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I think phantom notes are the funniest part of blocking someone on this website. Since this is a side blog, anyone in this fandom I block is blocked from my main, but might keep liking my posts over here for a while until I get around to adding them to this blog's blocklist.
Thing is! I still get notes for this blog when someone I've blocked on main likes/reblogs/replies to a post, but since they're blocked on my main, I cannot see them! The app will tell me I have 12 new notes over here, and when I go to check I see absolutely nothing.
Someone could be replying to every post I make with "I hate you op go die in a fire" and I would have no idea at all.
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idontcaboose · 4 months
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Haunted car au?
I am writing this purely on mobile, so format might get weird, sorry in advance.
Danny didn't mean to get stuck, honest. But a dare is a dare, and damnit if he wasn't going to get that fifty dollars from Jason, "I stole the wheels at the age of 12" Peters. Danny would bet that same fifty that Jason was just waiting for him to come back and tell Jason he got zapped so he could laugh at him. Jerk.
But... accidentally possessing the Batmobile after the zap was completely unintentional. Wait, would this mean he gets double the money? He did get the sticker put on before he possessed the car.... He did also technically successfully hijack the car, which would totally constitute a bonus.... Would this be grand theft auto if he is the car... can a car steal itself? He was dumped out of his slightly hysterical panic by a weird feeling in his... engine? and felt himself? move in a way that he did not control. Where was he going? Why was he going? HOW FAST CAN THIS THING GO?
Needless to say, Danny's night was going poorly. Failed dare, grand theft kidnapping, unwilling participant of picking up an injured Batman, and now knowing the exact route to get to the super secret Bat Cave, that is, in fact an actual CAVE. If Jason doesn't pay him triple the amount AND cook him food for a week, he will riot.
Now.... how to....
HOOOOOONNNNNKKKK
...... oops
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Next?
The prompt by @kizzer55555 is linked Here
@trappednyourheart
@candeartist422
@sebas-nights
@fandom-life-corrupted-me
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natandacat · 2 months
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Its literally maddening. I can barely walk or sit anymore because of long covid and yall still wanna call yourself leftists while pretending nothing is going on
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skrunksthatwunk · 1 year
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ok so. kiwami 2. rooftop scene. the ending. it's a bit of a clusterfuck but i wanna talk about one detail, a problem they bring to your attention by Fucking. Talking About Her.
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haruka is watching all of this unfold.
[this post is like 4.5k words long + pretty critical + has spoilers for kiwami and kiwami 2, and really minor/vague ones for a couple others. they're not that bad though, trust me (and i added a warning in the one place it is major)]
ALSO CONTENT WARNING i'm gonna talk about kiryu's passive suicidality a good amount in this one, so stay away from this if you think that might affect you negatively/you'd be better off skipping it. i'll also make a tl;dr (which i will highlight in red) at the very end if you really wanna know what my point is that will exclude those elements <3. i am also going to use a lot of choice-based language in regards to kiryu's contemplation of suicide because i think it's the lens through which the games treat the topic, but i personally don't find it a productive or realistic way to look at suicide or suicidal ideation at all. someone dying by suicide absolutely does not mean they don't care about their loved ones enough to fight on or whatever. i love you, and proceed with caution on this one.
(also i'm using the kiwamis as my point of reference because i uh. don't have a ps2? those are the games that i played, and though the differences are likely slight, i wanna be clear about that. also,, ignore the watermark on these screenshots,, i didn't notice them and i'm not retaking them. we're all gonna have to settle for youtube cutscene comps for now xoxo)
first, we have to talk about the ending of the first game.
[note: i am Really Really Confident kiryu has a conversation earlier in the game about his going to jail in nishiki's stead being him running away and choosing not to resist his two options (go to jail or let nishiki go to jail) and define his own path, fighting his way against fate to make it happen. part of why i'm so confident it exists is because it made such an impression on me at the time. it's pretty important to my interpretation of things but i also can't find it for the life of me, so uh. sorry ✌️ i really tried. this post's takes/analysis will be dependent on this scene existing, so keep that in mind. if anyone knows where to find the scene/screenshots of it, lmk and i'll add a follow-up with it]
kiwami stuff
so as she's dying, yumi tells haruka this:
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that she may be dying (painfully, and right as she's getting everything she wanted), but she doesn't regret it, because at least she did something rather than running away from it all. that you shouldn't run away, ever.
shortly thereafter, when the police find kiryu and haruka, this exchange happens between him and date. here's the play by play:
date tells kiryu he can get him out of trouble with this, and that if he doesn't, he'll get life in prison; kiryu declines his help:
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kiryu is so devastated (understandably) by the back to back losses of the three people closest to him that he resigns himself to life in prison, and the death-in-effect that would be. he would prefer to waste away rather than struggle through a life without them. prison was monotonous and isolating, but coming back after a decade was overwhelming, and coming back to everything being so warped and twisted, and then losing the corrupted scraps he had anyway, well. he wants to go back to sleep. he doesn't want to be in a world where everything's the same except he's on his own. better to return to safety, to die slowly in a hell he knows well than weather a new one where he has control and agency, and thus one where he has the ability to fail and to lose anything at any time. he explains to date that that loss is why he can accept his death:
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date shakes him and asks him if there's really nothing left for him, no reason to keep living at all:
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then echoes yumi's advice to haruka:
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which makes an impression on kiryu:
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date gives him a reason to live in the form of haruka, saying she'll be on her own again if he goes to jail. he hijacks kiryu's tragic protector complex to keep him alive, because she needs him, and because she's someone precious to him:
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after the dust has cleared,
kiryu and date also have this exchange, where date tells him to stay away from the cops (and presumably arrest and a return to prison, the aforementioned fate akin to death), and kiryu cites haruka as his reason to stay away, one he holds to with no uncertainty (showing again that he's accepted date's logic, that his reason to keep living even when it's incredibly difficult is to care for the more vulnerable haruka). given the weight of the consequences, to me, it feels like date's telling him not to be alone with his thoughts or something. it's almost frightening:
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so, what's our takeaway from kiwami?
kiryu lost everything and hit rock bottom, but he chose to fight, and to live life on his own terms, even when it got difficult. that's the narrative life lesson he had to learn to avoid repeating the events of 1995. he made that choice for haruka's sake. it's seen as growth.
and without him, haruka would've just returned to the orphanage (assuming she could make it back to sunflower at all) with no one who knew or understood what she had been through, no one to mourn with her, and no one to give her the attention, care, and protection she needs. kiryu knows what it's like to be an orphan with a limited parental figure who only checks in every so often (kazama, "aunt" yumi), and what someone will do for attention/affection from that person (via both himself and nishiki swearing up, climbing the ranks, etc. arguably haruka coming to kamurocho by herself to find "mizuki" is similar), and what it's like to lose them anyway (again, kazama, yumi). their situations parallel each others' somewhat, and that binds them further. and after losing everyone (which he blames himself for to some extent, as one can probably assume from this and 2, and something key to his arc in later games), he chooses to protect her. and this time, he won't fail. at least partially because failing would hurt him, too. he'd have nothing left again.
okay. now we get to kiwami 2.
if you forgot, the context is basically:
everybody's fighting on the roof of a building which i'm sure will not be a running theme or anything as the series goes on
there's a bomb that's about to go off and they don't know how to/can't defuse it
ryuji shot the twist villain to death, but took fatal hits to do so
sayama's like hey!! let's get out of here!!! and kiryu and ryuji are like nooo we have to settle this oughh it's punchin time and they stick her on an elevator and send her down so she doesn't have to watch
ryuji loses. sayama returns, they have a cute sibling heart to heart, and ryuji dies in her arms. sad
kiryu is in rough shape as well, and there's like 2 minutes left on the bomb's timer
here's the scene itself:
sayama tells kiryu they have to run, and kiryu says he can't. the gist is "let's run!" "you go without me" "i'm not leaving you!" "i'm in no condition to run" "i'll carry you then!!" sayama: *sees how fucked up kiryu is, realizes he's Going To Die Anyway* "ok, then i'm staying with you!" and then further bickering about that, before they give up and make out (as one does i guess)
date (he's here now) yells this at them from a helicopter:
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before someone else in the helicopter tells date this:
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we get this shot of haruka calling out to kiryu as the helicopter swerves away:
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and kiryu and sayama have this exchange about haruka where they say they let her down, but that she'll understand:
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then they hug and the bomb ticks to zero right when the credits hit. in post credits it's revealed that the twist villain defused the bomb when they weren't looking, betraying his co-villain for reasons i truthfully do not remember and am unwilling to look up. it's not about that right now.
so, how does this scene interact with the ending of the previous game?
the short answer is "badly <3" but here's the long answer:
it's about choices.
the thing about fiction is that anything you want to have happen, as a writer, can happen. it may not be effective, internally consistent, or logical, but you can write it regardless. audiences suspend their disbelief for the sake of engaging fully with your fiction, but everyone has a threshold past which they will stop being engaged in a story and either become uninvested or annoyed. writers usually have lines they're unwilling to cross as well. but in almost every story, there's at least a couple of places where they stretch reality a little to make the narrative they want happen. this is not a bad thing at all. that's how stories get told.
now, i'm gonna be real with you. i don't care about how feasible plots are like 95% of the time. it's not something i think about much, nor is it something i prioritize. i am a very character-centric media consumer, so if world building and/or plot are a bit stale or contrived, that doesn't really bother me much so long as i'm invested in the characters involved. some people can't stand plot holes or the ways musicals burst into song or whatever, and that's fine for them. but it's not something i tend to find that all that important.
this is all to say that i have a sorta affection for rgg's flavor of bullshit pulling. and it is a powerful flavor, maybe even an acquired taste, but i can and do rock with it so long as it doesn't damage the characters too much. this is why i'm not making a lengthy post howling into the void about joji kazama or the second joon-gi han or how many secret relatives there are. those things are silly and endearing and a clumsy yet heartfelt part of a series i care about very deeply. i'll joke about it, but i don't consider it much of a flaw. it's more like personality. flaws are texture, and they help a piece's identity. point is i am very, very willing and able to suspend my disbelief for these games in exchange for a good time, particularly via good characters.
(if you want another example of where i draw the line from within rgg, the answer's the YAKUZA 4 SPOILERS INCOMING rubber bullets twist, because i think 1) it's actively horrifically stupid (especially retconning a scene we SAW HAPPEN. WE SAW BLOOD ON EACH IMPACT, AND RUBBER BULLETS DON'T OFTEN BREAK SKIN THAT DEEPLY (THEIR DAMAGE IS MORE PERCUSSIVE THAN PENETRATIVE). THESE EVENTS HAPPEN IN THE SAME GAME YOU DON'T HAVE TO RETCON IT JUST REWRITE IT. OR DON'T SHOW THE HIT AT ALL SO THERE'S MORE PLAUSIBLE DENIABILITY. DON'T DO THIS JUST TO HYPE UP YOUR SHITTY VILLAIN NO ONE CARES ABOUT. and 2) (a bit more importantly) i think it actively removes saejima's primary internal conflict for that game, that being his intense guilt over the 18 murders he thinks he committed, one i was invested and interested in. but this isn't a rubber bullets post.)
characters in this series walk off a lot of life threatening injuries. they survive miraculously, they escape in the nick of time, and they pull through in the end. kiryu still somehow hasn't killed anyone. almost every game in his saga ends with an "is kiryu gonna make it out this time?!?" shortly followed by a "yeah lol. lmao" postcredits reveal. kiryu fucking punches a marble statue into dust in the first game. having a story that asks you to suspend your disbelief so much and so often means that when a decision is made, it's not the writers saying, "well, this would have to happen so we are obligated/forced to write it happening" so much as "we wanted this to happen for some reason(s)," because you already know that they're not guided solely by logic. again, this is true of all writers, it's just amplified in stories like these because they've already given you so many hard mode suspension of disbelief moments (they've broken you in like leather, yeah? or like how obvious internet scams allow for self selection by being so obvious that only the most vulnerable people would fall for them. they curate an audience willing to play along with their bullshit flavor so they can tell a story that's more likely to satisfy that audience. in a good way, in a fun way! mass appeal is overrated). there is not much limit to what this series is willing to try and sell you.
so when ryuji takes lethal damage taking out the big bad, that's a choice. when he doesn't die immediately, that's a choice. when ryuji and kiryu send sayama away in the soon-to-be-forgotten elevator so they can settle this like men or whatever despite the literal actual bomb about to go off, that's a choice. when sayama comes back, that's a choice. when ryuji does die, that's a choice. when kiryu determines that he can't escape in time, that's a choice. when sayama is unwilling to leave him, that's a choice. when she says she'll carry him out and there's an elevator right fucking there and then she's like never mind i guess i won't anymore we're dying together right now kiryu like they're not gonna even try?? wouldn't distancing themselves from the blast give themselves a better shot, something that's super possible given the 2 minutes they have with that elevator??? sayama you met him like a week and a half ago why are you ready to die with him that's not a plot hole i just think that's kinda strange whatever anyway, that's a choice. when kiryu stops arguing with her so they can kiss (next to her brother's corpse), that's a choice. when date shows up, that's a choice. when the helicopter can't save them because the bomb was going to go off too soon, that's a choice. when they put haruka in that helicopter and take her away, let her only impact be reminding kiryu and sayama that they can't help her, that's a choice. when they spend their last moments talking as if they're already dead, then simply waiting, that's a choice.
they're all choices that the writers made for the characters, and we are asked to believe them for the sake of achieving the writers' vision, as with any story. the only problem is that the writers' vision here fucking blows.
i'm not saying it would be realistic for kiryu and sayama (and even ryuji) to make it out alive, but it wouldn't be out of character for the series in the slightest. kiryu is suddenly unable to power through here, and that's a choice. so, what is their vision?
put simply, i think they wanted a romantic last stand for kiryu and sayama, a tragic scene of doomed, devoted lovers. and i think they wanted an edge-of-your-seat fake out death. they wanted spectacle.
here's how some specific choices they made undermine all that shit we talked about earlier from the first game.
once again, kiryu is called by date to live, to pick himself up and keep going, no matter how impossible the odds are. he's even reminded by haruka's presence, his one anchor in keeping himself going. the growth he had in the parallel scene in the previous game is challenged, and he fails.
it's not enough this time. and that's a choice.
it's also one i can't think of a good reason for, and that's the real kicker.
characters can have developmental backslide just like people do, and if they're given good reason for it, it can be just as, if not far more compelling that purely linear growth (i am a chimera ant arc enjoyer, and that's all i'll say. sorry if you haven't seen hunter x hunter. uhh. i am also a zuko avatar enjoyer if that helps). but i can't think of anything that happened in that game that would cause this from a character perspective. if anything, kiryu should be less likely to do this intentionally. he's spent around a year raising haruka, and a year has passed since he lost his loved ones. at the very least, the pain should be more dull, though it is established through an early nightmare sequence that his ass is (justifiably) not over it yet. given that their deaths were the initial motivation for his willingness to rot forever, theoretically, he should be more motivated to stay alive than before now that he's got more investment and stability in his life outside of them, particularly when it comes to haruka, his reason for surviving. and if the ongoing nature of the trauma was the motivator for this, then they should've had it affect him more past that nightmare scene (it really serves more as a recap of the last game than anything else) so it didn't come out of nowhere. so the reminder of the lesson that saved his life and then guided it for at least a year afterwards, one that the whole resolution of the previous game relied on heavily falls flat for... some reason.
i think this is a good time to mention that, generally speaking, you don't write arbitrary choices into characters. sure, people in real life are often sporadic, but when analyzing fictional characters, every choice is filed into a portfolio of characterization that can and should be analyzed. going for pure realism can obfuscate their development, motivations, themes, etc. their choices and reactions may be unorthodox, but they must be internally consistent. this is very related to how i view plot contrivance as well. characters drive the plot, not the other way around. stories are about the ways characters affect their worlds/lives and vice versa, and they're the human face to the themes and ideas the writers are trying to explore and express. maybe my stance on this seems hypocritical. i don't know if it is. but to me, plot issues are usually a matter of engagement and investment, while character issues are a matter of substance.
i hope this doesn't feel patronizing explaining all of this, but i want you guys to know where i'm coming from in my analysis. starting at my base philosophy on writing is the easiest way to do that, i feel. defining the terms of the debate, and all that. anyway
and i mean, look. they survive because "it was defused the whole time we just didn't see it happen", so it's not like narrative tension or realism or whatever was THAT big of a priority overall. if it was gonna be a cop-out anyway, they should'nt have ruined kiryu's development too, yeah?. and sayama fucks off to america after this game anyway, so it's not like the doomed lovers thing had much payoff or meaning after this one (though you could argue that's more an issue with yakuza 3 than yk2, which has some merit to it). which means that they chose to sacrifice kiryu's prior development and internal logic for the sake of cheap tension for their finale that was both kinda illogical in and of itself (the elevator!! the elevator!!!) and a romantic climax that neither required nor really benefitted from this staging. (like. you coulda had them make out and then get saved by date, or kiss on the elevator in a "it's moving, but will we make it in time??" way or whatever. look i'm not saying those are great options either but they're SOMETHING okay. it would remove/reduce the amount of time wasted on characters sitting around with their thumbs up their asses for no reason in this finale).
instead the message of this finale is that, actually, sometimes it is impossible to change your circumstances and fight for your own way out of an awful situation. and what should you do about this unfortunate truth? uh. die! i guess. it's the exact opposite of the encouraging, optimistic message of the last game. zetsubou chou pride my ass.
note: i feel i should mention that when suicidality is brought up within the series (particularly in substories), it is always something someone has to overcome themselves through wanting it badly enough. they simply need the inspiration and the motivation to keep going. it's arguably treated as a moral obligation. frankly, the series is broadly very meritocratic (<- bad) when it comes to this topic (and others, but that's a Whole Other Thing. see akiyama's weird loan shark tests as well). sheer will and resolve is enough to conquer any problem, be it physical or mental/emotional, and it's irresponsible to act/feel otherwise. this is the logic the games operating under, and kiryu is often the mouthpiece for this bootstrap-pulling "tough love" sentiment. so when kiryu "chooses" to die, yet faces no emotional fallout from date, haruka, or anyone else, it feels very out of place. it's not just an odd choice; it's specifically, once again, an odd choice to make in context of the game/series/character it appears in.
kiryu's just like eh, haruka'll watch her only family die right as she gets some sense of tentative stability and lets her guard down after a devastating month the year prior (and a relatively dismal upbringing before that) that we trauma bonded over. sure, she likely came to view me as the one who would stay no matter what, who was too strong to be taken out, who she could always rely on, and so i know that dying would hurt her immensely, but she's smart enough to know it'd happen eventually. her eventual recovery means it's okay for me to do this (somehow, in a way it wasn't in the first game). it's an excuse within the narrative's logic, and one it is uncritical of simply because it's kiryu. he gets a pass.
and i think with the previously mentioned passive suicidality and general series-long mental health issues kiryu displays (i mean. yakuza 5's literally his depression arc), this could be retroactively seen as an interesting choice, like a piece in that particular narrative. i don't even dislike that viewing, especially in terms of fan approach. but (assuming this went down the same in yakuza 2), they likely didn't have that in mind. all they had then was the first game and the movie. and they took the first game's Entire Message and contradicted it for nothing but a scene they wanted to have happen because it'd be suspenseful and/or emotional (without actually doing the work to earn it). and they're not fans trying to analyze his character, they're the ones making choices for him. and they chose to massacre my boy. and if the subject of kiryu's mental health was a priority of theirs, why didn't they explore that? haruka and date's feelings on him not resisting and their words not being enough (whether that blame is justified by the narrative or not (it shouldn't be btw)), the uncomfortable drifting that resigning yourself to death and living afterwards anyway often brings, literally any conversation about it besides the minimal shit we get post credits of date being like "did you know about the bomb not having a fuse?" which like. bad answer either way (which is why they weren't straightforward about it, the cowards). you can't just be like "oh uh. idk he just gave up this time. yeah he was gonna die on purpose for some reason. good thing the bomb was fake lol" and then pack up and go home!! that's stupid!! any merit the idea of kiryu dying by suicide in this scene and in this way could have had from a character-based perspective loses its weight because 1. it didn't happen (for kinda stupid reasons), which makes it fall flat and 2. no one is really affected by the fact that it almost did, including him. they sacrificed his ass and replaced it with nothing, even when there could have been interesting outcomes to it.
so the narrative effectively chose to kill him by making the situation impossible, and this impossibility is ultimately arbitrary, given the series' usual approach to miraculous, illogical escapes. that, or the choice to stay was up to kiryu and sayama, one that 1. doesn't make sense and is actively regressive in context of kiryu's arc in the only other game in the series (as well as his whole saga in retrospect) and 2. one that contradicts how the series sees/treats resignation to death/death by suicide in all other contexts without being addressed, challenged, or condemned in ways it would in all other contexts. because they don't want you to think about it like that. they want you to think he (and the narrative) had no choice, that it made sense to do that. but it didn't. it doesn't.
and look, honestly? if i was bleeding out and had like 2 minutes to live, there's a non zero chance i'd say fuck it and kiss a girl too. i get it. but i am (and this is crucial) not a fucking yakuza character. and i'm certainly not kiryu kazuma.
tl;dr (basically just rephrasing the second to last main paragraph)
there are not sufficient character reasons for kiryu and sayama not trying to escape. additionally, because the narrative regularly facilitates even less likely escapes, it's not so constrained to logic and reality that it couldn't pull this one off. the choice to let their situation be impossible this one time was a cheap and arbitrary way of forcing a scene they thought would be cool and dramatic, and in doing so they chose to cannibalize a key emotional note of the previous finale (namely kiryu's mission to dedicate his life to protecting haruka) for hollow last minute stakes-upping in this one. it is then completely disregarded anyway. god damn.
#got so into this post that i used tumblr on my laptop for the first time to surpass mobile's image limit#i also added transcriptions in the alt text (which i should do more often)#actually thinking about it in the movie kiryu teaches haruka that lesson about stumbling on.. and she's the one to ask to follow him... hm.#just interesting given that the movie came out before 2. i don't think it makes much of a difference to the post it's just neat to me#one of my favorite parts of writing this was skimming through a bunch of yk1/yk2 cutscenes and noticing how often kiryu pats haruka's head#it happens a lot more than i remembered and it's very sweet to me. get bonked little one <3#another good thing was realizing you can edit tags when you're not on mobile.... fucking life changing. i have lost hours to mobile tag#editing and i'm not even kidding about that#speaking of editing this one took like 6 hours.. my brother used “yakuza autism” (verb) for me earlier and it's so true. source: this post#i did have a short break to get food bc i hadn't eaten all day but that's mostly because i woke up at 3pm. anyway#also if you like kiwami 2's ending you're not even remotely alone. i looked at the comment sections of the scene comps and ppl love it#and more power to you!! i like it when people enjoy things. and tbh i DO have feelings that i'm supposed to about that ending#i just also have feelings you're not supposed to. like. anger. i guess.#rgg#ryu ga gotoku#skrunk meta#aww yeah it's a new tag babeyy#yakuza kiwami 2#kiwami 2#yakuza#like a dragon#yk2#kiryu kazuma#sawamura haruka#sayama kaoru#maybe my thoughts'll change after replaying the games...? it's been like a year and a half since i beat yk2 so i am a bit fuzzy on it#yakuza kiwami spoilers#yakuza kiwami 2 spoilers
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theartinmyheart · 1 month
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tj-crochets · 1 year
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In response to the gravel thing, big wheels are the only thing that's gonna work in gravel. Little wheels tend to get stuck, which is why that all terrain rollater that the other anon shared had such big back wheels.
In terms of people not being jerks about it, i think that a rollator (like one of the reds ones with the solid wheels) is the one that's least likely to have people being jerks about it.
Also, In my experience, making it look like it's for a young person (like if you put stickers and stuff all over it like you were talking about doing), it will make it very clear it's yours and make you seem 'inspirational' to ignorant people rather than anger inducing.
When I used one of my grandfather's old canes when I was 13, random people, particularly old people, got very mad at me and told me that 'i was so young, i should enjoy it, not be using a cane.'
But when I got a new child-sized pink cane and put lisa frank stickers and chibi cephalopod stickers on it and got a little sparkly tassel on the wriststrap, all of a sudden I was 'so brave' and they were 'so proud of me.'
Thanks! I think I'm probably going to end up with one that can't really do gravel, but if it can handle grass and occasionally like dirt paths I think it'll work out? As much as I'd like to do the whole picnics in the park thing, realistically I'm going to use it most often in like grocery stores and stuff like that And oof, I never really thought of that as the trade off, but it is a really good suggestion. I was going to put stickers on it anyway (because I can and also why not lol) but making it look obviously mine instead of my dad's will probably help a lot. I've only had people call me brave or inspirational for like...existing with health issues a few times? And it was uncomfortable and weird every time! but honestly less disruptive to my day than the angry people I got the "you're too young, enjoy life while you can" thing too!! I was in a rented wheelchair at the state fair because I'd just gotten through with a full month of bedrest from having a very bad case of mono and my resting heart rate would not come down from the 140s! Same hat! But like, terrible same hat, sorry you had to deal with it. There should be a thing for same hat, but the hat was bad lol
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snowisflesh-blog123 · 8 months
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it is far from a flex to be good at so called 'waifu collector' games but i am so good at pressing buttons over and over i guys. i was top rated in this western on called vikingard for like a month as a free to play before i got bored and forgot about it
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jewishbarbies · 6 months
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so close to finishing my current wip that i'm already plagued with thoughts about the next
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neonblixtar · 9 months
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beastlyart · 1 year
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It’s been many many years since I’ve watched or cared about One Piece, but being subjected to Buggy over and over again is a hallmark of the whole experience. I’m so sorry that everyone is forced to come along on this journey, but it’s incredibly funny to me at the same time.
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glitterizedocean · 2 years
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Y'all I just got deep into Lily's garden and Merge Mansion lore and I'm not okay
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sapphicautistic · 11 months
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was this romance novel actually good or am I just soppy late at night
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bmpmp3 · 1 year
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i do wonder if one reason i tend to go for the method of "kidnap a vague story idea and make expies of all the characters i think are relevant and make up something new and barely recognizable" instead of the much less complicated method of just "writing a fanfiction" is that i play fast and loose with lore details if i think they suck or are boring or just irrelevant and i have this very intense possibly irrational but maybe rational fear that if i write a i dunno. zelda fanfic and i dont get everything 100% right based off the official nintendo timelines that ive been ignoring since they came out that the fanbase is going to take me out back and put me down.
#another reason is it is just fun LOL and i can get even faster and looser with expies#but i do feel that urge sometimes like. damn. i wanna make a fanfiction#but then i get. hashtag scared#i like interpreting stories too much!! having a little fun with it and thinking about it but not deciding anything clear or concrete!!#those who know my ikesen AUs know this about me. you know this HFKDSLJFDS#a woman can be a normal woman and also a goddess and also a normal woman (single mom edition) and also some kinda time travel anomaly and#a fucking GHOST i dont know an alien a person who doesnt remember history class. a person who doesnt remember history class.#all that can be true to me and also none of it is <3 i like to live my life ambiguously#i am comfortable getting silly and having fun with fan stuff for ikesen tho. actually a lot of smaller and more obscure games like that#like ikesen is not tiny but it is an otome game (niche) and a mobile game (another niche) from like 2016 (7 years ago)#so the fanbase was always a little smaller but chill. had a lot more confidence there#but i get so scared making fanworks for bigger stuff....i need to get braver.... i need to get courage#and then maybe. i can make the dinosaur zelda game AU of my dreams#and maybe i could even. draw fanart. of the popular spy and assassin and telepathic child manga ive been quietly obsessed#with for a year straight. maybe. maybe i can do it#(not gonna stop expying characters from stuff tho LOL i mostly do that with stuff i was meh on anyway hkjsjfds)
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endless-nightshift · 2 years
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what if someone just gave me a cane or some forearm crutches... just to try.
why?
I dunno, I just think maybe they would be fun. something interesting to try. it's not like I actually need them... probably.
I can walk just fine. it'd be nice to try them tho. just to see if it makes any sorta difference... in things
I'm probably overthinking this. I can walk fine.... this is silly. Sorry, just forget I asked.
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cltrona · 2 years
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Words are the next-closest thing to meeting someone.
Leah Thomas
And fuck if I've got words for you !!
I'm Citrona (she/they/he)! An exobiological researcher stationed at The L.I.M.E. and definitely not a fugitive seeking asylum from local solar system intergalactic interuniversal authorities :)
This is my art sideblog, but for more unorganized chaos, my main is @cmdeguzzi! You can also see the full extent of my online presence here (linktree).
Tag Index
Interests and whatnot to expect from my blogs under the cut!
Enjoy your stay, and don't drink any unlabeled liquids you find in the lab! Thank you~!
Interests 🫶 (in no particular order)
Gaming 🎮
Splatoon (My current fixation <3 I actually have a twitter dedicated to the inkfish brainworms!)
Inscryption (that being said BOO KINGFISHER BOOO)
Soulsborne (for that good good lore. I'm shit at actually playing them.)
Blasphemous (she is SO perfect omg 🫶)
Destiny 2 (also for the lore LOL I stopped playing after Witch Queen <3) (please ask about my exo hunter please please pl)
I don't wanna put Genshin here bc I don't play anymore but Ganyu is still my dearly beloved bbygirl <3
Misc Media 📺📚
I AM SO NORMAL ABOUT SURF'S UP (2007) I SWEAR
Dungeon Meshi (anime + manga)
Ghibli
JJK (anime)
Witch Hat Atelier (manga)
The Rising of the Shield Hero (anime)
Carole and Tuesday (anime)
Initial D (anime)
Aggretsuko (anime)
Keep Your Hands Off Eizouken (anime + manga)
Danmachi (anime + manga) (manga Ryuu I love you So Much)
Love, Death + Robots (SONNIE'S EDGE MY BELOVED)
MATSUYA ONOE'S AKADOUSUZUNOSUKE KABUKI PLAY
Other misc shows/anime n shit that I still enjoy deeply but not enough to be individually notable (Nichijou, BNA, Bunny Girl Senpai, Violet Evergarden, Blue Period, Devilman Crybaby, Cyberpunk: Edgerunners, Arcane, Odd Taxi)
Misc Shit in General
Occlupanids
Custom keyboards and related sundries (I love having money draining as a hobby! Yippee!!)
Gundam (PG RX-0 UNICORN with led unit I want you So Bad)
I also write so maybe... maybe I'll post some of those works here....
🐴
Favorite characters? Just look at this shit honestly. I still don't know if that list is a joke or not LMFAO
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lvnarsapphic · 2 years
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Tumblr media
It's my 9 year anniversary on Tumblr 🥳
You're fucking kidding me, meaning this October would be 10 years on this site in total, as this blog was made roughly half a year after my first one.
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