#released all my resistance to the 3D.
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oh my gosh, tom's explanation of "the 3D being an illusion" just saved my brain so much struggle.
the definition of illusion is "a thing that is or is likely to be wrongly perceived or interpreted by the senses." so, when we look at the 3D, it's not that we have to deny it, ignore it, or affirm against it. there's nothing to fight against here; it's all just you anyway. we just have to recognize that the 3D isn't all there is. because you are! you are all that is!
yes, you can see the undesired circumstance in front of you; the physical mind's job is to recognize and interact with the physical world. we just have to see beyond the physical and recognize that this limited vantage point bound by the physical senses isn't the full picture.
as god/source/all there is, you know there are infinite vantage points to perceive this one moment. because remember, there's only one moment, and that moment is now. there's just infinite ways to view it, and that's what creates our perception of horizontal linear experience.
so, from the knowing that all possibilities exist, you can then choose the one you want to perceive. this is top down creating vs bottom up. you're selecting as god instead of trying to use the means of the physical/limited self—like thoughts and feelings—to make something happen outside of you.
the 3D is just one option of infinite ones. yeah, you can acknowledge it. in some ways we have to if we want to recognize that it's not what we want. but then we rest back in the knowing that we are god, we are already all things, all infinite options regarding this circumstance, and from there just choose the option you'd prefer and keep choosing it.
#loassumption#loa tumblr#loa blog#manifestation#idk why but this bit about the 3D just being one part of the whole.#and you can see it and let it go to choose the part you DO want.#released all my resistance to the 3D.#wowza.
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read when you are so obsessed with your desires
i understand if someone becomes obsessed with their desires, placing them on a pedestal and thinking about them constantly. i think we have all experienced that at some point, where we really want that desire right now, here in our reality.
if you feel this way at present, it is completely okay. we desire things; we are human. the difference with those who are not attached to their desires is that they are more disciplined with their thinking, beliefs, and perception. you can be that too by detaching yourself from the intense wanting and needing of that desire right now.
one thing i did when i was obsessing over my desires was to tell myself, quietly, softly,
"i'm grateful for everything that i have. i always have everything that i need. i would be very excited when my desire shows up, but i will be okay if it never does."
now, before you say anything, like "how could you say that? how will it show up if you're contradicting it?!"
i'm not.
i'm not contradicting my manifestation. what i seek is the FEELING/STATE. when i say that statement, i experience the energy of HAVING my desires already or a sense of ease. it is the feeling of not needing it so much, so i don't feel compelled to look at the 3D for proof. i know that i am okay whether it happens or not. there is no resistance because i am not obsessing over it 24/7.
asking myself, "what's the scariest thing that will happen if i don't get my desire?" allows me to uncover deeper trauma/issues within me that i can discover and release.
because "holding on to it" means "not having."
the less you attach yourself to your desires, the easier it is to match their vibration. they already exist, they are already done, they are already happening. all you need to do is match that vibration. once you do, a series of bridge of incidents will appear moment by moment until you realize, "oh, it happened." but you don't keep looking outside and ask, "is it here?" "where is it?" "why isn't it happening yet?"
i have experienced many instances where my desires manifested when i least expected them, especially with little things. since they are so small, we don't think about them much or feel a strong need for them. we just know that we would love it if they happened, and they do. for example, i started here on tumblr two months ago and didn't really expect to gain followers so quickly. i had 0 followers in june 2024, and now, in august 2024, i have reached 500. i remember posting a quote at night and waking up to 4 likes. i was shocked, as i never really expected any likes at all.
i know that you can still match the vibration of your desires (manifest) even if you are obsessed with them, but the issue is that you suffer when you are too attached. this can disrupt your daily life, particularly your mindset. thinking that your desires are not showing up makes you anxious and only produces feelings of frustration and doubt in your manifestations. it doesn't have to be difficult. we are always manifesting either way. you prefer the feelings that will serve you more and are aligned with your divine self.
#law of assumption#neville goddard#self concept#loa#loablr#affirm and persist#reality shifting#desired reality#bashar#manifestation#manifesting#law of attraction#shifting#consciousness#spiritual awakening#glow up#that girl#divine feminine#high value woman#self worth#adulting
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Good evening ! Quick question please! I realized that when I was "trying" to shift, I was focusing too much on how long it would take. Today I "re-did" and I managed to let go of 3D. I started hearing cars, voices etc., while remaining focused on my DR. at one point my eyes blink, and I start to "fall". however.., I can't ignore the 3D.. the sensations.
My question: how do I make it so that I completely "switch" without my DR and not just hear noises? for now, I can only do "mini shifts" ..
How to completely let go of CR? I know I'm holding on to it out of fear I think...fear of the unknown..
Thanks a lot !
You don't have to ignore the 3D. You don't have to ignore the sensations. It's literally impossible, that's why you don't have to.
It's okay to be afraid of the unknown, your mind is trying to keep you safe, and to it the unfamiliar is not safe. You don't have to focus on it too much, all you have to do is keep trying. At one point it's going to be familiar enough that your brain will no longer be afraid, and it will release its hold on the control it's grasping on so desperately, and you will shift.
Whether you choose meditations, or subliminals, or affirmations, or music, or anything you want, the important thing is that you release the control. All you have to do is let go, and there is no manual on how to let go, it just happens. Teach yourself to calm down, regulate your nervous system, so that next time when you're shifting and you feel all of the sensations around you, you're not afraid. Try again and then try some more and then keep on trying because the more you try, the more familiar the sensations will become, and you no longer have to resist them. you will learn to lean into them and let them happen.
And remember, shifting is instantaneous. It doesn't have to take a few minutes, it doesn't need to come in two steps. It is instant.
I hope that helps.
Happy shifting ❤️
#shifting#shifting community#reality shifting#shiftblr#reality shifting community#shifter#shift#shifters#shifting diary#shifting to desired reality#shifting blog#infinite realities#shifting realities#reality shift
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Wish list of what I wanna see in the next transformers cartoon vaguely organized by how realistic it is to happen from hey they could do that to, no they wouldn’t do that.
Have a more character focused transformers show. Maybe a bit less action and a bit more character development?
A show with a continued narrative, I don’t really want an episodic series.
But if it is episodic, at least let it have a good status quo to build off of and return to each episode.
I wanna see Jazz, Prowl, Ratchet, Rodimus/Hot Rod, Sunstreaker, Sideswipe, Bluestreak, Hound.
I’d like it to be post war.
I’d like Megatron to either be morally ambiguous or good aligned again.
I like when the quintessons are the villains rather than it just being Decepticons vs Autobots
If it is Decepticons vs Autobots, I’d like some interesting things, like Autobots turning into Decepticons and vice versa.
If Decepticons are the evil ones, I’d like to see more of a, Autobots are the resistance rather than the Autobots are good but were corrupt so Decepticons rebelled but oh no they go too far so they’re evil no and Autobots good. Like I get it, it allows for interesting stuff when Decepticons as a movement has been corrupted but I just feel like I haven’t seen that really been utilized that well.
Here’s where my wish list gets unrealistic.
Finish off transformers animated.
Adapt transformers lost light somehow.
Have Rodimus Prime be the main character, maybe even start with Optimus already dead and follow his growth as a young leader, like riff off of G1 but instead of making Hot Rod go from rambunctious kid to burnt out adult immediately, have him keep his youthfulness.
A Swerve’s sit com.
Follow a Decepticon main character. Maybe on their journey of realizing the movement they’re in is corrupt?
Do something new with Transformers rescue bots somehow? Like a completely different continuity disconnected from it but like a spiritual successor.
Just a transformers show that doesn’t have them at war. Like they can fight or whatever but just, does it have to be world ending stakes all the time?
Adapt a Thundercracker redemption to movie director arc.
Bring back combiners so they release a toy line of combiners and I can finally get a First Aid toy.
A 2d animated transformers show. I’m a bit tired of boring backgrounds of the reused assets of the 3D shows.
A proper transformers queer romance. But also I’m not adverse to them all being aromantic.
I thought I’d have more on this wish list but even then this is a lot. Anyways. Make a wish.
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post for @wuggen asked to see the code i wrote for simulating a realistic car engine so here
its built in godot btw
the script extends rigidbody3d cus im actually just moving an invisible sphere along the ground with a car basically stapled to it
did you know car engines put out different levels of torque at different rpms which affects like basically everything about the car. the torque curves are actually way more complicated than this, they kind of look like ramps with a hump in the middle followed by a dip followed by a bigger hump. but im just doing something that looks more like a perfect mound here. it works fine
i found the equation power=torque*rpm/9549.3 online from a forum where some guy posted the results of a dyno run on his porsche. the number 9549.3 is definitely specific to that porsche, so its probably a variable id want to be able to change later i guess
theres 2 big scary chunks of code here written by someone else which youre looking at in the pic above. i dont know shit about rotating and transforming 3d shapes so yea thanks guy on youtube
^this is basic shit but let me say one thing having the layout of accelerating with up on the right stick and braking with down on the right stick makes racing games so much more intuitive to play because suddenly it all just becomes one button that like the player understands in their mind as just "movement" and say for example when the player is coming up on a turn and they point both the steering and throttle joystick towards the turn whats happening is that they steer towards the turn of course but also they decelerate because the right stick is no longer pointed fully up in the Y direction, its Y value is now something like 0.7 instead of 1.0 because of the angle the stick is pointed in, that extra 0.3 went to the X direction , meaning the player automatically decelerates the car based on the angle of the turn without even having to think about it. if the turn starts to become more hairpin the angle is so great that the Y starts becoming negative and now braking is happening instead of acceleration automatically. its actually beautiful how simple and effective it is
^heres my cool function that does basically everyuthing related to the rpm. different gears rise and fall at different rpm speeds and it even simulates the effect of engine braking caused by releasing the throttle when shifting gears. it has so many fucking magic numbers from me just fiddling with it for like years trying to get the acceleration and shit to feel just right
^this ones mad complicated i commented every line
awesome gear shifting stuff its so fucking yummy because if u look closely in the video at the top u will notice i never use the brake to slow down. i downshift gears which causes causes the car to lose speed because the power it was giving out is less efficient now due to the lower gear ratio which also means the rpm jumps up to redline speeds which lets me instantly shift back up to retain some acceleration i cant tell u how satisfying it is to drive this thing and it feels like a real car
^and thats it thats the last function. 212 lines of code honestly pretty small tbh. theres still stuff missing like for example when a car is turning the rpm starts increasing at a slower rate due to things like centripetal force traction rolling resistance weight transfer weight load engine load steering angle friction but im probably just gonna end up calculating it only based on velocity * steering angle or something lol. if anyone made it this far i contratutle you i dont think anyone who isnt as obsessed as i am with this stuff could ever read this whole thing so thank u
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It's time for another merch post, my biggest one yet since I went kind of crazy for merch in Dec/Jan...my wallet is still recovering 😵💫 (also, I made scans of some of this merch in a previous post here if you haven't already seen).
First is one of two Mercari orders. I only intended to get the movie booklet (which I've posted about previously) but added some more stuff to make the shipping worthwhile!
I got the towel with the cruise arc outfits that's part of the merch line for the Tokai Steamship collab. It's a bit small, but I still love it!
I always liked the art for the Tower Records collab, so I got a poster! (the seller also included stickers and postcards).
I also like the art for the Cruise Buffet collab, so I got a paper placemat which makes a great poster! The seller shipped it in this nice plastic cover, so I decided to keep that on to protect it (they included a postcard too, which will be part of my next miscellaneous scans post 😁)
The below acrylic stands were recently released as part of the movie merch line (sold at theaters I believe). Anya had a couple different designs, including one where she's in a director's chair and one where she has 3D glasses. But I picked the one where she's eating popcorn since Bond is with her (gotta always get the whole family when I can!)
A couple weeks ago I took a trip to Animate, where they just happened to be having a SxF promotion where you'd get postcards of the new camping designs if you spent a certain amount on SxF merchandise. I bought the four camping acrylics, which was more than enough to get all the postcards 😊
Also picked up these two magazines, since a Kinokuniya store was at that mall as well (scans of these coming soon!)
Below is the second Mercari order!
I absolutely love these painting acrylics! They're definitely one of my favorite sets ❤️
Some acrylics from the movie! The big one in the middle is really cool, the background is reflective but transparent too.
I love the Waku Waku Park designs, but was only able to find acrylics of Anya & Bond. Hope to add Loid and Yor to the collection one day. So I just got a clear file in the meantime, lol.
Couldn't resist this adorable CODE: White overnight bag! I decided to use it to hold my many TCG decks 😅
And lastly (kinda of) was my usual Amiami preoder!
The "Anya helping with chores" designs are so cute, I got them as both acrylic stands (from Amiami) and reusable bags (from the aforementioned Mercari order).
I got more acrylics and postcards of the lovely kimono designs ❤️ (postcards scans coming soon!)
As I posted about previously, I got the Operation Diary video game along with these nice goodies that came with the preorder! (that keychain is rare official Twiyor merch 👀)
And I got even more TCG accessories! (another set of sleeves, a few deck boxes, a card box, and card holder).
The reason I've been getting so much TCG stuff, as well as why I said the Amiami order was only "sort of" the last of my merch from the past couple months, is because I had also preordered a case of SxF Weiss Schwarz cards! I preordered it back in August, and the set officially released in English last week...but that will be covered in another post, so stay tuned~
#spy x family#spy family#sxf#spyxfamily#loid forger#yor forger#anya forger#bond forger#damian desmond#becky blackbell#yuri briar#fiona frost#sxf merch
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Chosen Ones, Cursebreakers, Earth Angels, Black Sheep,
My love, you are a changemaker, an Earthquake, a rebel, a lighthouse, a badass angel, a God/Goddess sent to liberate others from their own illusions and limiting beliefs holding them back from ascending to the higher timelines. You are the magic potion this world needs. The reason why you are seeing so many things, so many people you don't resonate with, that you dislike deeply is because you know better, you don't have their victim, blaming mindset and you know you are not living in those false illusions anymore.
They vibrate from their limited egos perception and you see from your third eye and your heart's mind connected to your higher self. You listen to your higher self everyday. Even when your higher self guides you to face a fear you've been in resistance to. You don't let fear make your decisions for you. You just take a deep breath and do what your heart is telling you to do and you take on challenges left and right passing each lesson. You can feel when you've leveled up by how empowered you feel afterwards. Your energy speaks VOLUMES. Remember, you are vibrating so high and fast now, remember you ARE the reality, you ARE the fourth or fifth dimension where you currently are. You ARE IT. You go back and forth without even realizing it.
You aren't in it, you ARE it. You don't go there, you are there; by being it. You bring life to dead areas. You illuminate the darkness with your light. So these things you are seeing that you don't resonate with, and maybe never did are bothering you because why are you still seeing them if you raised your vibration and frequency? Because as you raise your frequency and shift to higher timelines every now moment, every second, you become even more aware of the darkness. You view the third dimension from a bird's eye view. As Bashar says, you shift and see even more clearly all the lower dimensions still operating from fear, lack, illusions of limitations. You know deeply, you are a resilient, strong, malleable, shapeshifter because you've been through hell time and time again, and come out a better version of yourself, some of you even unscathed but with an unbalanced nervous system.
So you have shifted, you are living from your heart, you have had many ego deaths, awakenings, and dark nights of the soul, but you are seeing that darkness outside of you because it's finally being cleared out and released. Keep turning the other cheek to your preferred Earth reality. Keep focusing on what you like, and what you love. Keep following your heart. Ignore the false projections from other people who are committed to misunderstanding you and vibrate from their ego's limited 3D perception. You are an evolved, ascended, enlightened master over your physical reality kingdom. This is your kingdom, not theirs. They have their own worlds, but remember you can still observe them because you have a clear glass to view them from. So if they come up to you with their fear, their hatred, their conditional love, just send them love and compassion and be on your way and keep focusing on what you're creating, what you're loving and forgiving, what you're grateful for. They will ascend in their own timing, it may take them years, but know that is not your responsibility. You are here to be love but not save everyone. You can still fairy around, go around speaking truth, spreading love and kindness, kind actions, gestures everywhere you go but remember you can still observe lower dimensions.
Just turn the other way, and don't walk through that portal. Seeing what you don't prefer is actually helping you, because it's helping you become more discerning of the hell you don't want to create and helping you to step into the reality of what you do prefer. It helps you by being able to put your attention on what you do like. Assume the opposite of what you see that you don't prefer, and imagine that they are perfect, in perfect health, perfect condition, perfect love, already healed, already on this new timeline and you will enter that portal instead. Because remember miracles are the rule, not the exception, miracles happen everyday, you just have to be more aware of them.
Remember, what you resist, persists. So, if you resist what you do not like, what you do not resonate with, and you say this thing shouldn't exist in your reality, you are actually going to see more of it. That's the paradox. Instead of thinking, "they are unworthy of my love." Change your perspective to, "What would Source do? How does Source/God view this person or thing?" Even if they have done nothing to be worthy of your love, just give it, but remove your presence afterwards so you are not lowering yourself for them. So, instead send them love and forgiveness, bless it's existence in your perceived reality and see how it can benefit you, even if they just got you to see how strong and forgiving you are, and feel grateful for the lessons it's teaching you even if you feel you have not enough, that gratitude will actually be the answer to you receiving what you do deserve and always deserved and THEN you will manifest and see more of what you do like, and love in your reality. You're a blessing, you're a walking miracle, you're a light to this world.
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Okay so I'll try to make it as simple and short as possible, for me the most logical way to manifest is REPETITION by repeating any affirmations over and over again it has no option but to manifest either a thought or a visual representation of your manifestation. So I've been repeating this one scenario in my head for around 2 years like the moment I wake up to the moment I fall asleep this specific scenario has been looping in my mind non stop even when I gave up on manifestation I quite all technique and everything I still used to loop this visuals (video) where I've everything I want like rn I'm thinking as if, I don't do this to get something I genuinely love doing this (acting as if/ visualizing) because obviously that gives me happiness my question here is why my subconscious is not reprogrammed yet when every second evey hour there is only scene in my head I don't get this and now finally I'm so hopeless and actually want a answer. Whether you believe it or not repetition is the key if you repeat something over and over and over and over and over again our brain creates new neural pathway and then it will show up in our reality. Then what the fuck is wrong with me
I REALLY WANT TO DIE NOWW
Everything will be okay. To whoever sent this, no you do not want to die. You want your new reality very badly and that's understandable.
So please bear with me and know I'm saying all of this with kindness:
from what I'm reading, you've been looping this scenario in your head for 2 years and are still looking for it. you already seemingly have read and taken the advice of repetition, acting as it, etc.
I'll be honest, I'm worried for you so I'm gonna go back to basics.
Are you viewing this reality as "It's mine now" or do you view it as something you're chasing?
Steps to Take:
take a break. seriously. take a break.
take stock of what has happened in your life within the 2 yrs you've been manifesting it - have there been small changes? have you been experiencing at the minimum, some of your desired reality?
take time to refocus on YOU. sit down, make a mind map of who YOU are and then make a separate one for your dream reality and see if they're truly different
treat yourself the same way the version of you in that reality would, just to jolt yourself in the feeling of living in the end and not just imagination, sometimes ppl need a lil 3D encouragement. for example, if the version of you always gets what they want, go into a store and buy your favorite snack just because. practice feeling good about your life.
even if you know what to do, going back and reading Neville Goddard or listening to edward art on youtube is helpful.
Final Piece of Advice
Suggested Affirmations
No matter what I feel, no matter how frustrated I am, nothing messes up the fact that my manifestations are coming in for me.
I know I am worthy of my dream reality.
I always do everything right.
I release any blockages or resistance that hinder me from experiencing my desired life
You know you deserve it. Treat yourself with love.
See you in your desired timeline, xx, gigi
#gigianswers#gigiwrites#law of assumption blog#affirm and persist#affirmations#law of assumption#loass#loassumption#neville goddard#manifestation#self concept#manifesting#loassblog#law of manifestation#edward art
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Hey im the anon trying to manifest cancelling my tution classess. And it happened again today i was trying yo cancel my comoutet class again and this time i rlly dont think i had any doubts . I was pretty sure of myself and rlly thought it eould manifest. My teacher was also 20 mins late so I thought i had manifested it but then he came 🥲 i rlly have no idea what i did wrong this time .
Hey love! 💖 First off, I am only going to message one of your messages as they are very similar- I want you to know that it’s completely okay to feel upset and frustrated when things don’t go as expected—it happens to all of us, and it doesn’t mean you’re doing anything wrong. You’re learning, and every experience, even the frustrating ones, helps you grow on this journey. ✨
Let's Break This Down:
It’s Not a Failure—Just Feedback: Sometimes when we manifest something successfully and it doesn’t happen the next time, it can make us doubt ourselves. But I promise, this doesn’t mean your first success was a coincidence. Manifestation is always working—it’s just that sometimes there’s a little resistance in the way. You’ve already proven to yourself that you can manifest canceled classes before, so you know it’s possible!
Doubt is Normal—Don’t Fight It: It’s okay that you had some doubts. Doubts don’t have to ruin your manifestation—they just give you a little insight into where your focus is. Next time, if doubt creeps in, remind yourself: “It’s okay to feel this way, but I know my desire is still unfolding.” Shifting to a more neutral mindset will help things flow easier.
Instant Manifestation vs. Trusting the Process: I know it can feel frustrating when things don’t happen immediately, especially when you want quick results. But it’s important to trust that everything is always working in your favor, even if it doesn’t look that way right now. Try to release the need for things to happen instantly—sometimes the timing is unfolding perfectly behind the scenes.
You don’t have to figure out how it will happen—just persist in the belief that it’s already done, and the 3D will rearrange to reflect it.
Affirmations for Confidence & Trust in Manifesting: Here are a few affirmations to help you rebuild trust in your manifesting abilities:
“I always manifest exactly what I want.”
“Everything is working out in my favor, even if I can’t see it yet.”
“My doubts don’t matter—my desires always come to me.”
“Manifestation is easy and natural for me.”
You’ve Got This! You’re already on the right track by being aware of your doubts and looking for ways to persist. The important thing is to keep going. Each experience, even the ones that seem like setbacks, is part of the process. You are so much more powerful than you realize, and you’ve already proven that to yourself.
I believe in you, babe! 💫 Keep affirming, stay patient, and trust that everything is aligning for your highest good. You’ve got this! 🩷
xoxo, sweetchaosbabe 🌙
#sp manifestation#manifest love#how to manifest#law of assumption#law of attraction#loa blog#loa tumblr#loassblog#loa success#manifesting#reality shifting#shifting community#master manifestor#manifesation#manifest sp#sp subliminal#i am state#pure consciousness#pure awareness#void state#3d reality#4d reality#3d#4d#law of manifestation#manifestation#manifest#law of being#law of self#purest state of consciousness
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SYNTHETIK 2 RANT
Ok, so. A while back, a couple of german college students got tired of the fact that there were no shooters with realistic gunplay mechanics. So they made a demo with manual ejecting and reloading, tons of gritty stats for guns, ammunition types with unique stats, nerd shit like that, and slapped the system onto a topdown 2d run and gun about being the last member of the human resistance taking down the robot government. And this game slapped. I cannot stress enough how cool and satisfying the gameplay was, how cool the art direction and sound design was. It all just worked.
Then, a couple of years ago, Synthetik 2 released in early access. In the grand tradition of indie games everywhere (Risk of Rain) they made the jump from 2d to 3d for the sequel. Along with that, they changed a lot of the core systems, added lots of modding support, and kept the gunplay mechanics basically untouched because that was their fucking bread and butter.
Now, I wasn't a fan at first. But it's been a while, they've gone through a few updates, and most of the initial bugs and issues I had have been ironed out. So I decided to pick it up again on a whim, and holy shit everything else apart this game is so fucking COOL.
You don't even understand how sick a standard run of this game is. The class I'm focusing on at the moment is the Chrono Trooper, a motherfucker who stole tech from the time police department of the robo government and is returning said tech with interest. Now, at the beginning of the game, you've got your standard class abilities? Y'know, normal shit like mobility and defence and offensive options. The Chrono Trooper has, all from the literal first level:
A teleportation movement ability wherein telefragging opponents into showers of scrap metal is not only possible, but encouraged.
A fucking bubble of slowed time you can pop at any point to just walk around bullets.
As an offensive option, a fucking skyrim shout of power that drains all your shields in return for what's functionally a wave of pure nuclear fusion at whichever robots are in the general direction you're facing.
FUCKING DUEL WIELDING PISTOLS.
This is fucking level 1! Before you even get into any of the bullshit with items and weapons and And the best part? THIS IS LIKE MY FOURTH FAVOURITE CLASS. THERE ARE SO MANY OF THEM.
In Conclusion: Fucking buy Synthetik 2 already god dammit I want someone to play co-op with and there is no game on earth cooler than this one.
#look I will buy it for you if absolutely necessary#I just want to play Robot John Wick Game with someone
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Kny x Snk (G/t AU) Part 7
Oh wow would you look at that! Am I back from the dead? Well perhaps I might be, or I may just release this part and then go back being dead. Who knows? I'm sorry if I never wrote anything anymore, is just... I didn't feel like keep writing this, so idk.
I mean... I suddenly remember this story, and I thought of why not write just on more part and come back after 7 years to write more.
So before we start, I wanted to give a few update ideas that I had for this AU. Because when I first had the idea of this AU (rigth here), was also the first time that I watched Attack on titan. And since I was in the beginning of the anime, without knowing what would happen through the seasons.
I decided to change a few things of my original ideas, nothing that will change on this part of the story so no worries on that. And it won't be several changes, just a couple of details that will posted after this post here.
So now that I done talking let's begin shall we!
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"Very well. Now that you all learn how to balance yourself, you will be tested with the movement of the 3D locomotion equipment. Because today's training you will be accompany Tanjirou from the top to the bottom of the mountain, you will have to strike the trap corpses build through out the course of the mountain. While Tanjirou keep avoiding his own traps and protecting you tinnies" Urokadaki said for the 104th squad and Tanjirou, and of all them was shocked with what they heard, expect to train together so soon.
'We have to go up and down the mountain with the human?!' Eren thought. Urokudaki must be kidding, 'Will we be able to keep going with Tanjirou? Yesterday while we were walking around, I barely could've keep his pacing with him because of Tanjirou's long steps. And with him running around we will never get to the human.' Eren looked at Armin and Mikasa nervous. Armin seemed to have the same thoughts as Eren, but Mikasa as always didn't demonstrate to be bothered.
A tinnie training assistant handed to all of them the equipment and show it how to wear it, the squad quickly manage to wear it.
"You better listen very carefully the instructions." Instructor Keith said it out loud next to the feet of Urokudaki. He didn't pass the height of the ankle of the human, but he didn't felt any fear of the human or staying so close to him, they've been friends for a long time and Keith trusted Urokudaki.
"You have blade attachment that with just one click, the blades must already be in place. But make sure that it is steady, or else you'll be doing more damage to yourself or someone near you. Each of will be caring 6 blades, 3 for each hand." While Keith gave the instructions of the blade, the assistant was demonstrating how to attach and unattached the blade. "The blade get worned out by attacking the kill spot of the corpses, so be careful by not taking high risk with striking those monsters without changing the blades. And don't change so soon, or else you will be powerless more quickly than a blink of eye."
"There is also two triggers, one is for the ropes. The ropes are long and resistant, you'll be able to swing to ever direction you point at, you also have to be fast and agile to know when let go and when shot again." Instructor Keith kept explaining while the assistant demonstrated the trigger, He pointed to a close structure and shot the rope but he didn't flew away, waiting for the next explanation to be told.
Tanjirou was kneeled down, admiring the fine equipment that the tinnies had to use which make sense since they can't even keep a simple walk with humans because of how tiny they are. And with Tanjirou having to run and jump around like crazy, the squad had to use something to make them just as fast as him to maintain the rhythm.
"The second triggers is for the gas that will impulse you further and faster. The gas will be always placed on your back, and pay attention because it doesn't last forever! Without it, you won't be able to follow the human or be fast enough to cut the corpse's neck." The assistant jumped and pull the gas trigger and flew to the top of the structure very fast.
Everyone was very impressed with the demonstration and noted all the instructions of Keith on their minds.
"You'll be going on rounds, separate groups, the reason for this is when you went to the finale of your training you will be sent by trios for a demon slayer human. So we'll be forming groups until everyone fits the better." Urokudaki said all high up of his height, Urokudaki wasn't a tall human but the tinnies still had to bend their necks to look (or try) at his face.
That information wasn't very pleasing for all of them. Mikasa wouldn't stand the chance of being in another group that Eren wasn't.
The groups were formed, luckily Eren, Mikasa and Armin were together. The other groups were formed by Jean, Annie and Bertholdt; Sasha, Conny and Reiner.
Tanjirou got himself ready and went to picked up the first trio to go with him, Urokudaki approached to talk to him. "And remember Tanjirou, with the tinnies in your care you will have to pay the double of attention. Not only to maintain they safe from corpses and onis but from you as well." Urokudaki said with serious and firm tone to Tanjirou keep that stuck on his mind.
"From me?! But I would never hurt them!" Tanjirou was surprise with the statement of his master.
"You could do it by accident, because of the distractions around you can forget to where you are placing your feet and if there's someone underneath, or where you swing your sword if there is no one around for you to hit."
Tanjirou reflect on what his master said and nodded. He will the double attention during the training, to not hurt any of the tinnies, Tanjirou knew how the simple flex of his fingers could hurt them and with him running with a sword around, he couldn't allow any mistake.
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Tanjirou was prepared to make his run, but now with the trio Eren, Armin and Mikasa. Urokudaki made the sign to start.
Tanjirou ran followed by the tinnies that trigger their equipment right after the human make his first step. At first was hard to keep with Tanjirou, the calculations of when to swing and pull the trigger were hard to make, but after they passed through some trees things got easier.
And was hard at first to keep track of the tinnies around Tanjirou, but after he got the their timing of swinging he could tell where they would shot their ropes next. And their scent was clear to Tanjirou which was another help he had to know where they were.
So it began the traps, a wooden structure carved with a silhuete of a corpse spin in their direction. "Attention!" Armin screamed to his friends. Mikasa make the perfect move and cut the cushion, simulating the neck of a corpse, with perfect ease. Eren had his troubles, but were able to cut but not as good as Mikasa, 'Dammit' Eren thought.
'Alright Tanjirou the traps began, remember keep on track on the tinnies and smells of the traps around. Be careful!' Tanjirou thought dodging the sharp knives that came to his direction.
The further they went the harder it get, more 'corpses' appeared on different sides at the same time and the trio had to cut the cushions without passing any fake corpse intact. 'Oh come on Eren, your cut was smaller than Mikasa again!' Eren thought angry with himself. Tanjirou felt the smell of a trap right on his side near the wooden corpse and lift his sword to defend himself, the rocks hit the sword but some ricocheted in the way of Armin that wasn't fast enough to avoid it.
"Ah!" Armin screamed as he fell down, he just didn't hit the ground so hard because of the 3D locomotion equipment. Tanjirou, Eren and Mikasa turned to see their friend on the ground, the human was first to come closer with his heart hurt by actually hurting the tinnie. He put his sword down and picked up Armin on his hands carefully, and Eren ans Mikasa landed on the human's shoulder to look at their friend.
"Armin are you ok?! I'm so sorry I didn't thought of the rocks going your way!" Tanjirou said with a lot of nervous on his voice but were able to control his volume to not hurt the tinnie's ears.
"I-i'm okay. I'm ok, you were only defending yourself and I wasn't fast enough. I'm fine." Armin said holding the giant fingers to stand up and show to them that he's fine.
"No I am the to blame! For now I'll have triple of attention to not hurt you guys. It won't happen again." Tanjirou said with sorry and determination.
"Then let's go finish this! We will pass this obstacles without any of it left." Eren almost scream motivating the group.
"Yes let's go!" They all said loudly determined.
They were in a very good sync after the incident, Captain Keith and Urokudaki were hidden while the human with trio passed the course of the mountain.
"Impressive" Urokudaki murmured.
"Perhaps... but I don't think it is enough." Captain Keith said sitting on the human shoulder.
"Agreed" The master answered.
On their way down the obstacles got harder to go to, because of the thin air it was hard to breath. Tanjirou was in a way used to it, it was still hard but he already knew how to manage himself through the fog. But the tinnies never got to know about this or pass through something like this, their breath were heavy and their vision were fading.
"Hold on guys! You got to focus on you breathing, try to swing more on ground level." Tanjirou notice their difficulty and tried to help, Armin was the first to catch the logic of the human.
"His right we have to go down" Armin reinforced Tanjirou's idea.
"Are you sure? It can be harder for us to see with this fog." Eren was hesitant with the plan. Mikasa also seemed to be not sure without being able to see.
"We can locate ourselves with the steps of Tanjirou, he will be close enough and can warn us with there is a trap around." Armin explained aiming down to the ground. Eren and Mikasa followed him.
When they got down Tanjirou couldn't see the tinnies, but he could smell were they were so he wouldn't accidentally step on them. The same was for the trio, they couldn't see much above them or beyond but the steps of the human were close to hear and see if they needed to dodge from him. And they recover a bit of their breath on ground level.
They got to the bottom of the mountain successfully, Tanjirou would warn where the fake corpses were and the tinnies would attack the best they could while Tanjiro avoided the traps. Now with extra care to throw whatever came to his face to another direction where the tinnies didn't pass through, it was hard because they could be quite unpredictable to know where they would go exactly with the 3D locomotion equipment.
In the end they were good, not perfect, but had a good performance. Tanjirou had to repeat all of it again with the other groups, and each time he had to go again the better he got to deal with the tinnies. He had some troubles of communication and action with the other trios, but in general he was fine.
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"Very good squad, overall you had a good performance with the human! But you guys can't be good, you have to be in sync! I want a better results from all of you tomorrow!" Keith yelled on the 104th squad faces.
"SIR YES SIR!" The squad answered back to the captain.
"Very good Tanjirou you manage to be aware of the tinnies around you, even there was a accident or two. But that is something to work with yet." Urokudaki said calmly to Tanjirou, giving him a plate with dinner.
It was the end of the day, and they were all together by the fire while Urokudaki cooked, he was able to make tiny food an experience he learn by the years living with tinnies. Tanjirou was impressed, he wish to know how to do tiny food.
"Tanjirou today's training was amazing! You were incredible leading us." Armin said excited sitting next to the human.
"Oh really? I just ran and jump as always ahaha." Tanjirou scratched the back of his neck embarrassed but accepted the compliment. "Sorry again about the accident with the rocks" Tanjirou looked down.
"Oh I'm good, really" Armin gave a thumbs up to the human.
"But you are right though, I felt like we were good together. I hope after I pass the Final Selection, we got to be together." Tanjirou smiled to Armin, Mikasa and Eren. He extended his hand on the ground to let them go up, he brought his hand close to his face.
"Yeah I do hope so, you got a clear objective and I like that. We have to carry ourselves on that." Eren said determined, and kinda dark, but Tanjirou ignored. He just like to spend more good times together on the training and beyond.
#kny fanfic#kny#kimetsu no yaiba#demon slayer#tanjirou#attack on titan#snk#snk fanfiction#g/t#gt#giant#gianttiny#giant tiny#g/t writing#g/t sfw#my stuff#my writing#au#Kny x Snk#shingeki no kyojin#g/t community#giant/tiny#tiny
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ngl, i spent the past few days feeling kinda… depressed? deflated? discouraged? by 3D circumstances. idk, just a lot of frustration and stuff there.
what i love about the true nature of reality—ultimate reality, the true self, all that is—is that your transformation to your desired self is instant. so, as much as ive been having my self pity party and moping around, the moment i decide i’m whole, i’m whole. i decide i’m healed; i’m healed. i decide i am; i am.
even throughout the blegh feelings, ive maintained the awareness that thoughts are thoughts, but i am. feelings are feelings, but i am. doubts are doubts, but i am. i know my true self even as these experiences drift through me. i am the awareness in which this all happens, but these temporary experiences are not me.
there’s no progress to be lost because there’s no progress to be made. it all just… is.
unpleasant emotions aren’t a sign it’s not working; it further evidence you’re not that which you don’t desire to be. therefore, you are that which you desire to be. i’ve been releasing my resistance to the blegh and just been letting it drift through. it’s made it all easier.
resist nothing. just accept the perfect fulfillment you already are. fulfillment is the only reality.
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hey!! so warning for bad 3D circumstances. I'm trying to find the root of a 3p that came out of nowhere, I've been affirming for my sp/ex and yesterday I was constantly affirming that he would release all resistance and confess to me that same night, and I was believing it, I was so happy all day, but then that night he told me that he had a crush on someone in his class, and this person is almost a carbon copy of me, down to the small details, where could this have come from? what should I do?
Hello!
The first thing is don't try to find the root of the 3p. You don't want to them to exist right? Don't give any of your energy, thoughts, or attention to this 3p because in your new story, they are a non-motherfucking factor!
A helpful tip that I also had to unlearn - don't try to find the reason why something didn't work out or where something unfavorable comes from, just continue to persist in what you want or you can also create a new story from what just happened, up to you.
So now that there's no 3p, yay!, continue living in that happiness that he confessed to you. You can also affirm for yourself too like "No one compares to me" "I'm the only one he wants" "I am always first choice" something like that. Just live in your imagination and don't give any energy to your 3d.
Persist no matter what happens and watch how beautifully your new story will play out.
#loa#loa manifestation#loa affirmations#loa blog#loassumption#law of assumption#manifest#manifesting#manifesation#mine<3#ask<3
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BRN-180 Part 2
A Look at the additional additions and details of my Retro-Mod Rifle.
The idea of retro-mod rifles have really exploded in the last couple of years. Be it for nostalgia, or to make a clone of the equipment used by military or law enforcement of mentioned eras gone by with tasteful modern additions, it’s a market people are interested in. Brownells used this idea of Retro inspired modern rifles with the BRN180. A modern take on a classic. Their vision of what the AR180 would have evolved into, had that platform had the popularity of the AR15. It might seem sorta backwards on this concept, but my idea was to be able to take a platform based of a rifle I wanted and couldn’t afford, and give it the retro styling cues to fill that void. The BRN180 filled the void and need of an AR180, and here are the accessories I used to give my rifle the look I wanted.
“Retroing” a Modernized Idea
Well start with stock. Brownells offers an AR180 style stock that is a nice looking piece. But when Midwest Industries released their AR180 style stock, that featured a trapdoor it was the one I had to have for this rifle.
The Trapdoor and contents I’ve chosen to carry.
Packaged and sold by Midwest Industries, this stock is a joint venture between MI and Manticore Arms. Per the specs supplied by MI on their website, the trapdoor stock features the main body made of a fiber reinforced polymer. The length of pull with a 1913 adapter to an AR15 lower is the same as the original AR180s. The trapdoor as seen above will hold a standard M16 cleaning kit and a small bottle of CLP. The only downside to the trapdoor is, it is advertised as not water-tight, and they suggest if you have something you want kept completely dry during a dunking event, put it in a bag. I haven’t tested it that hard in rain yet, but that is something I have the intent to do in the future.
The Midwest hinge, attached to a KNS adapter for AR15s
The hinge is made by Midwest. Made from 4140 heat treated steel, it attached nicely via 1913 rail to the KNS adapter I have in place of the buffer tube in the UnBranded AR lower I use, and has a nice spring and lockup when in the ready position.
Next up is the optic I chose. The original AR180 scopes used were a 4x, that looked very similar to the carry handle scopes of that day. I opted to go with a Primary Arms GLx 2x prism scope. One thing I love about the PA optics is the ACSS reticle, and this scope to me was a modern update that flowed with the overall mix of modern and retro I was going for. The only thing I’m going to add to the scope, will be a QD adapter. That way getting to the Magpul Gen 3 BUIS will be quick and easy.
The sling is a USGI M16 sling, attached to an A1 grip the same way it was on the M16, and attached to the MLok rail via a GI style MLok sling adapter just in front on the handguard.
And now to what has become my favorite accessory to this awesome rifle.. the Handguard. The part that gives this rifle alot of its retro looks, while keeping the hand protect form heat sustained from rapid fire. The MLok floated handguard is nicely made on the BRN, by Midwest Industries, but when firing a lot of consecutive shots, mag after mag, it heats up. This handguard remedies that. Made and sold by AR180parts.com, it is 3D printed from heat resistant ASA filament. When it comes it’s in two pieces. It’s constructed in a way, that it slides over the rail and is secured via MLok. You can see the faint line where the two pieces meet up. When it comes it also has the layer lines prominent. I ended up researching, and discussing it with the manufacturer, to ultimately “weld” (glue) the two pieces together. I then painstakingly water sanded the layer lines out, using paper ranging from 180-2500 grit in steps, giving it the slick look that Vintage M16 and AR180 handguards have. These come in 3 different lengths, from short all the way to a full rail length. Mine is the AR16 inspired handguard.
Overall this rifle is easily becoming one of my favorites. The addition of the accessories I chose, I feel gave it the more retro vibe I was seeking with modern materials, reliability, and features. If you have any interest in the stuff pictured, Check out Brownells for the BRN180 upper, stock and BUIS; Primary Arms for the GLx 2X Prism; and AR180parts.com for the handguard. I’ll link them below.
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Demo Feedback - Chronique des Silencieux
Feedback for the demo of the game Chronique des Silencieux.
Archiving from June 23 2023.
Things like general thoughts, reactions, and suggestions for the full game.
Housekeeping/Context: I'm an industry animator who hobbys as a game developer. I have around 9+ years of game dev experience, having made (directed, written, drew, programmed) 10 games (mainly visual novels or other narrative-driven games) and been involved in an additional 17 games (either as a voice actor, additional writer, artist, playtester, or animator). I've also been a narrative/design consultant for additional games during pre-production. Please keep this in mind, as while I have developer experience, it is mainly in a different medium of games.
I've also read that Chronique des Silencieux's demo is a work-in-progress and is subject to change in the full version. I will be keeping this in mind while writing my notes. The game appears to be finishing up production (given the estimated release date), so any changes would need to take that into account (meaning, I will not make structural game mechanic suggestions nor any suggestions that would require a major overhaul).
With all that in mind, these are my notes. First impressions before playing: I love detective games. Any game that looks like it will make me feel like a detective and capture that "Eureka!" feeling I get from Agatha Christie novels instantly get my attention, and Chronique des Silencieux did just that.
The screenshots showing the game's various mechanics (particularly using red string to spot contradictions Papers Please-style) drew me in. I also found the ligne claire art style of the game very appealing (I am a fan of Tintin).
The trailer showing the player opening the drawer and moving the papers within looked like it had a good "game feel" to it. The resistance of the draw opening (requiring a click and drag instead of a simple click) helps to invoke the textile feel of what it may feel like to open the drawer in real life. I love games with good game feel. It's a sign of smart design.
Performance issues: The demo has considerable performance issues. The PC I used was a work and gaming laptop (I can use the heavy 3D animation program Autodesk Maya and 3D FPS/RPG game The Outer Worlds on it just fine), and I could not finish the demo (I reached talking to Solange a second time after first meeting Victor) due to the slowness of the game. From the main menu, the mouse moved with slowed input. Frames lagged so much I thought the player character was moving in slow motion as he walked. GUI like the stamp album book would crawl in instead of slide in through a smooth animation. The keyhole jumpscare I accidentally missed because the music sting played way before Solange's animation of her eye staring back at me could even start displaying through the keyhole.
The beginning conversation at the train tracks I ended up missing half of because the mouse input lagged: I would click once and the game would think I'd click twice, which would skip dialogue prematurely.
These dropped frames are a major performance issue and I would place that as the highest priority out of all my notes here. Players who have less speedy PCs than mine will only have greater difficulty playing it (as the Nancy Drew fandom has showcased, fans of detective games tend to favor laptops and non-gamer setups), and the lag is already leaving the demo in a near-unplayable state at points. Changing the game's Quality to the lowest setting did not lessen the effect.
Fortunately, the solution for this is fairly easy to solve. The game needs to have its optimization changed so that the game is not using so much power (CPU, Memory, GPU) at all times. This can range from where the game is pulling images from and when (example: The game does not need to load all images for the game, it just needs to load what the player sees and will immedietly see), to what the engine is searching for through the game's script (programming) when the game is left idle, to things like archiving files in the playable build (that currently aren't archived but can be). The game uses Unity as the engine, so I suggest using the engine's (as well as the Unity community's) pro-optimisation tools and features.
My PC specs are the following, which I'm providing to help out with recreating the lag issue:
Through Speccy:
After playing the demo, I tried to find out through YouTube videos if other players had similar performance issues. YakWaxLips appears to have had a similar issue with framerate and stopped playing at a similar point in the demo that I did: (x)
youtube
Camera behaviour: The camera window in this game often feels too tight and close. Giving the player the ability to zoom in/out would be a way to alter this, or the pull out the camera if you don't wish to give the player that option.
The camera also gives an uncomfortable and claustrophobic effect while exploring, as I can see ahead of the player character less than I would be able to see ahead of myself walking in real life. The camera smoothing's length (of time) is slow enough that it causes the player character to appear to be faster than the camera can keep up with. Meaning, when you walk/run someplace, the faster and further the player travels, the less distance you can see ahead of the player character, giving the feeling that the player is "running blind".
Suggestions to solve this would be to add a Mario-style "speedup-push-zone" (when a character starts walking/running, gradually push the camera to travel ahead of the character to show more of what's ahead of him and less of what's behind him, then centre the camera back on him when he stops). If you'd like to keep the camera close when talking to NPCs (to keep the feeling intimate), you can program a region lock on the camera that activates while talking to characters.
For more information on this, please consult Itay Keren's GDC talk, "How Cameras in Side-Scrollers Work": (x)
youtube
While this video seminar is about side-scrollers, game developers of isometric games can also apply these tricks.
Side-note: The issue may also be caused by the frame-skipping (slowing down the camera), so optimising the game may solve both issues at the same time.
Lack of text options: There's a surprisingly minimalist amount of options in the settings menu, and none for text. This is surprising for a narrative-driven game that relies on the player reading. These are some suggestions for text preferences:
Font Choices: The choice for players to switch all text to OpenDyslexic and other reader-friendly fonts.
-Plain text overlay: Some players may have trouble reading cursive fonts in clues/documents. An in-game button to add an overlay of the same text in a simple font would allow better leigibility.
-Text size: Even if you do not plan to port to the Switch (bigger text for smaller screens) or console (bigger text for screens further away), an option to make text bigger helps to make the text easier to read for some players.
-Text to speech toggle: For visually-impaired players. Unity has text-to-speech audio as a built in plugin for devs to add to their games.
-Text speed slider: A slider to speed up the time it takes for text to appear in the text box. Slider at 100% is instant.
-Kerning slider: Slider to change spacing between characters (letters).
-A rollback option: This would be in-game rather than in the settings screen. A hotkey (usually mousewheel) or button to see previous text. This is for the benefit of players with motor disabilities (ie. nerve damage, etc.) and often mis-click and accidentally skip text (so having a history/log screen to show previous text would not be useful in this situation). The drawback is that some players may try to use this to avoid mistakes, but "points of no return" can also be programmed in to block rollback at key moments.
-Language switch hotkey: A hotkey the player can press in-game to instantly switch between French/English. Bilingual players praised Disco Elysium for having this hotkey, voicing that they were surprised more games don't add it, despite the minimal amount of programming required to implement it.
Accessibility is an important role in game development as it allows players from various walks of life to enjoy games.
Animation inconsistencies: This is me nitpicking and is the lowest priority out of my notes. I noticed one continuity error in an animated cutscene. When Blanche comment's on the player character's black eye, the cutscene's various shots switched the black eye to his right eye instead of his left (a think it was two shots with a right-side black eye, the rest left-side). While this isn't plot-important in the demo, later visual continuity errors may become plot-relevant (for example, which side he got the black eye could be a clue to who punched him--a left-handed or a right-handed person). This is just a word of caution to look out for things like this in the full game, as I can only view the demo.
I also want to add that the animation in this game looks attractive. There is a lot of artistry on display here in the demo and trailers alone. The cutscenes being fully animated were a pleasant surprise and the idle animations as the characters talk adds life and personality to them.
Thank you for reading. I look forward to seeing the full release of Chronique des Silencieux.
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you have inspired me . and i am indeed a child with figurines that i will absolutely show off to you even if you just nod and give a thumbs up at the end <33 my love language is pulling up a blackboard and sitting whoever im talking to down for The Talk and this will happen. you cannot refuse it <33333
(for real tho it took me months to also learn how to discern the links from each other AJSJSJAJ so yes to make it as simple as i can i will only deal with the canon 3D games . im listing them by order of their game release, but definitely not in the correct order of their place in the timeline(s). ily so so so much and im sorry in advance for the long infodump of an ask)
Ocarina of Time + Majora's Mask
the original 3d little man <33 hes like . the only 3d (adult) without chainmail bc he lived in a forest full of immortal children for his entire childhood (we dont talk about his age in majoras mask bc its complicated but just trust me hes a literal manchild) so AJSJAJAJ i differentiate him by that and his pants being distinctly white. the entire franchise and lore did him SO dirty but thats not the point of this (frothing at the mouth to rant about it but at another time)
Wind Waker
littlest of little men <33 hes the easiest link to distinguish from the others mainly bc of the art style, to the point that the fandom also calls him toon link. you can also tell ww link by the little swirly belt buckle thingy he has. also ALSO his tunic having a combo of dark + light green. literally forced the gods to choose him as his era's hero (he never held the hero's spirit in the first place) all bc his sister got kidnapped. absolute force to be reckoned with but still has voice cracks and Will Not Swear in front of his grandma in my hcs. all links are gremlins but this one literally sails with pirates so he has the background AHSHSHAHH
Twilight Princess
I WANNA BE A COWBOY BABY
fr tho hes so <333 AUGH. can literally turn into the goodest of good boys (wolf link). hes the disney princess of links bc animals Cannot And Will Not Hate Him. differentiated by the chainmail and his pinchable cheeks in game <333333 (also one of the only links imo that is absolutely not compatible with their zelda bc midna is rIGHT THERE. once again not the ask for this but i have. thoughts and things about tp zelink and tp link in general)
Skyward Sword
HES SO SOFT AUGH IM CRYING I WANT A PLUSHIE FRFR AJSJSJAJA but fr . absolute himbo and dumbass but vv much in love with his zelda <33 he has such a similar design with tp and its hard to be sure its him bc both tp and sksw link wear chainmail, but the art style of the game makes it so that the one who has the brighter and more pastel green is sksw link. his hair is also kinda diff and more soft looking, and hes also right handed <33
Breath of the Wild
do i need to explain. im so sos sos ssoss s9 r9rbf mentally ill over this reincarnation specifically <33 i really hope that i ruined this character for you now with my ability to not shut up about him for more than one (1) week. distinguished by blue and gender and hair and literally just everything bc im crying nintendo really hit peak character design with him and if somebody were to ask me to give a ted talk on him i wouldnt even know where to start bc hes just so PERFECT and augh look ok his character is so complicated starting wi-
okay it’s currently 3:30 am i will read this when i wake up
okay good morning im putting on my glasses cracking my knuckles and reading this like a grandma reading the news
the first two and twilight princess is crazy who the hell needs a hat that long i wouldnt be able to resist i would yank that thing off his head and run away jack sparrow style
wind waker link is so damn small he using a needle or something for a sword like he's desperaux 😭 😭 also didnt know he had a sister always assumed he was only child bc..well idk he just seemed like it to me
i was aware of wolf link (bc of how much u like him :3) but i didnt actually know anything so again i went to the fandom wiki and read it he's so cute (and midna rides on his back they look so cute 😭 <33) i am putting him in a puppy carrier and taking him with me
yeah breath of the wild is the main link i know of like that is the representative of the links to me thats the guy i know ALSO HE'S 4'11 I AM JUST BARELY TALLER THAN THIS GUY well a win is a win when ur short
this was great to learn actually and just know that if i ever get around to writing my head (1968) essay i’m gonna do this to you too <3
#thx u for this rei <33#u are always more than welcome to dump about the blorbos around here#loz#mailbox
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