#pokemon indie series
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hopestarstudios · 4 months ago
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A happy trainer, a goofy villain and a remorseful mother talking to their younger selves.
OC's in order Maicy, Bud (Maicy's partner pokemon), Liam, and Molly (Maicy's mom)
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broken-clover · 2 months ago
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Regularly frustrated by the fact that most of my fixations aren't mainstream enough to have much in the way of official merch, but for the sake of both my sanity and my wallet, that's probably a good thing
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tealmaskmybeloved · 3 months ago
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Even though it's not pokemon stuff I really like your OC art! They look super cool!
May I ask what the series is about?
The characters are a part of a indie animated series I'm working on called Respritigina.
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It's a fantasy show about 16-year old Casey Walker and his father getting transported to a fantasy world called Respritigina. The two get seperated and they meet some friends and enemies.
Unfortunately, Casey accidentally brings back the ancient evil being known as Necroir, so he has to work to seal Necroir away again, while trying to find his father and get home.
It's my first time really writing a big project like this, and its been in development hell for about 5 years now.
I do all the animation myself (I'm literally self taught) and I learn as I go. Speaking of, it's all animated on my phone.
I'm hoping to get actual funding for the series eventually, especially for Season 2. That way, I can have a team of animators, better animation software, and a bit more recognition since it's not doing that well.
If you want to check it out, there's a playlist on my YouTube channel that has all the episodes. So far, there are 10 episodes out, with the season finale on its way.
I'm hoping to get the season finale done by the end of this year, but I don't know if I can get it done. (It's over 9 minutes long and I only have 1 minute and 22 seconds done as of writing this)
Thanks for asking. I enjoy talking about my series :)
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athene-owl · 4 months ago
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Seriously - as a Pokemon fanatic myself, wtf is with Pokemon fans insisting that:
1. Pokemon's success is solely due to it being perfectly designed game and character-wise
2. Every other monster taming series that doesn't blow up to the degree that Pokemon did is a fucking failure because it doesn't follow what Pokemon does????
I don't know how the fuck to explain this to some of y'all, but Pokemon's success was in large part due to pure luck. It came out at the optimal time, it was brought overseas and it struck gold. Of course it has a lot of great elements that helped it be so popular, but to act like it's success was due to it being so uniquely genius and perfect is a slap in the face to its predecessors. Pokemon had a capitalist juggernaut behind it that had the means to pump money into it and if you seriously think that it won by its own merits purely then I think you are very naive.
If it came out today, do I think it would be popular? Sure, I can see that. But it would not be guaranteed to blow up the way that it did in the 90's. Again, this is coming from a diehard, lifelong Pokemon fan.
And the absolutely bullshit idea that every series remotely comparable to Pokemon is a failure for not being Pokemon 2.0 is worse. OF FUCKING COURSE NOTHING ELSE COMPARES TO POKEMON'S SUCCESS. Pokemon is an established, centralizing, multimedia powerhouse which makes more money than any other franchise on Earth. We don't say that indie animation is lesser than Disney for not getting the same box office sales, but Pokemon fans LOVE throwing this idea around. To insist that capital success = artistic merit and flawless design philosophy is honestly just disgusting.
It's easy for Pokemon to dominate other franchises when it was one of the first to blow up on an international scale. Of course, when you can buy Pokemon merch of anything, it's gonna gather more focus and money than an indie game. When you have a prestablished fanbase of over 20 years, yeah you're gonna sell better than new franchises. So what - no other monster taming series should even bother? Because nothing will ever dethrone Pokemon, it can't.
I am so sick of watching unique and creative works with a ton of passion behind them get shit on for daring to not follow the Pokemon formula and their inability to outsell it being used as proof of their deficiencies. God forbid a piece of art have its own goals, intentions and meaning behind it.
And how hypocritical too, to ignore the serious design flaws in early Pokemon generations. Pokemon's first gen had a lot of weak designs and major flaws BUT it had the financial backing to continue on and define it's own style and formula over time. Watching Pokemon fans lambast new franchises for not having everything perfectly worked out in their first entries is laughable.
And can I just say how depressing this shit is? I am not a game designer, I will never make a monster taming series, but watching indie creators' works get disregarded for not being Pokemon is so disheartening. 99.99999% of artists will never make anything comparable to these giant media franchises. Our works will never gain even a fraction of these series' fanbases and success and enthusiasm. In my experience, this is something a lot of creatives struggle with - if I'll never be as successful as this huge thing that inspires me, if no one will ever see my work, if I can't create the single most original thing, why bother creating?
That doesn't mean our work is intrinsically worse or useless, its just the cold hard reality of living in a capitalist hellworld. Mega franchises established 35 years ago dominate the media landscape. They make money on brand recognition alone, they set the industry standards and if you equate that with them intrinsically being better, more worthy of success and shit on indie creators for not reaching those impossible standards then you're a piece of shit. And this attitude is so rampant in the Pokemon fandom, so unquestioningly pushed, that it drives me up the wall.
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jadebunbun · 10 months ago
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STREAM SCHEDULE EVERYBUNNY♥️⭐🎴🐇
In the spirit of Bunbun Replay, I'm going to replay my first multi part streamed game, Persona 5 Strikers. All times are Mountain Time
Fri @ 6/7pm Persona 5 Strikers
Sat-Sun @ 7pm Pokemon Bunopolis Tournament
Mon @ 6/7pm Persona 5 Strikers
Can't wait to see everybunny again!! I've missed y'all!!
twitch_live
https://tumblr.com/JadeBunbun
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imagination-confusion · 1 year ago
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MY DUDES PLEASE WATCH THIS! IT NEEDS ALL THE SUPPORT AND LOVE!
IT'S SO RARE WE GET POKEMON ANIMATED SERIES!
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nexus-nebulae · 7 months ago
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what if i wrote a video essay
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smittyxtv · 8 months ago
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Dont die in this POKEMON UNDERTALE NIGHTMARE
One soul is all it takes to play, you won't be disappointed, just step on up. As the saying goes - best rewards are the ones where your is on the line.
This message has been paid for by the DEVIL. The DEVIL likes when you spell his name in all caps. He also likes this undertale pokemon Mashup, and really thinks you should consider playing. Always remember the DEVIL always has your best interest in mind. ALWAYS.
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babblingfishes · 1 year ago
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I am so tired of AAA games having watered-down plots and fill-in-your-name protagonists. I want protagonists with problems. Serious problems. Harry Du Bois problems. Mae Borowski problems. I want games where all your options are bad and you cannot win -- where sometimes your prize is negative consequences and that's okay.
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rabbit-masks · 2 years ago
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Dumb things I say while playing Pokemon Legends, ft.Volo brain rot.
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papercarmeloseries · 1 day ago
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Paper Carmelo Series: A Game of Catch
While waiting for new episodes of the Show Stealer Arc, you can watch the first episode to learn how it started. It's just a simple game of "catching the ball" What could go wrong?
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hopestarstudios · 8 months ago
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My Pokemon Calathea ocs
Girl in dress - Maicy
Boy in orange- brownish color - Archie
Person in purple- Ozzy
Criminal - Liam
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khyleoh · 8 months ago
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jaydove-writes · 5 months ago
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Moving intro to pinned post so bio is less cluttered
~ he/him, cis, biromantic asexual, engaged to @starlightprincess98, (Planning to get married February 14th 2026) born July 12th 1997 (listed the year so I don't have to update my age every year) ****
Platonic soulmates: @aflairforthemelodramaticc and @translesbianfoxgirl
**** Formerly known as **** @princesssparkle42 **** @jaydovesworld **** Other blogs include **** @ask-skybluecmc, **** @phoenix-of-grandeur, **** @phiction-of-grandeur **** and @ask-the-felicity-crew
**** I love talking to people and making new friends! I'm also creating my own story series called Starbourne. **** Show Fandoms: **** MLP **** Steven Universe **** The Owl House **** Amphibia
**** The Ghost and Molly McGee **** Sailor Moon **** Cardcaptor Sakura
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Spongebob Squarepants ****
More later
**** Game Fandoms: **** Any RPG that features Mario **** Any indie game inspired by Paper Mario ****
Undertale and Deltarune ****
Kirby **** Zelda (mainly just watching other people play them) **** Pokemon (see Zelda) **** Might add more later **** Book Fandoms: **** Percy Jackson et al **** Amari **** Serafina **** Might add more later ****
Webcomic Fandoms
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Homestuck
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Down to Earth
***** Donation Links
****
Kofi
****
Patreon
****
PayPal
****
Book 1 of my series, Starbourne, is FREE!! For the other books please donate $6 per book to one of the aforementioned links. I'm planning on making this a series of 9, but currently working on book 2.
Doing one of those note things for motivation (or notivation because notes lol)
25 notes - I do the dishes and clean out the litter box (done, for now... But these are Sisyphean tasks)
50 notes - I clean up around the house (I did a little cleanup, might do more later)
100 notes - I do a little work on my book (it still needs editing before I can publish it and write the sequel, but I'll do some work on that when my PC stops crashing)
250 notes - I start working on book 2 (or work harder on editing book 1 if it still needs it)
500 notes - I participate in artfight (in the first July after it reaches this threshold. I doubt it'll get there by this month.)
1k notes - I start working on a video game in the Starbourne multiverse. A small one, like Undertale is to Deltarune. I'm calling it Saturn Robe which is an anagram for Starbourne, like Undertale is for Deltarune.
2.5k notes - I start working on my dream game, Starbourne. The one that's the reason I started writing in the first place. (If the small game isn't finished I work harder on that)
5k notes - I dedicate my time to taking care of myself/my partner/my family, and working on my dream game.
10k notes - I become a god in the Tumblrverse (this will not happen)
If you want to know more about Starbourne, check out my other blog @phiction-of-grandeur and my community for more details. My askbox is always open if you want to ask me something.
Here's the first book now:
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quarterdisorder · 2 years ago
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thenegativitypit · 3 months ago
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I have to argue a little with that last point (the rest I pretty much agree with), because wait, no.
Year-and-half “good enough to sell this time” games are strangling the entire gaming industry. These games are being pushed through half-finished for the sake of arbitrary deadlines, all at the cost of the games themselves, any overarching series they may belong to, the trust of the consumers, and (most of all) the devs. The stories I’ve been hearing the last few years coming from game devs are horrible: overworked, overwhelmed, constantly at risk of joblessness in an industry that’s already seriously understaffed but keeps tightening its belt further. (Not very different from a lot of industries right now to be fair, but still horrible, especially considering the public spotlight on the industry and the creative aspects of that kind of job.)
Mind, the eight-year dev cycle isn’t healthy either, but it’s not there because of the push for longer dev cycles. Almost no one intends to take that long to make a game. Generally, it’s indicative of a game that’s been very poorly managed in some way. Maybe there were only a few people on the dev team and the company refused to hire more; maybe the higher-ups kept changing what the game was supposed to be; maybe there was an executive who didn’t quite have enough power to kill the project but really wanted to and did everything in their power to stymie its progress.
The push for longer dev cycles was never aimed at these games. It’s to stop the eighteen-month dev cycle that produces constant soulless slop with not story nor stability nor graphics to its name, all for the sake of constant game releases and ever-increasing profits.
I’m sorry, this is a topic I’m passionate about 😳
Concord, Sony’s latest hero shooter that took 8 years to develop, has shut down after launching two weeks ago with refunds being offered.
Hero shooter genre was oversaturated years ago, Concord should never have taken 8 years to develop. I feel for the devs who poured their hearts into this. This is the fault of a group of executives who put ‘money earning’ live-service above all else.
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