeah, they're actually on to something there. Last time Alec started asking whether they could weaponise the thing, and I'm living in fear ever since.
Oh, right, that was before you. Trevelyan was 006, not too long ago, and he has a propensity for arson and explosions.
Still has, I meant what I said. He occasionally helps out in Q-branch. Those are usually the days when the fire alert goes off somewhere in the building.
I have a note with my standard questions and procedures for this meeting so I don't forget anything, I'll forward that to you. Alec will answer the questions before you can ask them, he knows them by heart.
Thank you so much, I owe you one. No, really. If I can jump in for you at some point, please let me know. All right. Thanks. See you!
***
Yeah, I heard. How... Well, stupid question, but how bad is it?
It's crazy, isn't it? When it's agents, that's no big deal, but Q? I ran into James -- Yeah, probably why he didn't kick up a fuss. You're welcome, but it really only was a coincidence. That man looked murderous, and I would know.
Yeah, he's in there with Q now. And I don't think he'll leave his side. I think M officially assigned him as Q's security detail now. We'll have to take care of the visitors. Not too many and all that. Not a problem we usually seem to have, but there's a first time for everything, huh?
Anything broken?
Cracked ribs are a bitch. I bet he's glad it's not his fingers. God, that's morbid. Okay, I gotta get going. I've got a meeting with the Head of Department.
Don't call him that! You're insulting those old and cranky dragons with that comparison.
Yeah, I also shudder to think what this is about. I'll let you know as soon as I'm done. Take care of the head boffin for me, will you?
***
I know, I can't believe it either! Head of Medical! Look at me, having even less time for my patients from here on out.
No, it's... Wow. Still can't believe it. Then you've got a new old and cranky dragon to complain about.
Thank you so much.
Hey, what would you say to a promotion?
***
I can't anymore. Just shoot me, please. Or let me take a good, deep breath from one of the funny gases we have around. Chloroform, nitrous oxide, I'm not picky.
I mean, I knew that the budget meeting had the potential to be my Waterloo, but this... It's so disgusting to argue for a budget that's supposed to keep people alive. No, we can't cut back on our expenses for the blood bank, we actually need that considering the state of our agents. Goodness.
***
Come on, hon. Go home. You did what you could, and nobody will feel better if you run yourself ragged. You did well. Good night.
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i literally just found your account and your au is so cool ??? would love to hear more about it ^^
Thank you!
I've got two AUs so this depends on which one you mean, they're both equally neglected :')
The first one is my Scorchedclaw AU, in which Firestar is born as a she-cat to Yellowfang and Jake. She is Brokenstar's half-sister but the timeline is pushed a bit back and Brokenstar takes over Shadowclan early, in this AU he doesn't exile Yellowfang but she leaves on her own after she sees what a tyrant he becomes. She seeks refuge in Thunderclan who strips her of her medicine cat rank once she reveals she's carrying kits but lets her stay. Scorched is born in Thunderclan and as far as everyone is aware she's a clan born so she's not as much of an outcast as Firestar was but she is still kind of isolated by some cats. The prophecy is a bit different too and there's actually another besides 'the fire will save our clan' that involves Brokenstar and Scorched. He was Yellowfang's first punishment for breaking the code, her second punishment is the prophecy that one of her kits will end up killing the other.
She wants Scorched to be ready so Tigerclaw becomes her mentor, honestly the whole AU is still kind of underdeveloped.
My second AU is even more underdeveloped. In here everything's the same except Jake had a sister named Maple. She used to be a kittypet like him but like Firepaw she was drawn to the wilderness. Unlike him tho, she never joined a clan so she lived most of her life as a loner, because of that she's very attached to her family and used to frequently visit Jake's kits. Once Firepaw leaves to join Thunderclan both Maple and Nutmeg are concerned about him so Maple goes to look. She finds Thunderclan to make sure that he is alright but Bluestar offers her to join too.
At this point Firepaw is just an apprentice and hasn't done anything noteworthy, he and Maple are similar in appearance so Bluestar starts to wonder if the prophecy could be about her instead of him. Maple is also ginger but she is easily the biggest cat in Thunderclan, maybe in all the clans, because of her Maine coon genes, and with the whole war with Riverclan over sunning rocks going on Bluestar can't waste the opportunity. Maple wants to look after her nephew, especially since he is leading the most dangerous life out of all his siblings so she decides to stay, partially because she also likes the idea of stability that comes along with having a clan.
Maple and Firepaw are the two protagonists of this AU but I'm still thinking of how they'd be interfering with plot. I'm honestly doing this mainly for my own entertainment
#warrior cats#firestar#warriors au#warriors#fireheart#my art#firepaw#oc#maplethroat#warriors oc#scorchedclaw#scorchedpaw#ask#into the wild au
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Mod Talks #2: Ranking the Danganronpa Series:
//So this ranking list might be a bit confusing to some people, since the title of it isn't exactly a dead giveaway at what I'm going to be talking about here.
//So let me just explain.
//Since the first game released in Japan in 2010, Danganronpa has become an absolutely huge franchise, spawning a fair few sequels, countless media, even more countless fan-projects, and there's so much more to it's name. Even after 14 years or so of it's lifespan, and with the series not really getting anything else lately since Kodaka left Chunsoft to form his own company with Uchikoshi, Danganronpa is still a much beloved franchise by many.
//Which is what causes all the fan-related projects like this blog to pop up. Because people cannot get enough of these characters.
//So in this ranking post, I'll be ranking each and every installment in the main series, as well as a few notable spinoffs, adaptations, and fan-projects featured on this blog. My rankings will be based on my own personal opinions first and foremost, but I'll mainly be judging these on factors like story quality, character writing, and the overall impact it had not just on me, but on the series.
//This is also going to be classified as a Mod Talks because I'm going to go more in depth than I normally do with these rankings. Beyond just a few paragraphs, I'm going to be analyzing basically everything that I possibly can.
//Let's break it down a little bit more.
This list WILL include:
Each of the mainline games - From DR1 to DRV3
The End of Hope's Peak Academy Anime - Both arcs will be counted as one.
Every Fanganronpa featured in the blog - None outside of that though, so don't expect to see Despair Time or anything like that pop up here.
All the Light Novels and Official Manga - Such as IF, Zero, and Kirigiri.
This list WILL NOT include:
Kirigirisou - I haven't played it, and so few people know what it actually is that I don't think anyone will care if I leave it out. I'll gladly give it an honorable mention though.
Magical Miracle Girl Monomi - It's a bonus minigame that adds no substance.
Danganronpa: The Animation - I understand that the DR anime adaptation is unpopular, but since it's a brief retelling of the story of Danganronpa 1 with the same characters, I decided not to include it since I'll already be covering them.
The Manga Anthologies - These are short stories written by a variety of different creators that each interpret the characters differently. I cannot judge them as a collective.
Master Detective Archives: Rain Code - Yes, it is another game by Kodaka. Yes, it has similar designs and mechanics to DR. And yes, the characters of the game are featured on the blog. But Rain Code is NOT a Danganronpa game, so I am not accounting for it.
Danganronpa Survivor, or any other Danganronpa Ask Blog that frequently gets mentioned here - This goes without saying. I'm not including the blog itself on the list because 1 - Personal bias to my own work, and 2 - It's not official enough to be classified under the content.
//Also, as one last thing, official content in the Danganronpa series will be marked orange in the title. Fan/Unofficial content will be marked purple.
//That should be everything, so let's take a despair-filled dive into the world of Danganronpa and see which titles rise to the top.
#20 - Danganronpa: Togami
//So going into this, I'm willing to reckon that a lot of you thought that I was going to put Danganronpa 3 right smack dab at the bottom of this list. Especially since I shit-talk it so much, and for good reason.
//But the true crime is that I don't talk about the Danganronpa: Togami light novel series enough, and just how much of a fucking shitshow it is.
//Now, this series isn't widely known to every fan of the series, so let me quickly summarize what this is. Danganronpa: Togami is a series of light novels written by Yuya Sato, that centres on Byakuya and his experiences with the Ultimate Despair in the Czech Republic, during his first year at Hope's Peak Academy, and prior to The Tragedy. It is unclearly canonical because it is not mentioned directly in canonical material. The Yuya Sato series saw the publication of three volumes.
//Given that Byakuya has one of the most interesting backstories in the Danganronpa series in my opinion, you'd think that a light novel that sort of shows that off, and how some of the events prior to DR1 truly played out would be really cool, and worth reading to help suck on that juicy lore.
//Well, it's not. Not even slightly.
//I've only read these novels once, having to read a fan-translation of it online, and believe me, I have no intention of revisiting them. The plot of the novels are convoluted and confusing, and even though Danganronpa CAN get very confusing in it's main storylines, it's still usually coherent enough to enjoy. But this just isn't.
//The fact that Yuji Sato truly has no idea how to write in a sane manner is one of the main problems with his work. Sato is only dimly acquainted with the idea of "making sense" and has no idea what "going overboard" entails.
//Remember how during the Death Battle event we hosted on this blog, I mentioned that Mukuro and Sakura were fast enough to instantly run from Japan to Prague in a couple seconds? This mad fucker came up with that, and Kodaka just let him.
//It also includes a lot of themes and scenes that I find...kind of disturbing? When the books get violent, they get REALLY violent. There's also a LOT of incest (which is unfortunately very common in Danganronpa) and a fair bit of suicide and fatphobia on top of that. And while Danganronpa has done all of these before, for the Togami novel series, it's just insanely gratuitous in the way that it's portrayed.
//Danganronpa isn't afraid to touch on darker themes, and that's fine. It's a series about high-schoolers killing each other. You can't really downplay that too much, so you might as well run with it. However, this novel's shift in tone is TOO dark. Too dark to the point that it feels like it's trying WAY to hard to be edgy.
//And the key difference is that even when the main series gets dark, the humor and eccentricity of the writing kind of balances it out. But we have absolutely none of that here. It's just gore, rape, death, blah!
//Sato, I'm sorry, but this isn't what "Graphic Novel" means.
//But all of this is completely putting aside what I consider to be the absolute worst part of this series of novels: The complete BUTCHERING of Byakuya's character.
//Byakuya is one of the most stand-out characters in the series. He's appeared at least once in basically every mainline iteration of the series, and because of that, he's the character who has seen the most development. He never betrays who he is, and remains a smug asshole to the end, but he still cooperates more with his peers and doesn't put himself on a pedestal above them. Even at the beginning, though he does a lot of conniving bullshit in DR1, he still holds himself to high standards.
//But the novel says balls to all of that.
//In the novel series, there are many times that Byakuya is portrayed as more vulnerable and less composed. If this took place in a time when he was VERY young, then this would make more sense, but this story takes place like A YEAR before the first game. His interactions with other characters can also be more emotional and impulsive, whereas Byakuya has always been famous for being reserved, cold, and strategic.
//Alongside all the other edgy shit that infects this series, the novels try to explore the darker side of Byakuya's character, sometimes pushing him into morally ambiguous or outright negative situations. For example, there's a point in the book where he gaslights a young girl into falling in love with him so that she'll writ his autobiography for him, and several scenes where he engages, or at least complicit in, extreme brutality.
//Not only is this the most OOC thing Byakuya has ever done, but it completely undermines the complex character that the series built him up to be. Despite his cold demeanor, he's not a violent person.
//All in all, if you do get a chance to read this novel, I personally suggest that you let it slip by. It's really not worth the read, and I'm willing to bet that almost any other fanfic writer on the internet could completely redo this.
//But now you see that even with it's stupid writing and many flaws, why DR3 didn't fall this far down, because this is somehow a billion times worse.
//But we're gonna talk about it now, right?
//Well...
#19 - Danganronpa Gaiden: Killer Killer
//Killer Killer fucking sucks.
//There's no sugarcoating it, it's just insanely bad. And it's honestly so disappointing because this could have been something great.
//Danganronpa Gaiden: Killer Killer, more commonly just called Killer Killer, is a bit more well-known than the Togami light novels. And this is mainly because it is actually an important part of the Danganronpa timeline.
//Somehow...
//According to the official chronology, the events of this manga take place before those of Danganronpa 2 and after those of Ultra Despair Girls. The main story revolves around Misaki Asano, a recent hire who works as a special investigator for the Special Investigations Unit of Future Foundation Branch 6; a division tasked with cracking the most unusual and difficult murder cases. One case at a time, she and her partner Takumi Hijirihara work to overcome hopelessness; the most difficult case they have is that of the enigmatic Killer Killer, a strange serial killer who preys on other murderers.
//You get three guesses as to who the Killer Killer actually is.
//Killer Killer ironically suffers from a problem that is both similar to that of the Togami novels, but also the complete opposite problem. It's easily one of the more darker parts of the Danganronpa Timeline, but even at it's darkest, Danganronpa is well-known for balancing these moments with its unique humor and over-the-top situations.
//Unlike the previous entry, Killer Killer does have these moments, but they are balanced HORRIBLY. Most of the manga focuses heavily on gore and psychological horror, which is off-putting on it's own, but even more so when you randomly throw in a stupid fucking gag in there.
//The key one I feel being Takumi Hijirihara's weird quirk where he pulls a Zenitsu and falls in love with every pretty woman he meets. Even when they're the killer.
//Speaking of Hijirihara, HE FUCKING SUCKS.
//A lot of people think the protagonist of this manga is cool because he's different, and I do agree that he's easily the furthest cry of the main protags in the series. He shares absolutely nothing in common with Makoto, or Hajime, or Kaede and Shuichi, or Komaru and Toko.
//Okay, he shares a LITTLE bit with Toko, but Toko of bearable. He isn't.
//While moral ambiguity can make a character, especially a protagonist, a lot more interesting, Hijirihara's isn't handled well. His actions are often portrayed as justified within the narrative, even though most of the time, they're questionable at best and outright unethical at worst.
//And I know how that sounds coming from the guy who wrote Kuripa Kurafto, but I should remind you that even though he is violent and rotten, Kuripa DOES believe that people can be redeemed. It's only those who don't try and relish in their homicide that deserve to be put to bed forever.
//Asano is okay, but her personality and quirks are things that Danganronpa has already done before, AND better. Though I do like that she and Hijirihara have something of a romantic connection.
//Actually, speaking of which, if Kuripa was in this novel, then he'd probably murder all the killers featured in it too. Because that's exactly what they are. Murderous psychopaths and nothing else.
//Danganronpa's two biggest strengths across the whole series are the mystery, and the characters. And the big problem with Killer Killer is that it's severely lacking in both core aspects.
//Almost every chapter of Killer Killer goes the same in that somebody dies, and Asano and Hijirihara are on the scene to investigate. But before any investigating can be done, Hijirihara figures out the culprit immediately, and every time, without fail, the culprit goes all hobo-murder-crazy, tries to kill Hijirihara, only for this guy and his unexplained insane strength and precision to humor them with an instant kill.
//There is absolutely no sense of mystery since Hijirihara solves the cases FOR the audience before any evidence can be given, and there is absolutely no complex character writing either. I don't remember a single character's name from this manga besides Asano and Hijirihara themselves; as well as the characters who are also featured in DR3, like Munakata and Kyoko.
//I even made sprites for A Student Out of Time for the girl who was super into leeches once, and I STILL don't remember her fucking name.
//(I think it's Shimizu or something?)
//Even when the format breaks, there is nothing compelling whatsoever about the plot of this manga. It lacks any sense of intrigue and it lacks and sense of depth, and to make matters worse, the writing and pacing is wholly inconsistent.
//Killer Killer is completely unessential to the Danganronpa series, even though it's portrayed otherwise. Danganronpa 3 still has the merit of at least expanding the lore of the series both before and after the addition of the Future Foundation, but in Killer Killer's case, instead of enriching the existing universe, it feels like a side project that adds no meaningful value or new perspectives to an already established narrative.
#18 - Makoto Naegi Secret File
//Yes, we're STILL not at Danganronpa 3. Crazy right?
//Turns out the anime is better than most of us expected to.
//Okay, so what can I say about this one? Well, this addition to the series is still relatively unknown, so I guess I should start by explaining what it is.
//The Makoto Naegi Secret File; sometimes referred to as "Makoto Naegi's Worst Day Ever" or something similar; is a short 25-page novella penned by Kazutaka Kodaka that describes the events leading up to Makoto Naegi's admission to Hope's Peak Academy. The first DVD/BD volume of Danganronpa: The Animation came packaged with the booklet.
//And it is basically exactly what it says on the tin. It's a story about Makoto randomly getting stuck in a hostage situation after a conga line of bad luck, where he accidently exposes and catches a jewel thief. It's a frankly ridiculous and hilarious story that you can't help but feel bad for the Lucky Student with.
//And in all fairness, the story itself is Danganronpa's cuckoo writing at it's finest. The fact that the story is a mini-precursor to the events of the first game is cool, and the direct relevance to the core narrative makes it appealing.
//So god tell me Mod! Why is it so low!?
//Well, first off, I can't really hold the Secret File in HIGH regard because it's a 25-page bonus booklet that not many people would have read, and even if they had, it hardly makes much of a difference to people's experience with the anime/game. But the major problem, which loosely ties into this, is pretty obvious.
//It's redundant.
//What tends to make the novels and side material like Zero and Kirigiri so great is that it expands on the lore of characters who you really want to know more about. Junko, Mukuro, Kyoko; they're all characters that you want to learn more about. Their backstories. Who they really are. Why they became the way they did. And yeah, Danganronpa: Togami completely failed to do that for Byakuya, but it doesn't change the fact that it's something you'd like to see.
//But...you don't NEED that for Makoto.
//Makoto Naegi is THE Danganronpa Protagonist. He appears at least once in every game, and even when he doesn't, his influence is everywhere! You play as him in the first game, and he's the one who defeated Junko Enoshima. He's a living legend across the entire franchise and a fondly remembered character from the very beginning of the franchise.
//A story like this is completely unnecessary since it doesn't teach you anything about Makoto that you either don't already know, or that is interesting or new information. Makoto's lucky being sucky is nothing new, and all the Secret File does is rehash information that we already know from the games without adding any substantial new insights.
//The story simply doesn't provide enough new or significant information to justify its existence. No major revelations about the original hero, or impactful additions to his character. And as someone who does really like Makoto, that's disappointing to me.
//Also, just like the previous two entries, this story also suffers the problem of an imperfect balance between the angst and the humor. Although in this case, it's more on the other end of the spectrum from Togami and Killer Killer, where it's too goofy and not hectic or scary enough.
//And as one last little qualm, the file focuses way to heavily on specific aspects of Makoto's character, like his talent and his backstory, neglecting other elements that I find a lot more important.
//And therefore, it detracts from my enjoyment a bit.
#17 - Danganronpa 3: The End of Hope's Peak Academy
//We're finally here. At what is surprisingly not the worst thing Danganronpa has put out, but easily my least favorite canonical mainline installment of the series.
//Sit down for a bit if you're not already, because I do have a fair bit to say about this one. But my concerns with it are mostly the same as everyone else's.
//Believe it or not, the reason why Danganronpa 3 didn't end up smack dab at the bottom of this list isn't for the easy reason that "I just liked those other one's less." Actually, Danganronpa 3 isn't wholly irredeemable. There are some stuff about it that I like.
//But both parts of this anime, the Despair Arc and the Future Arc, suffer from the same problems. So I've chosen not to separate them, and I'll try and go through all of my major issues with this show one at a time.
//With that being said, first things first...It's plot is pretty terrible.
//Danganronpa 3's storyline is weird, incoherent, and rushed, especially in Future Arc. And this is something you'll notice as we work our way down the list of reasons, but it feels like DR3 suffers way more than it should through the simple fact that it's an anime and not another game like one and two.
//The game's would not have this problem because there'd be more time to divvy out, but for the anime, it feels like they introduced numerous storylines and character arcs, then spent a lot of the series, especially the latter parts, trying to wrap them up. Which of course, leads to a lack of depth and development for any of the characters, and an overall unsatisfying conclusion.
//The duel arcs of Future Arc and Despair Arc are also unnecessarily complex and confusing. Especially since they're two separate storylines, but you're also supposed to watch then alternately?
//One of the biggest offenders, as I'm sure everyone is already well familiar with, is the birth of the Ultimate Despair at the end of Despair Arc, when the 77th Class, AKA. The Class of Danganronpa 2, are turned into Junko's subservient despair minions.
//What we could have gotten was a show seeing this class slowly devolve and drown in despair as their lives progressively get worse and worse.
//What we got was Chiaki dying, and a brainwashing video.
//Lazy.
//Lazy.
//Lazy.
//There is no other word for it.
//Speaking of which, one of my biggest problems with DR3 and why I hate it so much is because I absolutely despise the main cast.
//Everybody in the Future Foundation is a complete dickwad at first, and most of them remain that way throughout the entire story. As I said before, I grew to really like Seiko Kimura, and I liked Koichi Kizakura and the Great Gozu too. But DR3's new characters in general are either underdeveloped, or they're written in a way that makes me absolutely despise them. I think Juzo Sakakura is the worst offender of this.
//And it's not just the new characters either. The anime also features the casts of Danganronpa 1 AND 2, and SOMEHOW BOTH GROUPS are treated really poorly, with their story and character arcs either being completely ignored, or concluded in unsatisfying ways. Again, the brainwashing at the end of Despair Arc is the worst offender of this.
//The anime also seems to prioritize fanservice of all kinds over actual coherent storytelling. Like a pandering attempt to please the fans, and massively failing, since they aren't delivering anything substantial.
//But the thing that bothers me the most is that despite being marketed as the conclusion to the Hope's Peak saga, and literally EXISTING for the purpose of wrapping up a lot of the plot points from the first 3 games, Danganronpa 3 leaves quite a few plot points unresolved or poorly explained.
//For example, what happened to the Remnants of Despair after they took the fall for the Future Foundation? How did the Remnants account for Nagito after everything he did to them in virtual Jabberwock Island? What happened to the Future Foundation after the Final Killing Game, and how did they fix the mess that Tengan and Yukizome left behind? What's going on with Makoto now that he's randomly the headmaster of Hope's Peak? What happened with Ryota, and is he ever gonna psychologically recover after he tried to brainwash the whole world?
//The blatant lack of closure on a lot of the aspects I've listed above, AND more, is just so damn frustrating. It's not a definitive end to the story; not to mention that the anime introduces changes and elements that don't align with the game; such as Chiaki randomly being a human now even though she was just an AI originally.
//To put it simply, Danganronpa 3 just...fails. It fails to live up to the standards of the games that came before it, and it fails to provide a satisfying conclusion to the storyline.
//So here's the question. Is it really all that bad?
//Actually no. There are some pearls hidden in this pile of dirt.
//When the anime really tries, it can deliver really powerful emotional punches to the gut when it wants to. In my view, the last episode, also known as the Hope Arc, which marked the conclusion of Makoto and Hajime's parallel tales and marked a crossover between the two arcs, was truly outstanding. And that's not even mentioning the emotional rollercoaster that is real Chiaki's execution. It's such a terrifying and morbid scene in the franchise that really just sticks with you.
//Speaking of which, while I do feel that the cast get done dirty a lot in the show, I can't claim the same for the main pairings of each arc. That's Kyoko and Makoto for Future Arc, and Hajime and Chiaki for Despair Arc.
//Anime Chiaki is very different from game Chiaki, but she's an equally fun and entertaining character. I would argue even more than the original, though I know that's an unpopular opinion. A lot of people think that Chiaki is a Mary Sue in the anime, but I think the anime actually shows off the imperfections with Chiaki's character more than DR2 did. She exemplifies genuine kindness and unwavering dedication to her friends, making her a compassionate and likeable character.
//Hajime even more so is handled well I think. His complex emotional journey and growth from a confused, despair-ridden individual into a determined and empathetic person who seeks to redeem his actions is enthralling, and honestly, if it weren't for the little touches that DR3 gave him, I might like him half as much as I do now.
//And Kyoko playing less of an active role in the narrative actually works to her benefit. Especially since whatever scenes she has are usually interesting, and casually reminds you that "Yes, I am the most badass female character in the series." And the compassion and care that she shows for Makoto, despite how cold and distant she is to everyone. Ship fuel aside, it's great.
//If I can give the anime one last plus, it's that I think it has one of the best soundtracks in the series. The songs in the anime aren't as well known because I think a lot of them used to be copyrighted/are copyrighted, but listen to the soundtracks of both DR3 arcs and you'll see what I mean.
//So yeah. Danganronpa 3. Bad? Yes. Completely irredeemable? No way.
#16 - Danganronpa ReBirth/DanganRebirth Voices
//Honestly, I was actually this close to putting ReBirth below DR3. I didn't quite realize how much I didn't care for it until now.
//A lot of you might be surprised to see this one on the lower levels of the list. I've mentioned before that three of my favourite characters in the blog are Akira, Narumi, and Ayumu, all three of whom come from this project. So why is it this far down the list?
//Let me give you a little bit of background on the origins of this Fangan.
//For the sake of pulling an April Fool's Day joke, online content creator and game designer Miwashiba spent 1.5 months creating and developing Danganronpa ReBirth. Miwashiba declared that there would be no intentions to develop this game beyond what had been provided once the joke ended. But after getting so much interest in their novel, they eventually started posting the prologue and first chapter in text format on their blog.
//On April 1, 2017, the official website went live along with "in-game" videos that included character graphics, music, and a fully voiced cast. Because the artwork, graphics, and website design were so similar to the Danganronpa aesthetic, there was a lot of conjecture online about whether the game was real or just a practical joke being pulled by Spike Chunsoft, especially among English-speaking fans who did not have access to the untranslated website.
//But Miwashiba retained their stance on not making a full game out of it. However, that eventually led to the creation of DanganRebirth Voices.
//Now I should clarify that Danganronpa ReBirth and DanganRebirth Voices are two completely different fan projects that use the same characters and plot points. And instead of a game, it was instead an animated web-series featuring a lot of famous Fangan voices actors that are still active in the community today.
//In order to avoid possible legal action that Miwashiba may face if Spike Chunsoft found someone creating unofficial Danganronpa works for financial gain, Miwashiba had initially agreed to allow the team to use their creations' name, characters, and materials on the understanding that it would be entirely non-profit.
//However, later on, The Voices team revealed that they were organizing a stream to generate money for a team member's cat's veterinary expenses, despite their agreement with Miwashiba. The goal of the stream was to entice viewers to give by offering a Q&A session with the team, providing voice acting requests from the ReBirth Voicescharacters, and featuring additional content that included the Danganronpa ReBirth moniker and Miwashiba's original characters.
//Although they had been able to work out a compromise and negotiate their way out of problems with Miwashiba in the past, the team explained in their public statement about the project's cancellation that the stream had been the "last straw" in a list of concerns that Miwashiba had had since the project's inception. As a result, they felt that in order to respect Miwashiba's wishes and avoid legal issues, they had to cancel the project.
//I remember being pretty bummed and annoyed when I first heard about it, but looking back, I don't blame Miwashiba. ReBirth was always meant to exist as a joke, and Chunsoft's legal action team was fierce back in the day. But the fact that this never got a solid conclusion and only two incomplete projects knocks it down by quite a bit for me.
//While I do love the characters I listed above, my interpretation of them is only loosely based on ReBirth Voices original outline for them. They share only a few things in common; for example, the reason why Narumi and Akira are bad guys is because they were confirmed to be a pair of Mastermind's in ReBirth Voices. And I kept Ayumu's gender politics as part of his character, but downplayed them massively.
//However, even outside of that, I have quite a few issues with the ReBirth games. For one, the writing in both versions is pretty subpar, and whatever nuanced storytelling and engaging dialogue they're trying to get across to me, they're failing to do so.
//The second big issue is that a lot of what DanganRebirth does is recycled concepts from previous entries without offering new or innovative elements, taking away any sense of freshness.
//Not only that, but it typically tends to do these concepts worse. In both versions, Ayumu's gender politics plot point is treated with disrespect, in a way that Kodaka would never have done for Chihiro in the original game.
//And as a last fault, the quality of the voice acting in ReBirth Voices is wholly inconsistent.
//On the one hand, bblackroses as Narumi, and HarenaVA as Kazuomi are pretty on point and good for the characters; but in contrast, something like Kel as Ayumu and Bostoboy as Akira don't really do it for me.
//Rebirth is good because it showed what was possible, and what the community were capable of with just a bit of effort. Something that we'll be sure to go over with the rest of the fangames on this list.
#15 - Danganronpa Blowback
//Blowback is unfortunately not one of those.
//In all honesty, a lot of what I said about ReBirth is equally as true for Blowback.
//For one, Blowback never got finished before the team behind it disbanded, and we only managed to get two full chapters out of it before it went goodbye forever.
//Unlike ReBirth though, this one suffers from being an exclusively Korean fangame with translations for it being really hard to come across. I definitely found one and played it, but I cannot find that original link or play it anymore, so most people don't even know this game exists.
//One of the things that I really liked about Blowbakc is how official the sprites look. Genuinely, if you put a character like Akeru, or Mai in front of me, I genuinely would believe that Komatsuzaki made them.
//And there are quite a few characters in the game, namely the likes of Kana Ise and Akeru Yozora who I think are really fun and I really enjoy.
//But beyond that, there are some problems. And they mainly have to do with the same characters and the story. And that's that this game feels less like it's own fangame, and more like a retelling of Danganronpa 1.
//In the original game, Seina Datenashi is a prim and proper pretty girl who's also a bit of a gadfly, just like Sayaka was in the first game. However, she ends up being the killer, so her trial feels like what COULD have happened if Sayaka had successfully killed Leon in the first chapter of the first game.
//Secondly, the second killer, Mikihiko, in the original game, is a boy who wears clothes that make him appear effeminate. Which is exactly like Chihiro, except in a more cynical format, since he was forced to wear those clothes by his sisters. So it's really a killer-victim swap there as well, imagining Chihiro WAS desperate enough to hide the secret.
//Third, the "rival" character in the game is Shozo Asayoru. And in almost every way, he is exactly like Byakuya, from his sprites to his attitude, to his expressions.
//For me, that spells a lack of originality. Even though it does have it's own original plot points and characters that I really like, Blowback relies too heavily on already existing Danganronpa content without introducing any meaningful elements or ideas.
//Unlike ReBirth however, I really would have liked to see this one to the end, even if just to see how far we got with it, and what they could have changed it up to be.
#14 - Hyper! Danganronpa H20: Abandon All Hope
//It was always my intention to introduce Maya Canzanilla and her friends from this game into the blog because I really enjoyed her and her content, but for those who were around when Into the Ocean first released, you may remember that prior to the arc starting, I made a full length post explaining why I was adding these characters, where I've never really done that before for any other Fangan featured here.
//There was a reason for that. Several in fact.
//I don't mean to beat a dead horse, but for the uninitiated, I will have to explain a few key points about this game to give you a better idea as to why my choice to add it was controversial.
//English-language fangame Hyper! Danganronpa H20: Abandon All Hope, also referred to as Hyper! Danganronpa H20 and HDRH20, was made by US developer Milkpunches. This game was the first fully functional English fan game that had ever been published by an developer.
//It's also the most controversial and widely despised Fanganronpa.
//And for reasons that I think are pretty justified, despite how much I've come to care for Maya. What are those reasons?
//First off, the character writing is incredibly shallow. I like the character designs a lot, but unlike most Fangans, you cannot tell what each characters Ultimate Talents are based on their appearance. This Fangan was originally based on a roleplay, but in the execution of the game, somehow, they come across as less developed than Danganronpa 3.
//One one end of the spectrum, you have Maya, Ashe, August, Four, Hunter, Kokona, Oliver, and Victoria. All of whom are varying degrees of douchebag.
//On the other end, you have Chet, Kami, Kouji, Leona, Marie, and Ricardio, all of whom are varying degrees of nice.
//And then meshing about in the middle, you have Tamako who is just weird and creepy, and Cesar who...has NO personality for most of the game.
//And that's about it.
//A lot of the characters don't change, which for me has always been alright because the MAIN one's that I actually give a shit about do. But it's still a qualm that needs to be covered.
//Speaking of qualms, another big issue is that the trials, cases, and gameplay of this fangame suck total ass.
//HDRH20 was made in OHRRPGCE; an extremely dated game design software, that clearly does not cater well to Fanganronpa's AT ALL.
//The "Trials", if they can even be called that, are garbage, you can't view the Truth Bullets (or at least the game never explains how to do so), and the endless debates are similar to Ace Attorney but far less thrilling because you have to go through the text instead of picking a bullet and shooting it.
//Not to add the annoying mess that appears—once—as Hangman's Labyrinth. Throughout the entire game. You only play the minigame once, and it's in the first trial. The creator just forgot about the minigame between chapters.
//Speaking of the creator, Milkpunches, while I won't go into specifics, is, or rather was, a notoriously toxic person back when they were making HDRH20. And this is by far my biggest issue with this game, and what the creator was trying to do with it.
//Now, what I'm about to say could potentially come across as offensive to some parties, but given how relevant it is, it needs to be said. I'm not trying to go out of my way to make anyone feel attacked for their identity or their likes. We don't do that here.
//The reason I bring this up is because I want to make an observation, in that every character in this game falls somewhere on the LGBTQ+ spectrum. And this game was written and created with the intention of basically forcing pride ideas into the player's heads.
//This is what is known as "Tokenism." If LGBTQ+ characters are included just to fulfil a diversity quota without meaningful development or integration into the story, it can come off as superficial or insincere.
//Tokenism can undermine the authenticity or representation and fail to contribute to a compelling narrative. And relying on sterotypes or cliches when portraying characters who are gay, or trans, or lesbian, or bi, etc. can be harmful and reductive. It creates one-dimensional characters that don't reflect the complexity of real individuals and can perpetuate harmful misconceptions.
//Which is exactly what the cast of HDRH20 are.
//Focusing solely on a characters queer identity without exploring other aspects of their personality or role in the story can limit their depth. A well-rounded charater should have a multifaceted identity, where their LGBTQ+ status is just one of many elements.
//Don't take my words out of context: Pride representation itself is not detrimental to storytelling. It just needs to be approached with care to ensure that it adds to the narrative in a meaningful and respectful way, and here it just...doesn't. The ideas are forcefully shoved down your throat in a toxic way.
//And as for Milkpunches themselves, they attack anybody who criticizes them in the way that I've just done, so I'm not touching that with a 10 foot pole.
//But regardless, I still really like Hyper Danganronpa, and here's a few reasons why.
//For one, the character designs and art style are cool even if they're not wholly "Danganronpa-like." And even if the personalities are sorted into two basic sets, unlike a certain other fangan that we'll get to, these characters DO develop and change.
//One of the biggest criticisms people have for this game is that Maya as a protagonist is so unlikeable and annoying. But I think she's only like this for the prologue at least and Chapter 1 at most. Over time, she changes and becomes less stand-offish, and opens up to Hunter and Four.
//And it's not like the characters are completely one-dimensional. They have well-written backstories, and honestly, a lot of the storytelling is only held back by the game engine, not the actual writing.
//As abundant as the pride inclusion is, some of it, especially with Four, is detailed and handled well.
//And I do generally think that once you seperate content from creator, Hyper Danganronpa H20 has it's own charms. The problems are still there and still need to be accounted for, but looking past them, this is something special at its sweet center.
#13 - Super Danganronpa Another 2 ~The Moon of Hope and Sun of Despair~
//I've personally always seen DRA and SDRA2 as so in-line with the original Danganronpa, that I've subconsciously considered them as Danganronpa 5 and 6.
//Or I guess it would be 6 and 7 if we're forming a timeline.
//If you got into the Danganronpa fanbase and started to peruse the fanmade content, there's a pretty high chance that the first major project you came across was this Korean fangame by creator LINUJ; with it's own original theme of Process and Result.
//This is by far the most famous fangame in the entire fanbase, and chances are you've played it if you were able to get your hands on a translation.
//I think SDRA2 is probably the most solid Fanganronpa out there, and it's easily the most recognizable AND recommendable. As time has passed, it's become much easier for Western audiences to get their hands on, though still not easy by any means, and it's a good experience for any fans of the Danganronpa series, new, or old.
//It does the enjoyable thing of realizing what it is and messing with your expectations at every step, all the while remaining satisfying and not catching you off guard.
//Most of the challenges and riddles you solve in each chapter rank among the best of the entire series. Especially compared to the cases of DRV3.
//So the question is why is it so low?
//The first of the reasons is that Utsuroshima is hardly an original concept for a setting.
//Yes, it does different things than Jabberwock Island, such as the snowy island, but it's still a tropical island inside a virtual reality that everyone is trapped in.
//Secondly, the actual story of SDRA2 is poorly paced. Maybe I'm missing a couple of stuff, but you don't actually figure out any of the major plot points until you get to CHAPTER 5, with a few hints to it in Chapter 4.
//Danganronpa has always had an issue with pacing, but fangames are made to fix the mistakes that Kodaka and the team keep making, and the fact that this game doesn't is very annoying.
//The third and main reason is that while this might be a hot take, I actually don't like most of this game's cast.
//At their most basic, I can't stand characters like Nikei, Yuri, Syobai, and a few of the others. And compared to the cast of the previous game LINUJ made, most of them are easily passable for me. In fact, the only three who I know aren't are Sora, Setsuka, and Yoruko.
//Sora, I even admitted, is my favorite Danganronpa/Fanganronpa protagonist, and I still stand by that.
//Mod Bubbles from ASooT explains this better, but LINUJ as a writer is a very cynical person. Throughout SDRA2, there are many segway's in the writing process where it feels like prime opportunity for a character to emotionally develop. To reflect on their mistakes, and to become stronger.
//Kodaka does this a lot in the original games. Characters like Byakuya, Fuyuhiko, Komaru, Shuichi, and many others are completely different by the end of their games than they are at the start, and the progression tends to feel natural.
//But LINUJ's characters never seem to be able to take the first step, and remain the way they are. And for a lot of them who are scummy shitheads, this is to their unyielding detriment.
//While I'm more aware as to why things the way they are with this game, a writer's outlook on life can help or hinder a character's development in several ways. A lot of the characters in SDRA2 especially are overly negative, and prevents them from being well-rounded and enjoyable people with good motives and potential for growth.
//It also makes me wonder how LINUJ can even empathize with his own characters. If you have a character, especially one that's on the good side, that nobody can relate or connect to, then that's a bad thing.
//Since the writer seems to believe that people are inherently flawed or incapable of change, that in turn makes a lot of this game's cast static, and stops them from experiencing meaningful development, or necessary redemption arcs.
//As one last little slight, SDRA2 may be more accessible to people these days, but DRA1 isn't. And in order to get the full experience out of this game, you kind of have to know the plot of game 1 first.
#12 - Ultra Despair Hagakure
//Yasuhiro Hagakure is my least favourite character from the original trilogy of Danganronpa games.
//Had it not been for the likes of Haiji Towa and similarly fuckwad characters existing, he'd be my least favourite in the series.
//His constant laid back demeanor and frequent use of nonsensical or absurd statements. The fact that he's easily the most unhelpful and useless character in the main series. His repeated cowardice. How out of touch he is with everything else that's going on in the game.
//There are so many reasons why I loathe this guy, so when I found out there was a novella centered around him exploring Towa City just as Komaru and Toko did throughout Ultra Despair Girls, suffice to say, I was not happy to hear it.
//So what did I think of it?
//...It was actually alright.
//I'll say right out of the gate that what I think is the absolute coolest part of this little story is how Hiro's journey through it mirrors the journey of Komaru and Toko in UDG. Ultra Despair Girls is a story about a cowardly main character who gets stuck in Towa City, surrounded by danger, and finds an unlikely companion in a perverse and strange, yet powerful ally. The two butt heads occassionally, but their bond remains strong enough to fight through the turmoil so that they may escape and see the sun tomorrow.
//Toko and Komaru's dynamic is almost the exact same as Hiro and Kanon's, and I think that's actually pretty clever.
//However, another thing I'll say right out of the gate is that if you're expecting to get any good character development out of Hiro with this story, then be prepared to be disappointed.
//It really shows the moral difference between the characters when Toko and Hiro go through the same experience, and one of them grows from it and the other doesn't.
//Toko originally aids Komaru because she wants to rescue Byakuya, but her goals change after she spends time with Komaru and becomes a true friend with her, wanting to protect her too.
//Hiro originally aids Kanon because he hopes that her rich father will handsomely compensate him, and he still believes that in the final chapters of the story.
//This just goes back to what I was saying about the cast of SDRA2. Hiro may be a comic relief character, but it annoys the everloving fuck out of me that he just WON'T change, no matter what hell he's put through, he never learns a scrap of humility for his scamming and bargaining.
//Unfortunately, Kanon isn't exactly the right character to teach him it either.
//Kanon is...fine. She's fine. There's nothing outwardly wrong with her besides her creepy weird lust for her dead cousin in the story.
//But as far as I'm aware, love rules in Japan are lenient with cousins, plus Kanon didn't know that Leon was dead, so...
//The reason why Ultra Despair Hagakure is this high is because even though it features two characters that I'm...at best, very on the fence about, the way they interact is a fun time, and the fact that they make just as good a team as Tokomaru makes it even more fun.
//Also, while Hiro, again, doesn't change from the events in the story, this is the best example in the series that shows he CAN step up and be brave if he needs to, which is why he's less of a coward in Survivor as a result.
//This one for me is the middle ground for the novels. It's not as bad or as mundane as Byakuya's and Makoto's, and it's still not wholly necessary, but it's an enjoyable read.
#11 - Danganronpa: Kirigiri
//Kyoko is one of the most outstanding characters in the entire Danganronpa series. Like Makoto and Byakuya, her partners in crime, she's one of the most commonly appearing and influential faces in the series and franchise.
//Like Byakuya, she also had an interesting backstory shrouded in mystery, but unlike Byakuya, her own novel series portrayed it in a really unique fashion.
//Danganronpa: Kirigiri is the benchmark for me, and the definition of what the DR light novels should be. As I said before, Makoto and Hiro, while there was nothing outwardly wrong with their stories, didn't really need to happen since a lot of the information shown in the stories is stuff that was already known. For Byakuya, it was backstory stuff that was interesting and should have elaborated on the mysterious past of the Ultimate Affluent Progeny, but failed to do so in a meaningful and fun way.
//But when you have a character as elusive and mysterious as Kyoko Kirigiri, who remains that way throughout the entire main series, these novels really shine. Bonus material like this SHOULD be giving more lore and information on elusive characters like Kyoko, and while the others I think do it better than hers, she's still the low bar, and that means something.
//Takekuni Kitayama is the author of the light novel series, which centers on Detective Library members Kyoko Kirigiri and her history with colleague investigator Yui Samidare as they investigate the Duel Noir cases. Kitayama joined the series as a co-writer starting with V3, and his novel ran for seven years, in seven volumes.
//Unlike Killer Killer, the stories shown in these novels continue the DR series tradition of making intricate mysteries and thrills. Where Killer Killer failed to build up their crimes and make anything meaningful of the story, Kirigiri is able to maintain the suspense and psychological intrigue that the fans of the series appreciate.
//And it's especially interesting to see a younger, more starry-eyed Kyoko solving the cases. Even as a kid, she's the perfect protagonist for this kind of story.
//Also, surprisingly, Yui, Kyoko's sidekick and the main protagonist for this story, is a pretty well written character in her own right.
//Her existence in the story shows me that Kitayama understood the assignment. Even while younger, Kyoko's aloof and elusive nature makes her hard to connect with for general audiences, so he wrote Yui as the main heroine to fix that issue.
//However, even with the relatability aspect playing a huge part, Yui is a multi-dimensional character with a good blend of strength and vulnerability shown through her actions. Her interactions with the other characters, especially with Kyoko, adds richness to the narrative that really helps it move along.
//Also, the way that these novels casually make the Danganronpa universe bigger, even if some of it isn't all that relevant, is pretty impressive. And unlike the Togami novels, these one's are well-written with a fun narrative style that complements the existing series.
//With all that said, I definitely have my issues with the Kirigiri light novels, and ironically, a lot of them are shared with Killer Killer.
//Like Killer Killer, the only characters in this story who I remember the names of are Kyoko, Yui, Licorne, and Fuhito. Every other character is so irrelevant to me, I just block them out of my mind.
//Furthermore, as interesting and brain-wracking as the novels are, the plotlines can sometimes be too complicated, and the mystery elements can be challenging to follow, especially for readers who aren't as familiar with the Danganronpa style as long-time fans.
//And again, it's hard to find these novels in English.
#10 - Danganronpa Zero
//Like I said in the previous entry, Kyoko was one of the biggest characters, at least in the first game, who really benefitted from having her own light novel series to better explore the intricacies of her character. But she is one of three characters in the first game who are in this boat.
//ANOTHER one was JUNKO.
//As a prequel to Danganronpa 1, and by extension the entire series, Danganronpa Zero provides a deeper understanding of the series lore in a way that ACTUALLY WORKS, particularly the origins of the first Killing Game, the science behind it, and the backstory of one of it's most key characters.
//Junko is the main antagonist of the Danganronpa franchise, and just like her arch-nemesis Makoto, her influence is EVVEERRRYYYWHEEEEREE across this franchise. Even MORE than Makoto's is, easily.
//So it's amazing to me that she's still such an enigmatic character despite this central role in the storyline. As well-known as she is as the Mastermind of the Killing Game and as the Ultimate Despair, her true motivations are shrouded in mystery.
//While not fully, the Zero light novels help to elaborate on some of it. And they do it in a unique and twisty way too that is really fun to experience. And not just for Junko, but for the DR series as a whole.
//I'll be the first to say that Zero introduces a lot of random ass characters that no one, including me, seems to like very much, and for reasons that I think are fair. But I'm also mostly fine with that, because unlike some stories like Killer Killer, I think Ryoko and Yasuke handle the story well enough on their own.
//The mystery of who Ryoko really is, and the reveal near the end of the story's are masterful. And the fact that it remains such a dramatic and well-built-up mystery is awesome. As a character, she is fairly standard, but her actions and decisions are driven by strong, personal motivations. The depth makes her relatable and fun and her choices more impactful within the narrative.
//Matsuda too. The series has it's fair share of stone-faced snarkers before he showed up, but his character is marked by hidden personal struggles and more emotional depth than he lets on. And his decisions are not always black and white, adding some nuance to the tale.
//Couple all that with the fact that Zero has an actually engaging plotline and set of mysteries that don't overwhelm you as much as they would in Kirigiri, it's quite easy to get invested into this story as you put the pieces together.
#9 - Danganronpa ~Another Despair Academy~
//So I understand that this is a very hot take when it comes to taking a look at the Another series, because there aren't many out there who would put the first game above the second, especially not four spots higher. But let me break down just why I like this one so much.
//For starters, the more colorful character designs appeal to me massively. And personality wise, Another 1 has a much more solid cast of characters than the second game does.
//While Yuki is still a fairly standard protagonist for most of the game, borrowing aspects from both Makoto and Hajime, characters like Tsurugi, and Kakeru, and Satsuki, and quite a few others are one's that I'd never really seen the likes of before. And unlike SDRA2, most of them are likeable to me.
//They aren't perfect of course. There's still traces of LINUJ's pessimistic attitude, but there's less here than there was there for me.
//I also like the mysteries and the class trials more. Even though they are more contained, and borrow some things from the main game, (i.e. the first culprit being the sports jock and the fourth case being a trapped house) I still think the mysteries of this game are enough to stand out, even in the fierce competition.
//I can't comment much on the environment because like Utsuroshima, it's just a recreation of the setting of Danganronpa 1.
//But unlike SDRA2, Another 1 has a lot of the things that I look for in a fangan. It's pacing is well-managed, and the investigations, trials, and character interactions run smoothly and keep players engaged throughout.
//But even with that, there's more of a respect for the source material here than in the sequel. I know that on LINUJ's part that was intentional, and he wanted to set SDRA2 apart, but while innovation is key, I do like it when the tone of the original is respected.
//Now if only we can have an actual not-shitty translation for this.
#8 - Project: Eden's Garden
//This is not only the most recent Fangan to be added to the list, but also the most recent Fangan to be created in general on the list.
//Even though we've only gotten one character from Eden's Garden in the blog so far, I still wanted to include this because I've yet to thoroughly talk about this game.
//My general opinion on it is that I don't fit in with the hype surrounding Eden's Garden, and I'm not as excited for it's production as most other people, but I generally still think this is a really solid fangan.
//Well, I say "fangan" but Eden's Garden isn't explicitly a Danganronpa game. Apparently it's just "inspired."
//Which is a load of horseshit. You're trapped in a location with 15 other students, you all have Ultimate Talents, the bad guy, while not Monokuma, is black and white.
//It's a Danganronpa game, no matter who tells you otherwise.
//That being said, Eden's Garden DOES deserve to stand on it's own merits.
//First of all, even though it's currently just a prologue, the story features a beta Class Trial to show it's player base what's in store for the future, which I think is a clever tactic. Most fangans leave their audiences high and dry while they wait for the first trial to release (still been waiting 3 years for Chapter 1 of Coward's Paradise).
//This beta trial also shows off how Eden's Garden's mysteries and system are unique to itself, and while it has a similar spirit, it does take what Danganronpa laid down and runs with it in a way most fan projects don't.
//Right from the get go, the narrative is compelling to me, and the characters are done very creatively. I like that Damon Maitsu, the protagonist, is an asshole to everybody because he genuinely thinks he's so much better than them. It's like playing Trigger Happy Havoc, but Byakuya is the protagonist instead of Makoto.
//The quality of the game is unbelievable too. Not just the characters themselves, but the backgrounds of this game are absolutely gorgeous, even if they are simplistic. But that's always been the case for Danganronpa as well, and Eden's Garden replicates that simple beauty perfectly.
//One of the biggest selling points for Eden's Garden for me though doesn't actually have to do with the game itself, but the people who are making it. There is nothing more satisfying to me in the universe than a developer team that actively engages with their community.
//I do understand why it's important to make sure you keep your closest fans and followers at arms length. You don't want to get too personal to people who you don't know. But in the case of a project like Eden's Garden, it relieves a lot of my worries about the game's future because the dev's listen to their fanbase, and actively accept the criticism to make sure the final cut of this game turns out exactly as the fanbase wants it to, which is more than I can say for most entries on this list, especially number 14.
//That said, I do have a couple of minor issues that bump the current state of Eden's Garden down a bit. It suffers from a lot of standard problems that fangans tend to, like varying quality at different sections. For example, depending on the version, their might be problems with the quality of voice acting or dialogue. This was a big issue for RebirthVoices.
//For this game in particular, I can narrow my issues down to 3 things.
//One: The game is currently just the prologue. As good as the prologue to this game is, it is not anywhere close to a complete game, therefore I cannot judge it as such.
//Two: While many of the characters are appealing right from the get go, be it for their interesting personalities or the mystery surrounding them, there are one or two that I feel are lacking depth. It's hard to say how I feel about this new group when I have so little to work with.
//And three: my own personal experience of this was detracted from with the numerous technical issues I suffered playing it, like bugs, glitches, and performance problems. I'm sure this is just a me thing because I haven't got a strong enough computer, but the problem is still a problem.
//But these are all ultimately minor qualms, and they don't detract my TOTAL enjoyment of this project. This is something special, and I really hope it goes places.
#7 - DanganFanfic V2: New World Order
//For those who are uninitiated in this entry, this is the game that Mona, Mii-Yu, Eden, and a couple other side characters are from originally.
//As well as, personally, one of the most underrated Fanganronpas ever that doesn't nearly get enough attention and that actually bothers the fuck out of me.
//Okay, so let me get my issues with this out of the way first and foremost. I do have some pretty big critiques for this game, starting with it's gameplay.
//This game was made in the Ren'Py Engine, and for those who don't know, that is the same engine that was used to make Doki Doki Literature Club.
//And unfortunately, it does NOT work well for Danganronpa.
//The gameplay of the Class Trials in this are my biggest issue with this game. Like H20, there are many minigames that you only ever play once, and the one's that you DON'T play once tend to be very annoying and tedious with horrible UI's.
//The Daily Life segments are fine, but as soon as you get into the Deadly Life stuff, that's when the games tend to take a HUGE drop in quality.
//Speaking of, the Daily Life, Investigation, and Class Trial are all split up into separate downloadable files, which means it just fills up your PC unless you delete each file after playing them. Which is what I tend to do.
//The game itself is made by like, three people, so I can't exactly complain, but I feel like it could be better.
//My other huge issue with this is not really any fault of the game's or the developers, but something that gets on my nerves regardless.
//This game, as the 2 in it's title implies, is a sequel to a Danganronpa fanfiction that the creators wrote a short while ago. It was a personal story amongst them and was never released to the public. When they started working on the game, they weren't originally planning on making it a publicly downloadable Fangan, until they "succumbed to the pressure" as they put it.
//The annoying thing is that the original fanfic never got released, and yet the game's plotline is based entirely on the events that happened in that. The reasons why Monokuma is randomly called Killmore Bear, the victims of the game that the new characters all associate with, and so many other things can't be answered because the external lore that answers the plot points is not wholly available. Only brief guidelines are.
//So that frustrates me. But that's basically all the issues I have with this game. Everything else is absolutely stellar.
//First off, these are some of the most creative character designs I've ever seen. All the sprites ARE traced from the original series, but I don't give a shit about that. The game itself is basically made on a budget of zero anyway, and if it works, it works.
//And despite how incomplete the full backstory of the game is, the plot and mystery element of it is fucking fantastic. The Class Trials are written superbly well, even though they stick to the same tropes that the original series have done before, and the psychological drama is so original and interesting.
//A lot of the humor is unfortunately inside jokes that only the developers understand, but once you hear it enough times, you start to make sense of the weird phraseology and it doesn't feel wholly out of place.
//And the character writing, while again, a lot of tropes of the original DR cast are still there (such as Zeke and Kokichi being VERY strikingly similar) the characters in this game are really fun, wacky, and oftentimes reach ABNORMAL levels of silliness and confusing. From a British dictator, so a barista who is usually polite but becomes rude and foul-mouthed when he's on coffee withdrawals, to a missionary that missionaries for EVERY religion.
//A lot of these are blatantly unrealistic and stupid, but that's the charm of this.
//If you haven't had a chance to play DanganFanfic V2, PLEASE give it a go. I promise you, you won't regret it. To this day, I still genuinely believe that it is among the best of the best Fanganronpa's out there.
#6 - Ultimate Talent Development Plan/Danganronpa S: Ultimate Summer Camp
//Hoo boy, where do I fucking begin with this one?
//So Danganronpa S is currently the most recent official title in the main series of Danganronpa Video Games, and there are two things I need to clarify first and foremost.
//Firstly, I will be counting the full Danganronpa S game, as well as Ultimate Talent Development Plan from Danganronpa V3, as the same entry. Danganronpa S is an expanded version of the original UTDP game mode, with more features and characters, and on top of that, the game is also part of the same storyline. While Talent Development is a bonus minigame that shows a Non-Despair Alternate Universe of the cast of 1, 2, and V3 being students at Hope's Peak Academy and living out three years there before graduation, Summer Camp is both an expansion and a sequel of the original game mode, taking place at the end of the three years, and showing 50 days of the cast of 1, 2, V3, and now Ultra Despair Girls, living out their lives on Jabberwock Island in the virtual world.
//Secondly, Danganronpa S was released as part of Danganronpa's 10th Anniversary celebrations in 2020, and while it is a spinoff game with a marginally different gameplay focus, it expands on the universe at present by providing additional character integrations, backstories, and scenarios that are officially recognized as part of the series lore.
//Basically, what I'm saying is that even if you disagree, I do count this storyline as an official Danganronpa title, so it gets to be on the list. That said, if you were to include it, and you asked anyone what their favourite game in the series was, chances are high that it would NOT be this one.
//So let's go over all the reasons why this game is widely criticized and outright hated by the Danganronpa audience.
//Exhibit A: The gameplay is notoriously repetitive.
//Sure, being a visual novel series, Danganronpa has never been widely recognized for it's gameplay over it's storytelling, but even so, the gameplay loop of UTDP/DRS is mind-numbingly repetitive, and lacks a clear feel of depth and engagement that all previous titles lacked.
//Speaking personally on the matter, I do not like that it's a basic requirement to make your characters strong enough to fight in the RPG gamemode, using the boardgame mode, where their stats and abilities are mostly delegated to random chance.
//And I know how that sounds coming from someone who plays Hoyoverse games, but even the Hoyoverse games don't REQUIRE you have good artifacts. You only need them if you want to run the endgame dungeons, which I don't.
//For DRS, it is basically a REQUIREMENT, otherwise you can't beat the gamemode.
//Exhibit B: Gacha Mechanics and Microtransactions.
//Okay, so personally speaking, I think this is overblown. Yes, the gacha mechanics are dumb, and the fact that you have to roll for your characters is annoying, but the way the system works means that you're going to get one card at least once with no repeats; at least in DRS.
//But in DRS, the game also features microtransactions where if you're struggling to get a character, you can buy them on the Nintendo EShop.
//Now, this has never bothered me, because one character regardless of rank is less than 45p where I'm from. However, that's not the point.
//Putting gacha elements in any game that isn't a free purchase is frustrating and exploitative. These sorts of mechanics can make progress feel slow and contingent on spending real money, and that detracts a massive amount of enjoyment from an audience.
//Exhibit C: The plot is contrived and ex-machina as fuck.
//Danganronpa S in particular, with it's whole setting on Jabberwock Island in the virtual world, is ridiculous and nonsensical in the way it carries itself, and I feel like it didn't need to happen. The cast could have easily gone to a real island in real life. It would mean that the team didn't have to make ridiculous logical leaps to make the technicalities of it work.
//For example, you can bring souvenirs back from the island because they get 3D printed in the real world after you buy one.
//Why not just buy a real souvenir on a real island!? Because Monokuma needed magic powers to introduce your mcguffin BULLSHIT! This bear has done ridiculous shit in the real world! He doesn't need video game powers to be OP!
//It would have made so much more sense for this to take place on the REAL Jabberwock Island, not just because it avoids these stupid leaps, but because it might give the fans a chance to actually SEE the real world location the Killing Island in DR2 is based on.
//And Exhibit D, which I think is by far the biggest issue: This is not the Danganronpa we wanted.
//Ever since DRS came out, Spike Chunsoft have left Danganronpa as a franchise on the shelf to rot. And for me, this is a MASSIVE missed creative opportunity.
//Danganronpa is one of the biggest fanbases that Spike Chunsoft owns, and there are so many ways the franchise can explore new themes, settings, and gameplay mechanics. But instead, we just get this.
//Expectations for Danganronpa S were high when it first released, mainly due to the popularity and critical acclaim of games like DRV3 before it, but the dramatic shift in gameplay and focus combined with all the factors I've already listed, means this game is just an outright disappointment. And Chunsoft just left it at that.
//By not capitalizing on the potential of this series, regardless of how V3 tried to put it to bed, Spike Chunsoft misses out on the opportunity to expand and evolve Danganronpa in creative ways that could attract both existing fans and new players. Something that I would really like to do with a blog like Survivor.
//With all that being said though, Danganronpa S is up this high for a reason. Personally, even though I acknowledge that the issues are important and need to be addressed...I still like the game a lot.
//Mainly because UTDP/DRS knows exactly what it is and knows exactly what it needs to deliver to be sufficiently enjoying.
//It's a fanservice game.
//It was made to provide fanservice.
//And it gives you, SURPRISINGLY, fanservice!
//Again, I don't like the gameplay loop and the grinding, but that isn't what I'm here for. Even then, as monotonous as the gameplay is, that's okay, because this to me is one of those "fuck off" games where if you literally have nothing better to do in your life, you just sit down and play this for a bit.
//What I'm REALLY here for is the primary appeal of these games. The fact that you can see the main game characters interact with each other in ways that the main series wouldn't allow, while also in an AU where there's nothing bad happening, meaning they can be their truest selves.
//But at the same time, the characters who get development KEEP their development, which is good because I wouldn't like this game half as much if Hajime and Komaru were bitching over everything, and Fuyuhiko was acting all stand-offish.
//This game is the nostalgia punch of the series, and seeing one's favourite characters from a whole franchise interact in new ways is always a plus. As someone who has a strong attachment to this cast, it's a delightful experience seeing them all together.
//Also, these bonus game modes, Summer Camp especially, are designed well and retain the style of the characters throughout, even giving them whole new outfits in Summer Camp. Admittedly some of the swimsuits are better than others, but they all have their own aesthetic charm that I, as a fan, appreciates.
//And as contrived as the virtual Jabberwock Island is, it's still nice to see the island in a not depressing deadly perspective.
//Danganronpa's character driven content has always been the best part of it for me. And these titles deliver it in spades, so I will defend these games despite their flaws.
#5 - Danganronpa Another Episode: Ultra Despair Girls
//It was tough deciding which between Ultra Despair Girls and V3 should kick off the top 5, being my two least favorites of the main installments of games, barring Summer Camp. But ultimately, I decided that Ultra Despair Girls fell a little bit shorter.
//Let's explain why.
//First off, unlike every other mainline game in the Danganronpa series, Ultra Despair Girls is not a murder mystery visual novel. It is an action-adventure game with elements of third-person shooter in it.
//This immediately puts it on another plane of existence from the main series because the two genre's are so remarkably different; it doesn't matter that there are similar elements between them like the fact that both focus on using certain types of bullets to defeat certain obstacles. And if there are players out there who played the main series, the discrepancy between it and Ultra Despair Girls is jarring for those who prefer the investigative and narrative-driven style of the main trilogy.
//What do I think of it?
//Well, as I mentioned in previous posts, I really want to see Danganronpa branch out into other genre's, with action-adventure being the main one, and Ultra Despair Girls is by far the most outlandish, while also keeping the character and narrative writing of the previous games intact.
//But...I'd also like those games to be good?
//Personally speaking, Ultra Despair Girls' game mechanics, like the aiming and shooting element, and the puzzle solving stuff, is clunky and repetitive at best, and it's not an enjoyable game to actually PLAY. Not to mention that compared to Rain Code, and now the 100 Line, the animation and 3D models just feel so dated in comparison.
//But the biggest issue is all to do with the narrative.
//There's nothing wrong with Ultra Despair Girls story. It's unique, and that's about all I can say on the matter. But my problems mainly lie in the tone, themes, and character.
//Another Episode is very easily the darkest game in the Danganronpa series; far more graphic than it's predecessors. And if I'm being totally honest, I don't like how the writing brings up ideas like child abuse, pedophilia, and psychological trauma just so casually.
//I'm not opposed to these ideas being in Danganronpa; it adds a touch of darkness to the story to remind you that this franchise is fucked up and it's supposed to be that way. I'd just personally like them to be handled better.
//Especially since Ultra Despair Girls has the weakest cast of the main series by a country mile. Yes, I said that Danganronpa 3 had a weak cast, but the majority of the main cast are characters that have already been shown in the series in DR1 and DR2. Like that, Ultra Despair Girls has characters from the first two games in it (Toko and Nagito being the most prominent examples) but they don't take up the majority of the cast.
//And that majority, all things considered, is pretty weak. Even as the most abused characters in the series, I find it hard to care about most of the Warriors of Hope because their actual personalities are so dry and simple compared to the rest of the main cast of the series. And in general, the characters development is less compelling compared to what was shown possible in DR1 and 2.
//I love Kodaka and his work, don't get me wrong, but his writing has always been pretty hit or miss for me, and the way that a lot of this is handled feels...kind of insensitive? I don't know how best to put it.
//With all that being said, you'd think that Ultra Despair Girls should have fallen a lot lower than it is here, but the truth is that Danganronpa Another Episode: Ultra Despair Girls, is an underrated gem as far as Danganronpa is concerned.
//Even though most people regard it as the worst of the main games...
//...which is right...
//that doesn't mean it's bad. It's actually pretty incredible.
//As I said before, my own personal issue with UDG's gameplay is how clunky it is. The actual shift in gameplay is pretty fun honestly, and even though it's not EXACTLY what I want, it's still a step towards it.
//And even though I have some very major qualms with the writing of this game, putting those issues aside, the story itself is pretty great. The way that Komaru and Toko come together to fight this threat, and how they become such tight-knit friends feels so natural.
//Speaking of, while I do generally dislike the underdeveloped cast of this game, Komaru and Toko are not part of that problem.
//For many years, I had my issues with Komaru because I felt her character progression was too slow, and even in the end, I felt it didn't amount to much. But getting to write her in Survivor and Phantom Thieves of Hope, I love this absolute insane gremlin of an MC.
//I understand looking back that what makes Komaru so appealing compared to the other protags is, putting it not so delicately, is that by comparison to Makoto, Hajime, and later Shuichi...She's just so fucking stupid!
//There are times in the story where Komaru shows that she has the same observation skills and eye for detail as her brother, which is cool, but most of the time, when she's not crying her eyes out in the face of absolutely horrible and traumatic imagery, her interactions with Toko range from heartfelt to absolutely goddamn hilarious.
// "Kangaroo Meat and Tuna Eyeballs," and "Respeculate your elders," are a few good examples.
//Speaking of Toko...Holy shit, I fucking love Toko.
//As I mentioned before with Ultra Despair Hagakure, Toko and Hiro are in similar positions in their titles. They are the returnee from DR1 who I didn't like very much, and get a chance to have more character development.
//But while I feel Hiro kind of missed the mark, Toko hit it DEAD ON.
//She has one of the most compelling redemption arcs/character development stories in the whole series, to the point where I made an entire essay for it here on the blog.
//But, as to not repeat myself, I'll break it down by saying that I like mainly how Toko becomes more open and communicative without betraying her prickly and sarcastic nature that was developed in the first game; which is also handled far better here. Her interactions with Komaru help her come out of her shell, and she shows signs of caring and forming a genuine friendship, something she struggled with in her previous appearance.
//She's also the perfect character to bring back for a narrative like this, since she's easily the most thoroughly abused character in the first game, and that helps create a connection between her and the experiences the Warriors of Hope went through. They both were hurt as children, and those experiences led to them hurting and killing a lot of innocent people. And knowing she can't just brush off this connection, Toko begins to confront and deal with her past traumas, and her experiences in Ultra Despair Girls push her to acknowledge and work through her issues rather than just repress them. And it works very very well.
//And of course, while her feelings for Byakuya remain, Toko’s obsession diminishes, and she starts to define herself outside of this one-sided relationship. Her growing bond with Komaru helps her find value in herself beyond her fixation on Byakuya.
//This is why I don't mind the poor character writing of Ultra Despair Girls because all the good character writing went into these protagonists and their relationship, and it's excellent.
//As a few other notes on why I like this game, I really like the setting.
//Towa City is one of the most interesting settings for these games because of how open it is. Yeah, it's not exactly an open world, but having the Demon Hunting Game take place in an apocalyptic city is not only a far cry from DR1 and DR2, but it's a much welcome one.
//This is the kind of expansion of universe the series needed, both physically and narratively, providing more background and depth into the events between the first and second game, filling in the gaps and adding some context, and as someone really interested in series lore, this is a really good addition.
//As one last note, Ultra Despair Girls has quite possibly the best soundtrack in the main series as well. A lot of the music Takada made for this game stands out from the others, even the tracks that are remixed from those games.
//Overall, despite it's very big problems, I love this game. It's character development for it's MC's, it's unique gameplay experience, and how far Kodaka branched out for the story are really appealing and underrated as far as I'm concerned.
//Fortunately, Ultra Despair Girls is really the only game in the series that is this divisive!
//Right?
//...
//...Right...?
#4 - Danganronpa V3: Killing Harmony
//UUUUUUUUUUUUUUUUUUUUUUUUUUUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHHHHHH-
//Danganronpa V3 suffers from what I like to call the "Marmite Effect."
//What is that, you ask?
//Over the course of my life, I've found that most people who have eaten Marmite go one of two ways. Either they love it and have it as much as possible on every slice of toast, or they won't touch it with a 5 foot pole.
//V3 is that for the Danganronpa series. And it's really not hard to see why.
//V3 went back to the series origins with a good ol' tride and true Killing Game, and as expected, people who played the earlier entries in the franchise took a critical look at it to see if it measured up.
//Opinions on whether it did vary, but my personal stand on the matter is...V3 has the worst mystery element of the main trilogy by far.
//The cases and the mysteries themselves are fine, but it's in execution that a lot of them fail for me. Like the rest of the game, there are 6 cases, and a new killer each case, but of those 6 killers, only the first one in the first case interested me.
//It's incredibly disappointing because V3 had such a high bar to jump. Danganronpa's 1 and 2 set that bar, and V3 just failed to jump it for me. As fresh a take on the Killing Game formula it is, what sets it apart is not the big problems with this game.
//So like I did with Summer Camp and Ultra Despair Girls, I will quickly go over everything I don't like about this game, then go over everything that saves it and allows it to get this high on the list. Because despite how much of a Negative Nancy I'm being, I do like V3 a lot.
//First of all let's talk about the characters, since that's the biggest issue for me.
//In Danganronpa 1, I can confidently say that of it's main cast of 16 students, there are 10 characters who I love, 4 characters who I still like but not a lot, and 2 characters who I didn't enjoy at all.
//In Danganronpa 2, I can confidently say that I liked EVERY character in it, regardless of whether I felt more strongly about others.
//Ultra Despair Girls I've already said had a weak cast, but most of those characters are side characters, with Toko and Komaru being the only main two that you need to worry about.
//And V3?
//I like roughly about half of V3's cast, and the rest of them, I either dislike, or find incredibly boring or annoying.
//To name a couple of examples, I like Kaede and Shuichi, the two protagonists, and I also like Kokichi, the antagonist, a lot. I like Kaito, I like Maki, and a few others like them.
//On the other end, you have characters like Keebo, Kirumi, Tenko, Kiyo, Tsumugi, and the rest who all suffer in my bad books.
//And the main reason is because the character writing of V3 is so monotonous and not-thorough than the other games. Every character has a personality that can be summed up by one or two words of dialogue they speak on the regular, and hardly any of them change or develop.
//In fact, of the class trials in this game, I only gave a shit about ONE killer, and that's the first one, mainly because she was a protagonist and that was a pretty good plot twist. Everything that came after just declined in quality for me.
//With a few main exceptions, most of the cast just feel pointless and unsatisfying, and while I can forgive that in UDG, I can't forgive it here, where everyone is supposed to get a chance to shine on their own merits.
//As the third main game in an already established and beloved series, expectations for V3's main cast were high. Many fans had specific hopes for how the characters would be and and how it would tie back into the previous games. When the game took a different direction than it should have, it led to disappointment and backlash from those people who's expectations were not met.
//And following up on this, there are characters in the game, with Ryoma, Rantaro, and Kirumi in my opinion being the three biggest examples, who were developed in ways that made their deaths feel like they shouldn't have happened. Ryoma was geared up for a really cool arc that ended the very minute it started; Rantaro still has barely any lore to his name even with the bonus content, and Kirumi is NOTHING. Just a complete blank sheet of a character that serves no fucking narrative purpose whatsoever other than to be a mcguffin killer in Case 2.
//A lot of the writing is also frankly ridiculous with it's leaps in logic, and there are many things that I take issue with. Kirumi randomly being the President of Japan, Kiyo being in a weird relationship with his sister, who is also dead, and Tsumugi...Holy goddamn fucking hell Tsumugi is such a shitshow of character.
//Speaking of which, as one final point, let's go over one last point, and what I believe is by far the biggest source of controversy for this game and it's general audience.
//The ending.
//Danganronpa games don't always have completely climactic endings, at least not with the main trilogy. They all suffer from the same issues, like being general plot dumps, full of dramatic anime-esque nonsense, and being ridiculously long and difficult.
//But V3 has all these issues in absolute spades upon spades compared to the first two games. And as I said already, it's perhaps the most significant aspect contributing to it's hate.
//The twist reveals that the game's events are part of a reality show, suggesting that everything is fictional, and calling into question the reality of the previous games as well.
//This meta-narrative approach just completely ruins mine and every other fan's emotional investment meaningless, and even if this is a little bit dramatic, it makes me feel frustrated and betrayed by the writers.
//As time has gone on, it's become widely accepted that V3 takes place in a completely separate canon timeline from Danganronpa 1 and 2, and thankfully, that takes the edge off for me. It allowed me to maintain my enjoyment of the previous games, and enjoy V3 as a standalone one, even with the timeline split.
//However, if it hadn't been for the timeline split, I would not have enjoyed Danganronpa as a series as much as I do now, so I still can't exactly forgive it. It undermines the emotional investment I've put into these stories and characters; like the game is making fun of me for having stuck with it for so long.
//I am impressed by it's audacity, but equally as frustrated by it's attempt to negate the series integrity.
//Okay *wipes brow* now let's talk about what makes this game stand out, and why it DOESN'T suck ass.
//As I said before, the characters that I don't hate, I do love a lot. Kaede is my favorite in the whole series, and she, Kokichi, Shuichi, and Kaito are all in my top 10. While V3 has the series most mundane characters in it, it also supports some of it's absolute best.
//V3 I feel is also the major contributing factor to why Danganronpa has such a wide audience. The game's themes and twists generate extensive discussion and debate within it's fan community, and even if the ending is controversial for all good reasons, it's also very bold and creative. It gets people talking about it, and the active engagement and ability to share theories, interpretations, and the emotional responses from it are the very reason why Danganronpa's fandom is still alive today despite this game coming out 7 years ago as of writing this.
//Also, though I admitted I don't like the killers of V3, the Class Trials are very explorative, and an upgrade of logic from the previous titles. The plot twists and turns are intricately managed, and keep you engaged and constantly guessing, and constantly immersed.
//One of the biggest factors of what makes V3 stand out is that it really feels like it's own standalone game. Danganronpa 1 and 2 shared a lot of aspects between each other, like similar styles with UI and characters, and sharing a soundtrack. But V3 throws all of that out the window.
//V3 is easily the most stylized game, possessing a really unique UI as far as VisNov's go, and barely any of the original soundtrack is reused here.
//Speaking of stuff that isn't reused, the established theme of Hope Vs Despair is also foregone for most of the game. They bring it up during the ending, but sort of as a faux way of poking fun at the fanbase, like the rest of the ending does.
//Instead, V3 focuses on different contrasting themes like the value of Truth and Lies, the importance and impact of fiction and reality, and what's more important between the facts or the beliefs.
//Now, these are equally as divisive. For long time fans, they might feel that these themes are poorly executed or overly convoluted, and as mentioned, the meta-physical stuff can be pretentious or unnecessary.
//I don't agree with that. Not fully at least.
//I like that the game is making it's fans experience a different kind of philosophical question other than "should you give up? Yes or nah." And through the characters, this is executed well, especially with Shuichi and his dynamic with Kokichi.
//So despite the controversial ending for this game, the journey through it is filled with emotional highs and lows that put it a tiny bit above Ultra Despair Girls for me, but lower than the other main series entries. It features intense moments, heartfelt scenes, and some pretty awesomely executed revelations. Which leaves us with a rollercoaster of emotions that have a lasting impression on us.
//And the good news is that for every entry above this one, I have basically nothing bad to say about any of them.
#3 - Danganronpa IF: The Button of Hope and the Tragic Warriors of Despair.
//Gonna be honest, I didn't know that IF had such a long title before I made this.
//I talked about the light novel series and the bonus novels of the Danganronpa series before. And I mentioned that one of my biggest wants for these sorts of bonus materials are insight into a characters true nature, and their background that wasn't explicitly stated in the main game.
//So basically, what I want most is lore expansion.
//This is why I liked Danganronpa Kirigiri, and Danganronpa Zero. They gave that lore expansion to Kyoko and Junko; characters who deserved it because of how mysterious and interesting they were.
//But my fucking god, if there was one character that needed that more than anything, it was MUKURO FUCKING IKUSABA, the Ultimate Soldier from the first game.
//Mukuro, widely recognized as the 16th student in the academy, the one they call the Ultimate Despair, exists in the first game as little more than to serve as a narrative twist. One that I think was done well and handled well, but ultimately came with some sacrifices.
//Mukuro was introduced in the first game, but never got to show off her real character. As part of the Mastermind's plan, she masquerades as her sister, Junko, at the start of the game, while the real Junko is manipulating events from behind the scenes, all to throw the other students off her trail.
//But then Mukuro, disguised as Junko, is killed early in the game by Monokuma, who impales her with multiple spears. At the time, it was done to demonstrate the deadly seriousness of the killing game and Monokuma’s control over it, but it’s later revealed that Mukuro’s death was orchestrated by Junko to further her plan and maintain her disguise, at least until that all gets blown open in Cases 5 and 6.
//This is the reason why a light novel that takes this context and adds a "What-If" scenario to it, where Makoto saves Mukuro in the nick of time, is so important.
//Because it single-handedly turned this McGuffin character into, no joke, one of the best characters in the series.
//Mukuro doesn't have the same depth and character development as other characters in Danganronpa because of her short screen time. Less information about her intentions, past, and personality is available to players outside of her function in Junko's schemes. As a result, she comes out as less of a developed character and more of a story device.
//Establishing a connection between characters and the audience requires meaningful screen time. The protagonist and other characters rarely interact with Mukuro, at least not as she is when she's being herself, and not disguised as Junko, trying to play off as her. Therefore it's difficult for players to develop an emotional connection with her. Compared to other characters who possess greater presence and growth, her detached nature renders her less noteworthy and influential.
//Not even UTDP and Summer Camp fix this, since Mukuro's disguised as Junko there too, and for no real reason other than budget.
//They got Komatsuzaki to make swimsuit sprites for her, but couldn't pay him to take off that fucking wig.
//Speaking of things that certainly don't fix the issues with her character, Danganronpa 3 sure as fuck doesn't.
//Mukuro’s portrayal in the anime is easily her worst, and doesn't even align with her established character traits from the game. For instance, her skills as the Ultimate Soldier are not adequately showcased, and her relationship with Junko is...
//Well...
//"Oversimplified" is as nice as I could put it.
//I'm not saying that Mukuro being Junko's dog doesn't make sense given what type of character Junko is, but it completely betrays this stone cold warrior that Mukuro is supposed to be, and lacks nuance on top of that.
//Mukuro's character there is also another big example of how DR3 fails to do what it's supposed to do that I forewent mentioning in it's segment. The anime had the chance to delve into Mukuro’s psyche, her loyalty to Junko, and her own personal struggles, but it largely ignored these aspects. This oversight diminishes the complexity and potential intrigue surrounding her character.
//Aside from that, Mukuro hasn't had any content of her own until recently when she was added to ShiroPro as her own character. That really puts into perspective just how little a shit the DR writers give about this character.
//And it's because it fixes basically all of these things that I've just discussed that is the reason why Danganronpa IF is my third favorite entry in the franchise, despite being bonus material.
//Unlike the other novels/bonus content that expands on the main series lore, IF instead offers a What If scenario where Mukuro survives her execution, and thereby takes her own central role in the story.
//Since this was a bonus story that was released in the pack that contains the first few games, it lets the true fans explore a different narrative path from the main series, and provides fresh insight and excitement on a formula that they've already experienced.
//But it goes beyond that, for several reasons.
//First off, for those who don't know, IF was written by both Kodaka himself, AND Ryōgo Narita.
//For those who do not know who this guy is, he is the man behind two very famous Japanese crime novels: Baccano and Durarara.
//Baccano, by the way, is one of my favorite anime of all time. Please watch it if you get the chance, and watch it dubbed in English too, because they knock it out of the park with that dub.
//So needless to say, this simple bonus novel is on a whole other level of quality than the others, and I love that Narita is also the original Naekusaba shipper.
//IF really highlights WHY Mukuro is the way she is in those because she feels like Junko is all she's got, and the only one she can be comfortable around. And then proceeds to realize that that isn't the case.
//Before I get into the actual story quirks, I want to mainly talk about Mukuro herself and why she's such a stellar lead in this. Since the novel is about her, it gives her more depth and development than she ever has in any of her other appearances. And trust me, there aren't many.
//First and foremost, this novel provides more insight into Mukuro’s background and her relationship with Junko. It delves into her history as the Ultimate Soldier, her experiences in various war zones, and how those experiences shaped her personality and skills.
//This exploration of her background gives her character more depth and makes her actions more understandable; as well as showing off just exactly HOW she managed to survive in war for so long without a single scratch to show for it, and not in a way that feels ridiculous or convoluted for the series like how Hijirihara was in Killer Killer.
//I also love Mukuro's conflict and internal struggle, since it makes a lot of sense. The story explores Mukuro’s internal struggle between her loyalty to Junko and her own moral compass.
//It shows that she is not just a mindless follower but has her own doubts and desires, and above all else, her own CHARACTER. And not just that, but a complex and sympathetic character at that.
//And putting the ship fuel aside, her relationship with Makoto in this story makes perfect sense two.
//Makoto and Junko are two sides of the same coin. In terms of their characters, they cannot be more polar of opposites, but they are both influential and powerful people who advocate, and represent opposing ideals in a similar way.
//Even though she's spent most of her life with Junko, being part of her path of Despair, it doesn't feel unnatural for Mukuro to then be inspired by Makoto and decided to defy Junko to protect the other students. This shift in her actions from antagonist to protector highlights her capacity for change and redemption in a way that few DR characters have shown to this degree.
//Through her interactions with other characters, especially Makoto, Mukuro shows emotional growth. She starts to care about the well-being of the other students and begins to see a life beyond her sister’s influence. This growth makes her more relatable and multidimensional.
//While Mukuro is the absolute highlight of this story, there are other things about IF that put it this high on my list.
//The novel has a lot of features that will appeal to readers who have been following the show for a long time, like going back to see beloved characters and locations and delving into possible futures that have sparked fan theories.
//Kodaka deserves credit on this story too too. Since he has an active involvement in this, it also means that none of the characters in the story deviate too much from their portrayal in the original series. And for that matter, neither does Mukuro. She still exhibits traits she showed in DR1 and DR3, but not to the degree that makes her a blank-slate obedient servant; just someone who cares about her sister despite the fact that she's an evil lunatic.
//And through it's own existence, by offering many outcomes and developing the emotional arcs of well-loved characters, the story evokes strong emotional reactions in me. It's based on an already existing experience that we all would have gone through it we played the main games of DR1 and 2, but it leaves us with a lasting and profound experience nonetheless.
//Mukuro’s journey in Danganronpa IF is one of redemption. By the end of the story, she takes significant risks to help the other students escape the killing game. Her actions demonstrate her desire to atone for her past and protect those she once helped endanger.
//God dammit I'd love to see the DR3 equivalent of this world.
#2 - Danganronpa: Trigger Happy Havoc
//What can I say about the original Danganronpa that started it all that hasn't been said already.
//While I don't think it's aged spectacularly, Trigger Happy Havoc deserves more credit than anything because without it, literally nothing on this list would exist.
//Now, the thing is, since this is the first game, I could take a lot of compliments I gave to the other titles and just carry them over, so I kind of want to bullet point this one if possible.
//The other games ran with it, but Trigger Happy Havoc was very unique when it first came out, due to how it first showed the combination of visual novel storytelling with investigation and courtroom drama. Take the gameplay elements of Ace Attorney, and the mystery and context elements of Zero Escape, and you basically get Danganronpa, resulting in a distinctive and captivating experience as you gather evidence, work through riddles, and take part in rigorous class trials.
//This was also the introduction to the widely known narrative that isn't only applicable in Fanganronpa's, but mystery games akin to and inspired by it. The story revolves around a group of high school kids who are imprisoned in a school by Monokuma, a vicious bear. To graduate, they are made to play a deadly game in which they have to kill each other and get away with it. The story delves deeply into the dark themes of Hope vs Despair, trust, and betrayal.
//But these are things we've talked about endlessly, so the real question is this: How does the first game stand out from the rest of the series.
//Besides being the very introduction to the core concepts, Danganronpa 1 is the most true to it's function. There's no gimmicks, no outlandish shit involved in it's narrative, not nearly as many wacky cartoonish antics, etc. It is the most tride and true Killing Game story of everything that's come out of it.
//Also, despite being the first, and the namesake of the series, Hope's Peak Academy is above and beyond one of the most unique settings in the series. I said before how much I liked Ultra Despair Girls open environment of Towa City, but even though Danganronpa 1 is the complete reverse of this, it really helps to work with the darker tone of the story.
//An issue I had with the Ultimate Academy is that it felt TOO open and expansive, especially with it's courtyard. It completely lost the feeling of isolation that Danganronpa 1 had with Hope's Peak. The first game REALLY makes you feel like you're trapped with how claustrophobic and intense the atmosphere of the school is right from the very start.
//It is both a literal AND metaphorical prison.
//THH also has the most important case of characters in it.
//Junko is obviously introduced as the series face of evil and main villain, who appears/is mentioned in in literally every iteration at least once. But you could say the same for Makoto, and Kyoko, and Byakuya.
//These characters set the tone for the entire franchise; every single Killing Game cast that comes after are defined by this game's lineup of characters.
//And of course, there's also Monokuma.
//Monokuma is introduced in the game as a recognizable and terrifying adversary to the main cast. Though he eventually becomes a series main character, and it's mascot, his initial appearance in Trigger Happy Havoc stands out in particular.
//Especially since he no longer has anyone around to help, or rather HINDER, him.
//DR1 is the best Monokuma is in the series, and there are issues with him in every other iteration. He's fine in 2 and V3, but the real issue comes from the introduction of the other mascot characters, Monomi, and the Monokubs.
//I'm not saying Monomi is bad, even though I will openly admit to despising most of the Monokubs, but neither does a lot for the bear in their games. With the presence of other stuffed animals, the narrative of those game's focus is divided. Monokuma's character is less central to the story as these guys bring about their own dynamics and conflicts, diluting the impact of his presence and actions.
//And then in UDG and DR3, he's reduced to just a mindless sentry robot.
//In Danganronpa 1, he suffers no such setbacks. Hence why this is the best appearance he's had in the series.
//The first game is also the pioneer of the series' aestehtic and mechanics. It creates the series' unique visual and aural aesthetic, with its vibrant, exaggerated artwork, chic text and menu display, and unique soundtrack, establishing Danganronpa's distinctive and identifiable brand.
//And While later games introduce more complex mechanics and deeper layers to the narrative, DR1 offers a more straightforward experience. This simplicity allows new players to grasp the core mechanics and themes without being overwhelmed.
//And that's basically all I have to say on this game. It's simplicity as the first game in the series, but it's influence on the world at large, as well as it's many sequels and fan projects is so important.
//Danganronpa 1 is crucial to the series as it lays the foundational elements that define the franchise's identity. As the inaugural title, it introduces the innovative blend of visual novel storytelling, murder mystery investigation, and intense courtroom drama that distinguishes the series.
//Its distinctive art style, memorable characters, and unexpected plot twists set a high standard for narrative complexity and engagement, left a lasting impression on the world and paved the way for the series' subsequent success and expansion.
//...Speaking of which...
#1 - Danganronpa 2: Goodbye Despair
//How could it NOT be this!?
//Even though Trigger Happy Havoc established the core concept of the series, it only took one more year before evrything that Danganronpa is is perfected and presented in the sequel.
//It takes the premise of the original and introduces a new setting: Jabberwock Island, which provides a fresh and vibrant backdrop compared to the claustrophobic Hope’s Peak Academy. While I do generally think Hope's Peak worked better to make you feel trapped and afraid, this new environment enriches the gameplay and narrative opportunities that were already established for the mystery element.
//It's not nearly as isolated, but the only other entry in this list that tried to do the island setting was SDRA2, and it only did it half as successfully.
//The game also refines and expands upon the gameplay mechanics introduced in the first installment. It adds new elements like the Island Mode and improves the trial system, enhancing the overall experience while maintaining the core gameplay.
//You know... "Improved" Hangman's Gambit notwithstanding.
//Fuck that minigame.
//All my homies hate that minigame.
//Goodbye Despair also builds on the themes of hope and despair with a more intricate storyline, adding layers of psychological depth and surprising twists that keep players engaged. The narrative complexity is heightened by the exploration of new themes and connections to the original game.
//But while it introduces new elements, DR2 effectively ties back to the events of the first game, creating a sense of continuity and expanding the lore of the series. This connection enriches the overall narrative and rewards fans with deeper insights into the series’ overarching plot.
//The sequel refines the pacing of investigations and class trials, making the gameplay smoother and more engaging. The visual and auditory presentation is also polished, enhancing the overall immersive experience.
//Basically, take everything I said about Danganronpa 1, and know Danganronpa 2 did ALL of it better.
//As to not repeat myself, let's talk about the reasons DR2 stands on it's own merits, and why compared to every other Killing Game in this, it's the best one.
//I already talked about the change in setting and how that affected it, but the second game also explores themes of hope and despair with new twists and connections to the original game. Its narrative complexity, including a deeper focus on psychological and existential themes, sets it apart by expanding the series’ lore in innovative ways.
//Especially with the final trial, and what Hajime goes through, but we'll get to that.
//The sequel builds on the narrative foundation of the first game but adds layers of complexity, including connections to the broader lore of the Danganronpa universe. This deeper storytelling and thematic exploration contribute to its standout status.
//And then...there's the cast.
//Oh boy, the cast of this game is fucking fantastic.
//As I said already, the casts of Ultra Despair Girls and V3 were lacking in some departments, even if the latter had some of my favorites. And even though THH's group was solid overall, there were still some I didn't take too kindly to.
//I can't say the same for DR2. I love EVERY SINGLE ONE of these characters!
//Sonia, with her blend of regal charm, intellectual depth, funny dialogue, and genuine empathy leaves an engaging persona to watch.
//Kazuichi, with his endearing clumsiness, earnest ambition, and surprisingly sad underlying depth, adding the main source of humor, but also the emotional resonance.
//Fuyuhiko with his stellar character development and evolution from a tough, abrasive brat to a more vulnerable and honorable soldier, with a good head on his short shoulders.
//Peko, with her unwavering loyalty, yet also an unexpected human side to her stoicism.
//Akane, with her fierce determination and carefree attitude, masking some insecurities and a caring personality.
//Nekomaru with his larger-than-life enthusiasm and kindness, and unyielding commitment to his friends, as well as the comic relief he offers.
//Mikan being such a tragic figure, contributing massively to the emotional complexity of the story.
//Ibuki doing basically the exact opposite of that, lol.
//Hiyoko being an abrasive and snotty bully, yet eventually revealing this vulnerability adds a portrayal of personal growth and social dynamics.
//Gundham, easily one of my favourite's in the series overall, with his dramatic personality, and love for his pets; perfectly balancing eccentricity with genuine depth.
//Teruteru, with his passionate and flamboyant personality, yet carrying underlying struggles and honest motivations, becoming a character that is deeply flawed, but empathetic and entertaining.
//The Ultimate Imposter, and the mystery around his true self, yet the honesty of his motivations and conduct.
//Mahiru, my absolute series best girl, with her blend of practicality, strong sense of responsibility, and her genuine care for others that make such a steadfast character.
//And of course...Hajime, Chiaki, and Nagito.
//Though they lack the interaction potential that was shown with Shuichi, Kaito, and Maki, they are easily the best lead characters in the series proper.
//Hajime is a fantastic protagonist, even though I can't confidently claim if he's better than Makoto, Shuichi, or any of the other protags, because his journey from uncertainty to self-discovery is fascinating, well-handled, and compelling on ideas like identity and growth.
//Chiaki stands out for her combination of quiet kindness and hidden strength, being a comforting presence, a crucial source of support, and a universally loved character in the fanbase.
//And then there's Nagito. A character so interesting that I've never seen or played any other video game that has somebody quite like him. His unpredictability, complex motivations, and his philosophical views on the series themes add a profound and unsettling dimension to the narrative at large that never quite went away.
//As iconic and important as the cast of Game 1 are, the sequel features a fresh cast with memorable and distinctive personalities, each contributing to the story in unique ways. Not to mention this new group of characters offers a different dynamic from those in the first game, providing new kinds of interactions and relationships.
//Danganronpa 2 isn't without issues. No DR game is. It features what is widely considered both the best case and worst case in the series. But in general, I think this game has the most compelling mystery element to it.
//As mentioned already, the trials are a lot more fun than in the first game, because even though the Hangman's Gambit gamemode is absolute dogshit, the rest of the new gamemodes like Rebuttal Showdown and Logic Dive are series staples.
//The actual cases themselves and the mystery element is a lot more complex and layered than the first game too, requiring a lot more critical thinking and analysis, and therefore, more satisfying and rewarding when you finally solve them, which is more than I can say for V3.
//But the best part about it is that they're much longer.
//DR1's trials are good, but they're too short to allow ample opportunity for character development and interaction. But by making the trials longer, the personalities of the new cast are explored in greater depth during the trials, making them more compelling by default.
//And as one last note, I also think Danganronpa 2 has by far the most satisfying story and conclusion.
//As I mentioned before, the final trials of these games always end up sharing the issues of being plot dumps, having a lot of anime bullshit in it, and being massive in length and difficulty. This game's final trial suffers especially with the second one.
//But it is actually raw and awesome as fuck, so I can't complain.
//Goodbye Despair's conclusion, like a lot of the final trials, delves into meta-narrative territory, but not in a way that felt insulting like V3, nor a way that felt anticlimactic like THH. The philosophical approach here in contrast to then is less straightforward and more unique, and the final twists, especially with the Remnants of Despair and Izuru Kamukura is quite possibly the most shocking, heart-crushing, and impressive the series has offered.
//The conclusion also ties together the themes and character arcs of not only this game, but the first game too, in a way that is powerful and thematically coherent. The resolution of the story, and with it, the conclusion of Hajime's very well-crafted character arc, provides closure, while also leaving the audience with just enough questions end reflections about the nature of Hope and Despair.
-Mod
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https://x.com/dailycaelus/status/1812890084045389960?t=pnMzWIplb4Qsjeu200JClw&s=19
Very important information!
Long story short an anon insider from Hoyoverse is stating that while raising awarness on social media apps is great. We should take a step further and start dropping reviewing on any Playstore Site that has Genshin.
Express why you are dissatisfied and use hastages to bring more awarness. As for right now the Playstore reviews are dropping that it went from a 4 star review to 3.0 review. Hoyoverse is desperately trying to get reviews back by adding bots.
We shouldn't be just doing this with Genshin. Do this with ALL HOYOVERSE GAMES. Honkai Star Rail, Tears of Themis, ZZZ, etc.
HSR is facing the same problem as Genshin with Boothill being Native American coded, Penacony reloving around Jazz but have no Black character, Aventurine being Romani etc.
YEA YES!! I tried talking about this in my Hoyoverse boycott post, but I only touched on it briefly- but Hoyoverse games IN GENERAL are the overall problem. Tears of Themis has issues with being orientalist- and just shitty. Zenless Zone Zero apparently has actual blackface! Not good! Uhhh- outside of the record store on one of the little record poster thingies I believe. Honkai impact third has… straight up racism, and a subpar character plot about learning to love your skin color no matter what and she just goes “ummm actually no :)”, and oh my god I haven’t talked much on Honkai Star rail on this account but ykw I’ll go further into it.
Boothill- Boothill is based off of Native American culture, and is supposed to also be Latino. In the CN ORIGINAL translation of the game- his planet is named after two very real Native American tribes, his backstory recreates the same colonization that happened to native Americans specifically- calling Boothill’s people savages, and putting them in reservations after completely carpet bombing his planet, killing most of the population, and destroying the ecosystem. However, despite this Boothill has nothing to show for his heritage, or the fact that he is based around native, and Hispanic people except for the fact that he’s a cowboy- and even then sometimes I feel like he’s played up in game as like actually stupid for comedic relief when he’s not stupid AT ALL. (Sorry, Boothill’s one of my favs and a bad hyperfixation so I’m super passionate about how he needs proper representation)
Aventurine- aventurine is called a slur by sparkle, both sparkle and dr ratio point out specific racist stereotypes against aventurine that are usually targeted at Romani people which is who aventurine, and his entire home planet are based off of (that’s why I’m not a huge fan of Dr ratio x aventurine personally. Dr ratio isn’t racist imo, he’s just lowkey fucking mean and said the wrong thing to the wrong person). Aventurine’s backstory is also fucked in my opinion, and the way people in the fandom take his backstory and treat him as a character only really started getting bad bad after we found out he was Romani, but that’s a fandom issue- it’s still something to comment on.
Arlan- while Arlan is the darkest character Hoyoverse has made to date, he also has his talent names beeee references to slavery. Straight up. “Shackle breaker”, “frenzied punishment”, “swift harvest”, and then his eidolons- “breaking free”, and “hammer and tongs”. Not cool, kinda fucked up.
And that’s just the characters I can think of off the top of my head- not including Jade and her shit cause I know she has some stuff that’s like fucked up about her and ik she’s racist I just haven’t done my research on how she is racist and like gathered all the evidence basically lol, but that’s also just the characters, not to mention what you said anon- how penacony is based off of the jazz age but has no playable black characters? Girl whatttt? Gimmie a slay ass like black singer who’s besties with Robin, cmon now- don’t a coward Hoyoverse, you know DAMN WELL that she would sell too.
Hoyoverse games overall are like this, so please pay attention to all Hoyoverse games, and Hoyoverse mostly only listens to the App Store reviews so PLEASEEEEE go and review bomb ONLY Hoyoverse games. Start with Genshin and Honkai Star rail, go to Zenless Zone Zero and Honkai Impact 3rd then finish with Tears of Themis, don’t do it all at once if you can’t!! Just go review all of them one stars!!
#genshin impact#hoyoverse#hoyolab#mihoyo#honkai impact#honkai#honkai impact 3rd#honkai star rail#honkai sr#honkai boothill#honkai aventurine#Honkai Arlan#zzz#zenless zone zero#tears of themis
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Identity wars & the Uchiha
I always wondered why Itachi haters hate him because he committed mass murder, but excuse Sasuke, Obito, and Madara, for doing/attempting the same. I finally managed to put my finger on why exactly this doesn't sit right with me, other than just being plain silly or using trauma or marginalisation as an excuse for just about anything. Look, I'm queer, doesn't mean I get to walk into a roomful of c*s folks and empty my clip.
Itachi weighs human life in absolute numbers. Anti-Itachi, pro-Uchiha fans weigh human life in identities.
To them, each marginalized life is worth a whole busload of non-marginalized lives. They forget that social justice is NOT revenge, ie marginalized people taking the whole cake and leaving the non-marginalized to starve, but to redistribute the cake so NO ONE goes hungry.
To them, anyone in Konoha other than the Uchiha are non-marginalized aka "the oppressor", so their lives carry not even half the weight of an Uchiha's.
Because clearly, when they defend Sasuke's planned mass murder, it's not just "Danzo and the elders", no, these people think "guilt by association" is the new social justice, so everyone "laughing" in Konoha, to use Sasuke's words from his unhinged rant, is guilty and deserving of retaliation, too. There are no "victims" or "innocents" in Konoha unless they have a ping pong bat on their shirts, it seems. Not even babies or elderly. They're all guilty of something only 3 living people are even aware of.
They don't realize they're justifying school shooters. Because yes, the boy was victimized by a handful of bullies and had every right to go after them, but what, pray tell, justifies shooting up the whole school? That's what Sasuke, Obito, and Madara are. Glorified mass shooters. They have righteous beef with an entity or handful of people, and they're happy to take everyone else down with them for sharing the enemy's zip code.
When lumping all Konoha residents/people everywhere in with "the oppressor", these people don't take into account:
-genuine ignorance of the administration's rotten tactics
-if aware, a lack of power to change anything
-repercussions of treason/desertion -rational thought, ie. not criminalizing someone for living in the only place they've ever known
-other forms of marginalisation existing within Konoha, as well as civilians and dissenters -cultural/propaganda impact, ie. drinking the kool
-aid not typically being an act of malice and thus not warranting a death sentence
-limited responsibility for elected leaders: you may not have voted for this leader, or your elected leader may not keep his promises
-various personal and societal struggles not leaving capacity to march for the marginalised; remember Konoha doesn't even pay decorated ninjas enough to have their sick children treated: Mukai Kohinata had to spy for an enemy village to pay his son's hospital bills, and Konoha sent Itachi to kill him for it
-Kage are not democratically elected, making people living under them even LESS responsible for their administration. The Kage administration is a dictatorship, making everyone living under a Kage oppressed and victims. This also adds not-so-voluntary pressure to the "voluntary" decision to serve as a ninja. Imagine saying no to a dictator with a huge standing army of brainwashed child soldiers.
-the public reaction to the genocide. If they hated Itachi that much for it, surely, they could have made good allies to the Uchiha if the latter had EVER bothered to share their concerns rather than simmer in silence!!
All they see is "Uchihas oppressed, so everyone else bad". So they don't mind that Sasuke or Madara or Obito kill a bunch of innocent and marginalized people along with "the oppressor". Collective punishment, guilt by association, all those things I thought we all agreed are ALWAYS bad, are suddenly excusable if committed in the name of justice (revenge) rather than power.
Itachi "looks bad" because he only killed oppressed people, under orders from the oppressor. Itachi haters don't even take into account that he did so in tears and hating his commander and only obeying because of the many INNOCENT lives he thought were at stake - many more than those 60 or so Uchihas. He didn't kill the clan "for the oppressor" (a government), he, from his POV, killed the clan for the people who didn't ask to live under this, or any government - after all, there is no opting out of "enabling injustice through citizenship" no matter where you go, so why fault anyone for existing where they do?
Is all of Konoha really "the oppressor" because of those 4 old people? Where could Konoha residents go in protest where they would not collaborate with some form of oppression, where is that utopia of innocence and justice? Fugaku sure wasn't gonna build it, since he would have to establish a new iron fist rule to keep people in line after *checks notes* kidnapping a leader who only ever showed them a loving face.
"Guilt by association" is not how to advocate for social justice. Not in the Narutoverse, not IRL. You just turn the aggressor-victim dynamic around, not eradicating oppression.
#itachi#naruto#itachi uchiha#itachi naruto#uchiha itachi#uchiha clan#uchiha massacre#uchiha#obito#madara#anti itachi#pro uchiha clan#anti konoha
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CW: mild body horror
so this is my AI AU...i dont have all of the pieces done yet, but I think this will be part one of 3 little collages I'm going to make hehe...the basic summary of the AU is, What if Black Butler BUT ROBOTS????
R!Ciel and O!Ciel are a pair of extremely intelligent bots made by the company Angel Wing (a company trying to put human sentience into robots to specifically help prolong the lives of sick children). The two of them are called RCL and OCL (R-C-L, O-C-L, pronounced just as you'd pronounce r!ciel and o!ciel, since it's cee el) and they're the newest little toy...
That is, until RCL goes missing from their little padded cell of monitored stimulation and information learning. And, then, a strange nebulous 'virus' infects OCL. Suddenly, he's on the run -- or rather, something is running and he's in their arms!!
Sebastian Michaelis (nicknamed, The Daemon, because he almost exclusively codes in hebrew and it looks Very Intimidating) had his eye on these little bots (called: dolls). He wants to know the true depth of their humanity, whether or not they actually 'have a soul' or if its a big hoax. Consider that a morbid curiosity of his. And so by hacking the mainframe of the company and infiltrating, he's finally able to extrapolate what's going on...
Kinda.
Anyway, while they're on the run, they have to crash at the fantastic transgender catgirl hacker (a very common trope, I know) Grelle's bachelorette pad.
details i can't fit in
OCL is 4'4, RCL is 4'5, they're quite a bit smaller and lighter since they're hypertech robots
They can't walk on their own for very long, their legs are functional but they were not designed for that
OCL...um....can bleed. something. something is going on. they're not really sure what he is.
He doesn't remember anything either
Sebastian's current hacker name is DOG because him and Grelle had a kitty motif for a while, but then he lost a bet. At the end of the month hes nerfing his account (like he'd even last that long before being caught)
characters that are important and WILL show up later: Alois, Jim, Claude, Undertaker, Ash, other important ones
something bad happened to RCL. OCL cannot remember it, though :(
no grelle's ears are not real. its a headband for the aesthetic. shes in her playful era. its between the 50 different shades of crimson eras
I've been calling this thing Cosmo Circuits. If you even care
#Cosmo Circuits#black butler au#sebastian michaelis#ciel phantomhive#r!ciel#o!ciel#grelle sutcliffe#grell sutcliff#ai au
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So will Jade faced princess ever be mentioned in your au? Since LMK kinda goes "Don't trust history" I like to imagine she was just Red's babysitter and people assumed she was a mistress
Oh man I went down a fox-hole with this. I find her potiential as a character so good for the LMK verse. She could be a villain, an ally, a general, or in my personal fave idea: Ultimate Auntie. (One of my fave interpetations is by @harveylikestoart).
So my idea for Princess Jade Face / Jade Faced Princess / Yu Mian Gongzhu is this:
Birth name is Ruan Yu (soft jade/nephirite), but goes by Jade to her friends, and Auntie to anyone she deems younger than her.
Appearance wise: she's a humanoid fox spirit/Huli-Jing with dark green hair, pale skin, and big green eyes. Loves wearing really old fashioned long-sleeved hanfu that trail behind her (mostly to shield her tails without glamour), and is hyper-feminine. Wears obnoxiously patterned cheongsams while out and about.
Has a "feral" form of an eight-tailed dark green fox. She mostly shifts into this form for comfort. Think of the shapeshifter equivalent of taking off your bra after work.
She's a minor royal of a big family of fox demons. Same family as Jin & Yin's (+ Lin the accountant's) mom actually! She likes visiting them whenever she's in the city.
Knew DBK long before the Brotherhood days. They were childhood best friends in the Underworld who got mistaken for a couple a lot (cus "a guy and a girl can't just be friends" obvs /sarcasm). When PIF came along, Jade was one of DBK's biggest hypemen.
Her dynamic with DBK and PIF is essentially an older Traffic Light Trio, with her as the Mei. Green coded, high energy, and adored mutually by the others.
Because of her chill nature and hyper-fem style, people assume she's dumber than she actually is. She plays up her more "Barbie" qualities when she's tricking people/gaining information.
She's ridiculously good at handling babies and toddlers since she grew up with so many little nieces/nephews/niblings. When baby Red got fussy, a little visit from Auntie Jade immediately perked him up.
Wasn't an "active" member of the Brotherhood back in the day, but was a big supporter and intelligence gatherer. She almost got charged with treason after Sun Wukong's imprisonment, but PIF covered for her - despite their first impressions not being so great. She offically left the Brotherhood after Princess Iron Fan and Demon Bull King's engagement.
Was really sad alongside PIF and DBK when Red Son/Boy got taken to the Southern Seas by Guanyin to rein in his emotions. The "affair" mentioned in JttW wasn't an affair at all, but a human misinterpetation of how DBK was helping out his homie emotionally. Jade never forgave the writer for branding her as DBK's mistress.
Is extremely doting and embarassing to Red Son even when he's an adult. She's practically his second mother. Cheek pinching, calling him "kit", saying that he needs to eat more food, sharing baby photos with his friends etc...
The "Jade" in her name is not only a reference to her dark green hair/fur. Her family are Rock/Earth-type demons. She was so good at handling Red as a baby since fire doesn't bother her as much. She also owns a fox mask made of literal jade that she wore back in the Brotherhood days to hide her identity she thought looked mysterious and dramatic.
Doesn't have an actual spouse or biological kids of her own. She's happy being the best unmarried Auntie she can to all the kids.
Will def appear later in the "Monkey King and the Infant"-verse as Red's fave Auntie. Once PIF has "picked up" (read: kidnapped) Red back from the Southern Seas, Jade is immediately called in for babysitting backup.
She and Macaque became friends again on accident while working at the theatre together. She's part of the costume and makeup department, and it took them a few crossed paths to finally recognise one another. She is def partially to blame for Red's flair for dramatics.
Has a particular grudge against Zhu Bajie for whacking her with the rake. Has a nasty scar that starts on the back of her head down to her shoulder blades from the fight. Was extremely cold towards Pigsy before she realised (very embarassed) that he was just Bajie's decendant.
Initially disliked Sun Wukong when they reunited, but quickly it became clear that the the two's more loud, reckless natures bounced off one another. Are rivals for the title of "Best Babysitter".
Spoils baby MK and the other kids rotten. Doesn't matter if the baby is a mystic monkey, dragon, cat demon, human, or demon bull calf; baby is baby.
Takes an obscene amount of luggage with her no matter where she goes. Is "hairdryer in her purse" kind of prepared.
Yips when she's excited/happy. Also chirps in response to Baby MK's monkey chirping. The language crossover of fox and monkey sounds is surprising.
Voice claim: Diane Morgan/Philomena Cunk. She has a softer British accent compared to her related demon niblings. Red Son may or may not have developed his accent from her.
Gosh I love weird women characters.
#jade faced princess#princess jade face#lmk jade face#lmk#lego monkie kid#lmk hcs#does this count as an OC if she's in the og work?#journey to the west#lmk princess iron fan#lmk demon bull king#lmk red son#lmk character ideas#lmk pif#lmk dbk#lmk demon bull family
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