#night & day
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theshitpostcalligrapher · 8 months ago
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the curse of summer is buying and eating an inadvisable amount of fruit in single sittings.
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stealingpotatoes · 27 days ago
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sure whatever i don't need to sleep
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firefly464 · 7 months ago
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Is this anything
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montereybayaquarium · 3 months ago
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With its powerful jaws and sharp teeth, the California sheephead is an incredible fish that can cut through the mightiest sea urchins and protect kelp forests! 
Did we mention they also sleep in a mucus cocoon at night? 👀
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ardri-na-bpiteog · 1 year ago
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Also increasingly aware that a LOT of people "manage" getting through the 40+ hour work week by sleeping less than is healthy and relying on stimulants like coffee and energy drinks to keep them going.
For people who are unwilling or unable to do this...work really does just dominate your life. Like we really should not have to rely on unhealthy practices just to have a social life or keep on top of housework or whatever.
I know I post about this a lot but I'm so TIRED all the time and it's just so depressing that this is how we're expected to spend the one life we have.
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chloesimaginationthings · 12 days ago
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This is really what killed Glamrock Bonnie in FNAF
(Original post @/Vomitando on Twitter)
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lemon-wedges · 8 months ago
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Sorry you're gonna have to repeat that
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goryhorroor · 1 month ago
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horror of 2024
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kyuyua · 4 months ago
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Red Life 💔
Seven Holy Nights of Jeremy (Joel Week) Day 3: Red
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toyastales · 3 months ago
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Pizza Grilled Cheese
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retrobr · 8 months ago
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HAPPY PRIDE MONTH PEOPLE ‼️‼️
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(Pls click for better quality, idk what happened with it 💀)
I guess it's time to present my new Jedtavius piece!! I already drew a parody of this painting back in January 2023, but decided to redraw it again because I love it :3
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guinevereslancelot · 18 days ago
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i would do anything to get to bed on time except go to bed on time
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frakes · 5 months ago
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#the girls are fighting!! STAR TREK: DEEP SPACE NINE • 3.07 “Civil Defense”
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hinamie · 3 months ago
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make it vicious, take a stab
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fabiansociety · 6 months ago
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da2 isn't the best dragon age game *because* it's openly a tragedy, but being a tragedy forces a level of narrative coherence that the other games in the series don't have, and *that's* what makes it a better game.
okay, so. dragon age 2 runs on nested foreshadowing and a limited set of themes that almost every character and plot beat fall into: love is not enough, wealth is not enough, power is not enough, good intent is not enough. the problems you run into are structural, rather than individual, and your ability to resolve them as one person is strictly limited. the arishok is a central figure for this, because he prefigures every other tragedy and makes the game's thesis statement as clear as possible. he doesn't want to be in kirkwall, but he is compelled to remain until he gets back what was stolen. he doesn't want to lead a coup attempt, but he is compelled by qunari codes of justice to act. he does not want to die and fail his duty, but but he is compelled to by the other two impossible demands. every tragedy in kirkwall is the result of too many people with wildly different definitions of justice crammed into one place specifically designed to maximize human misery and suffering, and so you get a wonderfully nested narrative onion where each quest reinforces that idea, where there are no good options, just positions you can take — even the affinity system plays into that, where constantly gassing up your friends or constantly pushing them to change are equally correct ways to go, but ones that won't ultimately make a huge difference in their lives or characters, because no matter how much they like you, they're not under your control.
this coherence is even justified by the framing device. of *course* the moral of the game is "insisting on a dogmatic, narrow idea of justice destroys individuals and societies," it's a yarn being spun by varric the con artist to a chantry cop!
neither origins or inquisition play with that sort of narrative complexity. origins is a jaundiced hero's quest, certainly, but it's still basically a hero's quest; inquisition has a number of characters who question what you're doing and why, but the multitude of voices pulls the game in too many potential directions. DA2 was so constrained in its production that it pulled on decidedly ancient theatrical traditions, and it worked so, so well
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