#setups and payoffs
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yoru-kage · 2 years ago
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Benoit Blanc is utterly delightful pass it on
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bonefall · 7 months ago
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Heyyyy since there's talk of the Breezepelt Attacking Poppyfrost scene going around, I just wanna remind people that he explicitly does that because he was groomed by the Dark Forest. Jayfeather points it out on the page that Breezepelt's stated motivation doesn't make sense, because it's not actually a rational idea Breezy-P came up with. It's then shown that actual factual evil demons are exploiting the anger he has from being a victim of child abuse, to indoctrinate and manipulate him into radical violence
I wrote a little essay about this with citations and stuff. It wasn't "for no reason," and anyone who tries to use the scene as "evidence" of Breezepelt being Secretly Evil to justify the abuse he underwent as a kid either didn't read it, has bad reading comprehension skills, or is cherrypicking on purpose.
Crowfeather emotionally and physically abused his child, Breezepelt was socially alienated by WindClan as a result, which leads to this moment. That is what is on the page.
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demonic-mnemonic · 1 year ago
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The Ineffable fandom right now
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nakataseigis · 12 days ago
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2x08 | 3x04 | THAT MOMENT
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schreibfederlaerm · 2 months ago
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other people after seeing deadpool & wolverine: *replaying the honda odyssey scene in their head, perhaps adding a little smut, as a treat* (the correct way)
me after seeing deadpool & wolverine: *shifting plot points just a liiiiittle to the left to unlock Themes and Parallels without completely changing the movie* (objectively the worst way, i'm not sleeping)
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zhoras-bitch · 2 months ago
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Rereading the first few episodes of WTC with the foreknowledge of who Nova is and what her actual goals are is so satisfying. I saw some of the foreshadowing that made me go hmmm on my first read, but I did not realise just how many hints there were. Let me tell you, there are so many lines that have a double meaning. In Nova's internal monologues in particular, like, 'She already knew what she had to do' etc. etc. And seeing what they try to appear as vs what they actually mean at the same time is incredibly fun.
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rainbow-crane · 4 months ago
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the wasted fucking opportunity for Makoto to be the only one who listens to and believes Hiro during ch 3 after he himself was framed in the first case
they should've found Hiro before the stolen bodies, and worked together in the investigation to find the proof of his innocence and established a bond!! instead of him being gone until almost the end and Makoto just barely giving a fuck like hello I thought the survivors were supposed to be friends w/ each other by the end and this was a perfect opportunity they gave themselves and just DIDN'T USE????
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centaurianthropology · 2 years ago
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Why C3E51 worked so well (a DM’s perspective)
I have seen a lot of absolutely bananas critiques of C3E51 (thankfully not nearly as many around here, far more on Reddit, which I should not have visited).   And the ongoing theme of those critiques is that Matt should not have imperiled former PCs, and if he brought them in should have either done lengthy side-bars with those characters or let them win the fight against Ludinis and have a chance to take him out themselves, since they’re ‘god tier’ or ‘high level’ and that makes ‘logical sense’.  What these critiques really boil down to, IMO, are people who were really invested in the former campaigns upset that their faves didn’t get to do cool things, treating it more like a TV show than a game.  But even as a TV show, that would have been disappointing from a narrative perspective.  Because even in a TV show, this is a sequel spin-off show, starring new characters.  The story is about THEM.  And more importantly, the game is about the players and about telling their story.
So let’s break this down from a DM perspective.  How do you build a Kobiashi Maru situation for your characters?  For those of you who aren’t familiar, the Kobiashi Maru is a Star Trek term for a scenario designed from the jump to be unwinnable (Kirk beat it by creativity, but later admitted that he missed the point of it).  In Star Trek this was done to test what a future officer would do if faced with certain failure.  In a D&D game it’s a little more complicated.  Part of it is to set up the BBEG, put their plan in motion, and set the stage for the next leg of the game.  But it’s also to give your players, who are clearly into it, a darkest-hour scenario.  Not every player group is going to be into facing down the Kobiashi Maru, and it’s clear from the aforementioned critiques that a lot of them are on Reddit.  Power-gamers who always want to win are not going to enjoy this sort of storytelling, but players who are really into RP and working through difficult times and failures will eat this stuff up.  And this is absolutely the sort of table playing on Critical Role.  There is a level of trust there that can only be built after years of working together, and this was finally the moment when Matt could pay off years of planning and campaign-spanning set-up.
Matt carefully plotted the structure of this episode out to give maximum agency and impact to a party of dramatically under-leveled characters.  And they knew going in they were under-leveled.  This wasn’t a surprise, but a potential suicide run by people who knew they weren’t the heroes they needed to be, but were the only heroes in the right place at the right time to try anything.  So they came up with as good a plan as they could, and executed it fairly well, all things considered.  
They knew they couldn’t take on Ludinus directly (and this was a great way to demonstrate exactly how much he had planned and how long, to bring in elements from C2, hints we’ve had for years about Ludinis, only to reveal it went deeper than any of the characters could have imagined), so Matt gave them some winnable objectives.  This is a great way to keep the characters invested in an unwinnable scenario: the ultimate outcome may be beyond the characters, barring some insane genius or incredible rolls, but they can still help.  They can do something that will have a tangible impact on events and hinder the baddies enough to give them another chance at a rematch and a way to stop the apocalypse when they’re higher level.  So Matt gave them the batteries: take out as many as you can.  While this would not stop the ritual, I suspect that the more they took out the more Ludinis would have to drain his own power to make the key work, and the longer the process would take.  Knocking out the feywild key, as well as multiple power sources turned what would have been an instantaneous event if they had done nothing into a more drawn-out affair which, I suspect, could be stopped or even reversed.  It gave them a window to come back and demand a rematch.
Then we have the high-level PC allies, and how to play with those sorts of characters without pulling focus from the PCs.  Matt handled this very well, by having the players roll for their former PCs, taking the specifics of their actions out of his hands and letting the dice of the former players decide.  He also revealed that Keyleth’s involvement, and baiting Vax with Otohan’s permadeath poison, was key to Ludinis’ ritual, which was why she couldn’t just dive in and clean everything up.  But again, because of this story, it ties less back to Keyleth and more back to Orym.  That was the point of the attack on Zephrah, to get her attention by getting her to look into who did it and then coming to get some payback, but the little guy on the ground has always been caught in the middle.  Orym has been Ludinis’ unwitting pawn from the off, his family’s deaths merely a means to an end, and that is vicious and amazing set-up for character growth for him.  
Beau and Caleb had to be there by the logic of the story.  It didn’t make sense that Caleb would sit out a world-ending event orchestrated by a Cerberus Assembly member after spending years trying to take them down.  Beau would obviously go with him.  It also made sense that they would be the only two there, because they were scouting when Ryn got taken down, and after that were trying to keep a low profile.  Shit accelerated too fast for them to call in reinforcements.
Which is the in-story reason for them to be there, but isolated and vulnerable, making them useful allies and wildcards (who likely could have been more useful if ultimately failing as well, but failed early thanks to Liam and Marisha’s rolls).  But they were still outmatched.  I have no idea what the challenge rating of Otohan, Leliana, and Ludinis are, but we know Otohan was considered ‘beatable’ back in Bassuras.  That indicates she’s the lowest CR, particularly with the glowing weak-spot on her back.  But she can still wreck a level-20 PC if she gets the jump on her, which she did.  And that meant that she remained a massive threat.  Caleb and Beau were playing it smart, keeping to the shadows, but still got caught by Leliana.  Between dice rolls, careful planning, and some great enemy design, Matt really set up a team that could take on high-level players and win.  And he made it clear that Ludinis did not leave this to chance.  He has the best people he could muster after 1000 years of planning.  Nothing short of a miracle could have truly stopped them.
Which is why we cut back to Bells Hells.  Because ultimately this particular story isn’t about Keyleth or Vax or Caleb or Beau or any other former PCs.  This is about the current party being caught up in events much larger than them and having to rise to the occasion.  This is the story of the schmucks sent in to take out the batteries, but who have personal beef with the big bads.  Ludinis orchestrated the plan to attack Zephrah to bait Keyleth and draw out Vax, and Otohan carried it out.  And he used Orym as a pawn throughout all of it.  This makes taking them down, but especially taking Otohan down, the cornerstone of Orym’s personal quest.  Letting an NPC take her down would be taking away a critical part of his motivation and goals, which is an absolute no-no for a DM.  NEVER bring in a god-tier NPC and take away player agency or story beats.  Especially never have them resolve important player goals and backstory events!  Every NPC, even the powerful ones, are there to support the story the players are telling.  So of course Keyleth wasn’t going to take out Otohan.  Of course she wasn’t going to stop the ritual.  Beau and Caleb might have been able to do something more if Liam and Marisha hadn’t rolled so badly for them, but ultimately, they had to get caught or fail in another way.  
For the sake of gameplay, Bell’s Hells had to be the only functional team.  They had to be the ants that were beneath Ludinis’ notice long enough to really accomplish something.  And as much as it feels like they failed, they had minor victories: Laudna and Ashton took out more batteries, making Ludinis drain his own power to kick off the apocalypse.  They only failed to take out Otohan’s backpack by 2 HP, which showed them that she was an achievable goal in the future.  If they had rolled a little better, they probably could have taken her out entirely, which would have felt like a big accomplishment for them.  Imogen made her mother pause in her assault before doubling down.  This leaves open very interesting future beats for their interactions.  Can she ultimately redeem her mother or would she have to take her out?  Every step that Matt set up in this episode, from the reveals about Ludinis’ plans and Orym’s past, to Imogen’s interactions with her mother, to Chetney and likely Ashton finding themselves staring down their own backstories after the party split, was focused on this party, on getting them ready to step out of low-level play and advance.
And that’s the point of E51.  It’s not a climax of the story, but the ultimate set-up.  It’s putting all the pieces onto the board in a way that all the characters can now recognize.  Yes, unless the players came up with something genius, the apocalypse was going to kick off, but their actions slowed everything down to a place where it could be combatted.  Yes, the god-tier former PCs were always going to get neutered, because this is Bells Hells’ story, and you cannot have NPCs fix PC problems.  They might have been able to do a little more before this happened, but the dice rolled.
And it’s honestly good for the PCs how things turned out.  They have a clear objective, but are split up.  This gives them great incentive to level up, explore character backstory, deal with their personal shit, get stronger, and then come back to kick the asses of all three of these villains (or possibly redeem one, we’ll see).  Their powerful allies are now temporarily side-lined.  Keyleth is badly hurt and will need time to recover.  Caleb is collared and will need time to get that removed.  Beau is likely up and moving now, but will need to safeguard Caleb for a while.
The Bells Hells are on their own.  The Darkest Hour has come, and it’s time for them to rise up and go from nobodies to heroes.  This is their true call to adventure.  And as a DM, it was so cool seeing how Matt set up all the pieces over the campaign, only to pay them out in such a satisfying and motivating way in this episode.
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areyoudoingthis · 1 year ago
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"fishermen and pirates are nothing alike" is actually such a heartbreaking line because in his own silly way he's telling stede that he thinks they're incompatible now because they want entirely different things from life and he doesn't believe he's worth more to stede than piracy and glory so he'll just walk away first this time before stede has the chance to leave him again
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blueskyscribe · 23 days ago
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"Oh man, Earthspark Starscream could have had a redemption arc--" REDEMPTION FROM WHAT? We have no idea who he is or what he's done.
I want so badly to love Earthspark but the pacing has been whack since the first season.
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sleepywyrldbuilder · 2 years ago
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AND HE SAVED HER MOTHER INSTEAD OF HIS WIFE!!!!!!!
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bayetea · 4 days ago
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I'm gonna froth at the mouth over this in the tags so bear with me but reason #1278038 why the way rick went about breaking up jiper was bad: rereading her povs in hoo where she gushes over jason feels like even more of an unreliable narrator queer girl comphet psychological horror story
#it's not that that isn't interesting (it's fascinating actually. especially for a daughter of aphrodite!!!)#it's that it Obviously wasn't his og intention. the ending of hoo is clearly intended to give a positive impression of jiper#this is worsened because shelper is wildly underdeveloped so it's like Dude what did you even do this for#literally just an afterthought. a footnote really. he said “ok here's your canon sapphic rep pls stop shipping theyna now” /j#she was a main character in one of the main couples in hoo it's so crazy? how can that happen. he would never do this to percabeth#can you imagine if percabeth broke up offscreen and 2 months later annabeth was with some complete rando and then percy died. girl what#it's the kind of setup/payoff issue that is difficult to put into words because he set up something (jiper and all its complex morality)#to ultimately be good because they're making the choice to love each other in the end (poorly executed but whatever I don't hate it)#and then in toa????? he just obliterates them for no payoff and creates a new impression of the most literal case of comphet imaginable? wh#toa is my absolute least favorite sorry#marginally related but if we can Be. Chill. and acknowledge that he originally wrote nico as crushing on annabeth#(we can argue all day about how Definite the crush was but come on. he did not put percy's speculation of it in there for no reason)#(and he obviously did not plan for nico to be gay back then you will literally never convince me of this)#(representation was NOT on his mind in the first 5 books that's why the cast is almost completely white except charles and ethan)#(the disposable poc who die tragically btw)#then I see a similarly confusing debacle but like. in the opposite way#something something sexuality is fluid you can be gay and feel confused about how u used to have a het crush but are still gay#nico says so himself to piper which is hilarious#it's just the lack of consistency and poor planning that I hate........... it is a ginormous pet peeve of mine and it's All Over His Books#piper already reads as having so much growing to do regarding her gender and sexuality because Somebody#(the man writing her) littered her pov with internalized misogyny/anti hyperfemininity and went nowhere with it#rr crit#percy jackson and the olympians#piper mclean#jason grace#pjo hoo toa#anti jiper#<- I PROMISE I am not actually anti-jiper I am very neutral about it as I am with all jason ships. they had cute moments#tagging that just in case#this comes from a place of deep love for the franchise and it's characters btw I have been a fan since I was 8
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bonefall · 5 months ago
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Would it be good or bad if the writers changed who Moonpaw's parents were before the book gets released? (Y'know that's assuming they'd ever do that)
It would be nothing but a good thing!
The authors are careless and don't think through the implications of the random ships they seem to pick (besides an uncomfortable pattern where they seem to be VERY good at torpedoing popular queer ships with laser precision). But they should.
Warrior Cats is a series about family, and ASC was apparently supposed to be a series about Nightheart having issues with inheriting the legacy of Firestar... but half of the Clan is descended from Firestar. Nothing about Nightheart is special, even by the established logic of the series. This is a plot hole.
It's inconsistent and makes the drama in the series worse. The readers are just supposed to accept whatever the writers want to be relevant, and forget it in the next book. WE remember that Thriftear and Bayshine are first cousins. The authors don't. That's bad storytelling.
If they just changed the parents to Fernstripe and Shellfur, it would immediately be better with no downsides. We'd get some payoff for a developing background relationship, which would be nice! Simple as that.
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anamelessfool · 2 months ago
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Wanna rewrite The Shape of Water soooooo bad 😩 beautiful looking but my god that plot
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franticbindings · 9 days ago
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Do you love bounty hunters?
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OK, this is a Star Wars podcast it's normal to have some bounty hunters. "Attempts" to list all of them? How hard could it be?
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Ok, still seems pretty normal. Cad Bane! I know him.
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Huh, thats... quite a few lieutenants that all show up in the same episode. How many of them could there be?
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eddiezpaghetti · 9 months ago
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This line is begging to be paralleled in a Byler way in Season 5. Not just "crazy together", but I mean stupid-on-the-nose paralleled. We're talking quoted exactly.
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