#nightmare banishing spell
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greatgoddyke · 4 days ago
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time to make your choice only you can be the one
#undescribed#bonk.png#ggg#great god grove#great god grove spoilers#ggg spoilers#<- bc of king n hand gesturing stuff for the au this one gets the spoiler tag#caption is a line from legend of everfree from eg movie of the same name bc its now linked to ggg for me bc of brainrot#first au stuff i dont like have anything really planned out n also dont really plan on doing anything with this beyond doodles#settled on inspekta being a horse bc i want him capochin patty n king to all be earth ponies bc of like permanent having it ingrained from#being an mlp fan as a kid that earth ponies are seen as less special bc they cant use magic or fly n that fits for story similarities#bc inspekta n capochin hating on patty for projection reasons AND inspekta's replacement anxiety n envy of king who in the au#is the only other earth pony lined up to become an alicorn (bc again being specifically an fim fan since i was a kid ingrained in with fanon#that ponies that become alicorns are almost exclusively pegasus or unicorn bc of earth ponies not having as clear of a connection to magic)#in my mind patty is the main character like the bizzyboys are also main characters but its like how the mane six are the main six but#twilight is the MAIN main character its like that n then godpoke is her sidekick (like spike ig but like mysterious stranger style <- idk#what i mean by this) she gets to be the protag bc the type of character godpoke is in the game n how im fitting them to be in the au doesnt#really work for a protag role while patty can be more readily slotted into mlp protag shes the only bizzyboy who cares about solving in the#game (as shown in hobbyhoo) n i like her so she gets to be the protag v-v inspekta is still doing the whole like shit from the game just in#a different way bc of mlp related restrictions n tone differences. the episode where luna goes to nightmare night after being freshly reform#ed walked so milldread section could run however cobigail's deal does run closer to that episode that to the game counterpart but like witho#ut cob having been banished for a thousand years theres no rift in the au bc its. mlp so sort of vague direction is related to the tree of#harmony n like maybe thats how inspekta powers up for the two parter transformation. a thought i had for a workaround for how inspekta keeps#king isolated was maybe turning king to stone n hiding her in plain sight but while that would slide in mlp (they turn a child to stone in t#he series finale apparently??) it leaves a bad taste in my mouth from the ggg angle so probably gonna do something else#art comments both inspekta n cobigail's pony names are taken from ponies i already had inspekta's comes from a different mlpied thing#n cobigail's comes from a fankid (spelled like kandi corn tho bc fankid's a rave girlie) the rest of the gods get to keep their names aside#from maybe bauhauzzo (whos role is undecided) huzzle n click clack arent ponies bc i felt it suited them more huzzle gets to be discordesc#bc i think its fun if like this versions god of chaos wasnt evil BUT that angle is used as slander against huzzle by inspekta#n click clack's a breezy bc small n bratty (we will be ignoring that breezies are mortal if i remember right bc thats not relevant)
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lilianasgrimoire · 8 months ago
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Herb Correspondences - S-Z
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Sage - Used for self-purification and cleansing.  Helps grief and loss. Healing and protection also increase wisdom.   Element Air. 
Sandalwood - Burn during protection, healing, and exorcism spells.  Aids luck and success, meditation and divination. Raises a high spiritual vibration. Element Water. 
Skullcap - Aids in love, fidelity and peace.  Increases harmony. Element Water. 
Sea Salt - Use to cleanse crystals and tools.  For purification, grounding and protection.  Supports ritual work. Absorbs negativity and banishes evil.  Element Earth & Water.  
Sheep's Purse - Prosperity, protection and healing. Element Earth. 
Sheep Sorrel - Carry to protect against heart disease. Cleansing and increases luck.  Use in faery magic. Element Earth. 
St. John's Wort - Worn to prevent colds & fevers.  Induces prophetic and romantic dreams. Protects against hexes and black witchcraft.  Increases happiness. Use in Solar Magic. Element Fire. 
Star Anise - Consecration, purification, and happiness.  Use for curse breaking or increasing luck. Burn to increase psychic awareness.   Element Fire.  
Strawberry Leaf - Attracts success, good fortune, and favorable circumstances. Increases love and aids pregnancy. Element Water. 
Sunflower - Energy, protection, and power.  Aids wisdom and brings about wishes.  Use in fertility magic. Element Fire. 
Sweet Cicely - Use during rituals for the dead or dying.  It helps with divination and the contact of the spirit.  It is sacred to the Goddess’ of death. Element Earth. 
Sweetwood - See Cinnamon.   
Tansy - See Agrimony.  
Tarragon - Increases self-confidence.  Use in Dragon magic. Aids healing after abusive situations.   Element Fire. 
Tea Leaves - Use for courage or strength. In tea for increasing lust. Burn leaves to ensure future riches.  Element Air. 
Thistle - See Blessed Thistle.  
Thyme - Attracts loyalty, affection, and love. Increases good luck and psychic power.  Drink tea to aid sleep. Element Air.  
Valerian - Also called Graveyard dust. Aids sleep is calming and is a sedative.  Quietens emotions. Supports protection and love. Element Water. 
Vervain - Strengthen other herbs. Helps, peace, love and happiness.  Burn the leaves to attract wealth and keep your youth. Increases chastity also.  Element Water. 
Verbena - Psychic protection, peace and purification.  Healing and helps depression. Increases beauty and love.  Mind opening and clearing. Ideal use for exams. Element Earth.  
Violet - See Heart’s Ease.  
White Willow Bark - Use in lunar magic.  Reduces negativity and removes evil forces and hexes.  Used for healing spells. Element Water. 
Willow - Used for lunar magic, drawing or strengthening love, healing, and overcoming sadness.  Element Water. 
Witches Grass - Happiness, lust, love, and exorcism. Reverses hexes.  Element Earth.  
Wood Betony - Use for purification, protection, and the expulsion of evil spirits and nightmares.  Draws love in your direction. Element Fire. 
Woodruff - Victory, protection, and money.  Element Air. 
Wormwood - Used to remove anger, stop war, inhibit violent acts, and for protection. Use in clairvoyance, to summon spirits, or to enhance divinatory abilities. Element Earth. 
Yarrow - Healing, calming and increases love. Used in handfasting & weddings.  Increases psychic power and divination. Gives courage when needed. Element Air. 
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bet-on-me-13 · 1 year ago
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Unknown, the Wandering Hero
So! We all know the typical Vivisection AU, right? Danny is revealed to his parents and they take it in all the wrong ways. They capture him, Vivisect him, and eventually he manages to escape with the help of his friends.
But what about his Rouges?
Sure, we all like to think of some of the more friendly ones like Ember, or Sydney, or Johnny 13 and Kitty, but he has WAY more Evil Rouges than good ones.
Without Danny there to reign them in, the Rouges spread out across the world to fulfill their obsessions, unhampered by the Heroes and Villains of the world that have no means to fight them.
And Danny? He feels responsible. He was the one to open the Gate, he was the Sacrifice, the one to let them through. And when the going got tough he just up and left? No, that won't do.
His Obsession is Protection for a reason, and nothing has changed. All he needs to do is expand his area of focus a little.
Danny, after healing up, starts wandering the world in search of the Ghosts who have escaped into the Mortal Realm. He battles all of his old foes, as well as many new ones who he hadn't met before.
His travels take him far and wide.
He defeats Skulker in Metropolis, as he is trying to hunt down the Super Family for their pelts. They are the last of their race after all, so he is inclined to try and hunt them. Honestly dealing with Skulker was easy, dealing with the Rich Asshole who was funding him was a nightmare.
He chases down Spectra in Gotham as she tries to feed on the misery of an entire City. (Thanks to @impyssadobsessions for the idea, this Prompt specifically). She is actually a very tough fight, especially powered by both the Misery of an Entire City as well as his Own Misery, but he manages.
He defeats Technus is Central City, as he tries to Raid Star Labs for their advanced Tech. It actually took a while to beat him after he amped himself with all that Power, and he did need help from the Local Hero to deal with him. He's just thankful Technus is one of the more "Harmless" ones.
After every Victory, he sends them back to the Realms using the Banishing Spell that Sam taught him a while back (the only bit of magic he ever really managed to master).
He knows they'll eventually find their way back out, but it's all he can do anymore. It's his eternal Punishment for unleashing them out into the World in the first place. He was the Catalyst for this Situation, now he was tasked with Fixing it, no matter how long it took.
...
The Justice League is caught in a tricky situation a the moment.
In the past few months, they have been encountering more and more of these Extra Dimensional Beings known as Realms Ghosts across the World.
Justice League Dark has had some success in battling them, but even they are getting tired of having to deal with every single incident alone.
They did get approached by a Government Agency known as the Ghostly Investigation Ward that seemed to want to help, but it didn't take long to realize that their main Aim was to Genocide the entire Race. The JLA had quickly cut ties after realizing that, and took what little Tech and Information they had been able to gather.
Still, it wasn't easy to deal with these Entities.
Thankfully, they have had some outside help. An Unknown Being has been routinely showing up whenever a Realms Ghost appears and defeating them, before using a (as described by Constantine) "Rudimentary Banishing Spell held together by willpower and luck" to send them back to their home Dimension. There's honestly no way it should be functional, but he did make it work either way.
They don't know much about this Unknown, aside from the fact that he seems to be the only one able to consistently damage the Realms Ghosts. His Powerset leads them to belive he may be from the same Dimension, or at least drawing his power from the same Source, but as he actively avoids the League and takes every opportunity to not talk to them, they know they aren't getting any answers any time soon.
Over the past few months, they had affectionately started referring to him as Unknown, creative they know, because they could never get his Real Name. Sure, some of the Realms Ghosts seemed to recognize him, but they always called him stuff like "Whelp" and "Punk" and "Usurper", which were not very good names to use when referring to him. Although the last one was a bit concerning.
They had only managed to trade a few quick words with Unknown in the past few months, but it was enough to get the Gist of it. He was just doing his job, sending the Realms Ghosts back where they belonged. There was apparently a Tear in Reality letting them through, but he seemed hesitant to reveal what he knew about it.
After a few months of sparse interactions, they eventually managed to convince him to at least take an Emergency Communicator. Just in case. They even let him take it apart to look for any Tracking Devices, which earned them a small bit of trust. They took whatever wins they could.
Fortunately, it seemed he never did need it. In fact he was getting more and more efficient with every battle, defeating his foes in half the time it would have taken before.
Unfortunately, it didn't last forever. One day, the Communicator went off, a distorted voice quickly saying, "Need backup, some of them decide to Team Up" before cutting out.
They quickly rushed to his location, finding an active battlefield with no less that a dozen Ghosts battling Unknown. And he seemed to be on the ropes.
With their arrival, the combined force of the Justice League and Unknown eventually managed to defeat the Group of Ghosts. Justice League Dark volunteered to work on the Banishing Spells while the others cleaned up the damage from the Battle.
One of them approached Unknown to make sure he was ok, and froze.
During the battle, Unknown's Mask had been Torn off, and they could finally see the face of the Hero they had been working with for the past few months.
And he was a Child.
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bluegekk0 · 1 year ago
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Finally decided to work on the designs for all the side characters in the FPK AU, mostly residents of Dirtmouth as that's where the main portion of the AU takes place
Here's the full height chart including the FPK family members
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(short bios for each of the characters under the cut)
Vyrm (alternate spelling of "Wyrm") - once the king of Hallownest, now a simple resident of Dirtmouth tormented by the guilt of his past actions and his own emotional trauma. Following the return of the infection, he disappeared in a self-manifested realm where he hibernated for years until he was woken up by Little Ghost. He woke up without his powers and completely alone, which forced him to hunt animals for food in order to survive. That was until he was found by Hornet and taken to Dirtmouth, where he reunited with Holly and Grimm, who would later become his partner and husband. He embraces his instincts by hunting animals and eating raw meat, though he is far from a dangerous beast. He owns a small tinkerer's shop in Dirtmouth, where he sells his creations.
Grimm - the exiled god of nightmares, banished from Godhome by his sister, The Radiance many years ago. A very alluring type with a past of promiscuous endeavors. He travels with his Troupe to perform and complete rituals, through which he replaces his physical body. He spent hundreds of years feeling loneliness, unable to find love due to his immortality, until he met Vyrm. They became close friends, though they were not able to confess their love and start a relationship until after Vyrm’s hibernation. Grimm and his Troupe now permanently reside in Dirtmouth, from which they travel to other kingdoms to perform their shows and the ritual. He drinks blood to prolong the lifespan of each physical body, and he has a fondness for fruits.
Hornet - the beloved daughter of Vyrm and the Deepnest queen Herrah. She grew up showered with her father’s love and formed a very close bond with him. Unfortunately, following her father's disappearance, she was forced to spend years all on her own, which turned her bitter and difficult to approach. She now struggles with anger issues and intense fear of getting attached, but deep down she cares a lot about her family. She moved to Dirtmouth following the end of the infection and now works as a hunter and gatherer..
Holly - the child of Vyrm and The White Lady, and the only known surviving vessel. A very gentle soul who finds joy in art of many forms. Now that The Radiance is gone, they enjoy a quiet and peaceful life living in the Vyrm family home in Dirtmouth. With their arm missing and their body weakened, they are unable to hold their nail, instead they focus on more relaxing activities to pass their time. They wear a prosthetic arm made by their father.
Lewk - Vyrm and Grimm's first child, a very curious and kind pup who attends Dirtmouth's school and constantly looks for ways to help others. Unlike his siblings, he shares some physical traits with the Grimmchild form of Grimm's ritual cycle, which is how he got his wings.
Milo and Asta - twins, the newest addition to the family. Milo, technically the youngest member of the family, is weak and sickly compared to his twin sister, struggling to keep up with his peers, which makes him very grumpy. Asta is stronger than her brother, full of energy and mischief, though underneath all of that there is a very compassionate individual who is very protective of her little brother.
Zote - a self proclaimed knight of great renown, in reality a lonely young bug living in a world of delusions. He was rejected by his hometown and his family, and so he traveled until he reached Hallownest. After the end of the infection, he found himself ��adopted” by Vyrm’s family, and is on a slow journey of becoming less arrogant and mean.
Ogrim - one of the great knights of the Pale King, the last one that remained in Hallownest, best friends with Vyrm and a close friend of the family. Found by Hornet following Vyrm's return from hibernation, and invited to live in Dirtmouth alongside them. Leaving his duty as the knight behind, he put away his armor in favor of more comfortable clothing. He eventually embraced his long forgotten hobby of cooking and opened a small diner in the town. Liked by everyone thanks to his contagious optimism and supportive attitude.
Brumm - Grimm's right-hand man and trusted friend. Runs the Troupe in Grimm's absence and assists him during the rituals, and in his spare time directs the Troupe's music crew. He is a quiet individual focused on his job. In the past he had one-sided feelings for Grimm, now years later his eyes are set on one of the Nailmaster brothers, Mato.
Divine - Grimm's closest friend, she and her team are responsible for the costumes in the Troupe, and later also clothes for the Dirtmouth community. Once a lady from a distant land, she was invited to the Troupe following a war that destroyed her home. She's chatty and glamorous, and loves advising Vyrm on romantic matters.
The White Lady - Vyrm's former life and once the Queen of Hallownest. Cold and emotionally distant, often comes off as self-absorbed. She was blind to Vyrm's needs during their time together, and ended up neglecting and hurting him. Before the marriage, she was the Lady of the Queen's Gardens Mansion, and this is where she resides following the end of the infection. Years spent in the cocoon made her reflect on her past behavior, and while her interactions with Vyrm these days are rare, she puts effort into being more thoughtful towards him and his family.
Mato - one of the Nailmaster brothers, he got attached to Ghost of Hallownest after briefly teaching them. Following the end of the infection, he traveled from the Howling Cliffs to Dirtmouth to find out what happened to them, and after discovering that the town was now full of life, he began visiting it more often.
Bretta - a young writer and a hopeless romantic, she used to be infatuated by Zote before finding out he was full of lies, though she ended up forgiving him. She writes short stories and poems under an alias, and shares Holly's interest in plush sewing. She has a crush on Hornet, and finds both her and Grimm to be very inspiring to write about.
Iselda - the owner of Dirtmouth's cartography shop, Cornifer's wife. She is a close friend of Vyrm after helping treat his wounds following the Grimmkin incident. After the end of the infection, she began joining her husband on his map marking adventures. She can be a little intimidating, at times she sounds perpetually annoyed, but she always proves to be very caring about others.
Cornifer - Iselda's husband, co-owns the cartography shop. Frequently travels around Hallownest, mapping each location thoroughly. He is good friends with Vyrm, whom he enjoys discussing the Hallownest architecture and geography with. He's extremely detail focused which sometimes makes him miss the bigger picture, though he more than makes up for it with his very approachable personality.
Elderbug - one of the older residents of the town and a respected figure. He's very pessimistic and grumpy, and is especially annoyed by public displays of affection, suggesting that something in his past might have made him sensitive to it. He can usually be found in the town centre or in his little garden.
Tiso - an arrogant troublemaker and Hornet's self-proclaimed rival. Lives in the City of Tears but frequently visits Dirtmouth to challenge her to fights. He planned to battle in the Colosseum but changed his mind last minute out of cowardice. He's extremely sensitive about this subject and reacts with anger anytime it's brought up.
Quirrel - a curious wanderer and once an apprentice to Monomon the Teacher, tasked with protecting her dreamer mask. Holding the mask halted his aging process, and after her death, he aged visibly. With no purpose left, he planted his nail by the Blue Lake, but continued his life of wandering and exploration until he reached Dirtmouth, where he would become a teacher to the town's youth. He's very patient and understanding, though he can be a little absent-minded, likely due to his age and his struggles with memory.
Lemm - owner of the relic shop in the City of Tears. Following the end of the infection and the city's consequent revival, he became a respected shop owner, which made him quite wealthy. After Vyrm's return, he quickly realized his true identity, and began pestering him about his past in hopes of learning more about the kingdom, until Grimm's threats stopped him. He's very abrasive and unpleasant, though his passion for history and the relics in his possession is remarkable.
Lurien - the last of the Dreamers, who managed to survive after Ghost of Hallownest chose to unite the void and become the Shade Lord before reaching his spire. He holds the position of the highest authority in the City of Tears, willing to do anything to bring it back to its former glory and reclaim all of its districts from the criminals that plague it since the end of the infection. He struck a deal with Grimm, thanks to which he is able to keep the criminal population in check.
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luverine · 1 month ago
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Vampire Hunter x Bitten! Reader
He did everything right- he protected you, locked you in his home, the safest place. Yet there you stood, clinging to a vile creature as it drained the very life from your veins.
Word count: 3.1k
MDNI // NSFW // blood // death // crybaby men // cannibalism? // religious topics ⁽ʸᵒᵘ’ᵛᵉ ᵇᵉᵉⁿ ʷᵃʳⁿᵉᵈ⁾
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“NO!” Dallon tightened his grip on the sickle, his knuckles white with fury as he charged forward. His piercing blue eyes locked on the creature that had you pinned, its pale, sharp teeth glinting in the dim light. You were slumped against the monster, your body lifeless in its clutches.
Tears blurred Dallon’s vision as he swung the sickle with a savage cry, embedding it deep in the devil’s neck. With a sickening crunch, he wrenched the blade, severing its head in a single, desperate motion.
No blood spilled- not from the beast, at least. But yours… yours stained the earth.
Four puncture wounds marred your neck, teeth marks that spelled doom.
Dallon dropped to his knees, gathering your body into his trembling arms. “No,” he whispered, his voice cracking. “You aren’t leaving me. Not yet.” He pressed a kiss to your clammy forehead, his lips trembling. “I won’t let you go.”
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Back home, the room was a chaos of rituals, desperation made manifest. Dallon worked tirelessly, his mind a tempest of hope and dread. Holy water ran in rivulets down your still form, pooling on the floor. Crosses adorned every surface, crucifixes hung from your wrists and neck, garlic encircled the room, its sharp scent mingling with the metallic tang of blood.
“Everything will be as it was,” Dallon muttered, his voice unsteady as he poured the beast’s blood down your throat. It was a final, unholy attempt to tether you to life.
For two days, he prayed without rest, his knees bruised, his voice hoarse. He clasped your cold hand, his silver-ringed fingers trembling as he whispered fervent pleas. “Please, Lord, take the devil’s mark from them and bring them back to me. I beg of You.”
But the heavens remained silent.
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On the third night, exhaustion finally claimed him. Dallon lay beside you, his body curled protectively around yours. He clung to you even as your skin turned colder, even as your veins darkened to an unnatural hue. His tears soaked the crook of your neck, a silent vigil of despair.
It was nearly dawn when a bit movement jolted him awake.
A twitch.
His heart leaped into his throat as he shot upright, clutching your hand. “You moved!” he cried, his voice thick with conviction. “My love, stay with me. Stay.” His hands flew to your chest, rubbing life into your still form.
Your chest rose and fell in a shallow, ragged breath. Then, with a guttural sigh, you turned your head toward him, your golden-ringed eyes opening for the first time.
Dallon recoiled. “No…” he whispered, shaking his head as if to banish a nightmare. “No, darling, it’s me. You’re still here. We can fix this.” His trembling hands poured holy water on you, expecting a reaction.
Nothing.
He staggered back, his legs giving out as he crumpled to the floor. “Why is it not working?” he sobbed, clawing at his hair. “What am I doing wrong?”
But your hand found his, your voice- a whisper of what it had once been- calling his name.
“Dallon… it’s me.”
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Weeks passed. Though you breathed, your body defied life. You did not eat, yet you lived. The hollow gold of your eyes became a constant reminder of what he had failed to prevent. The church must not know, Dallon concluded. No one must ever find you.
In the quiet of the night, Dallon watched as you sat by the fire, your fingers trailing along the worn pages of a book you had once loved. Your pale skin reflected the flickering flames, your darkened veins a stark contrast to the warmth of the light.
He stood in the doorway, his heart pounding. You were still you. Weren’t you?
Dallon stepped away, retreating to the hidden room where his collection of weapons and relics lay. He traced a trembling hand over the hilt of a blade, his thoughts clouded with anguish.
“I won’t let them take you,” he muttered, his jaw tightening. “I won’t let them burn you.”
The church’s rules were clear- no abomination could be allowed to exist. But Dallon had no faith left in their mercy.
Behind him, a faint rustle drew his attention. He turned to find you standing there, your golden eyes glowing faintly in the dim light.
“Dallon?” you asked softly, your voice tinged with uncertainty. “What are you doing?”
He turned away, unable to meet your gaze, and began fiddling with a silver chain on the table. His hands shook as he spoke, his voice low and raw. “They’ll find out. Sooner or later, someone will come asking questions. I can’t let them take you, not after everything I’ve done to keep you here.”
You frowned, your head tilting slightly as you studied his hunched form. The weight he carried was palpable, but there was something else beneath his words- something darker, more desperate.
“Dallon,” you said softly, reaching out to touch his arm. He flinched at the contact, but you didn’t pull away. Instead, you moved closer, your fingers brushing against the fabric of his sleeve. “What have you done?”
He laughed bitterly, a hollow sound that filled the cramped room. “What haven’t I done?” His shoulders sagged as he finally turned to face you, his eyes red-rimmed and brimming with unshed tears. “I’ve betrayed the church. Lied to the people I’ve served my entire life. Killed to protect you. I’ve prayed every night for forgiveness, but heaven’s silent. And now…” His voice cracked, his hands trembling as he reached out to cup your face. “Now, I don’t even know if you’re still you.”
The words struck you like a blow, and you recoiled slightly, your golden-ringed eyes widening. “What do you mean?”
He hesitated, his lips parting as if to answer, but no words came. His gaze dropped to your hands- hands that had once been warm and full of life, now pale and cold, veins like dark threads beneath the surface. His fingers brushed against your cheek, lingering on the faint discoloration that crept across your skin.
“You’ve changed,” he whispered, his voice barely audible. “I can feel it. You don’t breathe like you used to. You don’t dream. You don’t eat. It’s like…” He swallowed hard, his throat bobbing. “It’s like you’re caught between two worlds. Not dead, but not alive either.”
You stepped back, his words cutting deeper than you expected. “I didn’t ask for this,” you said, your voice shaking. “I didn’t ask to come back. You made this choice for me.”
Dallon’s eyes widened, and he reached for you, but you backed away further, your arms wrapping around yourself. “You couldn’t let me go, could you?” you continued, your tone bitter. “You dragged me back from death, and now you’re afraid of what I’ve become. But I didn’t choose this, Dallon. You did.”
“I had to!” he snapped, his voice rising with desperation. “I couldn’t let you leave me. Not like that. I couldn’t live without you!”
His confession hung in the air, heavy and suffocating. You stared at him, searching his face for something- remorse, understanding, an apology, but all you saw was his overwhelming grief.
“Maybe,” you said quietly, your voice like a fragile whisper, “you should have let me go.”
The words broke something inside him. He staggered back, his hands falling limply to his sides. “Don’t say that,” he pleaded, his voice trembling. “Please, don’t say that. I can fix this. I just need more time.”
“You can’t fix this,” you replied, your golden-ringed eyes narrowing. “You don’t even know what you’ve done. Do you?”
Before he could answer, a sudden noise echoed from outside the house- a faint creak, like a footstep on the porch. Both of you froze, the air in the room growing tense.
Dallon’s hand darted to a blade on the table, gripping it tightly as he moved toward the door. “Stay here,” he hissed, his voice low and urgent.
But something stirred within you, something primal and foreign. The scent of whoever- or whatever- was outside drifted in on the cold night air, sharp and tantalizing. It set your nerves alight, your senses sharpening to a terrifying degree.
“Dallon,” you said, your voice shakier, hungrier. He paused, looking back at you, and his eyes widened at the sight of your expression.
Your pupils had dilated, the golden rings around your irises glowing faintly in the dim light. “Don’t go,” you warned, though your tone held an edge of something darker.
Dallon hesitated, his grip on the blade tightening. “What’s out there?” he asked, his voice barely a whisper.
You licked your lips, your gaze fixed on the door as your pulse quickened. “I don’t know,” you said, a faint smile curling at the edges of your mouth. “But it smells… delicious.”
His eyes widen, and he freezes, unsure of what to do. He glances back at the door, then at you. “If it’s another hunter, we should answer. They’ll stay away for a while if we answer.”
But you’re not listening. The hunger gnaws at you, a sharp, all-consuming ache that drowns out all reason. Your focus is razor-sharp on the door, where the scent of dinner lingers just beyond. “I’m so hungry…” you whisper, your voice raw and trembling. You hunch over, clutching at your stomach, desperation pouring from every word. “Please don’t let me starve, honey.”
Dallon looks at the door again, a shaky sigh escaping his lips. His hand slips into his pocket, fingers clutching the rosary he keeps there. He presses it to his lips, murmuring a prayer for forgiveness. His voice breaks. “I’ll take care of you, always. Just like we promised at the altar.” A tear slips down his cheek as he turns the knob.
He doesn’t look at you when he opens the door.
Your eyes lock on the old man standing outside- a traveler, a wanderer. You don’t see the worry etched on his face or the pack slung over his shoulder. You see prey.
You lunge.
There’s no hesitation, no thought, just the overwhelming need to feed. Your teeth sink into flesh, the man’s screams piercing the air before fading into a gurgling silence. Warmth floods your senses as his life drains away, his body crumpling beneath your hands. Blood coats your face, your hands, your clothes- so much blood.
Behind you, Dallon collapses to his knees, clutching his rosary like a lifeline. His whispered prayers blur with choked sobs, his tears staining the bloodied floor.
When the hunger finally subsides, clarity returns like a cruel slap. You look down at what remains of the man- torn, lifeless, unrecognizable. Shame and horror ripple through you, but they’re distant, muffled by the satiation humming through your veins. You chew the last bite mechanically, then rise and turn toward your husband.
Dallon is curled up on the floor, his shoulders shaking. He’s at war with himself- his faith, his promises, his love for you.
You kneel beside him, pulling him into your arms. He clings to you desperately, his grip so tight your back pops. His tears soak into your blood-caked skin, and the sound of his sobs breaks your heart all over again.
You rub his back, murmuring softly, “Shh, it’s okay, sweet. None of this is your fault. I’m so sorry.” You press a kiss to his neck, breathing in his familiar scent, rocking him as if you can soothe the storm raging inside him.
Eventually, his hold loosens. His red-rimmed eyes sweep over you- your tangled hair, the blood smeared across every inch of you. His gaze drifts to the doorway where the man had stood, and his frown deepens. The realization hits him like a blow: it wasn’t a hunter. It was just a traveler. An innocent soul.
The night fades into a fragile quiet.
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The next morning is eerily still.
Dallon sleeps on the bloodstained floor where you held him. You rise before dawn, moving through the house in silence. Cleaning the mess is your burden to bear; he’s already carried enough. You bury the remains without ceremony, the weight of guilt pressing heavy on your chest.
By the time he stirs, the scent of breakfast wafts through the air. Bacon sizzles on the stove, its comforting aroma filling the kitchen.
He splashes cold water on his face and stares at his reflection in the mirror, willing himself to look presentable. When he finally steps into the kitchen, he’s met with a table set just for him: eggs, bacon, bread, and sliced tomatoes- his favorites.
A small, weary smile tugs at his lips.
You lean in and press a kiss to his cheek before sitting across from him. He looks at you, his smile faltering as he takes in the lingering streaks of blood on your skin, the faint shadows in your eyes.
For a moment, neither of you speaks.
Then, softly, he says, “Thank you.”
And you nod, your heart breaking all over again.
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The following week drifts by in silence- two broken hearts, each pulling him apart from the inside.
Dallon feels hollow, consumed by the ache of your absence. He craves your touch, longs for the warmth you once brought to his world. Now, that warmth is gone, replaced with a coldness that somehow still feels so tender.
He’s stopped praying. The prayers went unanswered for so long that he began questioning if there was ever anything to pray to at all.
What remains is the yearning, the weight of unshed tears. Most nights, he sits before the fireplace, his gaze fixed on the flickering flames, his eyes shut tight as if he could- hoping for your love to be unvarying.
“Dallon?” Your voice breaks the quiet. “What are you doing? It’s late.”
His eyes snap open, wide and tearful. When he sees you, his breath catches.
“I miss you,” he murmurs, his voice trembling as the tears finally fall.
Your hand rises instinctively, cupping his face, your thumb gently brushing the streaks of wetness from his cheeks. “I’m sorry,” you whisper, your voice heavy with regret. “I never wanted things to end up like this.”
You lean in, pressing the softest, most tender kiss to his lips, as though trying to pour all your sorrow and love into that single moment.
He looks at you, lips parted, words failing him. Awe fills his cerulean eyes.
“Let me take care of you this time,” you say softly, your arms wrapping around him. You run your thumbs across his back, soothing him with slow, tender movements.
For the first time in what feels like forever, Dallon breathes again.
Dallon nods, his gaze softening as you slide closer to him on the divan. Your fingers trail lightly across his shoulders, your lips brushing tender kisses along the curve of his neck.
He exhales a quiet hum of satisfaction, tilting his head slightly to give you more access. “I love you,” he murmurs, his voice low and warm, as his hand slips to the nape of your neck. Firmly, he pulls you closer, capturing your lips in a kiss that deepens with every passing second.
His weight shifts as he leans over you, his body pressing against yours. The heat between you grows, his touch igniting a fire in your skin.
“Dallon,” you whisper breathlessly, “I need you- I’ll make you feel goo-”
Your words are swallowed by another kiss, his lips demanding and consuming, silencing you in the most intoxicating way.
His desperation is unmistakable as you feel his arousal pressing firmly against you. With a tug, you lift your shirt, baring your chest to him. His reaction is immediate- his lips find your sensitive nipples, his mouth warm and eager as he sucks and teases, his hands kneading your soft skin. The sensation sends shivers through you, pulling moans from your lips as you melt beneath him.
Dallon pulls back just enough to smirk, his voice teasing. “I’ll make you feel so good.” He tugs his shirt over his head, his movements quick but deliberate, and sheds his pants and underwear in one fluid motion. His hardness stands proudly, already glistening with anticipation, twitching in time with his shallow breaths.
You match his pace, slipping out of your bottoms and meeting his gaze. The way he looks at you- full of adoration and desire- makes your heart flutter. “I love you too,” you whisper, your voice soft but steady as your eyes roam over him, silently asking for permission.
“You never have to ask,” he murmurs, his tone gentle yet commanding. “I’m yours.”
The words send a surge of confidence through you. Moving closer, you wrap your hand around his thick length, stroking him slowly, relishing the weight and warmth in your palm.
“Oh god- I need you,” Dallon groans, his head falling back, his hands gripping your shoulders to steady himself. “Please- more.”
You smirk at his plea, brushing a kiss to his hand as you murmur, “I’m all yours.”
Before you can react, he guides you both upright, pulling you into his lap. His hands settle firmly on your hips, his voice low and filled with longing. “Put it in?” he asks, the vulnerability in his tone making your heart ache in the best way.
With a nod, you oblige, aligning yourself with him. Slowly, you sink down, your body stretching to take him in. The moment he fills you, both of you let out deep, primal moans, the sensation overwhelming.
Dallon’s grip tightens as he begins to move, his hips meeting yours in a rhythm that sends sparks dancing across your skin. Each thrust is deliberate, each movement a testament to how desperately he needs you, how deeply he adores you.
“I’m close- can I fill you?” Dallon whispers, his breath hot against your ear, his pace steady.
“Do it- come inside me, Dallon,” you moan, your voice trembling with need. As he lets go, a warmth spreads through you, his release filling you completely. A wave of relief washes over you both, a reminder of the deep, unbreakable love you share.
He exhales shakily, his forehead resting against yours as he catches his breath. “I made you feel good, didn’t I?” he asks, one eyebrow playfully arched, though his eyes hold a hint of vulnerability as he waits for your answer.
You smile softly, brushing a kiss to his chin. “Like you’ve ever had a bad performance,” you tease, your voice laced with affection. “Of course, you made me feel amazing.”
He chuckles, pulling you closer as you settle against his chest, your ear pressed to the steady, drumming rhythm of his heartbeat.
“Can we stay like this for a while?” you murmur, your voice barely above a whisper.
Dallon looks down at you, his lips curving into a tender, tired smile. Softly, his arms tighten around you as the world fades.
“Anything for you.”
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A/N: love y’all ‹𝟹 I got an idea in my head of a vampire/zombie thing where if you kill the vampire that turned you, you’d turn into a zombie kinda creature. Also put my religious trauma to its best use- a sad little horny vampire hunter (lol)
Likes, reblogs, comments appreciated ‹𝟹
Don’t steal my works!
Divider: kodaswrld
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moonselune · 4 months ago
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hi uhhh i sent a message that had a scenario but i phrased it a bit awkwardly so ignore it. also i changed a few details so use this version instead, please.
(nsfw warning) hi! could you write a drabble of the male companions where, in the midst of having sex with tav, tav can feel haarlep using their body for their own purposes, and so they panic as the sensation overtakes their body. how would the men react to seeing tav like this? gn!tav if possible, please.
Ahh Haarlep you naught incubus you, suggestive warning (?)
─── ・ 。゚☆: .☽ . :☆゚. ───
Gale:
The room was bathed in the soft glow of candlelight, casting flickering shadows across the walls as you and Gale moved together, lost in the intimacy of the moment. His touch was gentle, his lips tracing the curve of your neck as he whispered words of adoration. But then, something shifted. A cold, invasive sensation started to creep into your limbs, as if your body was no longer entirely your own.
Your breath hitched, panic rising in your chest as the familiar presence of Haarlep began to take hold. Gale noticed the sudden change in you, the way your body stiffened and your expression twisted with fear. He immediately pulled back, concern etched across his face.
"Love? What's wrong?" he asked, his voice laced with worry.
You tried to speak, but the words caught in your throat as Haarlep’s influence spread through you. It was like being trapped in a nightmare, your movements no longer your own, ghost hands touching you in ways you had no control over. Gale’s eyes darted around, his mind racing as he tried to think of a spell, any spell, that might help you.
“I-I can cast a ward, or perhaps a dispelling incantation—” Gale began, his voice frantic as he mentally sifted through his vast knowledge of magic.
But you shook your head, desperation seeping into your voice. “Gale, please, just kiss me. Make me forget… make it go away.”
Gale’s eyes softened, his panic subsiding as he realized what you needed. He cupped your face in his hands, leaning in to press his lips to yours with a gentle, reassuring kiss. His touch was tender, grounding you in the present, helping to push Haarlep’s insidious presence and partner to the background. The warmth of Gale’s kiss became your anchor, and gradually, the sensation of losing control began to fade, replaced by the comfort of his love and the safety of his arms.
─── ・ 。゚☆: .☽ . :☆゚. ───
Astarion:
The moonlight filtered through the curtains, casting a pale, ethereal glow over the room as you and Astarion found yourselves lost in each other’s embrace. His touch was electrifying, a perfect balance of passion and tenderness. But as the moment grew more intense, a creeping sensation began to take over your body—an unwelcome, malevolent presence that you recognized all too well.
Haarlep.
Your movements faltered, your breath catching in your throat as the panic surged. Astarion, ever attuned to your emotions, immediately sensed the shift. He froze, his crimson eyes widening in alarm as he saw the terror in your gaze.
“What’s happening?” he whispered, his voice laced with fear.
You tried to speak, but the sensation of being overtaken by Haarlep left you paralyzed with dread. Astarion’s mind raced as he realized what was happening, a dark understanding dawning on him. He knew all too well what it was like to be trapped in your own body, to be forced to act against your will. The memories of Cazador’s control flashed through his mind, and his heart broke at the thought of you enduring something similar.
“No,” he murmured, shaking his head as if to banish the thought. “You don’t deserve this.”
Gently, he took your trembling hand in his, his touch filled with a rare tenderness.
“Look at me, love,” he whispered, his voice soft but firm. “I’m here with you. You’re not alone.”
You forced yourself to meet his gaze, and the compassion in his eyes grounded you, pulling you back from the edge of despair. Astarion moved closer, his hands ghosting over your skin in a soothing gesture, careful not to push too far, not wanting to add to your distress.
“I won’t let you go through this alone,” he promised, his voice barely above a whisper. “We’ll get through this together.”
His words were a lifeline, anchoring you to the present as Haarlep’s influence slowly receded, his fickle nature taking over. The sensation of losing control began to fade, replaced by the warmth of Astarion’s presence and the gentle rhythm of his breath against your skin. He held you close, his embrace both protective and comforting, as you slowly began to reclaim your body.
When the panic finally subsided, you let out a shaky breath, burying your face in Astarion’s chest. He stroked your hair, murmuring sweet reassurances as he held you, his heart aching for what you had just endured. But in that moment, he vowed to stand by you, to help you fight against whatever darkness tried to claim you.
─── ・ 。゚☆: .☽ . :☆゚. ───
Wyll:
The flickering firelight cast long shadows across the tent as you and Wyll moved together, lost in the intensity of the moment. His hands traced over your skin with reverence, his lips murmuring sweet praises against your neck. Each touch sent shivers down your spine, grounding you in the warmth of his love. But suddenly, an unsettling sensation washed over you—a dark, invasive presence that made your heart race with fear. That godsdamned incubus, Haarlep.
The fiend’s influence spread through your body, taking over like an unwelcome guest dancing with a strange partner, twisting the pleasure into something alien and terrifying. Your breath hitched, panic rising as your limbs began to move on their own accord, a prisoner in your own body.
"W-Wyll," you gasped, your voice trembling as you tried to resist the sensation, to pull yourself back from the brink of losing control. Wyll noticed immediately, his movements halting as he looked into your eyes with concern.
“My love?” His voice was soft, yet firm, the worry evident in his tone. “What’s happening? What’s wrong?”
Tears welled up in your eyes as you fought against the fiend’s hold, your body trembling with the effort. “It’s Haarlep… He’.... I-I can’t… I can’t stop it.”
Wyll’s expression darkened, anger flashing in his eyes as he realized the nature of the intrusion.
“That damned fiend,” he growled, his grip tightening protectively around you. “You won’t suffer alone, my love. I’m here with you. We’ll get through this.” He brought his lips to your ear, his voice low and soothing, a beacon of light in the midst of the darkness. “You are stronger than this, love. Focus on me, on us. Feel my hands on you, my love in your heart.”
Wyll’s words were like a lifeline, pulling you back from the edge as you clung to the sound of his voice. Slowly, the fiend’s influence began to wane, replaced by the warmth of Wyll’s presence and the tenderness of his touch. He continued to whisper praises, his voice a steady, reassuring murmur that drowned out the last echoes of Haarlep’s intrusion.
As the fiend’s presence finally faded, leaving you breathless and shaken, Wyll held you close, his lips pressing gentle kisses to your forehead.
─── ・ 。゚☆: .☽ . :☆゚. ───
Halsin:
The forest air was thick with the scent of pine and earth, the leaves rustling softly in the night as you and Halsin shared a moment of raw, unbridled passion. His hands roamed your body with a tenderness that belied his strength, his every touch igniting a fire within you. But as your connection deepened, something cold and unnatural began to stir within you.
The sensation was invasive, overwhelming, it was Haarlep. The name echoed in your mind as your body started to respond to a different rhythm, one that wasn’t yours as he used your form for pleasure. Panic rose in your chest as the fiend’s influence spread, your movements no longer entirely your own.
“H-Halsin,” you choked out, trying to grasp onto something, anything to ground yourself. The pleasure that coursed through you was no longer pure, twisted by Haarlep’s insidious presence.
Halsin, who had been lost in the moment with you, immediately noticed the change. His eyes, wild with passion, quickly narrowed in concern as he looked down at you.
“My heart? What’s happening?” His voice was laced with urgency, his hands coming to rest on your shoulders as if to steady you.
“It’s… Haarlep,” you managed, your voice trembling. “He’s… he’s using my form.”
Halsin’s expression darkened, his protective instincts flaring to life. He knew what Haarlep was, the deal you made and the thought of that fiend invading this sacred space between you filled him with a surge of possessiveness.
“Not here, not with you,” Halsin growled, his voice low and dangerous. His grip on you tightened, not with force, but with determination. “You’re mine, my heart. Not his. Never his.”
With a fierce resolve, Halsin’s hands moved over your body, his touch firm and deliberate, grounding you in the here and now. He leaned down, pressing his forehead to yours, his breath warm against your skin.
“Focus on me,” he commanded, his voice a rough whisper. “Remember who you’re with.”
His words sent a shiver through you, cutting through the haze of Haarlep’s influence. Halsin’s presence was like a beacon, drawing you back from panic. As he moved with purpose, his lips found yours in a heated kiss, his passion a stark contrast to the cold, invasive touch of the fiend's friend.
Gradually, the fiend’s hold on you weakened, the sensation of your body being manipulated fading as Halsin’s touch, his scent, his very essence surrounded you. When you finally felt the last remnants of Haarlep’s influence lift, you collapsed into Halsin’s arms, trembling but safe. Halsin held you close, his embrace possessive but reassuring.
“You’re safe with me, love,” he whispered, his voice rough with emotion. “I won’t let that fiend take what’s ours. You’re mine, and I’ll fight for you, always.”
You nodded, still shaken but comforted by his words. Halsin’s protectiveness, his fierce love, was your anchor in the storm, and as you lay in his arms, you knew you were where you belonged.
─── ・ 。゚☆: .☽ . :☆゚. ───
Bless poor tav, they danced with devil and got burned, hope you guys enjoyed it - Seluney xox
If you want to support me in other ways | Help keep this moonmaiden caffeinated x
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mirtash · 9 months ago
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a lil bit of lore: Princess Luna had to banish her sister on the Sun for 1000 years  Luna doesn't have enough power to hold the sun on the sky for long enough because Celestia being in her nightmare form (it's not a Day Breaker but I don't have a name for her yet eeeee like Supernova or smth???) weakens Luna's connection with the sun (and also Luna holds less magic power than Celestia in general) what's more Nightmare Celestia cursed Luna's ponies to be "the creatures of the darkness where you belong", turning them into Bat Ponies. most of the ponies in Equestria are bat ponies. Pegasy Unicorns and Earth ponies only comes from ancient pure blood families like Apples, Pies, Glimmers, etc some as Rainbow and Rarity mostly look as regular pegasys and unicorn but they can hold trates of the bat ponies (fangs, ears, sometimes wings) Bat ponies and the hybrids don't feel good enough during daytime (their eyes works so much better in the dark, they flies faster during night time and prefer lower temperature) and that's another reason why Princess Luna has to hold moon at the sky longer than sun Apple Jack
- She puts flowers in her mane in the memory of her mother. In this AU Pear Butter is a very cool genetic. She died when Apple Bloom turns 5 and Apple Jack (who just turned 15) left absolutely heart broken. However this tragedy made Apple siblings much stronger and they've become closer than ever. That's when Apple Jack finally gets her cutie mark, representing her bond with apple family (three apples represent Apple Bloom, Apple Jack and Big Mac) - Apple Jack is one of the ponies who doesn't really enjoy Luna's reign mostly because she is a farmer and it's hard for her to take care of the various apple trees during longer night time. - The Apple family is VERY conservative they are one of the very few families in Equestria who still grows original sorts apples (and other crops), including a super rare Zap Apples and that need extra care due the lack of sunlight. - one of the Apple family ancestors happened to be the leader of the earth ponies rebellion that happened in the first years of Luna's reign. Luna's spirit was broken after she had to banish her sister and things didn't go very well in her kingdom. Hundred of angered ponies led by the "iron mare" Red Delicious broke into the Castle of the two Sisters. The guards didn't even try to stop them.  When ponies entered the throne room they saw The Princess of darkness, crying over her sister's broken throne. The room was filled with blooming Sunflowers, favorite flowers of Celestia. Then Luna turned to them and she spoke to them as a princess and they saw the power she holds and they realized she can destroy them all with a single spell. But she didn't. Red Delicious who was determined to fight "the princess of darkness" till the end finally saw the real Luna and she wasn't scared or angry anymore but started to feel the compassion for her. - Red Delicious herself helped Luna to make a plan on defeating hunger. Ponies were starving due the lack of crops and Red Delicious worked hard alongside with Luna to invent plants that would be able to grow effectively in the dark on the shortest time. Ponyville became the first night farmers city (very close to the Castle of the two sisters). 
Rainbow Dash - Her full name is Rainbow Stormcloud Dash. - Her mother and father are both pegasy and her grand grand father is a hybrid bat pony (she likes him sooo much he is super cool) However, she doesn't have any trates of bat pony except of the ability to see in the dark and flying at night. - Rainbow mane in different varieties is a very rare gene that only exists in her blood line a very long time ago one of her ancestors tried to save his friend from a dragon and flied so fast he broke the laws of physics and a Sonic Rainboom happened.  After that his mane turned rainbow colored. Pegasus with a rainbow mane was born once in a generation since then but a very few of them were able to perform a Sonic Rainboom. - Rainbow Dash is the first pegasus in Equestria history who was able to perform the Nocturnal Rainboom. - Her dream is to become a Shadow Bolt. They are the best flyers in Equestria!!! And most of them are bat ponies because it's hard for a pegasus to perform bat's tricks. Not for Rainbow though! 
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heilos · 10 months ago
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Living Harmony AU relevant character sheets/info: Harmony aka the "Tree of Harmony" Shadow Lock Somnambula Starswirl the Bearded Stygian might be my favorite of the Pillars of Equestria and it's always made me sad that he wasn't used more in the show. So I decided to team up with my new friend Orin who's taken the time to make a bunch of amazing Pillar redesigns (same person I made this Starswirl animation rig for as a gift) that i'll be incorporating into my future animation project. The Pillars are very important characters to Harmony's story so I wanna do them justice. Listed below is some context for these sketches provided by my friend Orin and some written bits from myself. This is a Stygian who's been separated from the Pony of Shadows for some time, but is now dealing with the consequences of dark magic. I've had so much fun throwing ideas back and forth for this AU and I can't wait to share more in the near future.
Unicorn from a small sea side village in ancient times
Dedicated scholar and battle strategist
Special talent is writing. An incredible wordsmith in his own right
Wrote a very popular autobiography about his time possessed by the Pony of Shadows called “Me and My Shadow” (his third novel)
Name means "dark and gloomy" and also relates to the river and deity "Styx" of Greek mythology
Brought the Pillars of Equestria together in a bid to save his home town from the Sirens (the Dazzlings)
Wanted to become a hero in his own right even though he tried to convince himself otherwise
Lacks the physical strength and magical prowess of his fellow Pillars. Compared to any other run of the mill unicorn, however, Stygian is actually decently above average in terms of magical ability, though he downplays himself significantly
Ousted from the group after a misunderstanding involving him taking the other pillar’s relics to make copies of them so he too could be a hero and join them as an equal. His friends thought he was out to steal their power instead
Becomes bitter and seeks revenge afterwards when discovering the Well of Shade, which leads to the Pony of Shadows claiming him as its vessel
Banished along with the pillars to “limbo” for 1000 years through a powerful spell conceived by Starswirl and planned out by the rest of the pillars
Is freed from the Pony of Shadows' influence in modern Equestria thanks to the Mane 6 and the pillars with Twilight and Starlight being the main catalyst in helping Stygian where Starswirl had failed before
While no longer claimed by the Pony of Shadows, the consequences of using such powerful dark magic as well as being possessed by a being of pure shadow left its mark on him
Has dark magic scarring visible on his body. His eyes, inner mouth, teeth and magic color are permanently altered in appearance. It gives him a rather unsettling aura, much to his displeasure
The Pony of Shadows mark is not so easily purged, even with the combined strength of the past and present Elements of Harmony. A fragment of the shadow lives on in Stygian, inextricably bound to him, but small enough that it can no longer influence him.
Has abilities superficially similar to King Sombra's, albeit on a much smaller scale, and needs extensive practice before he can comfortably wield this new strength.
Luna becomes Stygian's second mentor, after Starswirl, to help him gain control over his new abilities. Her direct experience using dark magic to become Nightmare Moon makes her an effective teacher
As Stygian exerts better control over the shadow fragment, he eventually gains the ability to "Shadow Walk" or travel between shadows. This temporary form makes him look eerily similar to the Pony of Shadows. Pretty spooky
Can tell when the Pony of Shadows is close in proximity due to the shadow fragment, like a magic tracker
Stygian is a lucid dreamer. He appreciates dreams a lot more now that he’s sleeping on a proper schedule. Once in a while he’ll meet up with Princess Luna in the dream realm when they can’t find spare time in the waking world, outside of mentoring sessions, to enjoy each other's company as friends
Stygian redesign by Orin331
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ghostreblogging · 2 years ago
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Omg like I had this dream about it yesterday. So what if batfam decided nope we're gonna ghost proof this house. And in the way they did it, they didn't use blood blossoms, ectoranium etc (blood blossoms are extinct and hard to find in large quantities and ectoranium is a space metal that nobody knows exist yet or confused with kryptonite) They used magic, so it's little less noticable.
And Tim decides to Invite his new friend over, aka Danny Fenton . Said friend refuses to touch anything while there. He wouldn't sit, eat food, or touch any of the occupants. And when he finally accidentally touches something, the spell works and he is captured with glowing chains or straight up thrown back into the infinite realms.
Danny finally has time for normal teenager shit. He managed slowly go through the bureaucratic shithole that is the infinite realms politics and he managed to come out with his sanity intact. Phantom is no longer a menace but a hero that tragically gave himself up to seal all of the Infinite realms (that is kinda true he did go through a nightmare to make sure ghosts didn't attack the living world and had to do the equivalent of centuries worth of paperwork to do that.)
And all things considered ghosts are a thing of the past for most people. ( He hopes that the ones he allows through keep their oaths and stay hidden)
And he can finally be a normal teenager again, albeit in Gotham of all places. But the death in the city masks his more inhuman traits and he really didn't wanna go through another paper work stuff to register himself as a meta without the meta gene, he would have to do that later though.
But he can do that later, he's on a vacation and he's not doing that.
-_-_-_-
He is standing in the doorway. People around him are getting their umbrellas and sadly he doesn't have one. He was debating internally if he should just go or go back to the lost and found for an umbrella.
He was waiting for Tim as he agreed to come for dinner. The car ride to the Wayne manor was calm, filled with few words.
All changed when he came to find the whole manor was covered in intricate magical circles and traps. He saw atleast few that straight up sent him to the dark parts of the realms and he didn't want to touch that. And as much as he wanted to straight up escape, Tim had been asking for multiple days.
So as much as he wanted to flee, his social skills are shit and he didn't want to risk the awkwardness afterwards.
So he tried his best. Didn't touch the ground floated slightly above it, didn't touch the furnitures cuz apparently it was considered part of the house, couldn't touch the walls. Couldn't even touch the residents before setting the alarms off.
He thinks he pulled it off. Of course he pulled it off everything was going smoothly and he just has to make sure he has everyone in the room in his sights and float a bit. Well until the actual dinner. He couldn't touch the food and he looked quite akward so much so Tim whispers to him.
"You okay? You aren't touching your food."
"Oh I'm okay, it's just-" before he could even start with his sorrowful excuses, someone someone grabs his arm, again it wouldn't have been a problem too it would only raise the alarm, until he is pushed down into the chair thus triggering multiple traps .
Big golden chains appear and he is arleady out of the chair by then. He opens a window and turns to say sorry but he accidentally trips over another trap and is pulled into the realms. He should probably cross Tim out of his list of friends.
-_-_-_-
Tim's friend just fell through a portal, should probably call Constantine about that.
Dick was the first one to speak up after the silence that incued.
"Did we just banish Tim's new friend to the shadow realm?"
"Wait why did he trigger the alarm? He didn't seem all that ghostly, was he like Jason"
"Probably. We probably won't see him again, do we just. . . Push the blame onto Constantine?"
" We are heroes-"
"And how the heck are we supposed to enter the realms anyway? And escape! Constantine greatly expressed that portal was one way only"
*Tommorow*
They see Danny just waltzing through Gotham and they pull him aside.
"What the fuck. You got pulled into the shadow realm yesterday! How do you even trigger the alarms"
Danny who arleady went through the five stages of denial and how tf am I gonna explain "oh you see i am a warlock of....uhhhh
I didn't think this far
OH PHANTOM. THE GREAT PHANTOM"
And after a very stressful meeting with batman and the entire JL dark members cuz apparently his alter ego became a big deal without his agreement.
Where he
Had to speed learn how to create duplicates
Had to fight off a few ghost lawyers cuz they wanted to be a part of "the very important meeting of importance"
Got asked to do magic (he's still learning okay?)
He panicked tried to sell one of his powers as a spell or him just having the copy of his patrons power.
More people got worried about him supposedly creating a contract with a very powerful new unknown diety
Got into the JL dark as a warlock
People apparently trusts him now???? As FENTON??????
Apperantly showing off weaker version of patrons power was a bad idea cuz he greatly overestimated the power limit.
He is a powerful warlock of a powerful "demon"?
WHAT THE FUCK DO U MEAN I- MY PATRON IS NOT A DEMON
"so what is he"
Uhhhhhh a guardian spirit?
Uunhuun soo it's phantom right.?? Leme do some research
WHAT DO U MEAN PHANTOM IS APPARENTLY A GOD AND IS KNOWN GLOBALY FOR BEING THE GOD OF HEROES??
Wait . . . . Clockwork. Oh my god.
Now he is the number one call up magic person for the bats now.
4K notes · View notes
darkshadowduelist · 4 months ago
Text
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SUPREME DARKNESS
SUDA-JP001 Evil HERO Toxic Bubble
Level 4 WATER Fiend Effect Monster
ATK 800
DEF 1200
You can only Special Summon with the (1)st effect of this card’s name once per turn. You can only use the (2)nd effect of this card’s name once per turn.
(1) You can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon for the rest of this turn, except “HERO” monsters.
(2) If this card is Special Summoned and you control a Fusion Monster that must be Special Summoned with “Dark Fusion”: You can draw 2 cards.
Note: This card is an Evil HERO version of “Elemental Hero (Neo) Bubbleman”.
SUDA-JP002 Evil HERO Death Prison
Level 4 LIGHT Rock Effect Monster
ATK 1700
DEF 1100
You can only Special Summon with the (1)st effect of this card’s name once per turn. You can only use the (2)nd effect of this card’s name once per turn.
(1) If you control a Fusion Monster that must be Special Summoned with “Dark Fusion”, you can Special Summon this card (from your hand).
(2) You can send 1 “HERO” monster from your Deck to the GY; if you Fusion Summon a “HERO” monster this turn, this face-up card can be used as a substitute for any 1 Fusion Material whose name is mentioned on it, but the other materials must be correct.
Note: This card is an Evil HERO version of “Elemental HERO Prisma”.
SUDA-JP003 Evil HERO Hell Rider (Evil HERO Infernal Rider)
Level 6 WIND Fiend Effect Monster
ATK 2100
DEF 800
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) If this card is Normal or Special Summoned: You can add 1 “Dark Fusion” from your Deck or GY to your hand.
(2) You can banish this card and 4 other monsters from your GY; Set 1 “Super Polymerization” from your Deck, also, until the end of your opponent’s turn, you cannot Special Summon, except “HERO” monsters, but you can Fusion Summon Fusion Monsters that must be Special Summoned with “Dark Fusion”, with effects other than it.
Note: This card references Picador (Arch)fiend, which showed up in O’Brien’s nightmare dreams of Supreme King Judai.
SUDA-JP031 Evil HERO Neos Lord
Level 10 DARK Fiend Fusion Effect Monster
ATK 2500
DEF 2500
Materials: “Elemental HERO Neos” or 1 Fusion Monster that mentions it + 1 Effect Monster on the field
Must be Special Summoned with “Dark Fusion”. You can only use the (1)st effect of this card’s name once per turn.
(1) If this card is Special Summoned, OR if a monster(s) is sent to your opponent’s GY while this monster is on the field: You can target 1 face-up monster your opponent controls; take control of it.
(2) Cannot be destroyed by battle or card effects.
SUDA-JP032 Evil HERO Inferno Wing – Hellback Fire (Evil HERO Inferno Wing – Infernal Backlash)
Level 6 FIRE Fiend Fusion Effect Monster
ATK 2100
DEF 1200
Materials: “Elemental HERO Avian” or “Elemental HERO Burstinatrix” + 1 “HERO” monster
Must be Special Summoned with “Dark Fusion”. You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) If this card is Special Summoned: You can add 1 “Dark Fusion” or 1 card that mentions it from your Deck or GY to your hand, except a Fusion Monster.
(2) If your “HERO” monster destroys an opponent’s monster by battle: Inflict 2100 damage to them.
Note: This card takes its name from the effect of “Evil HERO Inferno Wing”, not the attack.
SUDA-JP033 Evil HERO Dark Knight
Level 8 EARTH Fiend Fusion Effect Monster
ATK 1600
DEF 0
Materials: 1 Fiend monster + 1 Warrior monster
Must be Special Summoned with “Dark Fusion”.
(1) Monsters your opponent controls lose ATK equal to the total original ATK of the Fusion Materials used for this card’s Summon.
(2) Can make a second attack during each Battle Phase.
(3) If this face-up Special Summoned card you control leaves the field by your opponent: You can target 1 Fiend or Warrior monster in your GY; Special Summon it in Defense Position.
SUDA-JP051 Dark Contact
Normal Spell Card
(1) Activate 1 of these effects (but you can only use each effect of this card’s name once per turn);
● Fusion Summon 1 Fusion Monster that must be Special Summoned with “Dark Fusion” from your Extra Deck, by shuffling its materials from your field, GY, and/or banishment into the Deck. (This is treated as a Fusion Summon with “Dark Fusion”.)
● Add 1 “Supreme King’s Castle” or “Dark Fusion” from your Deck to your hand.
SUDA-JP052 Evil Assault
Normal Spell Card
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) Discard 1 card; you cannot Special Summon from the Extra Deck for the rest of this turn after this card resolves, except “HERO” monsters, also take 1 Level 4 or lower “Evil HERO” monster from your Deck, and either add it to your hand or Special Summon it.
(2) If this card is in your GY, except the turn it was sent there: You can banish it; add 1 “Dark Fusion” from your GY to your hand.
SUDA-JP067 Dark Supremacy
Normal Trap Card
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) Target face-up cards your opponent controls up to the number of “Dark Fusion” and Spells that mention it in your GY; negate their effects until the end of this turn.
(2) If this card is in your GY, except the turn it was sent there: You can banish it, then target up to 5 “HERO” monsters in your GY and/or banishment; shuffle them into the Deck.
139 notes · View notes
the-mortuary-witch · 1 month ago
Text
HERB AND FLORA PROPERTIES
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A
ACACIA: exorcism, banishing, money, love, to be burned for alter offering, aiding in psychic powers, meditation, and protection.
ACORN: strength, money and wealth, and protection.
ADAM’S AND EVES ROOTS: (TOXIC) attract love and happiness.
ADDERS TONGUE: healing and divination.
AFRICAN VIOLET: protection and promote spirituality.
AGARIC: (TOXIC) encourage fertility.
AGRIMONY: protection, banish negative energy-entities, reverse spells, break hexes, promotes sleep, psychic protection, and returns spells to their senders.
AGUE ROOT: protection and break hexes.
ALDER: whistles entice the elemental earth, water magic, and strength.
ALFALFA: abundance, prosperity, money, anti-hunger, frugality, and providence. Place in the kitchen.
ALKANET: repel negativity, attract prosperity, and purification all heal-mental powers.
ALLSPICE: money, luck, healing, prosperity when burned, courage, magickal power, love, and lust.
ALMOND: prosperity, success in business ventures, money, wisdom, love, and anger management.
ALOE: protection, luck, money, repel evil, healing, beauty, success, and peace.                           
ALOESWOOD: love, spirituality, money, protection.
ALTHEA: protection, psychic power, and attract good spirits.
ALYSSUM: protection and to calm anger.
AMARANTH: healing, protection, healing heartbreak, and invisibility.
AMBER: healing.                                       
AMBERGRIS: lust and sex.
ANEMONE: health, protection, and healing. 
ANGELICA: protection, exorcism, remove curses and hexes, healing, visions, wards off negativity when sprinkled around the house, increases life energy bringing warmth of Fire element, and wards off negativity when sprinkled around the house.                          
ANISE: divination, psychic awareness, joy, dreams, luck, love, enthusiasm, Winter Solstice, and entices the spirits to aid in spells.
APPLE: love, healing, garden blessing, buried in the garden on Samhain as food for the departing spirits, to be shared with one you love,  immortality, happiness, luck, broken heart, spirit food, and the goddess.
APRICOT: love. 
ARABIC GUM: purification, spirituality, and protection. 
ARBUTUS: exorcism and protection. 
ARROWROOT: protection. 
ASAFETIDA: purification, protection, and exorcism. 
ASH: Prosperity, protection, healing, love, wands, leaves for prophetic dreams, sea rituals, longevity, peace, luck, purification, study, enhances magic, and besom.
ASPEN: protection, eloquence, and anti-theft. 
ASTER: love.                     
ASTRAGALUS: fortification, and strength. 
AVENS: exorcism, love, and purification. 
AVOCADO: beauty, love, and lust. 
B
BACHELORS BUTTONS: love.
BALM OF GILEAD: (TOXIC) love, manifestations, ease a broken heart, protection, and healing.
BAMBOO: protection, luck, break hexes, and wishes.
BANANA: prosperity, fertility, and potency.
BANYAN: luck and happiness.
BARLEY: healing, protection, and love.
BASIL: exorcism, love, protection, prosperity, wealth, repels negative energy, sympathy, wealth, flying, courage, business, fertility, healing relationships, and ensure faithfulness on masses.
BAY: psychic powers, protection, healing, purification, strength, wish magick, wisdom, good luck, fertility, banish negativity, energy, insight, divination, victory, prosperity, employment, mental power, and burn for psychic powers.
BAYBERRY: employment.
BEAN: love, protection, exorcism, wart charming, reconciliation, and potency.
BEECH: creativity, wishes, fertility, and balance mental health.
BEET: love.
BELLADONNA: (TOXIC) visions, astral protection, and divination.
BENZOIN: purification, prosperity, astral projection, confidence, and protection. 
BERGAMOT: success, money, confidence, protection, prosperity, employment, and unwanted advances.
BE-STILL: (TOXIC) luck.
BETONY: love, healing, burn at Litha for purification, protection; place under pillow to be rid of nightmares; sprinkle around doors to ward off despair, and psychic awareness.
BIRCH: purification, protection, exorcism, cleansing, beauty, catalyst, blessing, health, besom, and beginnings.
BISTORT: fertility and psychic powers.
BITTERSWEET: (TOXIC) protection, healing, and broken heart.
BLACK COHOSH: courage, love, protection, and potency.
BLACK HELLEBORE: (TOXIC) invisibility, exorcism, and astral projection.
BLACK PEPPER: courage and protection.
BLACK SNAKEROOT: love, lust, and money.
BLACKBERRY: healing, protection, prosperity, money, and pies for Lughnassadh.
BLACKTHORN: returns evil to its sender.
BLADDERWRACK: psychic powers, protection, money, water or sea spells, wind spells, travel, and psychic clarity.
BLEEDING HEARTS: (TOXIC) love.
BLESSED THISTLE: protection, animal healing, and abundance.
BLOODROOT: (TOXIC) love, purification, and protection.
BLUEBELL: luck and truth.
BLUEBERRY: protection.
BLUE COHOSH ROOT: courage, balance, and protection.
BLUE FLAG: (TOXIC) money, wealth, and success in business.
BODHI: wisdom, fertility, protection, and meditation.
BONESET: protection and exorcism.
BORAGE: courage, psychic powers, and carry leaves for protection.
BRACKEN: protection, healing, fertility, prophetic dreams, and rune magick.
BRAZIL NUT: love.
BRIAR: add to tea for clairvoyant dreams and protection.
BRIONY: (TOXIC) mage magick, protection, and money.
BROMELIAD: protection and money.
BROOM: (TOXIC) divination, wind spells, purification of the circle, and hung indoors for protection.
BRYONY: (TOXIC) pleasure and reveal secrets.
BUCHU: prophetic dreams and psychic powers.
BUCKEYE: luck, divination, money, wealth, prosperity, and gambling.
BUCKTHORN: protection, exorcism, wishes, and legal matters.
BUCKWHEAT: protection and money.
BURDOCK: protection, healing, wards off negativity, purifies, protects (washing floors or dried root on red string around the neck), happy home, clears space & holds the space safe, and spirit of north.
C
CABBAGE: luck.
CACTUS: protection and chastity.
CALAMUS: (TOXIC) luck, protection, healing, money, and purification.
CALENDULA: stress management , opening to the 3rd Chakra, and helps energy move outward from centre of body extending in all directions.
CAMELLIA: prosperity, wealth, and luxury.
CAMPHOR: (TOXIC) healing, divination, chastity, past lives, prophetic dreams, purification, psychic awareness, and unwanted advances.
CAPER: lust, love, and potency.
CARAWAY: protection, lust, healing, mental powers, repel negativity, psychic healing, vitality, energy, magickal power, and anti-theft.
CARDAMON: lust, love, and burned in love spells and in love sachets.
CARNATION: protection, strength, healing, altar offering to the goddess, strength.
CAROB: protection and health.
CARROT: fertility, lust, vision, and the God aspect.
CASCARA SAGRADA: protection, money, and legal matters.
CASHEW: prosperity, money, and communication.
CASSIA: psychic awareness, and spirituality.
CASTOR: (TOXIC) protection and repel negativity.
CATNIP: love, beauty, happiness, power, courage, positive cat magick, friendship, joy, anger management, depression management, and familiars.
CAT TAIL: lust.
CAYENNE: exorcism and healing.
CEDAR: healing, purification, money, protection, cleansing, courage, stopping sexual harassment, prosperity, aura field, and space.
CELANDINE: joy, protection, happiness, escape, legal matters, and depression management.
CELERY: lust, psychic powers, mental clarity, concentration, and peace.
CENTAURY: snake removing.
CHAMOMILE: purification, tranquility, money, sleep-rest (tea), love, luck, meditation, prosperity, incense for the God, gambling, hex breaking, legal matters, peace, dreams, dexterity, and protection.
CHAPPARAL: Fire element rituals, protection, and Spirit of South.
CHERRY: love, divination, burn chips at sabbats, creativity, and victory.
CHESTNUT: love.
CHICKWEED: love and fidelity.
CHICORY: favours, frugality, remove obstacles, invisibility, frigidity, and liberation.
CHILI PEPPER: fidelity, love, and break hexes.
CHINA BERRY: (TOXIC) luck and change.
CHRYSANTHEMUM: (TOXIC) protection.
CILANTRO: health.
CINCHONA: protection and luck.
CINNAMON: prosperity, success, spirituality, healing, lust, protection, love, psychic powers, passion, power, dreams, strength, astral projection, courage, money, purification, and personal empowerment.
CINQUEFOIL: money, protection, sleep, prophetic dreams, purification, lust, prosperity, and divination dreams.
CITRON: healing and eaten to increase psychic powers.
CIVET: love, lust, and sex.
CLOTH-OF-GOLD: animal communication.
CLOVE: protection, exorcism, purification, love, money, mental clarity, burn for wealth, wards off negativity, counter spells, cleansing, divination, luck, depression management, psychic awareness, prophetic dreams, happiness, and gossip.
CLOVER: success, protection, money, exorcism, love, fidelity, consecration, beauty, luck, youth, healing, faeries, and prosperity.
CLUB MOSS: protection and power.
COCONUT: purification, protection, chastity, and water.
COHOSH (BLACK): courage, protection, potency, and menopause.
COLTSFOOT: love, psychic visions, healing, wealth, and prosperity.
COLUMBINE: courage and love.
COMFREY: (TOXIC) money, root or leaves for healing, carry for safe travel, protection, stress management, safe journeys (Worldly or through Meditation), and Winter Solstice.
COPAL: love, purification, exorcism, protection, spirituality, earth element, sets sacred space, and allows guides and guidance to come.
CORIANDER: love, health, healing, protection, and longevity.
CORN: divination, protection, luck, and money.
CORNFLOWER: psychism.
CORNSILK: Water element and stimulates flow.
COTTON: luck, healing, and protection.
COWSLIP: youth, healing, treasure finding, luck, love, and psychic dreams.
CROCUS: love, visions, and wisdom.
CUBEB: love.
CUCKOO-FLOWER: love and fertility.
CUCUMBER: healing, fertility, and chastity.
CUMIN: exorcism, protection, prevents theft, fidelity, and love.
CURRY: protection and exorcism.
CYCLAMEN: fertility, protection, happiness, lust, and broken heart.
CYPRESS: healing, protection, comfort, longevity, peace, sleep, and liberation.
D
DAFFODIL: love, luck, and fertility.
DAISY: love, lust, luck, depression management, faeries and elves, and happiness.
DAMIANA: divination, love, lust, sex magick, dreams, visions, psychic powers, and opens door between worlds.
DANDELION LEAF AND ROOT: purification, divination, wishes, and calling spirits.
DATE PALM: potency and fertility.
DATURA: (TOXIC) protection, sleep, and break hexes.
DEERS TONGUE: (TOXIC) lust, psychic powers, and gossip management.
DEVIL’S BIT: love, protection, luck, and exorcism.
DEVIL’S SHOESTRING: protection, luck, gambling, power, and employment.
DILL:  love, lust, seeds draw money, leaves for protection, and flowers for love.
DITTANY OF CRETE: manifestations and astral projection.
DOCK: money, healing, and fertility.
DODDER: love divination and knot magick.
DOGBANE: love.
DOGWOOD: protection and wishes.
DONG QUAI: health, vitality, and fire element rituals.
DRAGONS BLOOD: power, protection, exorcism, potency, love, courage, fortune, catalyst, magick power, strength, purification, stimulates action of other herbs in incense blend, and stimulates movement of energy.
DULSE: harmony and lust.
DUTCHMAN’S BREECHES: love.
E
EBONY: protection and power.
ECHINACEA: strengthening spells, health, strength, and wards off negativity or undesirable energies.
EDELWEISS: invisibility and bullet-proofing.
ELDER: (CAUTION: SEEDS ARE TOXIC)  money, wishes, theft protection, exorcism, healing, prosperity, sleep, wards negative thoughts when used as wind chimes, blessings, do not burn the wood of elder for it is sacred to Hecate, see fairies in the trees at Litha, flowers used as an alter offering, berries for esbat wine, flowers added to candle spells directed at Hecate during the new moon, cleansing, and offering.
ELDERBERRIES: prosperity, protection, sleep, joy, visions, banishing, energy, ancient wisdom, contact with elementals, and invoke magic.
ELDERFLOWER: purifying and healing.
ELECAMPANE: love, protection, psychic powers, and anger management.
ELM: protection, love, and attracts elves.
ENDIVE: love and lust.
ERYNGO: peace, love, lust, and traveler's luck.
EUCALYPTUS: (TOXIC) healing, protection, joy, purification, and air element rituals.
EUPHORBIA: (TOXIC) protection and purification.
EYEBRIGHT: joy, psychic powers, mental clarity, mental ability and clarity, and visions.
F
FALSE UNICORN ROOT: connection to magical realm, and contains energy and intention.
FENNEL: protection, exorcism, healing, purification, virility, sacred to the God, hung over doors at Litha, strength, courage, and money.
FENNEL SEED: stimulates movement.
FENUGREEK: prosperity, wealth, money, mental powers, and clearing.
FERN: (TOXIC) money, wealth, eternal youth, protection, outside for rain, luck, riches, health, and exorcism.
FEVERFEW: protection, wards sickness, and wards accidents in traffic.
FIG: divination, fertility, and love.
FIGWORT: protection and health.
FIR: health, prosperity, and birth and rebirth.
FLAX: luck, money, protection, purification, beauty, psychic powers, healing, health, and initiates flow.
FLEABANE: exorcism, protection, and chastity.
FORGET-ME-NOT: mental powers.
FOXGLOVE: (TOXIC) faeries and elves, lust, and grow in garden for protection of the house and yard.
FRAGRANT BEDSTRAW: love.
FRANKINCENSE: exorcism, purification, protection, spirituality, power, meditation, blessing, concentration, banishing, courage, divination, healing, love, purification, consecration, sets sacred space, sets safe space for guides to come in, and spirit of East or North.
FUMITORY: money and exorcism.
FURZ/EGORSE: burn at Ostara for protection and as a preparation for any conflict.
FUZZY WEED: love and hunting.
G
GALANGAL: protection, legal matters, lust, health, money, psychic powers, break hexes, energy, strength, and courage.
GARDENIA: love, peace, healing, spirituality, and psychic awareness.
GARLIC: protection, healing, health, exorcism, lust sacred to Hecate, flowers for altar offerings, cloves for protection, anti-theft, wishes, and relief from nightmares.
GENTIAN: power, love, break hexes, wishes, and theft.
GERANIUM: (TOXIC) courage, abundance, health, love, protection, and fertility.
GIANT VETCH: fidelity.
GINGER love, money, success, power, aphrodisiac, psychic ability, apathy, lust, good health, magickal power, fire element rituals, brings into existence, bringer of the manifestation, 3rd chakra vitality, inner strength, stimulates flow of energy, and spirit of south.
GINSENG: longevity, sexual potency, protection, healing, love, lust, wishes, beauty, vitality, fertility, desire, encourages a long lasting affect, and strength.
GOAT’S RUE: healing and health.
GOLDENROD: prosperity, money, divination, and luck.
GOLDENSEAL: money and healing.
GORSE: protection and money.
GOTU KOLA: meditation.
GOURD: protection.
GRAIN: protection.
GRAINS OF PARADISE: love, lust, luck, money, and wishes.
GRAPE: mental clarity, money, fertility, garden magick, and happiness.
GRASS: psychic powers and protection.
GROUND IVY: divination.
GROUNDSEL: health and healing.
GUM MASTIC: magickal power.
H
HAWTHORN: happiness, fertility, powerful wands, protection, chastity, fishing magick, faeries and elves, purification, business, depression management, purity, and cleansing.
HAWTHORNE BERRIES: 4th chakra strength and vitality, love, and contentment.
HAZEL: luck, fertility, protection, wishes, nuts strung on cord in house or ritual room to invite the help of plant fairies, used for wands, healing, anti-lightning, love, aphrodisiac, wisdom, divination, mental powers, intelligence, and inspiration.
HEATHER: luck, protection, red to start or end an affair, white for protection, purple for spiritual development, use at Samhain to invite spirits to visit, rain making, and spirituality.
HELIOTROPE: (TOXIC) exorcism, prophetic dreams, healing, wealth, invisibility, money, spirituality, prosperity, and psychic awareness.
HELLEBORE (BLACK): (TOXIC) protection.
HEMLOCK: (TOXIC) astral projection, diminish libido, power, purification, charging, and alignment.
HEMP: healing, love, visions, and meditation.
HENBANE: (TOXIC) love, luck, divination, and invisibility.
HENNA: healing, health, love, change, and dying material.
HIBISCUS: love, lust, divination, and 5th chakra.
HICKORY: legal matters.
HIGH JOHN THE CONQUEROR: (TOXIC) strength, confidence, health, love, money, success, happiness, break hexes, increase strength, legal matters, anointing, and victory.
HOLY THISTLE: purification and break hexes.
HOLLY: protection, luck, dream magic, anti-lightning, balance, dreams, enhances magic, holiness, consecration, and beauty.
HONESTLY: money and protection.
HONEYSUCKLE: protection, money, psychic powers, confidence, broken heart, luck, happiness, healing, and depression management.
HOPS: healing, sleep, stress management, and opens the channel in and out of the body in relationship with the universe.
HOREHOUND: exorcism, healing, purification, protection, mental clarity, balance, banishing, and opens air element within body and in the world, opens channel for clear communication.
HORSE CHESTNUT: (TOXIC) healing and money.
HORSERADISH: exorcism and purification.
HORSETAIL: fertility.
HOUSELEEK: love, luck, and protection.
HUCKLEBERRY: protection, luck, dream magic, and break hexes.
HYACINTH: (TOXIC) business, court cases, sleep, depression management, love, protection, and happiness.
HYDRANGEA: break hexes.
HYSSOP: healing, protection, purification, wards negativity, prosperity, money, banishing, and dragon energy.
I
INDIAN PAINT BRUSH: love.
IRIS: purification, wisdom, courage, reincarnation, spirituality, and happiness.
IRISH MOSS: luck, money, protection, opens throat, and opens channel for clear communication.
IVY: (TOXIC) divination, protection, healing, fertility, love, and fidelity.
J
JASMINE: divination, love, money, prophetic dreams, sleep, prosperity, spirituality, visions, confidence, broken heart, astral projection, business, and court cases.
JIMSON WEED: protect against evil spirits.
JOB’S TEARS: luck, wishes, and healing.
JOE-PYE WEED: love and respect.
JUNIPER: protection, love, exorcism, health, anti-theft, banishing, peace, wishes, aphrodisiacs, sets sacred space, and spirit of north.
K
KAVA KAVA: lust, protection while traveling, astral projection, visions, luck, visions, protection, love, and opens one to receiving guidance and guides.
KELP: wind spells, psychic powers, protection, connection to divine source through the physical and spiritual, unity, life-force strengthening, and spirit of centre.
KNOTWEED: health, binding spells, and protection
L
LADY’S MANTLE: love and self control.
LADY’S SLIPPER: protection.
LARCH: protection and anti-theft.
LARKSPUR: protection and health.
LAVENDER: protection, call in good spirits, love, sleep, longevity, happiness, peace, healing, burn for purification, peace, use in bath for purification, burn at Litha as an offering, psychic awareness, chastity, liberation, menopause, childbirth, grief or loss, youthful vigour, stress management, travel, anger management, and attracts elves.
LEEK: exorcism, love, and protection.
LEMON: purification, love, friendship, longevity, cleansing, healing, peace, success, broken heart, anger management, and devotion.
LEMON BALM: love, success, healing, depression management, aphrodisiac, and soothes emotional pain after relationship ends.
LEMON VERBENA: protection, purification, love, power, beauty, youth, happiness, peace, mental and emotional balance, and Summer Solstice.
LEMONGRASS: psychic powers, mental clarity, lust, and repels snakes.
LETTUCE: love divination, sleep, protection, chastity, and luck.
LIQUORICE: love, lust, fidelity, aphrodisiac, meditation, and harmony.
LIFE-EVERLASTING: health, healing, and longevity.
LILAC: exorcism, protection, purification, beauty, love, peace, and psychic awareness.
LILY: protection, exorcism, repel negativity, truth, break love spells, strength, purification, and breaking hexes.
LILY OF THE VALLEY: (TOXIC) mental clarity, happiness, insight, depression management, and peace.
LIME: healing, love, protection, cleansing, happiness, and purification.
LINDEN: healing, protection, luck, love, sleep, bark for protection, leaves and flowers for immortality, good fortune, youth, attraction, and longevity.
LIQUID AMBER: protection.
LIVERWORT: love and protection.
LOBELIA: (TOXIC) healing and love.
LOOSESTRIFE: peace, protection, harmony, and purple restores harmony and brings peace.
LOTUS: protection, spirituality, love, lock opening, liberation, and mental powers.
LOVAGE: love, attraction, cleansing, and purification.
LOVE SEED: love and friendship.
LUCKY HAND: protection, luck, money, travel, and employment.
M
MACE: psychic powers, mental clarity, and divination. 
MAGUEY: lust. 
MAGNOLIA: fidelity, past lives, peace, sex, broken heart, beauty, and wisdom. 
MAHOGANY: anti-lightning. 
MADIENHAIR: beauty and love. 
MALE FERN: luck and love. 
MALLOW: love, protection, and exorcism. 
MANDRAKE: (TOXIC) potency, exorcism, protection, fertility, money, love, health, protection, catalyst, prosperity, divination, increase psychic powers, aphrodisiacs, cursing enemies, building, banishing, and protection in the subconscious, unconscious and underworld. 
MAPLE: money, longevity, and love. 
MARIGOLD: prophetic dreams, protection, legal matters, marriage spells, enhanced psychic powers, pick in full sun, business and legal matters, clairvoyant dreams, and mixed with water and rubbed on the eyelids to see fairies. 
MARJORAM: protection, love, happiness, health, money, depression management, and prosperity. 
MARSHMALLOW: healing, friendship, boundaries, love, protection, strength, and emotional balance. 
MASTERWORT: protection, strength, and courage.  
MASTIC: psychic powers, lust, manifestations, love, and magick power. 
MAY APPLE: (TOXIC) money and prosperity. 
MEADOW RUE: love and divination. 
MEADOWSWEET: love, divination, peace, happiness, harmony, and 3rd chakra. 
MESQUITE: healing. 
MILK THISTLE: creativity, protection, dispel, and transformation. 
MIMOSA: love, protection, prophetic dreams, purification, past lives, and visions. 
MINT: exorcism, protection, money, lust, healing, travel, alter offering for helpful spirits , love, luck, anger management, dreams, abundance, prosperity, and rejuvenation. 
MISTLETOE: (TOXIC) Healing, protection, love, fertility, health, exorcism, hunting, success, catalyst, lust, liberation, and sexual potency. 
MOLUKKA: protection. 
MOONFLOWER: liberation. 
MOONWORT: love, money, and divination. 
MORNING GLORY: (TOXIC) peace, happiness, and depression management. 
MOSS: luck and money. 
MOTHERWORT: balances within, self empowerment, and 2nd chakra. 
MUGWORT: astral projection, strength, psychic powers, protection, prophetic dreams, healing, divination, rub fresh herb on crystal balls and magick mirrors to increase their strength, pick on full moon night, clairvoyance, purification, sex, renewal, fertility, clearing, sleep, visions, opens one to the teachings of the subconscious and unconscious self, and 6th and 7th chakras. 
MULBERRY: protection and strength. 
MULLEIN: exorcism, health, protection, courage, love divination, calling spirits, dreams, and opens life energy flow through the body. 
MUSK: purification and sex. 
MUSTARD: fertility, protection, mental clarity, health, and money. 
MYRRH: spirituality, purification, protection, healing, exorcism, wards negativity, burn for purification and consecrations, banishing, sets sacred space, and ancient wisdom. 
MYRTLE: peace, money, love, youth, fertility, sleep, healing, and prosperity. 
N
NARCISSUS: peace. 
NASTURTIUM: healing. 
NEROLI: love. 
NETTLE: exorcism, protection, healing, lust, abundance, 3rd and 6th chakra, banishing, stress management, and gossip management. 
NIAOULI: protection. 
NORFOLK ISLAND PINE: protection and anti-hunger. 
NUTMEG: protection, money, health, luck, fidelity, break hexes, burn for prosperity, love, psychic awareness, and relief from nightmares. 
NUTS: fertility, prosperity, love, luck, use for tips on wands, gifts, and communication. 
O
OAK: protection, health, money, healing, potency, fertility, luck, the God, wands, burn leaves to purify the atmosphere, acorns draw money, burn wood for good health, acorns draw money, power, balance, and prosperity. 
OAK MOSS: court cases, money, and protection. 
OATS: money, offering to the god, and stress management.  
OLEANDER: (TOXIC) love. 
OLIVE: healing, peace, fertility, potency, protection, lust, victory, and spirituality. 
ONION: exorcism, healing, protection, purification, money, prophetic dreams, and lust. 
ORANGE: love, divination, luck, and money. 
ORANGE BERGAMOT: prosperity, success, energy, joy, friendship, success, prosperity, psychic awareness, peels for love, and incense for good fortune. 
ORCHID: love and psychic powers. 
OREGON GRAPE: money and prosperity. 
ORRIS: divination, protection, love, prosperity, money, clairvoyance, sex, and psychic awareness. 
P
PALMAROSA: healing and love. 
PALM DATE: fertility and potency. 
PANSY: love, divination, rain magick, mental powers, and strength. 
PAPAY: protection, love, and wishes.  
PAPYRUS: protection, wisdom, and self-insight. 
PAROSELA: hunting.  
PARSLEY: purification, protection, lust, love, fertility, and prosperity. 
PASSION FLOWER: peace, sleep, friendships prosperity, increase libido, popularity, anger management, and stress management. 
PATCHOULI: money, fertility, lust, break hexes, incense for drawing money, earth, underworld, business, confidence, court cases, love, desire, prosperity, protection, success, sex, and enemies. 
PAU D'ARCO: fertility, wards off negativity,  and clears. 
PEA: money and love. 
PEACH: exorcism, love, fertility, wishes, longevity, broken heart, and youth. 
PEAR: love and lust. 
PECAN: money, employment, prosperity, dreams, and discipline. 
PENNYROYAL: exorcism, consecration, strength, protection, peace, and healing. 
PEONY: exorcism, protection, and purification. 
PEPPER: exorcism, protection, use in amulets or grow for protection, and wards off negativity. 
PEPPERMINT: purification, sleep, love, healing, psychic powers, divination, money, apathy, exorcism, insight, lust, menopause, and clears energy and space. 
PEPPER TREE: protection, purification, and healing. 
PERIWINKLE: (TOXIC) Protection, money, love, lust, and mental clarity. 
PERSIMMON: healing, luck, changing sex, and insight into others. 
PETITGRAIN: protection. 
PILOT WEED: protection. 
PIMENTO: love. 
PIMPERNEL: protection and health. 
PINE: (TOXIC) protection, exorcism, money, healing, fertility, brush outdoor ritual area with a branch to purify and sanctify, burn for cleansing, needles in money spells, spirituality, gambling, dreams, cleansing, banishing, purification, prosperity, employment, birth, rebirth, strength, life and immortality. 
PINECONE: magic, human enlightenment, resurrection, strength, internal life, health, fertility, and regeneration.
PINEAPPLE: luck, money, chastity, hospitality, and protection. 
PIPSISSEWA: money and calling in good spirits. 
PISTACHIO: breaking love spells. 
PLANTAIN: protection, healing, strength, and snake repelling. 
PLUM: protection, love, healing, and self-confidence. 
PLUMERIA: (TOXIC) love. 
POKE: (TOXIC) courage and breaks hexes. 
POMEGRANATE: divination, luck, wealth, wishes, and fertility. 
POPLAR: money, astral projection, and success. 
POPPY: fertility, love, sleep, money, luck, healing, and invisibility. 
POTATO: healing, image magick, astral projection, separation, foundations, and earth energy. 
PRICKLY ASH: love. 
PRIMROSE: protection and love. 
PURSLANE: protection, love, happiness, luck, and sleep. 
Q
QUASSIA: love.
QUEEN OF THE MEADOW: power and protection.
QUINCE: protection, love, and happiness.
R
RADISH: protection and lust. 
RAGWEED: courage, faeries, and elves. 
RAGWORT: protection. 
RASPBERRY: healing, visions, protection, love, alleviates labor pains, spirit of centre, and spring equinox. 
RATTLESNAKE ROOT: protection and money. 
RED CLOVER BLOSSOMS: abundance, love, money, protection, success, and summer solstice. 
RED ROOT: clears energy and dispels. 
RHUBARB: health, protection, and fidelity. 
RICE: protection, money, fertility, rain, blessings, and weather magick. 
ROOTS: protection, divination, and power. 
ROSE: beauty, protection, purification, love, psychic powers, healing, divination, peace, luck, courage, catalyst, sex,  sleep, prophetic dreams, anger management, love divination, abundance, attraction, and prosperity. 
ROSE GERANIUM: protection. 
ROSE HIPS: healing, luck, call in good spirits, abundance, strength, and fall equinox ceremony. 
ROSEMARY: exorcism, protection, healing, love, lust, mental clarity, sleep, youth, burn for purification, wards negativity, love, blessing, consecration, cleansing, strength, wishes, dreams, beauty, theft, healing, psychic ability, spirit of south, grow to attract elves, and blessing. 
ROWAN: protection, success, psychic powers, healing, power, wands and amulets for knowledge, incense of leaves and berries for divination, fires to call upon spirits for help, grow for protection of the home, inspiration, wisdom, enhances magic, and attracts faeries. 
RUE: exorcism, protection, purification, break hexes, health, mental clarity, healing, blessing, consecration, use in altar oil, love, money and wealth, and gossip management. 
RYE: love and fidelity. 
S
SAFFRON: love, lust, healing, strength, happiness, psychic powers, wind raising, and depression management. 
SAGE: purification, protection, wisdom, longevity, wishes, health, immortality, intuition, divination, luck, prosperity, money, spirituality, menopause, psychic ability, clears, inner guide, longevity, and vision.
SAGEBRUSH: exorcism, protection, purification, joy, and peace. 
ST. JOHN’S WORT: (TOXIC) exorcism, protection, courage, strength, happiness, health, love divination, burn at Litha to send away negativity, wear for invincibility, willpower, gathered at Litha, power, and stress management. 
SALTPETER: unwanted advances. 
SANDALWOOD: protection, exorcism, purification, wishes, healing, spirituality, full moon esbats, wards negativity, spirit offering, luck, sex, banishing, astral projection, business, success, and mental powers. 
SARSAPARILLA: love, money, inner strength, grounding, and purification. 
SASSAFRAS: money, health, and healing. 
SENNA: love. 
SERPENTARIA ROOT: love and aphrodisiacs. 
SESAME: money, success in business, lust, happiness, and gambling. 
SHALLOT: purification. 
SHAMROCKS: faeries and elves. 
SHEPHERDS PURSE: sleep, depression management, and healing. 
SKULLCAP: peace, love, fidelity, stress management, and anxiety management. 
SKUNK CABBAGE: good fortune and legal matters. 
SLIPPERY ELM: halts gossip, aids verbal communication and development, enemies, friendship, and ends disputes. 
SLOE: exorcism, protection, and banishes negative energy/entities. 
SNAKEROOT: money, luck, break hexes, love, and lust. 
SNAPDRAGON: protection, break hexes, exorcism, prophetic dreams, prosperity, gossip management, and money and wealth. 
SOLOMON’S SEAL: love, exorcism, protection, and an offering to the elementals for their aid. 
SOUTHERNWOOD: love, lust, protection, and faeries and elves. 
SPANISH MOSS: protection. 
SPEARMINT: healing, love, and mental clarity. 
SPIDERWORT: love. 
SPIKENARD: health, fidelity, love, luck, strength, wisdom, and mental powers. 
SQUILL: protection, money, break hexes, and business. 
STAR ANISE: psychic powers, luck, good fortune, and spiritual powers. 
STEPHANOTIS: lust. 
STILLENGIA: psychic powers. 
STRAW: luck, attracts fairies, do not burn magik infused straw, it will bring ill-fortune, used as an image to protect an area, image magick, and fertility. 
STRAWBERRY: love, luck, joy, and broken heart. 
SUGAR CANE: love, lust, prosperity, and sympathy. 
SUMBUL: psychic powers, love, luck, and health. 
SUMMER SAVOURY: mental clarity and strength, and mental powers. 
SUNFLOWER: wisdom, health, wishes, fertility, happiness, friendship, and prosperity. 
SWEETGRASS: calling in good spirits, bringer of positive energy, clears, seals In, burned after white sage which clears, and spirit of east. 
SWEET PEA: strength, courage, friendship, chastity, truth, and love. 
T
TAMARIND: love. 
TAMARISK: exorcism and protection. 
TANGERINE: magickal power. 
TANSY: healing, health, and longevity. 
TEA: strength, courage, prosperity, riches, and health. 
THISTLE HOLLY: purification and hex breaking. 
THISTLE MILK: exorcism, protection, healing, strength, break hexes, and snake enraging. 
THYME: purification, courage, psychic powers, sleep, wards negativity, burn for purification, and healing spells, love, renewal, youth, divination, prophetic dreams, faery folk, and romance. 
TI: protection and healing. 
TOADFLAX: protection and break hexes. 
TOADSTOOL: (TOXIC) rain making. 
TOBACCO: (TOXIC) healing, purification, and offerings. 
TOMATO: protection, prosperity, and love. 
TONKA: (TOXIC) courage, love, money, wishes, luck, friendship, and prosperity. 
TORMENTIL: protection and love. 
TREFOIL: decorate altar, protection, luck, when taking one, and leave a bit of ginger or milk poured into the ground as payment to the fairies. 
TRILLIUM: love, luck, and money. 
TUBEROSE: love, lust, peace, and psychic awareness. 
TULIP: protection, prosperity, and love. 
TURMERIC: purification (used with sea salt), fortification, strength, and clears aggression. 
TURNIP: protection, endings, and banish negativity. 
U
UVA URSA: (TOXIC) psychic powers. 
V
VALERIAN: protection, purification, love, sleep, prophetic dreams, peace, sex, friendship, anxiety management, and self esteem. 
VANILLA: love, lust, mental clarity, money, confidence, attracting people, magickal power, prosperity, success, and wishes. 
VENUS FLYTRAP: protection and love. 
VERVAIN: sleep, protection, purification, love, money, peace, healing, gather/burn at Litha, altar offering, brings riches, creativity, wards psychic attack, youth, chastity, astral projection, unwanted advances, anger management, and prosperity. 
VETCH GIANT: fidelity. 
VETIVERT: love, luck, money, break hexes, wards negativity, anti-theft, exorcism, wishes, peace, protection, prosperity, and divination. 
VIOLET: protection, healing, love, lust, luck, wishes, peace, sleep, insight, and visions. 
W
WAHOO: (TOXIC) courage, success, and breaks hexes. 
WALNUT: health, mental clarity, wishes, infertility, spirituality, and travel. 
WATERCRESS: healing. 
WAX PLANT: protection and power. 
WHEAT: money, fertility, and prosperity. 
WHITE WILLOW BARK: healing, blessings, binding, sacred earth connection between human and earth and spirit, protection, and spirit of east. 
WILD LETTUCE: love divination, protection, sleep, opens to the deeper consciousness, and attunes to deeper meanings. 
WILD PLUM: healing. 
WILD YAM: fortification, grounding, release, and 1st chakra. 
WILLOW: protection, healing, love, burn bark with sandalwood for divination, vitality, energy, ending pain, moon magic, wishing, spirits, death passage, besom, inspiration, and psychic energy. 
WINTERGREEN: protection, healing, break hexes, strength, good fortune, and opens channels. 
WINTER’S BARK: success. 
WISTERIA: spirituality. 
WITCH GRASS: exorcism, happiness, love, and lust. 
WITCH HAZEL: protection, chastity, healing, beauty, and unwanted advances. 
WOLF’S BANE: (TOXIC) protection and invisibility. 
WOOD BETONY: love, purification, and protection. 
WOOD ROSE: luck. 
WOOD SORREL: healing, and health.
WOODRUFF: protection, money, victory, add to Beltane wine to clear away barriers, success, changes, psychic awareness, and prosperity. 
WORMWOOD: (TOXIC, BURN IN WELL VENTILATED AREA, PREFERABLY OUTDOORS) exorcism, protection, love, psychic powers, calling spirits, protection while traveling, evocation, divination, scrying (stronger when combined with Mugwort) at Samhain, sacred to the moon, good luck, clairvoyance, divination, and safety in cars. 
Y
YARROW: healing, divination, exorcism, protection, courage, love, psychic powers, happy marriage (wedding bouquet), wards negativity, defense, protection, gather at Litha, happiness, fidelity, broken heart, prophetic dreams, spirit of south, clears, and stimulates movement. 
YELLOWDOCK ROOT: clears stuck energy and fortification. 
YELLOW EVENING PRIMROSE: hunting. 
YERBA MATE: love, lust, and fidelity. 
YERBA SANTA: protection, healing, psychic powers, beauty, and clears channel to divine life force. 
YEW: (TOXIC) Yule symbol for death and rebirth, used for dagger handles, raising the dead, psychic awareness, and spirits. 
YLANG YLANG: insight, love, past lives, peace, sex, and visions. 
YOHIMBE: (TOXIC) love and lust. 
YUCCA: protection, purification, and transmutation. 
103 notes · View notes
darkfluffydragon · 7 months ago
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Cookie Run AU Ideas #8: Timeless Kingdom
what if Pure Vanilla Cookie, instead of being amnesiac outside with Black Raisin, was instead trapped in the Vanilla Castle time loop? But because of the Light of Truth, he's aware of it? he's been stuck there for...hundreds of years, watching his people die over and over again nothing ever changes no matter what he does and then finally, Gingerbrave shows up. I mean, PV may be nice but there are only so many times he can hear the same monologue before he gets reaaaally sick of it gonna join GC on the hate train and he physically isn't able to do anything "out of script". Every time he tries, he sort of 'loses control of his body', since it's a memory time loop you can't just change a memory and since he's a part of it, it'll force him to go along with it. To play his role. Gingerbrave and his friends probably wouldn't even realise he's not a memory at first, that the Pure Vanilla is the real one.
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And an extra I wrote for the AU >:3
Pure Vanilla Cookie awoke with a start, his eyes snapping open to the familiar sight of his bed’s golden canopy. His head throbbed, and his mind felt muddled, a fog of pain and confusion clouding his thoughts. He struggled to sit up, the effort sending sharp jolts of agony through his body. As he gathered his bearings, fragments of memories began to resurface—the battle against Dark Enchantress Cookie, the ruins of his castle, and the faces of his friends, Golden Cheese Cookie, Dark Cacao Cookie, Hollyberry Cookie, and White Lily Cookie.
They had arrived to aid him, late, their expressions grim and determined. By then, he had already spent hours running through the chaos, trying desperately to heal his people. But no matter how hard he tried, the cake monsters kept coming, relentless and unyielding. He remembered the wounds they all bore. The exhaustion that clung to their bones as they fought to protect their home, their kingdom. With his magic reserves depleted, there had been a point where he had started reaching into the depths of his being, drawing upon his very essence—his life powder and soul to fuel his spells.
He remembered the final confrontation against her, he had used Dark Moon Magic, a power he had sworn never to touch. ~~The magic most natural to him.~~ The last time he had seen it wielded, it had led to the academy's destruction. But there had been no other choice. He had cast the banishment spell, lifting himself into the air as Dark Enchantress Cookie tore their Souljams, their very souls, from them. The explosion had ripped through the kingdom, the pain blinding and all-consuming. And then, nothing.
Now, here he was, awake once more. Why? How? As these questions swirled in his mind, he felt a strange sensation, as if invisible strings were tugging at his limbs. Panic surged through him as he realised he was moving against his will, his body tracing the exact path of his memories. He tried to speak, to cry out, but no sound escaped his lips.
“No! Run! Dark Enchantress is coming! Evacuate the cookies!” he screamed, his voice hoarse with desperation. But the words seemed to dissipate into the air, unheard and unheeded. The cookies outside moved about their routines, oblivious to the impending doom. Children played in the streets, vendors hawking their wares, and guards patrolled, all blissfully unaware of the threat looming over them.
The nightmare would unfold before him with horrifying clarity. His friends—the heroes—were nowhere to be seen. Instead, dark silhouettes had taken their place, shadowy figures that seemed to mock his efforts. Was it because of the Souljams? Could this memory not replicate them because of the artefacts which housed their power? 
The endless battle raged around him, the air thick with the stench of smoke and the cries of the wounded. Cake monsters swarmed the castle, their grotesque forms looming over the terrified cookies. Pure Vanilla’s attempts to heal his people felt like trying to stop a flood with a sieve. Every spell he cast seemed to evaporate into nothingness, swallowed by the overwhelming darkness.
The invisible strings tightened around him. It constricted his movements, squeezing his mind. His autonomy slipped further away with each passing moment. The fog in his mind grew denser, suffocating his thoughts.
He felt every wound, every drop of jam that spilled, every life that was lost. He could see the faces of his people contorted in terror and agony, and hear their screams echoing in his mind. His friends fought, their forms blurred by exhaustion and jam. Yet no matter how hard they fought, the cake monsters kept coming, an endless tide of destruction.
The sky would fill with magic circles, blue eyes of the runes staring down at the target as he used magic that he swore to never use, for the second time. He would see her malevolent grin, and feel the agony of the explosion that followed. 
And then, he was back in his bed, the cycle beginning anew. The loops continued, over and over, each one more harrowing than the last. As time stretched into eternity, Pure Vanilla Cookie felt his thoughts growing quieter. Centuries seemed to pass, each loop eroding a bit more of his will. He couldn't move, couldn't speak, and soon, he feared, he would no longer be able to think. In the moments of silence, his mind would turn to White Lily Cookie, the one he had loved so deeply. She had become Dark Enchantress Cookie, the architect of his suffering and the destroyer of his kingdom. Yet, despite everything, he still loved her.
The pain of that love was like rose thorns digging into his heart, a constant, aching reminder of what once was. He had loved her so dearly, had kept her transformation a secret from their friends, hoping against hope that she could be redeemed. But now, as he watched his beloved kingdom and its innocent people crumble time and time again, the anguish was almost too much to bear.
To love White Lily Cookie was to love a rose. To love her was to let the rose crawl up him, letting its hurtful thorns dig into his fragile dough. His jam would paint the delicate petals red, and once gone, wounds and scars would be left to taunt him of his foolish desire.
She had been gifted a bouquet of hearts, yet the only one his moon had taken was his own. She dangled the prize in front of him like a carrot on a stick, and he ran the race despite being the only competitor. She blindfolded him of the fact, and let Pure Vanilla run himself ragged until he could give no more. Then, she left. Left with everything that was Pure Vanilla, left him empty and hurting. Trapped. Left in all her gentle and loving glory, as her beautiful soul was tainted and twisted into the monster that had taken her place.
He did not care for the traitorous thoughts wondering if he was feeling the wrong feelings and thinking the wrong thoughts. He could not care, for he loved her nonetheless. Loved her poisonous, uncompleted promises. Loved her for the nights of waiting by the academy garden, gazing up at the sky, at clouds that would never part to allow him a glimpse of her smile. Loved her for the incomplete dances she swore she would return for, leaving him alone and abandoned in an empty ballroom. He loved her unconditionally. And for this, White Lily Cookie had become his greatest torment.
Each encounter felt like a knife twisting deeper into his heart. The sight of Dark Enchantress Cookie, her once gentle eyes now filled with malice, was a reminder of everything he had lost. She had been his moon, his guiding light, and he had loved her with a purity that he had thought unbreakable. But the darkness that had taken her was relentless, and it had shattered her, and him, beyond repair.
The White Lily Cookie he loved was gone, replaced by the Dark Enchantress Cookie who revelled in his suffering. She was the creator of his endless torment, the reason his kingdom lay in ruins, and his people were lost
What a fool he was.
Pure Vanilla Cookie, awoke in a bed not his own. His limbs were not strung by strings that cut into his dough, and his thoughts were…loud. Clarity such as this was so incredibly rare.
He took in the room, noting how the other cookies, the ones who had…saved him, were still asleep. Quietly, he slipped out of the room, his steps soft and deliberate, as if any sound might shatter this fragile moment of peace. The hallway was dimly lit, shadows playing along the walls. He moved with purpose, though his heart was heavy with the familiar ache of his memories.
Reaching the garden, he paused for a moment at the entrance, breathing in the cool night air. The scent of flowers and earth was a reminder of simpler times. He walked towards the patch of lily flowers, their white petals glowing softly under the moonlight. 
Sitting down among the lilies, he stared up at the moon, its pale light casting a gentle glow over the garden. The tranquillity of the night wrapped around him, and for a brief moment, he felt the weight of his sorrow lift.
His thoughts turned, as they always did, to White Lily Cookie. The moon reminded him of her—bright, beautiful, yet distant and untouchable. He remembered their nights in the academy garden, the way she would laugh and talk about the future with such hope. Those memories were bittersweet now, coloured by the centuries of pain.
The garden was silent except for the soft rustle of leaves in the breeze. Pure Vanilla Cookie closed his eyes, letting the memories wash over him. He could almost hear her voice, see her smile. But then the image would shift, and he would see her as she was now—cold, dark, and filled with a malice that seemed impossible for someone who had once been so kind. He hated that he loved White Lily, a love that had once been pure and untainted. But he loathed Dark Enchantress to the point it hurt.
As the night wore on, Pure Vanilla sat alone. Though he could pretend that he was not, that there was another by his side. Perhaps…even four, all five of them together, underneath the starlit sky with the scent of campfire smoke in the air.  He did not know how long this clarity would last, how long before he would be pulled back into the muddy thoughts and fog. But for now, he rested in the peace of the garden, and the bittersweet memories of the one he loved.
Under the moonlight, surrounded by the lilies, he allowed himself to simply be. To remember, to grieve, and to love, even if it was only for a brief, stolen moment.
159 notes · View notes
lilianasgrimoire · 8 months ago
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Herb Correspondences - M-R
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Mandrake - Spell strengthener. Use for protection, happiness and wealth.  It aids money multiplying. Element Earth. 
Marigold - See Calendula. 
Marjoram - Use for cleansing, purification, and dispelling negativity.  Also aids grief and sadness. Element Air. 
Marshmallow Flower - Cleansing, protection, love, sex and fertility. Used in handfasting's. Elements Water. 
Marshmallow Root - Protection and psychic powers.  Use in tea to aid sore throats. Handfasting herbs and cleansing.  Element Water.  
Meadowsweet - Used to increase the chances of getting a job. Helps peace, love and happiness.  Aids divination. Element Air. 
Mint - Promotes energy, communication and vitality, protection and draws custom. Element Air. 
Mistletoe - Also called Witches Broom. Used for fertility, creativity, and protection from negative spells & magic. Hang at handfasting to kiss beneath and promote peace. Element Air. 
Mountain Ash Berry - Also called Rowan Berry. Strong fairy and Goddess connections. Aids protection and meditation help to clear the mind. Element Fire.  
Motherwort - Mother’s Herb. Love and fertility. Grounding helps against bad luck. Protection and good fortune. Element Fire. 
Mug wort - Use for strength, protection and healing. Mug wort amplifies magic. Aids astral projection, and psychic power.   Element Earth.  
Mullein - Represents the crossroads.  Offers protection from nightmares & hexing.  It attracts love and keeps evil energies and spirits at bay.  Element Fire. 
Mustard Seed - Courage, faith, and endurance. It is a good luck amulet. Aids mental power and offers protection.  Element Fire. 
Myrrh - Spiritual, meditation, and healing. Supports youthfulness and protection.  Luck and peace. Element Earth.  
Nasturtium - Banishing and releasing fear.  It helps create your own reality. Aids creativity and independence.  Element Air. 
Nettle - Uses include dispelling darkness & fear, and curse breaking. Healing and protection and increase lust in partners. Renewal.  Element Fire. 
Nutmeg - Magical uses include attracting money/prosperity, and luck.  Use for fortune telling and when you need favorable decisions to be made. Element Fire. 
Oak - Connected to Litha and the most sacred of all trees.  Oak supports success, good luck and healing. Stability and potency and attract money.  Element Water. 
Orange Peel & Flower- Attracts abundance, luck.  Love and happiness strengthen divination.  Element Fire. 
Oregano - Aids astral projection, health, and vitality.  Increase joy and justice and protect against evil.  Use at Handfasting's. Element Air. 
Parsley - Use this herb to help with contacting the dead. Increases strength, vitality and passion.  It is uplifting and helps spiritual growth. Element Air.  
Passionflower - Attracts friendship and passion. Calming, peace and instills passion into stale relationships. Good for house blessings too.  Element Water. 
Patchouli - Used in spells for connecting with spirits. Money attracts increases fertility and lust. Calming and peaceful.  Element Earth.  
Pennyroyal - Use for peace, harmony and tranquility. Carry to avoid seasickness or for physical strength & endurance. Element Earth. 
Peppermint - Use for headaches and other forms of healing. Increases sleep and love.  Use for increasing psychic power and divination. Element Air. 
Pilewort - See Celandine.  
Pine/Needles - Prosperity and success.  Protection, purification and divination. Throw it in the fire to dispel negativity. Use in house and business blessings.  Element Fire. 
Plantain - Increases fertility and libido.  Healing, protective and offers strength.  Use to have power over supernatural events. Element Earth. 
Poppy Seeds - Pleasure, love and luck.  Aids sleep and insomnia. Use in astral projection and flying magic.  Increases fertility and happiness. Element Water.  
Pumpkin Seed - Use in lunar magic to honor the moon.  Also healing and increases divination. Element Fire. 
Raspberry Leaf - Used for healing, protection, love. Raspberry leaf not to be eaten by pregnant women until due date, as it induces labor. Helps to reduce the pain involved in childbirth. Supports sleep, dreams and love.  Element Water. 
Red Clover - Aids success, love and money.  Increases fidelity. Use in exorcism.  Element Air. 
Rose - Use for divination, increased psychic power, love, lust and healing. It helps strengthen close friendships. Place it around sprains and bruises to help them heal faster.  Element Water. 
Rose Hips - Used in healing spells or to bring good luck and invoking good spirits. Aids stronger love.  Element Water. 
Rosemary - Use in healing poppets and love/lust spells.  Improves memory. Increases sleep, mental power and protection. Burn to help purification and remove negativity. Associated with faery magic.  Element Fire. 
Rowan - See Mountain Ash.  
Rue - Use in healing, health and love.  Also, protection against the evil eye.  Increases mental power and clarity of the mind. Used in exorcism.  Element Fire. 
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leostarred · 1 year ago
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hexxing / cursing / jinxing / banishing ingredients.
(anything can be used with the right intent, these are just my favorites, and what i use them with the intent of .) ☆
dead crickets (crickets are often loud in life and disturb sleep, dead crickets to send auditory hallucinations.)
gone bad lavender (bad dreams, nightmares, issues falling/staying asleep.)
dragons blood incense/smoke (chaos, destruction, sometimes physical illness.)
cigarette butts (i like to imagine the smoke getting stuck in their lungs, physical illness.)
dead wasps/wasp nest (getting someone where it hurts, unexpected loss and or pain.)
rotten chili pepper (regular chili pepper works too, but i find that rotten gives the victim an extra "kick" )
vinegar/a sour wine (sending their sour/bitter energy back at them.)
mistletoe (loneliness, BUTTTT can be used for one hell of a forced love spell on someone you hate- make someone they hate OBSESSED with them.)
broken glass (breaking them down, causing pain.)
animal bones (extreme illness, physical harm.)
cemetery dirt (bonus points if its from a graveyard an ancestor is buried in.. ancestors can be SO helpful.)
blood (obviously be careful, blood magick is definitely not beginner friendly, but this can send the jinx/curse/hex, whatever after their bloodline.)
razor blades (pain, difficulty.)
broken egg shells (break them down yourself, put all your aggression into it, imagine you're destroying their trust, i use this for paranoia.)
a picture of your victim, a piece of paper with their name/birthday (bonus points for hometown.)
thorns (trouble in romance, arguing.)
tiger lily (sickness, confusion, lethargy.)
*gentle reminder,
a JINX is an inconvenience.
a HEX is bad luck/illnesss.
a CURSE is direct harm.
blessed be! ★
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dokidokitsuna · 23 days ago
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Once upon a time, Four Heroes of Yore banded together to defeat an ancient darkness…
The first was a renowned healer, who channeled his magic through the restorative power of sleep. He led his party to victory, but paid for it with a grave injury, and fell into a deep, never-ending slumber…
The second was the healer’s son– a young warrior who revered his father, and would gladly have followed him into hell. After the battle was won, he devoted his life to protecting the Dream Kingdom, and began using the newly-invented Dream Magic to transform himself into the perfect guardian…
The third was a knight-errant from a distant land, who fought with the magic of the stars. She gave her life in the battle, leaving her descendants to carry on her legacy…but some say her soul lives on in an unseen dream-world…
The last was a mysterious old wizard, who held mastery over dreams. Once the god of darkness had been slain, only he and the healer’s son remained…he left the boy to his grief, and tended to the fallen himself. For the knight he prepared a grave, and for the healer he prepared a special spell, to determine the whereabouts of his dormant mind. The spell was unsuccessful in that regard, but it had an unexpected side effect: it imbued the dreams of its patient into the blood of the lifeless god, amplifying their power and spreading them throughout the new land. The flesh-ground was now filled with dreams, and a new type of magic was born. Magic that could transform any living thing, body and soul, into whatever its wielder desired.
The wizard reveled in his newfound power, and began the work of building a Dream Kingdom. He destroyed Jambastion, and banished its people to the wastes. He built a great palace, and a secret garden to sustain the life of his new source of magic. New followers gathered from around the world, and he taught the first generation of dream-mages…including the healer’s son, who sought to defend the kingdom until the day his father reawakened.
He waited decades for that day, and it never arrived.
Gradually, the dream magic overtook his ability to control it, and he became lost in his own mind– a dreamer trapped in a waking dream that he was no longer aware of. He had made himself a perfect guardian, but for whom, and for what reason, he couldn’t remember anymore. The wizard kept him close, at once intrigued and disturbed by this new being wrought of dreams. He found he could use his own power to reshape its thoughts quite easily, but decided to hide this fact from the public– for its own safety, and to prevent others from meeting the same fate, he began manipulating the minds of the kingdom’s subjects, twisting and erasing the memories of those who became too skilled with dream magic. He was convinced that only he was qualified to handle its full potential.
Unfortunately, the people soon discovered what he was doing, even if they did not know why. Unrest quickly escalated to revolt, and even the Nightmare Wizard, as he was now called, was unable to withstand the might of every dream-mage in the kingdom. He was defeated and imprisoned, and after trying and failing to kill him, the new leaders of the Dream Kingdom simply left him. He could do nothing but watch from his tower as they began uncovering his secrets, and established their own rule…
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comically-blu · 3 days ago
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Bill Cipher’s Favorite Humans Club (even including the former favs)
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explanation below (TBOB & a little Journal 3 Special Edition spoilers) ⬇️
From rereading TBOB & the invisible ink pages in the Journal 3 special edition, turns out Bill did have a few humans he was close with before Ford: Modoc the Wise (the Shaman) & Xgqrthx the Unpronounceable. Pharaoh & Trembley doesn’t exactly count as close here .3.
The Shaman & Bill
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Shaman probably would be ranked a little high in Bill’s standards, even when he immediately dumped Bill with a banishment spell & made the murals after finding out Bill’s intent. Sure seems similar to how Bill and Ford’s relationship was, especially the drugs bit. (Having hallucinogenic grass w/ Shaman vs. getting wasted w/ Ford in the mindscape).
The Wizard & Bill
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Like Mabel, Bill sure likes a chaos in a genius. But Xy’ would be ranked really low for what he did to cause himself to be killed by Bill.
Ford is the Favorite
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The difference between the Shaman, the Wizard, and Ford is that Bill just decided to keep Ford alive. Bill most likely killed the Shaman, according to the “survived a shaman’s curse” and met a “gruesome end” bit. Then there’s Xy’ humiliating Bill to being a cosmic trick to impress his ex and the king that he killed him off in a rage. He even cursed the medieval age with nightmares!
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Then, there’s Bill with Ford— Maybe the most closest that Bill has with any humans and his Hench-maniacs. Altering Ford’s vision to see Euclidean colors, offering to give a tattoo in Euclidean language, opening up about the last atom of his home dimension, keeping Ford alive, turning Ford into gold & many more… Ford is definitely the biggest favorite
Either way, “Brilliant, morally ambig-uous, and romantically challenged?” Bill said himself, Bill certainly has a type!
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