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antoniumiii · 24 days ago
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[Monster's Convent 15# - Jest Tylko człowiekiem]
Our boy Verst wants to be stronger and manlier! However, Sister Khóshek Doesn't know a thing about Machoism.
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100prcntbitter · 3 months ago
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I have been busy
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littlebigchaos-art · 1 month ago
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Orla Nun costume for halloween
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theoctopirate · 9 months ago
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some fantasy stuff
Orc Barbarian
Zombie Warrior
Shadow Sister
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straightouttabraincells · 1 year ago
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Finally finished one of Sister Karen!
Did Christ die for orc-kind too, or will I chicken out with a 'church of the light'?
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abardnamedreginald · 5 months ago
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im a wolf-demon-salamander-grey treefrog-katydid-cricket-luna moth-klingon-trad vampire-cat-romulan-harry potter wizard-gnome-drow-orc-wood elf-high elf-werewolf-twilight vampire-chihuahua-android-bard-druid-sorcerer-d&d wizard-lotr wizard-mind flayer-kraken-owlbear-genetically modified human-andes mint-harry potter merperson-h20 mermaid-great white shark-raven named nevermore-amontillado-sewer clown-animatronic-ink person-reality bender-ringwraith-chicken-fairy-telescreen-multibear-manic pixie dream girl-d class-horcrux-dragon-unicorn-pegasus-among us crewmate-among us imposter-game master-sharpie king size marker-dwarf-dragonborn-toothbrush-rock-paper-scissors-lizard-vulcan-politician-god-phone guy-icebreakers ice cubes pineapple-a doctor not a miracle worker-troll-ent-poodle-rabbit-Bear.-orange zombie-purple zombie-green zombie-professor plum-col. mustard-in the library-with a knife-hoola dancer-fish-villager-pelecan-defense against the dark arts professer-mafia boss-peep rabbit-peep chicken-gymnast-hairbrush-philosopher-music freak-school teacher-kidnapper-police lieutenant-farmer-trash can-dumpster out back-turtle-tribble-my little pony-kratt brother-high diver-pearl diver, dive, dive, deeper-chef-fire-earth-water-wind-wasp-bee-hornet-yellowjacket-mud dabber-grasshopper-rattlesnake-armadillo-cowboy-flashlight-starfleet science officer-harlet-elephant-gater-muppet-emo-goth-preppy-teabag-loser-sucker-mouse-rat-a puppet-a pauper-a pirate-a poet-a pawn-and a king-father albert-the pope-a nun-pastor jeff-gambler-metalhead-death rocker-the grim reaper-angel-lighthouse-paw patrol dog-hobbit-starfish-sponge-crab-squid-shrimp-jellyfish-chipmunk-hammerhead shark-nurse shark-humpback whale-blue whale-orca-sexual harrassment panda-south park character-jakoffasaurus-scrabble board-ouija board-pillow-toilet paper-period pad-tampon-baby diaper-elderly diaper-martian-touch tone telephone-starfleet operations-starfleet command-kirk-spock-bones-sulu-chekov-uhura-scotty-yeoman rand-KHAN!!!-mudd-the uss enterprise-the uss reliant-botany bay-v'ger-valeris-saavik-sybok-surak-sarek-the abbreviation 'idk'-sheldon-leonard-penny-howard-raj-amy-bernadette-mary cooper-george sr-george jr-missy cooper-meemaw-tam-dr sturgis-dr linkletter-dr jack bright-dr clef-dr gears-dr kondraki-dr mann-dr iceberg-dr crow-dr rights-dr sherman-scp 049-scp 3008-scp 4231-scp 166-scp 682-scp 2521-scp 590-O5 6-bill cipher-stanley pines-stanford pines-dipper-mabel-wendy-soos-schmebulok-gideon-mcgucket-dipper goes to taco bell-sheriff blubs-deputy durland-tad strange-andy taylor-william afton-michael afton-elizabeth afton-crying child-henry emily-charlotte emily-dave miller-jack kennedy-dee kennedy-peter kennedy-steven stevenson-aragorn-sam-frodo-merry-pippin-boromir-legolas-gimli-gandalf-faramir-denethor-sauron-elrond-thranduil-harry-hermione-ron-voldemort-pettigrew.-moony-padfoot-prongs-snape-edward-bella-alice!!-carlisle-charlie-cthulhu-greg heffley-pennywise-bendy-sammy-norman-jack-alice (susie)-allison-henry stien-joey drew-bruenor battlehammer-raskolnikov-heather-heather-heather-veronica-jd-kurt-ram-martha-kurt cobain-david bowie-freddie mercury-hozier-mitski-lemon demon-jack stauber-tally hall-hamilton-burr-jefferson-madison-washington-phillip-angelica-eliza-peggy-king george iii-king henry viii-ben franklin-catherine of aragon-anne boleyn-jane seymour-anne of cleves-katherine howard-catherine parr-dracula-𝓯𝓻𝓮𝓪𝓴𝔂-evan hansen-conner murphey-john adams-raymond barron-fred randall-jane doe-ocean-noel-mischa-constance-ricky-karnak-vergil-alternate-thatcher davis-ruth-dave-cesar-mark-adam-sarah-jonah-evelyn-gabriel-trump-biden-sunny-basil-kel-aubrey-hero-mari-vanessa (the mean girl that kinda likes u)-tux the linux penguin-perry the platypus hybrid princess...dont fw me
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the-froschamethyst4 · 2 months ago
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Hi!
Some spoilers for next week
—————
Some more Octopus! König x Witch! Reader
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More Priest! Ghost x Nun! Reader
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Orc! Price x F! Reader
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Priest! Soap x Nun! Reader
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Gaz x Zombie! Reader
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Vampire! Alex x Werewolf! Reader
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——————
These banners aren’t official it’s just to give you an idea of what’s to come
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pissed-whizard · 2 months ago
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what’s your type?
Well, as a wizard myself I tend to find the type I'm most often drawn towards to be witches, warlocks, sorcerers, fairies, nymphs, pixies, dragons, knights, jesters, succubus, evil nuns, nice demons, fallen angels, aliens, ghosts, satyrs, gorgons, cult leaders, tieflings, kitsune, passafist warriors, violent passafists, clerics, paladins, bigfoot, chupacabras, anarchists, elves, gnomes, dwarves, druids, kobolds, kelpie, rangers, sad immortals, cheerful mortals, vampires, werewolves, wraiths, rogues, centaurs, unicorns, goddesses, shapeshifters, halfings, orcs, goths, punks, nosferatu, mothman, mermaids, spriggans, ents, alchemists, tieflings, ghouls, and goblins. just to name a few.
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antoniumiii · 1 year ago
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[Convent Gag 05#]
Young Placê ran away from the orphanage and got in trouble with Gregoria and Tormalina.
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shineyfroggo · 13 days ago
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Lunch Lad
🃏 Gideon Fabrice Leroux (23 years)
🃏 Lunch Lad since 5 minutes
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🃏 Bis zu seinem Road Trip in die USA war sich Gidoen nicht bewusst gewesen, dass er ein Halbgott ist. Immerhin hat er sein gesamtes Leben über in Frankreich gelebt und auch wenn er wusste dass seine Mom in ihrer Jugend ein bisschen in den Staaten umhergereist ist, bevor sie schwanger nach Paris zurückgekehrt ist, hätte er ja mit vielem Gerechnet. Aber nicht DAMIT.
🃏 Er und Lark haben sich in ihrem erstem Semester in Paris kennengelernt. Gigi hatte damals neben seiner Ausbildung zusätzlich als Barkeeper gearbeitet und hat eine völlig betrunkene Lark aufgegabelt, nachdem sie sich bei ihm an der Bar abgeschossen hat und hinterher mit irgendwas auf englisch vollgelabert hat. Zu dem Zeitpunkt war sein Englisch nicht unbedingt das Beste, weshalb er absolut nicht weiß was sie gelabert hat. Lark kann sich absolut nicht mehr an den Abend erinnern und ist irgendwann mit einem Kater auf Gideon’s Couch aufgewacht. Eigentlich hatte Gideon ihr eine Notiz da gelassen weil er schon wieder recht früh zur Arbeit musste mit der Info dass es sich nicht lohnen würde ihn auszurauben. Das wertvollste in seiner Bude wäre das Essen im Kühlschrank und da könnte sie sich gerne bedienen, wenn’s noch gut ist.
🃏 Gideon ist sich nur zu 80% sicher, dass die gesamten Geschehnisse seit ihrer Landung in NYC wirklich echt sind und er sich nicht nur alles einbildet. Die anderen 20% sind sich ziemlich sicher dass ihr Flugzeug eigentlich abgestürzt ist und sie nun im purgatory auf alle Ewigkeit feststecken.
D&D World: Halb-Orc Babarian (Path of wild magic)
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starlightpixels · 3 months ago
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Lady Rosalie Artois
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Rosalie is the protagonist of my current WIP: Project Moon. (Another working title.) She is a noblewoman in a world of my own making that's half inspired by regency england and half inspired by the forgotten realms. They have orcs and a pantheon of gods as well as a strict class system and code of behavior.
As mentioned above, Rosalie is a noblewoman and considered a very fashionable lady in society. A year before the beginning of the story, she suffered the loss of her mother (with whom she was incredibly close) and her stepfather in a freak carriage accident. This loss has left her in the guardianship of her step-brother, who inherited his father's title following the death, and who is controlling and poor-tempered. Following the renewal of her acquaintance to and courtship with an untitled gentleman named Thomas Heathcliffe, Rosalie begins to experience symptoms of a strange illness and is removed by her step-brother to the family estate in the countryside: an old abbey once dedicated to the multi-faced moon goddess. It is here that Rosalie begins to experience apparitions, find old traces of the nuns that once worshiped their goddess there, and further deteriorate. And thaaaats all I'll say on that for now! (It has a happy ending- I promise!)
Inspirations for Rosalie's character:
Emma from Emma by Jane Austen
Lucy Westenra from Dracula by Bram Stoker
Buttercup from the Princess Bride by William Goldman
Sleeping Beauty
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shyestbarbarian · 4 months ago
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Things I saw at the Renn Faire:
-Three Astarions (one of which was a strong breeze away from full frontal)
-Four Locked Tomb People
-Taako, from TV
-The Golden Guard
-A pair of Nuns
-Only Two Furries
-A Dozen Trans Folks
-An Orc
-Six miniature Horses Wearing Fairy Wings
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fandom-blackhole · 1 year ago
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🕷🕸Happy Halloween 🎃 🕯
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Rules-
-Asks can be submitted from Oct 26 - Nov 5 (Edit: Halloween week just went from 0 to I'm skrewed so I am leaving these open longer and will answer them if I have time this week but will probably get to them next week...sorry :/)
-The asks have to revolve around Halloween in some way, whether its in cannon celebration/activity or it's like a monster AU
-If you use a prompt/idea from below, you are allowed to use multiple prompts for one request
-There is no limit to how many requests you can send, but if you send alot all at once I may skip to someone else's and come back to yours so everyone gets theirs answered and its not just a block of one person
-All genres welcome fluff, smut, angst, ect. (just know I am in a mosterfucking mood so those are very welcome atm)
-No minors please and thank you
-Lastly, I am a busy person so my answers may be a little slow and I do hold the right to turn down a request (not that I think this will happen but I just wanna put it out there just in case <3)
Below the cut are a few prompt lists incase you wanna send an ask but don't know what to send <3
Halloween/Fall Activities-
Pumpkin carving
Scary movie marathon
Going to a haunted house
Halloween party
Drinking hot coco/apple cider by a fire
Going apple picking
Going to a pumpkin patch
Doing Corn Maze
Making couple's costumes
Making caramel apples
Baking together
Decorating for Halloween
Trick-or-Treating
Want an activity that's not listed? send it in! I probably just forgot to add it lol
Monster/Hybrid ideas-
Ghosts
Selkies
Werewolves
Vampires
Dragons
Demons
Angel
Monster under the bed/in the closet
Hell hound
Gargoyle
Harpy
Jinn
Orc
Banshee
Succubus/Incubus
Siren/Mermaid
Fae
Nymph
God/Goddess
Witch
Shape Shifter
Cyclops
Satyr
Naga
Doll/Mannequin/ Statue
Headless horseman
Arachne
Gorgon
Goblin
again, I definitely missed some, if you don't see it listed here you are more than welcome to still request it!
Scenarios/AUs-
Apocalypse
Little Red Riding Hood
Trick-or-Treating with your kids/siblings
One of you got cursed
One of you is a ghost trapped in a house and falls for the living person
Sacrifice to a higher being/monster
Human x Hybrid/Monster
Stumbling upon monster's secret hidden home
Corrupting a priest/nun
Priestess/Priest x God/Goddess
One person dies and turns into a ghost that haunts the other person
Finding a cat/dog and taking it home but oops its not a dog/cat
Researcher x Monster being researched
Prince/Princess saved from tower by monster/hybrid!knight
Angel x Demon
Or any other scenario/AU you've got!!
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axel0tl-b0ba · 3 months ago
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ℍ𝕚 𝕖𝕧𝕖𝕣𝕪𝕠𝕟𝕖, 𝕚𝕥'𝕤 𝕞𝕖 𝕒𝕘𝕒𝕚𝕟!
I wanted to write some of my character biographies in order to get to know them better. If you have any questions, feel free to write me a message in regards to it. In the meantime, please enjoy what I wrote down so far.
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𝕸𝖎𝖓𝖊𝖗𝖛𝖆 "𝕸𝖎𝖓𝖓𝖎𝖊" 𝖈𝖍𝖆𝖗𝖆𝖈𝖙𝖊𝖗 𝖇𝖎𝖔𝖌𝖗𝖆𝖕𝖍𝖞
Minerva, also referred to as "Minnie" is 26 years old and she has the background of a wizard class. Minerva is a wizard class who specializes in conjuring magic. Minerva's identity tends to confuse new adventurers who approach her due to her goats horns/legs, while also having tiefling characteristics. This is because she is half tiefling and satyr.
As a child, Minerva was raised by her massive family, the satyrs and tieflings alike in the wooded area on the outskirts of the city. This family lived in union with the fae, and it was practically paradise. Minerva was starting to develop a gift in magic, learning from the archdruids who helped govern the woods. Until a plague fell upon the area, killing most people in the once vast population. A group of missionaries found Minerva in a weak state, nearly dying from malnutrition and thirst.
Minerva's magic use was not encouraged to be used by the church, leaving her to be punished for using it. Because Minerva was isolated from most magic, she lost her gift and forgot the connection to it. Minerva was taken into a church as an orphan, raised in a nun convent on the opposing of the city, which was mostly populated by humans. It made Minerva feel like an outsider given her species. Because Minerva was taken in by the church, she learned to read, study history from the town, and attended church services. Minerva was grateful for their opportunities given, so she eventually joined the church ranks and became a missionary as she was 20 years old.
During her trips with the other missionaries, she would use their trips of spreading their God's word, as a cultural exploration. When her missionary group's carriages were attacked by goblins, she was attacked by one blade that cut her face. This cut would leave a scar along her face. Thankfully, a mysterious half-orc woman came to the rescue, taking the majority of the beating as Minerva and the other missionaries hid in the woods. Minerva was inspired by this woman and would reward her with money, to which was rejected. This warrior didn't have a name and didn't have a proper education, so Minerva decided to invite her to the church and watch her get baptized and renamed under the church.
Minerva would then know this woman under the name of Constance, who she referred to as "Connie" when they began to adventure under the guise of spreading the church's cause. When in reality, they were going on adventures together and making memories along the way.
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When the church and Constance's former clan found out about their secret union and adventures, they became fugitives and enemies in their eyes. Minerva left with the clothes on her back and with Constance by her side, hiding away in an abandoned cabin together until things cooled down. The privacy of the cabin allowed Minerva to practice her magic in private, her conjuration magic growing stronger. Because no one else was chasing after Constance and her, they were free to love each other as they pleased. Eventually Minerva and Constance eloped deep in the woods in the company of Minerva's tiefling and satyr family who attended the wedding to celebrate them.
𝕮𝖔𝖓𝖘𝖙𝖆𝖓𝖈𝖊 "𝕮𝖔𝖓𝖓𝖎𝖊" 𝖈𝖍𝖆𝖗𝖆𝖈𝖙𝖊𝖗 𝖇𝖎𝖔𝖌𝖗𝖆𝖕𝖍𝖞
Constance's is 34 years old with the class of a ranger and background of outlander, due to being a survivalist her whole life. Constance is a half orc, with her father being an orc king and her mother being a human queen. Despite coming from an orc village made up of barbarians, she preferred the call of nature. She has an affinity and love for animals, and has made several friends of them. Constance is also a skilled hunter and trapper, although she doesn't hunt for trophies, she prefers to hunt if she needs to eat. While she loves animals, she prefers not to keep them as "pets" as it prevents them from being in their natural habitat and chains them to a certain person in her eyes. Constance keeps a journal of messy drawings and notes, since she believes her notes would be passed down to her future children. Constance wants her legacy to be remembered in general, especially when it came to building a life with her wife Minerva. Their encounter was serendipitous at initial glance but Constance believes that it was due to fate.
Constance did not have a normal childhood like many people did in the human villages she heard her people had pillaged from for resources and survival. Since her birth, Constance was known as "La Reina Fenix" or "Fenix" for short when she was in her previous orc clan. This was because Constance's birth was seen as a fresh start and was seen as the new heir to the orc clan. Constance she was born due to a peace treaty between a human princess sold off to the orc king. The union was strictly political and transactional, so soon after she was born, her mother went back to live in her kingdom. Constance never met her mother and her father often pushed the subject under the rug. This worked in the favor of her father, who was able to raise her as he pleased. The orc clan she was born into was small, but their skills in warfare and survivalist knowledge allowed her to thrive. Constance had three other siblings that belonged to her father's three other wives. Being raised by orcs who were a tight-knit community, they taught her about orc history over campfires and taught her how to survive so she would thrive on her own. Constance always felt the need to explore, finding curiosity and solace in nature, which her orc clan never seemed to give her. She would often sleep in the woods or leave the clan for days in favor of exploring.
Constance would reach the age of 19, she would be married off to an orc from another opposing clan, hoping this union would bring the orc community together. That was not the case, as Constance would be pummeled by her husband constantly. Constance would also be neglected as opposed to the two other wives he had at that time, who were solely there for company and producing strong heirs. Constance was 28 when she decided on taking the life of the abusive male orc in his sleep. Constance didn't have a plan or a map, she was just blindly running through the woods. Which caused her head to spiral and see stars. She thought she hallucinated the sounds of goblin laughter and other screams.
When she looked across the treeline as she saw Minerva and the group of missionaries being slaughtered and injured by the goblins. Constance ran into the scene without question or regard for her already tired body, as she protected everyone. Constance went to patch up Minerva, who had a cut across her face, she allowed Minerva to braid her messy hair as well. Constance rejected the money that was given to her by the group, instead, deciding to tag along as a sort of security for the group.
Constance allowed the church to teach her how to read, something that the 28 year old half-orc had difficulty learning. Minerva taught Constance how to read patiently, which allowed the pair to become friends. Their friendship grew and Constance eventually was baptized at the church, with Minerva by her side the entire time.
Constance would eventually catch feelings for the enigmatic Minerva, something that caused her inner turmoil since she was raised to be a warrior. Constance would eventually turn to reading alone, hoping some authors would be able to explain what she felt and how to deal with it. Constance would have the idea to go out on missionary trips with Minerva by her side, hoping to use the guise of the trips to woo her and make memories. Constance would eventually confess to Minerva, to which the pair would then begin their romance.
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It would be postponed as the church did not approve of the trips, due to the church believing the trips were not in the right intention. On top of it, both Constance's father's clan and her late husband's clan would appear to enact revenge for what Constance did to her late husband. Leading the pair to run away together into the darkness. With nowhere else to go, Constance often blamed herself for pulling Minerva from a comfortable lifestyle in favor of being with her. Minerva reassured her that she wanted to go with her no matter what.
Minerva's magic would help them hide out and find an abandoned cabin to live in while the drama died down. Their temporary stay eventually became their forever home, as they added more trinkets and decor to make it more nostalgic. Constance would eventually meet Minerva's large family, being able to be a part of a group who had genuine affection for an outsider. Constance eventually proposed to Minerva, leading to the pair eloping, Minerva's family in attendance.
𝕋𝕙𝕒𝕟𝕜 𝕪𝕠𝕦 𝕗𝕠𝕣 𝕣𝕖𝕒𝕕𝕚𝕟𝕘 𝕥𝕙𝕚𝕤
For those of you who were able to stick around, I'm very happy you enjoyed this. I hope you'll be able to read more lore about these characters, as drawing and writing about them is fun for me!
Sincerely,
Axel 💕
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cavegirlpoems · 2 years ago
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Another take on demihumans as social constructs
I had an idea knocking around inside my head, and then I saw that Dan had already done it over on Throne Of Salt, which rather undercut my brilliant originality. More time has passed, so I figured I'd have a crack at the idea myself.
So. Demihumans (elf, half-elf, hobbit, dwarf, orc, half-orc, goblin, hob-goblin, dragon). Rather than positing each as a seperate species - and then getting our skull-callipers out to compare them - we'll just look at the position each occupies in our setting socially, and extrapolite backwards from that. EG, let's suppose you're an elf because you do elf things and people treat you like an elf. But you're still recognisably an elf. What would that look like? How do you get that in society?
Suffice to say, this is all a thought experiment. I have no idea how this would play out in a proper setting or actual game.
Elves
"This person has autism, but their knowledge or power means we have to treat them respectfully."
An elf is quite possibly smarter than you, but (if you aren't also an elf) the ways they think don't make sense. They follow patterns and customs that most people don't, they prioritise things regular people don't, they just fucking know things sometimes. Sometimes unusually innocent, sometimes deeply worldly and old before their time.
Elves typically go into professions where knowledge is important, and people can't just reject you out of hand for being unearthly and weird. Mages, priests, artists, nuns, midwives. That air of oddness can be a perk; it lets people know they're dealing with an elf, and should be prepared to act accordingly.
You treat elves with respect. After all, they know things and they have sufficient power or clout that if you offend them, they can make you regret it. 
Most have at least a smattering of magic, some handy utility powers and maybe something like a magic missile to smack people who don't show respect. They take to it naturally, and often don't get that others can't just learn magic with the same fluency and focus that they do. Isn't it easy?
It doesn't have to be autism, but that's the most common one, and also the one the author has and is familiar with.
Different types of elves correspond to areas of focus. Wood elves like the natural earthy things like birds and trees, high elves like some 'respectable' topic like history or heraldry, dark elves know about something vaguelly taboo like poisons or spiders.
The term 'half-elf' is basically the same as 'high functioning'. Not really used by elves among themselves, but regular people use it to describe elves that seem more normal and approachable.
Generally, elf-ness is broadly hereditable, about as hereditable as autistic traits in the real world. A changeling is just somebody who turns out to be an elf despite nobody expecting it based on their family.
Elf communities exist. Cloisters and hideaways. They get weird fast.
Dwarves
"From a commoner family that knows marvelous trade secrets."
Being a dwarf means you've inherited the family name (or been adopted or married into it). You're one of a particular clan, and your clan knows how to do something that they guard jealously.
Metalworking is a common one. Mining and underground construction techniques are another. Warfare with specific secret techniques is another. Maybe a mix. Whatever it is, your clan has a secret way of doing things that gives you an advantage. Dwarf-made armour is just better than everybody else's. Dwarves who go to war fight in ways that seem impossible to replicate without their lengthy training, and are shockingly effective.
Dwarves often have magic of their own. More secrets handed down the clan. They have their own little sects of the mainstream religions, and their own priests.
The techniques of the dwarves give them an edge over other people. They're just commoners, but they can negotiate with nobles and even royalty, because if the dwarves aren't paid to their satisfaction nobody else can do it as well. And, really, a noble who's jewellery isn't made by dwarves is an embarassment. 
These secrets need to be kept, or the dwarves lose their wealth and power. Dwarves prefer to live away from outsiders, in innaccessable places like mountain villages or underground fortresses. They don't trust non-dwarves, who might try to steal their secrets. The exception is other dwarves, who have a vested interest in preserving dwarvish independence. 
They know how to hold a grudge. When you're jumped-up commoners bargaining with nobility, you have to.
Hobbits
"These people have fucked off to live independently, and its too much effort to get them to come back."
Hobbits have opted out of mainstream society to go and do something else. Maybe they dig holes in hillsides and make a commune that lives in a rural idyl. Maybe they have a caravan and travel the world with like-minded hobbits, trading goods and stories. Maybe they flee from persecution and live in floating villages hidden in the marshes.
Basically, they're hippies. They rejected the rat race and went to live some more authentic, satisfying or reasonable life off in the middle of nowhere. Their communities are tight-knit, idealistic and egaletarian, mostly. When a hobbit community goes wrong, it goes really wrong really quickly, and then falls apart entirely. 
Some people are first-generation hobbits, who - alongside a group of like-minded individuals - chose to live like this. Some were born into a hobbit community and decided to stay. Some found a hobbit community and got adopted into it.
They love their pipeweed, and they're good at hiding. Hobbits get on with dwarves a lot of the time, even if their relationships tend to be distant.
The author has dated a number of hobbits in her time.
When some horrible dark lord rises up, fueled by the fire and smoke of industry and averice, and starts building dreadful armies and dark satanic mills, hobbits tend to be among the first victims they go after. Them and other minorities. Hobbits don't tend to fight back in an organised way, they go to ground, move on, or form guerilla resistance movements.
They are probably living happier lives than you are. Why aren't you a hobbit, actually?
Orcs
"Soldiers without homes."
Being an orc means fighting as a way of living. No farms, towns, shrines, capitals. Just a military camp that moves as the campaign moves. War is all you know. Home isn't a real concept, or isn't anymore, you just live wherever the fighting is, or wherever you go the fighting follows.
Some orcs are mercenaries. Poverty or desperation or persecution pushes them to sign up with a mercenary band. A tent in a military camp is still a roof over your head, sort of. Sometimes the orc is fleeing something, or ambitious. 
Maybe they don't intend to be an orc for long. Really, though, cashing out isn't likely to happen. You die young, or if you don't your so scarred - emotionally and physically - that regular society doesn't want you back.
Other orcs didn't have a home to begin with. An invasion took it from you, and now your home is occupied by somebody else. Or your home has been on the front-lines of a trench war for decades and completely fucking uninhabitable, and the conflict is all you know.
Orcs stick together. Their real loyalty is to their comrades. An employer has their loyalty only as much as they pay them, unless that employer is also an orc. 
There's a code. They treat orcs on the other side of the conflict better than the rest of the enemy. If you capture an enemy orc, he's one of yours now. He switches sides. Maybe his whole band surrenders and joins you, and they're with you now. Their loyalty is to the orcs, not to whichever kings and emperors started this war to begin with.
Sometimes orcs end up in the armies of dark lords. This lasts as long as the dark lord keeps paying them and doesn't expect them to break the code. They don't care what fucked up stuff the dark lord is doing, spend long enough as a mercenary and you get numb to attrocities, so long as the money keeps coming.
Other orcs take a more direct approach, and support themselves through banditry and conquest. 
There's a lot of overlap between orcs and goblins. There's surprising overlap between orcs and dwarves.
Goblins
"Sentient vermin."
Even worse than being an orc. Somebody in power wants you gone, and now you don't have rights anymore. Basically outlaws. 
A goblin might be a heretic, a criminal, somebody whose land got stolen, a fugitive, or something like that. Or just born to goblin parents. You're not part of regular society, and regular society wants you fucking gone. There's overlap between goblins and orcs. People don't like to admit it, but there's overlap between goblins and hobbits.
There's absolutely no social safety net when you're a goblin. Individual people might be nice to you, but others won't be, and maybe there's a bounty on your head again. Best to hide from them, then.
Goblins get really, really good at hiding. They find places they can escape from the world, and they band together with other goblins. When society is your enemy, fuck 'em. Feed yourself through subtle theft, banditry, whatever it takes. Trust your fellow goblins to keep you safe. If regular folks look at you funny, kick their teeth in so they won't want to chase after you in a hurry, and go to ground. Fill your home with cunning traps. Fuck 'em, look out for your own.
The world wants you dead, but you're clawing and spitting and snarling and still alive.
Hobgoblins are when these outlawsarm themselves and actively fight back. Guerillas, terrorists, militias, what have you. They cobble together uniforms, and stick the heads of those who'd oppress or exterminate them on spikes before fading back into the shadows. They're probably also orcs. Kobolds are when these outlaws are also dwarves, and have secret knowledge that mean you have to take them seriously, even while trying hard to get rid of them. Kobolds tend to be very good at building impregnable fortresses full of traps.
Dragons
"Personally strong enough to do whatever the fuck they want with no consequences." 
The rule of thumb is this: if you can walk into an average town by yourself and demand they give you tribute, and get it without any noteworthy resistance, you're a dragon.
You probably weren't a building-sized fire-breathing carnivorous flying lizard to begin with. But once you hit a certain level of power, you realise nothing's stopping you from turning into one if you want to, and there never was. 
Dragons shapeshift. They look like people, until they don't. Every one is a legend. Every one is unique.
Kings aren't dragons. Their power comes from systems of laws and heirarchy and custom meaning people choose to follow them. Wizards might be, as might particularly mighty warriors. Subtlety and subterfuge aren't particularly inclined towards making you a dragon, normally, but often somebody who excels in those areas will - when their back is to the wall - reveal that they were a dragon all along.
If you can personally reduce anybody who speaks back to you to two whisps of smoke coming from a pair of shoes (or a red smear), you're a dragon.
Some dragons do their best not to act like dragons. They try to be benevolent, to blend in with society, to only flex their power in emergencies. The rest - the majority, even - are problems.
A typical dragon ensures those who follow them are loyal by making dramatic examples. They tend to enjoy skull fortresses, big piles of treasure, and appending titles like 'the terrible' onto their name. 
People who set out to slay dragons generally fail. Those who succeed normally become dragons themselves. 
Elves become dragons disproportionately often. It's the focus that does it. They're often the most reasonable dragons.
Orcs do too. We call them black dragons, and they burn bright and furious, leading a horde of orcs behind them until they inevitably perish doing something exciting.
Goblins also produce a lot of dragons, particularly kobolds. A goblin who becomes a dragon is really good news (for the goblins and hobgoblins and kobolds and orcs of the world) and really bad news (for the sort of people who decided you were a goblin in the first place). These get called red dragons, because of all the blood that they leave behind.
Red dragons tend not to be inclined to be merciful to their enemies. Their followers, on the other hand, often do pretty well for themselves. When you have a red dragon on your side, you might not have to be a goblin for long.
Very successful kingdoms have been founded by a red dragon with a big dream.
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incorrectringsofpower · 2 years ago
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Elf nun of Lindon, commenting on Gil-Galad's friends: The murderous, orc-hating elf girl, and the intense gay kid? You’re the weirdo table.
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