#rpg maker vx ace tutorial
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synrec · 1 year ago
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wereh0gz · 4 months ago
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Once again feel the urge to make an rpg maker game
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arcadekitten · 11 months ago
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how did you start out with rpg maker, were there any tutorials that really helped or did you just mess around until it made some sorta sense?
I learned from Venthros's RPGMaker VX Ace tutorial series! [https://youtu.be/bzqt1PzBxxQ?si=3Jfxtk3BGprJ3Mpg]
Even though I primarily use MV, lots of the same principles still apply and it's easy to learn from!
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crazycookiemaniac · 6 months ago
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Hi everyone!
I'm thinking of investing more time on Instagram and growing my page. I'd also share everything here on Tumblr! That's why I would love to know what sort of content you guys would like to see from me!
Initially I thought of creating quick tutorials for beginner artists, or even something different like simple tutorials for RPG Maker VX Ace/MV, but I want to hear from you what you want to see!
Please comment below your suggestions, or DM me if you prefer! ♥
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toast1862 · 1 year ago
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yeah idk if gamemaker is gonna work lmao. i'm doing the asteroid game tutorial and while i can do it if i follow directions, i have basically no idea how to do anything other than what is literally in the tutorial. whereas with rpgmaker it was pretty easy to see how i could take the basic tutorial and make my own story with my own art assets. like i had created my own characters and added some little story events without needing to look up hardly anything.
gamemaker would be really really difficult for me, as someone who strrrruuuuggggggggllllllesssssss with programming but feels pretty ok with writing and drawing. but it also is probably the way to make a fun game.
rpg maker is very intuitive and it would be... not easy but very possible to tell a story the way i'd like to in it. but it would probably be a pretty basic rpg maker game. i know vx ace is popular so i can probably find plugins to make it nicer, but it would ultimately be an rpg maker game.
do i care though? hmm. it's not like i'm actually going to finish so maybe i should just take the path of least resistance and do as much as i can, even if it turns out to have kinda boring gameplay
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shalmonsgamedev · 2 years ago
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Definitely in that frenzied phase where I just have a lot of ideas & am not sure how to turn down the brain-holler and actually get a better handle on RPG-maker stuff so I made myself watch some tutvids & took notes (I have previously read most of the VX Ace help file & gave up around the Ruby section, since I have a feeling I'm just gonna ask for help if I end up getting into any of that stuff lol)
It was good though, I already feel like I'm learning stuff that the help file was pretty skimpy on 😤
Also discovering the power of screencapping the tutorial event scripts & just sticking them in my notes for reference :'v
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chumchimmy · 1 year ago
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its not too bad but it takes messing around with the engine a lot just to get the hang of stuff. there's a lot of good tutorials online if you wanna see, depending on the engine. MV is the most abundant in tutorials, while VX Ace is super sparse (I use MZ + VX Ace so I'm most familiar with them) But, tutorials can be used across engines since a lot of them tend to be similar while still having differences (i.e. the programming language.
I think my favorite tutorials to use are Level Up Design's Tutorials. He does a good job of explaining stuff simply and in an engaging way too.
It also helps to learn as you go along instead of trying to learn all at once, which is what I've been doing. Rather than watch tutorials then go into the engine, I mess around as I use the engine until I find a roadblock and look up an RPG Maker tutorial for it. There's practically a tutorial for everything, its pretty cool.
how hard is rpg maker to learn? I have little to no coding experience and I've never actually made anything in rpg maker before, but i'm tempted to attempt making something from scratch gdhghds
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liyashi · 6 years ago
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How do you do parallax mapping?
Hello anon, thank you for waiting so long for my reply! Sorry for the late reply! I was quite busy lately but I hope this will be useful_(:3/
First I get a grid that matches the tile size of the engine you are using (I am using Rpg maker VX Ace so it is 32 x 32 pixels), and sprites of the main character for reference.  Then I sketch the layout of the map.
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From the sketch it looks way too big compared to the sprite. So it is good to have a reference when you draw to keep the proportions in line. I make sure the furniture and stuff is in the grid. And I draw the furniture on different layers to make it easier to move things around.
Keep in mind which parts will go over the character and where they will walk. Also, you can use the sprites like a paper doll to imagine how things will look in the game :D
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Once the sketch is done, finish it however style you like
In the editor, set it as the parallax background of your map.  I use this script: Yanfly Parallax Lock for locking the parallax to the tiles (this is important so that you characters dont end up floating above the maps) *EDIT: the script you should use is 'tile lock parallax' not 'full lock parallax'
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Make a tileset with two transparent tiles, one that is passable and another one unpassable. and (optional) some placeholder tiles too to keep track of them.
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Use placeholders to fill in the general passable and impassable parts so you don’t get confused.
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Then fill in with the passable and impassable transparent tiles respectively
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For parts of the map that are over the character, can use ‘Show image’ and Modern algebra’s fixed picture script.
Finished! now add events and be sure to test things and tweak them! (a lot of testing. a loooooot) Just practice making maps and you will get the hang of it!
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vacarria · 4 years ago
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Universal Event Chasers for RPG Maker Tutorial coming soon™
Coming soon™
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charlesoberonn · 3 years ago
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I recommend RPG Maker VX Ace. It's the easiest one to use with the most tutorials online and resources, including coding, graphics, sound and more.
Thank you. Just bought it.
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pinkuboa · 7 years ago
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Hi! I was the one that sent the ask about putting art to my items in rpg maker! Thank you SO much for the tutorial but I'd like to know if there's a way to do so in RPG maker vx ace as well?
you just missed it in the menu:
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click on items, then click on effects and then go to the “other” tab.  The tutorial works the same way from there!
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collectornahas · 2 years ago
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du-buk · 3 years ago
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Just finished 8:11, and absolutely loved it. I didn’t expect to fall in love so throughly with all the characters when I first started playing, but here we are! Really looking forward to your future work. A quick question: do you have any recommended resources for learning how to use RPG maker? Thank you!
Aw, thanks anon 💙
For learning RPGMaker; it depends on what version you plan to use! I've used VX Ace, but 8:11 was made with MV. (I'm currently looking into MZ for future projects.)
This post might help you more than I can, to be honest haha
For a general tip, no matter what version you plan to do: A lot of coding is done for you as a base, but a lot more flashy and extra stuff will most likely be used with scripts (extra coding that you can make or be found online).
I recommend watching some Youtube tutorials like below, to see if the engine is your cup of tea(I'm a visual learner so I'm used to this technique).
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There's many RPGMaker forums and websites that have tutorials on just about everything. Like here [link]
I would personally recommend joining Discord servers if you do buy RPG Maker, as they're a great way to get any feedback, ideas/motivations, or support through bugs/technical issues.
Don't get intimidated by it at first - I would suggest just playing around and getting comfortable with basic concepts and controls before diving into a big project 👍
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arcadekitten · 1 year ago
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Hey, so sorry to bug you but your games have inspired me to try making my own! I know you’ve used RPG maker for your games so, any advice or tips you can give to someone new to the program? And which would be better- MV or MZ? I’ve been given a lot of mixed results as to which is better
Again, so sorry for bugging you ^^
No need to be sorry!
I got started with RPGMaker following this tutorial [https://youtube.com/playlist?list=PLbrz-mAYklQkbKT28EtfJLCAUmPggEImw&si=R9ZBLVPD7sxCN0Nu]
The tutorial is for VX Ace, but RPGMaker is pretty functionally the same across different versions. Which brings me to your next question!
I have often heard from people "If you already have MV, stick with MV. If you don't have any version yet, get MZ."
I myself used MV for all my games until now and recently received MZ while it was on sale. They are both great programs and similar enough that you won't be missing out too much no matter what you go with.
It IS worth noting though that while MZ comes with some upgrades to the core engine that makes gamemaking a bit more streamlined, MV is still the version primarily used by the community at the moment and comes with a lot more forum-support and plug-ins to use in your projects.
I wish I could give a clearer answer about which you should go with, and I hope you can find a choice you're comfortable with soon! Regardless, I'm sure you'll make something great!
Good luck in your gamedev journey and have fun! ♡
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scithemodestmermaid · 3 years ago
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Making a cat game in RPG Maker VX Ace so that maybe Stray will get out of my head.  You can pick one of three cats to play as, which is something new that I have learned to do.  Also learned how to present big pictures on the screen.  
Astra was a cat I had as a little kid, Hubert was a cat I had as a teen/young adult, and Oliver is a cat I have now.  The black-and-white cat in the middle is the tutorial and she is named Eve and is also based on a cat I have now.  In fact, she’s sitting next to me while I type this post.  She’s also going to be the game’s cover.
Also making a journaling RPG adaptation which is planned to release this Saturday, which is my birthday.  :-)  Pages for both those games planned to go up later this week idk when exactly.
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pinkcori · 3 years ago
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hey! im making a few of my own games in rpg maker vx ace, and i was wondering how you draw the backgrounds and are able to shove them into the game while having the characters still be able to walk on them. ive been having trouble with that and i understand you use a different type of rpg maker, i could figure it out from there since both are somewhat similar.. but id really love a step by step tutorial on it bc i cant seem to find how to do so anywhere "":,)
Hi hi! So I use a plugin to manage that. I recommend searching for a parallax mapping tutorial for rpgmaker vx ace on youtube, usually they;ll include a tutorial and a link to the plugin they're using! Sorry I can't be more help!
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