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#nightwave series 3
warframestuff · 27 days
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Those attending TennoVIP at Gamescom 2024 got a special first look at Koumei & the Five Fates: the next update coming to Warframe this fall!
Eagle-eyed Tenno will recognize this as our cleverly named "Unannounced Fall Update" which was first discussed at TennoCon 2024. Unannounced no longer, this update was officially revealed as Koumei & the Five Fates alongside a brand-new Warframe and a new Nightwave Series with Stalker-themed Drifter and Operator customizations.
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Jade Shadows fans can look forward to filling their Arsenals with some excellent equipment related to the brooding protector. This Nightwave Series will launch on September 3!
This latest rendition of TennoVIP also included a look at the new Volt Deluxe Skin, which will be sprinting into Koumei & the Five Fates later this year. You can see the new design for yourself below!
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While not a part of Koumei & the Five Fates, TennoVIP attendees also rounded out the evening with a look at a different upcoming Warframe: Cyte-09. This tactical talent — whose related Protoframe you may recognize as Quincy from this year's TennoLive demo — will arrive with Warframe: 1999 this winter. However, those at our Gamescom community event got a first look at his design in-game for the first time! Now this latest sneak peek is available to the viewing public at large.
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Last but certainly not least was a gorgeous new tease featuring Lettie — the Trinity Protoframe — as depicted in the upcoming Warframe: 1999 animation by The Line. You'll get to know more about The Hex's stern medical expert much as the months roll on, but for now you can enjoy this latest look in our first Production Diary update!
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preposterous-birb · 4 years
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End of Glassmaker really had us like
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drunk-on-starlight · 3 years
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Copied from Cephalon_Zelgius on r/warframe
live recap time!
Buckle up. this one is stacked.
man, what a stream to recap on a small laptop on vacation
with Megan and Pablo this time!
March 16 update
Nightwave
Noras mix vol 1 is coming march 16th. Dev workshop is available on the forums
"noras mix" in various volumes seems to be the future of nightwave for a while
Underused augment rebalance
"expect a whole lot of little buffs"
augments will stay the same from a mechanical standpoint
Garuda tweaks
"sometimes feels a little stiff" -> moving faster and invulnerability during casting
new passive: more damage for bieng more lethal, rather than being close to death
Year 9 anniversary: march 28th
Dex wisp skin will be the new reward for this year
as usual, all previous rewards return, too
Next prime access: Garuda Prime
coming with the anniversary update
nagantaka prime
a prime archgun (apparently corvas)
sanguinax: a "blood wing" prime ephemera
kukri prime armor
Angels of the Zariman: coming April 2022
brings a social hub that seamlessly transitions to the "vanilla" procedual warframe gameplay
optional objectives in zariman mission given by the teacher cephalon
new zariman syndicate with an economy similar to deimos (trade-in tokens)
pick bounties for in-mission twists
Player housing
accessible through the zariman social hub
can be decorated
has a gardning drone npc
can be upgraded to a penthouse wih a giant screen that can display different sceneries
Void shell skins
warframe skins that allow you to pick material/texture in addition to colour
also available for the operator
bringing materials to all existing skins would be way too much work, so creating new ones with the system is the solution
Gamemodes
1 Void flood
close void fractures with energy you gather
energy is dropped by enemies or just floats around the map
failing to close fractures brings debuffs
miniboss after every 3 fractures
2 void cascade3 void armageddon
New Warframe
called "Gyre"
"graceful, electricity based"
second ability will use "some physics"
not anywhere close to volt
DOG HAIR! WOOOOOO!
Focus Rework
free focus respec coming with the update
preview dev workshop coming after teh stream
"rotation" approach -> integrate operator more into gameplay
pool is gone
rather than "after void dash", etc, some effects are now bound to ability buttons
better flow to switch between operator/frame
void dash change: telegraph for where/how far the dash is going
2-handed heavy scythe melee type
new series of weapaons
same "changed throuhg the void energy" theme as the void shell skins
"evolving" weapons with the same systems as the evolving cosmetics from the new war
initial "ceremonial" stage
complete challanges to unlock the evolution
pick between 3 possible upgrades for every stage. reset to try other upgrades is possible
dagger, pistol, shotgun, rifle, tonfa
Eximus rework
better visual identity for all eximus types
make it more clear what an eximus is doing, and when they are doing it
Valkyr Deluxe
You can check out a preview for the angels of zariman dev workshop here
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nek-ros · 4 years
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Nightwave has hOW MANY RANKS?
before intermission 2, NW would cap at 60 ranks; rank 1-30 with base rewards and ranks 31-60 rewarding 15 cred per rank, allowing the player to buy stuff like extra nitain and helmets and stuff. which was a reasonable limit bc pre intermission 2 NW lasted 3 months per series and 1 month for intermission 1
then came intermission 2, which lasted from oct 2019 to may 2020. that's the total length of all previous nightwaves combined!
to make up for the sheer length DE added 30 extra cred ranks. seems like they're still there for series 3/glassmaker, and glassmaker is paced out much longer than the previous series, so it makes sense to me
imo the slower pacing is better, lets the newer players catch up on stuff and i don't have to worry as much for cred farming lol
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cappurrccino · 4 years
Conversation
me: ah, time for more origins today
d2: it's reset, which means new ascendant challenge, and also there's a new quest!
warframe: nightwave series 3 and railjack revisited today!
me: oh no...... c h o i c e s
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orokinarchives · 5 years
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Nightwave Series 2: The Emissary
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(The Emissary hype image)
06 July 2019 – current
Series episodes
(Episode 1, 06 July 2019, Week 1) Nora Night: "Dreamers, you know 'bout the Infestation, right? Spreads like a month-old salad with genocidal intent. Swallows everything it touches… makin' monsters from meat or metal or both. Well, these days, it's mostly contained. Spores as old as stone. Derelicts drifting in forgotten orbits…. So it was with old Kenga. Somehow exposed, and promptly cast out. Woke up on a blessed cage-drop down to Eris. But should some sad soul catch the gray-vein, well… every culture has its plague dogma. But maybe there's something more to this 'Infestation'… something we all missed. Turns out… Kenga didn't find Void in that hell-nest, no. He found… a survivor! Little boy. Arlo. Died three years ago, yet there we was. Lost his voice but gained his life… and somehow… saved old Kenga with the slightest… touch… of his slender hand."
(Episode 2, 18 July 2019, Week 3) Nora Night: "My mother was a cynical woman. Smart as she was cruel. 'Nora,' she said, 'no disease spreads faster or further than the ones in our head.' She was talkin' about ideas. Mine was that old Kenga and his wonder boy would've been splayed out in some bio-trader's lab by now. Or blood-studies for the Grineer Command. Dreamers – I was wrong. Kenga's gray-vein was just the beginning. White lung, parasitic liver, clone rot… even bone spurs…. Turns out, this kid, Arlo, is a healer. So many questions… an idea like that is like a flare dropped in vol-gas. Now, the sick and curious are flocking the Rails to see this 'Emissary of Eris'. And who speaks for Arlo the mute? Why, old Kenga, of course. No more the outcast, it is he who is spreading the word of Arlo's gift. Even you, Dreamers, may soon hear it."
(Episode 3, 01 August 2019, Week 5) Nora Night: "Whether you're 'bad news first' or 'bad news last', tonight I got you covered, cause bad news is all we got. This Emissary's word is spreading fast. A hot fever. Some are going to extremes to prove their devotion. Trying the spores for themselves. And they're finding it, too. Some lunatic spikers jacked the Solar-Nav and flagged the Derelict zones for all to see. Old haulers and new hopefuls out there are proving just how smart most people aren't. Yet Kenga's ranks are growing. Arming themselves – for the safety and security of our Emissary. Setting the stage for a great assembly to come. Buzz is… buzz is… Arlo will break his silence. Til then, Dreamers, check under the bed. A fresh brood is sprouting up along the Rails. And it seems they have the scent of those blessed by the Emissary's touch…."
[Navigation: Hub → Dialogue → Nora Night → The Emissary]
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bookerdewittless · 4 years
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warframe nightwave series 3 ends this week and i JUST finished it with 4 days to spare asfdljkfds what a pain in the ass that was
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entergamingxp · 4 years
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Warframe x Xena, a Surprise Crossover From Gears 5 Dev Spawns Gorgeous Armor Design
June 27, 2020 5:16 PM EST
Gears of War 5 storyboard and concept artist conceptualized a mashup between Warframe and Xena: The Warrior Princess as tribute to the iconic hero.
A recent Twitter post from Jessie Lam, the cinematic storyboards and concept artist for Gears of War 5, reminds us that industry people can and often recreate and participate in fan creations. In said post, the developer revealed an incredible Warframe design for Xena, the protagonist of Xena: Warrior Princess fame:
So I finally went and made a Warframe x Xena mashup piece! Some time ago Lucy Lawless visited Digital Extremes and there was so much hype at the time I couldn’t help but imagine the crossover possibilities. This was so much fun to make.#warframe #xena pic.twitter.com/1zxfYfIVyB
— Jessie Lam _(:3 」∠ ) (@axl99) June 26, 2020
Not only is the armor design absolutely gorgeous but Lam even incorporated Xena’s most famous and iconic weapon: the chakram. A circular blade that she would throw at high speeds to take down several enemies at once. Seeing it as the centerpiece of her design is a great tribute to the weapon. Check out the full art below and soak in every loving detail:
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During TennoCon 2019, studio Digital Extremes revealed plenty of new gameplay and content for Warframe: Empyrean. Empyrean is Warframe‘s space combat expansion that includes new larger-scale cooperative gameplay with ship-to-ship combat, the new multiplayer Squad Link system, and customizable battleship options.
There were also two new updates available for players on all consoles. The first, Nightwave Series 2, is a free, rotating seasonal system that lets players meet the mysterious emissary and earn Warframe rewards. Each series unfolded over several weeks and told a brand new story. By completing daily and weekly challenges, players were able to unlock limited-time rewards (gear, cosmetics, and more) while experiencing the story as they play. In Series 2: The Emissary players will meet a strange mute child named Arlo who emerges unharmed from the Infestation and brings with him the miraculous ability to heal the sick.
The second is Wukong Prime Access, which granted said access to the the primal trickster storyline and included rewards such as the Zhuge Prime crossbow, the Ninkondi Prime nunchaku, and more.
Nightwave: Series 1 — The Wolf of Saturn Six went live on all Warframe platforms back in February of last year, which introduced a new reward tier system and Wolf Cred. Warframe also released for Nintendo Switch late last year and has reached over 1 million downloads since then.
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June 27, 2020 5:16 PM EST
from EnterGamingXP https://entergamingxp.com/2020/06/warframe-x-xena-a-surprise-crossover-from-gears-5-dev-spawns-gorgeous-armor-design/?utm_source=rss&utm_medium=rss&utm_campaign=warframe-x-xena-a-surprise-crossover-from-gears-5-dev-spawns-gorgeous-armor-design
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foremostlist · 4 years
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Warframe Nightwave 3 Is Up Now, And It Turns The Game Into A Murder Mystery
Warframe Nightwave 3 Is Up Now, And It Turns The Game Into A Murder Mystery
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The latest update for Warframe adds all new cosmetics, some bug fixes, and a new mystery to solve. Glassmaker is the third installment in the Nightwave series, Warframe’s battle-pass system that adds more story content to the game.
Previous Nightwave stories have included a famous felon and a story about a suspicious cult leader. There seems to be a running theme here, with the latest story…
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yoyo12x13 · 4 years
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Warframe Nightwave 3 Is Up Now, And It Turns The Game Into A Murder Mystery
Warframe Nightwave 3 Is Up Now, And It Turns The Game Into A Murder Mystery
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The latest update for Warframe adds all new cosmetics, some bug fixes, and a new mystery to solve. Glassmaker is the third installment in the Nightwave series, Warframe’s battle-pass system that adds more story content to the game.
Previous Nightwave stories have included a famous felon and a story about a suspicious cult leader. There seems to be a running theme here, with the latest…
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cyberkevvideo · 5 years
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Throne of Night Theory Builds Part 11: The Veiled Commander
In September 2014, Gary shared a couple monsters that the players could expect waiting for them while sailing the Sunless Sea. One of them was the CR 20 nightwave undead monstrosity, which I’m mentioned previously in another entry, and at the time I didn’t know, but the other creature showcased was the veiled master. At the time, the veiled master was not OGL, and couldn’t technically be used for anything out of Paizo adventures. I say “technically” because with having special connections with Paizo staff, I would assume that Gary could gain special permission to use it and possibly others. Now, however, the creature is part of Bestiary 6, and much more available. At the time I thought it still couldn’t be touched, and made the picture of the three aboleths waiting in the water, the end boss encounter, and it could still very well be the case. The veiled master might not even be the end boss of Book 5, nor is there anything saying that it would be as advanced as I’m making it now. It might even just be a straight sorcerer, or it could even be an eldritch knight (which was my initial idea).
The ecology for the veiled master says that they are the nobles of the aboleth hierarchy, but aren’t considered the masters of the aboleth, per se, because all aboleth know that their are things far more powerful and can pull the strings of the noble veiled master. Funny enough, that’s what inspired today’s build.
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As always, the encounter is cropped for space purposes.
All images shared here were done by the forever fantastic and amazingly talented Michael D. Clarke, aka SpiralMagus.
This picture doesn’t appear to be in colour, but it also could be done in a way such as to convey the darkness of the depths and the shine of the light from the creature. When I first saw the nightwave I thought it was unfinished as well, but there’s not much light when you’re that far underwater. Especially when, from the point of the view of those with darkvision, everything’s basically in black and white anyhow. The only colour in that particular was the dark crimson colour of what was likely blood. It’s not like either picture is black and white. Just not very vibrant. That really adds to the atmosphere and terror of the situation.
The veiled master’s original M.O. (modus operandi) was to transform into something that looked like one of the locals, infiltrate, and secretly look for any secretive uprising or rebellion among the slaves/citizenry. While that still works here for the underwater tribes of skum-like drow, and any other underground races, that they’ve warped and transformed, it makes more sense for this particular one being the one behind all the recent disappearances.
The reason for Book 5 and 6 existing is that after the fight with the drow army and the demon entourage, the PCs learn of a series of random kidnappings that have slowly been increasing as of late. Most of them took place near the waters. This is supposed to spurn the party to go rafting and find out what’s going. Because veiled masters can transform into other creatures, it would sense that this one would learn about the drow, steal some memories of nearby victims, show up on land, infiltrate and learn as much as it could, go back and talk it over with the other aboleth, and then over time mind control a bunch of drow to go out into the waters, expose them to the mucus, and convert them into loyal slaves.
When I was coming up for this build, I wanted it to be a terrifying encounter, but I also wanted to give it a fitting background. The original idea was just go all sorcerer, then I thought fighter/eldritch knight, but that seemed so boring. Then I thought, mystic theurge. What if this particular aboleth was receiving visions from the star spawn of Cthulhu from the end of the series? This was already supposed to be Lovecraftian in a way, so why not go even further? Have the veiled master start to receive visions, dreams, and telepathic messages that it didn’t understand. Have it slowly corrupt the creature and empower it. Even better, what if the sudden rush on more slaves wasn’t for the sake of the aboleth, but for the new master pulling the strings. The Sun Killer isn’t going to build itself. It might need a structure built to help power the crystal or magnify its power and radius.
Something to note, even when it transforms into a drow or other creature, it still has the clouded vision look in its eyes. Its disguise ability likely wouldn’t help with that. Not that anyone would ever question it. There’s plenty of oracles out there. That said, the veiled master could wear contacts to hide that fact. It has no way to produce faerie fire like a real drow, but it does have access to glitterdust, and it can use other drow-like spells to make it look like it has their spell-like abilities, despite being actual spells. I will mention that there is a D&D 3.5 item called ring of drow blood that gives you “dancing lights, darkness, and faerie fire as spell-like abilities, each once per day.” It costs 4,800 gold to create. Not out of the realm of possibility to have a custom version of it made for this adventure, or because it’s a home game, it could be the original version.
This creature could be something hanging out in the background during the time PCs are in town taking it over, or stopping the current regime. It could easily observe them and learn of their abilities. It would help determine whether they could be a threat or not. As well, how much the veiled master and the other aboleths will have to prepare should the PCs ever go looking where they shouldn’t. They could even discover the veiled master while out at sea, in a female drow form. Female drow, typically, do have more divine power than males, so it shouldn’t set off any alarms. It could say it received visions about tentacled creatures taking “her” people out into the water, and despite telling the drow nobles and their courts, “she” couldn’t convince them of sending help, and decided to head out on “her” own. She could even help the PCs. The veiled master will likely know about the undead threats, and not want to deal with them on its own.  Even going so far as to heal the PCs or aid them with spells, if need be, to help with the ruse. Its own name isn’t that far from a drow’s name so it shouldn’t be that suspicious sounding to a dwarf PC, but a drow might get suspicious of it. If it thinks anyone suspects it after it says its name, the veiled master will say that’s “her” official name, but her drow family name is “Sharril“. If possible, it will try to play up a sorrowful background of being a half-drow with a demonic parent, and “her” name is honour of “her” birth.
Btw, while it says “unique”, all I really did was switch a couple of spells around because clerics and wizard spell lists are so similar. It also makes sense that if there’s undead swimming around, the aboleth master would have something to deter them from trying to eat it and others of its kind.
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SHAIODRR’RUL    (CR 20; 307,200 XP) Unique veiled master oracle 8/mystic theurge 2 LE Large aberration (aquatic, shapechanger) Init +13; Senses darkvision 60 ft., blindsense 30 ft., blindsight 15 ft.; Perception +25 Aura mucus cloud (30 ft.) DEFENSE AC 34, touch 19, flat-footed 25 (+4 armor, +9 Dex, +1 insight, +11 natural, –1 size) hp 383 (26 HD; 24d8+2d6+268) Fort +18, Ref +19, Will +23 Defensive Abilities evasion; Immune electricity, mind-affecting effects; Resist cold 20; SR 25 OFFENSE Speed 10 ft., swim 80 ft. Melee bite +27 (2d6+5 plus consume memory and slime), 2 claws +27 (1d6+5 plus slime), 4 tentacles +22 touch (2d6 electricity plus thoughtlance) Space 10 ft.; Reach 10 ft. (20 ft. with claws and tentacles) Special Attacks brain drain 2/day (8d4, W-DC 24), delayed suggestion Spell-Like Abilities (CL 21st; concentration +31)   Constant—mage armor   At will—detect thoughts (W-DC 22), dominate person (W-DC 27), hypnotic pattern (W-DC 22), illusory wall (W-DC 24), mirage arcana (W-DC 25), persistent image (W-DC 25), programmed image (W-DC 26), project image (W-DC 27), veil (W-DC 26)   3/day—dominate monster (W-DC 31), quickened dominate person (W-DC 27), geas/quest, mass suggestion (W-DC 28) Oracle Spells Known (CL 11th; concentration +21)   5th (5/day)—mass inflict light wounds (W-DC 26), slay living (F-DC 26)   4th (7/day)—cure critical wounds, black tentacles, blessing of fervor, inflict critical wounds (W-DC 25)    3rd (8/day)—aura of cannibalism (F-DC 24), bestow curse (W-DC 24), dispel magic, inflict serious wounds (W-DC 24), prayer, tongues   2nd (9/day)—aid, dust of twilight, ghostbane dirge, inflict moderate wounds (W-DC 23), shield of fortification, spiritual weapon   1st (9/day)—cure light wounds, entropic shield, forbid action (W-DC 23), know the enemy, inflict light wounds (W-DC 22), murderous command (W-DC 23), shield of faith   0 (at will)—bleed, detect magic, detect poison, guidance, mending, read magic, resistance, stabilize, virtue Mystery dark tapestry Sorcerer Spells Known (CL 15th; concentration +25)   7th (4/day)—mass hold person (W-DC 30)   6th (7/day)—globe of invulnerability, symbol of persuasion (W-DC 29)   5th (8/day)—feeblemind (W-DC 27), symbol of pain (F-DC 27), teleport   4th (8/day)—dimension door, enervation, phantasmal killer (F/W-DC 24), symbol of slowing (W-DC 27)   3rd (8/day)—clairaudience/clairvoyance, explosive runes (R-DC 24), hold person (W-DC 25), secret page   2nd (9/day)—blindness/deafness (F-DC 23), invisibility, levitate, symbol of mirroring (W-DC 23), touch of idiocy   1st (9/day)—charm person (W-DC 23), comprehend languages, erase, ray of enfeeblement (F-DC 22), silent image (W-DC 21)   0 (at will)—arcane mark, dancing lights, daze (W-DC 20), disrupt undead, ghost sound (W-DC 20), mage hand, message, prestidigitation, touch of fatigue (F-DC 21) STATISTICS Str 20, Dex 28, Con 31, Int 21, Wis 23, Cha 30 Base Atk +19; CMB +25; CMD 46 Feats Arcane Strike, Combat Casting, Combat Expertise, Deceitful, Eschew MaterialsB, Extend Spell, Greater Spell Focus (enchantment), Improved Initiative, Lightning Reflexes, Quicken Spell, Quicken Spell-Like Ability (dominate person), Spell Focus (enchantment, necromancy), Weapon Finesse Skills Bluff +30, Diplomacy +21, Disguise +23, Intimidate +21, Linguistics +9, Knowledge (arcana, history, nature) +23, Knowledge (planes) +18, Knowledge (religion) +14, Perception +30, Sense Motive +30, Spellcraft +25, Stealth +30, Swim +32, Use Magic Device +29 Languages Aboleth, Abyssal, Aklo, Aquan, Common, Draconic, Drow Sign Language, Elven, Undercommon SQ change shape (any Small or Medium; greater polymorph), combined spells (1st), oracle’s curse (clouded vision), revelations (brain drain, cloak of darkness [+6 AC/+4 Stealth], gift of madness), runemastery, swift transformation Gear spellguard bracers, circlet of persuasion, ioun stones (deep red sphere, dusty rose prism, incandescent blue sphere, orange prism, pale green prism, pink rhomboid, pink and green sphere), page of spell knowledge (1st—identify, magic missile, shield; 2nd—darkness, glitterdust, mirror image, silence; 3rd—displacement, fireball, nondetection; 4th—greater false life), ring of counterspells, ring of evasion, gold rings and jewelry worth 3,500 gp in all SPECIAL ABILITIES Consume Memory (Su) When a veiled master bites a creature, it consumes some of that creature’s memories. The creature bitten must succeed at a DC 28 Fortitude save or gain 1 negative level. A veiled master has 5 hit points restored each time it gives a creature a negative level in this way, and it also learns some of the target creature’s memories (subject to the GM’s discretion). This is a mind-affecting effect. A veiled master can suppress this ability as a free action. The save DC is Charisma-based. Delayed Suggestion (Sp) Whenever a veiled master successfully uses dominate person or dominate monster on a creature, it can also implant a delayed suggestion that triggers when the dominate effect ends. Typically, this suggestion (which functions as a spell-like ability, CL 20th, Will DC 23 negates) is for the previously dominated creature to seek out the veiled master and submit to a new domination attempt, but sometimes, a veiled master implants other suggestions (such as a suggestion to attack the first person the creature sees). Mucus Cloud (Ex) While underwater, a veiled master exudes a 30-foot-radius cloud of transparent slime. All creatures in this area must succeed at a DC 28 Fortitude save each round or lose the ability to breathe air (but gain the ability to breathe water) for 24 hours. Renewed contact with this mucus cloud and failing another save extends the effect for another 24 hours. The save DC is Constitution-based. Runemastery (Ex) A veiled master is particularly skilled at casting spells that create magical writing, such as explosive runes, secret page, and spells with the word “symbol” in their names. It never requires material components or focus components when casting such spells, and the save DC of these spells increases by 1. A veiled master’s symbol spells are difficult to disarm—the Disable Device DC for these symbols increases by 2. Slime (Ex) A creature hit by any of a veiled master’s bite or claw attacks must succeed at a DC 28 Fortitude save or have its skin and flesh transform into a clear, slimy membrane over the course of 1d4 rounds. The creature’s new flesh is soft and tender, reducing its Constitution score by 4 as long as the condition persists. If the creature’s flesh isn’t kept moist, it dries quickly and the creature takes 1d12 points of damage every 10 minutes. Remove disease and similar effects can restore an afflicted creature to normal, but immunity to disease offers no protection from this attack. The save DC is Constitution-based. Swift Transformation (Su) A veiled master can use its change shape ability as a swift action. Thoughtlance (Su) Four of a veiled master’s tentacles end in glowing spheres of light. These spheres deal 2d6 points of electricity damage on a successful touch attack and also blast a creature’s mind with waves of mental energy. A creature touched by one of these tentacles (regardless of whether the touch deals electricity damage) must succeed at a DC 28 Will save or be staggered for 1 round. Additional touches increase the duration of this effect by 1 round. While a creature is staggered in this manner, it must attempt concentration checks to cast spells as if it were experiencing extremely violent motion while casting (DC = 20 + spell level). The save DC is Charisma-based.
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Next time I’ll be working on drow nobles. There’s one picture in particular I shared around, and thankfully someone was far more observant than any of the others. Was most definitely a huge boon.
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warframestuff · 5 months
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Nora's Mix Vol. 5 Ending + Vol. 6 Incoming!
Howdy Dreamers,
Nightwave: Nora’s Mix Vol. 5 is coming to a close—ending on Wednesday, May 15th at 11 a.m. ET. 
However, Nightwave: Nora’s Mix Vol. 6 is a special case—releasing just hours later, on May 15th, at 2 p.m. ET!
Like previous editions of Nightwave, we will include duplicate protection for rewards you have already unlocked. Identical to Nora’s Mix Vol. 5, Tenno can expect to be compensated with Nora’s Mix Vol. 6 Creds instead of the previous unlocked reward.
With Nora’s Mix Vol. 5 closing, you’ll want to cash in your remaining Nora’s Mix Vol. 5 Creds before the end date. Leftover Nora’s Mix Vol. 5 Creds can be sold for Credits afterwards! New Rewards!
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With Nora’s Mix Vol. 6, completing Nightwave acts can net you these new rewards:
Glaive Daybreak Skin
Daybreak Vanquished Banner
Khora in Action Glyph
Daybreak Kavat Gene-Masking Kit
Cedo Daybreak Skin
Nukor Daybreak Skin
Daybreak Kubrow Gene-Masking Kit
Daybreak Emote
Daybreak Armor Bundle
Sobek Augment
Glaxion Augment
New Cred Offerings Included with these new rewards will be hand-picked new and returning rewards from previous Nightwave Series’.
Qorvex Raxpart Helmet Blueprint
Dante Cantist Helmet Blueprint
Napalm Grenades (Penta)
Deadly Maneuvers (Magnus)
Dizzying Rounds (Bronco)
Bursting Mass (Mutalist Quanta)
All rewards listed above are subject to change or removal.
There will be 3 hours of downtime after Nora’s Mix Vol. 5 ends as we prepare for her next installment with Vol. 6!
Once again, remember to spend your remaining Nora’s Mix Vol. 5 Cred before Wednesday, May 15th at 11 a.m. ET when Nightwave: Nora’s Mix Vol. 5 will end! 
We look forward to chipping away with you at Nightwave: Nora’s Mix Vol. 6 on May 15th at 2 p.m. ET!
Please keep in mind that everything listed above is subject to change!
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preposterous-birb · 4 years
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Nightwave series 3 is over and I miss it so I made this :(
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valleanenowe-music · 7 years
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[Remember to add “async” by Ryuichi Sakamoto]
[Also “Operation: Doomsday” and “Mm.. Food” by MF Doom]
(embarrassing list of) Albums on phone:
James Ferraro - Cold
Aphex Twin - Come To Daddy
James Ferraro - Composition Of The Sensibilities Of Melted Knowledge
Aphex Twin - Computer Controlled Acoustic Instruments pt2
James Ferraro - Condo Pets
James Ferraro - Cruisin’ The Nightbiker Strip 1977
Alias Conrad Coldwood - Crying Girls
Com Truise - Cyanide Sisters
Lindsheaven Virtual Plaza - Daily Night Euphoria
Kendrick Lamar - DAMN.
Giles Corey - Deconstructionist
Internet Club - Deluxe
Moby - Destroyed
David Bowie - Diamond Dogs
SunCoast Web Series - Digital Water
James Ferraro - Discovery
Annie Lennox - Diva
James Ferraro - Dreams
Internet Club - Dreams 3D
Aphex Twin - Drukqs
Nyetscape - E-scape
James Ferraro - Edward Flex Presents: Do You Believe In Hawaii?
James Ferraro - Edward Flex Presents: Maui Black Out / Liquid Bikini
Scatman John - Everybody Jam!
Moby - Everything Is Wrong
Com Truise - Fairlight
Andy Stott - Faith In Strangers
Internet Club - Final Tears
Famicom Fountains - First Class
Borden, Ferraro, Godin, Halo & Lopatin - FRKWYS Vol. 7
Com Truise - Galactic Melt
Memorex Dawn - Galleria
James Ferraro - Genie Head Gas In The Tower Of Dreams (Jesters Midnight Toys)
Flamingo Pudding - Geogacca
Local News - Ghost Broadcast
Giles Corey - Giles Corey
James Ferraro - God of London
Kendrick Lamar - good kid, m.A.A.d city
Oneohtrix Point Never - Good Time Original Motion Picture Soundtrack
James Ferraro - Hacker Track
James Ferraro - Heaven’s Gate
Sun Araw - Heavy Deeds
David Bowie - Heroes
Giles Corey - Hinterkaifeck
Disconscious - Hologram Plaza
Monument XIII - Honestly
Moby - Hotel
James Ferraro - Human Story 3
David Bowie - Hunky Dory
Earl Sweatshirt - I Don’t Like Shit, I Don’t Go Outside
James Ferraro - iAsia
Lindsheaven Virtual Plaza - In Construction
Com Truise - In Decay
Bebetune$ - Inhale C - 4 $$$$$
Moby - Innocents
Tim Hecker & Daniel Lopatin - Instrumental Tourist
James Ferraro - Jarvid 9: Flushpipe
James Ferraro - Jarvid 9: Gecko
James Ferraro - Jarvid 9: Kava Jar Race
Scatman John - John Larkin
M.I.A. - Kala
Hearken - Kithless
Knife City - Knife City
James Ferraro - Last American Hero / Adrenaline’s End
Moby - Last Night
Sun Araw - Leaves Like These
James Ferraro - Left Behind: Postremo Mundus Techno-Symposium
DJ Pie - Liquidation
James Ferraro - Live at Primavera Sound 2012
Giles Corey - Live In The Middle of Nowhere
David Bowie - Lodger
Moby - Long Ambients 1: Calm. Sleep.
David Bowie - Low
Sun Araw - Major Grotto
David Bowie - The Man Who Sold The World
James Ferraro - Marble Surf
M.I.A. - Matangi
Thayer - A Medley For Lonely Walks
Famicom Fountains - Mixtape
Moby - Moby
Internet Club - Modern Business Collection
Neil Cicierega - Mouth Moods
James Ferraro - Multitopia
Kanye West - My Beautiful Dark Twisted Fantasy
Internet Club - New Millenium Concepts
David Bowie - The Next Day
Ecco Unlimited - NHK Reminds You To Boost Your Signal
Datavision Ltd. - Nightwaves
Clarence Clarity - No Now
David Bowie - No Plan
Lindsheaven Virtual Plaza - Nordwrong
Lindsheaven Virtual Plaza - NTSC Memories
James Ferraro - NYC, HELL 3:00AM
Nyetscape - Nyetscape
Nyetscape - Nyetscape 2.0
Nyetscape - Nyetscape 3.0
Nyetscape - Nyetscape 4
Nyetscape - Nyetscape 5
Arecaceae - Observatory Cg II & III (Coconut Of Teotihuacan)
Danny Brown - Old
Sun Araw - On Patrol
R23X - OST (1).rar
R23X - OSV: Original Sound Version
90210 - P.O. Box 666
Nyetscape - Party kicks
Sun Araw - The Phynx
The Skaters - Physicalities Of The Sensibilities Of Ingrediential Strairways
James Ferraro - Pixarni
Moby - Play
Gary Numan - The Pleasure Principle
Famicom Fountains - Progman.Exe
Internet Club - Pure Trance
James Ferraro - Purple Gongs
Internet Club - Redefining The Workplace
Aphex Twin - Richard D. James Album
The Diamondstein - The Ridges
David Bowie - The Rise And Fall Of Ziggy Stardust And The Spiders From Mars
SkʞƧ - Round
David Bowie - Scary Monsters (and Super Creeps)
Scatman John - Scatman’s World
Aphex Twin - Selected Ambient works 85-92
Aphex Twin - Selected Ambient Works Volume II
Internet Club - The Sharper Image
Bodyguard - Silica Gel
K2 - Silicon Oasis
DJ Rozwell - Sludge Dredd
Snake Figures Fan - Snake Figures Fan
James Ferraro - Son of Dracula
James Ferraro - Star Digital Theatre: Movies For P.T. Cruisers
David Bowie - Station to Station
Sea of Dogs - Storm Memories
James Ferraro - Suki Girlz
James Ferraro - Sushi
Aphex Twin - Syro
Scatman John - Take Your Time
Gary Numan - Telekon
Moby - These Systems Are Failing
Sea of Dogs - Through The Fog And The Driftwood
Lindsheaven Virtual Plaza - Transversal Worldwide Shopping
Nyetscape - Trinity
Sick Animation - The Ultimate Party Collection Vol. 1
Internet Club - Underwater Mirage
Twistpillar - The Unity Plaza
Internet Club - Unregistered HyperCam 420
Internet Club - Vanishing Vision
Datavision Ltd. - Vector Tables
James Ferraro - Virtual Erase
Moby - Wait For Me
Lindsheaven Virtual Plaza - Watch Their Loneliness
Com Truise - Wave 1
Internet Club - Webinar
James Ferraro - Wild World
Aphex Twin - Windowlicker
Nyetscape - World Edit
Danny Brown - XXX
Aphex Twin - Xylem Tube
David Bowie - Young Americans
░▒▓新しいデラックスライフ▓▒░ - ▣世界から解放され▣
Pastel Lounge LLC -  夢想假期
Famicom Fountains - 砂漠のカメラレッスン
Albums I’ve had to skip: 
Ecco Unlimited - Liquid Nitrogen (My copy is in FLAC, will need to convert it eventually)
James Ferraro - Rerex 1 (Corrupted download)
James Ferraro - Rerex 2 (Corrupted download)
K2 - Chameleon Ballet (Corrupted download)
Albums I’ve had to skip because DoubleTwist will refuse to acknowledge the existence of certain tracks if they’re short enough and these albums have at least one short song that despite its length I would not like to experience the album without:
Internet Club - Beyond The Zone
James Ferraro - Body Fusion 1
James Ferraro - Body Fusion 2
Local News - Channel 8
Aphex Twin - Cheetah
this is gonna fuckin suck
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thedailyspuf · 4 years
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Glassmaker's Third Act is Out and Tells You Nothing
Glassmaker’s Third Act is Out and Tells You Nothing
Alongside the Steel Path, the third act of Nightwave Series 3 is available to play. You can now wander through a third crime scene, looking for clues. This time round, the clues are in even more annoying places, particularly the one about feelings. But if you look around for the objects that aren’t normally there and have a little glow to them, they are easily found. Just need some patience.
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technon · 4 years
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Warframe Cephalite Resonance Hızlı Bir Şekilde Solo Farm Yapma
Warframe Cephalite Resonance Hızlı Bir Şekilde Solo Farm Yapma
#games #shooter
#Warframe ‘in Cephalite Resonance’ı, Nightwave Series 3 Glassmaker ile eklenen yeni bir kaynak ve işte onu daha fazla elde etmek için kolay bir yol.
Warframe’in Nightwave Series 3 Glassmaker’ı artık yayında ve Cephalite Resonance adlı oyuna yepyeni bir kaynak ekliyor. Gerçekten de, Cephalon Dokuma’ya erişmeyi ve Glassmaker’ın kim olduğunu öğrenmeyi umuyorlarsa, oyuncuların bu…
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