Tumgik
#not all these character are equally relevant
Note
I have no other place to yap this to so I apologise in advance.
I find it interesting in Alhaitham and Kaveh’s voicelines they tend to talk about each other A LOT in a way of complaining. Such as in Alhaitham’s Good night voiceline where he says that he’d prefer that Kaveh wouldn’t be home at all because all the chaos and noise he makes in the dead of the night. Or in Kaveh’s Good Morning voiceline where he says that he hopes that you don't run into someone who ruins your day first thing in the morning.
I guess it’s what makes other people think that they despise each other’s company. Yet they’re always viewed as a pair and Alhaitham could’ve kicked Kaveh out of the house ages ago. But what’s your opinion on that?
Hiya! there's no need to apologise, this is a safe space for all haikaveh! When I tell you your ask is scratching my brain I mean ITCHING, I have so many thoughts about this part of their dynamic so thank you for enabling me <3 This turned out to be rather long, so I hope it’s helpful to you!
The contention in both Alhaitham and Kaveh’s character stories and voice lines seems to be to create intrigue about the two as individuals, and, in turn, their relationship.
Tumblr media Tumblr media
Alhaitham’s ‘good night’ voice line instantly serves as a contradiction to his character. It’s interesting, and telling, that Alhaitham, who is essentially Kaveh’s landlord, and mentions this within his fourth character story, alludes to Kaveh by using ‘roommate’ rather than ‘tenant’. ‘Landlord’ evokes a position of authority over the tenant, whereas ‘roommate’ indicates an equality between two people sharing a house – since it’s Alhaitham who advocates for the term ‘roommate’, it’s telling that, as opposed to what Kaveh believes, Alhaitham wants to establish equality between them.
Tumblr media
In terms of what Alhaitham says in this voice line, it explicitly raises a contradiction in the form of a question: if Alhaitham is truly bothered by his roommate’s antics, why doesn’t he simply evict Kaveh?
This is relevant as this question is also posed when we initially meet Kaveh within the Archon Quest, as Kaveh states he dislikes Alhaitham’s personality, to which Alhaitham responds by saying if he bothers Kaveh so much, Kaveh always has the option to move out of the house – to which Kaveh perceives as a threat, only to then dismiss this as Alhaitham ‘changing the subject’, which seems to mean that this ‘threat’ is taken as baseless. As this isn’t called back to, this seems to be the case.
Tumblr media Tumblr media
There is no real threat of eviction, and regardless of their disputes, Alhaitham ultimately gives Kaveh no ultimatum to move out. In fact, as discussed here (page 27), as we are meeting Alhaitham and Kaveh for the first time, Alhaitham allowing Kaveh to live with him contradicts his established character of living a life free of inconvenience. This instantly creates intrigue around his and Kaveh’s dynamic – who is Kaveh to Alhaitham for this exception to be made to Alhaitham’s peaceful way of life?
(An additional note of interest is that Alhaitham’s solution to the noise problem seems to be more uncomfortable than calling on Kaveh and telling him to stop his work. Alhaitham says that he’d rather not wear his noise-cancelling earpieces to bed, implying that he does so when noise is a problem at night. However, there’s no mention of Kaveh being stubborn when confronting this issue, which is why he takes to wearing his ear pieces, or any mention of confrontation at all. From this voice-line, it seems that Alhaitham avoids interaction by opting for the least comfortable option, which can be a contradiction to his character. As this is a rather brief voice-line, it’s difficult to ascertain why, but I like the idea that Kaveh is productive at night, and Alhaitham prefers not to impose on Kaveh’s work process – but this is more a headcanon than evidenced interpretation.)
Returning back to the contradiction within this voice-line, at a surface glance, this does appear to be a general complaint about Kaveh, and this can be found in Alhaitham’s lines about Kaveh, and also when discussing Tighnari. Alhaitham refers to Kaveh as ‘overly sensitive’, and ‘constantly making a fuss’.
Tumblr media
These can easily read solely as complaints, but when looking to the original CN translation, another interpretation can be found here. Alhaitham describes Kaveh as ‘caring’ or ‘tender’, which is exactly how Kaveh is described within the 3.6 special program (as per minimushiroom on twt), which can allude to how Kaveh is considerate to a fault, in that this serves as a detriment to himself.
This can be seen in Alhaitham’s other Kaveh-centred voice-line, in which he describes Kaveh buying keychains in order to provide meals for sick children, even though healthcare is free in Sumeru. Alhaitham clearly holds the view that this was a redundant action, as Kaveh, being in debt, most likely doesn’t have the money to spend on such investments that are, evidently, dubious.
Tumblr media
As Alhaitham provides a rational view here, this contrasts with Kaveh’s act of generosity fuelled by emotion – which highlights the contention Alhaitham has with Kaveh, in that Kaveh places himself in dangerous situations for the sake of others. However, as this can be perceived as a solely derisive line, this essential context is lacking, and can be easily misconstrued. (I think the EN translation here also coincides with this narrative, as minimushiroom notes that the original CN has Alhaitham refer to Kaveh’s sensitivity in a positive way, rather than contemptuously, as the English can be interpreted as.)
Kaveh, similarly, can be seen to complain about Alhaitham in his own voice-lines. This can be seen in the 'Good Morning' voice-line you've mentioned, where Kaveh complains about having to see Alhaitham in the morning, which 'ruins' his day. Additionally, Kaveh's voice-lines discussing Alhaitham refer to Alhaitham as ‘infuriating’ and not wanting to give Alhaitham the satisfaction of thanking him, despite Alhaitham helping him out. However, there is more nuance in these voice-lines than Kaveh simply ‘disliking’ Alhaitham, as this dislike is never stated - rather that he and Alhaitham have a difficult relationship in comparison to the ‘close’ friendship of their past.
Tumblr media Tumblr media
Kaveh describes their relationship being a ‘mixed bag’, of both negatives and positives, as well as establishing a thorough understanding of Alhaitham, where other people may misinterpret Alhaitham as they ‘don’t know him well enough’. Additionally, Kaveh notes that he knows that Alhaitham can present himself in a more ‘likeable’ manner, but that Alhaitham refuses to do so, which refers to Kaveh’s contention with Alhaitham discussed within his character stories. This, in turn, generates curiosity, as it appears that Kaveh holds an in-depth knowledge of Alhaitham that the player isn’t privy to.
Referring back to Alhaitham’s ‘Good Night’ voiceline, the question raised is, if Alhaitham has a problem with Kaveh, why doesn’t he just evict Kaveh? And the answer can be found by digging further into Alhaitham’s character stories. Looking to Alhaitham’s fourth character story, it states that he is aware of the dissatisfaction Kaveh may have with their living arrangement but  that ‘it matters not to him’.
Tumblr media
This means that he is aware that Kaveh may be unhappy with having to rely on someone else for a stable livelihood, something which his pride doesn’t naturally allow, but that this is also exacerbated due to their previous falling out and the current contentions Kaveh has with him.
At first, this can seem rather abrasive, which does fall in line with Alhaitham’s egoism as this doesn’t directly impact ‘the self’ (discussed further here), however, what immediately follows is Alhaitham’s belief that he and Kaveh are mirrors, in that his own perspective of the world will be enhanced - in the og CN, ‘completed’ -by Kaveh’s own world view.
Tumblr media
The implication generated here with the explicit term ‘mirror’, is that, just as Alhaitham benefits from Kaveh, Kaveh, in turn, can benefit from Alhaitham. (As a side note, it is interesting then that the voice-lines in question can be seen to mirror each other – Kaveh mentions Alhaitham in ‘Good Morning’ whereas Alhaitham mentions Kaveh in ‘Good Night’.)
Returning back to Alhaitham’s character story, rather than merely reflecting each other philosophically speaking, I’d say that this also points to their respective progression as people, not just scholars.
To me, this is reminiscent of what Alhaitham says to Kaveh in A Parade of Providence – being ‘correct’, ultimately, doesn’t matter, as there is no ‘correct’ path in life, meaning that there is no ‘correct’ philosophy to shape and guide a person. Rather, Alhaitham asserts that, ultimately, their opposing philosophies are not the issue that exists between them.
Tumblr media Tumblr media
The issue that does exist, then, can be surmised from Alhaitham’s actions during the event (discussed further here), in which he researches into Sachin to gauge his influence over Kaveh’s father journeying into the desert, with implicit hopes of providing closure for Kaveh, and potentially assuaging Kaveh’s guilt. This is a personal act with a personal motive; the underlying motive being concern, as opposed to an assertion of ‘correctness’.
In my opinion, I think Alhaitham’s actions during A Parade of Providence are a direct reference, and fulfilment, of Kaveh’s fifth character story. I’ve discussed here that the main reason for the ending of their friendship was them asserting the correctness of a philosophy over the other, and proposing one philosophy as the ‘solution’ to the other’s perceived flaws.
Tumblr media Tumblr media
Here Alhaitham can be seen to use Kaveh’s past as the reason for his excessive altruism, implicitly referring to Kaveh’s guilt over being the supposed catalyst for his father’s demise. This final comment of Alhaitham’s appears to be the first time this has been mentioned between them, and it’s enough to be perceived as weaponisation – leading to Kaveh severing their friendship.
In A Parade of Providence, Alhaitham is shown to only have taken the role of commentator to research into Sachin, whose research we are told (by Kaveh), he has no explicit interest in, and it is heavily implied that the only reason he looked further into Sachin, was to prove to link between Sachin and Kaveh’s father. Alhaitham seems to want to absolve Kaveh of this past guilt in hopes that Kaveh will stop placing himself in the cycle of self-sabotage.
For me, when viewing this as a parallel, it highlights that Alhaitham’s motivation in speaking out during their days as students was out of concern for Kaveh, although while holding egoism as ultimately beneficial, and therefore perceivably ‘correct’. The ‘issue’ they’re currently debating is not expressly stated, and although it is unclear if Kaveh understands the implication (as discussed here), as ‘correctness’ has been overturned, there seems to be little left than the personal.
Relating this back to Alhaitham’s fourth character story, for me, Alhaitham referring to Kaveh as a mirror isn’t just referring to Kaveh as a scholar, but a person as a whole. As Alhaitham seeks to improve himself, personally, through Kaveh, it seems that he hopes to be able to benefit Kaveh in turn.
As for Kaveh’s complaints regarding Alhaitham, these can be contextualised within his own character stories. As Kaveh ultimately severed the friendship between him and Alhaitham, Alhaitham offering Kaveh to live with him, despite Kaveh revoking his previous understanding of Alhaitham (as discussed here, page 67), causes Kaveh to be overtly suspicious.
Tumblr media
In Kaveh’s Old Sketchbook, it is mentioned that Kaveh believes there to be an ulterior motive for Alhaitham inviting him to share a house, as he believes that Alhaitham wouldn’t do something for someone else without an exchange.
Tumblr media
Kaveh, then, openly distrusts Alhaitham due to this unspoken motive, and although he takes on chores to ease his sense of guilt of being a perceived burden, a contention arises here. Due to their previously ended friendship, and with how Alhaitham hurt Kaveh, and how Kaveh may believe he hurt Alhaitham (discussed here), Kaveh sees no reason for Alhaitham to want him around – he treats their relationship as an exchange, asking what Alhaitham could possibly want for him.
Although Alhaitham views Kaveh as a mirror, and therefore, respects Kaveh’s perspectives, Kaveh can potentially view their opposing philosophies as a negative rather than a positive as he had done in the past (as discussed here), as it, perceivably, was what led to the end of their friendship. In this, Kaveh views Alhaitham as disparaging him and his views. As mentioned in his character story, he has no reservations in telling Alhaitham of his debt as Alhaitham has already seen through him in the past, and yet again, upon meeting at the tavern.
Tumblr media
Although Alhaitham perceivably views him unfavourably, and his comments and complaints appear to propagate this interpretation, Alhaitham also seems to have no issue with keeping Kaveh around, and interacting with Kaveh, regardless of the problems Kaveh expressly has with him.
To Kaveh, it could be that as Alhaitham has already seen the worst of him, and appears to have no real issue with their stilted rapport, there is no point in donning a front and using niceties. He is open with his issues with Alhaitham, and, in turn, Alhaitham is open with him.
This appears to be a dual negative and positive for Kaveh, as he describes Alhaitham’s constancy as ‘the most unshakable part of one's past is a friend that will never change’. In this sense, his unsteady rapport with Alhaitham is reliable, and therefore, has no reason to change.
Tumblr media
Clearly, there is a large disconnect between Alhaitham’s view of Kaveh and how Kaveh perceives Alhaitham’s view of him. As previously mentioned in the discussion of A Parade of Providence, there is an unspoken ‘issue’ between them, and this can be interpreted as dire misconceptions borne from miscommunication.
As discussed, Kaveh and Alhaitham reference each other a lot in their respective voice-lines and their character stories. This alone is enough to connect them, regardless of the cruciality of their mirror motif, as they are key figures of each other’s past, present, and seemingly, future. Despite this, it’s as you say, there’s a common perception to view them as mutually disliking each other, and, to me, this is based upon their first initial interaction, and the way they refer to each other in their own character stories and voice-lines.
It’s notable that Alhaitham refers to Kaveh in his voice-lines when Kaveh is not explicitly relevant, such as in his Good Night voice-line, and, most interestingly, when Alhaitham discusses Tighnari.
Tumblr media
This could be because Alhaitham knows of Tighnari through Kaveh, but as this connection isn’t stated, it reads as Alhaitham mentioning Kaveh for no other reason than to complain about his perceived naivety regarding relations with others. But as this is a voice-line designated to discussing Tighnari, it’s interesting, and incredibly noticeable, that Alhaitham then discusses Kaveh instead. It’s similar to what Kaveh can be seen to do, and is observed to do by others, in relation to discussing Alhaitham.
Tumblr media
When it comes to Kaveh, however, his complaining of Alhaitham can be seen to link with his process of dealing with troubles in his work. In his Hangout, he states that he takes his work to heart because he cares about it, which is expressed in the same quest in which Kaveh and the Traveller run into Alhaitham in the House of Daena (discussed further here, page 219).
Tumblr media
Drawing a parallel here can further contextualise Kaveh’s complaining of Alhaitham – if Kaveh truly disliked Alhaitham, there seems to be no reason for Alhaitham to remain so relevant to him, both in conversation, and in private thought. Additionally, Kaveh is described as an empathetic person, and when dealing with others, he is thusly seen to look for another perspective rather than act on his own subjective perspective.
Looking at his voice-line on Dori, for example, expresses his distaste for Dori pressuring him for Mora due to his debt, however, he also empathises with her, and states that he senses there must be a reason why Dori acts in such a way.
Tumblr media
In contrast, this empathy can be perceived as missing in his treatment of Alhaitham, and therefore Kaveh complaining about Alhaitham can be perceived as blatant dislike – which contradicts Kaveh’s benevolence and empathy, which A Parade of Providence particularly stresses.
Kaveh’s treatment of Alhaitham can be seen as deliberately contradictory, as it can cause the player to question why Kaveh reacts in such a singular way to Alhaitham, just as why Alhaitham reacts in a singular way to Kaveh.
In reference to Alhaitham, whilst Alhaitham tends to complain about Kaveh in turn, his actions reveal him. He invites Kaveh to live with him, gives no eviction date, pays for Kaveh’s tabs willingly, (supposedly) buys wine as an apology, and goes out of his way to ensure dialogue with Kaveh – which contradicts his own character stories, in which he appears to favour solitude, and only greets those he considers his friends ‘with a nod or two’.
Tumblr media
Moreover, Alhaitham is established as considering Kaveh a necessity to his ‘peaceful life’ he seeks to maintain (as discussed here), and can be seen to implicitly consider Kaveh one of his priorities within his Story Quest.
The idea that Alhaitham dislikes Kaveh seems to stem from Alhaitham being taken literally when voicing an opinion, or an issue, or simply joking, in reference to Kaveh – despite his character stories highlighting that Alhaitham often uses sarcasm in order to subvert expectations.
Tumblr media
Alhaitham expressly states that he prefers to be seen as inscrutable, and unknown, by the general public, and uses subversion as a means to do so. In these character stories, Alhaitham openly encourages speculation of his own words.
Without this context, it seems easy to simplify Alhaitham to purely speaking factually when first addressing Kaveh in the Archon Quest – stating that having to explain things to Kaveh is ‘a nuisance’, and yet, it is overlooked that Alhaitham stays in the House of Daena, regardless, knowing Kaveh would find him again.
Tumblr media Tumblr media Tumblr media
On the whole, in my opinion, Kaveh’s feelings towards Alhaitham cannot be simplified to ‘dislike’ as this is dually an inherent misunderstanding of his character, and of his and Alhaitham’s relationship, just as Alhaitham’s feelings towards Kaveh cannot be simplified to ‘dislike’ for this same reason.
In the beginning, Alhaitham and Kaveh are not supposed to be perceived as friendly, as Kaveh denies the association of ‘friends’, and Paimon describes them to the Traveller as ‘problematic’.
Tumblr media
The reason for this is due to their character arcs being intertwined – the core issue is posed in Kaveh’s fifth character story, in that the question is raised if a compromise can be reached, if both sides of the mirror, can be balanced. At the beginning, they are entirely at odds, but even footing must be found.
Tumblr media
I’ve noticed a shift in online discourse after Cyno’s second story quest, as the progression in Alhaitham and Kaveh’s relationship is noticeable – deliberately, due to the flashback scene within their house (which I’ve discussed in detail here, page 122). To me, it’s more common to form the assumption that Alhaitham and Kaveh dislike each other in the Archon Quest, but with recent developments, and, hopefully, future ones, this perception is being overturned in online communities. Perhaps that’s just wishful thinking, but I’m still hopeful!
69 notes · View notes
fictionadventurer · 6 months
Text
Maybe the problem with Christian fiction is that it's non-denominational. People are just "Christian", with no effort put into showing what practicing that religion looks like for them specifically. No indication that there are other Christians who could have different beliefs. No wrestling with differing ideas and the struggle of how one should live out their Christian faith. And that makes it unrealistic and unrelatable.
488 notes · View notes
rathologic · 1 year
Text
where the hell are all the yulilara posts I could have sworn I had more yulilara posts on this blog than the one drawing I made MYSELF multiple years ago.
10 notes · View notes
i-wear-the-cheese · 1 year
Text
male gaze: tits n ass, noice
sapphic gaze: her mighty arms can loft a great-sword with precision power and grace. She could heft the weight of any weapon and equally any lover, yet the latter with such chivalry and care as no longer to appear a warrior at all but yet a religious supplicant, begging only for her love's favour in return... also gods, dat ass
4 notes · View notes
obscuremechala · 1 year
Text
thinking about rebellion leader trysltine
0 notes
kyra45 · 3 months
Text
Keys dragon (and two demons) Palestine art event!
Hey everyone! I’m Key (or Jess) and I’m here bringing you a special art event to see how well it works! I am a digital artist who draws mostly dragons and decided to run two special events for Palestine donations!
The rules are simple:
Donate to a vetted/verified/legitimate Palestine fundraiser (here’s a list you can use!) and I’ll draw you a dragon! The dragon is yours to keep just don’t sell it please. It will be random unless you tell me what colors you’d like.
Additionally! If I can reach 100 people donating I’ll draw/design Key a demon form. So! Just reblog with proof you donated (or contact me with proof) and tell me what colors you’d like. The result will be posted once it’s completed.
As for myself, you don’t have to give me anything in return besides reading my guides that’s all I ask. But you can see my ko-fi here if you wanna look at it.
Anyway. Let’s see if we can reach 100!
Also you can check out @artofshadowfoxsilver for my art examples.
(Progress: 10/100)
Bonus dragons every 10 donations!
Bonus 1
Bonus event/goal (Started 8/8/2024)
Donate an amount equal to my commissions to fundraisers linked below and get the relevant reward as thanks!
Reach $1,000 and I’ll design Jess a demon form too!~
$0/1000
$15 - Shaded headshot
$20 - Shaded Fullbody
$33 - Custom character with a refsheet
Contact me and mention this event to get the art and supply a reference for headshot/fulbody or details for the custom character!~
Links:
Operation Olive Branch | el-shab-hussein + nabulsi's spreadsheet | gazafunds directory | operation poppy flower | project watermelon | strawberry seeds
(All art done is sfw only)
2K notes · View notes
crimeronan · 1 year
Text
i've seen a couple people in the notes of this very good post about fictional polyamory by @thebibliosphere say things along the lines of "oh, i've been doing it wrong :(" or "how do i know if i did this right??" or "i should probably give up and start over, i wrote this badly :(" and. no!!!!
(i AM seeing far MORE people say "oh, this clarified and helped me so much, i think i know how to fix issues i've been having with my own story" which. YES!!!!)
listen. if you're a monogamous person who's writing a polyamorous relationship, and you've been focusing mainly on The Triad and All Three Together All The Time as the endgame, that's literally fine. that's a perfectly acceptable and strong starting point for your plotting, imo. you do not need to give up on a story that you've started like this.
but the things discussed in the post Can and Should improve your execution!
you can keep the same plot beats and overall relationship arc 100%. polyamorous relationships are infinite in their formations, every one is unique. "basically a monogamous romance but with three people" Does exist, as a relationship type. you're not hashtag Misrepresenting (TM) poly people with it
BUT i do think it will help to read up on some poly people talking about how their relationships Differ from monogamous ones.
so i have outlined some basic important concepts about polyamory.
MORE IMPORTANTLY though, i've broken down some questions that you can answer throughout the writing process to strengthen your individual dyad relationships, your individual characterization, & your characters' individual feelings/experiences. this is a writing resource have fun
future kitkat butting in to say i spent over two hours writing this and it definitely needs a readmore. it is also NOT comprehensive. but everything should be pretty simple to follow! feel free to reblog if you find it helpful yourself or just want to reward me for how gotdan long this took KSLDKFJKDL.
i've grabbed quick links for a couple of the important concepts, some have SEO pitches in them but the info largely seems to be good. (if i missed anything Egregiously Gross on these sites i should be able to update the links with better ones later, since they're under the readmore.)
sidenote: this is NOT meant to be overwhelming, despite the length. if you can't read all of this, that's Okay. you do not need to give up on your writing.
here we go:
compersion!
compersion is a BIG thing in a lot of polyamorous relationships. it's joy derived from seeing two (or more) of your partners happy together, or joy derived from seeing your partner happy with someone else.
compersion is really important as a concept because it highlights that every individual relationship within a polycule is different -- and that that's a GOOD thing. it's sort of the inverse of jealousy.
by the "inverse of jealousy," i mean that instead of feeling left out and upset and possessive, you feel happy/joyous/content.
i can use personal experience as an example: it's a Relief for me when my partners receive joy/support/sex/romance/etc that i can't (or prefer not to) give them. and i love seeing my partners make each other laugh and be silly together.
it's 100% okay for a poly triad not to be together 100% of the time, it doesn't mean that the third member is being left out or not treated equally when two people do things alone together.
(i have individual dates with my partners all the time! PLUS larger 3-and-4-person date nights.)
if the third member DOES feel jealous or left out, then the polycule can have a conversation to figure out what needs/wants aren't being met, and solve that. this happens semi-regularly in my polycule, as it will happen in any relationship (including monogamous ones)! it's just part of being an adult, sometimes you have to talk about feelings.
metamours!
a metamour is someone who is dating your partner, but ISN'T dating you. this may not be relevant for people writing closed three-person romantic sexual triads, but it's a super helpful term to know.
the linked article also lists different types of metamour relationships with some fun phrasing i hadn't heard before. the tl;dr is: sometimes you'll be domestic cohabitation friends, sometimes you'll be buddies with your own friendship, sometimes you might not interact much outside of parties, every relationship is different.
there's no one-size-fits-all requirement for metamour relationships. sometimes polyamorous people will end up dating their metamour after a while (has happened to me), sometimes polyamorous people will break up with one partner for normal life reasons, but remain friendly metamours.
the goal of polyamory is NOT for EVERYONE to fall in love. it is 100% okay if this happens in your story, it happens in real life too! but it is also 100% okay for characters to be metamours without ever becoming "more than friends."
(sidenote: try to kill any internalized "more than" that you have when it comes to friendship. friends are just as important and special and vital as partners.)
of course there are a million ways for messiness to occur with metamours within a complex polycule, exactly like with close-knit platonic friend groups. however this post is not about that! there's enough "here's how polyamory can go wrong" stuff out there already, so i'm focusing on the positives here :)
open versus closed polyamorous relationships!
i'm struggling to find an online article that reflects my experience without directly contradicting at least SOME stuff. so i'll give a quick rundown
google has a bunch of conflicting definitions of open relationships and whether open relationships are different from polyamory. the general consensus seems to be that an open relationship prioritizes one partnership (often a marriage), but that each partner can have extraneous flings or long-term commitments (most often sexual in nature).
this is not typically how i use the term wrt polyamory. the poly concept is pretty simple. a closed polyamorous relationship is one with boundaries like a monogamous one. there are multiple partners in the polycule, but they are not interested in having anybody new join said polycule.
an open polyamorous relationship tends to be more flexible -- it just means that IF someone in the polycule develops mutual feelings for a new person, it's fine for them to become part of said polycule if they want to! the relationship/person is open to newcomers.
some groups will need to negotiate this all together, others will just go "haha, you kids have fun." just depends on the individuals!
with open AND closed polyamorous relationships, the most important thing is making sure that there's respectful communication and that everyone is on the same page. but there's no one-size-fits-all way to do that.
i wish i could give you guys a prescriptive "You Must Do It This Way" guide, but that's.... basically the opposite of what polyamory is about, HAHA.
feelings for multiple people!
i was gonna tack this on to the previous section but decided it warranted its own lil bit.
a defining feature (....i'm told?) of monogamous relationships is that a monogamous person only has feelings for One individual at a time. they only want a relationship with one individual at a time. or, if they DO have feelings for multiple people simultaneously, they're still only comfortable dating one person at a time & being exclusive with that one person.
this is perfectly fine!
the poly experience is generally different from this. but once again..... polyamorous people all have different individual perspectives on this.
for me, i have never been able to draw hard boxes around romantic vs sexual vs platonic relationships, & i love many people at once. my personal polycule lacks many strict definitions beyond "these are my chosen people, i want to forge a life with them indefinitely, whatever shape that life takes"
some poly people feel explicit romantic or sexual attraction to multiple people at once, some poly people feel almost no romantic or sexual attraction at all. i'd say that MOST poly people feel different things for different partners, which is not a bad thing!
some poly people are even monogamous-leaning -- they have just chosen one romantic partner who is themselves part of a larger polycule. (so this monogamous-leaning person has at least one metamour!)
or alternatively, they might have one romantic partner AND a qpr, or other ways of defining relationships. (this is a factor in my own polycule!)
i made this its own point because if you're writing a straightforward triad, this is unlikely to come up in the story itself -- but it's worth thinking about how your characters develop/handle feelings outside of their partnerships.
like, is this sort of a soulmateship, 'these are the only ones for me' type deal? in which they won't fall in love with anyone else, and can be fairly certain of that?
that's pretty close to typical monogamous standards but you Can make it work. just be thoughtful with it
alternatively, can you see any of these characters falling in love Again after the happily-ever-after? and how would the triad approach it, if so? what would they all need to talk about beforehand, and what feelings would everybody have about the situation?
it's worth considering these questions even if the hypothetical will never feature in your actual canon, because knowing the answers to these questions will help you understand all of the individuals & their relationship(s) MUCH better.
i've been typing this for nearly two hours and there's a lot more i COULD say because... there's just a lot to say. i'll close out with some quick questions that you can ask yourself when developing the dyad dynamics within your triad
first, take a page and create a separate section for each individual dyad. then answer these questions for every pair:
how does each pair act when alone?
how do they act differently alone compared to when they're with their third partner?
are there any elements of this dyad (romantic, sexual, financial, domestic, etc) that these two people DON'T have with the third partner?
if so, what are they?
are there any boundaries or hard limits within this dyad that aren't shared with the third partner?
if so, what are they?
partner 3 goes out of town alone for a few weeks. what are the remaining two doing in their absence?
(doesn't have to be anything special, it's just to get a sense of how the two interact on a day-by-day basis without the third there)
what is something that each partner in the dyad admires about the other -- that they DON'T necessarily see in the third partner?
what problem do These Two Specifically need to solve in the story before their relationship will work?
how is that problem DIFFERENT from the problems being solved within the other two dyads?
doing this for ALL THREE dyads is VITAL imo. that way, you develop complex and nuanced and different relationships that all have unique dynamics.
those questions should be enough to get you started, i hope
then After you've charted the differences in relationships, you can start to jot down similarities in the overarching triad. what does one person admire in Both of their partners? what are activities that all three like to do together? what are boundaries or discussions that all three share?
but the main goal is to figure out how to Differentiate each relationship!
a polycule is only as strong as the individual relationships within it. if two people are struggling with their own relationship, adding a third person won't fix that.
(UNLESS the third person is the catalyst for those two to, like, Actually Communicate And Work Their Shit Out. i just mean that the old adage of "maybe if we just add a third-" works about as well to fix a miserable non-communicative marriage as, uh, "maybe if we have a baby-")
AND FINALLY.
if you're not sure whether your poly romance reads organically to poly people, you can hire a sensitivity reader with poly experience. if you can't afford that, you can read up on polyamorous resources like a glossary of terms & articles actually written by poly people. (and stories written by poly people!)
you can also just.... ask poly people questions, if they're open to it. i like talking about polyamory and my own relationships so you're welcome to send asks if u want, i just can't guarantee i'll answer bc my energy levels fluctuate a lot and i don't always have time.
polyamorous people are in an uphill battle for positive representation right now & so the LAST thing i want to see is authors giving up on their stories bc they're worried about getting things Wrong. well-meaning and positive stories that treat this kind of love as normal, healthy, & aspirational are So So So Needed. even if you guys end up with some funky-feeling details.
seriously, if you're monogamous then you probably don't have a full idea of Just How Nasty a lot of people can get about polyamory. i wish it DIDN'T mean so much for you guys to want to write nice stories about us, but it does mean a lot. and it means a lot that you want to do it WELL.
in conclusion. this is not a prescriptive guide, it's just a way to raise questions. and also, you all are doing FINE.
3K notes · View notes
bump-inthe-night · 4 months
Text
Vivziepop is a “pick me” girl who pretends to be a feminist but actually despises other women. You can see her disdain for women in her writing and real-life behavior.
In Hazbin Hotel and Helluva Boss, Vivziepop portrays women as tools who exist to provide emotional support for men, aiding in their development or serving as obstacles for them to overcome. Women only become relevant to the story when they involve a man; otherwise, she sidelines them and pushes them into the background. 
When Vivziepop portrays her women as evil, she treats them as irredeemable bitches without providing backstories to explain their behavior. She gives her men sad backstories to justify their actions and to add a crumb of complexity. However, even when Vivziepop’s men are one-dimensional monsters, she showers them with heavy love and favors them more than all of her women combined.
Women in Hazbin Hotel and Helluva Boss are one-dimensional plot devices to push men’s stories further instead of actual characters with their own plotlines.
In real life, Vivziepop treats men better than women, like in her writing. Most of her victims are women who've either been friends or employees of hers. Vivziepop insults women and puts them down to feel better about herself. She looks down on women, which makes it easier for her to attack them than men. The only exception are trans men, whom Vivziepop believes are "self-hating women."
She can act like she’s a feminist all she wants, but it’s obvious she looks down on women and views them as dirt beneath her feet instead of her equals.
624 notes · View notes
Text
Some observations about Baldurs Gate 3 that hit too close to home.
After another few runs i will probably just make an in-Depth Character Analysis for every character simply because they are good reflections of actual trauma-manifestations and how abuse can manifest in people. They are also so well written that it serves a narrative purpose to explore all the material that is out there about them. I am also personally cursed with actual medically-relevant levels of Empathy and Hyperfixation; so writing this helps me put a pin in it and move on.
But so far here are my highlights
(SPOILERS and obviously content warning bc these are deep)
before you ask; i have almost 300h in this game.
You have to convince Shadowheart to eat the Noblestalk. She actually stells you she rather get her memories back from Shar but when you hit the persuasion or intimidation (what the fuck) check to get her to eat it she'll tell you about her childhood friend. Not her name, not her parents but her best firend. Possibly because she has had a closer bond to that person after being abducted and indoctrinated. With her believing herself to be an orphan, she would've looked elsewhere for comfort and sought out her own family, this is why she falls hard and heavy for Shar and builds the backbone of her indoctrination. She is literally ripped out of her home & given a new identity to server her from all she has known. Religious indoctrination, Gaslighting, Abduction, being forced to let go of your personality are her main themes.
There is a scene out there floating around in which you see Astarions pespective of the night when he bites Tav for the first time, in his meditations he is confronted with the rules Cazador put on him, including that he can't eat intelligent creatures, can't be away from Cazador unless allowed to, has to obey every command and that they are should know that they are property. Which in turn means that Astarion literally didn't just have any autonomy, he was objectified (and not just through seductive/sexual measures) and that is really the crux to understanding why he doesn't believe in kindness, but rather shows self-serving behavior in most cases. Since we know that Astarion was extremely young for an elf before he died and became immortal (literally stopping the aging /maturing process) it is also very telling that Cazador constantly calls him brat, boy or other very juvanile names, refering to them as a family... well it is also the story of a very controlling parent. Themes of (Bodily) autonomy, infantilization ( & puer aeternus, forever-child), slavery, depersonalisation, corruption of life and torture to break someone.
Gale isn't just a guy hung up on his Ex, but also a victim of abuse. In this case a power imbalance none of us can fathom; She is described as being a jealous goddess and rules over the domain of mysteries and magic. So with Gale being a Wizard, she is literally his boss. He admits that he was foolish enough to aspire to be an equal to her, but she is so jealous that she tells him he can't really be worthy as long as he takes breath. She could just take his powers away and be done with it, that would be more than enough punishment for a guy who literally made Mystra and her domain his life's purpose, but she rather makes him do it himself. Add to that, that she literally only tells him this after years of self-isolation (after he put down so many wards that he could've blown up a whole army as he says if you click the right dialogue) to really fuck him up well. He also talks about death pretty much constantly, not surprising giving your situation, but he will tell you that he will kill himself at several points in the game, for instance after he comes clear about his nethrese orb. Themes of romantic abuse, power-imbalance, toxic work enviorment, self-isolating behavior, suicidal ideation
Wyll ... well from the looks of it he is the most well adjusted of all the companions (my opinion) but he has something that i'd describe as the "eldest daughter"-syndrome, more commonly known as parentification. This pattern usually occurs within single-household parents and is commonly described as a parent looking to their child for emotional or practical support, rather than providing it to their kid. We meet Ulder and see that he talks over Wyll a lot, not listening but expecting him to follow the standard he sets for him. That is also why Wyll repeats his fathers words like gospel (because this is what, in his mind, fullfills the expectations bestowed upon him) and why he loves fairytales / bard tales so much (because they are an ecapist view of the job he set out to do) Ulder literally exiled his teenage son because Wyll did the only thing he could to save an entire city, by sacrificing himself. Thats a lot to expect from a 17 year old - even more so, he doesn't stop with the heroics. He expects himself, as a human who hasn't even reached the age of 30 to hold up to mystical creatures such as Astarion or Karlach, or even Gale who is a accomplished Wizard. Themes of parentification, escapism, self-harming through putting himself in danger, chronic-self-sacrifice
In plain words; Gortash, Karlach's Idol sold her to a Devil. But add to that that she must have been pretty young when she was sold (late teens to early twenties possibly) and being that if you play as a Tiefling, you face a lot of predjudice she was likely forced into that position as well. Starstruck she was, with a juvenile naitivy that Gortash used. Appropriately, as he is the chosen of Bane the god of "tyrannical oppression, terror, and hate, known across Faerûn as the face of pure evil through malevolent despotism" (Source: Forgotten-Realms Wiki / Bane) So she pretty much was raised in a toxic enviorment, which forced her to become a killing-machine, first figuretively, then with the extraction of her heart, literally. Themes of slavery, oppression, misuse of trust, being taken advantage by a more powerful/older(?) person, being drafted.
Jaheira - to be honest, you need to know the lore of the previous baldurs gate games or just listen to her dialouge, ask her all the questions. She is a war-veteran against Bhaal, the good of ritual murder, and has a long history of fighting to achieve some sort of balance of power. She lost her husband and several close people all to this, or any other war, but due to her wisdom and strength people look to her for guidance. Themes of: Survivors Guilt.
Halsin - he is really closed off at first but then just casually hits you with "i was captured in the underdark and spent 3 years chained to a bedroom wall by a pair of drows who used me as they pleased". He is reprimanded by some of his druids for leaving the grove as soon as opportunity struck, just to get back and leave the next day, and if you talk to him about his position in the grove he is actually very forthcomming. He actively holds himself back; indulging in simple hobbies because he knows what lies within his heart. He is afraid of himself and his potential (canonnically he can't control his wildshape, which is very weird for an ARCH-druid) Themes of: impostor syndrome, avoidant-based self-harm, sexual opression, loss of control, emotional regulation.
Lae'zel is a very tragic case, and one that closely resembles the stories of Shadowheart and Karlach. Her entire existence is based upon a matriachial war society allowing her to live if she proves she can be of use and that in a culture which only values brutality, dominance & service. All of that culimating in her finding out that her oh-so-beloved Queen is actually just an imposter, and that everything she has lived for up to that point is merely political propaganda created to make her, and the rest of her entire species, willing pawns in a war that has no longer bearing on their survival alone, but is fought to justify Vlaakith's (the reigning monarchs) personal ambitions. Not only is she forced to reconcile that she is turned into the thing that controlled her kind for hundreds of years, that the only cure she knows of would kill her and then on top of that, that her hopes and dreams were lies and that she is now the Nr 1 enemy of the person she has served with all her being. themes of: oppression, propaganda, casual violence, objectification, child-warfare, eternal warfare
Minthara in short, her story is about being shamed for growing up in the same scenario that Lae'zel grew up in. Lolth, the god of the Lolth-sworn drows is a crazy queen who values scheming & backstabbing so much and is so volatile that you can't know what to expect of your deeds (and i mean it; there were people who were appraised by her for scheming against her, but also those who were killed. It's almost random.) She considers Lolth to be cruel and abandoned her for the Absolute, only to then be used and abused the same way Lae'zel has. Not with promises, but erasing her memory and exposing her perceived weakness. Themes of: casual violence, violent culture, her own ambition colliding with her desire to be safe, being a pawn in a larger game.
2K notes · View notes
azurem · 5 days
Text
Actually we should lean more onto Ink knowing stuff. The idea of him knowing who's the favorite within the utmv is so funny to me
Whether it is by him having out of verse knowledge (creators snitching on each other's fav blorbos/them asking Ink to "keep an eye out for them), him knowing about the omniverse (he asks other inks about their own multiverses and gets hit by the knowledge that there are those that remain and the very few that, curiously, change every time) he knows who are the favorites based on those who know the most woe/joy within their incarnations. He knows the Creators love Sans because they keep on messing with him. He equals love with change. To be unloved is to remain unchanged (and how cruel it is that he was born as a template without change nor base for him but he can't think about it for too long)
So when he looks at Dream... he knows this multiverse's creator somewhat like him. How could he not? Even before omniversal knowledge, Dream remains Alive. He remains relevant. He doesn't fade into obscurity. He's there. He cannot kill him nor harm him because THAT IS someones blorbo. So he doesn't. Not like he would do something like that just because, but the mere thought is extremely forbidden. He can't.
Keep the blorbos close and the scrimblos closer...
When the blorbos are secured, he doesn't get as protective with the AUs. How could he, if the creators willed for them to be? He couldn't just obstaculize them, even if the script is ruined. Its a thing. He has to let them have some fun before he gets fuzzy!!! Hes a secondary character to the blorbo. He needs to complement them. He needs to be a character the blorbo interacts with. Somewhat fun. People love when the blorbo interacts with other characters. Screentime! They all love screentime!
Blorbo doesnt like you? No problem. He could be the antagonist. The annoying pal the blorbo has. Its a thing. He doesn't mind (genuinely, of course!) he's absolutely thrilled to act the part. Its almost like he has a script of his own
Hed wonder if theres a multiverse where he's the blorbo. Its a fun thing to think about
234 notes · View notes
linderosse · 1 month
Text
Guys.
Super long post; read at your own peril (tl;dr at the end).
But I just had a brilliant possible idea about where Echo (the new Zelda from Echoes of Wisdom) fits in the Wisdomverse, so I’m documenting it in case I decide to use it.
See, merging Echo into Fable would be cool. They seem very similar already (relevant post), and it’s a good option.
Yet there are a few small problems with this. I can get around them, but they’re still something to consider.
Fable’s already in four separate games (Most Zeldas get one game or less). Adding EoW makes a fifth.
Fable is already quite powerful amongst the Zeldas. Adding EoW makes her a bit OP. I’ll have to balance that carefully.
Fable has a planned story arc in the Wisdomverse. This might conflict with EoW (for example, this is why LU decided against adding TotK to Wild)
So while I still think it could be cool to merge Fable and Echo, I’m also looking for other possibilities. I don’t want to introduce a new Zelda between Fable and Dawn unless I have to.
And then I realized:
There is already a canon Zelda between Fable and Dawn.
I’ve literally already introduced her.
I have plans for her that could totally work with what we see in Echoes of Wisdom.
She’s vastly underpowered and could use the abilities from EoW very well
I could totally see myself writing her personality into EoW Zelda— it’s a different take than how I’ve depicted Echo before, but it would work equally well imo
And she’s also the Zelda with the least canon information; the one we know the least about overall— especially since we never meet her in her own time.
Guys, if Fable doesn’t work out, I think it might be awesome to merge Echo with Aurora— Hyrule’s second Zelda.
Imagine this:
Aurora woke up centuries in the future, after the Great Decline. She’s trapped in a vastly different world with Dawn and Hyrule as her only solace. She loves them, but she’s not from here; and she can’t shake the dread that she’s left everything behind: her friends, her realm, her brother, who she still cares about despite everything he did to her— and also, of course, her Link, who she loves, and went on an entire adventure to save.
When she was Echo, she was a hero. But as Aurora, she’s an echo of the past; a mournful ghost of a bygone age
Tl;dr: What if Echoes of Wisdom is the era Aurora came from— and where she desperately longs to return?
Masterpost
(More thoughts on the timeline under the cut.)
So— Echoes of Wisdom seems (so far) to take place around the time of Legend’s era, with enough ambiguity that it could be either before or after Legend’s era of ALttP/Oracles/ALBW/TH.
Currently leaning towards “EoW before Legend” considering the similarities to OoT, but I could very well go with “EoW after Legend,” which would be necessary for the Aurora merge. The Oracle games, after all, have a lot of similarities with OoT in terms of races and characters present (Zoras, the Deku Tree, Zelda’s design, etc), and they come after ALttP, which doesn’t have quite as many. Same thing with FSA, which is canonically after Twilight Princess but obviously resembles Four Swords more, and both Wisdomverse and LU have shifted the timeline to match. So there is precedent for similarities to skip a generation or two, even in canon.
I also doubt EoW is going to include a Prince of Hyrule (the one character we know of from Aurora’s backstory). This is fine, because I’m confident I can come up with a reason the Prince was away during the events of EoW. Perhaps during the events of EoW, the Prince left on a journey of his own and first encountered the Wizard that leads to Aurora’s downfall.
Anyways, these are just tentative plans. We’ll see what happens when the game comes out!
239 notes · View notes
abnomi · 12 days
Text
EVERY REASON (that i can think of) AS TO WHY TURBO/KING CANDY IS NEURODIVERGENT 💥💥
Tumblr media
i would like to make a disclaimer first and foremost about the obvious, being that Turbo/King Candy is heavily implied to have narcissistic personality disorder (NPD) and antisocial personality disorder (ASPD). Very often, characters with these disorders are portrayed as villains, and Turbo is no exception to this. There's nothing wrong with antagonistic characters having said disorders, per se, but when the only representation available for people with these conditions are found in characters you're not supposed to root for, it can be really disheartening. i won't be erasing these parts of him because i feel it would be in poor taste to gloss over those core elements of who he is, but plz keep in mind that having any kind of personality disorder doesn't make anyone inherently evil!!!🌞 your ACTIONS make you, not your brain
Tumblr media
Also if anyone has any suggestions or other ideas for his neurodiversity, i would love to hear them! please do share!! I LOVE PSYCHOANALYZING CHARACTERS AND HEARING OTHER PEOPLE PSYCHOANALYZE THEM !!!! YAY🎉 if u agree or disagree with any of my points I'd love to discuss them further :-]
Tumblr media
without further ado... click read more to find out…😈 be ready for a lot of reaches
Tumblr media
💥 ADHD 💥
STIMMING
Turbo's constantly moving around in some way; he's a very expressive character! even as King Candy, he can't seem to conceal his frequent giggling. it's a big habit of his; he seems to do it involuntarily to regulate himself, including when he's nervous or uncomfortable.
he seems to display other repetitive behaviors as well, like doing his iconic thumbs-up pose, sticking out his tongue, or hopping around gleefully. he is but a jovial court jester..
i personally like to think that his phrases, "Turbo-tastic!" and "Have some candy!" are vocal stims of his, although i equally really love the interpretation that these (and the aforementioned stims) are tics :-]
another headcanon; i think it would make a lot of sense for him to have an oral fixation of some sort (ignoring the whole sigmund freud part of the term ermm...); just lots of biting, chewing, needing to have something in his mouth. It would align with the whole idea that he smokes, too
HYPERACTIVITY
we can clearly see throughout the film that Turbo has a lot of energy, made abundantly clear by his mannerisms and general behavior. he's constantly moving, using exaggerated expressions and gestures to communicate + express himself. He's one of the most animated and bouncy characters in the movie, next to Vanellope! it's silly how a character not very grounded in reality is such a threat, but i suppose that's what makes him so threatening in the first place...
another factor in this is how he is very adrenaline-seeking, craving activities that give him a rush (sugar rush...😂😂). more on that in a bit!!
HYPERFIXATION
Turbo's fixation with winning is all-consuming for him; it's an obsession. he doesn't appear to care about much else, if anything besides it. this could be interpreted as a hyperfixation for him (or special interest if ur all about that autism lifestyle), as it overtakes all of his focus and impedes every process of his mind.
it's clear that racing is much more than a passion for him, and while that fact is due to how he was programmed, it's a major character trait of his regardless that could be correlated to neurodivergence.
HYPERFOCUS
There seems to be a big theme of "all or nothing" when it comes to Turbo. he will either be fully dedicated to something or brush it aside without a second thought. it can't be denied that he fully wraps himself up in what he wants, whether it's a conflict he can't let go of or a new pursuit he's hungrily chasing after. 
ultimately, his dedication varies depending on if it is relevant to him and his interests or not, but this aspect of him still shares patterns with neurodivergent thought processes.
INSTANT GRATIFICATION
Seeing as he has a tendency to cheat in his use of code to spawn in whatever his heart desires, it can be assumed that this could do with Turbo wanting instant gratification to fill that bitter, empty void inside of him. while this could simply be brushed aside as greed and his belief that he is obligated to have access to whatever he wants, this trait is consistent with his generally dopamine-seeking behavior and wanting to be instantly rewarded by his actions. His obsession with needing to feel good directly relates to his need for another buzz, constantly after the next rush. (a sugar rush if you will☺☺☺)
ADRENALINE-SEEKING
Closely related to the previous speculation, Turbo always seems to be chasing his next high. he loves the thrill of action and being surrounded by crowds of people below him. it's why his big thing is racing! people cheer him on, he can do whatever he wants, he can go really fast and look cool..
it's possible that a big aspect of why he does this is to distract himself from any kind of pain, because pain = vulnerability. bro does NOT know how to independently cope with his own problems.. HE MAD AS HELLLLL!!! 😂😂
STRUGGLE WITH SELF CARE
(i know this is reaching but bear with me... 🐻) going off of his appearance and tendency to make poor decisions, it can be gathered that this man lacks skill in the self care department. his yellowing teeth and sunken eyes not only serve to complement his design, but also give way to the idea that he neglects himself in favor for whatever weird scheme he's up to.
of course, Turbo does prioritize himself above everyone else, but he doesn't strike me as the type to care much about how others think he smells. him being a bother to anyone isn't a concern of his. he cares about whatever gets him the most praise and attention from as many people as possible, which is winning and racing. Who cares about how clean he is when he's up on a podium holding a shiny, golden trophy, anyway?
It's likely that he had to step his game up when he went under disguise as king candy, which is why he looks well-groomed in comparison to his more corpse-like appearance. Ugly hoe. it can also be assumed that he's had more time to focus on himself because everyone loves him without question... Well, except for Vanellope, but who cares about her, right?
also, i know he makes a condescending comment to Ralph about how bad his breath smells, but it's made abundantly clear that Turbo is a massive hypocrite. his comment doesn't erase the possibility that he has suffered from such "halitosis" as well.
Tumblr media Tumblr media
💥 ANXIETY 💥
GENERAL ANXIOUS BEHAVIOR
i know, i know, this could technically be chalked up to be "Turbo is nervously giggling and shit because he's scared of getting caught," but guys. g
even in the flashback scene, we can see how easily stressed he can become in an alarmingly short period of time. he is extremely insecure, therefore i am led to believe he is not only emotionally dysregulated, but also by extension, anxiety ridden.
yes, this is purely speculative, but who's to say that he wasn't like this before? being high-strung and intense are significant facets of his personality consistently portrayed throughout the film. as long as he is getting exactly what he wants, he is happy; the moment he loses even a blip of control, however, he immediately grows extremely tense.
if Turbo wasn't anxious about his disguise as King Candy before, he was anxious about how much attention he was receiving on a given day. if not that, then he'd be anxious over how he presents himself. He hates how he can't control how other people perceive him, which is why he is constantly trying to act like he's better than he is.
its why he justifies his behavior to himself, proudly making others refer to him as the "rightful ruler" of sugar rush and relishing in the attention of his countless underlings. Any secure and stable person would NOT ACT LIKE THIS!!!!😭😭😭
FIGHT OR FLIGHT
As we can see a handful of times on screen, Turbo's instinct to protect himself is very easily activated.
 his fear manifests in anger and aggression. we can see at multiple points how easy it is to upset him or fluster him; his anger is one side of the same coin, the opposite end being his fear and paranoia.
Going off of this point, have you noticed that Turbo is either satisfied or furious without much of an in-between? how the second something isn't under his manipulation, he lashes out and fights back? I'm led to believe that this is how he responds to fear (AAUAAYAUUUUGGHHH 🐡🐡🐡🐡🐡🐡🐡). This guy is so against the idea of being vulnerable, that even when afraid, he will utilize violence to regain his dominance over the situation at hand.
CONTROL + PARANOIA
Turbo's always trying to writhe or fight his way out of uncomfortable situations, unable to exist outside of his comfort zone for seconds at a time.
his defensive, paranoid, and controlling behavior are all reflections of how deeply insecure this man is. He feels such an intense need for everything to go exactly how he expects it to go that the moment he senses any kind of threat, he instantly jumps to defend himself and what he feels that he has "earned," regardless of whether there truly is a threat or not.
this could potentially be a coping mechanism for his anxiety and sense of stability; can't forget to mention how territorial he is!! he jumps to conclusions about what others' intentions are before they even get a chance to reply, as seen with his first encounter with Ralph in the movie. 
the racer is so internally discombobulated that he seeks any sense of stability on his environment, including on those around him. his sense of self is so warped that he copes with constant distraction; being under the spotlight, being actively racing, having to be showered with attention, having others make him feel good because he doesn't know how to do it for himself. he needs to feel like everything is under control, lest everything falls apart.
"...if there's ONE thing I can't abide, it's ANYTHING out of order!"
Tumblr media
💥 NPD 💥
INFLATED SENSE OF SELF IMPORTANCE
Turbo's most in-your-face trait above all else. It's made more than crystal clear in every scene he's in that his arrogance is a determining factor in how he interacts with others. This is exactly what drives him to desperately crave admiration, to chase after others he's envious of because he thinks he is obligated to take what they have.
he seems to genuinely think he is entitled to get whatever he wants, just because he is inherently "special" or "better" than everyone else. Why else would he have made himself a king, a step above princess?
EXCESSIVE NEED FOR ADMIRATION
Turbo's self worth is COMPLETELY dependent on the opinions of children and teenagers. I think i don't need to say any more than that, but i will. (Evil).
As cartoonishly massive as his ego is, i think that it's fair to assume that Turbo has a very unstable sense of self, distorting his perception of his own worth down with it. his near-constant flaunting and need to be the best is a dead giveaway to his deeply-ridden self-doubt. The foundation of his stability is built around how "good" he is (at racing and winning), how powerful he is, whether or not he is being prioritized above everyone else, whether or not he is the absolute best, etc. etc.
The racer outright manipulates others to shower him with admiration and undeserved appreciation. He is incapable of forming a true sense of internal value, instead heavily and codependently relying on others to form it for him. if he isn't the best, he may as well just be nothing.
INTENSE JEALOUSY
He reacts so severely to what he perceives as others taking away what is rightfully his that it only goes to solidify my previous points even further. the second someone else is getting more attention than him, Turbo will bend over backwards to rip back the praise he believes he so rightly deserves.
being extremely competitive, he will one-up against anyone he thinks of as a threat, dedicating himself to taking them down to the best of his ability, and making sure they STAY down to top it all off.
INABILITY TO HANDLE CRITICISM
if we really dissect the entire one-off joke with Turbo insisting that his stolen pink castle is actually "salmon," along with all of his other domineering behaviors, we can garner that he is very persistent in how he wants others to view him. i wholeheartedly believe that this would translate into him not only being defensive over his supposed "ownership" of Sugar Rush, but also over himself and his own insecurities.
He needs to feel good about himself or else he will die and quite literally try to kill everyone.
LACK OF EMPATHY
He appears to have a fondness for making jokes in very poor taste. Turbo has a big sense of humor, but it's always at the expense of others. Be it a pun about a "fungeon," or jumping to protect himself with a joke about "hitting a guy with glasses," he has a tendency to take serious situations very lightly. It's not that he's unaware of the weight of it; he simply doesn't take it Seriously.
its admittedly impressive how he was able to feign empathy so well for Ralph; it goes to show how he is very capable of understanding that what he's doing is wrong, but ultimately does nothing to change his behavior because it doesn't impact him personally. 
i would like to honor this part of him, because even in the possible alternate path of a redemption arc, his struggle with empathy can be explored in a variety of interesting ways :-] he can understand complicated emotions and situations on an analytical level, but he doesn't feel for them unless it has to do with him specifically. (this obviously doesn't make him inherently evil, his ACTIONS make him evil)
Tumblr media Tumblr media
💥 ASPD 💥
LACK OF REMORSE/GUILT
One of Turbo's core characteristics is just how far he is willing to go for his own self-interest with lack of regard for how it impacts everyone else. he has absolutely no concern for how anyone else feels besides himself, willing to go so far as to attempt to mutilate a 9-year-old to achieve his petty goals.
Turbo is shameless when it comes to how he goes about getting his way. While I'd like to believe he isn't fully incapable of feeling regret, he doesn't showcase feeling it in the movie itself. The most regret he'll feel is when he slips up and exposes himself. anything else is the fault of everyone else; he is untouchable in his eyes.
DECEITFUL TENDENCIES + LYING
Where do i even start with this one.
well, first of all, let's acknowledge the... erm, horse? in the room? 🐎😅(Please someone help me there is a horse in my room help helphel) being that Turbo went under disguise as King Candy for at least a decade. Even before this, there's a good chance that he's already had plenty of experience with lies and manipulation. i'd be willing to bet on this!!
one of his specialties is being proficient in manipulation, be it the code of games or the minds of people. theyre basically the same thing to him, anyway... I'm sure you all know the scene where he uses 16 manipulation tactics against Ralph and wins. this was Obviously not the first time he'd done this.
REPETITION OF HARMFUL BEHAVIORS
Time and time again, Turbo can't seem to help himself when it comes to poor decision-making. he never internalizes that his bad choices aren't JUST bad for others, but also for himself, continuing to escalate further and further into very dangerous behaviors until he literally dies.
Here's a list of bad decisions he has made! (at least, that we know of)
Pinning himself above his peers
Harassment + stalking
Carelessly charging through GCS with his car, endangering countless civilians
Attempting to take over a game that isn't his x2
Vehicular manslaughter
Implied mass murder + attempted murder, attempted mutilation
Mass endangerment
Breaking and entering, theft, usurpation, plagiarism
and more!!!!!!!
AND HE LEARNS FROM ABSOLUTELY NONE OF THIS!!! with some of the items listed here, he's attempted to do multiple times! Absolute buffoon.
RECKLESS DISREGARD FOR SAFETY OF SELF AND OTHERS
Considering how he was willing to charge into a game that wasn't his own with the awareness that it could permanently kill him, going as far as to recklessly crash into another car (albeit it's possible this was unintentional), it's easy to gather that he doesn't seem to consider anyone's safety at all in the spur of the moment.
IMPULSITIVITY
his impulsivity and disregard for safety both go hand-in-hand. When it gets to a certain point, Turbo's emotions will boil over and blow up in a cold rage, thus causing him to spiral and act on impulse, becoming a detrimental force to himself as well as everyone around him.
What's interesting is how much restraint he is capable of; he typically is very strategic in how he orchestrates his plans! but once he reaches his breaking point, he snaps and leaves all of his hard work behind in favor of something that calls for his immediate attention.
Tumblr media Tumblr media
💥 ETC. 💥
extra tidbits i didnt have enough energy to fully delve into :-]
BPD
Fear of abandonment
Blurry sense of identity
Feelings of emptiness
Self destructive tendencies
Emotional instability
Explosive anger
ODD (oppositional defiant disorder)
He seems so infatuated with his own autonomy that he gets to the point of being resistant and defiant
Resisting against the rules of the world that he directly caused as a result of his own actions, being that one shouldn't "go Turbo."
Enjoys upsetting/getting a rise out of others. this is more speculative as i am going off of the assumption that he thinks pissing people off is funny, based on his other behavioral patterns. (cruel sense of humor, wanting to feel above others via control & manipulation, enjoyment of inflicting pain onto others)
Forcefully defends himself and refuses any kind of criticism
Lashes out when he feels slighted
Excessive persistence despite all odds, whether it's beneficial to him or not
Tumblr media Tumblr media
ok bye!! thank you if you managed to read this far ^^ peace and love take care of yourself! all in all turbo is so neurodivergent ok please Okay <3 get this thing his meds
Tumblr media
182 notes · View notes
Text
Something something the concept of granting meaning and importance to an object/phenomenon/person by giving them a name
It is especially relevant in the world like the one ASOIAF is set in, where the name serves as an extremely important defining factor for many characters (mostly a family name but also their given one). And boy, did HotD writers lean into this - in their own way.
I am not the first one to point out that Jaehaera's name hasn't been mentioned in the show at all - not once. But guess who got to have one?
Tumblr media Tumblr media
Sure, everyone absolutely needs to remember a girl who was raped by the prince (who is now the king) and who, except for that fact - which serves the purpose of vilifying said prince (and, in some way, by association, the entire TG) - had zero relevance to the plot. And so we have Dyana - because this absolutely unbiased show can't have anyone forget that the Greens' candidate for the throne has some deplorable proclivities. She even got some extra screen time in season 2: once again, absolutely unnecessary except for reminding the audience of her existence - and of Aegon's sins.
But who cares about the only remaining child of the king; the girl who came within a hair's breadth from death and then lost her twin brother; the one true joy left to her mother? Why would she even need a name?
Jaehaera's fate in the show is uncertain (the writers didn't do away with her at the very least) - but for now she is not even a tool of the story but merely a dead weight that just had to be there for Blood and Cheese to have someone to choose from. And then she was simply conveniently (nearly) forgotten becoming just "Helaena's daughter" - no name, no face, no emotional attachment from the audience. I just wonder if the writers' unwilingness to actually involve Jaehaera in the story (or just let the viewers properly see her) comes from them being equally unwilling to make the audience remember her brother whose death and its consequences they are so eager to sweep under the rug in order to minimize the PR damage done to the Blacks.
P.S. Speaking about the importance of names - they need to be not only revealed but also remembered. Jaehaerys didn't end up nameless - but how many times was he actually called by his name in the show? Right off the bat I can remember only one such case: Aegon asking Helaena where he was in episode 1. And while I believe this was not the only time (I am terribly sorry but right now I can't make myself rewatch any part of season 2, not even for science - so feel free to point out the rest), I have a distinct feeling that he still was far more often referred to as "boy", "child", "son", "heir to the throne" and whatnot. Once again: no name, no memory - which IMO is exactly what the writers were going for.
172 notes · View notes
nitw · 6 months
Text
one thing alien stage does rlly well is using its setting/format much more as a storytelling device than an actual part of the story.
the music competition is where everything happens, but it's not actually /about/ the competition. it's about the participants, their psyches, their relationships with each other, OUTSIDE of the stage. they tell us their stories in the form of stylized music videos, cutting back and forth between memories, feelings, and the actual performance, and their songs are all very personal and directly relevant to what we're seeing.
the stage's purpose is to act as a gateway for the characters to expose their truest selves and, maybe, get some closure out if it - knowing that they might die as soon as the song's over. we're seeing everything that's going through their heads in that moment. but to the in-universe alien audience, it's nothing BUT a performance and a business opportunity. they couldn't care less about the meaning behind their words. they're singing to nobody but themselves.
and i feel like for every new video that comes out, the performances themselves become less and less about the music as they find ways to take advantage of their situation, either by breaking the rules or doing something equally dramatic to get the audience's attention, for just a few moments of agency over their own lives - even if it costs them their lives.
i just think it's a really clever and effective way to tell a story without any spoken dialogue!
395 notes · View notes
theresattrpgforthat · 1 month
Note
I'm looking for TTRPGs that have... for lack of a better way of putting it, mechanics where like, your character is under a profound amount of stress, and if they don't manage it and additional stress that comes in, they'll break or snap and do something horrible and then have to deal with the consequences. So something that mechanically 'forces' your character to do something they'd normally never do due to external stressors.
THEME: Stress Clocks.
Oh this is my shit. Get ready for a Hall of Fame style of recommendations from me this week (as well as a bit of self-advertising)!
Also a note: this was (mostly) a chance for me to get very excited about a number of games that have specifically inspired me, and I am aware that it means that I’ve kind of neglected certain houses of design as a result. For this post especially, I encourage anyone who can think of a game that fits this request that isn’t listed here to give it a shout out in the reblog and the replies!
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Mothership, by Tuesday Knight Games.
Mothership is a sci-fi horror roleplaying game where you and your crew try to survive in the most inhospitable environment in the universe: outer space! You'll excavate dangerous derelict spacecraft, explore strange unknown worlds, exterminate hostile alien life, and examine the horrors that encroach upon your every move.
Mothership inflicts Stress upon you with every failure, and hitting your Stress cap reduces your most relevant Stat or Save, thereby consistency reducing your chances of success with every roll. That’s not all though - your Stress cap also makes it harder and harder to stop your character from panicking, by representing the threshold you must beat every time you make a Panic Check. If you roll less than or equal to your current Stress rating, you must take on a new Panic condition.
You make Panic checks whenever you roll a critical failure, but also whenever you witness something traumatic. These conditions don’t necessarily force your character to do anything, but they represent the toll that being in a constantly hostile environment takes on your mind and body. You have to work harder and harder to prevent your character from attacking allies, giving in to the demands of whatever is haunting their psyche, or going straight-up catatonic.
You can also try to mitigate this stress and panic by resting and doing something that helps relieve the pressure - having sex, taking drugs, praying, etc. There’s even a Shore Leave mechanic for long-term games that allow your character to turn their stress into a character improvement.
In some respect, these conditions remind me of the Morality and Clarity tracks of Chronicles of Darkness and Changeling: the Lost, but with less of the errant language around mental health. The dice rolls also make the consequences much less predictable, so if you want to be surprised by what exactly causes your character to snap, I recommend Mothership.
Urban Shadows, by Magpie Games.
The streets bleed shadows as the supernatural politics of the city threaten to swallow you whole. Will you die a hero—a savior for those who have never had enough—or live long enough to become the villain? Will you fight the darkness…or give in for power?
The choice is yours. 
Urban Shadows is an urban fantasy tabletop roleplaying game in which mortals and monsters vie for control of a modern-day city, a political battleground layered just under the reality we think we know. Vampires, faeries, hunters, and wizards fight to carve out a piece of the streets and skyscrapers, ready to make deals with all those who have something to offer. 
The ‘consequences’ track for Urban Shadows is called Corruption. Each character playbook in this game has a couple of special moves called Corruption Moves, and when you start playing, you start with two Drama Moves the tie into this. The Drama Moves describe specific situations in which your character must mark Corruption. If you fill your Corruption track, you take a Corruption Move. Corruption moves give you special powers that are super-effective, but fill up your Corruption track faster. You can only fill your Corruption track so many times - fill it one too many and your character must be retired, because they’ve just become an antagonist.
I really like how this feels like a slow descent that speeds up the more you lean into it. Your character is consistently tempted to give into their darker sides in order to keep themselves afloat in this unforgiving city - but lean too far and they become exactly the kind of person they were hoping to stop.
Antiquarian Adventures, by acegiak.
Antiquarian Adventures is a pulpy tomb raiding and treasure hunting Blades In The Dark hack in the style of Tomb Raider, Indiana Jones, National Treasure, and The Mummy.
So Antiquarian Adventures is a pulp game. It’s not grim dark in any sense of the word, but I think it introduces a unique use of the Blades’ Stress mechanic in a special “ability” that happens when your character uses up all of their Composure (this is the “Stress” of this gam). Once you’ve used up all of your Composure, you cannot resist anything that comes your way and your dice pools are reduce to 0 until you do something (specific to your playbook) that usually invites a new consequence.
For example, The Veteran’s version of this is called “Not As Quick As I Used To Be,” which hamstrings the character until the player allows themself to be left behind or separated from their comrades. This kind of mechanic has directly inspired one of the projects that I’m working on, and I think that if you tweak the amount of Composure your character has, or makes the reaction harsher, you could absolutely make it work for a game that’s a bit grittier than Antiquarian Adventures.
Last Fleet, by Black Armada Games
The last of humanity are fleeing across space, pursued by the implacable inhuman adversary that destroyed their civilisation. They're outnumbered and outgunned. Supplies are running low. The actions of a brave few could be all that stands between humanity and extinction.
Welcome to the Last Fleet.
Last Fleet is a PBTA tabletop roleplaying game where you play brave pilots, officers, engineers, politicians and journalists struggling to hold the human race - and themselves - together under unbelievable pressure. The game focuses on action, intrigue and drama in this high-stakes situation. You'll fight space battles, search for enemy infiltrators, tackle supply shortages and navigate faction politics. You'll strive against your own self-doubt and sometimes crack under the stress.
Last Fleet has something called a Pressure Mechanic, which can be used as a player resource, but also activates when you take weather harm or get called out on your shit. Hit your cap? Clear your Pressure and take a Breaking Point action, which often puts you at odds with the other characters, making the situation worse. The whole situation is a designed to act as a pressure cooker, making the situation harder and harder to bear until you finally pop. I love it, and it’s also a direct influence on one of my games.
Apocalypse Keys, by Rae Nedjadi (@temporalhiccup)
Unmask your feelings, uncage your ruination… The Doomsday Clock is ticking down and emotions run high as you and your team of DIVISION agents struggle to find the Keys before the villainous Harbingers unlock the Doors of Power and bring about the apocalypse.
As an Omen class monster, you are the only thing capable of holding back the apocalypse. Combat occult threats and investigate supernatural phenomena alongside your team of supernatural agents working for the shadowy DIVISION. But in a world that shuns monsters like you, only your deepest, most heartfelt bonds can grant you the power to stop those who seek to unlock Doom’s Door.
Taking cues from Urban Shadows, Apocalypse Keys gives you a Ruin track to follow as your monsters try to stop the world from ending. The Ruin track gives you a Ruin advance every time you fill it, unlocking Ruin Moves, permanently marking character conditions, and eventually forcing your character to turn into a Harbinger if you let it. Your Ruin moves are powerful and dark, generating even more Ruin when you use them, and in some cases (like with the Hungry’s "Only Hunger Remains" move), your character can actually halt the current mystery as they get close enough to becoming a Harbinger that the entire party will have to work together to stop you from ripping the world apart.
Protect the Child, by Mint-Rabbit (that’s me!).
Humans have always been protective of their young, sometimes overly so. Humans have also always feared that which might make their young strange or different, and so insist that only humans can raise their own young. Monsters cannot raise human young. This is known.
You have a human baby. You cannot find its parents. What is even worse, is that this child has powers, powers that others covet, and so everyone wants it. If you want to prove that you’re not the heartless monster that everyone says you are, that means you’ll have to raise it, at least until you find someone who is better suited to it than you. 
You are creatures of fur, scales and fangs. You have claws that can rend flesh, faces that can crack mirrors, howls that can cause ears to bleed. 
And your charge wants a blankie.
Protect the Child is a Forged in the Dark game about monsters caring for a young human, a human who contains strange and mystical powers that make them a valuable asset in any monster crew. The setting and factions present in this game are flexible: you might be aliens in a far-flung future galaxy, fantasy monsters from rival kingdoms, or even everyday wild animals that fear human society. 
Alright, so this is my baby and I can tell you exactly how to push your character towards some really unhealthy coping mechanisms. In Protect the Child, your character is constantly battling the stress of being a parent. Stress, like in other Forged in the Dark games, is a player resource, but it’s also inflicted on you when you resist consequences, and when the kid has an emotional breakdown.
Should your stress clock fill up, you’ll have to take a reaction from the list attached to your playbook before you can take more Stress, and these reactions range from doing something for selfish gains to lashing out to your fellow monsters to being fully monstrous at exactly the worst time. Your tools to manage this stress are also limited - you have to be willing to confront your fellow monsters and be honest about your relationships with each-other if you want to stop your emotional kettle from whistling all of the time. If you want a game where building relationships is the only way to deal with the pressures of monster-parenting, then check out Protect the Child!
154 notes · View notes
kacievvbbbb · 2 months
Text
I’m not someone that particularly cares about a ship being canon or not, in fact I would rather the media I consume have no romance at all (giving my blog confusing yes I know)
But there is something about the canon ties between Shanks and Mihawk that drives me feral with need to see what their whole deal is.
Because like there are so many little inconsequential details that when taking separately seem pathetic and weak. But then put together it feels like it paints the picture of a larger undeniable connection and understanding between two wildly different men.
The fact that their main color is both red (Mihawk’s is a more wine dark red than Shanks’ bright red and a little more “subtle” given that Shanks is literally called red hair) but even then their main symbols, their identifying features, are red! Mihawk’s eyes and Shanks hair (yes while I love the gold and think that’s better I cannot ignore the fact that Oda consistently colors in Mihawk’s eyes red even though the gold is infinitely more popular)
They have the same birthday, are practically the same height, both with the promises to our two main protagonists to meet them at the top with a parting “gift”, both serve as a mentor to the protagonist (mihawk literally thought zoro how to kill him 😭), both with the bird(ish) iconography.
The fact that Mihawk, Mihawk! A man whose introduction was that he didn’t care much about anything and caused destruction on a whim, cares enough about what Shanks thinks to mentally apologize before trying to kill luffy (what the fuck).
The fact that whitebeard felt the need to reference his duel with Mihawk in his conversation with Shanks, despite not really being very relevant to the conversation and the fact that this is the first we’ve seen shanks in years and it is brought up in the same context as his relationship with Buggy (an already established relationship) reveals his relationship to Roger seems to point to the fact that this duel between Mihawk and Shanks is an important relationship to shanks. It couldn’t just be to show strength because he was about to clash with whitebeard the strongest man. It’s also hard to notice that those two relationships didn’t end particularly well for shanks.
Also the fact that it was Mihawk out of every character , Mihawk that brought luffy’s bounty to Shanks. Something he obviously knew would mean a lot to him. I used to think the scene was just there to show us how big a deal Shanks actually is like look at that fun childish alcoholic gang inspired our main hero? He’s actually a super big deal and he used to spar with the strongest character by far we had seen at that point (it wasn’t even close) and they fought on equal footing. It added a new layer of mystery to Shanks.
But it’s also the fact that even now with Mihawk’s bounty Shanks was mentioned and he’s the only one who this was mentioned for. Crocodile is just for his df and intelligence and they don’t mention that he literally tried and almost succeeded in subjugating a country and he was beat by luffy “or smoker given how many marines actually know the truth” even buggy who was literally Shanks’ sworn brother under the pirate king doesn’t get a mention like that. But Shanks and this duel is so integral to Mihawk’s character that it’s mentioned along with the only other long lasting fact we know about him and that is that he is the World’s Strongest Swordsman. Isn’t that fucking insane.
And like I feel insane scrapping all these details together as proof of something because they are all (besides the duel) the barest bones of a connection but god it is actually driving me insane.
And I’m not saying Mishanks is going to become canon or that it should or that I even particularly want it too. What I do want is to see how deeply these two are connected. What are these red strings of fate tying them to each other. Why can’t apparently ten years of little contact sever it? I swear to god if it’s actually nothing much I will lose my fucking mind. If nothing ever comes of all of this I will actually go insane. How can some people look at this and not see foreshadowing!?!?!!
160 notes · View notes