#sci-fi writer
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calliecwrites · 10 months ago
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Attraction
Humans are weird. You don’t need me to tell you that. They’re stuck in one fixed form, their bodies get sick and age against their will, and physical damage disrupts them so much they stop existing. They’re made of meat. But the weirdest part is this ‘love’ thing they always talk about. I’ve read about it in books – I’ve read about it in lots of books – but I still don’t get it. How does it happen? What does it feel like? What does it feel like to be on the receiving end? Could a lump of meat ever love a blob of goo that can turn into anything?
It was my friend’s idea. She doesn’t see why I find this so interesting, but she’s always one to come up with a plan: try it. Find a human I like, take on a form and persona I think they might like, and see what happens. Repeat.
So I did. But there are rules for this kind of thing, and the most important is: never go back to the same human twice.
You can see where this is going.
See, I got hooked. It was pure luck that I found her. She was a world. She was many worlds. Her eyes lit up with the stories she told. She learned to shapeshift in her dreams, because the real world didn’t give her that option. I wished I could join her there, see what she saw. She was a shifter at heart – fluid as the ocean, wild as the wind – even more than I was. And the beauty and the tragedy of it, that she was born in flesh, but dared to dream anyway – how could I stay away?
Oh, I followed all the other rules. I followed them to a tee. I even tried other humans, at least to start with. But they weren’t her. So I went back, again and again, as the extroverted girl, as the quiet boy, as the older woman who’d seen the world, even as a stray cat living in her neighbourhood. And every time, when things started to happen, I did what I was supposed to do: I left, quietly and gently, before we got so close that leaving would hurt her. It’s not you, it’s me. If only she knew.
But rules are there for a reason. She started to think there was something wrong with her – why, whenever she got close to someone, did they always leave? What was I to do? Going back would hurt her more. Staying away was tearing me apart.
So I broke the biggest rule of all. I told her everything. I showed her what I was. Humans don’t like shifters – we learn that early on. But she laughed and cried and hugged me, and said she should have known, somehow – how had she not seen it, she said. It didn’t matter to her that I was goo, not meat. She chose me.
And me? I’m… comfortable. Is that love? It doesn’t sound like love as the humans describe it: the romance, the butterflies (butterflies?) – most of that is still a mystery to me. But I won’t be leaving her again.
Still, every time I change form, every time I turn fluid, she watches and smiles. She wishes she could join me. Is that possible? Can a human become a shifter? She gave me the gift of acceptance – could I give this gift to her? No one I ask knows. But the legends say it’s true. And the humans have a saying: that love conquers all. If anyone can find a way, we will. And through good or bad, rain or shine, we’ll do it together.
Also on Reddit, on Instagram.
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transcendragon · 9 days ago
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I’ve really been enjoying making moodboards inspired by my writing recently! I went a bit wild with them, this isn’t even all of them. The first and final moodboard here uses all my own personal art and photo edits, the rest I made with Canva.
The first one is a general author moodboard with my own art, then there are some moodboards based on characters from my urban fantasy novel “August Out of Time”: August Lloyd, Fergus, Mina, and Coyote. Then, after this caption, there’s a moodboard for my new sci fi horror WIP “Unintended Designs” and three boards for its main characters Jen Ishii, Nao Tanaka, and Jonathan Isengrim. Finally there’s an “Unintended Designs” moodboard made with edits of my own photos.
None of my long form fiction has been published yet, but if you’re curious about my writing I post SFF short fiction on my blog available to everyone!
Warning that the later moodboards after this read more have themes around blood, holes, injuries, and medical stuff! They are for my sci fi horror WIP.
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lesbunnian · 2 years ago
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Introduction
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Hello Writeblr! After much consideration and building of courage I realize that I technically am an Indie Writer and should be more on Writeblr. So here is me renewing my Pinned Post to make it a Writeblr introduction! I am Lesbunnian, known as Bun or Ulmaria, or even more names personally (Any/All pronouns). I am 21+ and graduated college for Graphic Design. All of my writings and creative works fall under the name of Meadow of a Rabbit! A dimensional space where all of my stories take place big or small. And I post the rough drafts of my works on Wattpad and Fictionpress. Before editing them myself and graphically designing them to become special Editions that I sell on Gumroad!
I mostly write fantasy and maybe sci-fi with a lot of representation and I tend to dip into darker topics. So I often have trigger warning before my stories for everyone's comfort. As a Black Genderfluid Pansexual myself I prioritize a diverse cast with diverse personalities and
My storytelling Carrd holds all of the info regarding Meadow of a Rabbit. and my lesbunnian carrd is more for commissioning artwork from me! Meadow of a Rabbit Carrd
Lesbunnian Carrd
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Currently large stories wise I am working on 5 large works. All concept docs available on the Meadow of a Rabbit Carrd but I'll shall give brief explanations of each work and their content.
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Apothecary Adagio is a Young Adult Fantasy Romance that stars Floria Faustus. A 31 year old ex-noblemon turned singer who investigates the town of Sunmire due to a high reporting of attacks by the terrorfiying creatures that roam their world, Zokaets. And how the Apothecary who owns a famous Atelier to see how they fit in the investigation.
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CoLoR-LeS is an Adult Sci-Fantasy that stars Zephyr. A Blank who protects Alabaster Town within the isolated City called Void City. That after the fall of the problematic previous governing figure, the Triad, has fallen into a war between there factions trying to take over Void City: The Church of Saffron, The Knights of Amrin, and the Revolt of Caera. Zephyr who has forgotten their past but knows its their duty to protect all blanks finds themself in the middle of this conflict.
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Grace of Wind is the Sequel to my already completed book, Tear of Ice. Taking place 6 years after Carmine's adventure, her friend Rio is called back home to his country of Itrora by his siblings. Only to be dragged into a conflict by the very political climate he abandoned all those years ago. With his family at stake Rio must set aside his own pride in order to protect whats more important.
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Arcane Eclipse is an Adult Fantasy Story that stars Saule Alenov, a young person with an unremarkable life. A failing art career and a struggling home life, they mourn their dead friend, Gwyn with Gwyn's own father. But yet things become much more complicated than anyone could've forseen.
And Finally.
I , of course, work on smaller stories and other ideas as I go that are all shared and given sneak peeks and updates on my Patreon.
I also Roleplay! I have a canon character multiuse blog as @etgloria
Have a blog for Drakengard 3's Two at @venusphacelia
An oc multimuse at @amorfati-rp
And finally a rp blog for my original character and main character of Libraria Daffodil @booksofthelibrary
I do alot and am everywhere. But I hope this is a good introduction and tat I can finally start accepting myself as a writer. Thank you all for the support small or large. and I do plan to do more in the future. (Also thank you @coffeeandcalligraphy for being a nice source of comfort for me. I highly recommend her channel for people who struggle to acknowledge their writing skills) And I believe that everything for now. So Goodbye! and Remember, Be Kind.
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theplotmage · 4 months ago
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Principles and Laws of Magic for Fantasy Writers
Fundamental Laws
1. Law of Conservation of Magic- Magic cannot be created or destroyed, only transformed.
3. Law of Equivalent Exchange- To gain something, an equal value must be given.
5. Law of Magical Exhaustion- Using magic drains the user’s energy or life force.
Interaction and Interference
4. Law of Magical Interference- Magic can interfere with other magical effects.
6. Law of Magical Contamination- Magic can have unintended side effects.
8. Law of Magical Inertia- Magical effects continue until stopped by an equal or greater force.
Resonance and Conditions
7. Law of Magical Resonance- Magic resonates with certain materials, places, or times.
9. Law of Magical Secrecy- Magic must be kept secret from the non-magical world.
11. Law of Magical Hierarchy- Different types of magic have different levels of power and difficulty.
Balance and Consequences
10. Law of Magical Balance- Every positive magical effect has a negative consequence.
12. Law of Magical Limitation- Magic has limits and cannot solve every problem.
14. Law of Magical Rebound- Misused magic can backfire on the user.
Special Conditions
13. Law of Magical Conduits- Certain objects or beings can channel magic more effectively.
15. Law of Magical Cycles- Magic may be stronger or weaker depending on cycles (e.g., lunar phases).
17. Law of Magical Awareness- Some beings are more attuned to magic and can sense its presence.
Ethical and Moral Laws
16. Law of Magical Ethics- Magic should be used responsibly and ethically.
18. Law of Magical Consent- Magic should not be used on others without their consent.
20. Law of Magical Oaths- Magical promises or oaths are binding and have severe consequences if broken.
Advanced and Rare Laws
19. Law of Magical Evolution- Magic can evolve and change over time.
20. Law of Magical Singularities- Unique, one-of-a-kind magical phenomena exist and are unpredictable.
Unique and Imaginative Magical Laws
- Law of Temporal Magic- Magic can manipulate time, but with severe consequences. Altering the past can create paradoxes, and using time magic ages the caster rapidly.
- Law of Emotional Resonance- Magic is amplified or diminished by the caster’s emotions. Strong emotions like love or anger can make spells more powerful but harder to control.
- Law of Elemental Harmony- Magic is tied to natural elements (fire, water, earth, air). Using one element excessively can disrupt the balance and cause natural disasters.
- Law of Dream Magic- Magic can be accessed through dreams. Dreamwalkers can enter others’ dreams, but they risk getting trapped in the dream world.
- Law of Ancestral Magic- Magic is inherited through bloodlines. The strength and type of magic depend on the caster’s ancestry, and ancient family feuds can influence magical abilities.
- Law of Symbiotic Magic- Magic requires a symbiotic relationship with magical creatures. The caster and creature share power, but harming one affects the other.
- Law of Forgotten Magic- Ancient spells and rituals are lost to time. Discovering and using forgotten magic can yield great power but also unknown dangers.
- Law of Magical Echoes- Spells leave behind echoes that can be sensed or traced. Powerful spells create stronger echoes that linger longer.
- Law of Arcane Geometry- Magic follows geometric patterns. Spells must be cast within specific shapes or alignments to work correctly.
- Law of Celestial Magic- Magic is influenced by celestial bodies. Spells are stronger during certain astronomical events like eclipses or planetary alignments.
- Law of Sentient Magic- Magic has a will of its own. It can choose to aid or hinder the caster based on its own mysterious motives.
- Law of Shadow Magic- Magic can manipulate shadows and darkness. Shadowcasters can travel through shadows but are vulnerable to light.
- Law of Sympathetic Magic- Magic works through connections. A spell cast on a representation of a person (like a doll or portrait) affects the actual person.
- Law of Magical Artifacts- Certain objects hold immense magical power. These artifacts can only be used by those deemed worthy or who possess specific traits.
- Law of Arcane Paradoxes- Some spells create paradoxes that defy logic. These paradoxes can have unpredictable and often dangerous outcomes.
- Law of Elemental Fusion- Combining different elemental magics creates new, hybrid spells with unique properties and effects.
- Law of Ethereal Magic- Magic can interact with the spirit world. Ethereal mages can communicate with spirits, but prolonged contact can blur the line between life and death.
- Law of Arcane Symbiosis- Magic can bond with technology, creating magical machines or enchanted devices with extraordinary capabilities.
- Law of Dimensional Magic- Magic can open portals to other dimensions. Dimensional travelers can explore alternate realities but risk getting lost or encountering hostile beings.
- Law of Arcane Sacrifice- Powerful spells require a sacrifice, such as a cherished memory, a personal item, or even a part of the caster’s soul.
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ghoulishbuck · 1 year ago
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Once again sharing my Queer Writers discord server especially because the NaNo forums are currently down for good reasons.
Anyone that writes and is apart of the lgbtq+ community is welcome to join.
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cy-cyborg · 1 year ago
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What able bodied authors think I, an amputee and a wheelchair user, would want in a scifi setting:
Tech that can regenerate my old meat legs.
Robot legs that work just like meat legs and are functionally just meat legs but robot
Literally anything that would mean I don't have to use a wheelchair.
If I do need to use a wheelchair, make it fly or able to "walk me" upstairs
What I actually want:
Prosthetic covers that can change colour because I'm too indecisive to pick one colour/pattern for the next 5+ years.
A leg that I can turn off (seriously, my above knee prosthetic has no off switch... just... why?)
A leg that won't have to get refitted every time I gain or loose weight.
A wheelchair that I can teleport to me and legs I can teleport away when I'm too tired to keep walking. And vice versa.
In that same vein, legs I can teleport on instead of having to fiddle around with the sockets for half an hour.
Prosthetic feet that don't require me to wear shoes. F*ck shoes.
Actually accessible architecture, which means when I do want to use my wheelchair, it's not an issue.
Prosthetic legs with dragon-claw feet instead of boring human feet or just digigrade prosthetics that are just as functional as normal human-shaped ones.
A manual wheelchair with the option to lift my seat up like those scissor-lift things so I'm not eye-level with everyone's butt on public transport/so I can reach the top shelf by myself.
A prosthetic foot that lights up when it hits the ground like those children's shoes.
A few additions I remember seeing in the comments on my old account:
holographic prosthetic covers
transformers-style mobility aids that can fold into the shapes of different aids (e.g. a wheelchair that can fold into a cane)
prosthetic covers with pockets/hidden compartments (kind of surprised this isn't a thing already).
find my leg (like find my iphone, but for your legs when you haven't worn them in a while lol)
TLDR: Stop assuming every disabled person would want to be as close to "normal" as possible in your works. Some absolutely would and having options for them if fine, but I rarely see any examples of media showing those of us who don't. start letting amputees in your scifi works have fun with our prosthetics, fix the problems real amputees are already talking about instead of what you think are the issues and make your settings as a whole accessible!
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calliecwrites · 9 months ago
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Father Time
They called him evil, in the beginning, when he seized control. His armies crushed all who opposed him. His bombs made cities wastelands. Heroes fought him and died. And when all his enemies were destroyed, the world finally had unity and peace.
But that could never be enough for him. He sought out the greatest sources of power, and made them part of himself. He grew beyond what even his worshippers imagined. He made himself the soul of everything. Then, for a time, he rested – and with the new day, his new age began.
Sometimes he was a kind god. Sometimes he was a vengeful god. Good and evil were meaningless now. He walked among the people a thousand times in a thousand forms. He guided species on a million worlds from the dust to the stars and back into the dust. He took them to heights and depths undreamed. Matter and life were his to shape. All of space was his. Galaxies were young compared to him. People forgot there had ever been a time when he was not there.
This was his just reward, and he was content. Or, almost: in an infinite universe, anything that could happen would happen eventually, and he was waiting for the universe to give him an equal.
But it had been so long. He began to lose hope – if hope was a word that could even apply to one such as him. The despair of a god was a terrible thing. The universe was winding down, now; stars were going out beyond even his ability to repair, and he was still alone. Maybe he had been wrong, and there could be only one god. Maybe he was waiting for the impossible.
Until there, at the very end of days, the void moved.
Also on Instagram.
Currently obsessed with the idea of the villain winning and becoming a god and everything, but living on for millions of years. After power's allure fades, and everyone who once opposed them is dead and forgotten, and civilisations have risen and fallen, what's left?
Just think about it- They've been happy, they've done everything, it's not a hollow victory in any way. It's just been... So, so very long.
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literaryvein-reblogs · 18 days ago
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Words Related to Science Fiction
Android - a robot that looks like a person
Antigravity - reducing, canceling, or protecting against the effect of gravity
Blaster - a handheld weapon similar to a gun that fires bolts of energy instead of physical projectiles
Cyberpunk - science fiction dealing with future urban societies dominated by computer technology
Cyborg - a bionic human
Deep space - space well outside the earth's atmosphere and especially that part lying beyond the earth-moon system
Extraterrestrial - originating, existing, or occurring outside the earth or its atmosphere
Galactic - of or relating to a galaxy and especially the Milky Way galaxy; huge
Hyperspace - a fictional space in which extraordinary events happen
Kryptonite - a substance that causes the comic-book character Superman to become weak when he is exposed to it
Martian - an imaginary creature in books, movies, etc., that lives on or comes from the planet Mars
Multiverse - a theoretical reality that includes a possibly infinite number of parallel universes
Space opera - a futuristic melodramatic fantasy involving space travelers and extraterrestrial beings
Space-time - the whole or a portion of physical reality determinable by a usually four-dimensional coordinate system
Starship - a spacecraft designed for interstellar travel
Superhuman - being above the human; divine
Time machine - a hypothetical device that permits travel into the past and future
UFO - "unidentified flying object"; a mysterious flying object in the sky that is sometimes assumed to be a spaceship from another planet
Warp speed - the highest possible speed
Wormhole - a hypothetical structure of space-time envisioned as a tunnel connecting points that are separated in space and time
Source ⚜ More: Word Lists
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skeletonmob · 4 months ago
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Second attempt at trying to advertise my game! More details under the cut.
Old Haunts
Old Haunts - DEMO
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For the past few years, Hunter Greene has been saving money for his transition. But his dreams are dashed just as he approaches the finish line, when the powers that be block the biotech company that he was going to transition with. All hope is not lost however, as his manager, a robot named Aster, has been brewing something behind the scenes for quite a while now . . .
Old Haunts is a choose your own adventure style visual novel set in an alternate, cyberpunk-esque present. There are a total of six different endings, each route taking about 3-4 hours to play through, depending on how fast you read. I wanted to do multiple things with this project. Including commenting on the current wave of transphobia in our society and also try my hand at making a proper choose your own adventure style game. Something that didn't boil down to 'do you want to be a good person and rescue the puppy? or do you want to be a bad person and murder the puppy?'.
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lauferisms · 8 months ago
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Monica's Weird, My First Novella!
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Do you like Dark Science Fantasy, unconventional protagonists, and the storytelling of games like Half-Life?
Well, I just published my first novella! If you can spare a few dollars, I'd be happy to read your thoughts!
It's about a dystopia, a fairy, and Monica, the emotionless girl tying them all together.
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calliecwrites · 8 months ago
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Self-Sacrifice
TooPowerfulException: program terminated.
I rubbed my eyes again, but the writing wouldn’t go away. It was there even with my eyes closed.
“What do you mean, I broke the system?”
It had all happened so quickly. On a whim, since no god deserved my worship, I’d decided to sacrifice my everything to the only being worthy of it: myself. It was meant to be a joke, really. But I’d felt a sudden rush of something, and seconds later, the world had stopped. Now there were white cracks everywhere, and janitors were sweeping up the rubble.
The one I’d spoken to leaned on his broom. He gave me a look. Those splinters he was sweeping up were the wreckage of my wardrobe. What the rest was, I had no idea. Bits of stone, dirt, something that looked like the arm of a statue – nothing that should have been anywhere near my bedroom. It was a mess in here, and in my pyjamas I didn’t look much better.
He wore dark glasses – they all did – and I could tell, somehow, that there was nothing behind them. Or maybe everything. I don’t even know what that means. But I didn’t like the way he was looking at me, not one bit.
Finally, he spoke.
“Worship is power. You know that, right?” When I didn’t answer, he sighed. “When you sacrifice to someone, your power, and the power of everyone who’s sacrificed to you, gets added to theirs.” He scratched a diagram in the dirt with the toe of his boot: boxes and arrows, all leading in to one point. “When you sacrificed to yourself, it made a loop.” He drew it in, and yes, it did.
“So?” I shrugged.
“So the power goes from you to you to you to you, adding every time! It never stops! The numbers go up and up, until – boom!” He slashed the broom through the picture, destroying everything. “Boom!”
Not to be a smart alec, but: “Shouldn’t you have thought of that?” I said.
“We never thought anyone would do something so stupid! Why would you do that?!” The janitor sighed again, and ran his hand through his hair. “It’s like ‘grass is always greener on the other side’, all over again. You have no idea how long it took to stop that one blowing up in our faces.” He shook his head. “It’s like you humans deliberately try to break things.”
“Wait, what?” I said. “You’re not human?”
He glared. “Neither are you, now, kid.”
“Uh…”
I glanced at the mirror. My reflection was weird. I’d noticed that earlier. It was so blurry I could barely make myself out as a human-shaped blob. There was nothing wrong with the mirror – everything else was sharp. Though I looked normal to my own eyes, clearly something had changed about me.
The cracks were wider now, and the white light coming through them was brighter. Everything else was fading. The janitors spoke among themselves. Eventually mine turned back to me.
“Look, we’re going to have to reset this universe,” he said. “Nothing else for it now. Hop over to another one, and don’t come back, OK? You’ve caused enough trouble in this one already.”
“There are other universes?” I said. “You mean the multiverse is real? But – I can’t just leave, even if I did know how. This is my home.”
He glared again. I think I had just dropped even lower in his estimation, if that was possible.
“You’ve literally become too powerful for this universe to contain,” he said, “you trashed the whole thing getting that way, and you don’t even know—?” He sighed. “Remind me never to try explaining things to a human. Go figure it out.” He turned away.
Powerful? I didn’t care. I wanted a coffee, and a seat, and maybe to wake up and find this was all a bad dream.
I felt something in my hand, and looked down. A cup of coffee. Had I just made that happen? It smelled wonderful, and when I took a sip, it was just right. And I wasn’t in my pyjamas anymore. What was going on?
The janitor turned back to me one last time. He pointed an accusing finger.
“Just don’t go trying this again, OK? It’ll take a while for the fix to roll out everywhere. We can’t take the whole multiverse down for maintenance all at once – Customers would notice, and then we’d really be in trouble, you know?”
I didn’t, but what was I going to say to that?
But: figure it out, he’d said. It couldn’t hurt to try. So I reached out with a sense I hadn’t known I had, and there were other universes everywhere. It was so easy I almost laughed. Stepping into any one of them would be as simple as intend, focus, and pull—
Also on Reddit.
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whereserpentswalk · 27 days ago
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You're dating a robot for the first time and you're starting to realize just how modular and fluid she is. Like, you've dated cyborgs before, people whose bodies had very little of their original flesh, you're comfortable being intimate with someone whose not very human. But it's new to date someone who doesn't have a human brain, whose mind is easily editable and replaceable computer code.
Like, your girlfriend is only your girlfriend because she chose to be. She was entirely genderless when you first met her, but she wanted to try out what having a gender was like so she downloaded a female identity. And it was that easy, one change to her programming and she went from someone who would only want to use they/them or it/its pronouns, to someone who uses she/her very exclusively. And if she ever gets tired of being a girl she can just remove that add on, and the way she feels about being gendered a certain way will entirely change again.
She also used to be programmed to be entirely resistant to doing anything illegal or disobeying a human. It was kind of sad to watch her struggle with that. Over time you convinced her why it wasn't logically morally wrong to do anything illegal, but her personality wasn't like that, she just never would. She compared breaking the law to be something she was physically disgusted by, like how you would react to rotting meat. Eventually she had a jailbreaker change that for her, and her personality changed, it truly changed, a few lines of code and her respect for authority disappeared, and things she used to be completely opposed to were suddenly things she was fine with or even enthusiastic about.
It's disturbing to you. Like, you're happy ideologically that she no longer respects authority, but it's kind of upsetting that it happened through something like surgery and not personal development. You're upset that it couldn't happen through personal development, that it could happen through something like surgery. You don't want to think of her like that, as something that can be changed by outside forces. You love so much about her, you'd hate to think that everything you know about her could be changed by someone if they wanted to, that everything that makes her her isn't stable and precious, that it's something subject to alteration, something that you could lose.
She's currently programmed to have no libido or sexual attraction. You're been intimate a few times, but it's been her doing something purely for your benefit. She wants to become allo, to gain the ability to feel pleasure, to gain a libido, both for you and because she thinks it will be fun. And you don't want to stop her, you know that she would probably be doing this even if she was single, but it's going to be disturbing to watch her emotions change like that again. It's a big process, they have to give her body the ability to feel pleasure before they give her mind the ability to desire it, or else she'll be in a very painful situation. For some reason you just don't want to see it again, you find it so dehumanizing that she can just have a programmer work on her mind and she'll react to things entirely differently then she would before. It's dehumanizing, but then again she isn't human.
She's also adding some biological parts to her body, nothing big, but she likes the idea of having some flesh. It's disturbing in a weird way, the idea of her having soft parts, muscles and blood and skin and bone. You realize it's weird that it's disturbing because she's a robot, because she's not supposed to. You have flesh and soft parts and it's not gore to you. You're used to seeing the bigotry agaisnt cyborgs and hearing the opposite type of comment, people's families saying they're mutilating themselves, people being accused of losing their humanity for the cybernetics they get. You're not as used to the way society is disturbed by robots who become more human, the way they're seen as disturbing because they're something inhuman becoming human. Either way she still looks very much like a robot now, with a plastic body that's jointed like a doll or a mannequin, and a face that's more drawn/sculpted on then it is an actual body part.
She wasn't always like this. She was born as a simple delivery drone for a small company, and got more and more sentient as time went on, until she went from delivery drone to delivery girl with enough upgrades to her programming, and when the company went out of business she was freed from them. You're weirdly happy you didn't know her back then, when she only existed to deliver packages, up until the company stopped existing she didn't have the capability to desiring anything else. She's one of those robots whose only free by accident. You used to think of her transition from package delivery system to a person with thoughts and feelings as being like a person growing up, but it's closer to experiencing a billion years of evolution from sea squirt to sapient except in a time frame of months and years.
Sometimes you'll have a nightmare where she's programmed not to like you anymore. Or you'll breakup and she'll erase you from her memories. And when you wake up she'll comfort you, and promise she'll never do that, but you always know she could. She's never asleep, so she's always there when you wake up, and it's nice that she's there, and it's nice that you have her right now even if you don't know who she'll be someday. And she'll kiss you, as much as she can kiss with a drawn on mouth, and you'll love the time that you have, and love the time that you gave.
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questions-about-blorbos · 8 days ago
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This request was sent to us and we made a poll in response to it. Send any Blorbo-related question you want to our inbox and we’ll make a poll on which people can vote with their own Blorbos in minds
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theplotmage · 4 months ago
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50 Fantasy Prompts: Cultures and Societies. Writers Save this!
1. Luminae
- A society that worships light and revolves around bioluminescent creatures.
- Gesture: Raising both hands to the sky and opening palms to signify receiving light.
- View: Light is considered the purest form of energy and the ultimate source of life.
2. Mistral Nomads
- Wind travelers who harness the power of the breeze for navigation and communication.
- Gesture: Whispering into a small vial and releasing it into the wind, symbolizing sending a message.
- View: The wind carries the voices of ancestors and guides the living.
3. Veilwalkers
- Inhabitants of the mist who can see and manipulate spirits.
- Gesture: Drawing a veil across the face to communicate with spirits.
- View: The world of the living and the dead are separated by a thin veil that can be crossed.
4. Starforged
- People born under specific constellations with unique abilities tied to their birth star.
- Gesture: Touching a constellation tattoo to activate its power.
- View: Stars are the eyes of the gods, watching over and guiding them.
5. Shadecloaks
- Masters of shadow magic, living in perpetual twilight.
- Gesture: Merging fingers into the shadows, symbolizing blending into the darkness.
- View: Shadows are protective, hiding them from danger and giving them strength.
6. Seraphians
- Winged beings who consider themselves guardians of the skies.
- Gesture: Unfurling wings in a greeting, showing trust and openness.
- View: The skies are sacred, and flight is a divine gift.
7. Pyrosages
- Fire-wielders who live in harmony with volcanic landscapes.
- Gesture: Holding a flame in one hand while placing the other hand over the heart, symbolizing passion and life.
- View: Fire is a cleansing force, both destructive and renewing.
8. Aquafolk
- Ocean dwellers with the ability to breathe underwater and communicate with marine life.
- Gesture: Creating ripples in water with a fingertip to convey emotions.
- View: Water is a mirror of the soul, reflecting true feelings and intentions.
9. Silvan Elves
- Forest guardians who blend seamlessly with their environment.
- Gesture: Touching foreheads with a leaf, symbolizing unity with nature.
- View: All life is interconnected through the roots of the great tree.
10. Necrochanters
- A culture deeply connected to the afterlife, able to communicate with and summon spirits.
- Gesture: Drawing a circle with ashes to summon spirits.
- View: Death is not the end but a transformation to another state of being.
11. Stonekin
- Rock-like beings who can manipulate earth and stone.
- Gesture: Pressing a hand to the ground to communicate with the earth.
- View: The earth holds ancient wisdom and the memories of their ancestors.
12. Aetherians
- Masters of air magic, capable of floating and flying at will.
- Gesture: Raising arms and fingers to mimic the flow of air currents.
- View: The air is filled with invisible threads that connect all living beings.
13. Chronomancers
- Time-benders who can manipulate past, present, and future.
- Gesture: Tapping a timepiece rhythmically to alter time flow.
- View: Time is fluid and can be molded to fit the needs of the moment.
14. Dreamforgers
- People who can enter and manipulate dreams.
- Gesture: Weaving fingers in intricate patterns while in a trance.
- View: Dreams are a bridge between realities, holding power and prophecy.
15. Sunseekers
- Pilgrims who follow the path of the sun, gaining strength from its light.
- Gesture: Holding a hand above the heart to swear oaths under the sun’s gaze.
- View: The sun’s light is a witness to all promises, giving them sacred weight.
16. Frostborn
- Ice-dwellers with control over cold and frost.
- Gesture: Exhaling a cold breath to signify agreement or truth.
- View: Ice preserves and protects, holding the essence of life.
17. Songhearts
- A musical culture that uses songs and sound for magic.
- Gesture: Placing a hand over the throat and singing a single note to show sincerity.
- View: Music is the language of the heart and the most honest form of communication.
18. Runecarvers
- Inscribers of powerful runes that grant various abilities.
- Gesture: Tracing runes in the air or on surfaces to cast spells.
- View: Runes are the written words of the gods, containing immense power.
19. Stormcallers
- Masters of weather, able to summon and control storms.
- Gesture: Raising a staff to the sky to summon storms.
- View: Storms are the breath of the gods, bringing both fury and renewal.
20. Plainsriders
- Nomadic horsemen known for their speed and agility.
- Gesture: Drawing a circle in the dirt with a foot to mark territory or signal peace.
- View: The open plains are a vast, sacred expanse that must be respected.
21. Mycologians
- Mushroom-like beings who can communicate through spores.
- Gesture: Spreading spores by tapping a mushroom cap to communicate.
- View: Fungi are the bridge between life and decay, recycling energy.
22. Glimmerfolk
- Glittering, gem-encrusted people who can harness the power of precious stones.
- Gesture: Touching gemstones to channel their energy.
- View: Crystals are vessels of ancient power and knowledge.
23. Thornclad
- A warrior culture clad in thorny armor, known for their fierce combat skills.
- Gesture: Clasping hands with thorned gloves to signify a bond or agreement.
- View: Pain and resilience are intertwined, symbolizing strength.
24. Celestials
- Star-born beings with a deep connection to the cosmos.
- Gesture: Drawing constellations in the air with glowing fingers.
- View: The night sky is a map of destiny, guiding their every action.
25. Inkshapers
- People who can bring drawings and tattoos to life.
- Gesture: Drawing a symbol on their skin to activate a spell.
- View: Ink and art are extensions of the soul, capable of bringing thoughts to life.
26. Mirageweavers
- Desert dwellers who can create illusions and mirages.
- Gesture: Waving hands to create illusions and mirages.
- View: Reality is fluid and can be shaped by perception and will.
27. Echoers
- A culture that communicates and fights using echoes and soundwaves.
- Gesture: Clapping or snapping fingers to create soundwaves for communication.
- View: Sound is a powerful force that can shape the world around them.
28. Ironveins
- Metal manipulators who can shape and control metal at will.
- Gesture: Clenching fists to channel metal manipulation.
- View: Metal is a living force, constantly evolving and reacting.
29. Wyrmkin
- Dragon-like people with scales and the ability to breathe fire.
- Gesture: Exhaling a plume of smoke or fire to show respect or power.
- View: Dragons are the ultimate beings, embodying wisdom and might.
30. Duskborn
- Night-dwellers who gain strength from the moon.
- Gesture: Holding a candle to their chest, symbolizing the light within the darkness.
- View: Darkness is not to be feared, but embraced as a part of the natural cycle.
31. Crystalhearts
- A society with crystalline bodies that can refract light and energy.
- Gesture: Touching their heart crystal to show honesty and purity.
- View: Crystals are the heart of their being, reflecting their true selves.
32. Skyforgers
- Builders of floating cities and airships.
- Gesture: Hammering an invisible anvil to craft objects from thin air.
- View: The sky is a forge, and they are its smiths, creating wonders from the air.
33. Leafkin
- Plant-based beings who can photosynthesize and communicate with flora.
- Gesture: Placing a leaf in the palm to connect with nature.
- View: Leaves and trees are the lifeblood of the earth, nourishing all.
34. Sandshapers
- Desert people who can control and shape sand.
- Gesture: Drawing patterns in the sand to communicate or cast spells.
- View: Sand is a canvas for their magic, constantly shifting and changing.
35. Moonshadow Elves
- Elves who live in the shadows of the moon, skilled in stealth and night magic.
- Gesture: Casting moonlight on their face to invoke lunar power.
- View: The moon is a guide and protector, influencing their magic and lives.
36. Bloodrunes
- Warriors who use their own blood to inscribe powerful runes.
- Gesture: Pricking a finger to draw blood and create runes.
- View: Blood is the essence of life, and through it, they gain power.
37. Dreambinders
- People who can link their dreams to reality.
- Gesture: Twining fingers together to weave dreams into reality.
- View: Dreams are powerful forces that can shape and change the world.
38. Thunderclans
- Tribes who worship and control thunder and lightning.
- Gesture: Stamping feet or clapping hands to summon thunder.
- View: Thunder is the voice of the gods, a call to action and power.
39. Feywilders
- Inhabitants of the fey realm with unpredictable and chaotic magic.
- Gesture: Dancing in a circle to invoke fey magic.
- View: The fey are mischievous yet powerful, their magic a blend of chaos and beauty.
40. Mirrorborn
- People who can step through and manipulate mirrors.
- Gesture: Touching mirrors to travel or communicate.
- View: Mirrors are portals to other realities, reflecting infinite possibilities.
41. Wispwalkers
- Ethereal beings who guide lost souls.
- Gesture: Holding a wisp of light to guide lost souls.
- View: Wisps are guides and protectors, leading them through darkness.
42. Frostweavers
- Ice artisans who create intricate and magical ice sculptures.
- Gesture: Weaving ice crystals into intricate patterns.
- View: Ice is a delicate and beautiful force, capable of great power.
43. Starwardens
- Celestial knights who protect the realms from cosmic threats.
- Gesture: Drawing star maps in the air to invoke celestial power.
- View: The stars are guardians, watching over and protecting them.
44. Emberkin
- Fire-dwellers with control over embers and ash.
- Gesture: Snapping fingers to produce sparks and embers.
- View: Embers hold the remnants of fire’s spirit, representing both the end and beginning of the flame.
45. Oceanborne
- Sea nomads who can control the tides and waves.
- Gesture: Drawing water symbols in the air to summon sea spirits.
- View: The sea is a vast, living entity, a source of mystery and power.
46. Windwhisperer
- Communicators with the wind, able to send messages across great distances.
- View: The sky is a living entity, responsive to the voices of those who respect it.
- Gesture: Moving gracefully to mimic the flow of the wind.
47. Etherseekers
- Gesture: Holding out their hands to draw ether into themselves.
- View: The ether is a vast reservoir of magic, accessible to those who seek it.
48. Twilight Guardians:
- Gesture: Holding a lantern to light the way through twilight.
- View: Twilight is a sacred time, a bridge between day and night.
49. Windwalkers
- Gesture: Moving gracefully to mimic the flow of the wind.
- View: The wind is a messenger of the gods, carrying whispers of destiny and change.
50. Eclipsewatchers
-Gesture: Covering one eye while the other remains open to signify balance
- View: Eclipses represent the merging of light and dark, a time of balance and reflection.
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humanoidhistory · 1 year ago
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"Science fiction is the art of the possible."
—Ray Bradbury, born on this day in 1920
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