#my silly little essays
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whiskeyswifty · 5 days ago
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the way clara bow is written both with the optimism she once had and the hindsight she has now, layering both often at the same time. you'd be picked like a rose both in how in the moment she felt beautiful, chosen as the most beautiful one adored by all, but she knows now that cutting her stem froze her as she was, never allowed to grow further, only slowly fading until she's a dried, dull husk of what she once was, pressed between the pages of someone else's book. also the crown is stained but you're the real queen both in how she felt holier than thou once crowned, and the mistakes of the fallen monarchs were markers of their own unworthiness but she is the real queen; she is different because she is pure and true and deserves it. but writing it now, she knows that the crown was stained not just from previous owners, but with blood shed by her own hands, and how it will never be scrubbed clean because of horrors she had to endure to get it that she will never entirely suppress and what she will have have to continue to do to keep it. however my favorite is I'm not trying to exaggerate but I think I might die if it happened to me... Die if I made it.... both in how as a young dreamer she felt so small and it felt so impossible, the shock of knowing she would achieve fame and fortune would nearly kill her. but she knows now the grim truth in what was once hyperbolic, how when it did happen, the breaks didn't come gently and the beast that is beauty tore her to shreds. parts of her at least, and perhaps the most significantly that little dreamer who scribbled that unintended prophecy in her diary decades ago. she made it and slowly and brutally and quietly without fanfare, she died. it harkens back to the lucky one, when she was just embarking on her rocket to fame and fortune, and she pondered another name goes up in lights. You wonder if you'll make it out alive. clara bow seems to answer that question with no, you won't, but nobody before you made it out alive either, not fully, not whole. the machine grinds ever on and on and there was never any other way.
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poorly-drawn-mdzs · 22 days ago
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I came here for the silly haha doodles, but I've stayed for the absolutely blazing commentary in the tags. Your analysis of this story is so so so good! Thanks for all the work and thought you put into this!
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I am just a silly little comics blog. I am not hiding anything in the tags, no way. Never.
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eggnoodles0up · 24 days ago
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learning how to draw the new creatures... they r like bugs to me
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somewandomnoobtalks · 6 months ago
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hello dungeon meshi fandom
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hickeygender · 8 months ago
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1917 - sam mendes & krysty wilson-cairns / go to the limits of your longing - rainer maria rilke
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sundial-bee-scribbles · 1 month ago
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silly software-based doodles
i've noticed i generally like putting these guys in their lower ranges, and while that's fine for the most part w/ adjustments, oliver usually ends up suffering b/c he is not built to go that low 😭😭
also related to oliver: he is not built for really fast songs 😭 i mean i suppose you can force him to sing one but even w/ adjustments he's not gonna sound all that great, definitely more suited for slower-paced songs
all the jpnloids can easily exchange a bunch of .vpr/.vsqx & whatever files w/ each other b/c duh native japanese support. rip oliver and moke in non-native jpn jail since if i want them to sing one of those i have to do SO MUCH manual phoneme correction... explodes
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fancygremlin · 2 months ago
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Arthur and John each have a moment in the narrative where one perform a "leap of faith" and the other saves them. Both moments are quite interesting and serve to help the characters realise thay are no longer alone and that they can truly rely on one another (full analysis here, if you're interested).
However, I think there is a third "leap of faith" that occurs way later on... however this time the focus is neither John or Arthur, instead the character being saved is Noel.
Just like Arthur and John, the detective was forced to learn to be independent and self-reliant to ensure his own survival. He was separated very abruptly, and subsequently lost his only friend before being stuck in the Dreamlands. He was completely on his own against the King in Yellow, who tortured him relentlessly and cruelly for months. Noel was then carelessly spit back out in Arkham, traumatised and alone, and had to rebuild his life back up without being able to rely on anyone else.
How could he ever hope to explain all the horrors he was subjected to when no one could ever even begin to understand half of what he had to endure?
But then, years later he meets John and Arthur, and it seems that they can and do understand him. Noel allows Arthur to share his experiences in the Dreamlands... and the detective allows himself to finally recount his story too.
Then, in Part 40, Noel infiltrated a cultist base with John and Arthur and everything goes sideways. His trust in the characters is momentarily broken when John's real identity is revealed to him. Noel is then weakened by reliving his experience in the Dreamlands and nearly loses himself as the King in Yellow once again controls his mind and nearly kills him...
Noel takes a leap:
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Noel was the first character that not only knew about Arthur and John's sharing a body situation, but also the first that wholly accepted them and tried to understand them better. It's only right that both Arthur and John reached out to help him and save him when he nearly lost himself.
As a side note, I think it’s really interesting how Arthur kept calling him out using his real name (Charlie), while John tried to reach him using his chosen name (Noel) during this scene. It's such an excellent, little detail which I really enjoyed.
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I like to think that the use of both names is because just as Charlie/ Noel accepted both John and Arthur both as a unit and as separate people, the two characters are doing the same by accepting and recognising both the detective’s (past and present) identities as well. They decide to accept and save any and all versions of Charlie/ Noel.
Of course this is not the only interpretation. For example, the use of one name or the other might reflect how John and Arthur are recognising core parts of themselves within Noel/ Charlie instead.
John is calling the detective by his chosen name because he is honouring Noel's choice to start anew. Noel had been hurt in every possible way and reduced to nothing after his experience in the Dreamlands. The detective found that the only way to move forwards was by leaving all the (too far) damaged parts of himself behind and try to create a new self. A clean slate and new name for a new beginning to start a better life somewhere new. He needed to leave his past behind and forget the parts of himself he didn't want anymore. That was what John did too when he dissociated from the King in Yellow and began forming his own identity.
On the other hand, Arthur is calling the detective by his real name because he is honouring the person Charlie was in the past. Charlie was the part of himself that he left behind because he deemed too damaged and too ugly to salvage. Arthur drags behind his past mistakes like deadweight, he carries all the guilt and sorrow with him wherever he goes. He wants to believe that all the hurt, all the damage and all the scars he deems as the ugliest parts of himself don't make him an utterly repulsive and unlovable monster. I think he is trying to demonstrate that Charlie is just as worthy of being saved as Noel is, weaknesses and broken parts included.
Hm, and I seem to have gone off a giant tangent here... I shall stop blabbering now before I completely lose track of what this analysis was supposed to be about.
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ayebibs · 1 month ago
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What would have made the Veilguard companions more compelling?
I keep racking my brain trying to determine how the marketing of this game was so focused on the companions, their rich lives outside of the narrative, and the journeys that they go on when I think that they are objectively the worst written companions to date. Not to say that their appearances aren’t well designed or that they don’t have really fun and cute moments, but they are simply less three-dimensional than previous companions. Fundamentally, my biggest grievance with the Veilguard companions is that I just don’t find any of them nuanced or interesting. They are all good people, but they are not good or believable characters that fit this plot and interact with it in meaningful ways.
I have never been one of those people that ignore canon, but I have been perseverating on the missed potential of this highly anticipated game that we’ve waited ten years for. So, I wanted to criticize some of these characters and explore some changes that might’ve made for a more compelling group of characters had they been written differently, but (hopefully) respecting the vision of who the characters are at their core because I do think that the skeleton of something great is here.
Disclaimer because this is long and critical: There are a lot of spoilers below. I haven’t read all of the Dragon Age books and I could be missing things, but I also think that the game and the characters’ journeys should speak for themselves as we go through the story. I also get that these are just my opinions, I’m a STEM girlie by trade and a creative on the side! Not everything I suggest may be great or realistic for building a plot or realistic for writing the script of a videogame. I also don’t mind conversations about these characters! I think that would be fun, I just don’t want to be shat on for being very disappointed in this game when it’s been my favorite video game series for half my life and I went in very hyped and willing to excuse a lot!
Alright, if you���re still with me, buckle up!
First, before I outline the specific changes I would make to each character, I want to address that there are just flaws with the way BioWare decided to handle companions as a whole in this game. I want to mention them now because they impact nearly every character and I don’t become repetitive:
1. Most importantly, the approval system is pointless and probably could be left out of this game for all it means to the narrative. It is nearly impossible to wrack up disapproval for the companions and you increase approval and bond by just taking companions out and completing a quest. If the companions like nearly everything that Rook does, then it means that they don’t care enough about anything to have strong rigid opinions (which is good for a well-written character). If companions don’t have an opportunity for meaningful agreements or disagreements, it means that the writing is not what people expect of a Dragon Age game based on every single installment we’ve had so far. It is one of the few things that have stayed the same in all of the past games and one of the things that I think fans are really upset about and should have been nonnegotiable.
2. All of the factions (except for maybe the Grey Wardens) really just needed to be messier and more complicated. Not all of the factions were meant to be heroic throughout the series. As others have commented, the Lords of Fortune and the Antivan Crows are the most glaring examples of this. However, I think that the Mournwatch and Veiljumpers are not exempt from this either. The factions serve as crucial parts of our companion’s backstory and by sanitizing them, we are wiping key opportunities for character development. For example, it could be way more interesting to have a character who fundamentally disagrees with their faction, but doesn’t know how to escape it. Or, what about a character who loves their faction and makes us feel conflicted about them because of their willingness to explain away the faction’s history? I could write (another) essay on this, so I’ll leave this point here.
3. We simply needed to have more conversations with all of the companions. All we have are these short, uninteresting cutscenes to learn about the companions. The player should be able to go up to the companions and ask them about the history of their faction, who they trust and care about in their faction (and why), their past, and their opinions about new information (on other companions, side quests, and plot points). None of these even need a cutscene, just voice acting. It would also help players feel more connected to the companions.
4. There needed to be more visible personal and interpersonal conflict. The companions read like coworkers to me. They mostly like each other and, even if they do have disagreements, they are never explored in the narrative. They don’t seem to have any hugely conflicting viewpoints on any topic and, even if they do, they are benign. For example, what to pack for a camping trip or not wanting to talk about a particular topic (dragons vs. spirits) can be interesting in addition to more complex banter but the banter just feels inappropriate and irrelevant for the plot of this game. Overall, the companions rarely make a fit about anything. It feels like the writers didn’t want any character to appear problematic, but they made them flat because none of them seem to have a hill to die on except that they should save the world. This might have been fine in a game series that didn’t focus so heavily on companions and the way that ethics are shaped by personal experience, but this is not that imaginary game series.
5. The companion quests should have focused more on worldbuilding and getting to know the characters. I have little to say about this other than that the quests for Harding to try out her powers, training Assan with Davrin, shopping with Lucanis, and lighting candles with Emmrich, etc. were lazy, uncreative filler. I really cannot put it any other way. They should have all had quests that better explored their faction and, by extension, them. We barely learn anything in those quests and they are time wasters. Those are the scenes that should have been converted to a codex entry, not some of the important lore drops that we currently have in the codex.
6. Rook chooses one option of a binary for every companion towards the end of their personal quests. I’m okay with some of these, I think that it made sense for Bellara and Davrin to ask Rook what to do in their personal quests because it felt more natural. A friend asking a friend for their input. On the other hand, some of these are really inconsequential, semantic, and mindset related (Neve) and others are such personal choices that it feels inappropriate for Rook to be involved (Emmrich and Lucanis). In a lot of these cases, it would have made more sense to have dialogue options sprinkled throughout the game that influenced companions to make their ultimate choices. Giving Rook so much power in these decisions makes the companions feel one-dimensional because it strips them of agency that any believable character would want. Even if they wanted Rook to make these decisions, companions should have felt more strongly towards the options and either praised or disparaged Rook for their decision.
7. Finally, I found all of the romances very lackluster. I was never someone who considered Dragon Age games glorified dating sims (I actually really don’t like that take, even if it's all jokes), but I found myself missing the depth of relationships in previous games. All the relationships felt too new and shallow. Largely, I think this is due to points 3 and 4, but also due to a lack of reactivity with your companions. For example, companions barely acknowledge you getting them a gift or flirting. This could have also been helped by a few extra cutscenes with the companions.
That mostly covers the overarching issues that apply to all characters. Some of these things might come back in my individual discussions of the characters if it is particularly bad.
If you’re still with me, here are my thoughts on each companion and/or what I think would have made them more interesting:
Bellara
I came to like Bellara much more than I anticipated from the trailers and marketing. However, she is really emblematic of how the writers didn’t want problematic characters. There is nothing in the game that would cause people to accuse her of being problematic, but despite being an elf (a historically oppressed and enslaved group), she is so quick to apologize for the actions of ancient elves who oppressed her ancestors thousands of years ago which is ridiculous and solves nothing. It also really seems like the writers wanted her flaw or quirkiness to be some kind of neurodivergence and nerdiness and that alone doesn’t make a compelling character. I actually think it would be interesting if Bellara was, if not pro-Solas, pro-hearing him out because his intentions were in the interest of the elven people even though he made some shitty decisions. I think she would want to be interested in what Solas knew about the ancient elves and what their society looked like before the Veil. I think she’d want to know as much as she could about the technology. I think it would be interesting if she guiltily admitted to wondering what the world would look like if the Veil came down. How different would it really be to what they’re already experiencing? Could they not mitigate the problems? I think this would be an excellent point of tension between Bellara and Davrin (who is Dalish but might not understand her curiosity in the face of the blight) or Harding (whose people were so impacted by Solas and Mythal’s actions… more on Harding later).
Davrin
Davrin is actually my favorite companions in this game, but I still wanted more from him. I think it would be really interesting if, when the team is gathered around after Weisshaupt that Davrin really pushed back against the idea of sorting out their personal shit before progressing. He’s a grey warden who, in his estimation, just failed his one purpose. I think that this would cause a bit of tension between him and some other characters, like maybe Taash whose concerns are more personal than anyone else's at the time. He is serious and straightforward, so I don’t think it’d be out of character and it would make their friendship and training montage more satisfying later on if they had to move on from it. I would also expand on the fact that he was disappointed to not die when he killed one of the archdemons? It was touched on so briefly and he seems to emotionally resolve it in a few dialogue lines which I think is crazy, even considering that he wants to live to save the griffons and raise Assan. A “blow up” about how the team needs to put their personal affairs aside while struggling to keep his own personal affairs together would introduce a little more depth to his plot line and expand on one of the more interesting things about him that we barely got any time with.
Harding
Harding was one of the most boring characters to me in this game because she felt so flat and there were so many ways to make her more interesting. Her character isn’t helped by the Varric twist because the narrative requires that she doesn’t grieve except for one scene despite knowing Varric for at least a decade. Personally, I think that changing her reaction if/when she finds out what Solas and Mythal did to the Titans and her people would make her more well-rounded and believable. From that point on, Harding should be anti-Solas and you should lose approval with her every time you entertain the idea of trusting him. Maybe she could even express disappointment/frustration/sadness for an Inquisitor who believes Solas can be saved or speak of them more highly if they think that he is irredeemable. Also, we should’ve spent more time with her and the dwarven people. I think Veilguard was such a rushed and half-baked attempt at wrapping up that storyline. We learned so much about the dwarves in the last two games and we get to spend so little time with them.
Taash
Interestingly, I think Taash is one of the few companions with really obvious flaws. They are childish and impatient, but they’re poorly written and their flaws are never acknowledged or treated as flaws by the narrative. In my playthrough, their relationship with Harding might have been an interesting place to explore and address that childishness. It was also a missed opportunity for them to explore Qunari and Rivaini culture. As other people have commented, the binary choice between being Rivaini or Qunari is odd in tandem with Taash’s journey of self-discovery and identity. I think that choice shouldn’t exist and should be encouraged by dialogue options peppered throughout their larger quest. We were so close to exploring the rift that can form in families between first generation children and immigrant parents (and learning more about Rivain and the Qun by extension) when there is love but a fundamental difference in culture and lived experience. Instead, I feel like the narrative never gave us a chance to really hear Shathann out before her death, but I’ll give the writers a break because I think that they were going for tragedy and unresolved conflict and I don't know if I trust them to make that a conversation that fits the world and isn't anachronistic.
Emmrich
The thing that bothered me most about the Emmrich storyline was the final choice between Emmrich becoming a lich and bringing back Manfred. This is another choice that Rook should have influenced rather than choose outright. The number of times that you asked probing questions or commented on Emmrich’s desire to become a lich through more conversations about Emmrich’s fear of death and relationship with Manfred should have determined his final decision. Personally, it felt inappropriate for Rook to make that decision directly for him, no matter how much the game tried to justify it. I would have also liked to see his fear of death impact him more throughout his quest line and the narrative. The final quests are literally a suicide mission and he should have had more dialogue regarding it.
Neve
I’m going to admit that Neve was hardened in my playthrough and I haven’t explored her character in playthroughs where you save Dock Town, so this section might not be applicable to half of you. I didn’t understand a lot of Neve’s motivation behind her actions. I didn’t understand why she felt so passionately about her city or her jobs. Her drive felt hollow to me, making her personal quests feel generic. When I got to Neve’s quest where we gathered clues near the water in Dock Town, I was excited to finally learn anything about her, but it was devoid of any meaningful backstory. I would have written the quest to better explore Neve’s past, motivations, and personal relationships. The other big thing that stands out is that Neve is a noir detective and the VA has clearly gotten direction to sound like one, but her story is so devoid of mystery, intrigue, and many of themes that would make that more than aesthetic. And, like, isn’t her whole faction about freeing slaves? Why not make her personal quest more closely tied to that?
Lucanis
Lucanis’ personal quests are so tied to the dynamics of his faction, so I think a lot could have been solved by making the Crows more morally grey. I think Teia and Viago could have stayed the same, but we should have seen more negative interactions between him and the rest of the Crows. Outside of Illario, Catarina would have been an exceptional vessel to explore the problems within the Crows and a theme like generational trauma or exploitation. The party banter between him and Davrin criticizing each other's factions could have been an excellent space to talk about the negative aspects of the Crows and how Lucanis’ feels about them, either defend some misdeeds or express how he feels conflicted about his past contracts. In my game (when you save Treviso), Spite also felt more like a mildly important accessory in Lucanis’ plot than a significant problem. Few characters had anything significant to say about Spite and he caused few problems. I actually thought Spite was fun for most of the game, but he needed to be more problematic because he gave the impression that he was included more to build an aesthetic for Lucanis than a character-defining plot point. Finally, I think Rook deciding what to do with Illario was a poor decision. I would have written this as a decision Lucanis makes on his own based on how Rook encourages him to deal with Spite through a more fleshed out character arc.
This pretty much summarizes my thoughts on all of the companions. As you can tell, I am very Normal about this game.
I wanted to like these characters so much and they have an unbelievable amount of potential. They are all so fascinating in concept and all of them are poorly executed either due to the relationship building mechanics of the game, because of the writing and dialogue, or a mixture of both. That said, there are brief moments when I like them and I get glimpses of what they could’ve been.
I just hope the characters are better explored in future games (if we get one).
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somegrumpynerd · 10 months ago
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This little interaction made me so happy! Killer really fought through Dream to give Cross his necklace back
Asjlkhdkgkd I'm so glad you liked it!! I had fun putting a little story into that one ^^
And, because I am normal and don't think about these guys for hours every day, here's some backstory:
When Cross first joined, Killer actually took to him pretty quickly (Dust and Horror did not get warm welcomes). Which is to say he immediately started flocking to Cross to annoy him and compete with him on missions. Cross didn't have the benefit of knowing Killer already to see these were affectionate annoyances, so to him Killer was just some guy who had a problem and wouldn't leave him alone.
During that mission, Nightmare was calling a retreat when he put a hand to his chest and realised the heart locket was gone. Killer saw him looking all around frantically and had a good idea what was lost, since it was the one thing Cross would absolutely not part with since he joined. So, Killer ran back out towards the stars to look for it, because why learn self preservation now. It was the first thing to convince Cross that Killer actually was being (relatively) friendly, despite all the annoyances.
And also, a doodle of the afterwards of that picture
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because it's probably the only time he's managed to get Killer to shut up lol
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My Little Pony was a figurine copyrighted by Hasbro and first produced in 1982. Based on My Pretty Pony, a larger and clunkier toy with unimpressive sales, My Little Pony was, despite the singularity baked into its name, always plural. There was no “pony,” never a one. Only ponies—many ponies, always proliferating, mutating, re-accessorized. Earth ponies and sea ponies and winged ponies and, of course, unicorn ponies. Each pony with its distinctive not-to-be-found-in-nature shade, its shimmering corn-silk plastic mane, its rump printed with an allegorical symbol, a.k.a. “cutie mark”: ice cream, clover, seahorse, stars, flowering plants, and on and on, emojis avant la lettre. The ponies’ bodies were plastic. For now, the ponies would not decay, although fire might melt them or a car wheel crush them. Their eyes were round and bedecked with long lashes. The irises were illustrated in such a way that each pony eye appeared perpetually brimming. Highlights, as on a meniscus of dew, were standard. The ponies might weep soon. They might cry for joy. They might look in your direction.  The ponies lived in Ponyland. It is not clear where they came from nor how they reproduced. They were of course inside the television, part of a twenty-two-minute weekday cartoon show called, fittingly enough, My Little Pony, and thus inhabited a visual realm, temporally constrained, yet constantly available if one had a VHS system and knowledge of how to record. They were material, as stated. They were moving images, as stated. They could be purchased and held. They could be watched. They were very smooth, seamless, without any roughness. One might run a hand down their necks, across their shoulders, along their backs. One might brush their plastic-scented, flower-colored hair. The myth-world of My Little Ponies was of a part with other myth-worlds of the mid to late eighties: the land of the Care Bears; the stationery empire of Lisa Frank; the intergalactic realms of She-Ra, of Wildfire the magical horse, of the ThunderCats. These myth-worlds ebbed into one another and got confused; it did not matter that they originated with unaffiliated copyright holders. They had rainbows, lots of rainbows, and craggy cliffs and lush forests and desert planets with buried fortresses, and were elsewhere, always elsewhere, beyond the sky or the solar system. You did not attain these places by walking down the street. They were like heaven, although no god was present. Devils aplenty: deranged scientists and bitter witches and space dictators and reanimated corpses with surprisingly good social skills were available to frustrate bliss. But there was no singular author of the good, no logos. There was only a puffy, sparkling spirit that cheerfully resisted death, corruption, and gratuitous violence—the ponies were mild imps who lived in terror of a Christian Satan. They always won out but it was by no means certain they would survive. These were the terms of the contest: a shimmering tribe of hunter-gatherer horses versus a citadel-dwelling autocracy equipped with what I now take to be early sixteenth-century levels of technology and opposable thumbs. You collected the ponies. You displayed the ponies. You made the ponies move and speak. You had them interact with She-Ra or perhaps Panthro, your favorite ThunderCat. You watched the cartoon series and the mediocre animated movie. You understood the personalities in question, the greater stakes. You sided with the good. You experimented with the struggle of the good and caused the plastic bodies to crash into one another. You brushed their tangled silky hair and sometimes cut it off with safety scissors.
— Lucy Ives, “Of Unicorns: On My Little Pony”
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lovesickeros · 1 year ago
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☆ decadence divine [ act I ]
{☆} characters arlecchino, neuvillette, furina {☆} notes yandere, drabble, gender neutral reader {☆} warnings yandere content, stalking (implied), kidnapping (implied) {☆} word count 2.3k
ARLECCHINO
Arlecchino was wont to leave social gatherings to her subordinates– the private meetings were where she thrived. It was so much easier to lure your prey into a trap when you didn't have prying eyes and ears waiting for the barest hint of blackmail.
She clicked her tongue in distaste, her eyes narrowing beneath the mask of the fox as she set down her cup sharply. It was difficult as it was to draw them from the safety of their bubble– at the slightest hint of danger, her quarry would run. A chase would be fun, but she couldn't risk getting caught here. The political nightmare it would cause..it already gave her a headache. She had to be discreet.
They weren't making it easy, however.
Which is why she never liked crowds. But this chance didn't come by every day. She wasn't going to simply let it pass by because of a little danger. She'd have them eventually, it was just a matter of how. There were already numerous of her own lingering in the crowds, hidden beneath the masks that every patron bore. It was difficult to stand out amongst the flurry of masked patrons constantly shifting around the room, moving from one conversation to another, gliding from one dance partner to another.
Her heeled boots clicked sharply against the tile as she stalked through the crowds, keeping a wide berth yet always lingering nearby– she was sure they could feel the vague sense of being watched, but with the huge crowds..her lips quirked into a grin with the barest flash of teeth. There were a great many ways to break them in– she'd spent a great amount of time and mora to get anything she could for blackmail, if she so wished. She had the backing of the Fatui as well if she played her cards right– it wouldn't be difficult to convince them that they were a valuable target, and none of them would dare to question just what she did with them afterwards.
Perhaps a bit of play, first. Test the waters. She was familiar with playing the polite gentleman, despite her status as a Fatui Harbinger. Stage something for her to intervene, perhaps, to look the hero. The look of shock when she revealed the wolf beneath the wool..she could see it already. That wide, doe-eyed look as they realized the monster they've followed blindly like a lost lamb..she was beginning to see the appeal.
All it took was a few hushed words and subtle signals before the tiles started to fall in place, her hand gliding along their lower back as she leaned over their shoulder with a thin, predatory smile. She'd have to organize for the agent to be released later, her eyes following as the Gardes dragged him out of the room in a flurry of curses, but for now..she tilted her head to peer down at them, polite and almost apologetic.
"You aren't too startled, are you? Now now, there's no need to look so..scared, poor thing. I won't let another lay a hand on you," She cooed in a sickly sweet tone, the husky rasp of her voice whispered in their ear like dripping honey. "You have my word. Now, why don't we get you some fresh air? Come. Allow me to escort you."
Her lips pulled into a jagged grin at the relief in their eyes– the blind lamb following the shepherd as it led them into it's maw. Just a little longer, and she could finally have her own caged bird– a pretty thing to admire, to protect, to possess.
Something no one else would ever touch again. Something hers.
NEUVILLETTE
Neuvillette was not one for parties. The intricacies and delicate handling of public relations he oft left in the capable hands of Furina, rather then himself. It was only at her behest he even attended at all, but he still felt rather..out of place amongst the bodies constantly shifting through the ballroom like a constant rush of water from one end to the other, no rhyme nor reason to the flow. The only thing that kept him afloat among the tides was the mask of the deer obscuring his face– even if it was exceedingly difficult to truly hide himself among the crowds, most passed over him without second thought.
Though he had to be honest with himself, even if he couldn't bring himself to admit it to Furina despite her insistence that his attendance was mandatory. He had his own reasons for coming– selfishness that left a sour taste in his mouth. It was purely by chance he'd seen the briefest glimpse of them prior, and he..was intrigued, that was all.
He refused to let his thoughts linger on the sleepless nights he spent prying every piece of information he could from loose tongues and obscure documents, every moment he managed to squeeze in between trials spent lingering in their most favored locations– cafes, stores, restaurants, the like.
Now a masquerade.
He tried not to let the guilt gnaw at his conscious, but it lingered like an age old scar that still ached.
So he relegated himself to simply residing in the further corner, nursing a goblet of water like a fine wine, trying not to let his eyes stray to the brief glimpses of them through the ever moving bodies filling the center of the room, dancing like puppets in music boxes.
Still, his hand twitched in an instinctual desire– a need to clasp his hand in their own, to touch his lips upon their knuckles, to indulge in a moment of reprieve and unshackle himself from the mantle that bears heavy upon his shoulders. He seeks reverence, worship, but not of himself– but towards the one who had drawn the eye of the dragon amongst the waves of humans he'd seen come and go for a great many years.
No one could compare, he is certain. None have left him as breathless, as hopelessly infatuated, as the one who made him wish only to kneel at their feet in senseless reverence until he could no longer speak. A hopeless man, indeed, if he has never even truly met them.
Instead he's spent his time prying into their life from the shadows. Caution, or simple cowardice?
He dares not ponder.
Yet in his ceaseless pondering he'd blocked out the world without, failing to notice the figure stepping up beside him until their hand brushed against his elbow– just the briefest touch, but it had his pupils narrowing and his entire body tensing like a coiled spring. That touch..bliss. It left him breathless and lightheaded as he tilted his head to regard them, his lips parting in a shaky sigh. They are as beautiful as he remembers– even with their face obscured beneath the mask, he would never forget them.
"Greetings, Monsieur– I hope I didn't frighten you too much." Their laugh made him feel rather faint, just the sound of their voice making his hand tighten around his cane. "..Not at all. I was simply lost in thought." He admitted apologetically, trying to reign in the urge to cup their face between his palms. A dangerous thought. He didn't want to scare them off when they'd provided him a priceless opportunity.
"My apologies, you must have needed something. It was rude of me to have been so absorbed in my thoughts to have ignored you." He continued, gently turning to set his goblet down– offer them his full attention, be a gentleman. The words rang in his skull like a ceaseless alarm, blaring and rattling his thoughts as he gently took their hand in his own. It was a split second decision– an indulgence, but he could simply not help himself. Even with his gloves between them, he felt like he was going to lose his composure just from such a brief touch..
He truly was a hopeless man before an altar, praying for a salvation he intends to bury deep beneath the waves– to keep it hidden in the darkness of the depths that only he can reach. A selfish man, he must be, to even think of it, but it is an itch that he cannot scratch. A need that must be satisfied. He cannot allow any hands but his own to tend to them, to know what it feels to touch them, to hear their voice and see their eyes as he prays– prays like a man starved, devotion born of desperation.
"I hope I did not make you wait too long." He smiles, soft and affectionate, like the bloom of spring beneath the winters chill– yet just as deadly, only masked by the sweet fragrance of flowers.
He had waited too long.
No longer.
FURINA
Furina was right at home amongst the crowds– where the masks obscured the identities of most, it was impossible to not recognize the charming banter of the Hydro Archon beneath the mask of the lamb as she graced the masquerade with her presence, speaking with a silver tongue to any who would listen. A truly enthralled audience fitting for the grandest of performers in Fontaine.
But her eyes lingered not on the people who's praise dripped from their lips like honey– yet so very bitter upon her tongue. Even the mask obscuring her expression did little to hide the longing that had her visibly deflating like a popped balloon. She hated all the eyes on her, really– it was suffocating. She was only putting on a show in the foolish hope that they'd finally pay attention to her. Just her luck, she supposes, that instead she's had to throw herself straight into the role of Archon without a pay off..
They hadn't even spared her a glance! It would be infuriating if not for the fact she couldn't even keep her composure just seeing them across the room. They didn't even have to look at her and she could feel the heat rush to her ears as she forced another smile at the crowd gathered around her. It was unfair how easily they could fluster her without even knowing it– her heart was thumping so hard against her ribcage she felt like it might burst.
Her only solace was the fact none of the patrons seemed to realize she'd clocked out of the conversation, her thoughts and eyes lingering on the distant figure– what a lovestruck fool she makes..it was a chance encounter she'd seen them during one of her outings. That was all it took to enthrall her, evidentially, try as she might to have ignore it for months.
They never left her mind for longer then a day, in the end, and she had to face the fact they had managed to enrapture her so deeply she felt like a newborn lamb learning to walk whenever she so much as thought of them. What an embarrassment! She..she was the Archon, she had a reputation to maintain, she couldn't be seen fawning over a human.
But oh, she still longed for it, beneath the veneer of a God. She'd watched them more times then she'd admit even to herself, wishing to find herself in place of those who'd hands were cradled so casually in their own– to hear their voice, their laughter, as often as she pleased..like a fine delicacy she so badly wished to taste, yet so far from her reach.
Would they think her pathetic for her infatuation? She pursed her lips at the thought, trying to bury the sour mood beneath her faux image of the Archon. Yet it lingered, and with only the quietest of excuses, she slipped into the crowd like a ghost– she needed to leave before she did something..stupid. Neuvillette would surely have a few choice words with her if she did, and she was inclined to avoid such a fate.
She..she just needed a moment to collect herself was all. That was it. She could go back to playing Archon for a little longer, she just needed a moment to herself. At the very least, the balcony had been regarded as off limits so late into the party– which gave her an opportunity to slip out of the public view for the briefest of moments. A welcome reprieve– she was starting to feel suffocated amongst the crowds.
Perhaps on instinct, she reached for the mask, lifting ever so slightly away..only to let out a startled yelp at the touch of a hand on her shoulder, the mask slipping back into place far too easily. It made her lightheaded, even now, but she dared not to dwell on it.
But when she turned sharply on her heel to chew out the person who'd followed her and had the gall to scare her..oh, she was done for, her ears flush with heat. The brief glimpse of their eyes beneath the mask, the curl of their lips as they smiled– her heart stuttered in her chest, and she was certain it had stopped all together when they clasped her hand.
"Y–you.." She wanted to be angry, to brush them off and leave with her rationality in tact, but the warmth of their hands on her skin rendered her speechless. She was no better then a fish on land, struggling to fill her lungs with air as she drew in a shaky breath. "Ahem, you caught me off guard. That's all. Surely you do not make it a habit to sneak up on people?" She huffed in indignation, trying to mask the fluster that threatened to break through her carefully crafted facade.
Ah, what a cruel twist of fate..she'd slipped away to escape their allure, but here they were, dragging her back into their orbit without even knowing how deep her infatuation ran. They were alone, too..it was a chance she wasn't sure she'd ever get again.
Maybe, just this once, she could do something for herself rather then everyone else.
She buried her guilt, the fear– buried it beneath the need to be seen.
"But if you want to make it up to me.."
#genshin impact#genshin impact yandere#genshin yandere#neuvillette x reader#yandere neuvillette#yandere neuvillette x reader#arlecchino x reader#yandere arlecchino#yandere arlecchino x reader#furina x reader#yandere furina#yandere furina x reader#fic tag#pats neuvillette this noodle dragon can be so pathetic#aiming for pathetic desperate and slightly guilty. it gnaws at him knowing he's keeping you like a bird in a cage#esp if you react extremely negatively hes like a kicked puppy#not outwardly but internally hes a MESS. sobbing crying wailing#furina and neuvi sopping wet kittens u found in a cardboard box in an alley#vs arle thinking abt all the crimes shes going 2 commit in the process w/o an ounce of guilt. blackmail? check. kidnapping? check.#a little murder for flavor. as u can see im coping horribly w being practically snowed in rn i need 2 be put down#its like 4 degrees out rn (fahrenheit) and getting colder ueueueue i am dying..........#only thing keeping me going is my furinameow plushie coming. eventually. staying strong just for her.................#also needs 2 be mentioned all the stories r separate ksjfkhdsf#no not everyone in fontaine is yan and trying 2 kidnap sorry for getting ur hopes up..#yet#anyway u cant convince me arle isn't bribing (or just straight up forcing) her agents into doing stupid shit so she can “save” you#and make you owe her#two silly goofy little creatures vs the personification of gaslight gatekeep girlboss (heavy on the gaslight)#also split this up in 3 parts bc. lol. lmao. im not writing 9 characters at once goodbye#also all the masks do actually have significance i have an entire essay on why i gave each animal to specific characters okay
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shannonsketches · 4 months ago
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#dbtag#silly hours#god#I feel like that's a really clear and consistent thing throughout the entirety of the manga but OTL leave it to Toei!!!!#lays on the floor I wish people were less afraid of letting “good guys” be flawed and selfish and reckless without having to like.#idk vilify them?#like Goku does and always has had a ton of negative qualities about him but what keeps him a protag and what keeps those negatives charming#is that 1) he never promises to be anything Else. If you're upset by his behavior that's a you problem Goku's just doing Goku#He's only upset when Other People get hurt because 2) almost none of those negative qualities contain any malice whatsoever#even as a kid when he was 'i killed that guy' it was like 'i solved a problem why are you mad (gen)' not 'good fucking riddance lol'#and he kept that as an adult too even when he learned more about compassion he's still 'well if you're not gonna stop i have to kill you'#it's never 'fuck off and die' it's always 'listen buddy either you knock it off or i knock you out there is no option c '#and god i love that Goku. I spent so long thinking I hated Goku growing up but I only hated Toei's Goku. Toriyama's Goku is GREAT.#like look if an antagonist is just a hero with the wrong perspective a hero is just a villain with the right one#and the fact that Goku has all of the qualities of a villain with none of the malice or intention makes him SO POWERFUL as a character#Goku doesn't like bystanders getting hurt. That doesn't make him less chaotic and self-centered and simplistic in his worldview.#A hero sacrifices his loved ones to save the world -- a villain sacrifices the world to save his loved ones --#Goku sacrifices himself because you cannot kill him in any way that matters#idskahds anyway here's another essay in the tags for your wednesday evening scroll#the justification the interviewer gave was that the anime was for kids but my beef with that is that Hero Tropes strip chaotic characters#of their emotions. Goku's conflicts are emotional. Goku's power is emotional. Goku's childlikeness keep him authentically emotional.#MORE kids -- ESPECIALLY little boys -- deserve a male protagonist who leans into his emotions to persevere and win.#Super deciding his “angelic state” would kill him makes me want to tear my hair out lmao Goku's EMOTIONS are too strong to hold it.#you could've just asked toriyama about it why'd you decide on the most basic high-stakes shorthand possible OTL#aNYWAY#media analysis#in the tags at least lol
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ghostofsnails · 3 days ago
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so did you guys know theres this character called tristan vik disventure camp and
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#disventure camp#disventure camp fanart#tristan vik#disventure camp tristan#ghostofsnails#my art#It would be SO tedious to post all of these separately but to be honest ive been dead for so long that i think its just funnier like this#like. yeah. just in case you guys have been wondering what i've been up to.#I have like 2 more i think but i'll give them their own post so i can explain them#ive never hyperfixated on a character like this in my entire life. usually a character hyperfix is super intense and lasts like 2ish weeks.#GUYS ITS BEEN 2+ MONTHS. AND I STILL CANT THINK ABOUT ANYTHING EXCEPT FOR CARTOON GOTH NONBINARY SILLY PERSON#actually fuck you can i write an essay in tags about why i love them. this is tumblr. and whose even gonna read this anyways. fukit we ball#i followed dc kinda casually as a guilty pleasure for a while but i was instantly drawn to tristan when the designs for the s4 cast dropped#i was like You're telling me there's a GOTH who is UPBEAT and isnt designed like a flawless elf TWINK and is NONBINARY? ME FR????#LIKE OHH THE GOTH NB GETS TO LOOK A LITTLE WEIRD. THEY GET TO BE UNCONVENTIONAL. my aesthetic attraction to them goes crazy. vampire style.#i remember when they got revealed people redesigned them to look more generically pretty & it PAINED ME bc it missed the point SO. BADLY.#ik some people find them boring also & even tho i disagree i can see it if u dont rlly care abt alt stuff. but for me the fact theyre so#kind & upbeat & extroverted WHILE being a SUBCULTURAL GOTH is the draw bc while i do get a kick out of the exaggerated depressed goth#stereotype - its not exactly true to life and so seeing a character that looks and acts like me and real goths makes feel so seen and happy#they also capture my desire to have goth friends SO BADLY im projecting on them SO HARD. They are such top tier friend material you guys...#AND THEYRE A FASHION DESIGNER WHICH FEELS SO IN THEME WITH BEING GOTH THAT IT MAKES ME SO JOYOUS AND CRAZY.#its all so funny because im 100x more excited about getting good goth rep than nonbinary rep LMFAOOO but them being nb is SO important too#Not to mention their voice actor is FANTASTIC and elevates them SOOO MUCH. Also the amount the va is obsessed with them fed my obsession -#sooo insanely you guys.... i feed off of other peoples emotional attachments. AND THEIR ACTING FOR TRIS ADDS SO MUCH DEPTH TO THEIR#CHARACTER IF YOU LOOK FOR IT. I COULD LITERALLY WRITE ESSAYS ABOUT TRISTAN YOU GUYS. IM NOT INSANE.#god you guys this is the first time ive ever had a genuine “i feel seen” feeling from a fictional character I KNOW WHAT IT FEELS LIKE NOW.#i LOVE NONBINARY PEOPLE EXPRESSING THEMSELVES. I LOVE HOW QUEERNESS AND GOTH CULTURE INTERSECTS AND HOW THATS REPRESENTED IN TRISTAN#THEY MEAN SO MUCH TO ME. AND I KNOW THEY MEAN SO MUCH TO SO MANY OTHER PEOPLE. WHICH JUST MAKES THEM MEAN EVEN MORE TO ME. I LOVE LIFE.#its an endless feedback loop i fear. im trapped in it & loving every second. i will be drawing them until i am in my grave & maybe after.
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fist-of-vengeance · 6 months ago
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thinking about how essentially every relationship john locke formed in the early seasons of lost has completely disintegrated by the time of his death.
of course there's his relationship with jack, which starts tense but manageable and culminates in jack pointing a gun at john's head and pulling the trigger. but even his smaller, less narratively prominent relationships either implode or drift apart. he bonds with walt in season one but then walt leaves the island, which is itself a severing of their bond since it was mainly based on being the only two people who wanted to stay. still, he goes and visits walt off the island so this is probably john's most successful relationship. I dont think i need to explain how he fucked up with boone, "the sacrifice that the island demanded." charlie viewed john as a mentor and claimed to trust him more than anyone on the island, but after the events of fire and water, that trust is destroyed and charlie despises him. at the same time we get john bonding with claire and having a pseudo-paternal dynamic with her, but their closeness basically drops off the face of the earth as he gets less and less involved with the other survivors.
his arc in the series is essentially a gradual distancing from everyone around him. it starts when he abandons hunting (providing for the others) in favor of trying to get the hatch open (it's extremely clear his primary motive isn't any survival applications but getting answers to the mystery). when they do open the hatch, he spends more and more time inside, underground, cut off from other people. he spends more and more time interacting with ben, a human mystery box that he's obsessed with cracking even if it gets him killed. he follows the proverbial white rabbit deeper down the hole and leaves his connection to humanity behind. the island and its mysteries become more important to john than anything or anyone else.
then in season three we get him claiming to go undercover with the others only to unceremoniously tell sawyer that he's actually going to join them. and it doesn't feel shocking, it feels inevitable. because john has spent the entire series becoming less and less connected with the people he arrived with. in that sense he actually makes a fascinating foil to juliet, who is introduced as one of the others and yet never really fits, she's increasingly sympathetic and kind in a way the rest of them aren't, her redemption arc feels so natural that she actually starts referring to her old people as "the others" like she's been one of the crash survivors from the beginning. her and john basically have inverse arcs, which is probably accidental but very neat.
in season five john tries to convince everyone to go back to the island, and fails spectacularly. and of course he does, because he was so consumed by obsession that he stopped maintaining his relationships, and in many cases actively alienated people (this is also basically what happened with helen) and now he can't wrap his head around why they're all so hostile to him. i am forever obsessed with the scene where he confronts kate and she brutally calls him out for wanting to return to the island because he doesn't love anyone. it actually struck me on rewatch how well the two of them got along in season one, and how badly their relationship has degraded by this point. john repeatedly casts aside interpersonal relationships in favor of his obsession with destiny, so when said destiny actually involves persuading the people he once shunned, he's at a loss. this is because john treats purpose as a supplement for connection, destiny as an alternative to love.
as an aside, this aspect of john's character kinda ties into my opinion that several lost characters can be read as allegorically neurdivergent under a certain lens. i know this was absolutely not intended, but as an adhd former gifted kid who struggles socially, there is something uncomfortably familiar about a character who allows their relationships to burn around them because of a single-minded obsession, especially as a result of being promised the fickle status of "special."
tl/dr: john locke is a doomed idiot and i love him
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spacedlexi · 1 year ago
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girlies post incoming!!! 💜🍊
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the way these two had no idea what they were doing (clem raising aj. violet leading the school) yet now they support each other and as a team are trying to help each other figure it out together. theyre making it up as they go but they at least know they have each other to rely on for whatever happens next
clem never had all the answers but she was trying her best to not let that show. violet becomes someone clem knows she can rely on no matter what (standing up for her and aj and their place at the school, "when i heard you call for help i didnt even think"), and clem becomes someone violet can rely on in turn (using her experience to help violet lead and protect the school and helping her take care of all these kids). theyre each others ROCKS!!!!!!! THEYRE A TEAM!!!!!!!!!!
honestly one of the reasons letting vi get taken hurts so much is that no matter what she WAS the leader of ericson!! vi (the wallflower that she was) steps up as soon as aj is in trouble to protect him And clem, then continues to fall into that leadership position because its not like anyone else is trying to keep everyone together. and even though she has no idea what shes doing or going to do about the army coming to take them all away, shes still trying her best, and clem helps her figure it out as they begin to lead together as a TEAM!! neither of them would be where they are without the influence of the other (vi stepping up as leader, clem being allowed back in). and you can just..... let her be taken in spite of all that.......... no wonder she was so heartbroken in that cell how could she not be
but if you save her it just solidifies their building relationship. that theyll always have the others back no matter what. and vi solidifies this even further by shooting minnie to save clem. all the little reassuring smiles they give each other.. making sure the other is holding up ok in moments of stress... im gonna go cry now
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nerdrooikat · 8 days ago
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drabbles about the deer imagery in The Secret History (specifically in relation 2 Camilla) because her becoming a deer/believing that she did stuck in my mind (although this post will mostly take Camilla and the other's recollection of events to be as they recount it – if i examine it in it's effect as an incorrect account, that would be in a separate post)
Obviously there's, on a meta level, an irony to it – Camilla and Charles are named to make fun of the Princess Diana scandal that was happening at the time, and so ironically Camilla transforms into an animal sacred to Diana.
There's also a parallel that I think could be interesting to make between Camilla and Taygete, who for anyone unfamiliar, was turned into a deer by Artemis to protect her from Zeus' sexual advances. Although I think that what happened in the Bacchae was concensual sexually, I think it could possible be indicative in Camilla's narrative role as the "wanted"/"desired" one within the greek class – by Charles, Henry, Richard (although he wasnt there) and even Francis, although he wants to be her more so than actually wanting her.
Additionally, outside of how it actually functions within the story, her transformation into a creature associated so closely with innocence, especially in relation to Diana/Artemis' virginity, might perhaps be tied to Richards view of her as this "pure" and "virginal" person – obviously we know this is far from the truth, and he himself learns this later, but I think it definitely ties into this flawed angelic idea of her he so covets.
I think this interpretation ties into the myth of Actaeon (in terms of "deer transformation myths") although its very interesting to me that they different at key points – Camilla, the "virginual" character, is the one transformed, rather than the sexual transgressor (Charles) or the one who introduces miasma (Henry). But, like Actaeon, she is pursued and hunted – which, another key point – Actaeon is pursued and killed by his own hunting dogs, and Charles returns from the ritual with a bite mark, perhaps tying him into the myth thurther?
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