#one that is so different from the visual art I make
Explore tagged Tumblr posts
Note
Heyo! Do you have any tips for making comics? :)
I've been meaning to get back into the swing of it, but concentrating on such a commitment that takes so much time is tough sometimes haha.
How do you make it work? Are there things you avoid/make easier for yourself just to make the process more fun and do-able?
First of all, I’m very happy for you! I think it’s very exciting whenever we return to a craft we were once passionate about. I wish you the best of luck!
This is a big question and I don’t think there’s really one simple answer since all artists are different and have their own strengths and weaknesses.
One of the biggest issues I face is that I have a million ideas but I simply don’t have the time to do them all. I want to share all these ideas but if I gave each and every idea the same amount of attention and detail, I’d hardly get anything done. So here are some things I've learned through my own comic-making experience, but keep in mind it may not be what you're looking for. Also remember this is NOT career advice. I make comics for fun, not for a living. If you’re looking for professional advice I would suggest looking elsewhere 👍
1 - A comic doesn't have to be fully rendered to be entertaining. Although I love to draw and line and color my work, it’s not always necessary. If I feel a punchline is strong enough to stand on its own, I’ll just make it into a doodle comic. In fact, I’ve found that some of my doodle comics perform better than the fully rendered ones! The doodle comics are still very fun for me to draw and they also serve as gestural drawing practice, so in the end it doesn’t feel like I'm making a sacrifice. I'm still getting my ideas out there and I'm still drawing, I'm just prioritizing what gets more attention so I can better manage my time.
2 - Not every panel needs an illustrated background. You definitely need to show backgrounds for establishing shots and when characters are interacting with the scene. But sometimes the focus needs to be entirely on the character and/or what they’re saying. You can choose to have a solid color background and maybe add a few textures to keep it visually interesting. You're still putting in the effort to make your art pop, but you aren’t losing a ton of time by drawing dozens of backgrounds. Color is also a good way to convey mood. I do that a lot in my comics, like this bit from “My Gal”:
^ I was trying to show a progression in excitement here, so having the colors change from cool to warm does a better job portraying that than if I just had a standard, scenic forest background for all the panels.
3 - Use resources: That's what they're there for! Because I make all these comics by myself, I have had to find resources to help me get through some of the steps faster so I can focus more on the story writing and the artwork. For example, to help me save time on lettering, I use the Onomatopedia font and the Manero Panels, SFX and Bubbles brush set for Procreate. I’m still selecting the sound effects and choosing the appropriate bubbles and tails to suit the mood and scale of the text, but this has saved me a ton of time because I’m not drawing each individual element by hand over and over again. Personally, I purchased these resources but I'm sure there are plenty of free tools out there that you can use.
As far as making it more fun... Honestly, I just love comics as an art form so much that learning about all the 'rules' and techniques and 'SOP's behind comics makes it more fun for me to make them. I recommend checking out tutorials and tips (even if you think you already know it all) and you might be surprised at how much it might ignite more of your comic-making passion. For example, I've spent hours on Blambot's "How-To" page and on ComicDevices.com just to try and soak up as much as I can. They're full of fascinating reads that make me want to try out different things!
I hope this helps! Good luck with your comics!
65 notes
·
View notes
Note
are you okay with folks writing about your guys? i know they're very personal to you!
I'd consider it an honor! They are very personal to me that's true, but it always makes my day/week when people draw gift art of them, and I find written works comparable to that. If you end up writing something and posting it somewhere, please let me know, I'd love to take a look as well.
#I'm not a writer so it's very interesting impressive and inspiring to see them through another art form#one that is so different from the visual art I make#just try to be nice to them#you don't have to stick to my canon but it'd be preferable if they stayed sort of true to their character#and an arbitrary rule but whatever you do please don't kill Vasco I really don't think I like the idea#Vasco is only allowed to die of natural causes at old age#answered#anonymous
164 notes
·
View notes
Text
playing around w slightly different hair renders
#my art#jujutsu kaisen#jjk#jjk fanart#jujutsu kaisen fanart#jjk art#yuji itadori#megumi fushiguro#itafushi#fushiita#yuuji#megumi#cries megumi fought tooth n nail..... i refused 2 flip the canvas tho >:(#i vastly prefer drawing him facing right bc fr some reason it makes his hair look better silhouette-wise#so having him face left is alr a Challenge#but also having him slightly look down (difficult angle + changes the silhouette) had me bashing my head in2 th TABLE#same thing happened earlier this month w gardening megu middle pose . i did not learn my lesson#but even worse w this one yuuji's head is blocking th main pointy part tht basically carries the entirety of the shape language#u can imagine my distress i am sure#anyway th render made me a lot happier with it thank god. colours hard carry bless <3333#i didn't plan on making it a full sheet but i needed 2 remind myself that im good at drawing megumi#so i threw in solos of each of them n tried slightly different render flavours#idk how Different all of them look visually but th process fr each ws Very different so i am satisfied#fight aside this ws useful i think! got 2 break out some Clunkier chalks n dust off a few of my smoother blended brushes#think i picked up some things i can keep also !! which ws. u kno. the Goal#tbh every time i do art studies i feel like i am kirby#one time i got called an art ditto by one of my fav artist mutuals when i did a style challenge#SUCH high praise from her it lives in my mind i take it out on days when i feel like trash#it doesnt Sound good when u say u r good at copying but real talk it is such a good skill i am very happy 2 have it in my arsenal
3K notes
·
View notes
Text
*looking at isat ss discord* my power of being silly got out of control
or how I tried understanding rpg maker basics by literally trying to do one (1) thing I really wanted to see ever since seeing Loop unused sprites lying on wiki months ago
the reason I mentioned isat ss discord was simply bc guys were the first people who saw me trying to draw close to pixel sprite face sprite for Loop to,,, do something at some point just to see how it works
and nope I'm not making this into anything, but I really like the fact that I managed to do this
(now with video post edited into this sentence!)
#the Start and the Epilogue is still planned as a visual novel in my head#I got myself rpg maker to make my thing later which is entirely not related to isat (I already showed my OCs involved in that)#isat shitpost#isat spoilers#isat#isat loop#isat siffrin#isat head housemaiden#that one post about voices difference in isat really helped as it is a bit confusing otherwise#I learn by taking apart stuff - that's how I learn#and how I analyze too#break down the character break down the game to the point of literal out-of-bounds make it all make sense in your head#as my head REALLY likes to complicate AND simplify things#basically this was both#also I have a newfound admiration of rpg games as planning ALL this is honestly so cool#like you need to have EXTREMELY clear picture of what you see otherwise it'll break and you won't be able to fix it properly#also Loop's sprite was flying for so long before I understood the problem and it was funny as hell tbh#also they're not in my Seafoam design bc I was... honestly a bit too tired to make new sprites#so I jsut changed soe details on the ones I already looked over and called it a day for now#I'm sleepy and this silly thing took me 3-4 hours and it's like 3 seconds long#but to be fair I was confused for first 2 hours#anyway shout out to isat ss discord and a happy Loop Wednesday (it's 1 am of 5th so it IS a Loop Wednesday)#not art#sillied too hard#I also accidentally softlocked myself by putting Loop nest to Head Housemaiden so they're a bit futher from her#two hats spoilers#I FORGOT that tag
146 notes
·
View notes
Text
snoopy blue-eyed person stare
Snoopy #87
27/12/2024
#peanuts#snoopy#art#87#those aren't stink lines that's his AURA okay?#i don't think snoopy actually has blue eyes because he is a beagle which is a brown eyed dog#anyway why is this kinda... jack zimmermann (and alicia). like omgggg this beagle is a stanley cup champion?! go falcs??????#this is like that one ep of phineas and ferb when candace ended up in perry's body and to show that it was candace they gave it her eyes#so it was like a perry body with candace eyes. this is like if snoopy and jack zimmermann did a bodyswap and to show this to the audience#i gave snoopy jack's eyes. or really insert-your-fave-blue-eyes-person-or-character-here's eyes. boone from lost/phil lester/saoirse ronan#actually i think this is a common visual trope that happens in many things not just pnf#also sorry if this is a microaggression against blue eyed people. love you all really <3#but i was thinking of ian somerhalder and siberian huskies and that one drawing/meme of the blue eyed person stare#u know. the one with the smirk and the crossed arms#tbh i've been obsessively working on something else so not much time for drawing :(#anyway....... if you've ever thought about making a bodice block. don't. pick up a different hobby instead.#and if anyone knows how to reduce the width of a dart in a sewing pattern please please pleaseeee let me know how LOL (crying)#i don't think these tags ever appeal to anyone else but also who reads this far? this is my diary now.
41 notes
·
View notes
Note
Do you enjoy underfell? I thought you disliked aus /genq
i don't dislike the concept of AUs itself, I'm just not a fan of like... the subculture that spawned around them in the UT fandom specifically and how it eventually took over almost all canon content (especially when it limits itself to the bros)
i like aus visually! i am an artist at heart after all. it's just that, if I'm going to care about them as stories and not just fun design ideas, my bar is uhh almost impossibly high the further you move from canon lolol.
#uf being one of those! the story is centered on certain characters (mainly asgore) behaving very ooc#so as a stickler for canon I don't have much interest in it#but there is a very clear visual idea and motif in the redesigns that ties every character together very efficiently#and also fucks like a rabid rhino#so i can appreciate its visual/aesthetic aspects instead#i mean you can't understate the impact that good *artists* specifically had on the proliferation of aus back in the day#good writing is almost inseverable from good characterization because dialogues and characterization ARE an integral part#of what makes writing good. while good art (as much as it too is tied to its own conventions) is free-er from the bounds of accuracy#as was as being easier & faster to consume. writing has to be read first. you can just look at a piece of art and go ''wow that looks sick''#without thinking about logical details/accuracy#you can show a pic of sans to an artist who's never touched the game and they might draw you the most gorgeous piece of art you've ever seen#it's significantly harder to do for writing#swap aus are a fun design challenge to see how you'd incorporate different aspects of some characters visual signatures into another#it's a game of translation of sorts. but if you want to treat it like a story well... the matter becomes a lot more complicated#answered asks#au tag
108 notes
·
View notes
Text
*lovingly tackles Aine*
Read my Yandere! Pierro longfics first ♪( ´▽`)
Last week, my beloved mutual @ainescribe surprised me with Savior! Darling fan art and AHAI9232@2-!/! CRYING SCREAMING I WANT TO LOOK AT THIS ART AND WORSHIP YOUR VERSION OF SAVIOR THANK YOU SO MUCH FOR BLESSING ME WITH YOUR ART—
*clears throat* Anyway, now that I finally have the time to properly sit down and comment on the fan art, I’ll do just that. Feedback will be in the tags and it will be unhinged. Once again, thank you so much to Aine for drawing this <3
#feedback#fan art#pranabefall#AIIINE ;-; once again. thank you so much!! it rlly means a lot to me that you enjoyed my writing and felt inspired to draw this :'>#and as someone who loves fashion and character design. it's so so interesting to analyze your version of savior#there's so much symbolism and visual storytelling in each sketch/ outfit and i shall now proceed to pick apart each detail as best as i can#her snezhnayan fit.....god i love it. it's regal. distinctively snezhnayan. and draws attention to her--and you just know that was pierro's#intention when he dressed her in those garments. IT'S JUST SO...!! savior's wardrobe scrubbed clean of her original culture and preferences#replaced with the foreign garments of her captor's nations.....in line with this. i love how her kokoshnik and khaenri'ahn earrings are big#and attention-grabbing. you can't look at her without taking note of those accessories. it begs the question:: how many times has savior#looked at the mirror after being dressed up in snezhnaya and was unable to recognize her own reflection?? :'>#also shoutout to some details aine shared with me: 1) the face marks are inspired by weeping angels 2) the kokoshnik was traditionally worn#by married noblewomen BUT the veil was normally for unmarried women so savior's outfit can be seen as a form of compliance + rebellion#(though later on in history it became accepted for married women to also wear that veil. also my apologies if what i said is inaccurate)#lastly shoutout to savior's expression!! very poised and mysterious....due to her emotional state or pierro's rules on how to act as his#spouse in public?? we'll never know~ the first drawing hits even harder when you compare it to the next one!! such an interesting contrast~#savior in her plain attire. casual and domestic with a smile on her face....i'm guessing this is her pre-fatui version?? she looks so warm#and friendly. and i can definitely understand why pierro fell for her smile <3#also i fucking love the caption. sorry pierro but you are cursed to be a loser/ simp/ pathetic man in all of my fics and AUs xD#NOW ONTO GODDESS! SAVIOR AAAHHHH!! i love the greek goddess motifs. she looks so regal and awe-inspiring but in a different way from her#snezhnayan attire--archaic. divine. and more suited to her personal style.....yet both versions of her look so painfully isolated :'>#her blank eyes. emotionless face. and veil give me the vibes of a spooky victorian ghost...or would a statue/ portrait be more fitting??#the lack of a necklace is also an interesting design choice given what happens in the fic. and now i realized i forgot to comment on your#version of her snezhnayan necklace oops. similar to the kokoshnik and earrings. the size + grandeur makes it impossible to ignore#that and big jewels = expensive af. ohhh and i love the sparkles on her veil!! pierro rlly spared no expense in dressing up his wifey <3#it's also funny how all of these outfits are similar to my own version in terms of 'savior wore grand clothing during her glory days as a#goddess -> wore simple attire after her decline for practicality and to blend in with humans/ disassociate from her old identity -> is now#dressed in even grander clothing as the harbinger's spouse. but it's used to reinforce her new identity and pierro's control over her'#tldr:: your design is so creative and i can see the effort you put in analyzing her character and depicting her based on your interpretatio#thank you for being my mutual + reader and i hope we can share even more harbinger/darling brainrot in the future :>
29 notes
·
View notes
Text
ghostwriter (their grandma would tell them she'd lose half her soul)
#or smth smth. having a lot of Thoughts. anyways here's the piece i've been working on and sometimes u have to just say Done#there's a lot of thinks but i am maybe a bit tired and so tmr i'll come in and add all the Tags that i'd personally want to get from myself#maybe i'll reblog the extras tmr too. this is an incredibly self indulgent piece + it probably deserves a tag ramble essay or smth#ig for now we see how it stands for itself + in the meantime:#adamandi#beatrix valeria campbell#hello!! i'm back with belated tags yippee!! alright so for funsies i'm going to make it sound like i'm going bonkers over this :3#the eye shine... the glowy eye... it's like phaethon shine but also smth about eyes to windows to the soul and like#there's two beatrixes here! half the soul. lost part doing things specific to the phaethon and here it's portrayed as tearing off her name#because that's really; truly; when it all starts!! also notable for the ghostly beatrix is i did it more painterly and cloaked in shadow and#fading into the bg. i think i was super duper specificish about where the glow comes from! front lighting back lighting beloved!!! like help#let's put it this way- beatrix face always glowy. important parts of paper also glowy. it's just that different elements are turned away#from the viewer by each beatrix!! also also. let's talk about the very gently implied blood and red etcetera#like the red string is canonical and i love personally the whole red strings of fate thing even though it's not Here Applicable exactly but#that definitely was an influence! and also the blood in the bg... i'm starting to think this is a recurring trend. but anyway shadowy bea#the other strings hang while the red string loops!! so like that one string feels almost alive. it's a sort of whimsical i put on the same#as metaphorical glowy eye!! also also the eye is lowkey influenced by the whole idea of Eyes and Spotlights within the show and also glow#as in power as in heyyy you ever think about writing as a visual medium huh#speaking of writing!! there is no beatrix thingy complete in my head without text sorrry but the black text overlays are always so >>> to me#and in the sense of art styles and overlays shoutout to all the black crosshatching outline thingys because For Some Reason in my mind#of all the characters beatrix feels like the bnw ink printed illustrations you get in books idk#fun fact! i spent so long rendering this and that was fine i liked it! but then trying to figure out text to go on the papers was a Thing#i tried to do. but then gave up on! sometimes i have to pick my battles and graphic design is indubitably Not my passion bc Fonts#fun facts about this is i Actually did start with a quick sketch in mind and there's been so many changed elements. in the og the front#paper for instance had 'ardess murders' written on it and the back one said phaethon interviews.. i like the nominee list better it feels#more narrative-esque and less passive than her just holding her writing.! other elements that got discontinued were that#front beatrix was supposed to blur into the other ghostly beatrix but i couldn't do it without sacrificing clarity so... no... no blurry#oh and the red string morphing at the ends to smth more abstract was always there from the start!! og had more floating papers#and also a silhouette of vincent and a scalpel bc 'one who pulls the strings' but that (pun intended)! got cut (hahahahahahaha) (sorry)#used also to be a lot of print room clutter but that got cut to bc compositionally i made beatrix larger (learned lesson from last art)
86 notes
·
View notes
Text


finally finished all of one character's entire quests/optional dialogue/questions/etc.... 100,000 words... .... aughhh
#Given some of it IS lines of code and stuff but like.. minus all that it's still probably at least 85 - 95k words hhhhhh#AND I have to do this for another 3 characters. Then a few partial quests for 3 others. THEN the other random misc stuff in the game#(like there are public areas in the city like a park and a forest that you can go and do a few things at. and chat with a few random#townsfolk that aren't actually full characters or anything. And there's a community board where you can#browse some of the random job advertisments or silly things that happen to be posted around#and also pick up a few odd jobs of your own to help earn coin to buy gifts for the npcs. etc. etc.)#Originally I was thinking like 'ah I'll make a short little game just to try it out! :3 It'll take maybe a few months!''#haha........................hee hee........................................hoho#Also evil that it would have been done already if I didn't totally drop itand stop working on it for like 5 years randomly#i could have made 5 years of steady slow progress gradually. instead of like 'one initial idea dump + about a month of art and writing'#...... 5 year break..... 'sudden mad dash to try to get probably 400.000 words written in a year or less' lol#I just really want to be done and have something out there already so it can lead to doing other things in my world..!!!!!! T o T#Like this can be an introduction and then maybe from that I can make other games. or short story anthologies. or other such things#But there needs to be some initially not very complex easy to interact with starting point first I guess... if that makes sense#That's part of why I stopped posting worldbuilding lore dump stuff as often because its' like.. massive walls of novella length#text are much more inacessible to engage with than like.. ooh a game! and there's characters! so its more approachable! and theres#visuals! oo! and the text is broken up in small bits line by line with other things in betwen! oo! etc. etc. lol#Not that THIS is even very accessible. I think dialogue heavy interactive fiction/visual novel type stuff is pretty niche and considered#boring or tedious compared to something with more ''gamplay'' like where you can actually move around in a world#and shoot things or whatever lol. But its an inbetween point. something SLIGHTLY#more accesible for now. Since i just dont have the budget or means or ability to make some skyrim type thing obviously LOL#Though maybe if theres any interest in the visual novel that could lead to making other things too. or at least I hope. I have a VERY cool#idea for a more ''gamey'' type of game that is a super fun concept and etc. but I would need to hire at least 2 people to make it.. ough..#I could do all the writing and probably half of the art. But I think I'd inevitably need a 3d artist and someone who can Code For Real hbjh#the system for ren'py (the thing I'm making a visual novel in) is not that complicated if you stick to just simple dialogue and stuff.#Making a whole moderately sized 3d game with minigames in it and a bunch of quest features and etc. would be out of my simplistic scope#''just learn it yourself!!' ... i barely manage to eat and sleep reliably every day lol... i do not function well enough to spend months#learning that many new skills. I already have a lot of of things I'm good at (not in a braggy way but just factually like.. i already have#a wide variety of different things under my belt).. at some point I have to just be happy with what i CAN already do and focus on that#and admit I need to get outside help sometimes ghjbh... NO more new skills/hobbies!!! ... ANYWAY
23 notes
·
View notes
Text
augh who up feeling like they should be humanely euthanised for liking media the wrong way... sorry for fandomising certain characters but not fandomising others enough in the right way.
#ive noticed the wbg fandom has a very different way of interacting w the source media than like. dndads#both are similar in some of the fandomising of characters#specifically like funny characterisation stuff#but when it comes to more complex stuff like angst it feels like the wbg fandom approaches from a different layer#eg in dndads just a characters death is seen is sad but for wbg a lot of the time theres more to it...#an extra layer. a more complex flavour. the horrors are not just those experienced but the entire surrounding situation.#like edgars death isnt sad#i mean. its not sad in the way that referencing it in art will get any attention#but TJ's death is devastating!#with notable exceptions of course. eg innocent hunter and like everything about him#i find that i tend to approach media more stylistically and appreciating the DRAMA which i can mine for visuals#and then in my art i try to challenge myself to translate those vibes#like picking at a thread that is already present. an angst or dynamic already present and explored briefly#but wbg fandom tends to lean more towards analysis? which makes the way i engage feel a bit surface level#like in wbg fandom i dont think i can do the eqiuvalent of all my angsty glenn close art#also i just noticed. the characters in wbg are really interesting because you THINK they#wouldn't be very fandomised. that theyd be treated within the show as more like characters that exist to push the plot forward#but then certain characters act as very fandomised versions of themselves in canon#and are treated as their one trait in the qnas too!!#its like theyre almost dndads characters in this way. but without even that extra layer#the second heat that even like henry oak has! like henry's a hippie but he's also stinky and cringe and is repressing so much shit#but marissa is just explosions girl#i guess that's maybe cuz many characters in wbg arent main characters but in dndads they all are#BUT EVEN NPC HERMIE. HIS LAYERS.#very interesting
10 notes
·
View notes
Photo
DAX is just so expressive ♥ (Patreon)
#My art#SCII#Damned#DAX#Lol#Have I mentioned I love him lately#As if I ever stop talking about how much I love any of them lol#Okay but genuinely these were really nice as warmups they were really easy to just knock out one by one#He's very expressive as Dexter! *handwaves about human neurochemistry and expressions* lol#I had to make his Neutral look extra dead inside to make up for the rest haha#Funnily enough I have actually been watching a series of streams of like VAs and visual artists and writers and stuff#And they are constantly uptalking 2D talksprites as mood-setters for dialogue#So it was really fun to make these with that in the back of my head like ''Yeah! :D They /are/ good at that!''#Very cool expressive medium :D#See if you can spot the first drafts for a few of these :3c#I'll give you a hint: Scared and Sad(? Regretful ig lol) were from some posted doodles#His grumpy one was also a doodle but I didn't post it so it doesn't count lol#Oh yeah and and a lot of these had little accessories like the fear bursts and the little sigh bubble lol I just...forgot them here lol#They're there in spirit please feel the grump lines and sweat drops in your heart <3#I had a heck of a time trying to keep his face consistent with different angles lol aren't VUX nervous to move their necks me#Just gotta actually get into 3D modeling properly smh#I keep finding myself wanting to make more now that this set's done but I'm not sure what expressions! Confused? Focused? He's so subdued#Oooh he'd suit an expression meme wouldn't he <3 Now there's an idea#Might even open an ask game for that if I can find a good one :3c Hehehe
10 notes
·
View notes
Text
A new reference sheet for my fursona + a slight update to their design
Old one under the cut for comparison
#furry art#fursona#Idk what else to tag this lmao#spooky arts#Made their cloak longer changed the style of his scarf and made it a different colour from the cloak :] plus make it actually pitch black#Plus ever so slight palette change#They're mostly orange now instead of red. Esp with the inside of his cloak being orange lmao#My boy finally got their shit together and bought a new scarf instead of wearing that ripped up one#That tail is very annoying to draw but unfortunately I love the visual of a long thin tail for it
19 notes
·
View notes
Text
ngl i genuinely wholeheartedly think i paint best in paint tool sai 1.0 theres just smthn so distinct about the rendering thats unique in sai pieces vs stuff i do in csp or procreate. i can get CLOSE but its not the same
#i dont like 2.0 as much even though it has more features#and csp is really great bc im mobile and inconsistent so i alwaus need to switch up workflow and tools or i will die#but i will die on the hill that the brush engine of paint tool sai is my favorite and its rlly a shame theres nothing that feels right#hypotheticallt i trust gimp and krita to be able to replicate my sai brushes but i dont think the specific ones i paint with will ever work#because my main brush is SO specific to how sai handles stamping if that makes sense#ONE DAY THOUGH. I WILL MAKE A PERFECT VERSION THAT WORKS ACROSS PROGRAMS#(preferrably gimp krita and procreate. i have a VERY CLOSE one in csp tho)#and on that day ohohoho i will finally be unstoppable truly#and maybe im actually just being a dweeb and theres no visual difference/it doesnt matter as much as i think it does#but i wish. I WISH WITH ALL MY MIGHT. That one day itll be possible to use sai on a tablet.#tbh im rlly just tired of subscription model art programs csp and adobe can suck it from the back#[THE TAG THAT WAS FORMERLY HERE HAS BEEN REDACTED IN THE OG POST FOR COMEDIC EFFECT]#not art
5 notes
·
View notes
Text
I think we as a society need to be reminded how good the original Powerpuff Girls was. Here's some of my favorite things about it:
the fight scenes had a level of punchiness and impact that was rare for cartoons of the nineties, and fight scenes that were way better than what one would expect from a comedy
The character writing is so good that a large portion of the show's most iconic episodes consist of just showing how the girls' personalities react to different scenarios, for example in one episode the girls take turns recapping a fight that had just happened, and the tone and art style of the flashback changes depending on whose telling the story
One of the recurring extras is a talking dog that goes about it's day like a normal human
Each girl has mostly the same powers with one special ability that sets them apart. Blossom has ice breath. Bubbles can speak to squirrels and is also fluent in Spanish. Buttercup can curl her tongue.
while the majority of the show is lighthearted comedy sometimes it'll just decide to be nightmareworld for an episode and i think thats pretty cool
The show utilizes a blend of classic upa linework and sixties art deco shapism to create a visual style that is utterly timeless. If the majority of the show wasn't cell animated you would not be able to guess when it came out
The main villain's speaking patterns were directly inspired by The Super Dictionary. AKA, the same book that brought us this:

You can tell.
In the season one finale, the girls fight a giant monster using a mech suit. During the fight, there is a sequence that is literally just 20 uninterrupted seconds of an absurd amount of missiles coming out of every possible orifice of the robot. And then they miss.
There was an anime adaptation made in the 2000's and its actually pretty good, like it does take a lot of creative liberties but its clear that the people making it understood the spirit of the original show and were just adapting it to reflect japanese pop culture in the same way the og show reflected american pop culture.
The show had an insanely kickass soundtrack consisting of early techno so clean it's kind of shocking that it was made in the late nineties and not the early 2010's pre-dubstep era
satan is there and he serves cunt
7K notes
·
View notes
Text
Uhhh why aren’t the furious 5 in the king fu panda 4 trailer
#what’s going on#trailer looks awful but I’m not too scared bc dreamworks always makes their trailers super juvenile#and they’ve done this franchise especially dirty#I go into them more assessing if the concepts are interesting and I think they are#and I like the design of the new wolf/fox character idk what kind of canid she is#the shapeshifting villain seems really cool and I like the layer of having to take over the characters she is able to transform into#it does seem a bit too similar to the jade zombies from the last movie so I hope they make an effort to thematically differentiate them#if that makes any sense#overall the animation is obviously great but it’s not that much of a step up from the last one#like the quality of the CGI is about the same#I can see a lot of potential for visual spectacle with the villain#and really playing with the animation style#bc one of my favorite thing about the kfp movies is how they do that#like with the 2nd one how they used different art styles to represent different levels of reality?? (ig that’s they best way I could put it)#like the present reality would be in the typical 3d textured animation style#and the dreams were in the 2d style#and the stories were in shadowpuppetry#so yeah overall I’m not to thrilled about them making a 4th bc the og trilogy works so well thematically as a trilogy#with the whole body mind spirit thing#but overall it looks like there’s some promising concepts#but like please don’t push tigress to the background she deserves so much better
1 note
·
View note
Text
A (possibly) helpful guide to the Nikki-verse for Infinity Nikki Players
❄️Updated December 28th
Although it’s not at all necessary to know the lore of the previous games (Love Nikki, Shining Nikki), here is some info that you might benefit from if you’re joining the fandom with Infinity Nikki!
❄️General Info:
Love Nikki, Shining Nikki, and Infinity Nikki are all stand-alone games with self-contained stories, but they have some commonalities that I will get into later.
Love Nikki (LN) has a 2D art style, and is where many of us "veteran" players began our journey. Shining Nikki (SN) has both 2D and 3D art. Both of these games are stunning, so check them out!
Before Love Nikki, there were two other dress-up games in this series that did not involve being transported into a magical world. They were called NikkiUp2U (released 2012) and Hello Nikki (released around 2016). These games are more obscure, with the latter currently only being available in China, so not much is known about them to international fans.
The developers of the game are Chinese, so expect to get a lot of goodies around Lunar New Year and other major Chinese holidays!
According to Hello Nikki, our main character is around 19 years old. In Shining Nikki, she talks about how she used to go to college before getting transported to Miraland. Her birthday is December 6, which is why Infinity Nikki came out last week and why we got a free outfit (we’ll get a new one every year!)
Nikki's Chinese name is Nuan Nuan, how cute!
Momo claims he’s not a cat, but a member of the “Momo Clan” (LN). He was a little annoying in Love Nikki, but he’s more endearing in later games.
Nikki and Momo are the only recurring characters in the franchise.
The biggest advice I can give as a veteran is: Don't bother with trying to make a visually cohesive outfit for styling battles unless you have a lot of clothing. We've all tried it. It won't work. For now, just layer on everything that has high stats. You're always free to wear your fashionable outfits during regular gameplay, and "glow up" your favorite clothes when you have enough resources, so that you can make better outfits for later battles.
I've seen a lot of people in other places asking about whether the Nikki games will have more androgynous or masculine clothing, and they probably will! It took a while for these clothes to appear in LN and SN, but there are definitely several options out there, from ouji fashion to streetwear to military-style outfits. Read about the seven nations below to find out more.
A lot of people also seem curious about representation for people of color. Unfortunately, the options can be quite limited, as it took a while for textured hair options to appear for players in Love Nikki, and I'm not quite sure about the situation in Shining Nikki. Different cultures are represented in Miraland (as explained below) but they still have their limitations. With Infinity Nikki being more oriented towards an international fanbase than previous games, though, perhaps the developers will be encouraged to branch out more.
❄️Worldbuilding
The world that Nikki has been transported into is called Miraland.
Miraland is composed of seven nations, each with their own distinct fashion style. That means that if you do not like the style of clothes we’ve been seeing so far in Infinity Nikki, do not worry! They’ll have everything eventually.
For some reason, they changed the names of the countries in Infinity Nikki, and I’m not sure why (I’m going to keep mixing them up…). Below, I’ve listed their LN/SN names first, and their Infinity Nikki names second.
The seven nations are:
🎀Lilith/Ninir/Heartcraft Kingdom: In the older games, it was known mostly for fairytale-inspired clothing and lolita fashion, with the occasional “pastoral” suit. It looks like Heartcraft Kingdom in Infinity Nikki has been leaning more into the pastoral aesthetic, but Nonoy’s outfit seems to be in the lolita style. Also, the suits we have been crafting so far for catching bugs and petting the animals is at least lolita-inspired. (People who wear lolita fashion, please correct me if I’m wrong, but I think the Chinese version of this fashion is a lot more loose with the rules than the Japanese version I am more familiar with). This kingdom is always the first to be introduced in these games. Expect drama to follow whenever we get introduced to the royal family of this kingdom…it always happens. Nikki's first friend is always from this kingdom--we started with Bobo in Love Nikki, then Joy in Shining Nikki, and now Nonoy in Infinity Nikki.
🐉Cloud Empire/Lanling Empire: Known for traditional and modern Asian fashion. A vast majority of the fashions are going to be inspired by Chinese fashion, so if you’re a fan of period dramas or xianxia, you’re in luck! Aside from hanfu and qipao, they also usually have some representation of other East Asian cultures, featuring several kimono and the occasional hanbok. (Due to some controversies in Shining Nikki relating to conflicts between China and Korea, however, I’m not sure if the developers will continue to add hanbok in future games). Love Nikki also included some outfits for Chinese ethnic minorities like the Miao, and Vietnamese ao dai if I remember correctly. All games also have at least one Peking Opera costume—it’s like an industry staple. Overall, Cloud Empire is usually the second kingdom to be introduced in the game, so I’m sure we’ll see it pretty soon. Maybe we’ll go along with Tan Youyou, depending on how the story will go.
👠Apple Federation/Starhail Federation: Known for streetwear, high fashion, and casual clothing (like what you’d wear on an average day). I think Dada and Bebe’s outfits would be classified as Apple, even though they live in Heartcraft. Unlike the rural towns we have seen so far, Apple tends to be a very urban, city-based environment, filled with spies and shady businessmen. Nikki's girlfriend, Kimi (from Love Nikki), is also from here.
👑Pigeon Kingdom/Twinmoon Kingdom: Known for European fashions, including fairy costumes, witch/sorcerer outfits, Rococo dresses (with long skirts, compared to the lolita style in Lilith/Ninir/Heartcraft), and anything else you’d expect to see in a Western fantasy or period drama. Funnily enough, there is always at least one scene in the Pigeon Kingdom that has to do with a cathedral, so expect some fashions with gothic and Catholic-inspired imagery as well. Some of the inhabitants who live there are elves and fairies, like Timis. Although most of the ability outfits we have so far look like they're from Lilith/Ninir/Heartcraft, the "purification" outfit strikes me as something more typical of Pigeon.
⚔️North Kingdom/Empire of Light: A cold country best known for winter clothing—heavy scarves, overcoats, and hats—as well as military attire. There is also at least one "ice queen" style suit in every game. If I recall correctly, this kingdom has been having civil wars since Love Nikki, so expect a lot of action in this area. I suspect that Bettina is from here, but I'm not sure yet.
🐪Wasteland/Terra Alliance: The original name of this country sparked a lot of controversy, so I'm glad that they have changed it. This kingdom usually has desert-themed clothing, ancient Greek/Egyptian clothing, clothing inspired by nature, bohemian clothing, South, and Southeast Asian clothing (the cultural representation isn’t always the best, unfortunately…but I am optimistic that Shining Nikki and Infinity Nikki are more culturally sensitive than Love Nikki).
🤖Ruin Island/Whaleport: A mysterious island that features “futuristic” or sci-fi inspired clothing. In previous games, we have seen medical doctors with dubious legitimacy, scientists who experiment on themselves (?) and androids, so I’m curious to see who we’ll meet this time. Many players from the previous games who liked this style have felt that the developers often neglect this kingdom, unfortunately.
❄️Story and gameplay advice
Without spoiling the older games, I can say that, generally...
Most of the story is based on conflicts between different characters and sometimes different kingdoms. These problems, as mentioned before, are solved through styling battles.
Infinity Nikki seems to be going for a cozier vibe. However, both of its predecessors have sometimes gone into dark territories, featuring themes of war, violence, and betrayal. (I may or may not have cried over the death of a certain someone in Love Nikki...)
Therefore, dramatic things could very well happen in Infinity Nikki. I'm not saying that it can't be your comfort game if that is what you are hoping for, as the other games can still also be light, funny, and cozy. I just want to warn more sensitive players who might not be expecting it from a dress-up game.
When I first wrote this guide, I initially thought that the miracle outfits were like the "lifetime suits" of previous games, where crafting them was optional and not necessary to progress through the story. However, this seems not to be the case. Nevertheless, take your time while crafting them--there's no need to rush.
I'm not sure how f2p-friendly Infinity Nikki will be, but I haven't spent anything on either of the other games and I've been able to buy many of the suits I wanted. Just make sure that you budget accordingly and remember that if you want one suit but can't afford it at the time, another suit with a similar aesthetic might come out in the future. Also banners can re-run!
Keep an eye out for redeem codes! These are often posted by the game's social media, and you can get a lot of free stuff.
The fan-favorite kingdoms are usually Lilith/Ninir (Heartcraft) and Cloud (Lanling), followed by Pigeon (Twinmoon) and Apple (Starhail). The other three tend to get neglected, so if you like the sound of those the most, I'm sorry... :(
The last two sections include speculation, trivia, and an explanation of some inside jokes from the other games. Feel free to skip them if needed!
❄️Continuity and Fandom References to Other Nikki Games
Like I said earlier, the Nikki games can all work as standalone games, and the only returning characters are Nikki and Momo.
However, I've added this section to discuss possible theories and connections, as well as catch others up to speed on some of the inside jokes and characters that we Nikki veterans like to talk about.
If you keep hearing names like "Bobo," "Lunar," "Kimi," and "Nidhogg," these are characters from Love Nikki.
Bobo and Lunar are some of the first characters we met in LN. Kimi is the closest character we have to a canon love interest for Nikki. All of them are fan-favorites, so we're hoping to see any references to them in Infinity Nikki as well.
I can't say much about the very controversial and very popular Nidhogg without spoiling LN, but at least you now know where the name is from.
In Love Nikki, there is a "blood curse" that prevents people from using violence. Therefore, people often resolve conflicts by entering styling battles and destroying each other with the power of a good outfit.
Never ask a Love Nikki player what happened in Chapter 15.
Shining Nikki takes place roughly 700 years before Love Nikki, where there is no blood curse (which means certain people have managed to commit certain crimes...). Several SN characters are the ancestors of, or otherwise related to, LN characters.
Nikki veterans often like to make references to Ashley, Lilith (the person), Joy, and Qin Yi. These are all Shining Nikki characters.
So far, we haven't seen such a connection between old games and Infinity Nikki, so a lot of people suspect that this might be an alternate universe. When more about this version of Miraland is known, I might make another post.
❄️My predictions for future updates
Every time we enter a new country in Miraland, we will have new ability outfits to craft to fit the style of the new setting. This is because most of the outfits we have so far look like Lilith/Ninir suits in previous games, with very few influences from other nations.
The next country to be introduced will most likely be Lanling. I originally thought that they'd let us visit Lanling in time for Lunar New Year, but with the scope of the story, I think it may take some more time before that.
The next big update will be around Lunar New Year, where they'll probably hold some five-star banners, give free diamonds as a login event, and make a new short story, if they celebrate the same way as in Shining Nikki. They're probably also going to give us another free suit. (I hope it's Legend of the White Snake themed, since next year is Year of the Snake!)
Then, we'll probably see the equivalent of the Apple Federation, followed by Pigeon Kingdom.
We will get a new version of this stunning dress. It's called the Star Sea and has shown up in every game so far. I'm actually surprised we haven't heard about it in Infinity Nikki yet.
Please let me know if this guide has been useful, and if there's other parts of the games you'd like me to cover!
2K notes
·
View notes