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fantasmasims · 2 months ago
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"I like you, but … Sorry?"
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strangesimsfiction · 2 months ago
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New challenge Unlock the medieval uberhoods
Here's a medieval twist on the "Unlock the Uberhood" challenge for The Sims 2! In this version, you'll roll for births, deaths, marriages, and unlocks, giving it that extra layer of unpredictability.
Basic Rules:
Starting Conditions:
Begin with a single family of peasants in a small medieval village. As you progress, you'll unlock more families, social classes, and types of buildings by completing rolls and objectives.
Classes and Unlocks:
Peasants: Start with 1-2 families of peasants.
Merchants: After 3 generations of peasants survive, you can unlock a merchant family.
Nobles: After 5 successful peasant generations and 2 merchant generations, you can unlock a noble family.
Royalty: Unlock after 3 generations of nobles have passed.
Aging and Lifespan Rolls: At the beginning of each Sim's age transition (baby, toddler, child, teen, adult, elder), roll a die to determine whether they survive the transition.
Baby to Toddler: Roll a 6-sided die. If you roll a 1 or 2, the baby dies.
Toddler to Child: Roll a 10-sided die. If you roll a 1, the toddler dies.
Child to Teen: Roll a 12-sided die. If you roll a 1 or 2, the child dies.
Teen to Adult: Roll an 8-sided die. If you roll a 1, the teen dies.
Adult to Elder: No roll, but elders live for a maximum of 15 in-game days. At the end of every 5 days, roll a 6-sided die; if you roll a 1, the elder dies.
Marriages:
Before any Sim can marry, roll to determine their fate.
Roll a 12-sided die:
1-4: The Sim never marries.
5-8: The Sim marries within their class.
9-12: The Sim marries above or below their class (peasants marry merchants, nobles, etc.)
Arranged marriages can be introduced by rolling a 6-sided die at teenhood:
1-2: Parents arrange a marriage.
3-6: Sim chooses their own spouse.
Children:
After marriage, roll a 6-sided die to determine how many children a couple will have.
Roll for each pregnancy: If you roll a 1 or 2 on a 6-sided die, the mother dies during childbirth. If the mother survives, roll a 4-sided die to determine how many babies are born:
1-2: Single baby
3: Twins
4: Triplets
Plagues, Famine, and War:
Every 3 generations, roll a 10-sided die. If you roll a 1 or 2, a disaster strikes:
Plague: Roll for every Sim in the neighborhood. A roll of 1-3 on a 6-sided die results in death.
Famine: Reduce food availability for one full season. Roll for each family member; a roll of 1-2 on a 6-sided die results in death.
War: Male Sims of fighting age (teen and adult) must go to war. Roll a 4-sided die; on a 1 or 2, they perish in battle.
Social Class Progression:
When a family has accumulated significant wealth (50,000 Simoleons for peasants, 100,000 for merchants), they can move up in social class. Roll a 6-sided die to determine their chances of successfully rising:
1-3: They remain in their class.
4-6: They move up a class.
Castle Unlock:
Once you unlock royalty, build your royal castle. You must maintain a royal lineage by ensuring heirs are born. If a royal Sim dies without an heir, the next closest noble family takes the throne, but a rebellion may occur if other nobles are unhappy.
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If you would like to play the premades.
For a medieval-themed "Unlock the Uberhood" challenge, here are a few pre-made Sims 2 neighborhoods and families that could fit perfectly with the narrative:
Veronaville
Premise: The town has a Shakespearean vibe, making it a perfect fit for a medieval twist. The feuding families (Monty's and Capps) could easily represent rival noble houses in your challenge.
Key Families:
The Capp Family: This wealthy, aristocratic family could be your nobility. With their large estate and established lineage, they’re perfect for royal aspirations.
The Monty Family: Also a noble family, but rivals to the Capps. You can roll for marriage between the Monty's and Capps for some drama, or play out a power struggle.
Summerdream Family: They are more whimsical, almost fairy-like, so you could make them the magical or mystical part of your medieval kingdom.
Strangetown
Premise: While known for its alien and paranormal lore, you could play Strangetown as a strange, cursed medieval land. There could be a lot of interesting supernatural elements to roll for, especially when dealing with war, plague, or famine.
Key Families:
The Beaker Family: Cast them as strange alchemists or a family of outcasts. You can roll for whether their experiments are successful or disastrous.
The Grunt Family: As a military family, they could be tied to wars or battles in the medieval challenge. Roll for their fate in wars and how they influence your kingdom's power dynamics.
The Specter Family: The Specter family could be seen as cursed nobles or witches, making them perfect to add a supernatural element to the challenge.
Pleasantview
Premise: Though this neighborhood is more suburban, with a few tweaks, it can be transformed into a medieval village. The pre-existing drama here would translate well into the challenge.
Key Families:
The Goth Family: Play them as ancient aristocracy, a family of high-born nobles with a mysterious past. Mortimer Goth can be a powerful patriarch looking to maintain control over the kingdom.
The Caliente Sisters: They could be seen as lower-class or merchant class women looking to marry into higher classes for wealth and status.
The Broke Family: This could be one of your peasant families, struggling to survive in the medieval world. Their lack of wealth would fit the lower class of your challenge.
Each of these pre-made neighborhoods has distinct families that fit different roles in a medieval society, making them great for the challenge! If you want extra drama, you could even mix families from different neighborhoods!
For this medieval-themed "Unlock the Uberhood" challenge, we'll assign the pre-made Sims to different social classes (Rich, Merchant, Poor/Peasant) and give them jobs based on the original "Unlock the Uberhood" rules, with some medieval flavor added to the professions. Here's a breakdown of each family, their class, and the jobs you'd need to assign to them to unlock more families and features.
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Veronaville Families:
Capp Family (Nobles/High Class)
Class: Rich (Nobles)
Starting Jobs:
Patriarch (Consort Capp): Lord of the Manor (Politics - Mayor track). This unlocks the Politics career for other Sims.
Teens (Tybalt, Hermia, Juliet Capp): Can work as Apprentices (Slacker career) or be schooled at home until marriage. To unlock more careers or features, they must grow up and contribute through arranged or strategic marriages.
Unlocks: If they remain wealthy and have multiple children survive, they can eventually unlock the military career (Medieval knights) or the law enforcement career (Medieval guards).
Monty Family (Nobles/High Class)
Class: Rich (Nobles)
Starting Jobs:
Patriarch (Patrizio Monty): Landowner or Merchant Lord (Business - Tycoon track). This unlocks the Business career.
Teens (Romeo Monty): Work as a Squire (Military - recruit). Upon adulthood, they can join the full military, which unlocks future career choices for other Sims.
Unlocks: Their family could unlock additional buildings (markets, inns) if they stay successful merchants.
Summerdream Family (Magical/Mystic Class)
Class: Mystic, not part of the standard class structure
Starting Jobs:
Patriarch (Oberon Summerdream): Healer or Alchemist (Science career - Natural Scientist track). This unlocks medical or scholarly careers.
Teens (Puck Summerdream): Scholar or Healer's Apprentice (Science). As the family is mystical, they can unlock magical elements in the challenge, such as spells or potions.
Unlocks: If the Summerdream family gains influence, you could roll to unlock magical or supernatural elements in your medieval kingdom.
Strangetown Families:
Beaker Family (Alchemists)
Class: Rich/Middle-Class (depending on gameplay)
Starting Jobs:
Patriarch (Loki Beaker): Court Alchemist (Science - Mad Scientist track). This unlocks the Science career for others.
Patriarch (Circe Beaker): Healer (Medical - Chief of Staff track). Unlocks the medical career for other Sims.
Unlocks: By working in alchemy and science, they can unlock the supernatural aspect of the challenge.
Grunt Family (Warrior Class)
Class: Middle-Class (Military/Guard)
Starting Jobs:
Patriarch (General Buzz Grunt): Commander of the Guard (Military - General track). This unlocks the military career.
Teens (Tank and Ripp Grunt): Squires (Military). This will unlock knightly or guard-based careers for future generations.
Unlocks: The Grunts’ success in military careers unlocks the law enforcement career (Medieval guards and jailers).
Specter Family (Noble but Cursed)
Class: High Class but Cursed (Nobles with dark secrets)
Starting Jobs:
Patriarch (Olive Specter): Retired; historically, could have been involved in witchcraft or black magic (no career required).
Teens (Ophelia Nigmos): She could marry into a noble family, continuing the legacy of the cursed nobility. Alternatively, she could take on a profession such as an herbalist (Science or Medical career).
Unlocks: The Specter family could unlock a darker aspect of the kingdom (supernatural careers or even curses).
Pleasantview Families:
Goth Family (High Nobility)
Class: Rich (High Nobility)
Starting Jobs:
Patriarch (Mortimer Goth): Lord of the Manor (Politics - Mayor track). This unlocks the politics career.
Teens (Cassandra Goth): Arranged marriage to another noble family to unlock future features (her profession would depend on her spouse).
Unlocks: Through strategic marriages and Mortimer’s political influence, the Goths can unlock more noble families or control over the kingdom.
Caliente Sisters (Merchants/Social Climbers)
Class: Lower Nobility or Wealthy Merchants
Starting Jobs:
Nina and Dina Caliente: Merchants (Business career - Executive track). They use their wealth to climb the social ladder and marry higher-class Sims.
Unlocks: As the Calientes accumulate wealth, they can unlock the Business and other middle-class careers, possibly even marrying into nobility.
Broke Family (Peasants)
Class: Peasant
Starting Jobs:
Patriarch (Brandi Broke): Farm laborer or washerwoman (Slacker career). This family will have to scrape by, and you can roll for random events like famine or war to test their survival.
Teens (Dustin Broke): Apprenticeship (Slacker career). As he grows older, you can roll for his chances of upward mobility.
Unlocks: If the Brokes manage to save enough money and have successful careers, they can eventually unlock merchant careers or even a step up to lower nobility.
Unlock Requirements Based on Original Rules:
Business Career:
Families like the Monty's and Calientes (Merchant class) would need to reach the top of the Business career to unlock new businesses and marketplaces.
Politics Career:
High-ranking families like the Goths and Capps would need to unlock the Politics career to open up new political positions in the medieval kingdom.
Military Career:
Families like the Grunts and Monty's will need to unlock the Military career to establish knights, guards, or protectors in the kingdom.
Medical/Science Career:
Families like the Beakers and Summerdreams would work in the Science and Medical fields, unlocking scholars, healers, or even supernatural elements within the kingdom.
By strategically using marriages, jobs, and rolls, you’ll unlock new aspects of the Uberhood, from expanding the kingdom to allowing more Sims to join different careers and grow your medieval society!
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Here's a good starting point for the Capp family in your medieval-themed "Unlock the Uberhood" challenge, focusing on drama, class dynamics, and rolling for important events like marriages and deaths.
Setting the Scene:
The Capps are one of the wealthiest and most powerful noble families in your medieval kingdom. The family is ruled by the aging patriarch, Consort Capp, who is determined to keep the family in power through strategic alliances. The family estate is large, but tensions run high with their rivals, the Monty's. The younger generation is facing pressure to marry well, increase the family’s influence, and protect their noble status.
Key Characters:
Consort Capp: The family patriarch, Consort is the key to keeping the Capp family in power. He must focus on his political career to maintain control over the kingdom.
Tybalt Capp: The eldest grandson, Tybalt is expected to follow in his grandfather’s footsteps and marry strategically to maintain the family’s power.
Juliet Capp: Juliet is of marriageable age and is secretly in love with Romeo Monty, a member of the rival family. You'll need to roll to see if she marries Romeo or if she’s forced into an arranged marriage.
Hermia Capp: She has her own ambitions, whether that’s marrying for love, joining a convent, or supporting her family’s political goals.
Initial Rolls and Events:
1. Marriage Rolls for Tybalt and Juliet
At the start of the challenge, roll to determine the marriage fates of Tybalt and Juliet.
Tybalt’s Marriage: Roll a 12-sided die:
1-4: Tybalt will never marry and instead focus on building political power and controlling the estate.
5-8: Tybalt will marry within the noble class. Roll again to determine which family (could be a Capp cousin or even a noble family from another neighborhood).
9-12: Tybalt marries below his class, possibly a wealthy merchant’s daughter or even a peasant with ambitions. This could cause tension within the family.
Juliet’s Marriage: Roll a 6-sided die:
1-2: Juliet is forced into an arranged marriage with a noble chosen by Consort Capp.
3-4: She marries Romeo Monty despite family objections, which could lead to conflict between the Capps and Monty's.
5-6: She runs away or refuses to marry, which could lead to scandal and affect the family’s reputation.
2. Consort Capp’s Political Career
Consort Capp must reach the top of the Politics career to ensure his family’s control over the kingdom.
Start Consort’s political career (Mayor track). As he moves up the ladder, roll for random political events:
Every time he gets a promotion, roll a 6-sided die. A roll of 1 means a political rival (like the Monty's) tries to undermine him, and he must complete certain tasks (increase his friends, win a debate, or earn more money) to keep his career on track.
If he reaches the top of the career, the Capp family secures control over the kingdom.
3. Family Alliances
With the Capps’ noble status, they must forge alliances with other families to strengthen their power. Depending on who Tybalt and Juliet marry, new families can be introduced into the challenge.
If a Capp marries a Monty, roll to determine if the rivalry intensifies or resolves:
1-3: The marriage leads to greater conflict, with duels or even a war breaking out between the families.
4-6: The marriage brings peace between the families, allowing you to focus on other aspects of kingdom-building.
4. Children and Heirs
Once Tybalt or Juliet marry, roll to determine how many children they have (as per the childbirth rules in the original challenge). They need at least one male heir to carry on the family name and estate.
If there’s no male heir by the third generation, the Capp family could lose its noble status, and another family (like the Monty's or Goths) could take control of the kingdom.
Suggested Storylines to Explore:
Noble Rivalry with the Monty's:
Whether Juliet marries Romeo or not, the rivalry between the two families can drive much of the drama in your kingdom. You can roll for periodic events (duels, political disputes, or sabotage) to keep the tension high.
Tybalt's Struggle for Power:
Tybalt may be forced to marry for political gain, but his ambition may cause him to overreach. He could attempt to assassinate a Monty or even challenge his grandfather’s authority, leading to a potential family schism.
Hermia’s Rebellion:
Hermia could refuse to follow her family’s plans, either joining a religious order or running away with a lower-class Sim. This would create scandal and lower the family’s standing, making it harder to keep their wealth.
Succession Crisis:
If Consort dies before securing his political position, the family could face a crisis over who will take control. Tybalt may be too young or inexperienced, leading to other families vying for control of the kingdom.
Arranged Marriages for Influence:
Use the marriage rolls to introduce other noble families into the story. For example, the Goths from Pleasantview could become allies or enemies, depending on how the marriages play out.
Building the Kingdom:
Unlock New Families: Once the Capps secure their political power, roll to unlock new noble families or merchant classes, adding new layers of intrigue and complexity.
Build New Structures: As the family rises in power, you can build new community lots like markets, inns, and even a castle for the ruling family.
War and Plague: Periodically roll for kingdom-wide events (war, famine, or plague) to test the Capps’ resilience. These events could affect their wealth, family members, or alliances.
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In The Sims 2, each household can be associated with a color to help distinguish their themes and classes. Here’s a suggested color for each of the pre-made households based on their characteristics and roles in your medieval-themed "Unlock the Uberhood" challenge:
Veronaville
Capp Family: Royal Blue
Reason: As a wealthy noble family, royal blue symbolizes their high status and power. It reflects their rich, aristocratic nature and influence over the kingdom.
Monty Family: Crimson Red
Reason: The Monty's are rivals to the Capps, so a bold, striking color like crimson red represents their fierce competition and passionate ambition. It also hints at their potential for conflict and drama.
Summerdream Family: Emerald Green
Reason: Associated with magic and mysticism, emerald green fits the Summerdreams' otherworldly and enchanting qualities. It represents their connection to mystical elements in your medieval world.
Strangetown
Beaker Family: Midnight Black
Reason: Black represents the Beakers' dark, experimental nature and their involvement in mysterious alchemy and science. It also adds an air of secrecy and intrigue.
Grunt Family: Steel Gray
Reason: Steel gray signifies the Grunts' military background and their role as warriors. It reflects their strength, discipline, and ruggedness.
Specter Family: Haunted Purple
Reason: A deep, eerie purple symbolizes the Specters' cursed and supernatural elements. It conveys a sense of mystery and otherworldly presence.
Pleasantview
Goth Family: Dark Burgundy
Reason: Dark burgundy reflects the Goths' rich, old-money status and their dark, somewhat morbid family history. It also represents their noble, but somewhat gloomy, nature.
Caliente Sisters: Gold
Reason: Gold represents the Calientes' ambition and their attempts to climb the social ladder. It reflects their desire for wealth and higher status in the medieval society.
Broke Family: Earthy Brown
Reason: Earthy brown fits the Broke family's lower-class, struggling background. It reflects their connection to the land and their humble beginnings.
Assigning these colors to each household can help you visualize their roles and relationships in your medieval challenge, making the gameplay even more immersive and dynamic.
Hope this will be something fun to do <3
here is the original rules<3 @clouseplayssims go follow them on everything <3 https://www.youtube.com/@clouseplayssims3813
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hausofkae · 3 months ago
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in the beginning, he thought of juliette constantly, from sunrise to sunset. he often flipped through the photo books he had put together over the years, capturing their milestones, vacations, and memories.
however, the more he did this, the more he noticed how frail juliette had become over time. as the year of her death approached, the number of photos dwindled. a year after her passing, he stored the photo book in his parents' garage, along with the film cameras juliette had gifted him.
it felt like a betrayal to try to forget her. he reminded himself that it wasn’t about forgetting her; it was about navigating his crippling grief. the grief was paralyzing. all the work he had done to prepare for the draft had gone out the window when juliette was hospitalized for the last time. his father grew resentful, believing that nothing, especially something as "silly" as love, should interfere with the legacy they were building.
while trying to forget her felt like a betrayal, the memories that came with remembering her were equally painful, considering how everything else had fallen apart around him as well.
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tia-amorosa · 1 month ago
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Sunset Died - The younger ones
learning and reminiscing (longer Part)
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It's Thursday morning, around 9 o'clock. And school has been back in session for a few days now. Well, a little sparsely, but it was important that the children get a little structure back into their everyday lives. Just hanging around at home or in the neighborhood all day should be stopped for at least a few hours.
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Although Detlef has no teacher training, he agreed to do a little teaching with the children. And the kids like him. He found a few textbooks to read to them. And again it was a morning when he was a little annoyed… “Actually, it's called homework, you should do it at home and not here"/ ‘we didn't get it done, it's not that bad, is it?’.
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Detlef took a few steps forward, because the comment came from VJ. “So you don't think it's so bad, huh? It makes sense to do your homework straight after school. Your mind is still working then. You can have your free time afterwards"/ ‘I've managed quite well so far without all the school stuff’/ ”That may be. But do you want to be left without a school-leaving certificate?”
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“Who cares here whether I have a school-leaving certificate? You can't even get a real job here anymore. Or do you get paid for throwing poo over the fence?"/ ‘VJ…’/ ‘Yeah, what?’. Detlef knew that VJ was a difficult person from time to time. But he kept his composure and spoke to him calmly. “Just try to join in as best you can, okay?”. Some of the young people simply don't see any prospects in this city anymore. Hunting is fun, but it's not everything.
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Detlef went to the back again. Because as long as the children were doing their homework, he had little to do. “So… I wouldn't sit there"/ ”Why not? The chair isn't broken, I sat on it yesterday too, so…"/ ‘ehehe, at your own risk…’. Just as he sat down on the chair, the typical sound of a whoopee cushion was heard. This caused laughter throughout the classroom.
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Detlef made a serious face until the laughter died down again. “O.K., who was that?”. There was already so little to laugh about in these difficult times. But the children know how to bring out the fun for a moment. “You can guess for a long time, hahaha"/ ‘A prankster doesn't give himself away’. Detlef had to admit defeat. But he didn't want to let the tingling feeling you get before you have to laugh show. So he just smiled a little to himself.
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Even some of the younger pupils are not necessarily thrilled that school has started again. They had become accustomed to being outside for long periods of time, playing in the wilderness. It was a big adventure playground. But it was important to get back into a certain routine. “Is it true that a heating stove is being installed here?”.
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„Yeah, so that no icicles grow on our asses in winter"/ ‘tihihi, oh God, VJ!’/ „hehe…“/ ”Please, concentrate. When you've finished your homework, we'll talk about this map here”. The students noticed as soon as they entered the classroom that a map of their city was hanging on the wall. “Don't you think that's a bit cheeky? It's just depressing, Mister Teacher”.
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Detlef breathed in and out deeply, a little agonized… “I know it's not easy for you … it's not easy for any of us. But we mustn't forget where we come from and that we had good times. I'm sure it will be like that again one day"/ „but definitely not here, it will never look this green again, Mr. Landgraf“/ „I know… let's just go through a few places and talk about it".
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Of course, Detlef didn't want to force any of the children to do anything they didn't want to do. So everyone was allowed to decide for themselves whether they wanted to come to the front or stay seated. But Arlo wanted to look at the map. And he recognized some places. “Dad sometimes took me to the little park with the chess tables or we went fishing at the big lake. He always took time for me when he came home”.
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After Arlo dared to start, the other children gradually joined in. They looked at the map and a few memories they had of their families gradually emerged. “Mum used to read me stories and I used to help her in the garden…"/ ‘And I sometimes went to the cemetery behind our house at night…’ said Mortimer with a mischievous grin on his face.
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Katharina also searched her memories for something she liked doing. “I liked going to the movies… And the swimming pool"/ ‘that still exists’. Katharina wrinkled her nose “yes, but there are all these disgusting plants swimming around now, I don't go in there anymore”. Malcolm looked at the map and saw the large villa where he lived. “I always thought our house was far too big. I like our new one better”.
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(Peter) “I was always in the park after school, didn't feel like going home at all…”/ “I felt the same way, but I was always looking forward to mum's lunch, so I always skipped lunch at school”/ “it wasn't always tasty either, haha”
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Ethan was quite thoughtful as he looked at the map. “I'm still wondering how it was that our house got practically nothing…"/ (Peter) ”I'm sure it was just a lucky coincidence. Our house was completely swept away. And then we discovered our mini bunker, we didn't know anything about it beforehand”.
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And VJ also took another look at the map. “Everything was still in order. I remember… My dad had just gotten a promotion and wanted to renovate our house with the extra money. The fucking things destroyed everything."/ ‘Yes, I remember how proud he was when he came to you and you were so mean to him again’/ ‘I know… it can't be helped, I wish my brother was still here’.
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Detlef looked over at Holly for a moment. She was also very thoughtful. “I… I have a little brother now. And to be honest, I don't want him to grow up in this destroyed environment here. Do you think… we'll get help here at some point?”. Detlef took a deep breath. “I hope so, as long as someone out there finally manages to get their ass here"/ ‘You said ass…’/ ‘hahaha’ . Detlef also had to laugh a little, sometimes he just couldn't hold back.
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End of this Part
@greenplumbboblover 🙂
poses by: @poses-by-bee & others💓
homework replacement mod by @mspoodle1 😊
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mysimsssytory · 17 days ago
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Life&Death 🫧
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plumbobatea · 9 days ago
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Ep. 10 | Season 2
pov: it's your first overnight trip with your long distance boyfriend🙈
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< previous | beginning | next >
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queeniecook · 2 months ago
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January 27
Seven months. It had been over seven months since Count Vladislaus Straud had gotten a chance to be in the same space as Lilith Vatore. She had been crafty. He had been watching. She had been keeping to her home or leaving town completely to go who knows where. But tonight. Tonight she had ventured out into the snow covered land of Forgotten Hollow and the Count seized his opportunity. He couldn't decide what he wanted to do the most - kiss her or wring her neck.
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So many things he wanted to say, not all of them good - but instead he just stared at her as she stared at him. Lilith had a feeling he'd follow her when she left her house that night. She knew Vlad had been watching and waiting to get her alone.
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"You know, I didn't come out here for company. I wanted some time to myself." Lilith says rudely to the vampire next to her. Ever since she had walked in on what looked like to be a moment between Jackson and Olivia, she had kept her offspring close. Very close. She knew she had gotten more than overly possessive with Jackson but she couldn't seem to help herself. She made him into a vampire and therefor it feels like he belongs to her. The whole thing had given her new thoughts about Count Straud. Is that why he gravitates to her and she to him? Is it all just the bond between maker and offspring? Or is there more to it?
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The Count didn't rise to her bait to bicker, he just simply kept staring at Lilith. It was almost like he had to convince himself she's real. Lilith let's out an annoyed huff and turns to leave. Vladislaus seems to be a step ahead of her and catches her before she can leave.
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Lilith can't seem to find her will to fight him. Something about him touching her again feels natural and her body has missed it. Her hand seems to act on its own accord and begins caressing him in return.
"You miss me." Vladislaus whispers into her ear as he moves his hand from her chest to begin to remove her coat. Lilith says nothing but seems to be joining him in his thought process. Her gloved hand starts grasping at the buttons on his coat, despite not being able to see what she's doing. 
A ringtone breaks through the silent winter air. The two vampires break apart faster than the human eye can track. Lilith is gone in an instant and the Count is angrily hunting down the source of the ringtone.
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"I suggest you forget what you saw or I'll make sure you never see anything ever again!" Count Straud threatens the woman. He's seen her twice. Once when she went into the Vatore Estate to visit Jackson. The other time she was taking pictures around Forgotten Hollow. Normally he'd just kill her but clearly she knows Jackson, which could cause problems if she ends up drained of blood laying in the snow or mysteriously vanishes. 
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Olivia is scared. It's obvious to her that the man is a vampire, she had seen enough between him and Lilith to know it's true. She hadn't meant to spy on them at all, she had come to town to take a few more photos. She wasn't even planning to visit Jackson while she's in town, given what happened the last time. But no, she had to come across Lilith locked in some kind of embrace with another male. Part of her wanted to run and tell Jackson what his precious Lilith has been up to but she'd rather live. "I didn't mean to see....that."
The Count lets out an undignified snort. He doesn't care if she meant to or not. The fact is she did see him with Lilith and what's worse, she ruined their moment. If she hadn't been around, he would have had his Lilith in the snow or taken her back to his bed or coffin.
"I won't say anything. I promise." Olivia promises, meaning it. 
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anggloria · 9 months ago
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🇫🇷 FINAL EPISODE 7 OF LOVE BEYOND SHADOWS JUST CAME OUT!
LINK TO THE EPISODE
(Season 2 will be on my YT channel instead of TikTok: https://youtube.com/@Anggloria?si=R8TkhYQ1DUkIeBHy )
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jaybirdscrowbar · 3 months ago
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All River wanted to do is sleep but baby had other plans.
Claus Reid was born on NYE. He is the son of River Reid and Father Winter. Caleb is step daddy.
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fantasmasims · 6 months ago
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"Meredith, we’re having a baby! I’m so happy. We’re currently on our way to San Sequoia, where we’ll settle down. We’ll visit you in the spring. Right now, I need to start preparing for the birth. However, something strange is happening to me. Sometimes I feel like I want to taste Elliot’s blood." - Valerie
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strangesimsfiction · 1 month ago
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My medieval world <3 #sims2 From Church to Brothel and Hunting Grounds..
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I'm creating a medieval world to play all the premades... 7 lots so far
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hausofkae · 2 months ago
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sasha’s revenge return. — a new chapter.
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tia-amorosa · 2 months ago
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Sunset Died - Alto/Wolff
The Others... and a secret
Note in advance: this episode contains a bit more text than in the previous parts. But it was important because it answers a few questions that some of you may have already asked yourself.
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Nick went outside with Morgana and closed the bedroom door behind him. Then he took a few steps and leaned against the wall. “Thanks, I probably couldn't have done it on my own"/ ”like I said, it would have been better if I'd been informed earlier that she was expecting a child. Worse things could have happened”.
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Nick paused for a moment before continuing. “You lack the means to properly examine the pregnant ladies in the city…"/ ”Mh, that's correct, yes. Above all, I don't have an ultrasound machine, there are so many things that could be detected and ruled out with it…"/ ‘It won't be long before… you'll have one of those machines at your disposal’ / ‘What do you mean?’/ ‘I've requested one’. Morgana was shocked and curious. “But where, by whom?"/…
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“From people out there somewhere. I asked them for it. “/ “What… What kind of people are they?”/ “Hh… Some who have had me firmly in their grip for months. And it's up to me that… That nothing has happened here so far"/ ‘Mr. Alto…’/ ‘I value you as a very loyal person, Dr. Wolff, not just as a doctor’.
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Morgana looked at him skeptically “You want to confide something in me and I'm not allowed to tell anyone, am I right?”/ “Yes, not yet. I'll talk to the people here soon, when I've got the hardest part over with"/ ‘and that would be?’. He looked at her seriously with tired eyes “Is there something you're particularly attached to, Dr.? What's the most important thing in your life?”/ “A few things. My own life, my husband, my child… My friends”.
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“That's quite a lot. For me, it's been money for as long as I can remember. I learned early on how to get it, how to invest it wisely and how to spend it wisely. But money… It's also a tool you can use to manipulate people. Now I'm the one being manipulated. I have a lot of assets, it's not small. And that has gotten through to these people”
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Morgana tried to follow and understand what Nick was telling her. “So… they want your money?"/ ‘All the valuables I own…’/ ‘And why don't you give them what they want?’. He took a deep breath. “Would you just give away something you've worked so hard for all your life?”. Morgana's voice became a little louder, as she seemed to understand what this was all about. “honestly, what do you have to lose except your money?"/ ‘hh… I know what you're getting at, Dr. Wolff’.
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“You probably think now, just like my wife, that I'm stubborn. Yes, I am. But they also said that if I've given them everything, we won't get any more help from them…"/ ”What help have we had so far? We haven't seen any of it…”. Nick found it increasingly difficult to speak as his conscience began to torment him, “We were selfish, I…”. Her voice became more insistent. “Now tell me!"/ ‘They provided us with food and we weren't supposed to give any of it away’/ ”What…why?”
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“Because there are other sick minds sitting there who want to know… how long the people here can get by without help and food now. So… Not only do they want all my assets, they also treat the people here like guinea pigs. When that meteor storm came and destroyed everything. That was just the right opportunity for them to test how humans cope in extreme situations…"/ ”Please what? I'm… Completely confused, excuse me”. Morgana had to sit down.
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“They just wanted to leave us here to our fate? And you're going along with it, Mr.Alto?”. Nick couldn't look her in the eye. “They said if I lifted a finger, they'd stop supplying us"/ ”What supply? We…"/ ”For me, my family. As I said, the whole thing was an experiment”. Morgana was stunned. „And , how do they know what's going on here? Are there cameras here?”. He shook his head. “No, we should only ever observe and report. Gerhard and Nancy…"/ ”They should be spying on us, am I right? My God, that's really sick!”.
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Morgana had to process the whole thing first. She was angry, surprised, many feelings overwhelmed her . “How… How did this contact even come about, Mr. Alto? How…”. Morgana hadn't really paid attention to it at first, because she had been looking after Vita the whole time. But she remembered this device in the bedroom. “Is that a Transmitter? Where did…”. Nick collected his thoughts again and tried to explain everything to her in detail. “The day before it all happened… I took it from the town hall because I wanted to do some restoration work on it. Actually, it was just an exhibit.”
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“Now I remember, it was there in a bigger glass case in the foyer". He nodded. ”actually, it belonged in a museum long ago. Be that as it may. After the initial shock of the impacts was somewhat digested and we realized that the internet was down, I came up with the idea of getting the thing operational. Unfortunately, I just didn't know how to find a frequency. And then… they found me”.
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Morgana had many questions running through her mind. “How did they contact you through this device? How did they know which frequency to select? How…"/ ”Believe me, I've often asked myself these questions too. Someone seems to have known that I have one of these devices. I just wonder who the hell it is. Maybe someone from here?"/ ‘That's nonsense!’.
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Nick stood up and took a few steps across the room. “Why nonsense, Dr.?"/ ”Well, first of all, I don't think anyone else here has such a device except you. And I'd put my hand in the fire for every single person here. Who would come up with something like that? I would never voluntarily put my friends, my family or anyone else in the city I live in at risk. Do you understand?”.
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Nick took a deep breath and exhaled. “I'm sure you're right, who would put up with such macabre nonsense here?"/ ‘You said… you get deliveries, right?’/ ‘Yes, food and other things for everyday use.’/ ‘Where do these deliveries come from?’/ „Where? I don't know, but definitely across the sea. There's a landing stage somewhere far away. The things were unloaded there and we pick them up by arrangement.”
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“By arrangement… Does that mean they were never there when a delivery came?"/ ”No. We never knew when they were going to deliver to us. We were only informed by radio when the delivery arrived and we could pick it up. But apart from the goods, there was no one to be seen there, the ship was usually gone by then”. Morgana put her hands to her head. There was just so much information she had to deal with. “hh, my goodness… My head is spinning and I… I have to get back to my child”.
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“Dr. Wolff…"/ ”If I've understood all this correctly, it's up to you whether we survive or perish here. I don't know how long I can carry this secret around with me now. You should talk to the people here urgently. Otherwise… I will do it” / ‘I'll do it, I promise you, as soon as…’ / ”You'd better not promise anything. Good night, Mr. Alto!”. Morgana picked up her things and made her way home.
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After Morgana had left the house, Nick stood in front of the closed front door for a moment. And as he said, he had already made his decision. But he still didn't know how to deal with the consequences. He shook off his thoughts for the rest of the evening and went into the bedroom. “ssh, don't cry, o.k., I just wanted to take a closer look at you. Come here… My son”..
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Nick could hear his wife snoring softly. She was still very exhausted from the birth, which had dragged on for almost a whole day. “So we haven't thought of a name yet, have we? I have a cousin, Alfonso, but we're no longer in contact. I would like that, Alfonso…Alfi, hnhn”. As he looked at his son, a few tears welled up in his eyes. Yes, as Cy once said, a little one like that changes something in you. “We'll find a solution, Alfi… Somehow”.
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End of this part
@greenplumbboblover😊
poses by @poses-by-bee & @inkwisteria
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mysimsssytory · 13 days ago
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Academy of Death🖤
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plumbobatea · 4 months ago
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Ever since Barbie and Ken returned home from their honeymoon, Barbie's been feeling nauseous, tired and weak. She feels it could be food poisoning and pops a few pills, hoping she will recover within a week.
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queeniecook · 3 months ago
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"Growing Pains" - Part 2
“MOOOOOOOOOOOOOOOOOOM!!!!” I heard from upstairs. I ran up the stairs, two at time. Vera rarely yelled for me or her Dad.
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When I got there she was climbing out of bed, scared. “What’s wrong?” I asked her, worried. Apollo was amazingly asleep.
“I had a bad dream and then there was a noise under my bed.” Vera told me, on the verge of tears.
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I hugged her close to me “It’s okay, sweetie. It was just a dream and it was probably Sabrina under your bed. You know how she likes to get into things.” I explained to her, still hugging her.
“Can you check?” Vera asked softly.
I released her from the hug and nodded. I got down on my hands and knees and checked under the bed. “All clear.”
I got Vera back into bed and stayed with her until she fell asleep. That was the first time that had happened and it made me a little sad. I didn’t like my babies being upset.
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To cheer her up, though I think she had forgotten about the dream before I did. Also to help her deal with us remodeling the room to make it more for both a boy and a girl. We got her a small laptop she could use for school and to play games on. She liked it a lot.
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“You know, it won’t be long before Apollo is a child.” I told Pak one evening, I had been looking through the calendar and realized how close it was coming.
“That’s not the only birthday coming up.” Pak told me.
“Ah yes, I had realized that too.” I said, grumpily.
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“You’re always going to be beautiful to me, ku’uipo. Even with silver in your hair and wrinkles. Pure beauty.” He said, caressing my cheek.
I melted. He still knew what to say to me and somehow knew I was worried about how I’d look, vain yes. But you get that way a bit in my line of work.
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“I love you, Pak.” I told him, pulling him close and hugging him. I felt a bit better about my upcoming birthday after talking to him.
“I love you too, Evie.” He replied, hugging me back.
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I shifted some focus back to my career. I didn’t really have to do much anymore. Release a video now and then. Make charity appearances – those were important to me. It was the main reason I kept my name in the spotlight. I loved being able to help others.
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Soon it was time to make Apollo’s cake. My youngest was having his birthday and I realized, he was most likely my last baby. I was sad about that for a few seconds before realizing how blessed I was to have him and Vera.
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I got dressed and caught my husband coming in the door. He had been somewhat secretive lately. He was up to something. But I didn’t jump to the usual conclusions, I trusted him.
“So what have you been up to, my handsome hubby?” I asked, flirting with him and batting my eyelashes at him.
“You’ll see when the time is right.” Pak told me. He was not budging.
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I went and got Apollo. He actually let me help him blow out his candles, I was surprised but pleased.
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Pak went out before Apollo’s birthday and got him a science set. The first thing he did with it was blow something up. I wasn’t too sure the set was a good idea, but Pak thought it was. So I kept quiet.
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At least Apollo was really good with the cats. As is Vera, teach them early and teach them right when it comes to handling pets.
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