#ludicrous gibs
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Rise of the Triad: LUDICROUS EDITION - Launch Trailer by New Blood Interactive on YouTube
Eat toast.
If you love Rise of the Triad like I do, there is absolutely no reason not to get this game, that I can see. It even has its own Shareware Demo available for download.
What are you waiting for? Go play it!!
#videos#YouTube#gaming#video games#Rise of the Triad#1994#Developers of Incredible Power#Apogee Software#remaster#Ludicrous Edition#2023#New Blood Interactive#Night Dive Studios#go get it#go go go#ludicrous gibs#eat toast
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I love a piece of media where you can say "I was loving the soup scene from the beginning, and then the soup scene kept on souping," and have people know what you mean.
"this is my body I give to you"
[Ortus explodes in ludicrous gibs]
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Yeah, like, the more general idea of "the invasion made life harder for a lot of people" doesn't even cross Raph's mind, but he's intensely empathetic when this sweet old lady he just met is losing her home
Raph is a people person
"I have a plan, not a one-liner"
"Well, my son, if the plan is good, I will let you have the one-liner as well"
"Because this is a PG rated show, I am not suspicious of the lack of ludicrous gibs"
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I am bad at socialising with people, in person, or even online. And it’s awkward when I’d reach out to others, even if I had known them before or still kept in contact with them, there is always this tension and caution when I talk with anyone.
The best example I can give is trying to have small talk with your parents, and having chance of it turning into a lecture loom over in the back. It’s almost like tossing a grenade, and hoping the outcome of the conversation won’t result in a pile of ludicrous gibs because I said something wrong, or that the other person might not like, and the convo just turns awkward and unpleasant.
With that mental image circulating in my thoughts, I made the executive decision to put it in the form of the comic below,
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"Lost Weekend" REDUX
(a less-shitty remaster of an already intentionally bad crappypasta)
I’ve finished as much as Postal 2 & its expansions, Apocalypse Weekend & Paradise Lost as much as I could.
I Robbed “Steme” every day on the base game, fought the Easter Bunny, Captured a Leprechaun, fought that Bookcase, fought the Raptor at the Animal Facility, Blasted The Bitch with Lead into Submission, got just about every achievement, etc.
I’ve done all of these until my masochistic ass did absolutely everything again on friggin “Ludicrous” - the hardest difficulty in the game.
However, with my Mastery came a side-effect that I recognized as becoming bored of Postal 2, but still wanting more (although I refuse to play Postal 4 because it wasn’t my cup-o’-tea, & I ain’t wasting my money on Postal 3 for obvious reasons).
I would’ve checked the Workshop, but I figured it’s still the same - “Corkscrew Rules”, “Eternal Damnation,” those 2 Christmas Mods. There was basically nothing new.
I figured I’d vent about it semi-ironically in a Discord Group-Chat among mostly IRL friends.
Out of the blue, a more recent friend, a chick named Janna, who I met at a Nerd Convention, Sent me a DM to show me a Postal 2 Mod they made by themselves!
I gave her a Thank-You, & she replied with “No Problem man, but I gotta tell you - this mod is something alright!”
Okay…? Yeah, I have a bad feeling this is a prank.
Well, I did all the Mod-Installation shit & got the game running.
The Title screen was something that actually kinda got me off guard. It was just Dude’s Disembodied Greyscale Head, Oozing blood from his eyes & Nose while slowly rotating counter-clockwise in some Black Abyss.
“Okay Janna, this HAS to be a Prank.” I thought to myself. Plenty of Janna’s other friends have said that she’s an occasional prankster, so I figured this creepypasta stuff was a dead giveaway.
I started the Game - I didn’t even get to choose a difficulty or anything, it just sent me straight into the game.
I Started out with a Cutscene in front of Dude’s Camper, although the entire environment is absurdly desaturated, kinda making this goofy-ass game look much more grim like Postal 1.
Dude pops out of his Camper & says “... Something’s not right.”
What's weird was this wasn’t the Default Postal 2 Dude - it was actually The Other Dude from Postal 3!
“No shit, sherlock…” I thought to myself.
When the cutscene ended & cut to 1st person, P3 Dude says “I… Guess I’m getting the Milk this Time.”
With my current objective revealed, I went down to the Lucky Ganesh.
However, on the way there, I noticed there were no NPCs around. Shoot, I even checked inside everywhere & there wasn’t anything to pick up - no weapons, no items, cats, pipes, money, snacks, or anything. The Dude made a puzzled remark, “Jeez, is everyone on vacation or something? Are they on some 'No-Dude-Day' rave or bonfire or something?”
Spongebob reference aside, I’ve reached the Main Street, still no NPCs or Items. I went Inside the Lucky Ganesh - the shelves had only dozens upon dozens of Milk Cartons, but none of them and the “Pick-Me-Up” Glow - save for the one carton in its usual spot.
I grabbed the milk & prepared to make a break for the front entrance, but then I was greeted with a colossal beast that I could only recognise as The Devil, as he appeared in Eternal Damnation.
I tried to pull out a weapon, only to find out I was completely unarmed.
“Broke & Unarmed, hm?” The Devil chuckled “I’ll have your soul then!”
I tried rushing to the back area so I could escape through the windows upstairs, but the staircase appeared to be destroyed. I then tried for the Tunnels as a detour - it was sealed shut with a vault door.
I then looked at the back door that I came through - The Devil blew up the door by just walking through it!
Dude then yelled “WHAT THE FUCK” as The Devil punches him into Gibs.
I sat at my desk, not knowing what the actual hell was going on. I pressed the Spacebar to restart.
Rather than my last save, The Dude was taken to a Cutscene in some big Lava Maze area with a Night-Time Skybox & a ground made of Gore. “Something Tells me I’m not alone.” The Dude Mutters, only understood from the subtitles.
It then Cuts to a shot behind The Dude, as a Pillar of Green Fire emerges & disappears, revealing The Antagonist from Hatred.
“Good to See you…” Antagonist snarls. “... TWINK!”
The Cutscene Ends, as the Crosshair is Replaced with “RUN” in big white text.
I get chased around for a while, as Antagonist roars behind Dude, saying “I’M COMING FOR YOU!” & “TASTE THE PAIN!” among other things.
I finally reach the mouth of a cave & exit the Lava-Maze, as Antagonist yells “FUUUUUUUUUUUUCK!”
I will admit, that part gave me a chuckle, with the blalant NES Godzilla joke.
The game loads back into the Overworld, still desaturated & void of any NPCs or Pickups. I was in the Graveyard behind the Church. Oddly enough, all the graves were unmarked - except for one where Dude Sr’s grave was supposed to be. Instead of Dude Sr, It was Champ’s Grave!
I actually felt pretty damn sad. Did Dude force himself to put Champ to sleep?!
Suddenly, Champ Emerged from the grave as a Green Ghost! Subtitles appeared, indicating Champ forgiving the dude:
Champ: Dude, I'm doin' alright fer' crissakes, stop worrying!"
Then, the P2 Dude appeared behind the P3 Dude & said “We might wanna wake up…”
It then Cuts to the Original Overworld - no desaturation, everything was normal. The Cutscene took place in Dude’s Trailer, as a new Dude, the one from the P3 Beta lay in his bed, Champ huddled beside him.
“Boy am I glad you’re okay, Champ!”
The Screen then pans to an Orange Cat resembling Cat-Dude from Postal 4 sitting at the foot of the bed, purring. “You too, Other-Dude!” Dude says as he reaches his hand out, prompting Cat-Dude to hi-five with his paw. The Game then Cuts to black, with a message in white text:
“Gotcha! I just made this for fun, since I was pretty damn bored for a bit. Hope you liked this!”
- Janna
My face then formed into the biggest, most stupid of Smiles, as I quit the game & told Janna that I, as a matter of fact, got a good kick outta her Custom Postal 2 Game.
#its postalling time#postal fanfic#rewritten crappypasta#postal dude#postal 2#hatred 2015#nottem portant#nottim portant
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Redacted: [Reduced to Ludicrous Gibs] I have...a call to make...
The Narrator: [On the other line] Cut yourself shaving again?
Redacted: [Chuckles]...asshole.
( source: Metal Gear Rising: Revengeance)
#weapons drawn#the narrator weapons drawn#lord tippet weapons drawn#accomplices weapons drawn#detectives weapons drawn#the narrator weapon's drawn#lord tippet#lord tippet weapon's drawn#weapons drawn jackbox#wrongweaponsdrawn#redacted tmp
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I don't know about the new MK1 storyline, but in regards to Miraculous powers being used for Fatalities...
Well, there's the obvious basic strength feats allowing any hero theoretically tear apart their opponent like a Piñata. There's also basic creativity, like Chat Noir could just grab someone, use his baton to rise 100 metres in the sky and drop the other person.
But in regards to specific powers being used for lethality:
Lucky Charm can be literally anything including (but not limited to) a machine gun, to a spotted anvil falling from the sky. You could make some downright loony-tunes esque fatalities if you wanted, and keep the guns for a "Shadybug" skin.
Cataclysm... well, there's not really much else you can do with it. Just have Chat smack the opponent around and have the disintegration be slow and agonizing if you want. (Maybe have it quick for ordinary Chat but drawn out for Claw Noir).
Subjugation/Action... well, once the opponent is Paralyzed you can do anything with them. For Chloe I'd have her throw them into a body of water to drown, if it was Vesperia: she and Pegasus seem to be used together quite often so maybe have her Sting, then let her opponent get sucked into a portal into space or something.
Voyage: You can literally just have Max send them anywhere lethal. Dropping them into the Sun would fit any opponent besides a Kryptonian.
Shellter: Well, there's no reason given that it can't be used to 'protect' spaces smaller than a person. Maybe have a protective shell form around the opponent's torso and have the energy shell separate their head and limbs off as it comes into being.
Mirage: Well, you could just have them distracted so the hero can land a killing blow, have them step off a cliff. But if you want to go full horror, you could have the opponent subject to some kind of mindbreaking nightmare of an illusion and have them off themselves.
(Just taking a moment to pause and say: going through these possibilities makes you appreciate how dangerous these magical Jewellery attached to cute superpowered bobbleheads are.)
Clout: Point-banc to the face and the enemy turns into the iconic ludicrous gibs. Easy.
Multitude: A hundred little Multi-mice reach up and beat the life out of the opponent like a colony of ants attacking at once. Alternatively: go full Thanus and have one Multi-mouse jump into the opponents mouse and have them cancel the power, causing them to reform at full size within said opponent and bursting them like a ripe grape.
Resistance: Not much to do here, maybe just have the bearer gore the opponent before crushing them underfoot like an enraged bull?
Perfection: Blown away into the sky to fall to their deaths, detonated via lightning-bolt or air-fried to perfection. Take your pick.
Burrow: Easy enough, kick them through a portal or two into a dangerous time period and have them killed there. Pretty sure something like it's already done in MK anyway.
Uproar: Perhaps the power can effect bodily functions to disorientate the opponent and just have the monkey's staff extend to the moon with the enemy trapped upon it- thus making a nice Dragonball reference.
Second Chance: Have the power used to instantly dodge any attack by the enemy and continuously get closer until the bearer can just beat the opponent into paste with the harp. I imagine with each turn-back the enemy grow more and more confused as to how every attack is being dodged until the lethal blow hits.
Fetch: Presumably this power doesn't need to take all of an object that it fetches. Have the bearer touch the enemy then dance back and 'Fetch' one of their vital organs like a spine to their hand. Probably a head with a spine but nothing else.
Genesis: More or less the same as the Lucky Charm. You literally make any conventional weapon or object have it used lethally. For pizazz however; maybe pull a Gabe and make a meteor and have it crash to earth on the opponent.
Sublimation: Literally too many possibility to count. But the most 'theatrical' move I can think of would be for the bearer to assume the powers of their opponent then beat them with a variation of their own iconic fatality.
Gift: Trap the opponent in a fantasy, which changes into a nightmare as their throat suddenly slits open, and other wounds appear. Then switch back to the real word where the bearer is dealing those wounds to the opponents helpless body.
Amokization: Presumably this power would equal the bearer summoning one of Mayura/Shadowmoth/Argos' established monsters and using their power to destroy the enemy.
Akumatisation: This one wouldn't be so much a fatality as the bearer presumably beating the enemy into submission and then using the Butterfly to force the weakened foe into becoming their Akumatised servant. Otherwise, just have Gabe/Lila pull out a sword from the cane or use whatever other weapon they have to good effect while the enemy is distracted by trying to fight off the Akuma.
Bonus!:
The Wish: Bug Noire presumably just uses The Wish to eliminate the Opponent. Or maybe have Gabe use The Wish to achieve his perfect world and use the opponent's life and loved ones as his price.
...
Well. That's half an hour of my life spent turning seemingly benign superpowers from a children's show into snuff proposals. I hope it was worth it.
With the new MK1 storyline out I have to wonder if the Miraculous can be used to commit Fatalities? Not that the Miracuclass would be prone to murder ofc but in a very ooc scenario. Like other than Chat Blanc point blank disintegrating.
What MK1 storyline? What does that mean?
#With a little more leeway Miraculous could be a vastly darker show.#Perhaps its best that its primary audience remain children.
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"EZ (The Remixes, Vol. 2)" OUT NOW!
"EZ (The Remixes, Vol. 2)" OUT NOW on all platforms!
Featuring reworks from SurgicalAsh, Ash Electric, V8COLA, LUDICROUS GIBS, Adrien Heart and dwineth.
Much love to all involved 💖
Buy: debisco.bandcamp.com/album/ez-the-remixes-vol-2 Stream: fanlink.to/ez-the-remixes-vol-2
#dubstep#tearout#indie dance#synthwave#uk garage#demoscene#debisco#novatone#surgicalash#ash electric#v8cola#ludicrous gibs#adrien heart#dwineth
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Krieg is still my favorite borderlands character from a gameplay stand point
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Anyways spoilers but my biggest complaint for Ready or Not is that out of all the possible deaths, I’m disappointed Grace never actually got to shoot somebody with the mounted rifle, because it would’ve been spectacular to see how fucked up a body can get after being shot by a gun meant to take down an elephant
#ready or not#ready or not movie#ready or not 2019#horror#horror movies#we got the ludicrous gibs at the end but i wanted specific ludicrous gibs#even though those bullets were fake they were fucking HUGE and i wanted to see what they could do to a human body#mythbusters where u at
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A theory about Saitama's powers
Tbh, I've always thought the physics behind Saitama's feats doesn't make much sense. Most of the time, I've handwaved it by artistic license/rule of cool, or that it's depicted and intended to be a gag, but with 166 and so on, I don't that's actually the case. And we did kinda get hints of that early on. And the reason why we don't fully understand it because I don't think Saitama fully realizes the sheer extent of his powers himself. Heck, I'm pretty sure the guy still believes he got strong bc of his workout, and he honestly doesn't know enough to give a different answer. I propose that Saitama's actual power isn't overwhelming strength or speed.
It's bending reality.
I think he deploys it rather subconsciously, and to an extent, he does have some? Kind of awareness that what he Desires To Be, It Will Be fuelled greatly by how strong his willpower is. It only gets trumped hy someone of equal or stronger willpower. So what gives that prompted this idea?
1. His clothes
Yeah, his hero suit specifically. I'm a lil wary using anime canon and fit it to manga canon, but considering ONE wrote some of the OVAs including this one, I'll take it as a fact that it can be part of manga continuity. Simply put: Saitama deeply cares about his hero suit as it represents him as a hero - indeed, especially treasured as it was created by someone who believes him to be one. That's why no matter how much powerful attacks he's tanking, his suit more or less gets away intact, if a lil damaged on occasion. As long as he considers it worth protecting, nothing terrible can befall it.
Until 167, where his usually unshakeable faith in his own heroism gets shaken to its firm foundations, and now we see his suit shred irreparably by mere martial arts alone despite managing to survive power that could destroy the earth and travelling at speeds faster than light, except for the one holding unto the core — the only remains of the person who believed that the work he does matters. The fact it was redrawn to include the glove means the metaphor is 100% intentional.
2. The people on the receiving end of his punches
No creature on earth can survive even the lightest of Saitama's punches, except for the ridiculously strong — or he has little to no intention of killing you.
The most obvious instance is Saitama vs. Genos. Any other creature on the receiving end of that punch turns into ludicrous gibs - or in Genos's case, a thousand pieces. But somehow despite just stopping short of Genos's face, he comes away unharmed, while the mountain and atmosphere behind him are split into two. Compare it to Boros, who at the end of the fight never really had that punch land on him, but was killed instead by the shockwaves — at a greater distance than Genos too. Sure, they're two different punches in terms of strength, but it doesn't change the fact that Saitama never had the intention to harm a hair on Genos's head whereas finished Boros then and there to keep him from destroying earth.
Several other instances are whenever he subdues human opponents. He never kills a human being, no matter how fatal his punches should be to them. If Saitama does not intend the attack to be fatal, then it won't be.
But heck, 166 definitely has Saitama going for the kill with his Serious Punch that can destroy the earth. But Garou still lived. Was he holding back?
Hell no. It wasn't until he calmed down a lil bit did he start holding back, but that punch was definitely thrown with the intent to kill. Garou just happened to be nearly as stromg as Saitama at that point that he could negate that desire. Saitama's later behavior indicates his willpower is greatly invested into a.) beating the ever living shit out of Garou and b.) protect the core at all costs. A desire waaaay more intense than Garou's desire to beat him.
3. The ludicrous physics behind his punches. Or just everything about Saitama
Ok, maybe this is the weakest point there is considering any character who isn't Saitama doesn't have any sort of realistic physics behind their feats either! Science is greatly taken for granted in this manga. But either way, it still doesn't make sense that Saitama with four fingers was able to shred the entire moon's surface. Unless he desired it to. I have a hard time explaining this. But to put simply.
Nothing about Saitama physiologically is human. None. The power he generates would require metabolism on insane levels, eating large amounts of food or exygen or even sleep. Heck even Genos has a sleep mode despite having a nuclear reactor for a core because his brain is human, and even Tatsumaki needs to rest after expending massive amounts of power. Saitama does not. Saitama has no real need to eat, sleep, shit, or even breath, considering this guy is literally in space, inhaling and exhaling Io's toxic atmo while no worse for wear. It's likely every time he does do these things, it's to maintain his sanity. Because ngl, addressing these needs is still a fundamental part of being human. Not having a need to would drive anyone crazy.
Tl ; dr: If he wants it to be, it will be.
So why does Saitama still stick with kicks and punches and overwhelming speed and strength despite the sheer potential of his reality bendibg powers that is he arguably explores more, can actually do more? Nostly because I think he doesn't fully understand it. Another is that he desires to be overwhelmingly strong and fast. If he desire to have psychic powers, I think he would have them. But since he's content with what he is, his powers stay that way.
#opm#Opm spoilers#One punch man#Saitama#Opm meta#Welp I tried#Also this has probably been said before but alas#I wanna shove it out there
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Numbers 60-51! There's a lot of sequels or spiritual successors in this one. That's just how the list came to be, I have to say.
Link to part 1. Link to part 2. Link to part 3. Link to part 4. Link to part 6. Link to part 7. Link to part 8. Link to part 9. Link to part 10.
60. Left 4 Dead 2

Left 4 Dead 2 is the better of the two because all of L4D1 is in L4D2. And it's FAN-FREAKING-TASTIC to play with friends (or bots), just do a whole campaign with 3 of your friends shooting zombies, trying to get through to each safe house, getting picked up at the end, it's a great time.
59. XCOM: Enemy Unknown

The game that really got me into the X-COM/XCOM series. XCOM: Enemy Unknown is Firaxis's first take on the alien strategy game, and refines it so you get a nice streamlined experience, and repopularized the genre. Even with its sequel choosing to go with the bad end, the good end is fun to get to.
58. Theme Hospital

I love Theme Hospital more than Theme Park. I don't know why, the theme of health care can be very dry. But Theme Hospital makes it funny with Bloaty Head, King Complex, Hairyitis, and Invisibility illnesses. It's a little less hardcore than Theme Park, but that makes it better, in my opinion.
57. Two Point Hospital

Not to say that the formula couldn't be improved. Two Point Hospital is everything Theme Hospital is, but better. Better room design capabilities, better way of hiring staff, better training of staff, sillier illnesses, easier to get into, more experimentation with levels, just everything's better. I freaking love Two Point Hospital.
56. Two Point Campus

Not to say it couldn't be refined further. Two Point Campus replaced the health care theme with a university/college theme and adds the ability to build your own buildings instead of having pre-built plots to build within. The new theme allows them to go even zanier, and it's worth it to three-star each university. I love Two Point Campus.
55. The Sims 2

The Sims 2 is my favorite of the The Sims series, adding aspirations, wants, fears, and giving the game a great feel. Adding the life stages, and making Sims age was a great addition to the series, and it's all-in-all a better experience than The Sims 1.
54. Baldur's Gate 2

Baldur's Gate was a great RPG when it came out, but Baldur's Gate 2 was better. It had a great main villain, a compelling story, and a great group of characters that are memorable, especially Minsc and his miniature space hamster, Boo.
53. Borderlands 2

Yes, yes, I know, its humor can feel dated now, but Borderlands 2 is still a blast to play through if you get a group of friends together to do so. Handsome Jack is a fantastic villain, and the guns feel great to use. Well, maybe not Hyperion if you're concerned about accuracy. Anyway, the Vault Hunters all feel unique, and it's fun to play as any of them.
52. FlatOut 2

FlatOut 2 is a great racing game with stunts and realistic damage. Its AI isn't too bad either, I don't feel like they're rubberbanding when I race against them. The tracks are all distinct and feel good to race on. The stunt mode is also great, trying to fling your avatar into specific places.
51. Rise of the Triad

Ah, good ol' Rise of the Triad, the progenitor of Ludicrous Gibs. It's not bad, being built on a heavily-modified Wolfenstein 3D engine that allowed height. Its ridiculousness helped it stand out among the so-called “DOOM clones,” what with powerups and powerdowns such as God Mode, Dog Mode, Shrooms Mode, and Elasto Mode. Really looking forward to the Ludicrous Edition.
Part 6 is next!
Link to part 1. Link to part 2. Link to part 3. Link to part 4. Link to part 6. Link to part 7. Link to part 8. Link to part 9. Link to part 10.
#Ask Serious Rainbow#AskSeriousRainbow#Top 100#Left 4 Dead 2#XCOM: Enemy Unknown#Theme Hospital#Two Point Hospital#Two Point Campus#The Sims 2#Baldur's Gate 2#Borderlands 2#FlatOut 2#Rise of the Triad
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Ludicrous Gibs!!!
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First look in a while at how Chopter Copter is going, we're making progress nice and steady! Check out all these LUDICROUS GIBS!
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The Grem currency name alone is a real Freudian slip. Gibs is a not good term and they might want to change the name. (dictionary com(/)e(/)slang(/)gibsmedat/ for more background) It's a dogwhistle so you won't hear it much outside of certain circles, esp since other terms have gotten popular, but it is easily derived again as a cutesy alternative to the more common and rude "gimme". It wasn't a purposeful thing on Grem's part for sure but it's revealing. (And again, should be changed.)
.https://www.dictionary.com/e/slang/gibsmedat/
SOMEONE TELL DENSY RIGHT NOW ROFLLL
i always read it as short for gibbing or giblets like the trope ludicrous gibs
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Did You Know?™
Every post on Tumblr has a “Community Label”. From the very first post to the very last, each of them have retroactively been assigned one of these things and, for the most part, it’s set to “For Everyone”. However, under certain circumstances… this cannot be set by you, the user. And I don't just mean when the mods decide to do it themselves.
Now. As you can see in the left-hand image, it’s physically impossible to assign your own posts a “Community Label” when using the legacy / classic editor. It’s simply not there. That means that if you prefer the Legacy Editor, all of your posts will default to being “For Everyone”, even if it’s a picture of, say, someone smoking something illegal or someone exploding into ludicrous gibs.
According to Tumblr’s own page, “simply having a lot of posts with community labels won't get your blog terminated or anything like that.” However, the only thing it says about having your posts reported is that “if [their] moderators determine that the post should have a community label, they'll add one” and that “once your post has been given a community label by [Tumblr], you won't be able to change or remove it." (It’s all there on the “Community Labels” page.)
I’m concerned about this.
Let’s say you had one of them there “spicy blogs”, back before the Great Tumblr Exile of 2018™. Let’s say you got your blog back and unhidden since then. Now, let’s say all of your posts are for “mature audiences”, but labeled as “for everyone” since they were made before the Shiny New Post Editor™ rolled out. Well, you can’t alter the posts to reflect because they were made with the Legacy Editor. Now, let’s say some wet blanket decides to report each and every single one of your posts. Will Tumblr’s moderation team decide to just slap a “Mature / Sexual Content” tag on all the old posts? Or will they reverse their decision and block the blog? Nobody knows.
I’m not trying to “scaremonger” or anything. I just think that @staff and @support need to work on transparency and clarity. Things like this are exactly why, even with the rules being a little more lax, people are hesitant to come back and start using their Tumblogs again.
~ J
#extensive thoughts#Tumblr#Tumblr Dashboard#Legacy Editor#Shiny New Post Editor#classic editor#beta editor#Community Labels#missing features
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