#pc magick
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#hyrule meditations#Spotify#golden goddesses#triforce mudora#mudora#mudora pagan#hyrulean pc#hyrulian pc#hyrule pc#hylian pc#hylian religion#hyrulean religion#hyrule magick#hyrulean mudora#hylian faith#hylian sorcery#hyrulean sorcery#pop culture paganism#pop culture pagan#pc pagan#pop culture magic#pop culture witchcraft#pc witchcraft#pc magic#pc magick
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Yesterday’s stream was pretty exhausting. Totally worth it for this beauty!! AAAAAHHH LOOK AT HER!!! Leilani the red panda. A sea witch at the local tavern. She’d be such a cool TTRPG character to play or as an npc
#art#artillustration#commission#commissionsopen#original character#wip#furry#artists on tumblr#digital art#character design#red panda#character redesign#characterdesign#sea witch#bar wench#waitress#NPC#pc#ttrpg#dnd character#witch#witchblr#witches#witchcore#witchcraft#magick#halloween#all hallows eve#happy halloweeeeeeen#earth wind and fire
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do the pop culture pagans out there know about Boston America corp? some of their candy tins would make great pocket altars
https://www.bostonamerica.com/products-by-type/tinned-candies/
#textpost#text post#pc paganism#pc witchcraft#pcpagan#pcpaganism#pop culture paganism#pop culture witchcraft#pop culture magick#pop culture pagan
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@sg.ladydeathbat @ladydeathbat21 on ig. 🔥 Close Friends for anyone who lets me know they come from tumblr.
Siempre me pierdo y siempre regreso 🖤💀🔥
#ladydeathbat#dark#goth#love#sexy#video games#magick#pc games#photography#metalgirl#tattoogirls#su1cide#su1c1d3#piercings#deathbat forever#red hair
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Day one
I've been doing a bunch of research today, later I plan on practicing a bit on astral projecting if I can! If I successfully do it I'll update later.
I'm working on my concept in a way. This is hard lol, I'm so lost at times. I'm trying though! If anyone has any advice I would definitely appreciate it!
#chaos magick#irl magical girl#pop culture witchcraft#witchcraft#pc witchcraft#pop culture paganism#irl mahou shoujo
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Ocarina Song Correspondences
As I further develop my own Hylian Faith that I practice in a way that emulates Link, I find the ocarina to also be an important spiritual tool as the Ocarina of Time was an important tool in the Hero of Time’s arsenal, as well as the key to open the door to the sacred realm. Of course other instruments may also be used, considering how important a lyre harp has been in the series as well.
Most of my practice is energy cultivation, meditation, and prayer, but I’m also slowly working on my own magical system utilizing various tools for spells, such as talismans and music magic. Due to this, I have devised a basic correspondence list for many songs from The Legend of Zelda. Please bear in mind: I am super new to this so my correspondences will be fairly limited. Also please remmber that your path is your own and you may make your own correspondences. Intention and sincerity are the most important elements. Some of these correspondences are related to specific deities, sages, races, and even characters since people will have very individual practices and I want to hopefully provide inspiration for one’s own faith.
Zelda’s Lullaby
Princess Zelda, royal family, Goddess Hylia, sacred power, access, relaxation, healthy sleep.
Epona’s Song
Epona, comfort, bounty (connection to LonLon Ranch), Horse God Malanya, transport.
Saria’s Song
Sage of the Forest, friendship, nature, forest, trees, Goddess Farore, Great Deku Tree, Kokiri (Koroks and Kikwi too).
Song of Time
Goddess Hylia, Sacred Realm, time.
Song of Storms
Rain (literal or beneficial symbol), Storm (literal or baneful symbol).
Minuet of Forest
Goddess Farore, Sage of the Forest, Sacred Forest
Bolero of Fire
Goddess Din, Sage of Fire, fire, passion, Gorons
Serenade of Water
Goddess Nayru, Sage of Water, water, nourishment, cleansing, healing, Zora.
Requiem of Spirit
Goddess of the Sand, Sage of Spirit, strengthen and fortify spirit, Gerudo.
Nocturne of Shadow
Goddess of Death, Sage of Shadow, Sheikah, shadow work, death, darkness.
Prelude of Light
light, Sage of Light, protection
Song of Healing
Healing, breaking curses.
Song of Soaring
Travel, safe journey.
Sonata of Awakening
Deku, swamp, awakening of inner self, awakening of desired qualities.
Goron Lullaby
Gorons, soothing, warm feelings, snow, restful sleep.
Oath to Order
Giants of Termina, support for heavy emotions, strength (mental, emotional, physical).
New Wave Bossa Nova
Zora, ocean, musical skill.
Ballad of the Windfish
dreams, waking, dispelling illusion, processing complex emotions
Ballad of the Goddess
Devotion to Goddess Hylia, sky, sacred power, protection, Hylians.
Fi’s Theme
Communing with Fi, primary sacred tools, creativity
#hylia#spirituality#triforce#pc paganism#goddess hylia#hylian#mudoran#legend of zelda#meditation#zelda link#goddess#nayru#loz din#farore#ocarina of time#link ocarina#music magic#lyre#correspondences#magick
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Arcanum (RUS) Patches & Mods Compilation
Here are those 47 pages of Russian patches, mods, and more for the game Arcanum: Of Steamworks and Magick Obscura that you never asked for. Since I've got a thing for archiving and making things widely available, I figured it should be posted in more places than just the subreddit. 🤷🏿♂️
Highly recommend downloading the pdf just to use your viewer's Bookmarks feature since every section is a Header1 and every mainlisting is a Header2. If the pdf link prompts you to download the file, you can cancel and still view it on the page.
Disclosure: I just enjoy mods and games. People’s nationality was easy to disregard while compiling all of this.
What's included (mostly):
GrandFix
Unofficial Patch 1.0.7.5
Arcanum 1.5 Expansion Mod
Tweaker for Arcanum 1.5 Expansion Mod RC8
Mods Pack v1.9 for Arcanum 1.5 Expansion (2012)
Betty Fix для Arcanum Expansion RC7
Arcanum_Fixed_Script для Arcanum Expansion RC7
Official modules from Troika Games
Buried Secrets
Deathmatch
Dusty Dunes
Hellgate
Time
Woodmir Race
Lost Dungeon of Souls
Vormantown
Unofficial Escape Tarant module
Unofficial Tomb of Tol Guldur module
Patch for high resolution support
Interface mod
High-quality city maps
Expansion
Erotic Patch
Puritan patch
Russian subtitles for videos
Russian voice acting for videos
Disable Introductory Logos
10 loading screens
Russified World Map
Maud. The musical Renaissance of Arcanum
Collection of additional Animation + Fix
Changed world and Dungeon lighting
Raise the level threshold by 400 XP
Arcanum Total Rebalance
Arcanum: Terra Incognita
Arcanum Total Rebalance
SEM Rebalance Complete Version
Arcanum ReBulid Beta 1.3.0.0
Arcanum: Terra Incognita-mod for the game Arcanum
Arcanum High Quality Modules
Lost Dungeon of Souls
EscapeTarant / Escape Tarant
Unofficial Tomb of Tol Guldur
Hell Day
Dungeon Of Quests
Мод Wheel Clan Villagers Sell Lava Rocks & Bedokaans Sell Heartstones
Russified Cargo Hold v1.0
Arcane Coast
old Arcanum Club: Fantasy style fantasy
High Resolution Patch 1.1a
High Resolution Patch 1.5
Mod Collection of Four
Arcanum universal level cap remover v 0.0.1 mod-removes the experience bar
Incorrect Black Root Map
Solving the problem with GameOverlayRenderer.dll
Gentle Giant's Russifier (text)
Castleton Department Store: Arcanum Game Patches
Arcanum High Resolution Patch 1.1a
Arcanum.exe version 1.0.7.4 no-cd
Arcanum_uptolevel Patch127_1074
XEN-a's Arcanum Patch
Arcanum Fargus Localization Patch 101
Fargus 101a Localization Patch
Patch any of the above localizations to version 1070
Patch that fixes a common bug — " You want to log out of the game?»
Patch to fix the Bates Mansion bug (in the Fargus version)
Townmaps Fix Patch
Arronax Mod Patch
Fix for online game chat
Mod (patch) Arcanum universal level cap remover v0.0.1
Patch Drog Black Tooth v080420
Grand_Fix
MULTIPLAYER MODS
Module ArcanumM4 , project MultiArcanum
OpenArcanum
Arcanum: Revolution
Arcanum Reborn:Riverrise
FOnline
Arcanum: SoulLess
Arcanum MMO
Bertland
MISCELLANEOUS
Arcanum Club
#Resources#Arcanum: Of Steamworks and Magick Obscura#Arcanum (RUS) Patches & Mods Compilation#RUS#Patches#Mods#Compilation#archive#PC game#Russian mods#Russian patches#Russian Compilation#pdf#Grandfix#ReBulid Beta#old Arcanum Club#Arcanum Multiplayer#docdroid#video games
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I know you're not supposed to touch the blade of a sword, but somehow I feel like electrifying it is still the worst possible idea
very funny though
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lmao shit i didnt know gale shit so hard on sorcerers, that's hilarious
#it's tru tho. the only right way to play a wizard npc when dming a campaign is to have them#so fucking over any of the pcs with innate magicks.#years of study to cast 9th level spells vs someone getting 9th level spell just from existing
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#Minecraft#Mojang#Microsoft#Xbox#PC#console#controller#videogames#gamer#Jared Merlin#psychic#tarot#magick#witchcraft#candles#incense#spells#music#guitar#rock
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Zoey Redbird
Color edit vs Black & White edit
Zoey is a character from the House of Night series by P.C. & Kristin Cast. Make sure to check out these awesomesauce books, and don’t forget to tag networks on social media for HoNTV! (Socials: MoiraLanDavis)
#book series#hontv#house of night#houseofnight#pc cast#vampire#zoey redbird#zoeyredbird#kristin cast#ya books#books#actress#cosplay#magick#fantasy#fledgling#photography#photography editing
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PAID READING SLOTS
I do not have a lot of time nor energy to do readings so I will be offering the TRIFORCE SPREAD on Ko-fi
$4 for the spread with a $1 card add on! I will not be doing any free readings and instead will try to do some general/collective pulls from Hylia's deck each week for guidance. Bookings are done ONLY through Ko-fi and I will not reply to reading requests through tumblr. Past Readings Cycles Reviews BOOK HERE
#hyah!#readingskh#reading slot#free tarot reading#divination#tarot reading#cartomancy#pop culture paganism#pop culture pagan#pc pagan#pop culture magic#pop culture witchcraft#pc witchcraft#pc magic#pc magick#witchblr#paganblr#witches of tumblr#paganism#spirituality#spiritual#pagans of tumblr#pagan#golden goddesses#triforce mudora#mudora#mudora pagan#hyrulean pc#hyrulian pc#hyrule pc
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this is also why in a bg3/dnd au, she is a ranger rather than a rogue. it's never been about the more classic dnd rogue skills for her; her daggers are a means of survival, just as her bow is, she doesn't enjoy stealing, she's too clumsy to be the stealthiest person out there. specifically she's a horizon walker subclass, the class that uses portals and draws on the energy of other planes in attacks, who are used to stepping briefly through the planes to protect themselves. if i was fully going to stat her out, her spell list would be very much the ones that are like, extra oomph on a bow attack (ensnaring strike, hail of thorns, etc) or could be flavoured as coming from arlathan's magic.
merryn is not a mage...but i do think there is some latent magical attunement within her that gets amplified by the arlathan forest (which she travels extensively to create her maps), and particularly by the relics that they pick up there (which she, as a researcher and documenter, handles a lot). she can never cast spells, she doesn't necessary feel in touch with the fade, but there is still an element of using the veil in the veil ranger's abilities, still a touch of magic in there, not to mention the way she can use even a non-enchanted bow to create magical arrow/AOE effects.
in her mind, it all comes from the forest — quite the endorsement for a city elf who didn't grow up there — but that's not entirely true. it comes from merryn herself, too.
#i don't really intend to fully make up a spell list for her but it'd very much be...the least magick-y of them lmfao#i also think she might be a non-tadpoled companion that maybe tav meets out on the road around the grove. making notes on mushrooms and shi#i don't have actual verse specifics yet#i know she's gonna be the pc when i do her dav run but she's so companion coded#MERRYN ALDWIR / headcanon.#MERRYN ALDWIR / verse / bg3.
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Introducing Inkwarren: A dark fantasy TTRPG of woodland adventures!
Hi all! I'm Matt, and I am an Atlanta-based indie ttrpg designer currently developing Inkwarren, a dark woodland fantasy TTRPG of swashbuckling tactics and storybook intrigue. Today, I'm going to talk to you about what Inkwarren is, what inspired it, and the design goals I have for the game. Inkwarren is already in preliminary playtests, and I hope to have public playtests sometime in the near future.
What is Inkwarren?
In Inkwarren, players take on the role of woodlanders- animal wanderers of the massive Woodland, who use magick, wits, and weapons to take down foes supernatural and mundane. Your woodlanders' wandering band may be a band of mercenary adventurers, a band of high-spirited rebels, or even a band of scoundrels and ne'er-do-wells just looking for their next score.
One player takes on the role of the Voice in the Dark, a guiding force behind the story that presents challenges, describes consequences, and narrates the actions of the woodlander's foes.
Inkwarren aims to merge modern-style deep narrative rules with exciting, flashy, swashbuckling battles that emphasizes teamwork, movement, and positioning. Character creation is a deep and choice-driven process, that fully contextualizes a woodlander within the world and sets them on a path to a truly memorable story.
Inspirations
Mechanically, Inkwarren borrows from and is inspired by games like Dungeons and Dragons 4th Edition, Modiphius's Dishonored, ICON, Blades in the Dark, and City of Mist, mixing design trends of modern tactical fantasy games with deep narrative based trends found in other systems. Inkwarren's combat also shares inspiration with the Hades series of games, aiming to emulate the fast-paced action where movement and positioning are just as important as the attacks you use.
Narratively, Inkwarren is inspired by The Secret of NIMH, Dishonored, Redwall, Root, and Hollow Knight. When designing Inkwarren's eponymous setting, I want to evoke the gravitas and melancholy somberness of Hallownest from Hollow Knight, with magic as eldritch and strange as the Outsider's gifts in Dishonored. With this, Inkwarren is still a game about hope, and aims to capture the optimism-despite-adversity and little-heroes-against-great-foes vibes of stories like Redwall or The Secret of NIMH. I have to credit Root for originally giving me the idea to shift my game concept to one where the PCs are little woodland creatures.
Choice, Sacrifice, and Hope
Inkwarren's core mechanic emphasizes choice, intent, and narrative weight. The base 2d10 roll is modified by the woodlander's own Virtues (core strengths like Brawn, Nimbleness, or Insight), combined with a Style to define how they're using that Virtue (such as performing an action Cunningly, Quickly, or Sneakily). Difficulty is measured by Risk and Effect, that assign narrative weight to the severity of consequences a woodlander faces, and how effective they will be if they Prevail.
When woodlanders just don't roll high enough, they don't simply fail- they Falter. Faltering grants Hope, a resource that can be used to Persevere and succeed despite consequences on future challenges. With Hope, failure is never the end- it simply closes one door, and opens another.
Swashbuckling Battles
Inkwarren's Battle system emphasizes movement, positioning, and teamwork. Woodlanders interact with the battlefield through exploits, combat disciplines that have a variety of different effects to use on the field. Exploits have an at-will root effect that can be used as a woodlander's bread and butter, but more powerful effects are always within reach. By using root effects, meeting battle objectives (such as defeating enemies or reaching escape points), and continuing the fight (by ending rounds), woodlanders build Momentum, a shared resource pool by the entire band that can be used to power a woodlander's most powerful abilities. Woodlanders can spend Momentum to use an exploit's powerful bloom effect, or power a duo effect that they can use to combine their abilities with those of another ally. Momentum doesn't deplete until the Battle is over-- use it for quick bursts, or build up to unleash more powerful attacks against your foes!
Other rulesets like charging attacks, staggering mechanics for bosses, climbing on top of larger foes, environments, high ground, and ally turns (that don't clog up combat) also add gravitas, pace, and exciting tactical decisions to make Inkwarren's Battles so engaging.
Sweeping Narrative
Inkwarren's narrative mechanics work to ensure that solving problems outside of Battle carry just as much weight as Battle itself. Inkwarren's narrative ruleset includes:
The Doubt system allows woodlanders to call upon the Voice in the Dark for aid, but at a cost: as the woodlanders build Doubt, the Voice can spend it to increase the danger of the surroundings, unlock new abilities for foes, or act as a mastermind behind the antagonistic forces of the narrative.
Narrative abilities called flourishes that woodlanders can use to interact with the world.
A special character-based tour de force that a woodlander may use to do something truly legendary, although infrequently.
Rest Activities woodlanders may use to Cook Meals, Spar, Entertain, or Pray to give themselves bonuses and restorations for use later.
Wounds to carry over how trials in-combat affect a woodlander after the Battle ends.
Rules for Tongues that establish a woodlander's knowledge of a language with several levels of fluency.
Ties, which are narrative bonds with NPCs woodlanders may use to increase their effect against them, or burn them to ask for a favor.
And So Much More!
Deep character customization for woodlanders, including a Coat mechanic that allows you to play as any little animal your heart desires, unique and evocative traditions like the ghostly historian Folklorist or the passionate Warrior-Poet, rules for mysterious and magical artifacts called esoterica, an in-depth crafting system, and more!
If you've gotten this far, thanks for reading! I'm so excited about this game, and I hope to share more with everyone soon!
Tìoraidh!
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Doom Upon All the World Pt. 3
The Final Battle
Doom Upon All the World Masterpost First: The Breach Returns Previous: Your New God
Corypheus: A dragon. How clever of you. It will avail you nothing. You will fall as a warning to those who oppose my divine will!
General taunts:
Corypheus: I shall sear you from the very heavens!
Corypheus: You dare to touch an avatar of divinity!
Corypheus: Feel my wrath, little wretch!
Corypheus: As you wish!
Corypheus: Enough! I will destroy you where you stand!
Corypheus: I will not stand for this outrage!
Corypheus: If you desire death, you shall have it!
Race specific taunts:
Corypheus (Qunari PC): What do they call you? A “Qunari”? Your blood is engorged with decay. Your “race” is not a race—it is a mistake!
Corypheus (dwarf PC): You think to best me? A runted dirt-worshiper? Your people have ever been the sand beneath Tevinter heels!
Corypheus (Dalish PC, vallaslin removed): In my time we, called your people “rattus.” You are nothing. A race of sniveling cowards that shrank before Tevinter power!
Corypheus (Dalish PC, still has vallaslin): Look at you, wearing slave markings on your face with pride. You are nothing. A race of sniveling cowards that shrank before Tevinter power!
Corypheus (human mage PC): You think to best me with your feeble magicks? You are nothing! All you love will be ground under the Imperium’s heel!
Corypheus (human non-mage PC): Look at you, a soporati nipping at the heels of your betters! You are nothing! All you love will be ground under the Imperium’s heel!
The dragons are giving chase in the sky above, fighting until then spiral into the ground.
Morrigan drank: Morrigan collapses on the ground, bleeding and unconscious as Corypheus’s dragon approaches.
If PC is alone: PC: Morrigan! Is she dead?
Party comments:
Solas: Morrigan lives! We must go to her aid!
Dorian: Morrigan must be alive! We must reach her!
Vivienne: The witch lives! Inquisitor, we must get to her!
Cassandra: Morrigan could still be alive! We have to help her!
Blackwall: The witch could be alive! We have to help her!
Sera: Did Morrigan go tits-up? We should check!
Varric: Morrigan might still be alive! We should check!
Cole: She’s hurt, but not dead! We have to help her!
Iron Bull: Dragon-lady might still be alive! We should help her!
PC: There’s a dragon trying to kill us!
Party comments:
Iron Bull: Yeah, which is why we want our own dragon up and fighting!
Solas: All the better to revive our own!
Cassandra: And one there who will help us, if she lives!
Blackwall: Then we need to revive our own!
Dorian: Yes! So let’s wake up ours!
Vivienne: Yes, and Morrigan is the only one who can stop it!
Sera: Then let’s get Morrigan to kill it back!
Varric: I didn’t say it would be easy!
Cole: Yes. But don’t we have a dragon, too?
PC drank:
If PC is alone: PC: The dragon’s dead!
Party comments:
Solas: The dragon has fallen! PC: I can see that!
Dorian: It killed the dragon! We’re dragon-less! PC: I can see that!
Cassandra: The dragon! It’s dead! PC: I can see that!
Blackwall: The dragon is dead! What do we do? PC: The Archdemon’s coming! We must fight!
Sera: Pissballs! Your dragon! PC: I can see that!
Varric: What now? Any more dragons to pull out of your ass? PC: No! You? Varric: Not today!
Cole: Our dragon is dead! PC: Thank you, Cole! Very helpful!
Vivienne: It killed the dragon! PC: I can see that!
Iron Bull: Ah, crap. So much for our dragon! PC: The Archdemon’s coming! We must fight!
The dragon falls as the PC slashes at it’s neck, and a ball of energy rises from it and is absorbed into Corypheus.
Corypheus: So be it. Let it end here. Let the skies boil. Let the world be rent asunder.
The PC chases him up some stairs.
Taunts:
Corypheus: No! I will not allow you this victory! You and all the heathen barbarians shall burn!
Corypheus: I will not yet fall!
Corypheus: I need only moments more!
Corypheus: (Screams.) I will not allow it!
Corypheus: Grant me power to finish this last rite!
If Cole is in party, made more spirit: Corypheus: You dare come before me, demon? I will bind you, as I have bound so many before! Cole: I am unbound, and you are undone. Corypheus: Then die with the others.
If Cole is in party, made more human: Corypheus: You dare come before me, demon? I will bind you, as I have bound so many before! Cole: I am no demon… and you are no god! Corypheus: Then die with the others.
PC: The Breach is getting bigger!
Party comments:
Dorian: He’s really doing it! We have to stop him!
Vivienne: So it is—kill him before he destroys the Veil!
Varric: And then the Fade swallows the world, right?
Cassandra: It will endanger the world! We must stop this!
Blackwall: We should do something about that!
Iron Bull: Not on our watch!
Sera: Had enough of him frigging with my sky!
Corypheus: And this is the “Warden” of which I’ve been told so much? Delightful. Blackwall: Fight while you can, demon!
Corypheus: A pike shall hold your head before the gates of the Grand Cathdral, Seeker! Cassandra: We shall see about that!
Corypheus: You were a fool to come, Qunari. You shall be slaughtered like your namesake. Iron Bull: Big threats! Let’s see you back them up.
Corypheus: Is this ragged mage another ally? One more rattus emerged from the garbage? Solas: You cannot win, Corypheus.
Corypheus: You shall be dealt with harshly, Tevinter. The Imperium suffers no traitors! Dorian: Your Imperium will never be mine, monster!
Corypheus: You placed your bet on the wrong champion, Chantry mage! You are a fool. Vivienne: And you are a relic, best forgotten!
Corypheus: A beardless stone-worshipper? Run as fast as your little legs can take you! Varric: So you’re reduced to dwarf jokes now?
Corypheus: Begone demon! I shall plunge your essence into an abyss from which it will never return! Cole: Never!
Corypheus: I shall wear your ears as a trophy when this is done, rattus! Sera: Ugh! Now it’s talking to me!
The party finally defeats Corypheus, the orb growing wildly unstable.
Corypheus: Not like this! I have walked the halls of the Golden City, crossed the ages… Dumat! Ancient ones! I beseech you! If you exist–if you ever truly existed–aid me now!
The PC stands, the anchor glowing, and the orb flies to their hand. They close the Breach, and the orb falls.
PC: You wanted into the Fade?
The PC opens a rift that sucks Corypheus in, and the ruins begin to crumble. The party runs and the scene fades to black.
Next: Victory
#dragon age inquisition#dai transcripts#dragon age#dragon age transcripts#dragon age dialogue#dai#long post#dai dialogue#doom upon all the world#duatw
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hi katie is kollok worth getting into ^-^ i heard good things about it like 4-5 years ago? and was interested but never got around to it . also imsaying this but just know that there’s a 95% chance i will not actuallyfinish it Sorry
HIII!!!!! i like it a Lot. Its more serious/horror focused and can seem kind of pretentious in comparison to jrwi but i think. Rightfullt so? Its really well written in a way a lot of trrpg shows arent. I compare it vaguely to taz:b as the plot twists in like s2 two years after the first episode theres a plot twist related to it that is planned out entirely in advance and hits hard. Theres also really good rep id say? One of the main 4 pcs from the first ep ends up being a wheelchair user and it doesnt get magicked away and shes still super badass. Also canon aro character! Blowsa kiss to the sky. I love you billy baker. It's prob my favorite ttrpg series of all time ever but its kind of hard t jump into initially. Hopefully this is somewhat helpful. This isnt saying its Never offensive but id say its. Leagues better than jrwi in terms of actual care into its characters
#start with 1991 also. is incredibly important#KOLLOK no numbers at the end is technically like s3 or campaign 3 years afterwards but theres a lot of bits referencing the lore#asks#hex
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