#metroid enemies
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Name: Ripper
Debut: Metroid
Imagine if there was a guy who loved beetles a lot, thought they were the pinnacle of anatomy, loved almost everything about them, especially the fact that they fly! But this guy hates the WAY they fly. They wish they didn't have to open their beautiful elytra to fly, ruining the impeccable smoothness of the carapace. This guy would be pretty weird. I would disagree. But I have to say they would love Ripper! That is a really long-winded way of saying "Ripper is like a beetle that hovers without using any wings"!
Ripper is like a beetle that hovers without using any wings. That's a cool sort of alien thing to do! But then you see its legs and that's just goofy. It really is just a bug that inexplicably hovers and is nearly invincible. And it's iconic! I admittedly have not played that much Metroid, but I have played the first game (bad) and its remake (awesome), and I could not imagine it without Ripper! It floats lazily and horizontally back and forth, usually in vertical areas, and feels as integral to a Metroid bestiary as a critter that walks around ever surface of a platform.

If you want more proof that Ripper is already perfect, look at Metroid Fusion. In this game, the X Parasite infects many species, mimicking them and giving the copies altered abilities, but the Ripper copies stay the same as the original! Nothing to improve upon here!
Ripper was so great that they made a sequel! This is Ripper II! They were very (rightfully) confident in Ripper being a hit, so confident, in fact, that they made Ripper II in the very same game, before the general public could even give feedback on the original. I'm sure that after the game came out, though, people were sending in fan mail about our favorite horizontal hoverer! Ripper II is faster. Not a Ripper for everyone! Don't adopt it without making sure you can handle it first!

Is this a Ripper? Not quite! This one is a Tripper! It is not called that because it is mean and tries to trip you. It is actually passive, and you can stand on it, and go for a Trip as it flies! What a nice creature.
Last, but certainly not least, is the Winged Ripper! They gave wings to a flying creature! So droll! Very similar principle to the Para-Biddybud, putting wings on top of what may very well be elytra, but in this case it was ALREADY able to fly! Para-Ripper over here is a lot like if you add wings to an entity in Super Mario Maker, because the wings make it fly around a distinct path and even allow it to explore the y-axis. It only appears in one room, where it must be frozen to act as a step for Samus to stand on, so she can reach a giant larva that is ensnared by vines. Awesome! Winged Ripper is truly a one scene wonder, enhanced even further by its similarity to Para-Beetle, everyone's darling!
I don't know why these things are called Rippers. Maybe they would use their chewing beetle mouthparts to really rip into a good leaf if offered one, and have a rip-roaring good time!
#ripper#ripper ii#tripper#winged ripper#metroid#metroid zero mission#metroid enemies#not mario#funky friday#mod chikako
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Samus Aran from Metroid Fusion as a Symbiote from Marvel
Another once in a blue moon drawing of Samus if her Fusion Suit was a Symbiote. The one thing stopping me from drawing this AU more often is that I can't come up with good poses for it for my life. As such here she is in one of Dark Samus's poses from Smash Ultimate.
#metroid#metroid fusion#Samus Aran#Symbiote#if I drew every WIP of Symiote Samus I ever started and stopped on paper I could stack them from the floor to the ceiling#so many tries and failures#just drawing the usual 3/4 view doesn't feel like enough for this Samus#perfectionism is the enemy of finished#anyways I still love Samus and Symbiotes#in other news water is wet and the sky is blue
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Being a dyspraxic gamer is so funny sometimes like "haha yea idk why everyone has so much trouble with that boss it was sooo easy. Yes I did just die because I ran into the enemy three times but don't change the subject it just caught me off guard okay. Also side note why does my hand hurt."
#brought to you by me playing Samus Returns#i've killed like 5 omega metroids at this point and every time i come out of it like#'oh yeah i'm so good at this game' and then i walk out and immediately die to random enemies#dyspraxia#actually dyspraxic
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Headcanon: when Samus discovered that Ridley and Dark Samus were joining Smash she made the mistake of complaining to Falcon first. He was probably just like “at least you’ve got someone else from your universe now”
#Falcon’s reaction to Samus complaining about having two of her worst enemies joining#is probably similar to how I think Cherry must have been to being attacked by Gin’s Extrasensory today while trying to catch it#headcanon#samus aran#captain falcon#super smash bros#f-zero#metroid#given this is specifically a Smash post about characters who are actually in Smash I won’t tag it as a crossover
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#nes#famicom#nintendo#metroid#brinstar#zebes#zoomer#geemer#alien#enemy#video games#digital illustration#digital art#fanart
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'pikmin 4 is so relaxing!' WHAT WAS THIS THING

#pikmin 4#pikmin 4 spoilers#fuck that was the most terrifying experience why is this game suddenly metroid#oatchi had to take over for me.#i lost *40* ice pikmin im so ashamed#but that level was HELL#there is something so FUCKING terrifying about enemies that are mean as hell and look like a tumor im-
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i do wanna say that Deepnest is perhaps the greatest feat of ambience i have ever seen because they really did nail the vibe they were going for. unfortunately that vibe is one of abject horror and i need to get THE FUCK
OUT OF HERE
#read those last five words in the cadence of that lego guy#you know the one#but seriously deepnest stresses me the hell out in the best way#like even aside from the ambience its just#the enemies are HARD#they've got ambush encounters#and those giant fuckers with the masks#AND THOSE THINGS THAT SPRING UP WHEN YOU KILL GENERIC BUGS#and then nosk#holy shit nosk#that was FREAKY#feels like a reference to that one section in super metroid (i think)#AND THE MUSIC#i mean its hardly even music its moreso ambience but still#horrific stuff#10/10#iris originals
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I need more spooky metroid, I need more zombie scientists, more gross monsters, more mutated parasite clones, like if Carrion could be a metroid game; fuck them kids
#metroid#like prime 2 echoes#or fusion#less shiny robot enemies#meaty dripping horrors like nightmare
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Sure, some have been hit or miss, but for every terrible reboot that hits the scene, one comes along that pushes the right buttons. Whether it’s continuing a series with a new coat of paint, or a whole new beginning, there are more than enough examples that prove reboots can work.
#game reboot#mortal kombat#tomb raider#Deus Ex#Fallout 3#deus ex human revolution#xcom enemy unknown#hitman#wolfenstein#wolfenstein new order#metroid prime#god of war#doom
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Today’s emotion is: remaking an enemy from NES Metroid to learn enemy AI
#emotion of the day#today’s emotion#nes Metroid#metroid#enemy ai#programming#I made a Multiviola#favorite enemy for NES Metroid
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tried super metroid. i don't think i like it
#my posts#gameblogging#i've tried it once before and really didnt vibe with it#now i gave it more of a chance and played for over an hour have seen a few areas#i've tried games heavily inspired by it such as axiom verge and esa before#esa i really liked but it's way too difficult for me#axiom verge i really didn't care for#and super metroid... well it looks good. that's about all the positives i can say#the sound design is meh imo i don't care for the enemies and the combat kills the entire experience#i absolutely hate this kind of combat#i also feel way too dumb for this game#i can't figure out /anything/ and constantly looks things up doesn't make the experience any more fun#i might try other games from the series but honestly maybe ill just have to resign myself to the fact that i don't like this style of game#ehhhhh
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Not to be extra salty on main, but I am already witnessing massive amounts of hypocrisy and misunderstanding in the Metroid fanbase (what else is new?) regarding Samus' character portrayal in Metroid Prime 4.
In the latest footage shown at the Nintendo Treehouse, we see a cutscene where Samus stands there blankly while soldiers get mowed down by enemy fire. I keep seeing people say this is:
Super awesome and a perfect example of how girlboss Samus is
Totally logical because Samus would not care about a random soldier
In character for her
And I just have to ask, have we been playing the same games? The Samus I know is compassionate and caring. She has taken it upon herself to be the Savior of the Galaxy. She suffers in order to save others from what she has experienced. She left the Galactic Federation when she wasn't given the chance to save one of her friends during a mission. She protects total strangers on the Bottle Ship. She provides protection to the Dachoras and Etecoons in Metroid Fusion. She is willing to sacrifice herself at the end of Metroid Fusion to keep the SA-X from getting loose.
And most notably, she felt compassion for the Baby Metroid and spared its life.
I think I saw one person put it best when they said that most people's ideal Samus is literally just the SA-X. An emotionless killing machine.
#the hypocrisy mostly comes in when you consider that her freezing at seeing sylux is somehow logical when her freezing at ridley wasnt#like one of these MURDERED HER PARENTS#metroid#metroid prime 4#metroid prime 4: beyond#samus#samus aran#my posts
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#nes#famicom#nintendo#metroid#gamet#red gamet#enemy#zebes#alien#fanart#digital illustration#digital art
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Enemies 'Metroid II: Return Of Samus' Game Boy, Japanese Manual Support us on Patreon
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Good LORD, that is absolutely fantastic!! That is a woman about to go ape shit. She lost her mind years ago and her body finally caught up.
#metroid dread#fanart#this is gorgeous#she about to fuck someone up#release the samus#go forth Samus and bring destruction and doom on your enemies become the last metroid
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“Metroid Prime 4: Edge” announced for upcoming Nintendo Switch Edge Deluxe!

FIJMU News 12-27-23 by Trent Rhinoblock
With today’s announcement of the new Nintendo Switch system, called the “Switch Edge Deluxe,” came the debut footage from its flagship game, Metroid Prime 4: Edge, which will take advantage of the new system’s “Edging Technology” that allows players to extend the gaming fun for hours beyond their previous limits.
According to Nintendo of America spokesman Ridley M. Kraid, “The world has waited a long time for the new Nintendo Edge Deluxe, and after so much time in anticipation of its release, we’re certain it will have a massive debut across the country. That’s why we wanted to make sure it comes onto the scene with a flagship game to continue the Switch’s domination of (and occasional submission to) the gaming market.
“Metroid Prime 4: Edge” will be the first game ever to use the Switch Edge Deluxe's ultra-haptic technology, which allows players to manipulate the controllers in new ways, including working the motion controls back and forth to build up energy, holding a spot just above the A button to hold back its release, and more. As extra targets flood the screen, the player can charge their arm cannon like never before possible in a Metroid game and shoot a massive load of enemies all at once. According to Kraid, “You won’t believe the blaster discharge possible once you’ve been Edging for hours, and with Nintendo, now you’re Edging with Power. It’s nuts!”
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