" Come one... Come all! "
GamePro Magazine n148 - January, 2001.
67 notes
·
View notes
Blend Orbb from Quake 3
Orbb from Quake III Arena is being blended!!
You cannot save it.
23 notes
·
View notes
2024 January. Crash, Quake Arena III, custom armor
I did a mix of her in-game low-poly wear, Doomguy 93’s fit, and DOOM eternal’s armor.
9 notes
·
View notes
The Quake series is weird because it has three different identities (Ranger's interdimensional funtimes (Quake I and its expansions), the Strogg War (II, IV and Enemy Territory), and the multiplayer subseries (III, Live and Champions)), and only one of them (namely the multiplayer subseries) is explicitly connected to the other two.
22 notes
·
View notes
Quake III Arena (Print Ad)
4 notes
·
View notes
Quake Soundtrack Collection: “Slipgate”
I still remember how I felt playing Quake for the first time. Coming from a few years playing Doom and Doom II, Quake was pretty much the same storyline and such, but it just felt... darker. Grittier. More hardcore. And damn, was the movement smooth and the lighting effects next level. Multiplayer was balls nuts.
Quake quickly spun into a massive, well-respected franchise all of its own - Some of the older titles and their alterations are still the go-to for a lot of FPS fanatics!
The original title shipped with an atmospheric, Industrial nightmare courtesy of Trent Reznor. You know, the Nine Inch Nails guy. The wonderfully sadistic nail gun weapon in the game? Yeah, it even had Nine Inch Nails' logo on it.
However, if you wanted to, Quake supported playing tracks from the CD in your drive instead, which was really radical. I often played Quake while listening to White Zombie's "Astro Creep: 2000." Fighting Chthon to "Super-Charger Heaven?" Perfection. DEVIL MAN! DEVIL MAN!
At one point, a group named Sonic Mayhem released an album called "Methods of Destruction." It was meant to be played in this way, replacing the original soundtrack to Quake with a fiercer, harder hitting experience. And it was a hit - Their sound was such a great fit that they got to compose for Quake II and invited their friends Front Line Assembly to help make some tracks as well, culminating in that band also making music for the series. Another notable composer in the mix was the person behind the Quake games for the Nintendo 64, the amazing Aubrey Hodges, who was of course no stranger to FPS soundtracks.
Every official release and Mission Pack is included here, but honestly... Why stop there? I'm also sharing my collection of music from the most famous total conversions, alterations, and unofficial packs. They definitely deserve love too.
As games in the series or related material reaches the 15 year old mark (like "Quake Live" will in 2025), I will add those to this archive as well.
Download it here:
34 notes
·
View notes
" The ultimate shooter! The ultimate gun! "
PC Accelerator n17 - January, 2000.
12 notes
·
View notes
Hunter [Quaking Amazon]
quake is a weird series because it's clear nobody had a coherent vision for any of the games and it's a product of the time when games could be figured out during development without much hassle or delay. that being said. man. hunter really just feeds this lesbian heart
3 notes
·
View notes