#minecraft map was actually good i think
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cinematic parellels /j
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Friends, tonight's Hero Forge theme is betrayal, heartbreak, and having entirely too many dogs.
Companion to this.
#kaesa op#mcyt#3rd life#ethoslab#tangotek#impulsesv#skizzleman#bigbst4tz2#(w/scar cameo)#jimmy solidarity#scott smajor#flower husbands#smallishbeans#hero forge#trafficshipping#(it was really hard to figure out who to put in the betrayal scene for BigB#the thing I am actually kind of insane about is the blue sword boys#like. grian and martyn parallel each other SO WELL. all in on their particular path.#and then there's bigb who's just playing minecraft survival like a normal dude#and every time he comes out of the ground shit's gotten weirder???#he's like I was just trying to build a zombie airbnb and I got drafted into a war and my cookie stolen DURING A TRIPLE HOMICIDE???#what I'm saying is he's an incredible foil to both of them#everyone could've just played normal survival! no one HAD to kill each other#but grian is a pyromaniac gremlin and martyn gets so carried away plotting backstabbing that he forgets to actually stab#but bigb. he just wants to live in peace in his cookie house.#in the end his membership in the red army does him no good#and grian rules-lawyers out of the situation like “aw this is awkward we can't kill bigb so we'll just watch you do it”#anyway you cannot put 3 humanoid figures into a heroforge mini#so I decided to parallel the map from the early-game figure w/the no-kill pass#because. bigb please do you really think scar wouldn't kill someone just because he said he wouldn't kill them???
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so. i've had an idea for a warrior cats fanfiction story, and have spent the last few years hammering out characters, the clans, how they work, the story... a whole lot of stuff. i've tried writing it before, and right now i don't have a current draft of early chapters, but I did recently write out a scene from much later in the story, and i'm pretty happy with it, soooo... here! a warrior cats fic scene i wrote in like an hour a week ago
By the time she led ShadeClan to the Gathering site, Emberstar felt her anxieties lessen. Her foreleg ached from the effort of the journey, but she kept her head high. Beside her, Acornfall glanced back at their clan, then nodded over to Emberstar. He led the clan down into the Gathering hollow, and Emberstar padded over to the slope up to the leader’s perch. PineClan and CliffClan cats were already quietly milling about in the hollow, and up on the overhang she could see Lakestar and Wolfstar waiting. There was no MoorClan scent among the gathered cats.
Emberstar made her way up the slope she’d seen Gorsestar and Froststar before her traverse. It was a thin path, slowly becoming steeper and steeper as she slunk closer to the overhang, finally reaching the steep, gravelly slope that led up to the leaders’ perch. Down at the base of the cliff, she could see Acornfall joining the other deputies with a polite nod of his head, and Troutfoot was carefully weaving her way through the crowd to meet with the other healers. Emberstar twitched her whiskers when Lakestar and Wolfstar noticed her. She crouched and tensed her back legs and leapt up the slope.
It wasn’t enough to reach the top, but she reached out with her forepaw and sunk her claws into the loose gravel and dug her back paws into the ground to keep from slithering back down. She slowly inched forward, moving a kittenstep at a time, but she kept her eyes fixed on the other leaders, more determined than ashamed of herself. Emberstar forced herself up the slope, but her heart skipped a beat when the gravel under her paw proved too loose to get a good enough grip- so close to the top, too. What a shame she had no other forepaw to lash out and find a grip with.
Emberstar felt herself begin to slide back down the slope, but a pair of jaws grasped her by the scruff and hoisted her up onto the overhang. She clawed at the grass and stumbled a step when let go and turned to meet Wolfstar’s amused gaze. “Careful there, three-paw,” the CliffClan leader gruffly purred. “It’s bad luck to fall at your first Gathering as leader.” She brushed past Emberstar to sit back down next to Lakestar.
With a huff, Emberstar followed her with a shake of her pelt. “I appreciate your help, but I would have been fine on my own. I suppose I owe you now?”
Wolfstar’s whiskers twitched. “Are you saying ShadeClan is now in CliffClan’s debt?”
The young leaders stared at each other, then broke out into amused purrs. Lakestar rolled her eyes and wrapped her tail around her paws. “So, you are ShadeClan’s leader now, Emberstar? Or is it still Emberblaze?”
“It is Emberstar now. I visited the Moon Cavern for my lives only a few sunrises ago.”
“May StarClan light your path as leader, then.” Lakestar stiffly dipped her head. Despite the brusque words, there was genuine respect in her pale eyes.
Wolfstar’s own eyes were still bright with humor. “You’ll be great, I know it. What happened to Froststar, then?”
Emberstar narrowed her eyes and turned her gaze to the gathered cats. “I’ll explain that once the Gathering begins. MoorClan is late tonight.” She surveyed the crowd of cats, peering straight down at the huddled healers. Sitting with her back to her PineClan clanmates, Flarelight was sitting close to Troutfrost. After a moment, she gazed up at the overhang, and her eyes met Emberstar’s. Her eyes grew wide and she stared at her littermate for a long moment until another healer got her attention. Then, as if she’d seen nothing, Flarelight flicked her tail and joined the conversation. Her twitching tail-tip was the only hint that she was distracted. Emberstar blinked. She’d become leader so recently that not even the other healers knew, much less the other clans’ warriors. In the crowd of CliffClan cats, she spotted Sunscorch, sitting with his fur brushing Moonwhisper’s, his eyes wide and his body stiff while he stared at his sister up on the overhang.
Poor Sunscorch, so softhearted under those honed claws and strong limbs- he was likely to take the news of Froststar’s death the hardest. Emberstar held his gaze, blinked slowly, and turned her head to the sky. The moon was nearly overhead, and still MoorClan was absent.
“You ought to start the Gathering now,” Wolfstar growled to Lakestar. “It’s newleaf, after all, and if MoorClan’s late then they’re late.”
“We should wait,” Emberstar sharply mewed. “This is my first Gathering as leader, so it would be disrespectful to me as well as MoorClan if we begin without them. It may anger StarClan as well,” she finished in a murmur, flicking her tail-tip up at the sky. Wolfstar just bushed out her stormy gray fur and huffed.
Lakestar gazed up at the sky. Emberstar looked over at her. For so long, as an apprentice, as a warrior, as the deputy, she’d never dared to be so close to the cold PineClan leader. But now, she was barely a tail-length from the sleek silver tabby, and they sat as equals in standing. Lakestar was likely at less than nine lives and Emberstar was without a right foreleg, but they were equals nonetheless.
She was knocked from her thoughts by Wolfstar headbutting her. The larger cat nearly shoved her off-balance. “Glad to see that we’re both finally up here. I was waiting to see when you’d catch up, three-paw.”
Emberstar licked Wolfstar’s ear. “You know I must take things slower than you.”
“Who’d you pick as deputy?” Wolfstar leaned over the edge to inspect the group of deputies. “Hm- Acornfall?”
“He’s a good warrior. Older than me by four seasons, so I trust his advice and his skill.”
“I thought you would have picked Lavenderflash. Or maybe Darknose, you two always seemed close.”
Emberstar gazed down at Lavenderflash, spotting the pure-black molly quickly- she was almost certain there was obvious fondness in her eyes as she looked at her former apprentice. “Lavenderflash is… young and still training her first apprentice. She is a good, loyal warrior, but not fit to be deputy or eventual leader in my mind. And Darknose…” The tom was sitting at the edge of the crowd, alone. “He is a possibility, but he still mourns his brother even all these moons later, so I don’t know if he would be the best choice.”
Wolfstar made a sniff of approval, then her gaze snapped to the far hill. A yowl rang out, and the three leaders pricked their ears and the cats in the hollow turned to see MoorClan finally arrive, led by Applestar. Emberstar sat stiffly until she spotted Glowflame in the crowd, side-by-side with Orangeclaw. He joined the cats in the hollow with his clan while Applestar broke off to climb up to the overhang, and he seemed to murmur something to Orangeclaw before she angled her ears up at Emberstar. Glowflame looked up and spotted her, and his jaw dropped open. Emberstar couldn’t help but let out a purr of affection for her brother as he gaped in amazement at her.
Applestar greeted the other leaders when he finally joined them, nodding briefly at Emberstar, and hurriedly sat down next to Lakestar, his mottled fur standing up along his spine. The leaders gave the cats in the hollow a few moments to settle down. In that time, Emberstar saw her littermates make their ways through the crowd towards each other. By the time Lakestar threw back her head and yowled to signify the beginning of the Gathering, Flarelight, Sunscorch, and Glowflame sat huddled together with their eyes trained on their sister. Emberstar met their gazes for just a heartbeat and felt the final icicles of her anxiety melt away.
She then turned her head to watch Lakestar as she began to announce her clan’s news for the moon, and reminded herself of what she had to announce when it was her turn. She was ShadeClan’s leader, now. StarClan had approved of her. Emberstar lifted her chin and, with a deep breath, finally settled into her place at the head of her clan.
#woe warrior cats fanfiction be upon ye#my writing#fanfiction#warrior cats#hmmm...#waywardsalt's warrior cats#yeahhhh#anyways a few things abt this related specifically to whats in here#emberstar and wolfstar are not in any kind of relationship theyre just longtime friends n rivals tho at some point wolfstar had a crush#emberstar is meant to be aro/ace and otherwise has no interest in taking a mate at all but she loves her clanmates#glowflame and orangeclaw are mates and sunscorch and moonwhisper are mates idk if flarelight will be in a relationship#the map for this fic (clan territories and camp layouts and moon cavern/gathering spot) is based on a minecraft world i have its v helpful#i have a full alliances list for the living cats at the very beginning of the story but it lacks cats outside the clan bc uhhhh i dont#think there are too many that are present that early and also loners arent usually a big thing its mostly cats passing through#emberstar is mostly dark ginger and black flarelight is mostly just dark ginger sunscorch is gold/yellow and glowflame is yellow and white#all four of them have ice blue eyes and black ear tips i am getting funky with cat designs i do not care. they have teh most unique designs#calling med cats healers bc of. reasons you may know why. and she cats are mollies bc like. why not#emberstar is a tripod cat she is missing a foreleg and she is the primary primary protag she is the most frequent pov#so i have thought a lot abt how she would need to be trained and assessed differently and what she cannot do and how she does warrior dutie#ember flare sun and glow all grew up together but separated into the different clans for Reasons ember stayed in shadeclan bc she was deput#it was also for those Reasons but dw abt it. sunscorch is gay glowflame is bi flarelight is a lesbian#gorsestar and froststar (the previous shadeclan leaders emberstar thinks of) were both mollies and were mates. frost mentored emberstar#its a little bit of nepotism but ember was frost's like. third deputy so its whatever. i picked acornfall as deputy as a placeholder#and bc i couldnt fucking remember anyone else except nobodies in shadeclan but now that i think about it he's actually a good choice#aaaand emberstar is my oldest warrior cats rp character shes been with me a long time- second oldest is sunscorch#emberstar began as emberheart and sunscorch was an edgy murder rogue named sun i roleplayed them in a specific mc server
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jealousy jealousy!
when hes just a little (very) jealous of someone else
bllk boys (nagi, rin, reo) x reader: insecurities, fluff!!!!!!!, established r/s except for rin (but you two get into one by the end!), nagis part was deleted and rewritten TT, not proof read + likes n reblog r appreciated <3
nagi seishiro:
“eh… you cleared this level already…? i thought you were struggling with it..?” nagi’s voice muffled against the pile of blankets his face was smushed in, looking up at you confusedly from your phone, displaying the game level cleared.
its not that he doesnt believe you cleared it all by yourself, if anything youre pretty good at this game despite only playing it for him. its simply because you were complaining on call with him about it, and all of the sudden youve finished it? he doesnt quite believe it, hes gone through that level too and he knows its pretty challenging, taking a little more energy than it really should have even for nagi himself.
“ah.. my seatmate cleared it for me this morning when he saw me playing it!” its strange: your bright voice always wakes him up a little, bringing light into his otherwise dull and boring life. yet this time, he feels his heart pang a little.
its troublesome. he doesnt like feeling this way: his heart tightens at your words, he unconsciously grips your phone a little, only realising when the screen protector cuts him a little, and he feels as though hes getting all fired up strangely the same way he gets on the field. if anything, nagi doesnt even know who this mysterious seat partner is, and he sure doesnt want to know: its troublesome to socialise with others after all. and yet, if there’s anything he’s now set on doing as though his life depends on it, as though your relationship with him depends on it, as though his ego depends completely on this: he wants to confront this guy and challenge him in an actual game competition. he knows he’ll win, he has spent his entire life in bed playing mobile game or spending late hours of the night on grinding back to immortal on different variety of games from valorant to league of legends to overwatch. he’s covered his grounds he thinks, that maybe all those time wasn’t wasted at all other than the fact that you weren’t with him during those time: lending him your lap to lie down on when he plays his switch or phone, lending him your support when you sit on his lap on his chair squirming to keep it a challenge to win and carry his team still, even more lending him your accounts when he plays with you, helping carry you in any game you want or even just building your islands together on animal crossing or minecraft on more chill days.
nagi doesn’t get it - really, its the same ego that drives him in football, not wanting to lose. his eyes flicker with sudden fire and intensity that only burns whenever he plays games with you: whether that be when you die in a pvp game and him immediately straightening his back to avenge you, earning aces for rounds straight until the screen flashes with victory, or when someone talks bad about you in the voice channel and is immediately reacted with nagi’s voice that defends your honour as if he’s your knight in shining armour, or even simply the way his hands click on the mouse quickly whenever he sees a zombie go near you in the dark cave whilst playing something as chill as minecraft. if anything, nagi think it might just apply to real life too: his hands tugging at yours as though on instinct in record speed when you trip on another branch to prevent you from falling, his glare at others whenever they bother you too much that is visible through the awkward smile you give and your hands finding its way to fiddle with his shirt.
and the same ego is clear to him now: he doesn’t want anyone else to be yours, he wants to be the only one to help you. selfish maybe, but he’ll deliver - the way he tracks your figure in the map from valorant to minecraft to even genshin, the way he fights to protect you from the enemies, his hands animatedly clicking at his mouse and the other navigating his keyboard all at the same time in order to garner the best and most successful result that he knows will get you to smile oh so brightly that makes his heart pound, or even the way he charges his old switch just to help you play animal crossing on his own account, maintaining your village and neglecting his all to make a cute little house for you inspired by your pinterest board even though it takes him all night.
and to you, its clear: he’s upset at what you’ve done with the way he deflates even more than he already is. and it clicks. a routine and cycle you’ve unintentionally broken - you complaining about a level or rank you can’t get out of, he’ll listen and ask you about it the next day when youre back at his house, and he’ll fix it just as he always down: an unspoken agreement really.
“sorry sei… i still can’t clear the next level.. help me seiiii…” and suddenly he’s back lying right on your pillowy thighs: the way his eyes that was just seconds ago filled with intensity that you think simply doesn’t fit his face closes with comfort as you massage his scalp again with his fingers, the way his face smushes against your thighs comfortably rather than the weird feeling of him hovering on your thigh as though he wanted to get up, the way his hands no longer grip your phone tightly and instead holds your hand, fitting it right in perfectly.
“kay… its not bothersome with you..” he says, a confession of love from himself. he’ll never find it annoying if its you: he thinks he would play the dinosaur game from having no internet for hours on end if you liked watching him play it, he thinks he’d fight against the same boss for even days straight if you said you needed the materials for it for your character, and he knows he will most definitely help you finish any level you can’t. and something he wont say, a quiet confession springs in his mind: he loves you and most definitely he loves to play for you. and based on you willingly passing him your phone, maybe, just maybe, he wont give in to his impulses and actually find that guy - only shooting daggers at him that sends a shiver down his spine when he waits outside your class for you to release after school.
rin itoshi:
its not the first time rin felt this pang in his chest: he felt it when his older brother kicks the ball to any other member of the football team to shoot for the goal, he felt it when his teammates seems to be able to shoot he ball even more accurately than he does, he felt it when his brother praised yoichi instead of him. he’s always regarded that feeling as something football related: he’s never felt too much emotions outside of his passion and hobbies either way - but lately, he thinks he feels it a lot whenever he’s with you. perhaps, the seed from before blue lock has started blooming: the day you boarded the bus with him to the facility that was hours away from yours and his house that made his cheeks stain with pink as he sits right beside you, eating the filling breakfast you made for him, beaming at him so brightly as you wave him goodbye that makes him hesitate for the first time in his life.
and right now, he doesn’t get it. its not like there’s a lack of chocolates at his desk, if anything its quite the opposite. there’s practically a mountain of chocolates of different variety that would surely fulfill his secret sweet tooth - from dark chocolate in a heart shape mold bought from a fancy shop, from milk chocolates in squares sprinkled with heart shaped sweet bits on top, or even strawberries dipped in white chocolate. and yet, if looks could kill, that guy who’s holding YOUR chocolate box would have died, guts spilled right on the classroom door like those cliche horror games he plays. rin doesn’t get it: its not as if youre close witht that guy,youre his seat partner for all the years you’ve spent together since kindergarten, and he’s sure that that guys no one special right? and its out of character when rin thinks harder about a nobody in his class: do you like band kids like that lame guy? (he did learn the guitar for fun when he was younger, should bring it out from under his bed again?) do you like guys who are a little better at math? (maybe he should study for this weeks math quiz he thinks) or do you like guys who have leadership roles? (he’ll ask to be captain of the football team, its obvious anyways, he’s the best in this dull football club in his school)
usually, when he feels this same pang in his chest, he ignores it, keep mum about it and just work harder instead until the glass shards leave his heart - and yet he can’t do that strangely despite the routine between you two staying: where you and him sit together at the back of the class, playing your phone at the back oops the class unbeknownst to the teacher, giggling and whispering about whatever, your feet kicking his occasionally from the lack of distance that makes his face a little pink. yet, here he is eyeing that last chocolate underneath your table, its unlike the others he noted - unlike the mini chocolate cup you passed to that guy who he wishes to punch simply because of the smug smirk that was plastered on his face, unlike the small chocolate bars you presented to the other girls in the class, and even more special definitely from the chocolate candies you sneak into both his and yours mouth during class. its heart-shaped, reminiscent of the other chocolate now angrily thrown into one plastic bag that he plans to eat whilst crying about this the second he reaches home, a ribbon tied messily clearly with much effort too, and even pasted mini heart papers.
and its not until recess when youre alone with rin in class as per routine, everyone leaving for lunch does he do something about it for the first time in his life about this nagging and tugging feeling that makes him feel like a little kid again. and it just might have been the universe way of telling the two of you how connected you two are: as you struggle to find the courage to give him the slightly burnt chocolate brownies inside the heart shaped box.
“i.. like you.” “f-for you rin..!”
its simultaneous, at the exact same time, where the clock struck 1:00pm.
the confession he’s kept all these years, since the first day he’s met you at kindergarten where you two practically were fixed at the hips ever since: seat partners since primary school all the way up until now where youre both now seventeen and about to go to university and him to become a professional football player soon. ten years - ten years of looking at you as if he’s so far away when youre with anyone but him as he feels the friendship bracelet around his wrist for reassurance, ten years of writing confession letters after confession letters and poetries only to rip them all apart, yelling into his pillow and kicking his feet like a maiden in love, ten years of looking at you pass chocolates every single time during valentines except to him. its unlike rin, he’s never been good at expressing himself, believing in action over words - the way he carries your files and extra bags after school, the way he always listens and remembers what you say and even buy things you’ve mentioned offhandedly with his own pocket money, the way he never hesitates to carry you back home even when his leg is all jelly from football practice that he doesn’t tell you.
and its the same for you. the valentine gift you’ve made for him all these years: spanning from chocolate chip cookies you’ve made, to macrons you bought for him from his favourite bakery, or even his favourite blueberry pie your mother bought you - and yet all left underneath the table, secretly placed back in your bag for you to eat it whilst crying about your cowardice. and you hate it: these ten years of watching him carry a plastic bag full of physical confessions without any interest, leaving a bitter taste in your mouth even when youre staying over and opening a pack of these chocolates when you’re hungry, these ten years of looking bitterly at the friendship bracelet that is nothing more than a bitter reminder of how you’ll never be more because of your own cowardice, these ten years of looking at rin accept everyone’s chocolates but yours.
and for the first time in years, rin thinks it’s just right - when he places his lips on yours, melting into this sweet kiss with the brownie in his mouth. and he thinks you might just taste sweeter than the brownie melting between the two of yours mouth.
reo mikage:
he doesn’t get this tight feeling wrapping like thorns around his heart - seeing you so close with a classmate, smiling as he seems to be teaching you something through the windows of your classroom. it’s clearly not the exhaustion from climbing all the way from his class at the first level to yours at the fourth with this being the millionth time hes done this like a instinct every time the bell rings, its not the way your hands seems to linger so close to his practically touching someone’s else hands that gets reo sweating cold beads of sweat down his neck, and its not jealousy at how someone else might just be better than him. realistically he knows, you’re probably just having difficulties in your academics, a normal human thing but he can’t help the bitter bile that rises to his mouth - he can teach you too evident from the library dates where he helps you go through your homework and teach you the same concepts like hes made for it and hes definitely better than that classmate right? hes smarter, he tops the class every single exam without fail with his name always plastered on the results sheet as number one, he’s much more charming he would like to believe with your smile always reaching your eyes that he adores, and he’s much more useful with the way he can teach you whilst helping you with other things like while buying you food on his phone, fixing your broken pens, or something. he swallows the bitter bile, walking into the practically empty class with just you and that.. classmate, scruntising his every detail in his mind all whilst putting on the charming facade hes too used to having on - one that you can tell by the furrowing of your eyebrows at him as he grabs a chair and slides it beside you as though looking at your homework.
“haven’t i taught you this before?” its petty, he knows, its quite literally a new chapter, one that he knows your class just started on. but he thinks it does the job when he sees your classmate suddenly feel uncomfortable - perhaps its the tone of his voice that underlies irritation clearly meant for him, perhaps its the subtle passive aggressive smile aimed at him, or perhaps its the intimidation of having reo mikage right next to you clearly upset with you. he doesn’t really enjoy the title placed on him, if anything sometimes he loathes the reputation that comes with his family name, with people looking at him as only that and never as reo - but just this time does he thank the stars for his luck.
“huh?” he can tell, youre confused, and he thinks youre just so oblivious or maybe hes just weirdly jealous of something so insignificant that even your brain can’t comprehend him at all. but he doesn’t mind it as he glanced sideways at your classmate - awkwardly and quickly packing his bag, leaving just you and reo sitting at your desk.
and its awkward silence, with him looking at your homework that he just received just an hour ago and hasn’t started on too, and you looking confused at him. its not unfamiliar to see reo in your class, its practically routine at this point, except he usually just stands outside until youre done with packing your bag, taking it right from your hands the second you step out of your class.
“so.. who was that?” he cant help the way his voice suddenly sounds so soft, as though its about to crack, as if hes about to cry. he tries to clear his throat to even it out, and even so, he definitely sounded a little too out of character - out of character for how he presents himself: nothing short of perfect. and he knows youve caught it, the cats out of the bag, when he sees the sides of your mouth tug up a little as you zip your bag.
“just a classmate reo really…” your voice a little teasing, looking at him knowingly, as his hands tug at your bag, slinging it around his right shoulder where it should belong. and he thinks its alright: the way you ruffle his hair that feels just so right that he leans in even closer and even bends down a little like a dog desperate for a pat, the way you beam at him that he knows is meant only for him that shifts the rest of your class to be nothing more than just a blur, the way your bag fits snugly on his shoulder as it was meant to be.
“yeah? it better be!~” he chirps, jealousy no longer gripping onto him like a chain tugging at his neck, reminiscent of the feeling he feels in his stuffy and restrictive home. and he knows it’ll be that way until the end of time: the way your hands tugs at his tightly as though you never want to let go either, the way you look at him as though he’s your entire world, the way you understand him even through a few words. soulmates, maybe, and perhaps he has no reasons to ever feel this bitter feeling that burns his throat.
#itoshi rin x reader#rin itoshi x reader#itoshi rin fluff#rin x reader#nagi seishiro x reader#seishiro nagi x reader#nagi x reader#nagi fluff#reo mikage x reader#mikage reo x reader#reo x reader#reo fluff#blue lock x reader#bllk x reader#bllk fluff#rin.<3
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I finally finished a NEW CUSTOM MAP ART!!! "Visitor," a portrait of an enderman, is extra exciting because it's my first full-palette map painting, meaning I used block height to access all the highlight and shadow colours available!! More on the full process under the cut, but the short version of what this means is:
ITS A VERY COMPLICATED CONSTRUCTION. I created the art, then planned and built this manually, without any mods or schematics for construction. Huge props again to everyone else in the server for helping me gather all the materials to make this absurd thing possible!!!
This was the original art I made for it! I'm a huge fan of the "compressed" look of the vanilla paintings, so I've been starting with a large image and shrinking it down, though there were a lot of pixel tweaks to get it to read well. After shrinking it to 16x32 (for an art made of two maps), I convert it to a limited palette that I've set up to match the colours minecraft actually has available:
The map palette is actually tremendously limited, so figuring out a painting that will still look good with that constraint is a challenge in and of itself!
Anyway, the way minecraft maps work, a block that is Taller than the block to the north of it shows up with a slightly lighter colour, and a block that is Lower than the block north of it shows up on the map with a slightly darker colour. So when making a key for this one, I marked all the squares with a little arrow if it's the lighter or darker version:
Each "pixel" here is a full stack of blocks on the mapped area: 64 blocks, 8 rows of 8. In order to achieve the affect of every block in a given pixel being taller or shorter than the block to the north of it, dark and light shades need to staircase either up or down. Because staircasing downwards in survival sounds even worse than this madness, I did some planning to make sure each of the "downwards" staircases would touch the ground, so I could simply staircase up from south to north instead. This involved figuring out how many up and down movements were in each individual column and planning out 32 little layouts:
It's worth noting that if you look up minecraft map art on Youtube, most of what you'll find is either, the simple realisation that placing blocks allows you to make custom map art, or an explanation of how to use a generator that will let you plug in any picture and then produce a schematic for you. It's very cool that these exist, but I wanted to do full palette art myself, without an auto-generated schematic, and at the time THERE JUST WEREN'T ANY TUTORIALS FOR HOW TO DO ALL THIS?? Now, having the experience of finagling all this, i think perhaps the reason is that this is a mad undertaking.
ANYWAY: PROGRESS SHOTS!!
I actually love how the staircases look..... its like some kind of modern sculpture
Fewer shots of the second half since I did it on call with friends; the last screenshot is one Thren took of me activating the new locked map to use for the gallery.
Once these paintings are done, I lock the finished maps, make copies, and stock them in the art gallery so other friends on our server can also put these paintings in their homes! It's a lot of work, but really rewarding to see my art decorating various buildings around the server. ;u;
I have one more custom full-palette painting I've done the art for and gathered all materials for; I still need to do the full key and plan staircasing for it before I can start, but HOPEFULLY if my resolve doesn't waver there'll be at least one more of these!!
#minecraft build#minecraft screenshots#minecraft#block game liveblogging#minecraft map art#GENUINELY SO PROUD OF THIS ONE#bsl shaders#im so tempted to make some sort of tutorial on doing this by hand sometime. you shouldnt do it by hand. but a tutorial should exist!!
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my submission for the hermitcraft season 10 fan art gallery: Xisuma Eternal! (actual size on left, embiggened version on right)
there are a ton of little thoughts that went into this and i will now go off about them at length (ramble under the cut)
let's start with the image layout and composition! my first idea was to do an homage to the original doom box art because of X's skin, but ultimately I decided on referencing this Eternal cover (hence the title of the piece) because it sparked some stronger ideas in my brain.
i still wanted to keep that link to the original though, so i did my very best to emulate the original logo with X's name - replacing the original texture with binary as one of many references to X's role supporting the technical side of the server.
(for no reason other than my own amusement, the binary in the letters is translated lyrics from X's verse in the hermit gang song. i don't even know how much of that is still visible after lining the letters, but i liked putting it there)
i've only been watching hermitcraft for a few months, and there's an awful lot of history i don't know about. so i focused on doing my best celebrating builds X has worked on here in season 10! i would have loved to include his base as well, but ultimately i ran out of room.
(there are still a few nods to other seasons based on knowledge i've acquired through osmosis. evil X is the most obvious, but i was also able to sneak in a couple small carvings next to the X in the title text!)
coming back around to xisuma's work on the technical side, that's why Evil X is backed by error windows. it's also why xisuma is holding a toolbox! it was the best visual metaphor i could come up with for the digital job of maintenance and repair.
(and of course he has a lovely cup of tea as well)
the allays (holding redstone) are partially in reference to farms X has been making, partially bringing back in that angelic/demonic vibe of Doom, and mostly because their intended role of supporters and helpers feels very thematically appropriate for X.
the lines in the sky are of course meant to evoke the shapes of mace race, and the black cube is a minecraft-ified version of the Soulside Eclipse logo.
(if you're not familiar, that's xisuma's music! it's good!! give it a listen sometime! it's on youtube!)
the silverfish at the very bottom are visual reference to the demon hordes of Doom - and of course they're also much more directly referencing X's very clever prank in impulse's city.
finally, on the walls of spawn we have the carved symbols - one for every other hermit. i remember X mentioning in a stream once something about fulfillment from supporting others. (i apologise if i'm remembering less than clearly.) it just felt like if i wanted to represent X, it felt important to include them as well.
and of course it made me happy to do something for Every hermit, since all of them
(smallishbeans/joel was actually the one i got most stuck on! there wasn't really a single item or symbol i could think of to narrow him down to. ultimately i decided on a torii gate and a little letter J, but i'm honestly still thinking about it)
ah right, and the Actual last thing: this turner out to be totally unnecessary, but i absolutely did draw this in the minecraft map hex code colours. it's a tricky palette to work with, and i learned a LOT about pixel art while trying to get the sky to look nice!
this piece took about 10 days to complete, maybe the longest i've ever spent on a single illustration like this - and honestly, i'm really happy and pretty proud of how it turned out!!
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***UPDATE***
I did some snooping of my own as well as had people find or rule some out (I’ll probably continue to update this as we go on so to check the updated list return to the original post instead of the reblogs)
Alright, by popular demand here it is. There are likely things on here that may not exist yet because the map is from before the finales or don't exist at all or aren’t on this map (these items will be marked DNE - does not exist). I don't know, but that's part of the fun I suppose. :) Feel free to leave the answers in my asks, tag me, or just use the tag: #dsmp scavenger hunt so I can find your posts. <3 Good Luck!
DSMP Scavenger Hunt
Places
1. Staged Duo Island [related post]
✔️2a. Map #1 - Found ✔️2b. Map #4 from Dream’s wall in his bedroom cell [related post] (hopefully they are oriented right, I based it on the other wall maps’ orientation) - Found
2b. is Sam's Base at -3803 70 -3926 [post] (seems the map was oriented wrong oops, my bad... apparently it was right on his wall)
2a. has been determined by @sumwan to be a map of a more completed version of Sam’s handmade retirement island [post] (which is not actually shown in its completion on the dsmp map we were given, but is another mystery solved nonetheless :D)
✖️3. Quackity's storage room (what is in the chests?) [clip] - DNE
Given the look of this room and the presumed general area based off of the stream, I searched everywhere and am going to say this no longer exists and must have be changed since April 2021, perhaps it was part of a Las Nevadas building during construction… so no new torture method lore I guess :[
4. Quackity’s birthday poster (does it really say he’s 28? Or that his birthday is on December 28?)
5. Dream’s house (does he actually have one that’s not the prison or his old secret base)
✖️6a. Revival Book Lab [clip] - DNE ✖️6b. Punz's secret underground room - DNE
6b. The finale secret room has been confirmed to not have been built yet [post]
6a. It is a general consensus at this point that because Punz's tower does not appear the same as in the video that the video was filmed on a different map so there is no lab.
✖️7. Dream’s bed for respawning in the disc confrontation (it had to be close for him to get there so fast [related post]) - DNE [post]
✔️8. Warden’s prison stasis chamber on the outside [clip] - Found [post]
9. Does Quackity have an in Minecraft calendar? (that Dream mentions [clip] & is shown in vod)
10. Did they make a replica of the cell for the scrapped lore and just never filmed it?
Items
✔️11. Books Dream gave to Techno in prison (are they all empty?) - Found
No, the one labeled Dream says “dear technoblade” and the others also have things in them, not necessarily super notable but not nothing [post].
➖12. Dream’s letter to Techno - Maybe?
There is a world in which it could perhaps be the Dream book with “dear technoblade” in it [post] because that is what the scene ends on [clip].
13. Revival Book
14. Are there multiple Enderboo prison waivers for multiple visits?
➖15. The OG pink bed (shown in old enderchest [from this post] but not later) - Unfindable
So there are actually a shit ton of pink beds on the server a result of Eret’s ‘you matter <3’ pink wool and the og pink sheep at the community house no doubt. So I think this will be pretty impossible, unless we find something that seems like Dream’s house which has a pink bed.
✔️16. Does Dream have any named possessions? - Yes
A fish named J DAWG, good on Sneapeekay for giving Dream a pet, our boy has an attachment now :) [post]
17. Dreamrider [clip]
✔️18a. Dream’s blue shield - Found 18b. Smile shield from staged finale
18a. George still has it in his ender chest :) [post]
*40. Bonus Addition - Sam’s missing Warden items [related post] including : 40a. WARDENS WILL 40b. His armor and ✔️ 40c. His trident Wardens Mercy - Found [post]
Enchantments
✔️19. Enchantments of Quackity’s netherite low durability axe - Found
Efficiency V and Mending [post]
✔️20. Enchantments of Quackity’s diamond sword - Found
Sharpness I [same post as axe]
✔️21. Enchantments of Quackity’s diamond pickaxe - Found
Fortune II and Efficiency III [same post as axe]
✔️22. Dream’s armor enchantments after prison (how does it compare to Nightmare?) - Found
Pretty comparable as far as main enchants go, but definitely missing the extra frills [post] (thank you to @sumwan for finding Nightmare)
Questions
✔️23. Would Techno and Dream have been able to escape from under the cell? [clip] - I think EVENTUALLY Yes [post]
✔️24. Is the End completely untouched? [related post] - Yes
@blockgamepirate has made the observation that no End file exist so presumably they never went to the end before the finale.
✔️25. Are the cow and sheep still at the disc confrontation vault? - No
Just For Fun - Where are these?
✔️26. KSI portraits from sex class (are there any still around?) - Yes
I do not have the plugin but all maps seem to still be in the school.
27. DEFINITELY NOT PENIS
✔️28. Dream’s Diary - Found
It was still in the cell.... [post]
29. “thanks for visiting” prison book
30. The :) book Sapnap gives to Ranboo from Dream in prison
31. Sam’s book that says "I am not an idiot "over and over
32. The L’manberg photo from the finale [clip]
✔️33. Are there any Tales of the SMP sets? - Yes
@feyscape has found the City of Mizu at 13979 70 12937 [post]
@feyscape’s website notes that The Town That Never Was is at 843 97 -296 [link]
✔️34. Egg - Found
Oddly, near Bad and Skeppy's mansion and the prison, not the banquet room, at 325 11 -884 [post]
35. Bones and Skeppy’s house (in Egg Finale) [clip]
✔️36. Antarctica Tommy got teleported to when he was banned on his first day [related post] - Found
@feyscape website coordinates at 2000 64 2500 [link]
37. The ocean monuments missing elder guardians (for prison build)?
38a. Fundy's house in mesa 38b. Fundy’s nightmare set in mesa biome [clip]
✔️39. Dream’s parrot’s grave [Dream's parrot] - Found
@oduvany has found it at 237 2309 [post]
Helpful Resources
@sumwan’s post [here] tells how to access inventories
And @seriousbusiness4130 left some helpful replies on my post about finding the loaded chunks of a map:
@feyscape has set up a helpful coordinates archive [here]
#lol make you go do the dirty work to cure my brain rot…. legit I hope some of these have cool or satisfying answers :)#good luck! keep me posted on what you find <3#dreblr#dsmpblr#rivalsblr#dsmp#dream smp#dsmp map scavenger hunt#still sad yall didn’t a prize… :) ah well you’re loss <3
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something all the mods could answer for fun...
whats something you wish you could add to the game and why?
sharks :( i love sharks and mc said no just make them passive! make them drop teeth randomly like chickens drop eggs! give me sharks :( - Mod Cyan
id like a timber-eqsue enchantment! i hate cutting down awkward trees lol - mod pink
I would love more small wildlife and fauna - Deer, Snakes, Mice, Bugs, Turtles, etc. - Mod Blue
Seconding Mod Cyan's shark request!! That and also an update to the classic swamp biome would be cool. Maybe also a Mushroom biome (BESIDE Mooshroom Island) with more mushrooms? - Mod Purple
This is a good question actually. I just really want green wood planks, they gave us bamboo wood but then made the planks yellow. Willow trees would be good. I’d also really like a mechanic to find specific biomes in game, whether that’s a map or a compass or whatever I don’t mind I just think it would be cool - mod green
Im not really sure to be honest. I think it’d be fun to have cars and then a mod with like. car tools and parts modded into the default minecraft weapons. maybe that’s just because i like cars- Mod Gray
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Hey I found your blog through the animation post, and I've been having a lot of fun reading through your thoughts on ttrpgs. I played 3.5e in high school but I am admittedly very ignorant about the medium as a whole so it's really cool to see someone's much more knowledgeable takes. I've wanted to get into it more, but life seems to get it the way.
I will say I think there's one benefit of actual plays getting big that's worth taking about: the comparison to video games. Game breaking and exploiting design quirks is a major part of modern video games, see speedrunning or basically all of Minecraft, where the entire point is pushing the game past what it was meant for. Good (video) game design requires that to be accounted for, embraced or tactfully hidden, but regardless it's axiomatic that in a game involving free movement you *supposed* to dig through all the nooks and crannies, that's the point
Listening to some DND podcasts was what made me realize you're not actually supposed to play ttrpgs like that, that there's a fundamental principle of collaboration that exists within the medium that doesn't in video games. After all, you can have a successful tabletop session with the whole party trying to break the rules or find corners of the map that didn't get fill it. At a certain point they all have to buy in or the game doesn't work.
Or maybe I'm wrong, idk you're the expert. Anyway, I like your writing, keep it up
I think you're pretty spot on. A lot of toxic (or just sub-optimal) behaviours you see come from fundamentally forgetting that you're here to collaborate, or not buying into the basic premise of the game. Of course, the thing about ttrpgs are that there are a lot of different ways to have fun with them, and different players come to them for different reasons. Some people want an overarching story. Others like inhabiting a character in a more unstructured way. Others like exploring a setting. Others like the feeling of accomplishment from overcoming in-fiction challenges. Others want to be rewarded for using the game mechanics skillfully. Somebody who's here for a big epic story and somebody who's here to explore every space on a wilderness map are going to but heads every time "should we take a detour" comes up; this is why it's important to get that buy in for the game. And, I will say, I've played some games where mastering the game mechanics and playing tactically was the point! And had a lot of fun doing it, even. (I remain a big fan of D&D 4e). If everybody rocks up to a 4e table wanting to get into the minutiea of team synergies and character builds so they can beat really fucking hard encounters (and the GM enjoys running that sort of challenge game), you can have an absolute blast! But, the point is that even here everybody is collaborating for a particular experience, and a player who kept banging on about character arcs and refused to support their team-mates in combat because "it's what my character would do" is playing disruptively, and makes the game less fun for everybody else. It's a very varied medium, is the thing.
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My personal Life Series rankings (excluding RL)
Big Disclaimer: This is personal opinions. If you disagree, that’s fine, but also, I cannot be wrong because these are my opinions. You cannot be wrong because those are your opinions. None of this is hate to anyone it’s literally just what I enjoyed watching the most. There are some negative opinions expressed in this post. If that will upset you, DO NOT READ IT!
Smaller Disclaimer: I am a Pearl main viewer. The only season where Pearl wasn’t my main pov is the one she wasn’t in. I have only seen Pearl’s pov and the winner in completion for any season, as well as sporadic episodes from others. Therefore, I am also biased by how fun the season was as a Pearl viewer.
1.) Double Life- To absolutely no one’s surprise, a Pearl main’s favorite season is Double Life. The drama, the angst, the finale where she went fully batshit and just started killing. Also she won, which, ya know, makes me happy. And I really liked the gimmick of soulmates! I think it forced people to be strategic about whether or not it was worth it to actually fight as a pair, or whether it was better to have one person stay safe to heal while the other fought. I also liked that it kind of gave people default alliances, though of course that didn’t work out in the Divorce Quartet’s case until Martyn and Cleo made up near the end. The whole soulmates idea kind of forced some amount of player interaction and roleplay, which are my favorite parts of the series, even for those that don’t really do it as much.
2.) Limited Life- I have made the fact that the Nosey Neighbors are my favorite alliance ever no secret. And I think having both the ability to die a bunch of times, the gaining time for killing, and the boogeyman back created the opportunity for players to get creative with kills, to sneak around to conserve time, to go on actual rampages, and to have drama filled sacrifices. All of these are my favorite aspects of the series. I think when a gimmick is good is when it facilitates player interaction and kills rather than interrupts or overtakes them. There’s also Martyn’s win, which was just perfect. He took the fact that Scott and Impulse wanted a pure PvP moment, almost like Third Life, and instead tricked them into putting their guard down. Was it the most honorable win? No. But I’m never particularly fussed about honor or “cheating” when I’m here to watch a Minecraft death game between friends. He did the sickest thing he could, which is just outsmart them.
3.) Last Life- Oh beloved Scottage Duo. This is actually probably the prime example of what I mean when I say I like gimmicks that facilitate player interaction. Willingly giving over lives and the boogeyman curse were some of the biggest makers and breakers of alliances. This was also before I feel like alliances had to be really set in stone. People went back and forth constantly. Take Cleo, for example, who switched teams after BigB boogey killed her, and then kinda went rogue from GGG, and then switched back last second when she went red. The roleplay was great, the kills were dramatic and cool. I only really have it lower than LimL because of my bias for Nosey Neighbors lol.
4.) Third Life- A good old death game, plain and simple, and I like it that way! Good kills, good traps, and pure player interaction in a fight for survival. Bdubs’ finale is an actual fever dream nightmare. And of course the infamous cactus ring punching battle to the death. No notes. It’s really only this low because I am a Pearl viewer mainly and she wasn’t in this season.
5.) Secret Life- Pearl’s pov of this season was deeply involved, largely because the Mounders’ base was kind of central on the map. This meant I probably got the best idea of what was happening on the server of any of her seasons. I also watched at least a little of every pov this season, because I was curious about why people were acting the way they were so I wanted to see their tasks. The best task in my opinion was the zombie task, because it was something that got the whole server involved. I wanted to watch every pov to see when people were realizing what was happening, and I was genuinely excited by the interactions it created. I thought a lot of the tasks were great, in fact, but there were a couple that just… couldn’t work. And with so many people trying to get so many things done at once, there were definitely times where genuine interactions took a back seat to frantically trying to get someone to say or do something specific to get a task done, then bolting away to get a success.
And then there was the incredibly weak mechanic of gifting hearts. Some players started skipping doing it entirely, and I don’t even blame them. With no regen in a death game, gifting one heart didn’t really matter. It was much more rewarding to get hearts either from completing a task or, when that failed, by killing people. We still got a couple great sacrifice moments for extra hearts, which I’m always a fan of, but that was from the kill mechanic. The gifting didn’t really seem to end up mattering except when it came to reaffirming who was in what alliance at the beginning of episodes. Overall, a great season, but maybe a little over bloated.
6.) Wild Life-And on the topic of over bloated gimmicks. I will start by saying that I know the main audience of the series is probably like 12 and this kind of season probably appeals to them. I know that I, a 21 year old man, am not the target audience for this kind of season. I know that, but that doesn’t mean I can’t express an opinion on it. I probably don’t have any criticism about this series that most people haven’t already heard. I’m certain that Grian and the people he hired worked incredibly hard on this season, and the effort really shows. The models for the snails and the trivia bot were really cute, I think it was really fun to outsource quiz questions to fan creators, and the superhero mechanics were really well done. But that doesn’t mean I personally enjoyed this season as much as I enjoyed the others.
Player interaction, resource gathering, PvP kills, and trapping took a back seat to each episodes gimmick. My absolutely least favorite was the snails. Of the 120 something possible deaths, I think something like 30 were just the snails. In fact, that particular gimmick was so all encompassing that there was basically no meaningful interaction between players at all in that session, since basically every conversation boiled down to “man the snails sure suck anyways I should start running now because of the snail” and all of them seemed pretty sick of it by the end which is why they cut the session short. The fact that a few people actually managed to get base building done that episode was miraculous. I know it’s funny that that happened, and that maybe I shouldn’t be taking it this seriously, but it still contributes to why I didn’t vibe with this season. Not to mention, the growth mechanic was consistently super glitchy and a little hard to watch especially when people were trying to get up anything, and the mob spawn mechanic meant constant lag spikes that also made it hard to watch.
And then in this last episode, I’m sorry, but while it was deffo the finale I expected for this season that was already super chaotic, it was absolutely my least favorite finale of any series. I don’t think anything exemplifies it more than the fact that multiple final kills were due to mobs, including snail kills, in a session where almost everyone was on red and could have been killing each other. But they couldn’t focus on actually fighting half the time because they were shrinking and the trivia bots were there and oh there’s a vex and the snails are back and we have super powers. I couldn’t even tell what killed most people in their povs because yeah that explosion might have been a tnt trap, or maybe there’s a ghast somewhere or a creeper or someone is invisible and snuck up on them. Chaos is great in certain quantities but the whole finale was at an 11, and for me it wasn’t in a fun way. The only reprieve was the final fight, which was absolutely a fun watch because it was just actual PvP. Joel showed off some sick skills and won in a way I found very satisfying.
#life series#third life smp#last life smp#double life smp#limited life smp#secret life smp#wild life smp
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I’ve seen many people reblog a post which contains tweets that, in my eyes, amount to a single complaint that is only half true (but that I agree with for the most part). But anyway, here’s a longpost:
(tweet in question)
I think it’s mostly wrong to say FPS multiplayer “peaked” ("was most fun for the playerbase"?) with Source games in the way presented. Believe it or not, you can still join a server with 30 people playing on a user map with fucked up assets everywhere, and some of the 30 people playing will be 14-year-olds with bad mics getting mad at being spawn killed by someone with 20,000 hours in the game. In fact, there are servers like this in most Source games, including Garry’s Mod, TF2, and CSS and CSGO (but honestly I think TF2 is most representative of the above scenario). I just launched Valve’s community server browser and have found an unending list of silly-sounding servers for TF2: Minecraft trade, Murder at the Mannor, Zombie Escape, Medieval Mode, all full or near-full. I checked Garry’s Mod: SCP-RP, Zombie Survival, Clone Wars Roleplay, “Swamp Cinema”, 1980’s Mafia Roleplay, DarkRP (x20), again, all well-populated. Admittedly CS2 was mostly deathmatch servers (due to it being Source 2 and not Source and so missing a lot of plugins that would allow for “fun” servers), but CSS still had surf, bhop, minigames, and jailbreak servers still going and full. My server browser won’t show CSGO for whatever reason, but up until CS2 released I know for a fact that these silly ass servers still exist there too. The implication that these servers and their conditions are gone is wrong. You don’t want a server with the exact same conditions though, I think you want to relive the specific memories you’re having and feel happiness again. But maybe I’m going too far there.
How about this. I’ll give it to you, Dusk developer, that for you FPS multiplayer peaked with insane TF2 trade servers, but you also make boomer shooters for a living, so I think you’re biased towards enjoying an older generation of games anyway. Modern FPS games are fantastic and in their own ways contain a lot of fun. Modern games in general fill the spaces that, for you, TF2 servers filled. Have you seen Roblox minigames and Minecraft server plugins? They’re actually crazy and decently well made. I’m excited that kids have grown up in such a good environment for games. They have tons of options that we didn’t have back then. It’s awesome! Like, don’t let your nostalgia blind you to the fact that kids are having just as much fun as you now. TF2 and Garry’s Mod are not the be-all, end-all of FPS multiplayer fun. That sentiment I completely disagree with and think people should get over.
But like, how the hell does competitive gaming play into this? I truly don’t buy the wording of “Esports and competitive ranking ruined multiplayer”. It’s just not true. Not only are the servers you’re mourning still exist, they’re still well-populated and their “golden age” coincided with some of the greatest heights in competitive FPS gaming. You know what’s funny? When CSGO released in 2012, TF2 saw a drop of almost 10,000 average players. It recovered basically the next year. Besides a small dip in 2018, TF2 had held around 50,000 average players since its release, until 2019 where its average player-count has risen to about 80,000 players. Garry’s Mod wouldn’t peak in total concurrent players until 2015 and has had a dedicated core of players averaging around 25,000 since like 2013. Seriously, these are incredibly consistent player-counts throughout the release of Overwatch, PUBG, Fortnite, Apex, and Valorant. In fact, contrary to the tweeter's implicit assumptions, it seems like nothing much has changed, and that competitive gaming did not, at all, ruin or depopulate these “fun” spaces.
So, again, how does competitive gaming and esports play into this? Only thing I think is valid is the fact that a few popular modern FPSes don’t do the whole “community-hosted server” thing: Apex, Fortnite, PUBG, Valorant, and Overwatch all do not have native community-hosted server support. Which, to be frank, is bad for their competitive gaming scene too! Esports has ALWAYS used self-hosted servers for practicing to get better. I don’t know the argument for not having these sorts of things, maybe not developing the toolkit for these things is easier than developing them. IDK. But I agree that it is bad that many popular games don’t support this sort of thing. The “self-hosted netizen” is a category of person that’s been declining for a long time regardless of the effect of competitive first-person shooter games on the casual first-person shooter games self-hosted server market. But again, for the topic of the post, I think this is a completely nonsensical implication. As far as I can tell ALL Valve-made Source engine games have active and popular community servers still, and the popular games ALL have very populated servers with “fun” gamemodes and atmospheres. Competitive has grown very popular, yes. It's true. It's fun to compete, everyone knows it. But esports has taken very little if anything away from the casual playerbase of Source games.
(Also, for the record, during the actual multiplayer FPS golden age of the time, Xbox 360 and Playstation 3 shooters, there were no self-hosted servers for us, and it was still the most fun anyone ever had playing casually on console. It was the age of trickshotting and montages, man! For the intent of this post that exact restriction counts as “keeping players from interacting with one another” yet these games, especially COD, were, uh… infamously social. Not to mention these games had competitive scenes alongside the casual scene perfectly fine.)
I think, really, ignoring the actual content of the tweet, these tweets are just about nostalgia for your childhood. Which is fine! You can miss things you used to do for fun and no longer do. Probably every human that’s ever existed has gone through this. I mean, again, it is kind of popular in current culture to be nostalgic. The 90s aesthetic, early 2000s media, retro games, super hero movies, cartoons being consumed by adults to a greater degree than ever, et cetera. I think to some extent the complaint itself isn’t like, a completely unclouded judgement of the Decline of The Beauty of Multiplayer Gaming throughout the years. The concrete complaints in those tweets seem both a little rose-tinted and unnecessarily doomerpilled to me. But like, regardless, it’s kind of your fault for not returning to these things, man. Go join one of those servers if you’re not busy being an adult with a job and friends and other obligations that may keep you from doing things that you’re not used to and have fun like you did in childhood. Or is that what's actually the problem…? I don’t know. A suggestion. I just think in the end the complaint isn't valid.
This post is long and I had a LOT of thoughts that I may have missed or chopped off at the incorrect time. I think the picture I'm trying to build has probably been communicated, though? Maybe I’m not considering something, maybe I overinterpreted implications, maybe the fact that the playerbase of TF2 and Garry's Mod being highly consistent for ten years or whatever is not indicative of anything I've said, but I hope regardless you understand that like, at least part of this tweet is weird to say in the ways I've attempted to untease. People young and old are still having crazy times in video games and esports has done, as far as I can tell, absolutely nothing to change at, ever.
Turning off reblogs because I have a feeling anyone who doesn't follow me might become annoying about this
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Alright, here's my review of Parkour Civilization as a (retired) actual Minecraft parkour player on how well it represents high-level Minecraft parkour. Spoilers and infodumping below!
Minecraft Version
Most parkour players play 1.8 or 1.12. Modern Minecraft has a couple fundamental movement changes, namely making walls harder to jump around.
Accuracy: Low
Walk-Only Parkour
Walk-Only parkour kinda sucks because fundamentally, it's significantly faster to walk diagonally (e.x hold w and d) than to walk straight (this is not true of sprinting: it is faster to sprint straight than diagonally).
Evbo_ also misnames some jumps, but that's a running theme and I'm not going to knock it too much. For what it's worth, a "one block vertical jump" is more correctly called a "one block + one", or "1+1" for short.
Accuracy: Low
Backwards Jumps and 360s
Backwards jumps don't really exist, but 360s are genuinely used for flair in the parkour scene. It's seen as very gutsy and impressive to 360 particularly risky jumps.
Could they bribe someone? Maybe.
Accuracy: Sort of
Multiple Jumps "In a row"
This exists in two forms: "chaining" and "onlysprint".
A chain jump is a jump which doesn't have enough starting space to get the speed to do the jump. Therefore, you need to do the previous jump and the chain jump in a row, "chaining" the two together to complete the course. Check out 10 Jumps to 10 Jumps to see this taken to its logical extreme.
It's not to be confused with "chain jumps", which are jumps on chain blocks.
Onlysprint is a harsher ruleset, which will auto-fail the player if they stop sprinting for any reason--this includes hitting walls. Courses are incredibly difficult, check out Iris for a great example.
Ultimately, it's a thing, and it's impressive.
Accuracy: Close-ish
Parkour Battles
Accuracy: What did you expect
Parkour Practice
At the pro civilization, there's an arena where players can practice jumps for risky courses. This is shockingly accurate.
"Rankup Parkour" is a format where courses are very long and have no checkpoints. Think of them like Foddian games, except parkour rankups predate Getting Over It by a good couple years.
So how do you do jumps at the very end of a map? Simple: leave, build them in a creative world, and practice them there. This is an incredibly common practice, and single sections of parkour can take multiple hours as a result. It's good fun.
Accuracy: Spot-on
That hidden barrier path at the one part of the pro course
This is a very common thing on older maps, which tended to have significant amounts of bullshit. Particular shout-out to the ceiling doors on JC IX, a set of 20 teleportation doors where 19 take you to random past points in the map and the 20th takes you to the end. No, you don't know which is which, they all look identical.
Accuracy: Accurate
Water bucket jumps
Water jumps are a thing, but water bucket clutches would qualify as "obstacle" and not pure parkour. I don't play obstacle, so I can't comment further
Accuracy: Low
Brewing stand jumps
They don't give effects, but I want to give them a mention for being the most annoying hitbox in the game. Evbo_ gets that one right.
Accuracy: Medium
The parkour champion
There's a lot of different types of parkour, so whoever's the best is pretty up for debate. They definitely don't rule over the parkour lands with an iron fist, though.
Accuracy: Low
The parkour god
Is kyroh still a meme?
Accuracy: Medium
The triple neo
Finally, we get to the end of the video. Evbo_ does a triple neo, and all is good with the world (presumably, haven't watched the sequel yet). Not much to nitpick here. Triples are hard, especially for new players. I personally see them as certifying a true parkour-er. When a Minecrafter does a triple neo, they get their wings. It's a real hallmark of a jump, and a great place to end the movie.
Although it's common enough to have a standard momentum which the parkour champion does NOT build, opting for 4bmm instead like a psychopath.
Accuracy: Medium
#other#shitposting#minecraft#minecraft parkour#parkour civilization#196 campfire#I've wanted to write my thoughts on it for a while#it's a good video go watch it
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Ollie's Hermitcraft Fantasy AU (HCFAU)
okay i said i would explain this so here i am.
in this universe each person has the choice to specialize in a certain activity, and depending on what they chose they get powers to help them along the way. the more someone hones their craft, the more their powers grow. the truly ambitious work on more than one specialty, expanding their powersets to whatever they're working on.
although there is some correlation between species and specialty, this is not because certain species are born with powers but instead that they have a tendency to go for certain activities, and thus get the powers relating to that.
the powers given are as follows:
builder - extra strength in order to carry around building materials. often have some form of mobility (such as wings) in order to navigate around builds.
terraformer - can control the earth around them to do their bidding. can easily grow plants of any kind extremely quickly. often elves due to connection with nature.
fighter - extremely strong and fast, can easily dodge attacks. perceptive. usually either humans or a hybrid of a 'strong' animal (ex, bull, tiger, etc)
redstoner - INSANELY good eyesight. can go without food or water or even sleep for longer periods of time than normal. have dark vision. often demons, gargoyles, or dark elves.
explorer - super speedy and agile. keen sense for biomes and where they are. excellent navigational skills and have a mental map that spans MILES. usually rodent or small animal hybrids (rabbits, rats, birds)
entertainer/story teller - have a siren like ability to convince people or get them to do their bidding. can captivate (or distract) just about any one with a story or performance. can talk their way out of almost any situation. can read people well and can easily tell when someone is attempting to deceive them. often avians (or have wings of any kind) or fish hybrids (mermaids)
artist - pretty rare and not well understood. super perceptive and can see art in pretty much anything. whatever they create no matter the medium can come to life if they so choose. have illusion magic and can hide things and make them blend with the environment. can see extra colors (i just thought this would be funny). a wild card species wise, can be anything from humans to zombies.
additionally, most minecraft mechanics will have an in world explanation (although im still working that out!).
the life games do exist! they're actually just a yearly sport for the players and work based on revival, so no one actually dies during it. although they still feel the pain of death, so the players tend to get REALLY into it and it gets quite tense. people not participating watch over in a stadium like setting, yet they get artists to make it so the people watching aren't seen by the players. some players may not even know there's people watching them!
the watchers DO exist as gods but are not the regular people actually watching the games! although they control the strings of fate and love to "play" with the people in the life games.
if you have any questions or something fun to add, PLEASE tell me!!! im really proud of this au and i would love to see what other people think of it :3
#hermitcraft#life series#trafficblr#hermitblr#hermitcraft au#hermitcraft fantasy au#hcfau#ollie yaps
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Rating Highground X Minecraft keyboard/accessories
Im going to just be rating based on visual appearence rather than quality of the keyboard
1. Inventory
They tried. The grey really isnt appealing and neither are the icons. Pretty obvious and boring. However, i do like that they at least tried to match the letters with the keys. M for melon. L for lava. G for gold. But why is X for crossbow? I do like the fact that the enter key is the furnace icon, and the use of minecraft font (even if i dont like the minecraft font). 2/10 I have minecraft toolbar keycaps and theyre so much better with shinethrough.
2. Steve and Animals
I love the colours for this, id live to have that skyblue on my desk. I like the animals too i think the illustration is really nice. But i dont think Steve is really doing the board any favours. His skin is pretty light imo, and i dont think people appear great on keycaps anyway (just look at how his face is bulging by his eyes). Tbh i think id like this board a LOT if it wasnt for Steve, and thats a shame bc i like steve. 5/10
3. Creepers
I like this one a lot. It reminds me of those minecraft animations. Looks like a minecraft themed fever dream. I also like how the healthbar has less hearts than all the other ones. 9/10 i like it but its not for me.
4. Mining wall
Again i really dont like the grey. I just dont think this one lools good tbh. Who wants diorite on their keyboard? (Im jk i love diorite) anyway. Unrealistic block formation but otherwise fine 4/10
5. grASS block
No. What the piss it this? This just. No. It looks bad. Stop. Who wants this on their desk. Stop. It looks silly and as classic as the grass block is this just looksgross. No. 0/10
6. Blocky
This is my favourite of all the board sets. Its just fun. The blocks do unfortunatly look warped due to the keyboard shape. Its not the prettiest thing in the world but i do like it a lot for being silly and just a big mess. 8/10 its the first board to sell out.
7. Map
I actually really like this one. I think the pattern is nice and matches well with the shape of the keycaps. I can see myself getting lost staring at this while im meant to be working. I think this does the brown and green scheme a lot better than grass block did. 9/10
8. TNT
Im a huge fan. The block is a classic choice, it fits nicely as a set, its clean. I like this a lot! 10/10
9. Deskmat - map
Very nicely sized, cute pattern with the map. I like the text on the ends. I think this is quite whimsical but still neat. 8/10
9. Deskmat - mining blocks
I quite like this. Obvious design but i think it works. I dont mind the grey so much. Its not particuarly exciting though. 7/10
Im going to add onto this with the final few items since ive hit post limit
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Here's a challenge. Say something genuinely good about Scott (It can either be cc!Scott or c!Scott)
c!Scott cares very deeply about people near him, even if I find him misguided everything he does is well-intentioned and done in the name of love and that in of itself is worthy of being called good.
He's a quick-thinker and smart enough to know when a lie will land, and has the confidence to keep up a lie when there's pushback (e.g. when Joel tried to steal FH's cows in 3L). Alot of the little things he does, like building his base on the corner of the map, are also indicative of his shrewdness.
He's very observant and knows how to let people know he's not to be messed with while not pissing everyone off or painting himself as the villain and thus putting a target on himself. In Wild Life Episode 4, Skizz compares him to the toughest inmate in prison and Etho says that killing Scott is hard, showing that he knows how to discourage people from targetting him.
But he's not all brains and no brawn, Scott is no slouch in a fight and he's aware of this, but doesn't go parading it around because he's smart enough to keep it on the down low. He's especially scary at long range with a bow, as he seems to have a habit of panicking in melee but he is still I would say one of the strongest PvPers in the cast.
He's adorable and a riot in the rare instances he drops the "mum friend" role, like when he's up to mischief with Pearl in LL or having a "boys will be boys" off with Joel.
and he is very handsome and my specialest boy.
cc!Scott I actually find pretty funny but not for the reasons he intends. He's at his best when he's exasperated at other people's antics, plays a great 'straight man' (ironic) in pretty much any dynamic (Scott + Joel in particular I think play off of eachother really well)
He's politically not-that-weird. Which is a low bar but I appreciate it.
I can appreciate his sense of style at times. Here's some of my favs.
And finally he plays Minecraft in a way that changed my brain chemistry forever, made me make an unreasonable amount of art and writing, and I would genuinely not be the same artist without him. So I think I owe him a little bit of thanks.
There's probably more I could go on with especially re: c!Scott but I really like that one tumblr post abt the camp counselor and how good traits and bad traits aren't independent of eachother but intertwined and often two sides of the same coin, as alot of those things I listed for c!Scott are things that directly correlate to his worst, most insane traits. Food for thought.
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I had this dream awhile back about this game where you play as a tiny person. The whole goal of the game is to explore this human town and help other tinies all the while trying to find the perfect spot to live. The game was in this 3D 8-bit style which was kinda neat to see. Although none of the tinies had a face but it was still cool since they would act more with their body to make up for it. However apparently there was two versions of the game. The one most people knew was the version that walked you through the town going house to house on a very linear path. Then there was the open world one where you could choose where to go. Here’s the thing about that though, it was open world for an entire town, while you play as a tiny. You apparently needed a super computer to even run the game because of how big the map was. (Think how Minecraft didn’t always have infinite worlds on every system back in the day cause they couldn’t handle it very well, hell some still can’t handle it) Anyway, it was an awesome idea. Imagine an entire game where you could explore an entire town but you’re a tiny person. There are other tiny people to interact with but there are also “giants” living in the village who react to things you do. Like if you broke something they’d hear the crash or notice the broken glass on the floor if they came across it, hell they’d pick you up if they spotted you with each giant having a unique way to deal with you or interact with you. Yes some giants were friendly but not all of them are so you gotta be careful. It’s such a neat concept and wild to think about cause you could explore the WHOLE town. I’m talking ever lil crevice. The little alley behind the market? Explored. The attic of every house? Sneak on in. The farmers farm where you could walk along the wheat in the small field? A beautiful sight. It was kinda cool. In the dream it was a retro type game where it was only single player but I thought it would be cool to also somehow have multiplayer cause the town is SO huge that you might not even run into the other player(s) but can still enjoy the game. If I had the skills, time, and an actual good computer I’d make the game but holy shit it was detailed…despite the strange look to it.
#g/t#gt#gianttiny#giant/tiny#dreams#giant tiny#size difference#g/t dream#dreams I’ve had#I’d play the hell out of that game if it was real#it was so cool and I remember seeing a map of the town and it was just gorgeous#weird design having the tinies with no faces but it reminded me of those g/t drawing where the tiny is so small that the face is just :)
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