#root boardgame
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It belongs in a museum!
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I made a simple tool to randomize faction picks in Root
It's all vanilla Javascript, so if you download its source code you can run it locally with no need for a server or a ridiculous chain of dependencies~
Hope it's useful!
#lensdeercode#root game#boardgames#board games#tabletop games#root boardgame#root board game#javascript#css#html#web design#it's still super heavy bc of all the images#and the mobile version isn't done yet#but it works! I'll optimize it and make it more accessible tomorrow#now I'll rest and go to bed prob
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Commissioned art of my Root RPG character. Hanzel, a Kingfisher Ranger.
Art by Solafide Media, very happy with how this turned out.
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My sweet old bastard wolf Nail and his adopted fox ward Dende.
The Root RPG is very good and I highly recommend it. I’ve been playing a campaign in it about a year and I like it more then D&D at this point.
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Errand Boy + Alchemist :)
#Oath#Oath Boardgame#board games#Oath Errand Boy#Oath Alchemist#Alchemist/Errandboy#Alcheboy?#Errandmist?#I think Alboy#This is for the 3 other Alboy shippers out there#Root Boardgame#Leder Games#fanart#illustration
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SHOP RE-OPENING!!
I have some very exiting news… after a long hiatus I will be re-opening my Etsy store! I am so thrilled to bring back my stickers with much higher quality materials AND I will be working with a manufacturer for the first time to make charms, standees and even pencil cases! It will be opening in just a few weeks and your support would mean the world to me! I’m a small queer independent artist not doing this for any profit but simply because I love the fandoms and communities I create for. This is my first venture into outsourcing and I’m very nervous to open up after over a year of being away. You can support me by sharing my art on here or even favoriting my shop before the update. The fandoms that are currently going to be available upon re-opening are:
Control (stickers, lanyard keychains)
Mischief (stickers, keychains, standees)
Taskmaster (lanyard keychain)
Hlvrai (stickers)
Root (stickers)
Wolf 359 (stickers)
And more to come! Thank you all for sticking with me and be on the look out for the designs that are coming!
Link to my shop: https://www.etsy.com/shop/Flusteredcreative?ref=profile_header
#I’m super nervous about this#but here goes nothing#it’s still going to be a bit because of manufacturing time#but it’s officially happening#control#control game#CONTROL FANART#control 2019#control remedy#hlvrai#half life vr but the ai is self aware#Wolf 359#wolf 359 radio#wolf 359 fanart#root#root boardgame#mischeif#the play that goes wrong#mind mangler#tptgw#Mind mangler member of the tragic circle#cornley#cornley polytechnic drama society#cornley drama society
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Drew some root inspired characters for some nerds :)
#root#root game#root boardgame#drawing#commission#art#Kyle Ferrin#character art#digital drawing#digital art#procreate#animals#animal drawing#cute#cute character#iguana#platypus#crocodile#albino#pirates#merchant
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Vagabond behavior.
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oh look at that first post cool, hi. have a short story that might turn into a big one
Chapters: 1/1 Fandom: Root: The Roleplaying Game (Magpie Games Roleplaying Game), Root: A Game of Woodland Might and Right (Board Game) Additional Tags: Action/Adventure, Furry, Nonbinary Character, Swordplay, Everyone Has Issues Summary:
clove hears about a job from an old cat. a simple robbery nothing he hasn't done before, unfortunately punching above your weight in a proverbial powder keg with two fellow thieves that you are now stuck with is not a good idea.
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Custom Root Card back art for an even mo effed up Woodland, where the crows won.
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Oh yeah? what you gonna do about it.
#pokemon#root boardgame#scoundrel#maractus#my art#gonna try and post more actual things soon when im not busy
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Squirrel Bard ✨
A bit of Root fanart, in the wonderful style of Kyle Ferrin. Drawn in Procreate.
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THERES A COLORED VERSION OF THE MANGA
#back to my 10-12 year old ROOTS#i should actually cave and just read it again#i know ive always liked it more than the show#i really miss that one boardgame arc#anyway COLOR#yami can set people on fire in HUGH RES#adam fucking around
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Two Theories About Vibes
When I hear people talk about vibes, I’m like a sardine out of a can – completely out of my natural habitat. But I overcame my bafflement. I persevered. And so here are two theories about vibes:
Vibes make you want to play the game in the first place: In a recent interview, Cole Wehrle, the designer of boardgames like Root, talks about a joke that he has with artist Kyle McFerrin. Wehrle says it’s Kyle’s job to make people play the game once and Wehrle’s job to make them place twice. It’s a joke but it points at something central, right? The design might be good but no one will find out if they don’t play it. So there’s a whole bunch of a stuff that goes into solving that problem: illustrations, sure, but premise, titles, taglines, graphic design, form factor, etc. To give a non-illustration example, Brindlewood Bay‘s premise of “grandmothers solve lovecraftian mysteries” is a vibe, right? For some people, it’s enough to get them to play it once. If they like the game design, they’ll come back and play it again. When a game is “just vibes”, there’s no design backing up the promise and often, your first time is the last time.
Vibes get you in the right headspace for the game to work: Sometimes, to play a game, you need to approach it the right way. Whether that’s knowledge of genre or a broader mindset shift, sometimes the game doesn’t work without it. The first thing that comes to mind is games where you “play to lose” and specifically, the joy of characters dying in horror games. But beyond that, there’s loads of other subtleties: should we be playing fast or slow, should we be taking this more seriously or less, should we be ready to cry at some point or maybe flirt, or maybe flirt and then cry? Now, again, this emerges from all the same constituent elements of vibes. You can definitely do it through text and sometimes, purely through the design. When a game is praised for having great vibes in this sense, its probably communicated the ideal headspace quickly, effectively and entertainingly. For a non-pictorial example, I think the title Monster of the Week does a great job of explaining exactly how you should think about the game as a potential player.
(This was first posted on the Indie RPG Newsletter.)
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Autumn and winter is a RUBBISH time for my love of solarpunk to be rekindled, because so much of what I can act on is guerrilla gardening. Alas, here I am, getting back to my solarpunk roots.
Do you have any suggestions for solarpunk activities we can work on in the cold months?
God I feel for this!!! Winter always feels like such a festering time to be in love with solarpunk. Not to mention how starved we are for winter content for solarpunk and lunarpunk in general. But yeah!! Here's some ideas to do in winter!!!
Out and about:
There are a lot more social clubs in your city then you'd expect! I know 2 different community associations in my city that have social clubs that go in adult field trips (like to farms and cafes ans boardgame places!!)! And have crafting clubs! And the best part is if their in your community, it's within a decent walk of you but it's almost always walkable!
Using a library!! For anything! Everything! In my provenance we got a saying "Use it or they
Graffiti- leaving kind messages or fun stickers all over the place isn't really a weather restricted activity for the most part. I know someone who made a Playlist filled with union songs and rebellion songs and put a code for it and links to how to unionize on stickers and did that.
Adopt a stop- more cities have these then you might think! But adopt a stop programs basically let you take care of a certain bus stop and this lets you add things (like good benches, shoveling and removing ice, asking the city to add heaters, etc..) you become the advocate for that bus stop. If your city doesn't have a program like it yet you can ask your city or community to start one since it saves a bunch of money on maitance costs!
At home:
Archiving and pirating - highly recommend doing it in a physical sense if you can afford it. Bc then you can give them out as gifts!
Create!! - Sewing, sewing for friends, knitting gloves/scarfs for ppl who might need it, make art to inspire others via writing or drawing or other mediums! Gift economies require gifts after all so make some!
Learn! - learning a new skill, like canning or how to install solarpanels. Researching in general, but also keeping up to date with local politics and what you can do on the ground there. Building up knowledge is such as useful even if it doesn't feel like your doing anything.
Connect! - Shoveling neighbors walkways, or in general connecting with the ppl in your immediate surroundings! They can help you out in ways you couldn't imagine, someone didn't bake often so they gave me 15lbs of flour!! And their extra pair of snow boots, I hadn't had snow boots since I was 12 years old and it meant the world to me. The pizza I taught her daughter to make and a cheap meal for them meant the world for them. These small acts really are what tie each other together.
Plan! - plan for next year, what kind of equipment can you gather? What do you wanna accomplish next growing season? Seed swaps are also a fun thing I know ppl will do in winter as they start preserving food!
#community#sprout guide#solarpunk#activism#direct action#winter#i know reaping week just ended but i also got some stuff prepped for winter time#idk if a winter solstice event is happening yet ill.have to check but god we need more winter content#solarpunk winter#anon#besties#mail
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