#need to write more META !!!
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purplink8 · 1 month ago
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My Lawlight headcanon is that-
L fell first:
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But Light fell harder:
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Yeah yeah, I'm well aware that the first friend scene was a lie from L's side and a mind game from both sides- BUT look at Light's FACE (and no Light's a good actor but this split second of '...' + transparent eyes is not a performance imho)
He's genuinely stunned (translation: L broke him for a moment there lmao it's like, during that single moment, they're the only ones in the room!) BEFORE he realizes that they are playing a role here in front of the task force. As Ryuga and Light; which is what he tells Ryuk later:
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(His eyes are hidden *clenches fists* Light is emotionally affected and does not want anybody to know that L got him. Again.
Except this time, he feels humiliated in a strange sort of way.
Despite everything, including the whole 'enemies till death do we part' thing they have going on? Light enjoyed his time with L (albeit not without the collateral damage of other people dying but I digress). He DID like playing tennis with Ryuga as he tells him. That part's not a lie! L being a good friend is not true though.
L does not want Light as his friend for real. He's bullshitting as always to catch Light off guard. This isn't new. But it. is. Personal (to Light, at least).
Only it shouldn't be! This is all part of their game, isn't it? Then why does Light feel a bit...disappointed due to it not being real? In an alternate universe, would he have liked truly being L's friend?
No! Of course not, that is a ridiculous line of thought! Additionally, just 2 chapters ago, Light was like:
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Can you see the lawlight and yagamane parallels here? L intends to catch Kira!Light and poses an execution threat to Light while Misa means to date Light and poses some threats of her own:
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Both L and Misa come on too strongly toward Light (one as an enemy and the other as a potential ally). Light merely wants to get rid of them both so as to achieve his keikaku with ease. While dealing with Misa, Light thinks, 'I'll be killing her eventually...I can't develop feelings. That's how most idiots screw up.'
Notice how similar this is when it comes to his dynamic with L as well? He has to kill the latter eventually too and his reaction (to when he's confronted with the fact that Rem *can* kill L at his immediate request before the fiasco of Misa getting arrested happens at least) is this below btw:
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The guy is truly shocked at how easy it seems to kill someone as intelligent as L. Light does not smile or seem amused. He takes this (L's future death) very seriously (I think it's the first time he does this since his first two kills). I believe it's partly due to the begrudging respect he has toward the genius detective and partly because of the 'what-if's in his mind.
His eyes, blown wide, are unreadable except for the astonished look they show. It is a rare display of emotion we see from Light (I can't seem to pinpoint just what the emotion is tho) which is quite noteworthy imho.
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...Wow I got carried away.
The point is! Light feels a little humiliated for letting his emotions get the better of him even if it was for just an instant during which he was gobsmacked by L's lie which he wished for it to be true.
Light can rationalize it all he wants but deep down, in his heart, he'd always know that there was a period of time (however small) that he not only fell for L's lie, but also secretly under LAYERS of repression actually just wanted to live in that world- the world where there was neither L nor Kira, just Ryuga and his friend Light.
That's wishful thinking and boy would Light hate this if he acknowledged for even a second that yes, he does want that.)
Again. Light 'Developing Feelings = Idiotic Screw ups' Yagami cannot afford to deceive himself that L, on some level, wants to befriend him as that may as well cost his life if he did. He cannot get distracted as that was most definitely one of L's intentions of calling him his 'first friend'.
He'll dutifully play along as he had anticipated it a while ago:
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"I like this, Ryuga. If you want to be friends with me. I'll gladly hang out with you."
Light sure looks thrilled as hell to be role-playing as L's friend lmao- like he loves mind games, he revels in duplicity, he enjoys challenges that L adds to his life so is it any wonder that the combination of all is *chef's kiss* for Light? He is so so EXCITED to be hanging out with L face-to-face + looks forward to stabbing him in the back!!
Gotta love lawlight! </3 <3
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aphel1on · 10 months ago
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AURGH auwarghh the autistic parental trauma... the epi was wacky hijinks then dropped this on us out of nowhere... (sobs) laios... laiiiiooooos
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quicksilversnails · 3 months ago
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
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43501 · 1 month ago
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Opened my copy of Another Note: The Los Angeles BB Murder Cases for the first time in a decade and man, I forgot this is a goldmine of info and Mello characterization. It lets us know what kind of person Mello is almost more than the source material. Every time he's on panel/screen he's always so intense, it's fascinating to see him write and kind of get this feeling of "oh, he is also a normal guy outside of those situations".
He says he had one extensive in-person meeting with L, which is backed up by this other post of mine where I point out that, in the anime at least, Mello references having spoken to L personally. If we take it as canon it means L and Mello met at some point between Kira emerging and L leaving England for Japan.
He expresses a strong sense he might die. I've seen people say that he's "narrating from beyond (heh) the grave" and it's nonsensical, but that's not what's happening here. He's just writing while anticipating his death and writing as if these notes may be discovered posthumously.
He thinks that, in the event he dies, Near is the one who will discover his writings. This is interesting to me because it suggests Mello either knows Near knows his whereabouts, or would figure it out and recover his belongings. I actually think this is outright supported by canon - we see Near eating Mello's chocolate in the manga's epilogue. I don't think he instructed his staff to go out and buy that same chocolate, I think that's straight up Mello's stash.
At some point he started identifying less with the "Mello" alias and calling himself Mihael.
He's so sentimental... ending the prologue simply with "Good memories and nightmares". Bro.
"Imagine you were going to kill someone. What do you think would be the most difficult part? .... The correct answer: killing someone." Damn, I love you Mello lol. Also fascinating when you remember that he achieved his status in the mafia by beheading someone. Yes, he would know how hard it is to kill a person.
Mello states that he and Near belong to the "fourth generation" of Wammy's House kids.
He expresses open sympathy for Beyond and his state, twice... based on his own narration and how he portrays B in the course of the story, he definitely relates to B's emotions.
"Perhaps these gods actually wanted a blood soaked world of betrayal and false accusation. Perhaps the entire episode exists as a lesson to teach us the difference between the Almighty and the shinigami." I can't entirely make sense of this, and I don't want to get ahead of myself, but is "Almighty" capitalized here to definitely refer to the divine? Like, the Christian God but in a bit of a sidestepped, roundabout way? Wish I could see the original Japanese text for this line. If anyone has essays/posts about it, please show me.
And on a meta-textual level, the ambiguity of our role/perspective as the reader of these notes is also interesting. We're probably just an omniscient, unmoored observer being told about this set of notes Mello wrote and his line to the effect of "if it happens to turn into [a book]" is tongue-in-cheek. I know there's a slight, hanging implication that Near did in fact publish his notes, but I think that's unlikely since they contain so much sensitive/classified information.
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cozylittleartblog · 1 month ago
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9th annual nick valentines day (ft. soup again) + doodle i made last year that i forgot about, from when bethesda gave us that free update
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bvckbiter · 1 month ago
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fandom talks too little about hylla and reyna. reyna killed her father when she thought he'd killed hylla. hylla dragged them out of puerto rico and found them sanctuary and employment on circe's island AND became one of circe's favorites. then when they got captured by blackbeard hylla also got them out of that situation by out-pirating literal immortal pirates. then in a span of three years, they split up, found their own ways to the amazons and cj, and became the leaders of their respective factions. when hylla's queenship was being threatened by otrera in son, she plotted a counter-coup and defeated an amazon queen who couldn't die two nights in a row in one-on-one combat, THEN led her cavalry to camp jupiter. (ik this woman slept like a corpse for a week afterwards). hylla used reyna as an absolutely ruthless bait-and-switch to capture orion, and all reyna said in response to that was, "bet." reyna carries insurmountable amounts of both guilt and gratitude towards her sister. even though they havent seen each other in a while, hylla still drops everything and does everything in her power to save her baby sister when she knows reyna needs her.
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profoundmakerdreamerss-blog · 11 months ago
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It is funny to me how Harry Potter is literally the main character, yet people tend to go like he didn't suffer that much or he wasn't "abused"; Like, how can one misunderstand the literal main character of the damn franchise?
He wasn't abused; yes okay. He absolutely did not grow up inside a cupboard; the tiny place that is mostly reserved for brooms or cleaning supply. He absolutely was not treated inferior to the other child who lived in the same house. He was totally was not treated like a "freak" or a "stain" that his family was ashamed off. He grew up inside a cupboard while there was a literal unused bed in the same house. And you want to know what that screamed to a child, a baby — who slept inside a cupboard while there being a perfectly usable room right there? You are worth nothing and we don't love you and we are ashamed of what you are.
He wasn't starved, or at least he was fed; Yeah, no. We see it from the first book. How Vernon was no food for you and in the cupboard you go — and by the looks of it, that was like his most common punishment. And then, in the second book — you practically see it happen. He was locked, inside a room with only a can of soup that he shared with Hedwig. Now, tell me what it would do to a child — to be given food through a cat flap, and fun fact? Harry got to eat less than people on war rations; in short? He was starved, yes.
He wasn't abused physically so it's not abuse; As for people's thinks abuse isn't abuse until it's physical (which is inherently wrong because abuse isn't only physically, fyi); Harry has learned to dodge Vernon and he states that, very proudly when his uncle tries to grab him. He dodges a flying pan and states that fact, again very proudly as if it is the norm; do you know how heavy pans are? And do you know what would happen when one hits you? If you want an even clearer proof; Vernon Dursley strangles Harry in Ootp. There you go. Also, in the first book, we clearly see Vernon encouraging Dudley to hit Harry. Read between the lines and actually try to understand what that signifies.
And favourite part; When he wasn't treated like a prisoner, or a freak— he was their servant. And that is very much canonical. Tending Petunia's garden during summers and drinking from the water hose in the garden because of how hot it was? Having to wake up early so he can tend the kitchen and when he wasn't doing all that he is locked away. And it is all canon.
In conclusion, Harry— not only grew up to think that he was inhumane, undeserving of love, a freak that didn't even get to have his own bed because someone like him didn't deserve it, physically harmed enough times that he dodges them out of reflex and also the Dursleys' glorified servant; that is not even taking into account what Harry went through in Hogwarts. And after all that if someone tells me; this child, right here — didn't go through much then well, maybe read the books again?
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russell-crowe · 10 months ago
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house and wilson seeing each other for the first time in months in s08e02
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fafodill · 3 days ago
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On Snape depriving himself sexually...
SO, I got hyperfocused and I hope you'll enjoy reading this as much as I enjoyed writing it. I needed only one person to tell me they were interested so thank you @severus-snaps haha. And thank you @wisteria-lodge for encouraging me !
This is a continuation of my previous post about Snape's relation with intimacy. I'm always a sucker for the pent up and deprived trope and I feel like Snape could fit the profile perfectly. Of course this is complete HC, as we literally have zero information about him having any personal life whatsoever so... pure speculation and meta discussion. Let's have fun, buckle up, here is why I think he'd make a great candidate for it :
Early teens: Many of us tend to interpret Snape as sexually inexperienced. This of course comes partly from his unpopularity in school, a time where teenagers start experimenting a bit. It's hard to imagine the little scrawny greasy potion nerd getting a lot of action. Though I'm open to thinking something might have happened here and there. I mean, girls also like smart and scrawny guys, I would love to read a fic where a Ravenclaw or Slytherin has a crush on him and he's utterly clueless because he's too engrossed in his books and when he realizes he's so flustered and clumsy about it. And they snog in the library and he's so afraid of getting caught by Mrs Pince. But being consistently bullied would have hurt his reputation, thus making people avoid being associated with him to not become targets as well. Also, his bullies were good-looking guys and it may have contributed to highlighting his bad looks in the public eye way more than if he had been left alone. And just with the nickname alone, but you won't tell me James and Sirius never insulted his nose, his hair, his complexion or his thin frame.
So one of the first core belief that might have emerged and latched itself to his sexuality would have been: I'm ugly/repelling.
But we don't have any proof in canon that he wasn't interested in romantic/sexual interactions back then. For all we know, he was a socially awkward teenager going through puberty. Even if he was certainly anxious and angry due to the bullying, he was still going through the same hormone cocktail as everyone.
HC : I've been wondering how the students find places to masturbate in peace and of course we don't exactly know why he invented the Muffliato charm but give me a Snape who was too whimpery to be completely silent and used it for this.
Post SWM though, I think it's safe to assume the trauma scared him unconsciously regarding the subject. Being perceived before wasn't easy, as he was aware he wasn't exactly good-looking and his self-esteem was impacted for sure, but after... oh boy. I can imagine him so traumatized that the mere idea of undressing in the vicinity of people was making his blood freeze. This may have led to hygiene issues as well, or only feeling safe to shower in the dead of night or at times where the dormitories where utterly empty. The shame linked to having his body and underwear exposed could have definitely stunned his sexual awakening as it happened at such a crucial age. How can you safely explore your own sexuality if every time you think about how ugly you are and that so many people saw your body and laughed at it ? (and the adults doing nothing to punish the people who did that hammered the beliefs that he was indeed laughable)
So second core belief added: I'm ridicule.
Also the SWM incident might have triggered his need to cover/shield his body from head to toe at all time and nobody can convince me otherwise.
At the very least I imagine masturbating would then be heavily linked to the anger and shame of that moment. The memory would either unlock or at least impact it unconsciously in some way, marking the act with a profound bitterness or stopping it altogether. The result: every time his body would ask for attention, he'd be overcome with very intense traumatic feelings and have no idea how to deal with them; so he'd start recoiling instinctively from any sexual thought. Also, since undressing/changing clothes became a triggering act, being even partially nude to touch himself would also stress him immensely.
So instead of indulging, he'd start developing coping mechanisms like focusing on anything else that brought him a sense of pleasure to trick his brain : potions, the dark arts, creating spells etc.
And of course, we can assume that even if someone was trying to approach him at that point, he'd recoil like a wounded animal, expecting mockery and reacting very aggressively.
After Hogwarts: We don't know what might have happened during his 3-4 years after school. We have a lot of creative space, though we know he got a Potion Mastery (??) so he must have studied somewhere and he was active within the DE circles. As @maxdibert pointed in a few posts - which I think is an astute point - the Dark Lord was aware of the affection/attraction Severus had felt towards Lily and, to prove his disinterest, he might have engaged with a few pureblood women. We could speculate on different situations here (and if anyone's interested we could explore this), but as I'm going for deprived!Snape, I'd say it wasn't helpful. At this point he's a young adult, torn between his inexperience and his limboing self-esteem. On top of that he's a deeply proud individual, obsessed with controlling the way he's being perceived. He's already occlumenting his emotions to remain safe, and well, engaging sexually does require some sort of vulnerability he isn't capable of at that point.
Maybe he said some harsh things to his partners when confronted with his clumsiness (even if they were kind), maybe he got bit back (and deserved it). He'd use these instances as confirmation bias to convince himself intimacy wasn't something emotionally safe, interesting nor even remotely pleasant enough.
Then there's Lily's death, and I personally don't see her as having a lot of influence on his sexuality directly (except maybe for the fact that when he had feelings for her, he might have felt she was 'too pretty for him', which fed the first core belief), but it did fuel a ton the last core belief which is : I'm undeserving (because I'm a bad person).
The undeserving part existed prior to her death. It stemmed from his upbringing (undeserving of care), of his social status (undeserving of material comfort), his blood status (undeserving of opportunities), his social awkwardness (undeserving of friendship), his special interest in the dark arts (undeserving of respect).
Lily's death crystallized such deep guilt inside of him that he devoted his life after that to atoning. I'm a firm believer that there's a clear before and after regarding the way he treated his body. Not that things were drastically different, but it made it worse. He ate less, slept less and touched himself even less. Probable not at all for a good few months, maybe even up to a year or so as he was extremely stressed from his new job, depressed and overcomed with grief. Honestly, at that point in his life he was barely functioning.
Then we have his adult life at Hogwarts: at that point in his life he's working and living where his worst trauma occurred. Not great for healing. During those years, he mastered the art of shutting down with occlumency everything he couldn't deal with, including his body's basic needs. He had excuses for everything. Sleeping? How could he rest when he had so much work to do dealing with the little shitheads and that infuriating Headmaster? Eating? Pfft, he had been fine all his childhood, so now he'd eat what he needed to function, but craving something and getting it wasn't something he'd allow himself. Masturbating? Tricky part, because he almost never thought about it anymore. He would not even treat it as a basic need. Like, sleep and food were still required to function, even in limited amount or he would pass out, but he could function without sex. Bottom line is, deep down he would feel undeserving of any sort of pleasure.
Rewarding his body, taking care of it wasn't allowed. It was part of his self-inflicted punishment.
But it would be still natural for his body to seek sexual release from time to time. He'd have hard-ons sometimes in the morning and ignore it until it went away, maybe take a cold shower or - why not - even take a potion he'd have invented to calm it down (or worse, to make it hurt so it would go down, if you want to go the masochistic way). The way I see it, every time he'd have an unwanted sensual/sexual thought (oh, this person at the Three Broomsticks has disarmingly pretty lips, this other person's got very elegant hands, or this one's hips look live they're meant to be grabbed), he'd shut it down immediately.
Fantasizing wouldn't be pleasant either. Each time, it would trigger the self-depreciating thoughts. Who are you fooling ? This person would never touch you, never look at you. And if they did, you wouldn't deserve it and would fuck it up anyway. Faceless people then, but it would still always be tainted with the ghost of years of bitterness, loneliness and unmet needs. So it'd be easier to pretend he doesn't have them or doesn't care. Of course this would do nothing to soothe his sour mood (and here talking from experience: I've been sexually frustrated quite a lot in my twenties, and I can definitely say that the mental relief you feel alongside the physical release when you get it is quite something. Like, I'd be a changed person, just because chemically my brain would finally be swimming again in endorphins. So yeah, at that point in his life I believe he's in dire need of a good shag and is partly always on edge because of this).
And when he would indulge in masturbation, it'd be because he's too tired to fight it or just because he knows that if he does, his body would leave him alone for a while. It would be quick, mechanical, in the dark, the mess cleaned up immediately and then forgotten about. The less thinking involved, the better so it wouldn't trigger the core beliefs. Maybe it'd happen when being tipsy after a night out with the other professors, or just when he was too stressed or exhausted at the end of terms and it was his body's way of asking for a break and a distraction.
I think he'd be also more prone to having his sexual needs resurface when he's not at Hogwarts and the mental toll of being there isn't weighing on him (maybe during summer or maybe even if he goes into the Forbidden Forest to gather potion ingredients, or a trip to Diagon Alley). He would find it really annoying, not realizing how the two are linked.
Then how would he be dealing with the constant tension and redirecting the release ? (fun stuff)
I think he could get a sick pleasure from being able to not indulge for long periods of time, thriving on his sense of control. He'd maybe even feel shame when he finally does, chastising himself for being weak.
When too tired to notice, late at night in his office, his body would hijack control a little bit and he'd start rubbing himself unconsciously with one hand while correcting essays and immediately stop upon realizing.
He'd be a GREAT candidate for edging. Like telling himself that if there's no release it doesn't count and he could get some pleasure whilst still shaming and punishing himself. Maybe sometimes even without touching himself directly, just letting the fabric rub on him, while shifting his hips just a bit. A good compromise he wouldn't want to analyze too closely.
Being pent up all the time makes one irritable, so some of that tension is fueling his already short-tempered nature and getting out by lashing out at idiots. It would also be a way to... spill out but with words (classy I know).
I don't see him doing any sport to get endorphins and relieve tension (though he does prowl the castle at night, that counts as walking haha).
The only part of his body I could see him pay attention to would be his hands as he uses them for potion work. He could be proud of their dexterity and I can imagine him taking care of them. Like, once of twice a week he'd put a cream or an ointment (self-made ofc) and massage his fingers and palms. Nothing sexual about it but it would be the closest he has to a gentle self-touch.
But mostly, his sole source of pleasure would still come from focusing on his interests. Working all night on improving a new potion, loosing himself in the method and appreciating his own skills, or reading about and experimenting with the Dark Arts (I don't think he ever stopped seeking knowledge, which is why he was able to save Dumbledore's ass from Marvolo's ring). These two things are his private garden, something that's inherently his despite everything, and it would be his way of pleasuring himself in an acceptable way: intellectually.
But what about the people around him or potential partners ?
He'd hate any sexual jokes or comments about him or in general. Sexually open people would make him angry (jealous). It'd irk him. As it's such a loaded and repressed subject for him he'd see them as flaunting their unspoken good experiences. He'd try to unconsciously shame them into silence by telling them they're being inappropriate. At the end of the day, it's just his way of protecting himself because he wouldn't know how to navigate the conversation, and his pride wouldn't let him feel ridiculed again.
He would also hate being looked at, even clothed. People judging his body would definitely trigger the awful memory from SWM. He would struggle immensely to accept the possibility of being looked at in an appraising way. If someone was sincere and stubborn enough to convince him they're not lying, he'd be extremely confused and wary.
And if he was to be attracted to that person as well, he'd have to deal with an almost second puberty on top of his core beliefs. He'd be so clumsy, so out of touch with his body and very frustrated with all the unwanted sensations he's not used to deal with. And that's such an interesting and fascinating subject aaaah.
At the end of the day, deep down he doesn't believes he deserves pleasure or comfort in his life so a partner would have to be patient with him. There's a lot of strategies they could try and I'd be delighted to explore them but I'm gonna stop here because this essay is so long already haha. SO, in conclusion:
He needs a good shag.
Thank you for reading.
I'd love to discuss how it would go with different characters trying to approach him, or I could talk about the classic trope of losing control because of his short temper but with him deprived, so many possibilties aaah, I love it when he's angry AND horny AND clumsy-
Also, my current favorite oneshot of deprived!Snape here : Cursed into Temptation by @marvel-snape-writes (very smutty, amazing, I'm on my knees)
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s0fter-sin · 3 months ago
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one of my favourite aspects of supernatural that you very rarely see in paranormal shows is that sam and dean are already versed in the world they live in. there’s no sudden discovery of ghosts and demons and now they have to learn about them along with the audience; they are born into it and already know all about it. it allows the audience to follow their personal story instead of also trying to figure out this new world and its rules
the first season is full of knowledge we never see them learn; “w*ndigoes are in the minnesota woods or- or northern michigan. i’ve never even heard of one this far west.” […] “great. well then this [his gun] is useless.” (1x02), “you don’t break a curse. you get the hell out of its way.” (1x08), d: “it’s a god. a pagan god, anyway.” […] “the annual cycle of its killings? and the fact that the victims are always a man and a woman. like some kind of fertility right.” […] s: “the last meal. given to sacrificial victims. d: “yeah, i’m thinking a ritual sacrifice to appease some pagan god.” (1x11)
almost every episode in the first season is a monster they’ve faced before that they then explain to the audience in a way that should feel patronising; like it’s the same speech given over and over again but instead, the audience almost feels included in the knowledge. it’s stated with such an innate confidence and comfort in said knowledge that it feels like we already knew it too; “spirits and demons don't have to unlock doors. if they want inside, they just go through the walls.” […] “the claws, the speed that it moves; could be a skinwalker, maybe a black dog.” (1x02), “it's biblical numerology. you know noah's ark, it rained for forty days. the number means death.” (1x04), “no no no, not the reaper, a reaper. there's reaper lore in pretty much every culture on earth, it goes by 100 different names.” […] “you said it yourself that the clock stopped, right? reapers stop time. and you can only see 'em when they're coming at you which is why i could see it and you couldn't.” (1x12)
they already know and, at least in the first season, already have what they need to kill whatever they’re hunting; already know to salt and burn bones for spirits, fire for a w*ndigo, exorcisms for demons, a silver bullet to the heart for shapeshifters. there’s only three times in the entire first season that they run into something new to them; 1x14 when sam gets his first vision that leads him to another psychic, 1x16 when dean calls caleb for help on the sigil he put together and he tells him about daevas, and 1x20 when they find out vampires are real- and they only don’t know that bc john thought they were hunted to extinction and not worth mentioning
(there’s also technically two half instances if you count one of them knowing something the other doesn’t - sam figuring out the tulpa in 1x17 and dean already knowing about the shtriga in 1x18 - but those still rely on sam and dean having prior knowledge)
even when they’re uncertain about facing something, it’s not bc they don’t know what it is; it’s precisely bc they know what it is and acknowledge that it’ll be a difficult hunt (“i don't know, man. this isn't our normal gig. i mean, demons, they don't want anything, just death and destruction for its own sake. this is big. and i wish dad was here.” 1x04)
so much of the tension in paranormal shows typically comes from the main character(s) not knowing what is happening to them/the people around them and having to find out how to resolve it. supernatural is unique in that it operates more like a police procedural. the tension comes from solving the clues and identifying patterns to figure out who (what) the killer is and intercepting before they can take another victim
it’s such a different tone to go for when compared to other shows that came both before, during, and after its run. it sets sam and dean on even footing with each other since they both have the same knowledge going in, and it puts them in a place of authority usually reserved for an outside character
the shows i compare spn to most is charmed, buffy and teen wolf; every main character in those shows are brought into the paranormal world knowing nothing, putting them on the same level as the audience, and they have their mc interact with others already knowledgeable about that world in order to overcome their problem/monster of the week. the audience organically learns about this new world as the characters learn about it. it’s a sound writing strategy that prevents “as we already know”-style exposition but something that complicates it is if your world building isn’t unique or intriguing enough, this slow introduction can become boring
we’ve seen shows like these before; sitting through the same tropes of characters learning to use their powers, struggling with no longer feeling normal/relating to the regular world around them, and not knowing how much they can trust the people already involved in this new world gets repetitive. all three shows eventually reach the same level of comfort with their new world that spn starts with but if the characters aren’t enough to draw you in, you can end up dropping it before they reach that point (and often, before the overarching plot can really kick in and evolve the show beyond the villain of the week format)
it’s the superhero origin movie in tv format; dragged out and overplayed. dropping the audience into an established world of course comes with its own problems but you also have the benefit of pre-existing established character dynamics that let the audience slot in like they’ve always been there instead of just getting to know all the characters while the characters also get to know each other
sam and dean already knowing about the supernatural lets the audience immediately get to the core of the story; the conflict between sam and dean, the search for their father, and the mystery of what killed their mother
#i could go on forever theres literally so many examples#dean figuring the ‘two dark doubles’ is a shapeshifter sam figuring out the changing ghost is a tulpa#also peak how many of these examples come from dean despite them pushing so hard for sam to be the one knowing hunting theory#this format is why i cant stand watching the first season of charmed despite loving it so much#i just cant be bothered watching them have the same struggle ive seen a hundred times play out again#different genre but sons of anarchy does this well too; all the characters are already in the club life and already have inner conflict#spn having such a natural introduction makes me so glad they didnt go with the original plan of sam not knowing about hunting#that wouldve been Painful#watching spn so young has really shaped my view of media bc i legit cant stand things with a learning curve#give me an established world damnit#lord of the rings never stops to explain what a dwarf is! you just go with it! and it rules!#dean is just as theoretical and lore savvy as sam and id go as far to say he actually knows more#instead of trying to do this bullshit brains v brawn divide they shouldve done new tech vs analogue#sams laptop is famous and he also knows how to hack thing where the second dean doesnt know something he defaults to books#have dean be the one where if its written down he can find it almost like a proto bobby#they even kind of support that by him being the one to find the phoenix in s6 when they go through all their books#but this was 2005 and characters could only be so conplex and theyd already decided dean needed to be the hot one and sams the nerd one#side note how many of these metas am i going to write on this rewatch? tbd#side side note included all the quotes and episode numbers makes me feel so academic#coming out of my cage and ive been doing just fine.txt#carry on my wayward son#talk meta to me#meta#supernatural meta#spn#supernatural#dean winchester#sam winchester#save post
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shadesofmauve · 22 days ago
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Alliance Normandy SR2 redesign: Deck 2
All of the decks are longer and skinnier than what we see in game. (This isn't a complaint; running through a long skinny map is tedious!). The command deck is a particular puzzle, because it doesn't need to be as long as it is, and we're supposed to believe it's much longer — extending all the way to the nose, which it can't do unless the deck curves down:
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Aesthetically, I'd like the command deck to extend farther forward than I've drawn it. Practically, I can't think of a reason why it would.
CIC & cockpit
Spaceships fly by instrumentation; you can steer from anywhere, so there's no reason to hike an extra forty-four meters to the cockpit. There are also far more work stations shown in game than seem reasonable: 14 in the CIC and corridor to the cockpit. What are they all doing? When you take into account capable Virtual Intelligence systems (the Alliance didn't know about EDI, but would have designed for a VI) it's even sillier, so I drastically reduced the number of stations in the CIC, and removed them from the corridor entirely.
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The corridor needs to stay to keep the feel of the space, so I used it for escape pod access. In the CIC itself, I kept the shape but oriented the workstations forward in case of inertial-buffer overloads*. There are two doors to the CIC, so the Officer of the Watch doesn't have a door directly at their back.
I also added a ready room, the office for the Officer of the Watch (accessible from the CIC), which also serves as a briefing room. In Sunset and Evening Star, this is where Shepard and First Office Nguyen have their morning meetings.
*Any system can overload. The trick with inertial overloads in fiction is convincing the reader that there's enough overload to feel without mashing everyone inside into paste, which is an astonishingly narrow window. It's an even narrower window if the human is sideways to the inertial force; we are very bad at surviving that.
The awkward middle
I stretched out the area forward of the elevator as much as I could. As well as the two new offices, there's a head for the CIC crew, another escape pod, and access to the secure areas aft. Moving that access here reduces traffic through the CIC.
(It's still a big waste of space).
Moving aft: from tactics to strategy
While the Captain commands the ship in the Combat Information Center, the Admiral leads the fleet from the War Room.
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Turning starboard from the elevator, there's a security station (so Private Campbell can remain the most put-upon person in the Alliance Navy). Past that is the Admiral's office, which wasn't finished when the reapers attacked Earth.
The Alliance is actively trying to take a larger role in galactic affairs, so there are some concessions to other species. In addition to the conference room, there's a head with a stall big enough for a krogan, and a beverage station set up for both dextro and levo species. Please click to embiggen and admire my stupid little coffee mugs.
The war room is centered, in the most protected part of the ship. It keeps it's general layout, but with fewer stations (focused inward so staff can see the strat map holo display). Only one is usually manned. The Strategic Map is the grand-scale equivalent to the Tactical Modeler in the CIC. (The names are wishful thinking; in a real military both would be impenetrable acronyms).
The QEC is the same Mystery Communications Circle it is in the game, but only a quarter of the way around the War Room from the entry instead of on the opposite side.
Normandy SR2 redesign posts
Intro
Loft
Command
Crew
Engineering
Hangar
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galedekarios · 1 year ago
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hearing about gale from tara is always such a treat because she's known him for so, so long, ever since he was just a boy and has watched him grow into who he is now:
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Player: Excruciatingly awkward. On my side, at least. Tara the Tressym: Don't be too hard on yourself, sir. You've been like that all your life.
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Player: It's very unsettling how you can tell what I've been up to just by looking at me... Tara the Tressym: Tressyms are exceptionally intuitive. And also, you wear your emotions like a very garish cravat.
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Tara the Tressym: If that's all, then what comes after is for you to decide, Mr Dekarios. Think well on all that's happened, and stay true to that heart of yours. It's a good one.
which also sort of ties into this:
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Player: I'd never want to lose you, Tara. I'll return the Crown to Mystra. Tara the Tressym: There's a good humanoid. You had me scared for a moment here. But you're wise - and wiser all the time. 
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Player: That's just my boyish charm. Tara the Tressym: Boyish charm and knees that creak like rusted hinges! Quite the combination.
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Player: I'm honestly not sure. But don't worry - it's nothing I can't handle. Tara the Tressym: Very tough.
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Player: Must be the beard. Tara the Tressym: Don't be silly. What is it really?
she's absolutely not averse to teasing him. however, it's never cruel and always light-hearted, just like she's not afraid to call him out on evading questions or making him reflect on the choices he takes if she does disagree with him. it really speaks of how long they have been at each other's side.
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Tara the Tressym: Mr Dekarios. Gale. You are the finest mind - the finest wizard - I have ever had the pleasure to know. If anyone can beat this thing, it is you. When you tried to control the Weave - when it all went, pardon my language, belly up - I was terrified. Scared you'd be hurt. Scared Mystra would punish you for your transgression. But do you know what never crossed my mind? That you wouldn't figure a way out of it. My clever friend never leaves a knot knotted. This parasite is one more knot, so get to tugging threads. And - Mr Dekarios - please. The beard. I'd cut it down myself if I could hold a razor.
so from tara's pov, gale's always been awkward and obvious with his emotions.
she's convinced he has a genuinely good heart, one that she hopes he'll stay true to.
tara thinks he's wise, and growing wiser (condition: gale rejects to take the crown for himself).
she also thinks he's clever and brilliant.
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madbard · 2 months ago
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Thinking about how the narrative of The Magnus Archives can be traced in the pattern of Jon’s scars, the way the apocalypse was triggered by the marks that had been carved into his skin, a legacy of violence and trauma.
Thinking about how Gerry was torn from death and kept as a tool long after his heart stopped beating.
Thinking about how Daisy tried to cut ties with the Hunt, only to experience withdrawal and starve half to death.
Thinking about how Melanie was forced to mutilate herself to escape the Eye’s ownership.
Thinking about TMA as a story about ancient and omnipresent concepts; embodiments of fears and uncertainties that both directly and indirectly enact violence against and exert ownership over (primarily queer) bodies.
Thinking about how, despite all of this, there are moments of joy. The characters laugh and talk and smile and fall in love. And if some die alone, even more die together.
Thinking about how, against all odds, against incomprehensible forces of violence and terror, against the end of the world, some of these characters do the unthinkable.
They survive.
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createserenity · 1 year ago
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Does Crowley stay at the bookshop all night?
I'm just putting it out there that I don't think this is talked about enough:
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This might not have been filmed, but it's right there in the scriptbook. Crowley leaves Aziraphale's bookshop right before Gabriel and Sandalphon arrive. I'm sure it's implied they are visiting fairly early on Thursday morning, since it's the first scene labelled as Thursday and later on Aziraphale and Crowley have time to drive all the way to Oxford and mess about there. So what? Well the scene before this is Aziraphale and Crowley drinking in the bookshop after Warlock's birthday party on the Wednesday. It must be fairly late in the day by this point because the hell hound was supposed to arrive at 3pm and this scene is happening sometime later. So Aziraphale and Crowley are in the bookshop drinking presumably into the evening on Wednesday whilst Crowley goes on about how he knows what Aziraphale smells like and they both think that the world is about to end in a matter of days. Then the next morning Crowley is noted as leaving the bookshop and has clearly been in there for enough time that Sandalphon can still smell his presence. Are we supposed to buy into the idea that he leaves late Wednesday night, comes back for an unspecified reason really early on Thursday, leaves again when the angels turn up and then comes back later for the trip to Oxford? Well, I'm not buying it. So what were they doing in the bookshop all night? (And also Aziraphale takes the angels into his back room to buy "pornography" - the back room where he was with Crowley not that long before - and frankly Aziraphale loves feeling like he's got one over on the Archangels, especially Gabriel, so yeah, there's that too.) ...just saying.
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psychopomp-namine · 2 months ago
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yingdu episode 5 spoilers
ohhh my god this is everything I want from cheng xiaoshi. yes. perfect. sorry, but I'm a cheng xiaoshi whump liker and link click always brings out the best of them in episode 5 of each season.
there's just something cathartic about how when cheng xiaoshi becomes an emotional mess, it's also when he's most disconnected with the people he knows (physically, as he's diving in a photo and his only link to his home timeframe is a disembodied lu guang in his head) but it's also when he's most connected with strangers (when their own personal trauma lines up with his). to me, it's a showcase of empathy and a strange manifestation of his own agency. something about how the disconnect gives him the space to blow up, and the connection heightens it and grants him permission, almost, to express his anger more freely for his own sake and for another person's behalf.
like. listen, okay, I'm gonna ramble now because cheng xiaoshi is my favorite character in this entire show, but listen. sometimes some fans will conflate adjectives to his character that are usually associated with his character archetype, but they aren't necessarily true about him as a character. and I don't mean it in a, "he's not like that because he grows out of those traits" kind of way. I mean it in a, "he was never like that" kind of way.
one of those adjectives, for me, is when people call him immature. he isn't! to me! imo! he's got big emotions, yes, but I personally don't think the presence of big emotions indicates anything about maturity. because you know what? as long as his primary trauma (feelings of abandonment) isn't touched, he is very good at handling interpersonal conflicts, and that's what's interesting to me.
qiao ling hides relevant information from him? he removes himself from the situation to give himself space and sort out his feelings. he tells her he's fine and that he'll be back.
post-earthquake arc? I'll just copy paste what I already said in a previous ask:
what initially got me was when I was first watching S1, I thought the earthquake arc would have devastating effects on [shiguang's] relationship. listen, I didn’t know what I was getting into with link click, but I thought that was expected. it’s ripe for drama! but how do they handle the fight? they put their side business on hold but they still keep being roommates. they still do their day job. they still talk. they’re still upset but they give each other space but not to the point where they can’t stand existing in each other’s spaces. that’s when I realized that oh, they really trust each other. they have a very solid foundation for their relationship that not even the earthquake arc can break. they’re pretty level-headed about this, actually, all things considered? all the doomed yaoi stuff came later, but that’s just the cherry on top. it’s the way they handled conflict and disappointment in S1 that got me.
okay, protect-namine, why go through that whole tangent? BECAUSE! circling back to yingdu episode 5, we finally, finally get to see cheng xiaoshi let out some of his anger. and it's precisely because his primary trauma point was on the table. he can forgive a friend lying, and he can forgive being told not to change the past. because at the end of the day, qiao ling and lu guang stayed. they never left him.
but he cannot handle abandonment. he cannot understand why people leave. he cannot understand why he's been clinging on to false hope this entire time. and more importantly, he cannot understand how someone can be such a hypocrite about it. "a man who'd rather be kind to strangers than face his own son" like fuck man. cheng weimin you fucked up so bad.
it's the disconnect/connect thing again too. thematically, it makes sense. when does cheng xiaoshi blow up? when he's alone, far away from the people that ground him. alone, the feeling he hates the most. he's not even in his own body. he blows up when he's inhabiting a stranger's. he doesn't even get to be angry as cheng xiaoshi.
how fucked up is that. man. I love him so much.
also I'm going crazyyyy over the family themes going on in link click. much to say about the show itself across all seasons (the twins, qiao ling and cheng xiaoshi, even the liu siblings), but for this episode... god. okay this is slight speculation territory now and I'll try to keep this very short, because this is only tangential to the post. but. imagine xia fei getting the good parent figure in cheng weimin that cheng xiaoshi never had. and he doesn't know!! he's bitter inside about his dad and he's having hotpot with xia fei and he doesn't know he was in that school!! fuck that's so good. that's so juicy.
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okay, sorry, I have a lot of feelings about cheng xiaoshi. he's my link click blorbo of all time, and I love when he experiences The Horrors™ because it's also when other sides of him gets to shine.
on a brighter note:
VEIN AND CHENG XIAOSHI MEETING AGAIN!!! their greeting was so cute. also omg does xia fei know? that his boss is maybe possibly a cannibal? actually, wait, I don't think I'd be surprised if he does know.
ah and finally. finally:
I've been having many thoughts on how yingdu approaches "friendships" and their transactional nature (mostly with regards to liu xiao) but I mostly thought they're headcanon stuff. but now. I'm so so happy that episode 5 is bringing out more of the quid pro quo theme. liu xiao with the gift giving. wang qing's "friends" (bullies) demanding her to cheat on the exam for them. and now, vein and cheng xiaoshi having a friendly greeting but also exchanging favors. so good. so good. it goes along with how there's so much handshakes and handholding this season (not just with lu guang and cheng xiaoshi, but with cheng xiaoshi and the the antagonist trio too, who have all met him by "helping" him in some way). something something trust and favors. probably something that deserves its own post though, but I wanted to point this out because I am soooo here for that. it's goes hand in hand (ha!) with the whole fraud/lies vs innocence/honesty theme this season, and deals/contracts being an equalizer to the two. very good. very tasty.
edit: ooh they also point to this in the YE6 trailer too. nice, nice. if you knew someone's true colors, would you still be their friend?
man, I love episode 5. it just hits all the stuff I personally wanted to see. the only flaw is that we still haven't seen the older version of wang qing, but yeah I kinda expected that they'll hide her until episode 6. they're giving her the liu xiao treatment from season 2. sigh. really wish she'd keep showing up in S3, we need more female characters in this show 🙏
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lord-squiggletits · 1 year ago
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I think the key component to my personal reading of post-Delphi Pharma is that he's trying to be a horrible person on purpose. Not "on purpose" in the way that people have free will to exercise their own choices, but in that Pharma's "mad doctor" persona is a performance he puts on to deliberately embrace how much everyone else hates him. Basically, if people already think you're a "bad Autobot" and a horrible doctor who just kills his patients for fun, why try to prove otherwise to people who have already made up their minds about you? Just fully embrace the fact that people see you as an asshole. Don't try to change their minds. Don't plead for their forgiveness or understanding. Just stop caring. If you're going to be remembered as a monster, you might as well be a memorable monster, and eke as much pleasure and hedonism as you can out of it before karma catches up to you and you inevitably crash and burn.
I mean, I guess you could just go the route of "Oh, Pharma was always a fucked up creepy guy and Delphi was just him taking the mask off," but I really don't like that interpretation because, for one, it feels really wrong to take a character like Pharma becoming evil under duress and going, "Oh well clearly he did the things he did because he was evil all along," as if somehow Pharma breaking under blackmail/torture/threat of horrible death was a sign of him having poor moral character. As opposed to, you know, suffering under the very real threat of horrible death for himself and everyone he cares about while being manipulated by a guy who specializes in psychological torture.
The second reason is that it just doesn't make sense to write Pharma as having been evil all along. I mean...
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Occam's Razor says that the best argument is the one with the simplest explanation. Doesn't it make way more sense to take Pharma's appearances in flashbacks, his friendship with Ratchet, his stunning medical accomplishments, and the few we see of him speaking kindly/sympathetically (or in the least charitable interpretation, at least professionally) towards his patients and conclude "This guy was just a normal person, if exceptionally talented." Taking all of these flashback appearances at face value and assuming Pharma was being genuine/honest is a way simpler and more logical explanation than trying to argue that Pharma for the past 4 million years was just faking being a good doctor/person. I mean, it's possible within the realm of headcanon, but the fact is Pharma's appearances in the story are so brief that there simply wasn't room in the story for there to be some sort of secret conspiracy/hidden manipulation behind why Pharma acted the way he did in the past.
I just can't help but look at things like Pharma's friendship with Ratchet (himself a good person and usually a fine judge of character) and the fact that even post-Delphi, pretty much every single mention of Pharma comes with some mention of "He was a good doctor for most of his life" or "He was making major headways in research [before he started killing patients]" which implies that even the Autobots themselves see Pharma's villainy as a recent turn in his life compared to how for "most of his life" he "used to be" a good doctor.
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And although Pharma doesn't know this, we as the readers (and even other characters like Rung) know about Aequitas technology and the fact that it actually works, so... if Pharma really was an unrepentant murderer, why couldn't he get through the forcefield too? The Aequitas forcefield doesn't require that a person be completely morally pure and free of wrongdoing or else how could Tyrest get through, just that they feel a sense of inner peace and lack feelings of guilt. Pharma has murdered and tortured people by this point, and put on quite a campy and theatrical show of how much he sees it as a fun game, so why then can he not get through?
It circles back to my headcanon at the start of this post that the "mad doctor" persona is just that-- a persona. Delphi/post-Delphi Pharma's laughing madman personality is just so far removed from every flashback we saw of him and everything we can infer based on how other people see/saw him before that, to me, the mad doctor act is (at least in large part, if not fully) a persona that Pharma puts on to put his villainy in the forefront.
To avoid an overly simplistic/ableist take, I don't think Tarn tortured Pharma into turning crazy. To me, it's more like the constant pressure of death by horrific torture, the feeling of martyrdom as Pharma kept secret that he was the only one standing between Delphi and annihilation, the physical isolation of Messatine as well as the emotional separation from Ratchet, being forced to violate his medical oaths (pretty much the only thing Pharma's entire life has been about), etc. All of that combined traumatized Pharma to the point that the only way he could avoid cracking was to just stop caring about all of it. Because at least then, even if he's still murdering patients to save Delphi from a group of sadistic freaks, Pharma doesn't have to feel guilty and sick about doing it. As opposed to the alternatives, which were probably either going off the deep end and killing himself to escape, or confessing to what he did and getting jailed for it.
In that light, Pharma becoming a mad doctor makes sense. It avoids the bad writing tropes of "oh this character who was good his entire life was actually just evil and really good at hiding it" as well as "oh he got tortured and went crazy that's why he's so random and silly and killing people, he's crazy" and instead frames Pharma's evil as something he was forced into, to the point where in order to avoid a full psychological breakdown and keep defending Delphi, he just had to stop caring about the sanctity of life or about what other people might think of him.
Then, of course, the actual Delphi episode happens, and Pharma's own lifelong best friend Ratchet basically spits in his face and sees him as nothing more than a crazy murderer who went rogue from being a good Autobot. Then Pharma gets his hands cut off and left to die on Messatine. At that point, Pharma has not only been mentally/emotionally broken into losing his feelings of compassion, he's received the message loud and clear: He is alone. Everyone hates him. Not even his own best friend likes him any more. No one even cared enough about him to check if he actually died or not. He will only ever be remembered as a doctor who went insane and killed his patients.
So in the light of 1. Having all of your redeeming qualities be squeezed out of you one by one for the sake of survival and 2. Having your reputation and all of your positive relationships be destroyed and 3. People only know/care about you as "that doctor who became evil and killed his patients" rather than the millions of years of good service that came before.
What else is there to do but internalize the fact that you'll forever be seen as a monster and a freak, and embrace it? People already see you as a murderer for that blackmail deal you did, so why not become an actual murderer and just start killing people on a whim? People already see you as an irredeemable monster who puts a stain on the Autobot name, so why beg for their forgiveness when you could just shun them back? You've already become a murderer, a traitor, and a horrible doctor, so what's a few more evil acts added to the pile? It's not like anyone will ever forgive you or love you ever again.
Why care? Why try to hold on to your principles of compassion, kindness, medical ethics, when an entire lifetime of being a good person did nothing to save you from blackmail and then abandonment? Why put yourself through the emotional agony of feeling lonely, guilty, miserable, when you could just... stop caring, and not hurt any more?
#squiggposting#pharma apologism#i'm sure the doylist reason for the writing is just that pharma was a designated villain#so since he's a villain and 'crazy' it's fine for everyone even the good guys to treat him like complete trash#i just think from a watsonian perspective taking a sympathetic approach is way more interesting and logically consistent#what i mean is like. from a meta perspective one of the best ways to show that a character is super evil and not worth saving#is when even the good guy heroes. the ones who are supposed to be kind and compassionate and wise. see him as dirt#and this is also kind of a necessity in most plots bc TF is the kind of series that just needs action villains and long-term antagonists#so not every villain is written or has a plot to be made redeemable. and pharma is one of these bc he's not important or a legacy character#so from a doylist (meta) perspective you could read the autobots' disregard of pharma as a sign of#'this guy is not meant to have your sympathy as a reader. pay no attention to him'#but from a watsonian (in universe) perspective it paints a miserable picture of pharma being utterly forsaken by the ppl he served alongsid#and like yeah i'm super autistic about pharma so of course i view him with sympathy but like#the idea of being a loyal and good person for years only to be subjected to a Torment Nexus of#being blackmailed into breaking all of the oaths you held sacred. under threat of you and all your comrades dying horrible torturous deaths#then when your comrades find out about it they focus solely on the 'harvesting organs' and not on the 'blackmail' part#and then you get literally left for dead by your comrades and best friend hating your guts#and then you get rescued by a guy who uses you as a test subject for his evil machine#this is a fucking nightmare scenario like pharma could hardly be suffering more if the author TRIED to make him suffer#and for me it's like. the evil pharma did can't be decontextualized to what drove him to that. as well as the question of like#how easily ppl can write someone off as evil and turn a blind eye to (or even find satisfaction in) their suffering bc theyre evil#and either brought it on themselves or it's just karma paying a visit#like. i feel like if pharma WERE a shitty doctor and a terrible person his whole life then the delphi situation would feel like karma#but the way it's written and the lore retroactively put in makes it feel more pharma getting thrown in a torture carousel#and THEN becoming evil. but then being treated as if he was always evil or was some sort of bad apple#bc like i'm not opposed to LOLing when a villain gets a karmic torture/death related to the wrongs they committed#but in pharma's case it feels less like karma and more like endless torture + being abandoned by ppl who should have been more loyal
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