#red riding hood rpg
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bartholomew-junior · 20 days ago
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mooore oc stuff. drew this comic here to kinda legitimize my nicknames for them. #firstfullyrenderedpieceinawhile. full canvas below
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unreal · 2 months ago
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Little Red Riding Hood/Big Bad Wolf Toxic Yuri RPG brainrot,
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haischaper · 6 months ago
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Designs might slightly change when I do the sheets/splash art but here’s the updated designs for the main cast of Twice Before!
Original can be found here.
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smilestrawbunny · 1 year ago
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Little Red Memories and Don't Let It Out are now playable on browser! They're both free horror games made in RPGMaker that offer vastly different experiences but enjoyable nonetheless! Give 'em a shot!
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asmund-scion-of-ice · 2 months ago
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As a GM, it always feels good to lay out the thread of a story on session 1 and then, on session 4, it all clicks and the players suddenly see the tapestry I've lain behind it.
It's also fun to see their faces when they realize what source I pulled my material from!
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neodynamite · 6 months ago
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Icarus and Rose [NEW OC]
Rose is a wolf hunter who uses a lance as her main weapon and specializes in fire magic.
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wisteriasakana · 2 years ago
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Red Riding Hood and the Little Bad Wolf DEMO is out!
Red Riding Hood and the Little Bad Wolf, as the name may suggest, is a little game inspired by the tale of Little Red Riding Hood in its various versions, from Perrault to Grimms, from Calvino to not-so-dressed ladies at the mercy of fierce giant-pawed wolves.
Or something like that.
«A young man with a red hood wants to visit his grandmother who lives on the other side of the forest.
A young wolf girl wants to eat a young human and the best way to do it is to lure them deep into the woods.
The young man with the red hood asks for a guide and the young wolf girl volunteers. If only the young man with the red hood wasn't so suspicious...»
Coordinates:
🌿 Available on Itch.io (Click me! Click me!) 🌿 In English and Italian 🌿 30 minutes up to 1 hour of playtime between walking simulator, exploration, absurd puzzles and even more absurd game overs 🌿 Major warnings for the demo: alcohol, stupid references to cannibalism, light sexual references, mild language in few scenes [Full warning list on the Itch.io page or on its Tumblr tab]
Features:
🥧 Original artworks so beautiful you have no idea no really you have not 🥧 Puzzles that go against the most basic laws of physics 🥧 A Big Red Riding Hood and a Little Bad Wolf Girl 🥧 A lot of trees, flowers, wine and focacce 🥧 Complete version will features 4 endings, mainly inspired by the various versions of Little Red Riding Hood but a little less gore (?) - This is the demo’s feature list but I wanted to say it anyway
🍃 Please note that this is the demo. The complete version may have some differences.
I've been working on this game since 2019, it's time to release! ... At least the demo, that's it. I think the total length of the game will be about two or three hours. Meanwhile, here are the first thirty minutes/one hour. 
It's a silly and unpretentious little fantasy game, but I hope you enjoy it!
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mifithemuffin · 2 years ago
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I feel like having Charon games letsplays in the background during work does something irreversibly damaging to my brain
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pink-dvrkness · 2 years ago
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AI Generated Art by Mistiql on NightCafe
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raykentman · 9 days ago
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gamingsugoi · 2 years ago
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Wolf & Rabbit Gameplay Full Game PC
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Wolf & Rabbit By Sealtail Studio walkthrough part 1 and until the ending will include the full gameplay on PC. This video is recorded in 720p 60FPS on PC. You can complete this game easy. I will show you how to play, watch and learn. If you enjoyed the video, please visit my youtube channel and leave a like and subscribe. It really means a lot!
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bartholomew-junior · 21 days ago
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who even is this guy
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knight-dwx-09 · 3 months ago
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First Player
1. New Admin
After hours of thinking, Jaune was debating between Trivia Vanilla, Pyrrha Nikos, and Ruby Rose. Why those three? To be honest, he just chose random since the floating words won’t help him at all. And finally, he had chosen one.
Jaune: Okay, first option have never failed me before so I choose Ruby Rose.
[Picking Ruby Rose]
[Waiting for the user to reply…]
The only thing Jaune could do at that moment was sitting on his bed and wait when he noticed from the window that it was already dark.
Jaune: Hmmm, should I go to sleep? I don’t even know if this person is awake or not.
[Congratulations]
[Player: “Ruby Rose” had accepted to become your first Player]
Jaune: YES!
A blue screen appeared with a name in front of him, giving some detail to the person he chose.
Name: Ruby Rose
Title: Red Riding Hood
Gender: Female
Age: 4
Race: Human (Silver-Eyed Warrior)
Level: 5
HP: 250
MP: (Locked)
AP: (Locked)
STR: 6
VIT: 3
DEX: 13
INT: 9
WIS: 7
CHA: 10
LUK: 120
Jaune: Oh wow, she is really young. I wonder how she react to a blue screen show up in her face, asking her to become a player.
As he read the detail of her information, he saw something that catch his eyes.
Jaune: Silver-eyed warrior? What is that?
[System level is too low to provide the answer]
Jaune: Come on! Aren’t you supposed to help me to become a hero?
[System could only help the Developer within its authority at the moment. Trying to give aids beyond of the current capability are impossible]
Jaune: Fine… but can you at least call me Jaune instead of Developer?
[Of course Jaune]
He smiled a bit after it listen to his request as he continue reading Ruby Rose’s information. he know what the number and stat represent, he didn’t being called a gamer master by her family for nothing.
Jaune: Wait, if I can see her stat, could I see my?
[Correct]
Jaune: Then I want to see it.
A screen with his name materialize in the thin air.
Name: Jaune Arc
Title: Coward Hero (Jaune: Hey!), The Admin
Age: 7
Race: Human
HP: 520
MP: 100
AP: 1700
STR: 23
VIT: 30
DEX: 17
INT: 3 (Jaune: COME ON!)
WIS: 5
CHA: 5 (Jaune:… I hate you…)
LUK: 1 (Locked) (Jaune: *Sulking*)
[Point System: 47]
Jaune: why most of my stat are so low compared to Ruby?
[Because Jaune love to sleep through the class, read comic book in most of the free time, and have a very low-self esteem]
Jaune: No I don’t!
[…]
Jaune: It just my family and people around me are much better than me…
[…]
Jaune: And the class are so boring, why should I learn about math when I can use my brain to become a hero!
[…]
Jaune: Fine… I may have low self esteem and don’t like studied…
[Wisdom has increased by 1]
Jaune: Jerk
[Realizing one’s flaw is a great first step to reaching one’s desired]
Jaune: You are still a jerk
[System level up!]
Jaune: Huh? Already? Does that mean you could finally answer me some of my questions like what is a silver-eyed warrior?
[System level is too low to provide the answer]
Then something snap in him as he let out a loud scream the revert throughout the household of Arc.
Somewhere
A young rose in his beowolf onesie slam open her bedroom door with a loud noise, scaring Tai Xiao Long as he jumped in his chair.
Ruby: Dad! There’s blue screen floating in the air!
Tai head snap toward his second sweet daughter, Summer’s cookies in hand as he was about to eat it but stop like a deer caught in headlights.
Tai: Huh… Where?
Ruby: Right there! It is saying that I have become the first Gamer! It’s like the RPG game I player this morning!
Tai just stares at the empty air where Ruby was pointing for a moment, then to her sparkling eyes, and back to the cookies in his hold as Yang, in her pajamas, come out of her room while rubbing her tired eyes.
Tai: Just what did Summer put in this cookies?
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tyrantisterror · 6 months ago
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No Small Feat Artwork Pt. 2 - Major NPCs
By request, I'm gonna show off some of the artwork for No Small Feat, a Midgaheim story my friends and I told through the TTRPG system Fabula Ultima. I drew a lot of characters and monsters for it, and my friends - in particular, @dragonzzilla, @scatha5, and @dinosaurana - helped line and color them so we'd have cute little sprites to use on our online battlemaps, which really helped sell the whole "we're playing an oldschool turn based RPG" vibe that Fabula Ultima's system is going for.
This batch is comprised of what I'm calling the Major NPCs - recurring non-player characters who had a big role in the campaign. Fabula Ultima has a Bond system that gives players a tangible benefit for getting invested in the story and characters they meet in the game, so I tried to structure it so they would have some character who they'd be inclined to form those bonds with so they could exploit that mechanic. I personally love it when a game gives a mechanical incentive to getting invested in its story, it just seems so intuitive and obvious for an RPG, and I wanted to do my best to make that mechanic work.
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The first recurring NPC the party met was Leonie Ymbessil. Most of the characters in No Small Feat were designed to fit fairy tale archetyepes, and in Leonie's case, she's the Disobedient Girl - your Red Riding Hood/Goldilocks style young woman who is given sound advice that she promptly ignores, which draws her into peril as a result. There are disobedient boys in fairy tales too, but the way their stories play out tend to vary quite a bit - a disobedient girl will almost always be thrust into incredible danger that, if she even survives it, will leave her so traumatized that she never breaks a rule again, while disobedient boys get to rob giants through trickery and guile and become kings.
And while No Small Feat was a fairy tale homage by design, I also wanted it to be a bit of a subversion when it came to some tropes - Fairy Tales off the Rails, if you will. And one of my big secret goals was to see if I could convincingly buck convention and get my auidence/fellow storytellers on the disobedient girl's side, and help her make out like a bandit the way all the disobedient boys do.
Leonie began the story as the spendthrift daughter of a wealthy merchant, who was currently down on her luck because her father cut her off for being too careless with money and forced her to work in one of his shops to earn a living. But she also had a plan - namely, to marry some lonely rich bastard and live off his fortune. Though definitely greedy, Leonie is also incredibly charitable, often giving away ludicrous amounts of whatever wealth she gained in a particular arc to people who were needy or just glum - her spendthrift nature is partly a reflection of her desire to see other people happy and taken care of.
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Eventually Leonie, like the PCs, became more formidable as the story went along, occasionally even acting as a temporary ally for a couple boss fights. She, uh, might have taken up my brain a bit. I have a lot of Leonie art that wasn't strictly necessary for the campaign, but was necessary for my happiness. Some of that art I can even show in public!
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(there's even more of it, but we'll get to it when we cover another Major NPC)
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The next Major NPC the heroes were introduced to was Sir George Garston I, who is essentially Midgaheim's take on Saint George. The most prolific dragonslayer of all time, George is an affable, down-to-earth gentleman who, at the beginning of the campaign, saw his duty as being the protection of mankind against vicious beasts. Our party was leery of him because, well, because they know I love dragons to death and that my Midgaheim setting is positively flooded with dragons who are Really Good Guys, so a guy whose whole deal is "he's killed a shitload of dragons" has to be bad news, right?
And, like, George definitely was not a perfect person at the beginning of the game - he views the conflicts between dragons and humans from the human side by default, never once questioning whether the dragons may be the wronged party from time to time. But he ultimately proved to be a person who wanted to help his fellow human beings, and one who did not delight in killing - dragonslaying, to him, was an ugly but necessary job, and when the story unfolded to the point where he could see how, sometimes, humans were the aggressors in these conflicts, George did shift his view, recognizing that dragons were living things who needed to be protected at times too. The nuances of living in a world where giant lizards are capable of abstract thought but rarely capable of expressing it in ways humans can understand.
George was also a sort of secretly sad individual, being blessed/cursed with a magically extended lifespan and a much slower aging process, which allowed him to not only outlive his wife by decades, but look far younger than he feels in the process, which was wreaking havoc on his psyche at the start of the campaign. Our heroes caught George in the first of what are likely many breakdowns in an immortal's life where they wonder why they still exist when everything they loved has passed. It's ok, the party got him what passes for therapy in a vaguely medieval fantasy land.
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Our party had one more fabled hero to meet among the Major NPCs, and that was none other than the posterboy for Disobedient Boy heroes in Fairy Tales, Jack Giantslayer. Midgaheim goes with the "all the Jacks in Fairy Tales are the same Jack" approach, and the result was a neurotic, twitchy, easily startled mess of a ginger who my notes told me to "Try to channel Charlie Day as much as possible, even though you can't do a good Charlie Day impression." Oh, and he's blessed (cursed?) to be really good at killing ogres, even when he's not trying to - which our heroes found out when he tried to cause a distraction with his slingshot, only for his pebble to pingpong around until it hit a painting that fell off from just the right height and angle to decapitate the ogre butler they were trying to avoid.
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Anyway he ended up dating Leonie fuck you it's my RPG I can indulge if I want
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Our party had a few nonhuman helpers, too. The Phenex chick was rescued by them after they fended off a pissed and dying phenex, and provided them with a small but occasionally refreshed supply of ashes that could be used to bring a player back up from 0 HP mid-battle. They also met a bridled kelpie that, once freed, decided to help shepherd them around, giving them a fast travel option that was VERY useful given the... other travel mechanic this game had going on, which you'll find out in a later entry.
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Some of our PCs needed an extra kick out the proverbial door in session 0. In Charles's case, he was led astray by Cassandra, a sphinx in Aesopton who lived on the outskirts of town and was always gloomy and aloof around others. Being burdened with the gift of prophecy, Cassandra had somewhat selfish motivations in leading Charles astray, as she knew he would not only be crucial in saving Engelsex from the crisis that was going on in the campaign, but would also be able to rescue her when she was kidnapped and placed into a menagerie sometime after Charles was lost. Charles didn't hold it against her, though, and the two ended up in a bit of a romance by the end of things.
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For Montblanc and Edmund, though, I called upon another fairy tale archetype: the Wicked Witch. And I specifically grabbed one of the biggest from English folklore, albeit with a slight tweak to her name - Bleak Annis, infamous hag and boogeyman, cursed Charles to take on a bestial shape while gifting Montblanc a grimoire before tasking him to draw 100 beasts. She wasn't done there, either, showing up now and then to manipulate the rest of the party into finding the right clues and being in the right places at the right time to face the big threat, all while remaining ambiguous about her true intentions for most of the plot. She also served as the pokedex narrator for Montblanc's growing bestiary, which was fun for me to RP.
And that's our major recurring players! Well, except for the antagonists of course, but we'll cover them as we look at individual arcs from here on out.
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smilestrawbunny · 1 year ago
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You could break an angel’s fall, and ignore the Devil’s call 🐺❤️🐰
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loafabun · 5 months ago
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I love how every life series winner has a cool fantasy-esque outfit that the fandom tends to draw them with. Like Scar and Martyn have their official skins which are already cool. Pearl's red jacket is iconic and is sometimes made into a cloak bc Little Red Riding Hood. Grian is sometimes given a cloak of some kind to fit the desert theme as well.
But the only one who never gets their outfit changed into some fantasy equivalent is Scott. Which I think is really funny when you line them all up next to each other. You got all these people who look like they're in a fantasy rpg and then you got some guy who looks like he's going out to get coffee with friends
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