Some Tee headcanons
Before the headcanons begin, meet Shokuri (she is important)
She was originally gonna be named "Aku" (no relation to the character from Samurai Jack), but "aku" just means "evil" in Japanese, nothing else. So Shokuri it is (from "shoku, meaning "eclipse"). Her design was a bit based on Dark Marle.
Also, most of the characters seen in Puyo western release for Windows-DOS and Mac, Qwirks, do exist in my headcanon version of the Tetris world, which is why Feefle is here (Feegleiz the family pet, even though Shokuri owned it before taking in Tee).
Anyway to headcanons-
Shokuri was at the receiving end of a doorstep baby when she first met and took in Tee. (His biological older sister was the one who placed the basket and he was only a day old at least).
She had no idea where he came from and didn't have anyone who would take him so she ended up being the one to take initiative. She was rather bitter about it at first, but the kid grew on her.
The flying disc he uses as a weapon was a gift from his biological parents that was placed in a box in his basket. Its original condition upon being gifted was "battle-worn, but still rather usable", but then Ex noticed the condition of the disc during their first battle and refurbished it when Tee joined the Tetra Crew.
Shokuri taught Tee the basics of Tetris and how to convert the energy released by line clears into spells. When he became part of the Tetra Crew, he trained with Ess and Ai to learn some of the more advanced stuff (including how spins work) as well as how to play quicker.
Tee was always smart. Like, his child self could easily put two and two together if he's seen a pattern a couple of times.
He didn't just mature in a day. Tee saw and got the opportunity to battle Ex when he was 9 or 10 and lost the battle. It's canonically known that before the battle with Ex, Tee was cocky and had a huge ego. After losing (back to headcanon), his ego dropped, but he was still a bit cocky and hot-headed. He only became less cocky with subsequent losses, but still kept the hot-headedness.
This only changed almost a month after he finally won a match against Ex (back then, Tee was 12), when the latter had to take on the role of Keeper of Dimensions. To say having a 12-year-old in charge of an entire ship is kind of a bad idea, but the rest of the crew couldn't exactly be able to be captain to varying degrees (the amnesia that set in a day after Ex left didn't help). He wasn't in the right mind to lead either, but took the responsibility because someone needed to lead. He had to wise up beyond his years just so he can lead without too much issue.
The way I see Tee's relationship with Ringo is this: they aren't romantically involved due to the age gap (Ringo in my hc is 15 and Tee is 18-ish), but they are close friends.
His hair isn't dyed. Lavender is his natural hair color (the same could be said for all but one of his crewmates (his human ones btw) and their hair colors, as well as Ex having gray hair).
Even after the events of the first PuyoTet when the Tetra Crew met Ex again after all these years, Tee still has no idea how he met O. He never really saw or noticed him until sometime early on in his leadership, yet he still doesn't remember it (it's been years).
Tee actually has the third largest amount of psychic potential, with Ai being second. Jay and Elle beat them both by a wide margin.
Also worth noting, everyone originating from the Tetris world in my headcanon has psychic power that mimics the appearance and power of magic, rather than true magic like in the Puyo world.
I should have drawn baby Tee in the illustration a bit bigger...
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QWIRKS
Yeah! Qwirks! You know? How wouldn’t you know? They were introduced by the creator of Tetris, for crying out loud! No, not created by him. He had nothing at all to do with their creation. But he sure is introducing them!
Not that the Qwirks would need any introduction in Japan though, where they’ve been known as Puyos since the beginning, since it was only in the West that they felt the need to reskin Puyo Puyo as everything from Kirby’s Avalanche to Timon and Pumbaa’s Bug Drop.
My favorite, however, is easily Qwirks, because this is not any existing license! As Alexey Pajitnov would probably proudly introduce you to, Qwirks features a totally unique story and cast of characters, who are evil, mutated residents of the Intergalactic Zoo. Let’s meet them!
WUZZER
“The weakest and least skilled of your opponents. Defeat it quickly with a few well-timed cascades.”
We first meet Wuzzer, and I think any reasonable person would be concerned that a gigantic, mutated wasp would be a pathetic weakling compared to what lies ahead. Even small wasps are pretty formidable! Maybe it’s because Wuzzer’s stinger is too big to properly sting now, or because it has nostrils instead of antennae. Who would choose nostrils? They can get clogged!
FEEGLE
“Even with two heads, Feegle’s brain capacity is remarkably limited.”
What a birdbrain, am I right? Not even smart enough to realize it could simply peck you with twice the speed of the average bird! Instead, it thinks the only way to defeat you is by playing Puyo Puyo. And since it’s not smart, it’s not very good! And it doesn’t even know we call it “Qwirks” around these parts!
GLOPH
“This tricky fellow thinks on his feet. While he’s not very quick, don’t underestimate his skill!”
We finally arrive at a monster noted to have some degree of cleverness! I really have no idea what he’s supposed to be, though. Overall, I get amphibian vibes, but those fleshy growths under what I’m assuming are his mouth remind me of the barbels of a fish or turtle.
SCUMP
“Too big to step on and too smart for its own good, Scump is quick but overconfident.”
Oh no, we’re going too far! This one’s TOO clever! I really appreciate that the style of gameplay forces these monsters to be smart in order for them to be formidable. Also, I wouldn’t step on Scump even if it was small enough, because that would be rude. Though its defeat animation reveals it has spikes on its back, so stepping on it at any size would be dangerous! You’d turn into Small Mario!
HAMMAT
“Careful, this hairy fellow tends to be far smarter than he looks.”
I like the way this is worded. He tends to be smart, but only sometimes. Don’t EXPECT it. From the front, he looks like a weird seal kind of, but his side profile is 100% rat. I don’t think he looks very hairy, either.
BLUPP
“Originally a voracious feeder, this creature’s personality has gotten worse after mutation!”
I think “voracious feeder” is already a pretty bad personality for a monster to have! How can it get worse? I don’t know. Maybe Alexey Pajitnov knows. But probably not. When Blupp is defeated, it goes belly up like any self-respecting dead fish.
RACHIS
“With a span of two meters, this giant arachnid makes optimal use of its eight scampering legs.”
Wow! They got the anatomy right! They actually put the legs on the cephalothorax! Rachis may not have pedipalps, but with eight legs all in the right place as well as chelicerae, it is a very respectable cartoon spider. And it’s efficient! I bet it can scamper like nobody’s business.
FRILD
“This spiny mutant is especially crafty, and is skilled at catching up if you’re ahead.”
Don’t be fooled! Frild is not actually spiny. The things on its back are more “sail” than “spine” to me. But its WIT sure is sharp! We’re back to calling these monsters smart! Yahoo!
NUZARD
“Normally quite placid, this mutated critter has developed quite an appetite for humanoids.”
Finally, here’s a monster who does actual monster things! And it’s out for humanoids! It would eat you! But if you’re not available, maybe it could do with, like, a lemur or something. Lemurs may not be THAT common, but there’s only one of you! Lemurs are more likely to encounter, really.
TWANG
“This long-limbed swamp dweller is fully capable of squishing your puny body beneath his webbed feet.”
I’m sorry, Twang, but I doubt your ability. I don’t think webbed feet are capable of squishing much of anything. Webs seem too thin and fragile to be doing any of that. I don’t think you’re confident either, to be honest. If you’re so good at squishing, why do you continue to play Falling Blob Puzzle Game instead?
GILLUS
“Originally quite shy, her fur turned shocking white during mutagenesis. Lookout, she’s gone berserk!”
Hooray, it’s an explicitly female, not-outwardly-feminine funny monster! I especially like her platypus-like bill on what would otherwise basically be a cycloptic yeti. I also really like her description. With that first sentence it feels like her fur turning white somehow completely contradicts her shyness!
NOUT
“Clever and quick, this opponent is more formidable than he looks!”
What do you think, readers? Do you think he looks formidable? Only the bravest would decide to rock this style! I like to think his name is actually “N. Out”, because they are indeed out. You know what the N stands for. They’re the exact same texture as his belly button, too! And all three look like PS2 control sticks.
SPIRTL
“Tough as nails, this creature is your final obstacle to total victory over the Qwirk invasion!”
Whatever Spirtl is, it’s got an 8-pack! I think those are more “for show” muscles than “real” muscles, but impressive commitment nonetheless. But this is a battle of brains, not brawn! And Spirtl is devilishly clever. Literally! It uses the AI of Satan from Puyo Puyo. Besides the abs, I really can’t make much sense of Spirtl’s anatomy. I think those are flippers, and it has some sort of shell on its back? No idea about the face, though!
After Spirtl is defeated, enough Qwirks have been transmigrated into the eight dimension to stop the evil Warlords of Zapf from discrediting Earth’s Alliance of Worlds, and that is the plot of the game. Thank you for reading, and a special thanks to YOU, Alexey Pajitnov, for introducing us!
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