#quake iii
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mvfm-25 · 10 months ago
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" Come one... Come all! "
GamePro Magazine n148 - January, 2001.
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devilrose · 11 months ago
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Visor time, again
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grogart · 2 years ago
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She puts the 'slay' in 'Doomslayer'.
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wjbs-aus · 5 months ago
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All I'm saying is that, if Id Software could put a decent singleplayer mode into Quake III in the '90s, there is no excuse for modern multiplayer-only games to not do something similar.
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devileaterjaek · 2 years ago
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QUAKE III ARENA
Ranger skins
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krjpalmer · 1 year ago
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Computer Gaming World July 1999
While waiting for the game previewed on this issue’s cover, you were offered the chance to “speed up your PC for free!” via another article inside that offered options from “defragging your hard drive to adjusting your swap file and cache settings.”
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your-fave-is-being-blended · 10 months ago
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Blend Orbb from Quake 3
Orbb from Quake III Arena is being blended!!
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You cannot save it.
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thealkalineknight · 4 months ago
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2024 January. Crash, Quake Arena III, custom armor
I did a mix of her in-game low-poly wear, Doomguy 93’s fit, and DOOM eternal’s armor.
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rivieredecorps · 2 years ago
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loudmound · 2 years ago
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i miss quake so bad you don't understand
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retrogamechampion · 2 years ago
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Quake Soundtrack Collection: “Slipgate”
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I still remember how I felt playing Quake for the first time. Coming from a few years playing Doom and Doom II, Quake was pretty much the same storyline and such, but it just felt... darker. Grittier. More hardcore. And damn, was the movement smooth and the lighting effects next level. Multiplayer was balls nuts.
Quake quickly spun into a massive, well-respected franchise all of its own - Some of the older titles and their alterations are still the go-to for a lot of FPS fanatics!
The original title shipped with an atmospheric, Industrial nightmare courtesy of Trent Reznor. You know, the Nine Inch Nails guy. The wonderfully sadistic nail gun weapon in the game? Yeah, it even had Nine Inch Nails' logo on it.
However, if you wanted to, Quake supported playing tracks from the CD in your drive instead, which was really radical. I often played Quake while listening to White Zombie's "Astro Creep: 2000." Fighting Chthon to "Super-Charger Heaven?" Perfection. DEVIL MAN! DEVIL MAN!
At one point, a group named Sonic Mayhem released an album called "Methods of Destruction." It was meant to be played in this way, replacing the original soundtrack to Quake with a fiercer, harder hitting experience. And it was a hit - Their sound was such a great fit that they got to compose for Quake II and invited their friends Front Line Assembly to help make some tracks as well, culminating in that band also making music for the series. Another notable composer in the mix was the person behind the Quake games for the Nintendo 64, the amazing Aubrey Hodges, who was of course no stranger to FPS soundtracks.
Every official release and Mission Pack is included here, but honestly... Why stop there? I'm also sharing my collection of music from the most famous total conversions, alterations, and unofficial packs. They definitely deserve love too.
As games in the series or related material reaches the 15 year old mark (like "Quake Live" will in 2025), I will add those to this archive as well.
Download it here:
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mvfm-25 · 9 months ago
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" The ultimate shooter! The ultimate gun! "
PC Accelerator n17 - January, 2000.
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devilrose · 1 year ago
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Slash from Quake 3 Arena / Quake Champions - artwork from recent years. Punk fashion!...
See alt text for more about each picture.
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box-a-bot · 2 years ago
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Quake Ranger
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wjbs-aus · 1 year ago
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The Quake series is weird because it has three different identities (Ranger's interdimensional funtimes (Quake I and its expansions), the Strogg War (II, IV and Enemy Territory), and the multiplayer subseries (III, Live and Champions)), and only one of them (namely the multiplayer subseries) is explicitly connected to the other two.
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devileaterjaek · 2 years ago
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QUAKE III ARENA
Doom skins
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