#process talk
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I am in awe of how consistently your draw characters faces?????? i struggle a lot with that, may i inquire if you have any tips to share on that front???
Sure! This took a little bit because I wanted to put some visuals together.
Unfortunately, as it always is with art, the main tip is just... practice. Not in the sense that you have to sit down and do drills, but in that the more times you draw a character, the more consistent they'll naturally start to look because you won't be figuring out how you want to draw them on the fly. Even I struggle to keep a character consistent when I first start drawing them, and it usually takes me a little bit to settle on how I want them to look. If you look back at my earlier Mass Effect comics, my Shepard looked quite a bit different then to how I draw her now. And I know it can be hard to get a sense of time from something like tumblr posts, but those changes happened across a span of six months. So be patient with yourself!
As for specifics though, I'd say the main thing that can help with consistency is to think of it less as one big whole and break it down into smaller pieces. What features need to be there for a character to read as that character? If you take something away, does it still look like them? How do their features differ from another character's?
For example, I compared Ember with my Shepard and tried to point out what goes through my mind and what I think about when I'm drawing them (besides obvious things like hairstyle/horns):
Additionally, reference!! Reference makes such a big difference. Any time I'm drawing a character, I'll pull up previous drawings I've done of them so I can check how I drew them before. I also have a small standing mirror that sits on my desk. If I'm not sure how something should look? I can just look at my own face to get an idea of what should be going on.
On top of all that (though this is something that won't apply to most original characters), because Ember is based on my in-game BG3 Tav I just have a big folder of screenshots that I've taken of her that I look at whenever I'm drawing her. I've never posted what she looks like in-game, but here she is:
(I love her so much)
I do something similar for most existing characters I draw. I have folders for each of them that are just a bunch of reference images of them at different angles, so I never have to wonder how something should look.
I hope this helps at least a little, and if anyone wants more specifics about anything, feel free to ask!
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So I was mulling over how to do this freaky new arm Link has and so far I’ve rejected body paint as no one has time for that and considered a glove.
I had purchased a pair of cheap silk ones but I don’t think they will stand up to what I plan to do. I saw at least 3 Links at MagFest with the arm and all of them appeared to be using a glove from a company called We Love Colors that makes tights and arm wear and stuff that cosplayers love but they didn’t sit right with me.
So I’m like I’ll just make my own and I’ll use that stretch mesh stuff dancers use on their costumes.
Well stretch mesh is here and about to go in the wash. I got a blue that should work as a base but I think I’m going to need to paint it. I want to prioritize my Skyloft stuff this week and I have some repairs to make to Gerudo Link too.
And then I dove back into TOTK Link.
#process talk#my midlife crisis is more fun than yours#legend of zelda cosplay#psyching myself up#how hard can this be#hot glue solves everything
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LOOK I JUST REALLY ENJOY THEIR FRIENDSHIP OK?? You can't tell me they wouldn't hang after their respective personal quests (spawn ending ofc)/emotional breakdowns over their own mortality
EDIT: I forgot to watermark these so now more than ever PLEASE don't repost
#baldurs gate 3#astarion#astarion ancunin#karlach#bg3#Karlach 'I could kiss his pointy little face' cliffgate#karlach cliffgate#karlach bg3#bg3 fanart#my art#I discovered CSP is a lot better than PS for animating#consistent artsyle? I don't know her#I just like their vibes#they seem like they'd be there for each other#maybe karlach just wanted someone to talk at her about absolute nonsense while she processes her own mortality bc that girl needs some help#I JUST REALLY LIKE THESE TWO
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#story ideas#brainstorming#talking about writing#on writing#vibes only#the writing process#creative writing#life of a writer#compels me though#memes#writing memes#writing humor#writer problems
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unconditionally
#my art#jujutsu kaisen#jjk#yuji itadori#megumi fushiguro#itafushi#fushiita#fanart#jjk fanart#jujutsu kaisen fanart#megumi#yuuji#im shaky and numb the way this took years off my life#genuinely cannot believe i thought it was smart to make it a comic i could have stuck at a painting and it would have been fine#but nooooooo in my hubris i thought Surely im an expert at this longform stuff now Surely i can do it :)#and then it killed me it killed me dead this is like over twice as long as the train comic and 4 times as detailed#backgrounds . angles. i yearn fr death.#AND I HAD 2 WRITE THEM ACTUALLY TALKING GGSDH i am actually so insecure abt the way the dialogue flows gomen....#i wanted to add more to it to fix how clipped and rushed i think it reads#but that would mean drawing more expressions would mean drawing more panels would mean more gd hyDRANGEAS#so ultimately i decided 2 have the conversation take the hit because let me tell u.#if i have to draw. one more blue petal i will snap i will lose it#i knew tht would happen n wanted to alleviate some of the pain so i found a few brushes that helped speed up the process#but the thing w a lot of premade flower brushes is they also come preshaded n look uniform in a way that stands out badly against my style#so i had 2 render over them anyway........#yuuji's domain rly putting me through the wringer first the train station now death by a bajillion petals smh#all that to say tho . my labour of love . i am going to take a nap#hina.comic
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I've realised my process for designing character heights is literally just
>. Google the right body type
>. Paste into Affinity Photo
>. Squish down until right vibe
>. Liquify that shit and use as reference
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As much as I love angst I think it would be funny if he just didnt give af
#Hazel you cant just ask people if they have a dead mom#fairly oddparents#fop a new wish#fop#fairly oddparents a new wish#headcanon#fop hazel#hazel wells#fop dev#dev dimmadome#I think he has mildly positive associations with it tbh#He asked where babies came from and his dad actually took him aside and explained how he was super special and important#and better than everyone else because he was a clone and talked him through the whole cloning process very excitedly#(Dev did not understand a word of it but it was probably the most positive interaction he'd ever had with his dad)#later Dev came back and asked where normal kids come from and he got uncomfy and made an Au-Pair explain#other than that Dev has basically no thoughts on being a clone its just a fact to him.#Actually thinking about it now that could be a really dark explanation for why his real name is Development#I mean you dont just get cloning right on the first try#and nobody wants to name and get attached something that might just fall over dead any minute#HAHA anway angst over teehee :3#fop nature au#<-for organization since this HC applies to it too
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Leo learns something about himself 🏳️⚧️
Based roughly on this old post.
Bonus:
[Leo is taking the fact that he was born biologically female simultaneously very well and also not so well but overall he’s mostly coping with the fact that it was Draxum that just essentially gave him the turtle equivalent of ‘The Talk’.]
#rottmnt#rise of the teenage mutant ninja turtles#rottmnt leo#rise leo#trans leonardo#trans leo#rottmnt headcanons#turtle art tag#rise draxum#happy pride everyone~#if you’re wondering why there’s no backgrounds that’s because my files got messed up so just blankness in the bg sorry#but yeah!#this is forever and always my fav headcanon for Leo it makes too much sense to me#I wanted to make sure I got it done in time for pride haha#I don’t know if it’s obvious by the end but Draxum ran off because he was for once doing something nice for Leo#that being leading him somewhere else not in front of everyone so Leo can process the fact that he was born female in peace haha#(but he also just - wanted to avoid the ensuing awkward Talk as long as he could lol)#“how would Leo NOT know’’ he had an inkling but never thought much of it because he’s a teenage turtle mutant with no access to healthcare#also yeah that’s splinter’s hand at the end there I just KNOW he’d want those pics#also also - Leo here can technically be trans or even intersex in some way too#both is good#making this made me remember why I never do color#at least for comics#it just takes sooo long#but it was fun and worth it for my fave hc#this is like the first time I’ve drawn Draxum and man he’s kinda hard to draw#also their sizes are just 1 2 and 3 because Draxum had a simple system in place for sizing his subjects#(aka I was too lazy to think of anything else to put there)#also dunno if anyone noticed but look at Raph’s paper and look at his baby’s self’s photo
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People talk about how “overpowered” and freaky some of the physical feats in PJO and HOO are but I think people forget that all demigods inherently have enhanced, speed, agility, and strength. So at lot of these physical feats actually make a lot of sense in their “power scaling.”
And I know a lot of people like talk about the Lois Arc jump because that is insane but there are a lot of other feats that show off the enhanced attributes some of the other demigods have.
Like, Hazel ran after a Arion, the fastest horse alive for a WHOLE day. Hours upon hours on end. And even if Arion WASN’T the fastest horse he’s still. A horse. That Hazel was able to keep up with. And then run all the way home.
Reyna EASILY knocks away giant werewolves with a knife and used her javelin like a pole vault. Annabeth managed to fight Kronos, a whole ass Titan, to a standstill. And she’s been shown to perform moves only professional acrobatic and gymnast can do. Piper threw a fifty pound shield at Medea and was described to move fast as a viper.
Jason had dodged arrows that have appeared out of no where, no warning, and Percy has side stepped bullets. BULLETS.
Not to mention that with the Lycaon and werewolves they were all out running and keeping up with WOLVES.
So, yeah, demigods have freaky physical feats.
#I honestly wished we talked abt this more#cause they really be getting it down#I wanted to add more form the og series but I’d need to reread#cause I actually don’t remember a lot of the feats like that#and I read HOO and all the later series much later and was able to process it better#but yeah they be outrunning bullets and running after wolves like it’s a regular Tuesday#it’s not#percy jackon and the olympians#pjo series#pjo hoo toa#pjo tv show#heroes of olympus#pjo#percy jackson#annabeth chase#jason grace#hazel levesque#nico di angelo#piper mclean
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percy, holding out his fist in his palm: ok wise girl. rock paper scissors time. if i win, i get to pick the movie for date night
annabeth, doing the same: fine, but if i win, we move back across the country to that house in westchester that i love
grover, looking over in alarm: what?! how is that even—
percy, nodding firmly: deal. rock pap—
#grover is so alarmed#im sorry but you cannot convince me that percy and annabeth don’t make huge life choices based off of little bribes and competitions#ok obviously they talk about things in depth before and have to both agree it’s right for their family#but once they’ve mostly made up their minds the final decision making process is extremely unserious#percabeth#percy jackson#annabeth chase#pjo incorrect quotes#grover underwood#incorrect quote#pjo#heroes of olympus#percy jackson and the olympians#rick riordan#riordanverse
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I'm sorry your writing strategy is WHAT?? I'm going to need a thorough explanation of this because I'm FASCINATED
[brian murphy voice] I DIDNT SAY ANYTHING WEIRD!!!
okay i did. but also! if it ain’t broke…
here’s how this crumbles cookie-wise. sometimes (as is currently the case) i feel like i am trying to hold onto a whole novel in my brain at once. this does not feel particularly good because the novel doesn’t belong in my brain it belongs Out There. so i make a very detailed outline and then i start at chapter 1, and i write to 100 words (give or take a few). then i move on to chapter 2 and write to 100 words. then to chapter 3 and so on until i have at least 100 words in each chapter. then once i’ve run through the whole book, i go back to the beginning and make sure each chapter is up to 200. then i’m usually in the Meat of each scene so i’ll get everything up to 500, then 1000, then 1500 and then usually i clock out of chapters around or just under the 2k mark.
this appeases the hyperactive part of my brain by making sure i’m never bored, and helps the project manager in my brain so i can keep track of many moving parts in the novel and also ensures that scenes at the end speak to scenes at the beginning since i’m (sort of) writing the whole book at once.
NOTE: sometimes i get lost in the sauce and write way past 100 or wherever im at, and that’s fine. it just means i probably skip that chapter during my next pass since it’ll be past my goal wc for each chapter of the run.
that is all. try it, if you want. i honestly don’t know how to write books any other way
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I've just discovered your Rolan x Tav comic.
It's SO neat and accurate, in matter of deign and details!
In case you don't mind, of course, I have some questions you maybe have answered before:
What software do you work with? What kind of pencils do you use? How do you manage to set so neat and clean results? Do you need many references for that or is just a gift you have? How many years have you been drawing to achieve those results?
I don't mind at all! And I don't believe I've answered any of these questions before, at least not since I started doing my comics.
For software I mainly use Clip Studio, though I do also use PaintTool Sai (v2) for certain things that I feel it does better. All of my Mass Effect comics are lined in Sai, for example because things like armour have a lot more inorganic shapes and require long, sweeping, unbroken lines, and I like the pen stabilization in Sai far better than CSP's for that sort of thing.
For how long I've been doing art, I've been at it basically nonstop since I was 9 (so 20 years now, jeez). I was in an art program throughout highschool, went to college for art/animation for 4 years, and I'll have been working professionally as an animator for 8 years in May! So there's a lot of practice there for sure.
And yeah, I use a ton of references. Usually a good chunk of the time I'll spend on something is just collecting or making the reference material I need for it.
I'm putting the rest under a read more because it's pretty long:
(Tumblr keeps eating my formatting so sorry if this is a little scuffed)
Because I'm normally working full time and doing this stuff in my free time after hours and on weekends, if I know I'm going to be drawing something a *lot*, I'll usually put together some kind of reference for myself in 3D so I can take some of the brainwork out of it and get more out of my evenings even when I'm feeling fried. It also means I put as little extra strain on my wrist as possible because I injured it a number of years back and it gets angry at me if I go for too many hours in a day.
But to give you an example, for Ember I have a Sculpt of her head that I can use to reference any angle I want, or to draw directly over top of for tricky angles. How I draw her isn't quite 1:1 to the model, but it gives me a base structure and landmarks I can build on top of.
My basic workflow is to take the angle I want, draw over it using the model as a guide (while picking and choosing where to stay true to it and where to say fuck it and do what I want), then I get rid of the 3D and do another pass, tweaking and redrawing anything I'm not totally happy until I'm satisfied with how it looks. I draw Ember with a slightly softer, more rounded face than the model has, for instance. Just because something looks right in 3D doesn't always mean it looks right once translated to 2D and I don't care if something is technically "correct" if it doesn't feel right or isn't conveying what I want it to properly.
I'm also always checking reference screenshots to make sure I'm in the right ballpark of how something should look. I actually have a wall of photos next to my desk and while I didn't put them up for that purpose, it has come in surprisingly handy for quickly checking face or hair details when needed. I also just have a big folder of screenshots and other saved reference material.
I don't have a problem noooo~ 😅
Additionally, if my art has a background these days, there is a 100% chance that's a 3D set I built in Blender because I hate drawing backgrounds, but I do like building them in 3D.
Here's two examples: the area around Astarion's bed, which I built out of some of the in-game assets like a lego set (this was a pain in the ass, it probably would have been faster to just build it from scratch based on screenshots 😩) and a closet I modelled for something that's still a WIP.
I'll get the angle I want, have Blender generate some linework from it and then grab a basic render of it to slap into CSP so I can draw the characters over top of it.
And as for brushes: the main brush I use in CSP is just the default 'Real G-Pen', with opacity effects turned off and these pressure settings: (I like to keep it simple, and I have a bit of a heavy hand so the altered pen pressure just helps me get a smoother taper). I change up the stabilizer settings depending on what I'm doing. Lower for things that need short, quick lines like hair and higher for most other things.
For Sai, I use a 9B pencil I found a number of years ago on Deviantart (I think?) and I wish I could link you to the original post I got the settings from, but Deviantart's search is... bad and I'm unable to find it again.
I hope that answered all your questions! If not, feel free to ask more!
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this took a good few weeks and was across 4 photoshop files btw
once i got the anatomy down the lines and colors only took a few days between other work. deciding on colors took the longest tho they r so hard but so so so worth it
might be a bad place to be doing all this..
#the seconds ago measurements r bc i opened all of them so i could get the screenshot in the correct order shfhsuidfhg#process talk
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Happy 1 year anniversary to Mr Sherlock Holmes! Here's a litttleee celebratory comic from me
#sherlock & co#sherlock and co#writing these tags on the 29th of september#which is when john and sherlock ACTUALLY met <3#so there you go#uh once again shout out to candy for letting me talk through some of my processes#it helps immensely and i really wanted to be sure i was getting across what i wanted to with this one#speaking of which - usually i yap a lot in the tags of these bcus i love talking about art#for this one...im not sure i want to comment too much#because i'll be here forever and i think most things can speak for themself#but let me say this one thing#for the first five pages i was drawing john on paper and sherlock on the computer exclusively#and then bringing them together..#uh it really made me think of paul and harry. recording on opposite sides of the world. brought together by the power of editing#its not a particularly emotional scene but i hope ive infused it with. something.#anyway thats it from me#if u want to ask about any particular aspect i would love to yap about the process but i'll just leave it here for now or i'll never shut u#happy 1 year podpals#patsart#oh yeah i will say i did have to take quite a bit of liberty with the audio in order to do what i wanted. forgive me#or dont idc
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a redraw of the first drawing i posted here to celebrate the fact that ive been in tumblr for more than a whole year posting my shit and havent deleted my blog in panic yippee \:D/ (mushy rant in tags)
#i realised too late that it has been more than a fuking year (august 9)#and for context: ive had 3 different intagram art accounts and i deleted all 3 of them a few months before creating them. anxiety amiright#here it has been so different bc people are so nice??? it has been a pretty plesant experience here w all of u really#im so glad to have found myself in such a wonderful part of the fandom and amazing mutuals that i never talk to bc im shit w texting#the atention has been overwhelming ngl. i have over 2000 followers which. holy fuck???#it doesnt feel like a real number and for my own sake im nnot gonna treat it as one#like i apreciate the support and ppl liking what i do but im not here to make number go big yk? im here to connect w other humans#and yall have been amazing humans ^^ thank u for all the wonderful tags and comments and the support overall#it has been so cool sharing my art and finding other artist whom i respect oh so very much. some of them even follow me back wtf#i hope to continue being here for as long as i can and keep growing as an artist and sharing that process with other without fear#also my amy redesign actually goes so hard idk why i forgot about it nxnfbcncb#sth#sonic fanart#sonic#amy rose#nov.aart#nov.junk
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