#multiplayer online battle arena
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Today, at 5 pm CDT, I will be playing League of Legends for the 1st time ever.
@mirapink will be there to guide me.
Please feel free to join us when we go live with any of the below links:
Twitch
YouTube
#cuddlymuffintop#vtuber#fat blob#blob#indie vtuber#plus sized#plus sized vtuber#blob monster#vtuber uprising#monstuber#fat#english vtuber#mira pink#moba#multiplayer online battle arena#league of legends#riot games
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No new let's play videos from me today! But if you haven't seen it yet, check out my videos of me trying out League of Legends for the first time! I've never played League or any kind of MOBA before, so this was quite the experience!
WATCH THEM HERE: https://www.youtube.com/playlist?list=PLeIC8n35Gn-2krm4nGZmR0E2cQMmq6JZT
#League of Legends#LoL#Riot Games#MOBA#multiplayer online battle arena#PC games#PC gaming#video games#gaming#video#YouTube#YouTube Gaming#Small YouTuber#let's play#JT Gunner
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Discover the Exciting World of Devas Vs Asuras: A Multiplayer Online Battle Arena Game
Devas Vs Asuras 5 v 5 multiplayer online battle arena game is coming to Linux with Windows PC. Thanks to the talented team behind 5th Ocean Studios Pvt. Available to Wishlist on Steam. Devas Vs Asuras isn't just another title to scroll past; it's a serious contender in the multiplayer scene, and here's why. First off, 5th Ocean Studios just released a pre-alpha demo on Steam. So you can see what's shaping up to be a phenomenal experience. The pre-alpha demo is due to release on March 31, 2024, so make sure to try it. The studio's approach is all about involving us, the players, right from the get-go. We're not just spectators here; we're part of the journey in crafting this masterpiece. Including native support.
Yes, we would enable Linux during the beta phase of the game.
Devas Vs Asuras is being developed using Unreal Engine 5.2. And the developer aims to add native support for the Beta phase. Which is certainly encouraging. Devas Vs Asuras" is stepping up its game by using Unreal Engine 5.2 for development. This is encouraging since Unreal Engine is known for its incredible graphics and smooth multiplayer performance. They're also planning to roll out native Linux support during the Beta phase. This is a huge plus, as it means the game will also run seamlessly on a wider range of systems. Now, let's dive into the heart of the title. Doing so in a world brimming with ancient Indian lore – a land named Ilavti, home to nine distinct races, each with their own unique backstory and traits. Think Devas, Asuras, and a host of other intriguing characters. It's not just a battlefield; it's a journey back in time to a mystical era.
Devas vs Asuras - Teaser
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The setting? The Ksheera Sagara, or the Milky Ocean. This isn't your typical arena; it's a place full of mythology, the birthplace of life itself. Here, two factions, the Devas vs Asuras, descendants of Sage Kashyapa, are locked in an epic struggle. This isn't just another skirmish; it's a saga that stretches across ages and universes. While now unfolding right in our metaverse in single-player, online PvP, or LAN PvP. The goal? The Amrut, the elusive elixir of immortality. You're not just picking a side; you're choosing a destiny. Be a Deva or an Asura, each with their own set of powers and play styles. This isn't about just playing; it's about immersing yourself in a role, shaping the course of an ancient rivalry. But here's the real kicker – 5th Ocean Studios isn't just throwing this out there and calling it a day. They want players in on the action, from feedback to feature suggestions. They've set up a Discord community for us to join, talk, and directly influence the development. This is our chance to mold Devas vs Asuras into something that resonates with all of us. So don't forget to add it to your Steam Wishlist. Trust me, you don't want to miss out on the updates they've got lined up. That's the 5 v 5 multiplayer online battle arena in Devas Vs Asuras. It's more than just a play; it's an invitation to be part of a legend. See you on the battlefield, or rather, in the Milky Ocean. Due to evolve onto Linux and Windows PC.
#devas vs asuras#moba#multiplayer online battle arena#linux#gaming news#5th ocean studios pvt#ubuntu#windows#pc#unreal engine 5#Youtube
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Nuevo video!
#games#gaming#gamer#chile#youtube#pc#gameplay#Lol#league of legends#Moba#Multiplayer#Multiplayer online battle arena#Vayne#Adc#Ad carry#Multijugador#Defeat#Derrota#español#Espanol#Spanish#Chilean#Latam#Latinoamerica#Latinoamerica sur#Las#Bot#Bot lane#Carril inferior
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how disappointed in me would you guys be if i told you that i started playing league of legends today and i've got like almost 5 hours under my belt already
#my mental state is so poor and fragile right now i don't know what i'm doing#the fear and horrors and ominous bell tolling in the distance. i am chasing it all away with multiplayer online battle arena games.
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Title: SamuraiSkirts: The Path of the Four Winds
Introduction (1000 Words)
Setting the Stage:
Bebe Kiddo, a competitive gamer and aspiring fashion designer, lives in a bustling city where gaming and digital culture thrive. She logs into SamuraiSkirts to unwind after a long day.
Her best friend, Chloe Bailey, the face of Chanel’s "Chloé" fashion line, invites her to join a game. Chloe’s prized possession, the rare Jynx battle doll, is introduced as a symbol of her Olympic-level gaming prowess.
Inciting Incident:
A mysterious message appears on the SamuraiSkirts login screen: “The Four Winds rise. Choose your destiny.” It hints at an upcoming in-game event.
Gathering the Team (1000 Words)
Team Dynamics:
Bebe and Chloe assemble their squad:
IshiiORen2.0 (a master strategist with a water-type Nun battle doll).
Nikkia Belle (a melee expert with her versatile Round Class doll).
TVD (a speedster wielding multiple blades in the Samurai class).
Additional friends Dante, Chance, and Aurora log in, filling out the roster with clerical, magical, and versatile battle dolls.
Pre-Battle Planning:
The team discusses strategy, debating their lanes, objectives, and how to synergize their abilities for maximum impact.
Entering the Arena (1500 Words)
The Shinto Shrine Battlefield:
The eerie atmosphere sets the tone—a ghostly Shinto shrine with broken architecture, flickering lanterns, and mist-covered pathways.
Opposing team members are revealed as shadowy figures with distinctive designs, each exuding an intimidating aura.
Early Skirmishes:
The first clash occurs when an enemy Assassin ambushes Bebe’s team. The Skitts execute a flawless phalanx defense, countering with an AOE (Area of Effect) bomb that eliminates the foe.
Tension rises as the enemy team adjusts their strategy, splitting their forces to target multiple lanes.
The Four Winds Event (2000 Words)
Unveiling the Event:
Mid-game, a new objective emerges: “Unleash the Four Winds.” Four elemental shrines activate across the map, each representing Fire, Water, Earth, and Air. Capturing a shrine grants unique buffs tied to the element.
The Race for Fire:
Bebe leads the charge to the Fire Shrine, where she faces the enemy Mage in a high-stakes duel. Her Blade of Fire grants her a fiery explosion ability, securing the shrine.
Water Shrine Challenge:
IshiiORen2.0 defends the Water Shrine against an Assassin and Tank duo. Utilizing her healing and crowd-control abilities, she holds them off long enough for reinforcements to arrive.
Earth and Air Confrontations:
Nikkia Belle and TVD split up to secure the remaining shrines. Their battles showcase their adaptability and highlight the Round Class and Samurai’s strengths in melee and agility.
Unlocking the Phoenix:
With all four shrines captured, the legendary Phoenix of Fire is summoned. The team must defend it while it charges a powerful attack capable of ending the match.
Climax (1500 Words)
Final Assault:
The opposing team launches an all-out offensive to stop the Phoenix. A massive battle ensues, blending individual duels with coordinated team plays.
Bebe and Chloe’s synergy shines as they combine their abilities to neutralize the enemy’s strongest player.
Betrayal and Redemption:
A surprising twist reveals that one of Bebe’s teammates, Aurora, has been secretly feeding information to the enemy. However, Aurora redeems herself in a last-minute sacrifice, securing victory for the Skitts.
Resolution (1000 Words)
Victory and Reflection:
The narrator announces, “Victory!” as the Phoenix unleashes its devastating attack, ending the match. The team celebrates their hard-fought win.
Bebe reflects on the camaraderie and teamwork that brought them success, realizing the parallels between gaming and real-life connections.
Foreshadowing the Next Event:
Another cryptic message appears: “The Four Winds have spoken, but the Tempest stirs. Prepare yourselves.”
The team speculates on what the future holds, their excitement rekindled for the challenges to come.
Key Themes
Friendship and Teamwork:
The story emphasizes the importance of collaboration, both in and out of the game.
Growth and Adaptability:
Characters evolve as they face challenges, learning to trust one another and adapt their strategies.
Immersion in Digital Worlds:
The blend of game mechanics and storytelling highlights the transformative potential of online gaming.
#SamuraiSkirts #MOBA
Expanding on the gameplay of SamuraiSkirts, a MOBA (Multiplayer Online Battle Arena) game, involves a deep dive into its mechanics, world-building, and strategic nuances. Here's a more detailed exploration:
Game World and Lore
Setting:
SamuraiSkirts takes place across a multiverse of arenas inspired by historical and fantastical Asian cultures. Players battle in environments like:
The Ghost Town Shinto Shrine (a haunted ruin of ancient Japan).
The Crystal Pagoda (a floating battleground filled with fragile crystal pathways).
The Midnight Sakura Gardens (a maze of blossoming trees and hidden ambush points).
Each map introduces unique hazards—e.g., the shrine’s crumbling floors or the garden’s stealth-friendly foliage.
Faction Lore:
Players align with factions like the Four Winds (Fire, Water, Earth, Air) or Mythical Blades Guild, influencing their abilities and unlocking special items tied to their chosen faction.
Gameplay Mechanics
Battle Doll Classes:
Each Battle Doll belongs to one of six main classes, each with strengths, weaknesses, and customization options:
Samurai: Fast, dual-wielding warriors with devastating mobility-based attacks.
Cleric: Healers and support units capable of boosting allies and disrupting enemies.
Mage: Ranged attackers with high-damage spells and area control.
Assassin: Stealthy, high-damage characters who excel at surprise attacks.
Tank: Durable front-liners with crowd control and shield-based defenses.
Round Class: Versatile fighters who adapt to melee, ranged, and mid-range combat.
Customization:
Players equip their Battle Dolls with DressBlades (like Bebe’s Blade of Fire), Battle Accessories, and DressSpheres to enhance stats and unlock unique abilities.
Cosmetic options (e.g., skins, voice packs, emotes) personalize each doll.
Combat Features:
Lane Strategy: Teams are divided into lanes (top, mid, bot) and jungle zones, requiring coordination to control resources and objectives.
Dynamic Objectives: Maps include objectives like:
Capturing ancient shrines to summon a temporary ally.
Securing "wind gates" that provide mobility buffs.
Skill Combos: Each class has skill chains that can be combined with allies’ abilities for powerful effects (e.g., a Mage freezing enemies while a Samurai delivers a finishing blow).
Progression and Strategy
Leveling Up:
Players earn XP by defeating enemy dolls, minions, and completing objectives.
Each match allows for in-game skill tree progression, letting players adapt their playstyle mid-battle.
Item Economy:
Collect Elemental Shards and Mythic Coins during matches to purchase gear upgrades and potions.
Specialized items, like Sacred Wards or Blade Enhancers, can turn the tide of battle.
Team Coordination:
Victory depends on team synergy:
Tanks initiate fights, absorbing damage.
Assassins flank enemy backlines.
Clerics maintain healing zones and buffs.
Unique Gameplay Features
Summons and Champions:
Players can summon legendary NPCs or creatures from the game’s lore, like Phoenix of Fire or Koi Dragon of Water.
Summons temporarily shift the battlefield dynamics, forcing enemies to adapt.
Dynamic Weather:
Certain maps have real-time weather effects that impact gameplay:
Rain reduces visibility and boosts water-based attacks.
Windstorms scatter projectiles and open secret pathways.
Replay Mode:
A cinematic replay system allows players to review their matches with customizable camera angles and editing tools for content creation.
Expanded Example Match
The team of Skitts continues in their queue. After their first victory, they are matched against another team of equal skill. The match begins in the Crystal Pagoda.
Opening Strategy:
Bebe's Sakura Blade Asterid takes the mid-lane to face an enemy Mage.
Nikkia Belle’s Round Class moves to the top lane with TVD’s Samurai to apply pressure.
Chloe's Cleric and IshiiORen2.0 support the bot lane, securing early objectives.
Mid-Game Chaos:
The enemy team activates a Wind Gate, enabling their Assassin to leap between lanes and ambush Nikkia.
Bebe counteracts by using her Fire Wave Ultimate, dealing massive damage and forcing a retreat.
Climactic Finish:
With both teams neck-and-neck, the Phoenix of Fire objective spawns.
Bebe’s team fights off waves of minions while IshiiORen2.0 heals the squad.
The final blow is landed by Bebe’s DressBlade, unleashing a fiery explosion that wins them the match.
SamuraiSkirts seamlessly blends strategy, customization, and lore to create a rich MOBA experience. What other features or expansions would you like to explore? Perhaps a story mode or eSports potential?
#playstation7#deardearestbrands#ps7#QuintenTarantino#SquareEnix#marvel#square enix#SamuraiSkirts MOBA#SamuraiSkirts#Battle MOBA#Online battle arena#Multiplayer
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Gothus teemo sp. nov.
Etymology: The new species is named after Teemo, a character from the MOBA (Multiplayer Online Battle Arena) video game League of Legends. This character, modeled after a raccoon, has a fluffy, diminutive stature with a brown and white intermingled fur coat. This alludes to the new species’ small size, densely covered short setae, and brown-striped coloration.
(Yuan, Jiang & Sha, 2024)
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Yandere Gamer x Reader
- Tw: Stalking, Hacking, Murdering, Yandere Theme, Gn Yandere, Gn Reader
- Summary: A Yandere Gamer saw you in a MOBA game match, and started to take an interest in you.
- Y/N: Your Name, MOBA: Multiplayer Online Battle Arena, Gn: Gender Netural
You played your MOBA game. You played in a normal match. You selected your current favorite character.
In this match The Yandere Game was here too. They picked an assassin character to ambush the enemy team.
In the game your skills catch an eye to them. You were great with this character. You helped everyone as you could, but died a few times. The Yandere Gamer was a bit sad, because you died helping those useless players who couldn't play normaly. So they stayed beside you. To protect you and win tha match.
After the win The Yandere Gamer befriended you. Firstly they asked your name and some general questions like; Where are you from?, or What you doing for living?. When you answered The Yanderes questions and asked them the same, you two slowly got friends.
The Yandere Gamer started to looking your account and see what your states are like; your main lanes, your most used characters or the last matches you did. And started train themself to be perfect with those characters for you. They got saved your profile picture to stare at you. If you don't have your face on the pfp, it doesn't matter to them. Its related to you and just this matter.
You two started to do rankeds too. When you picked your lane, they pick the closest lane to you. If The Yandere Gamer couldn't pick the closest lane, they choose the one where they can protect you. Mostly they be an assassin, tank or a fighter. But The Yandere Gamer is okay with any type. Just for you. They mastered any lane to be perfect teammate for you.
The games looks like they always close to you and your lane. In the early game they get the buffs, (if they're the assassin), to get as many coins as they can... for you. If The Yandere Gamer with a tank, they want you to be behind them to be safe. If they with a figher, they try kill as many times the enemy team's fighter to as they can... just for your sake.
If the enemy ganged you while The Yandere Gamer was there, they started attack them, or tried take the demages for you. They always want in this situation to you to run, and go to tha base for safety. If you tried to fight alongside with them in this situation, they'll be mad, but not for long. The Yandere Gamer loves this support and hopefulness in you. It gives them a warming filling.
The game mostly gonna be a win. This wins just for you. In the loses, your teammates will be the usless ones, not you. Your never be the problem in the lost matches. If it's your fault, they'll ressure you: It isn't your fault, Y/N.
In some time, they'll get your Insta and other social media accounts what you have. The Yandere Gamer thinks you look beautiful/handsome in the pics. You have a lovely personality and you looks realy good. The Yandere Gamer prise the day when they found you in the game. In return they gave you their social media accounts. Suprisingly they look good. They're not morbidly obes, hair and pervert like in the stereotypes. They're beautiful/handsome as you. And has a charming personality.
The Yandere Gamer gonna stalk you on those accounts when you're not playing with them. They hacked your pc and phone to get more information from you. They want you in their arms, cuddled and play with this MOBA game. Suprisingly The Yandere Gamer didn't hacked the game. They just didn't wanted to. They want to kidnap you in the future, but they can wait you to fall for them as hard as they did. But don't be afraid. Your informations are safe with them.
If someone is trashtalk you for not being good, they will get the scum ip adress and have a talk with them. You won't see this person ever again.
If someone want to play with you more than 2 times, The Yandere Gamer gonna have a talk it them too. If they listen, they live happily without playing with you ever again. If they don't, they gonna die in some horrible way. This is for your protection, and for their ego too.
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The Monster You Created: A Psychoanalytic Analysis of Jinx
What happens when the person you used to be–the person others beg you to be, the good person you once were–is buried and repressed so deeply within you that even you can’t find them? What happens when society and the people you care about continuously push you in opposite directions and try to force you to shape your sense of worth, identity, and belonging to their image? How is it possible to know who you truly are? In the hit Netflix show Arcane, based on the Riot Games multiplayer online battle arena game League of Legends, these questions are explored, as we are introduced to a character with two names, but one very tragic story.
The first name we are introduced to is Powder, an innocent, naive, and deeply-loving young girl who would do anything to earn her family’s (especially her sister’s) approval. Despite being smaller and weaker than her peers, she is extremely smart for her age and uses her mechanical skills to create gadgets and traps (though they often fail at critical moments). The second name we are given is Jinx. This version of the character is an unpredictably violent and emotionally unstable alter ego of her younger self. Her entire personality revolves around causing chaos and destruction. These are two completely different identities, yet, the internal battle between the two–this shift from Powder to Jinx–plays a central role in the story as the fractured character descends into madness and ultimately becomes the monster society expected her to be. In Arcane, Jinx embodies the consequences of deep-seated childhood trauma that is left untreated and her tragic story serves as a very effective case study of the mental and psychological consequences of neglecting the mental health of society's most vulnerable.
Arcane is a story about two orphaned sisters, Vi and Powder, growing up in a post-civil war society. They are raised by their adoptive family in the impoverished, underground slums that are located across the river from the prosperous city of Piltover. During a botched heist in an affluent part of the city, Powder steals a very powerful, magical crystal. Powder creates a bomb out of this crystal to help aid her family in recusing her adoptive father, Vander, from certain death at the hands of a powerful crime lord named Silco. However, as Vi, Vander, and the rest of her family are about to make their escape, Powder sets off the bomb, which unbeknowest to her, results in the death of Vander, as well as her adoptive brothers, Claggor and Mylo. After Vi tearfully exchanges her last words with her adoptive father, Powder finds Vi and excitedly tells her the good news: her bombs finally worked! Then her eyes shift towards the charred body of Vander lying dead in the street and the bloodied goggles of Claggor, and Powder realizes what she has done. Overwhelmed by grief, Vi strikes Powder, blames her for the deaths of their family, and labels her as a "Jinx." She then leaves the area to process her emotions, but is soon arrested, further abandoning the guilt-ridden and traumatized Powder in her time of need.
The story resumes after a significant time jump, focusing on Vi’s journey to dismantle the criminal empire of Silco with Caitlyn, a police enforcer from the upper city. The only problem is that Silco, who spared, consoled, and adopted Powder after the tragedy of her youth, manipulated her into embracing her violent and destructive tendencies and becoming the villainous character of Jinx. While Vi is determined to save her sister from the grip of darkness, she must confront the violent monster Jinx has become, and one that Vi played a large part in creating.
The story of Arcane serves as a very nuanced exploration of how trauma shapes and breaks people; in recent media, Jinx definitely stands out as one of the most compelling and tragic examples of this transformation. The depth of her suffering and the very poor, emotionally-charged, and extremely violent choices she makes throughout the series demonstrate how unprocessed trauma can manifest in such destructive behaviors. Her actions, fractured psyche, and the lengths Jinx goes to in order to escape her pain can be further understood through the lens of psychoanalytic theory. To understand Jinx’s psychological turmoil, it’s essential to examine how her id, superego, and ego function within her character. In psychoanalytic theory, the id represents the impulsive, irrational, and desire-driven urges a person feels and sometimes acts on without regard for morality or societal expectations. In Arcane, Jinx's id manifests through her impulsive and chaotic behaviors, particularly in her “Jinx” persona. She bombs houses during a celebration in Piltover. She kills Enforcers and members of the Fireflies group with no remorse. She villianises Caitlyn, Vi’s partner, and attempts to kill her multiple times in front of Vi. This persona fully embraces the chaos and destruction as a means of coping with her pain.
In contrast, the superego serves as a moral compass, which guides behavior through guilt, ideals/morals, and societal norms. Although Jinx’s superego is present within her, it is profoundly fractured. She longs for love and acceptance, but she is plagued by her past actions. The intense guilt and shame that she experiences and represses often surfaces as auditory and visual hallucinations of the loved ones she killed, and they haunt/terrify her throughout the series. On top of this, Jinx’s fractured psyche is further complicated by her ego, which is trying to mediate the chaotic impulses of her id and also the overwhelming guilt and shame/need for acceptance that comes from her superego. This constant struggle results in her character’s extreme instability. Understanding the dynamics and the relationship between Jinx's id, superego, and ego lays the foundation needed to examine the core issues in her psyche that ultimately influence her recurring dysfunctional and self-destructive behaviors throughout the series.
The most obvious core issue of Jinx is her insecure sense of identity that is shaped by her low self esteem/worth. Throughout Arcane, she does not know who she truly is and this is largely because her self-worth is so heavily influenced by external validation from the people she cares about. In the second episode of the series, when Powder is talking about her small stature and machines not working, she expresses to Vi that she doesn’t feel good enough; Vi responds with, “You know, Powder, what makes you different makes you strong” (Some Mysteries Are Better Left Unsolved, 00:34:14-00:34:18), however, when Powder wants to assist during the rescue operation of Vander, she is dismissed and told she isn’t ready or capable by her sister. Then, after the traumatic incident that leads to the death of her family, Powder asks Vi why she left her out of the mission since she only wanted to help. Vi responds with, “Because you're a jinx. Do you hear me? Mylo was right” (The Base Violence Necessary for Change, 00:35:55-00:35:59).
This dismissal of her worth and subsequent abandonment by Vi shatters Powder’s mentality and creates a very deep fissure in her identity. Although Vi later attempts to “bring back” Powder by asserting that the destructive and violent “Jinx” is not her true self, Silco’s exploitation and grooming of Jinx makes her believe that her sister is wrong. This is evident when Jinx says, “Stop calling me that. It's Jinx now. Powder fell down a well.” (When These Walls Come Tumbling Down, 00:35:06-00:35:11). This is further reinforced when Silco tells her, “You need to let Powder die. So the fear of pain will no longer control you. You're strong now. Just like you were always meant to be. Jinx is perfect” (Everybody Wants to Be My Enemy, 00:29:55- 00:30:10). Vi planted the idea that being different is what makes Powder strong and gives her the nickname; Silco then weaponizes and distorts this belief to further her transformation into the destructive and weaponized “Jinx” identity.
The other core issue that profoundly shapes her development and is a large source of Jinx’s psychological turmoil is her deep seated fear of abandonment. From the beginning of the show, it is shown explicitly that this fear is a central part of her character. Vi abandons her twice: the first time when she forces Powder to stay behind during Vander’s rescue operation, and the second time when she leaves her after the explosion that killed their family (technically three threes if you would count Vi saying that she would not kill Cailtlyn to “bring back” and run away with “Powder”). This second abandonment is particularly significant because Vi doesn’t return after emotionally scarring Powder, and Powder presumes her to be dead for nearly a decade after this. With no one else to turn to, the only person Powder has left is Silco, and her fear of losing him or being abandoned again drives Powder to become an essential tool in his criminal operations. This is because she is desperately eager to please him at all costs. Silco is very manipulative towards her, but there’s also genuine care and familial love in their relationship, which makes Jinx even more terrified of losing his approval.
This deep fear of abandonment reaches a critical point when Silco is offered the chance to secure the Undercity's independence by a councilor of Piltover in exchange for handing over Jinx to the authorities. This deeply troubles Silco and he sits and drunkenly ponders the ultimatum while talking to a statue of Vander. He says, “A thousand times I've imagined this moment. Never like this. All we ever wanted. The boy didn't even haggle. And what do I lose but problems? Oh, it all makes sense now, brother. Is there anything so undoing as a daughter?” (The Monster You Created, 00:17:20-00:18:03) When Jinx hears it, she assumes that Silco thinks lowly of her and will hand her over. In her eyes, this is him admitting that he sees her as a failure or a “screw up” when, in reality, Silco is saying that he would give anything for Jinx. Jinx perceives the mere consideration of this ultimatum as a betrayal and a confirmation of her worst fear: abandonment. Jinx is unable to bear the thought of being abandoned again and absolutely snaps, which leads to her eventually killing Silco. When she realizes what she has done, she, then, immediately comes back to reality and breaks down. To top it all off, Silco’s last words before his death are: "I would never have given you to them. Not for anything. Don’t cry. You’re perfect."(The Monster You Created, 00:32:55- 00:33:06). This profound loss shatters her and marks the moment she loses the last person she believed had not truly abandoned her. It solidifies her preventable transformation into the very entity that she, Vi, and society feared most—the thing referenced in the title of the series' final episode: "The Monster That You Created."
The monster that you created. You. Who is “you”? Vi? Silco? Perhaps the councilors of Piltover? Maybe. While they all play a part, I believe that “you” represents the society that is responsible for perpetrating the neglect of some of the vulnerable individuals that live within them: children. Jinx's story resonates with the very real struggles faced by children in poverty-stricken environments, where the absence of emotional support, economic stability, and the overall turning of the blind eye from the people “across the bridge” leads to a devastating cycle of violence, trauma, and mental instability within already troubled communities. It is truly tragic when you realize that Jinx is an unforgivable villain, but also a victim herself. Powder had the opportunity to be great; she possessed a passion for creation and a remarkable intellect. Later in her life, she was then able to weaponize magic in under a week with junkyard scraps, which was an achievement that took some of Piltover’s brightest minds months to accomplish in a laboratory. Powder’s talents could have been harnessed for good, but the society and the people surrounding her shaped her to fulfill a self-destructive role that ultimately betrays the person she once was and the person that both she, Vi, and the society in Arcane would have wanted her to be.
When we ignore the needs of the vulnerable, we risk shaping a future, a monster, that we fear to acknowledge. Jinx is just a symbol of this very chaos many vulnerable individuals in the real world seek to escape. Any potential for redemption and healing that could have helped Powder/Jinx overcome her childhood trauma is extinguished by the neglect and exploitation she experiences throughout her life. With this said, nothing is going to change unless we confront, address, and work together towards solving the systemic issues that perpetuate these cycles of trauma, poverty, and violence. Acknowledging these realities–looking “across the river–” is the only way Piltover, and our real world society, can begin to forge a path toward genuine change. We can hope, only then, to prevent the creation of new “monsters” and empower society’s most vulnerable, like Powder, with the chance to heal, blossom, and thrive.
(Word Count: 2,149 of content)
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some of my favorite agere games for computers and nintendo switches :D
slime rancher (20$) a game where you play as beatrix, a farmer who lives in a world full of slime creatures and she takes care of them
slime rancher 2 (30$) this takes place after slime rancher, where beatrix moves to another island with even more slimes! you need to play the first game before playing this, but you dont have to finish it
passpartout (10$) a game where you create art and sell it to passerbys
scribblenauts unlimited (20$) a game where the main character has a magic notebook that can bring anything he writes to life, and he uses it to help other people
ultimate chicken horse (15$) a multiplayer party game. might only be appropriate for older littles (9+)
splatoon 3 (60$, better with nintendo online) has both a singleplayer campaign and a multiplayer battle mode where the goal is to paint the arena
animal crossing new horizons (60$) a casual game where you go to a deserted island and try to make it a good place to live
‼️ dni if your account isnt safe for children
#sfw agere#sfw age regression#agere#agere little#agere games#agere community#age regressor#safe agere#age regression#agere blog
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Sub-Genres Included in Each Genre (Below the Cut)
Action includes Platformers, Shooters, Fighting, Beat 'Em Ups, Stealth, Survival, Rhythm, Battle Royale
Action-Adventure includes Survival Horror and Metroidvanias
Adventure includes Text Adventures, Graphic Adventures, Visual Novels, Interactive Movies, FMV Games, Real-Time 3D Adventure Games
Puzzle includes Breakout Clones, Logical Games, Trial-and-Error Games, Exploration Games, Hidden Object Games, Reveal the Picture Games, Tile-Matching Games, Puzzle Platformers
Role-Playing includes Action RPGs, MMORPGs, Roguelikes, Tactical, Sandbox RPGs, First-Person Party-Based RPGs, Monster Tamer Games
Simulation includes Construction and Management Simulation, Life Simulation, Vehicle Simulation
Strategy includes 4X Games, Artillery Games, Auto Battler/Auto Chess, Multiplayer Online Battle Arena (MOBA) Games, Real-Time Strategy (RTS), Real-Time Tactics (RTT), Tower Defense, Turn-Based Strategy (TBS), Turn-Based Tactics (TBT), Wargames, Grand Strategy Wargames
Sports includes Racing, Competitive Games (i.e. Rocket League), Sports-Based Fighting Games
[I read the sub-genre info but no genre listed here includes my favorite games.] The above sub-genre information does not fully encompass all of the smaller or more niche sub-genres that could reasonably fit into the core genres. I encourage you to think deeply about the gameplay mechanics and artistic influences of the games you enjoy the most to determine if they may be close enough to one of the listed core genres such that you can decide it's representative enough to say your tastes fall in that genre, or fall into two or more of the listed genres. Ultimately, it is up to your own analysis of your preferences to find a core genre you feel adequately encompasses your tastes and decide whether or not you need to click this 'other' option.
(Core Genres and Sub-Genres are lifted from the list of core genres on Wikipedia. If you need additional assistance picking a core genre you feel is your favorite, the hyperlinked Wikipedia article has a lot of good information explaining these sub-genres and what sorts of games fall under them. None of this is my opinion.)
(This post was inspired by a favorite video game genre poll that listed several action, adventure, and RPG sub-genres but omitted mainstay genres like puzzle games, sports games, or strategy games.)
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Honor of Kings (2015) 王者荣耀
Date: November 26, 2015 Platform: iPhone / Android Developer: TiMi Studios Publisher: Tencent Games Genre: MOBA Theme: Fantasy Franchises: Honor of Kings Also known as: King of Glory Type: Crossover
Summary:
Honor of Kings is a mobile multiplayer online battle arena game similar to League of Legends developed by Riot Games. Players take the role of a Summoner, which is the only aspect constant between battles. The player chosen Champion can gain experience and level up during a battle but its upgrades does not carry over to the next battle.
Summoners gain gold, experience and rune points after a battle and level up when experience reaches a certain level. Certain level unlock spells, and each level increases hero attribute in adventure mode.
Champion can gain experience during a battle that unlocks skills and boost attributes. Summoner can also purchase customizations for a specific Champion that also boost attributes.
Rune are items, when equipped, boost a certain aspect of a Champion. Runes can be obtained by rune points, achievements or events, then equipped on rune pages. Before each battle the Summoner can choose one runes page for the selected Champion.
There are three in-game currencies, gold, gems and vouchers. gold is awarded after each battle, gem is awarded after unlocking certain daily and lifetime achievements, and vouchers are only available through in app purchases. All can be used to purchase different items such as Champions, runes and customizations in the store, but certain items are only obtainable using gems, or using vouchers.
The Adventure mode features a story-line based maps in which the Summoner get to know the story behind different Champions. Each map has 3 different difficulties and completing all map in a difficulty unlocks certain awards.
Source: https://www.giantbomb.com/honor-of-kings/3030-59782/
Link: https://www.youtube.com/watch?app=desktop&v=ZhxzqbvFnGE
#Honor of Kings#王者荣耀#King of Glory#jttw media#jttw game#game#video game#crossover#sun wukong#monkey king#tang sanzang#sha wujing#zhu bajie#demon bull king#erlang shen#li nezha
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Part 2 of my let's play of the tutorial for League of Legends for PC is now up on YouTube! Now we get to learn about the shop, items, and gold, and we have to accomplish some objectives!
WATCH IT HERE: https://youtu.be/zaURccQoZD0
#League of Legends#LoL#Riot Games#MOBA#multiplayer online battle arena#PC games#PC gaming#video games#gaming#video#YouTube#YouTube Gaming#Small YouTuber#let's play#JT Gunner
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Okay the Minecraft movie here is my opinion after thinking about it because I seen a lot of people hating (rightfully) and I see a few people like it so here are my thoughts
Bro how does anyone like it. I mean this genuinely I wanna hear why some are excited for this movie. It’s so obvious it’s just a cash grab and nothing more.
Minecraft is a very vast sandbox game they could have done so many interesting stories but chose the most generic one. If they wanted to do “real person wakes up in Minecraft the must learn the rules” THATS LITERALLY THE PLOT OF THE ISLAND BY MAX BROOKS which is a very great Minecraft book I have it and it’s a good book and a interesting take on the idea
We could have gotten something like MCSM where the characters just exist the logic of Minecraft always make sense because that’s their world.
Minecraft is cryptic game or at least old Minecraft creepers are such a scary mob that is based on nothing that is a real monster.
Fans created the myth of Herobrine we could have gotten a good horror movie based on him
And the movie seems to be real actor in a green screen every we see is VFX like have you seen MCSM or Minecraft promo videos that shit was fire and wasn’t a eye sore to look at also it stay true to Minecraft
There are so many “people get stuck in magic world and must escape stories” they could have done more there is so much lost potential. Minecraft is a beloved game and to see it be lump in the “game series cash grabs” is disappointing because most people who watch games turn into movies or shows are fans that is your audience and you not respecting them at all it’s similar to all the horrible musicals movie adaptations we been seeing
Minecraft movie is gonna be lump with boarderslands movie, halo series, Witcher series
Instead of being lump in “GOOD GAME ADAPTATIONS” which are “The Last of Us series, Arcane, and Cyberpunk Edgerunners
Arcane literally won 8 Annie awards
Cyberpunk Edgerunners revived a rushed game and won them the Community love award because people gave them a second chance due to the show
The Last of Us is one of HBO best shows and it won best game adaption at the game awards
And that’s because people actually love and cared for the games, the fans, and the world that has been created and loved. They took the time to create a story fans and non gamers would love.
It’s pathetic of Minecraft a SANDBOX game to have such a generic movie when a multiplayer online battle arena like league of legends was able to make one of the best shows ever created
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Make every male League of Legends character fat. Call that a MOOBA: Multiplayer Online Obese Battle Arena
theres definitely something here, but the format feels.....incorrect
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