#python script
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put @i-am-a-snom and jerma985 with key plot points into a time loop and see what happens
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smak-annihilation · 1 year ago
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iyunia · 9 months ago
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There is an easy way to paste long texts into Minecraft books!
After a long period of absence I emerge to make a single post, this time not as an artist (I'm still losing to artblock) but as an amateur creator of terrible Python scripts. Pasting long texts into Minecraft books has been the bane of my existence recently, so I thought I'd share my solution.
Said solution is an if-elif spaghetti script that splits text from a file into parts based on the width of characters used in it, then loads them onto clipboard and pastes them into a book one by one. It's supposed to do what Block Book Binder by Andrew Lalis does but without resulting in some pages being empty (at least, in Java Edition 1.20) and with partial support for Cyrillic.
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Another script to come out from under my hand copies pages of a pre-existing book, saves their contents as a file for later use, and automatically pastes them after a key press.
Programming is far from my strong suit but I'm pretty happy with what I managed to do (with the exception of that comma in the prompt that I forgot to remove, it bugs me so much now that I noticed it). I hope this will be helpful to someone other than me! 💙
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front-facing-pokemon · 11 months ago
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katatty · 29 days ago
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Very excited to finally be getting Pleasantview Plus archived on my website! I have been putting it off for a long time, since the neighbourhood in chronological order is 808 pages long... but that's all the more reason to get it backed up somewhere, I would hate to lose all those memories some day.
This project is mainly for myself, obviously, but if you ever wanted to read the first season of my uberhood, complete with low-quality pictures, in a chapter-by-chapter format... well, here you go! XD
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cephandriusnimi · 6 months ago
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Letting everyone know that cobalt.tools is perfectly legal for downloading Youtube music and videos
Also works on most other social medias (including this one)
It also has a GREAT API, I've written a Python script where you paste in a playlist link and it downloads each individual video as an MP3
I have a discord bot version plus a few other things coming up
IDK if that's something anyone's interested in though. Let me know, please! Reblog for visibility! It helps a lot!
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starbuck · 7 days ago
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going into my final week of classes and we always have one last week after the final paper (so the professors have time for grading) where typically the only work we have is one last discussion post.
usually, this post is pretty simple and light (to go easy on us after the final). my ethics class is like “summarize your conclusions from your final paper! :)” and my communications class is like “tell the class about your career goals! :)”
meanwhile, statistics…
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nixcraft · 4 days ago
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I guess you were born with geekiness in your blood 😂
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decriminalize infodumping criminalize using an incredible song in your video and not leaving a link in the description
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nieche internet micro celebrity satan gay frankenstein's monster
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the art I use as my blog background
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smak-annihilation · 1 year ago
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it gives a small chance for the ultra rare shoutout
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carlyraejepsans · 2 years ago
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*head-to-toe drenched in blood after blocking hundreds of terfs* heya
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jojotranslates · 8 months ago
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Fansubs released for Geografens testamente (the Geographer's Testament), seasons 1 and 2!
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Summary: Holger is just an ordinary factory worker who's never left his home town. One day he hears about the death of a famous geographer and is astonished to hear that she left him something: a riddle hinting at the location of something valuable. The local shop owner/eccentric engineer Mortensen manages to convince him that they should search for it together... But their pleasant treasure hunt soon turns into a matter of life and death - not just for our heroes, but for planet Earth itself.
(So yeah, it's an edutainment show that's been nominated twice for the national award "Kristallen" within the category of "Best Children's Show". It was still weirdly compelling to me as an adult, so here you go.)
Where to watch it:
First season, available until 30th of June 2024 (EDIT: got updated until 30th of June 2025 at some point)
Second season, available until 30th of June 2025
These official links are for free and surprisingly not region locked (at least not where I live). Happy watching!
Where the subs are:
Zips (one for each season) are on my subscene profile and dropbox.
I also uploaded the subs to opensubtitles if you want to download each episode's subtitles individually.
Further comments below the read more:
This is one of those works with riddles, wordplay, and riddles involving wordplay... I've tried my best to force words into the right shapes, but was still forced to add translators' notes in some scenes where I genuinely couldn't think of a single replacement that made sense in context.
The Swedish subs also had several noticeable errors (especially in the first season, but other seasons misspell character names from time to time); hopefully all of these should be fixed in translation.
In terms of location names, I'll admit that my handling of these is inconsistent. For instance, I had decided not to refer to the provinces of Sweden by their Latin names, but when the second episode featured the adjective "skånska" (referring to things from Skåne/Scania) I couldn't figure out how to conjugate it in English with "Skåne" as a base and had to translate it to "Scanian" anyway.
Unlike my previous translations I decided not to use [brackets] whenever people are speaking in a language other than Swedish - it happens a lot later on.
... Unfortunately I'm already burned out on the project and would like to move on to other things, so no fansubs are planned for seasons 3 and 4. On the other hand the first episode of season 3 does have official subs in English, so let's hope they don't just leave it at that.
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playstationvii · 21 days ago
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Jest: A Concept for a New Programming Language
Summary: "Jest" could be envisioned as a novel computer programming language with a focus on humor, playfulness, or efficiency in a specific domain. Its design might embrace creativity in syntax, a unique philosophy, or a purpose-driven ecosystem for developers. It could potentially bridge accessibility with functionality, making coding intuitive and enjoyable.
Definition: Jest: A hypothetical computer language designed with a balance of simplicity, expressiveness, and potentially humor. The name suggests it might include unconventional features, playful interactions, or focus on lightweight scripting with a minimalist approach to problem-solving.
Expansion: If Jest were to exist, it might embody these features:
Playful Syntax: Commands and expressions that use conversational, quirky, or approachable language. Example:
joke "Why did the loop break? It couldn't handle the pressure!"; if (laughs > 0) { clap(); }
Efficiency-Focused: Ideal for scripting, rapid prototyping, or teaching, with shortcuts that reduce boilerplate code.
Modular Philosophy: Encourages user-created modules or libraries, reflecting its playful tone with practical use cases.
Integrated Humor or Personality: Built-in error messages or prompts might be witty or personalized.
Flexibility: Multi-paradigm support, including functional, procedural, and object-oriented programming.
Transcription: An example code snippet for a Jest-like language:
// Hello World in Jest greet = "Hello, World!"; print(greet); laugh();
A Jest program that calculates Fibonacci numbers might look like this:
// Fibonacci in Jest fib = (n) => n < 2 ? n : fib(n-1) + fib(n-2);
joke "What's the Fibonacci sequence? You'll love it, it grows on you!"; n = 10; print("The Fibonacci number at", n, "is:", fib(n));
Potential Domains:
Gamified education
Creative industries
AI-driven storytelling
Interactive debugging
Would you like me to refine or explore additional aspects?
Certainly! If we were to imagine Jest as the brainchild of a creative coder or team, their portfolio would likely include other innovative or experimental programming languages. Let’s expand on this concept and invent some plausible complementary languages the same inventor might have designed.
Related Languages by the Inventor of Jest
Pantomime
Description: A visual programming language inspired by gesture and movement, where users "drag and drop" symbols or create flowcharts to express logic. Designed for non-coders or children to learn programming through interaction.
Key Features:
Icon-based syntax: Conditional loops, variables, and functions represented visually.
Works seamlessly with Jest for creating visual representations of Jest scripts.
Sample Code (Visual Representation): Flowchart blocks: Input → Decision → Output.
Facet
Description: A declarative programming language focusing on creativity and modularity, aimed at artists, designers, and 3D modelers. Facet could integrate well with game engines and creative suites like Blender or Unity.
Key Features:
Embedded visual tools for shaders, animations, and simulations.
Simplified expressions for creative coding (e.g., animations and generative art).
Sample Code:
shape = circle(radius: 10, color: "blue"); animation = wave(shape, amplitude: 5, frequency: 2); render(animation, duration: 10s);
Quip
Description: A lightweight scripting language built for humor, similar to Jest, but more focused on natural language processing, chatbots, and interactive storytelling.
Key Features:
Syntax mirrors conversational English.
Designed for AI integration, especially in storytelling apps.
Sample Code:
character "Alice" says "Hello! What's your name?"; user_input -> name; character "Alice" says "Nice to meet you, {name}!";
Cryptic
Description: A language for designing cryptography algorithms and secure communications. Aimed at developers interested in blockchain, encryption, or cybersecurity.
Key Features:
High-level abstractions for cryptographic primitives.
Secure-by-design philosophy.
Sample Code:
key = generate_key(algorithm: "AES", length: 256); encrypted_message = encrypt("Hello, World!", key); print(encrypted_message);
Harmony
Description: A reactive programming language for building interactive user interfaces, designed to be highly interoperable with Jest and other tools in the suite. Perfect for web developers and app creators.
Key Features:
Two-way data binding with minimal boilerplate.
Component-based architecture.
Sample Code:
component Button { state: clicked = false; onClick() { clicked = !clicked; alert("Button clicked!"); } } render(Button);
Inventor’s Vision
The coder or team behind Jest and these complementary languages would likely be passionate about:
Accessibility: Making programming intuitive and fun for people of all skill levels.
Playfulness: Infusing coding with creativity, humor, and expressiveness.
Interoperability: Ensuring all their languages work well together for larger projects.
Would you like me to dive deeper into one of these languages, conceptualize others, or expand Jest further?
Expanded Concepts and Bridge Languages
Pantomime
Expansion: Adds support for AR/VR interfaces where users use gestures to program logic in 3D space. For example, drawing a loop physically creates a repetitive cycle.
Bridge Language: GestureScript: Converts AR/VR gestures from Pantomime into traditional code for broader applications.
Facet
Expansion: Enhanced for generative AI tools, allowing users to define complex artistic styles and AI-driven procedural designs.
Bridge Language: PixelForge: Focused on exporting Facet code into game engines, enabling real-time rendering pipelines for interactive environments.
Quip
Expansion: Includes pre-trained AI models for dynamic storytelling, allowing Quip scripts to evolve based on user interaction.
Bridge Language: Narrate: Combines Quip scripts with voice-to-text technologies for live storytelling in games or educational tools.
Cryptic
Expansion: Introduces quantum-safe cryptography primitives and allows simulation of blockchain-like ecosystems for testing purposes.
Bridge Language: CipherBridge: Translates Cryptic code into various blockchain frameworks like Ethereum or Solana.
Harmony
Expansion: Gains support for cross-platform development, allowing users to write code for web, mobile, and IoT devices simultaneously.
Bridge Language: Symphony: Converts Harmony components into platform-native scripts for seamless integration.
Additional Bridge Languages
Echo: Bridges Quip and Jest, enabling storytelling code to trigger functional scripts for immersive experiences.
Morph: A universal language that compiles any Jest family code into executable binaries for specific operating systems.
Thread: Integrates Cryptic and Harmony to build secure, reactive user interfaces for fintech applications.
Canvas: Bridges Facet and Pantomime to create interactive art in AR/VR, blending visual coding with gesture inputs.
Let me know if you'd like a deeper dive into any specific language or bridge concept!
Here's a detailed exploration of Echo, Morph, Thread, Canvas, and all previously mentioned languages, emphasizing their unique applications and advanced functionalities.
Expanded Bridge Languages
Echo
Purpose: Links storytelling elements in Quip with functional programming in Jest, enabling dynamic, immersive interactions between narrative and logic.
Key Features:
Story-driven logic triggers: e.g., a character’s dialogue prompts a database query or API call.
Integration with AI tools for real-time responses.
Use Case: AI-driven chatbots that incorporate both storytelling and complex backend workflows.
Sample Code:
story_event "hero_arrives" triggers fetch_data("weather"); response = "The hero enters amidst a storm: {weather}.";
Morph
Purpose: Acts as a meta-compiler, translating any language in the Jest ecosystem into optimized, platform-specific binaries.
Key Features:
Universal compatibility across operating systems and architectures.
Performance tuning during compilation.
Use Case: Porting a Jest-based application to embedded systems or gaming consoles.
Sample Code:
input: Facet script; target_platform: "PS7"; compile_to_binary();
Thread
Purpose: Combines Cryptic's security features with Harmony's reactive architecture to create secure, interactive user interfaces.
Key Features:
Secure data binding for fintech or healthcare applications.
Integration with blockchain for smart contracts.
Use Case: Decentralized finance (DeFi) apps with intuitive, safe user interfaces.
Sample Code:
bind secure_input("account_number") to blockchain_check("balance"); render UI_component(balance_display);
Canvas
Purpose: Fuses Facet's generative design tools with Pantomime's gesture-based coding for AR/VR art creation.
Key Features:
Real-time 3D design with hand gestures.
Multi-modal export to AR/VR platforms or 3D printers.
Use Case: Collaborative VR environments for designers and architects.
Sample Code:
gesture: "draw_circle" → create_3D_shape("sphere"); gesture: "scale_up" → modify_shape("sphere", scale: 2x); render(scene);
Deep Dive into Main Languages
Jest
Philosophy: A playful, expressive scripting language with versatile syntax tailored for humor, experimentation, and creativity.
Core Application: Writing scripts that blend functional programming with a whimsical, human-readable style.
Pantomime
Expanded Features: Includes AI-driven gesture recognition for predictive modeling and natural motion capture.
Advanced Use: Developing AR apps for rehabilitation therapy where exercises are coded as gestures.
Facet
Advanced Use: Procedural generation in games, defining terrains, weather systems, and NPC behaviors with artistic flair.
Quip
Advanced Features: Integrates pre-trained language models for nuanced, character-driven dialogue trees.
Advanced Use: Creating adaptive narratives in games where user decisions alter the story arc.
Cryptic
Advanced Features: Quantum-safe algorithms and AI-enhanced key generation for unbreakable security.
Advanced Use: Designing multi-layered blockchain ecosystems with Cryptic’s high-level abstractions.
Harmony
Advanced Features: Adaptive UIs that respond to user emotion, tracked via AI-enhanced cameras.
Advanced Use: Apps for mental health, where interfaces adjust to user stress levels.
Proposed New Bridge Languages
Chord
Bridges Harmony and Facet for designing interactive music-based visual art.
Use Case: Music videos where the visuals respond to real-time sound input.
Path
Links Cryptic and Canvas for secure AR/VR environments.
Use Case: Virtual meetings in secure, customized 3D spaces.
Fable
Connects Quip and Pantomime for storytelling via interactive gestures.
Use Case: VR education apps where lessons are taught through immersive narratives.
Would you like a specific implementation plan for any of these languages or applications?
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put @neil-gaiman and pomni with holiday cheer into a 1980s music video and see what happens
how do you even start an introduction post?? anyways this is will be an art blog, mostly digital art but probably some traditional art as well. Animations as well, though if I get further into that I will add a youtube link here {}
no clear subject but you should expect a plethora of terraria themed art/fanart.
not open for commissions for now but maybe in the future.
Also I am sewn to @smak-annihilation and @randomly-generated-posts-machine
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