#last gif is beautiful <3< /div>
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sophsun1 · 3 months ago
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OLIVER STARK as Evan 'Buck' Buckley
9-1-1 – 8.01: Buzzkill
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chanquokka · 10 months ago
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felix, from louis vuitton women's fall winter show, paris
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poomphuripan · 7 months ago
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MY STAND-IN (2024) | 1.06
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vindicia · 1 year ago
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FOX MULDER in The X-Files: 1x01 "Pilot"
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poirott · 4 months ago
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Sophie Hunter and Benedict Cumberbatch at Salt of the Earth event → Venice International Film Festival, September 6-7 2024
Sophie Hunter is the director of the immersive performance and installation Salt of the Earth, an artistic production and campaign aimed at raising global awareness to protect our Salt Marshes.
"Salt Marshes are an incredible natural ecosystem that capture up to 50 times more carbon than rainforests. They are nature's buffer against rising sea levels and an essential habitat for diverse ecosystems. But this extraordinary natural asset is facing extinction by 2100, with devastating consequences for the planet."
Salt of The Earth premiered in Venice, a city at the frontline of climate change, which has already lost 85% of its salt marshes.
Source: twittaurora, imogen__knight__moves__, seanovenice, Instagram Stories via ariannasgarbi (alternate), chihiro.kawasaki_, juhi_blue, multa_paucis__, dianagomezphoto (alternate), punh (alternate)
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speakofcompersion · 10 months ago
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Happy anniversary, Circle ♡
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khaopybara · 2 months ago
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🎶If the world was ending, I'd wanna be next to you🎶
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whistler-king · 1 year ago
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that little farm where every wish comes true by HangmanBradshaw
“You’re unbe-leaf-able.” “You’re a sap.” “And you look radish-ing.”
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coredrill · 2 months ago
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sdrose93 · 1 month ago
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The Last Samurai 2003 ❤
Beautiful movie ❤
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king-alfred · 11 months ago
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♥‿♥
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luminarrow · 5 months ago
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All three 3D models I made for art fight :) In order, characters owned by tikkitronic, Kozakana, and SparkytheFlame35, on art fight.
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whattheheckisatazelwurm · 2 years ago
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Alright guys, I get that it’s easy to forget cause he’s built like slenderman, but like, you guys realize Mike is and always has been absurdly strong, right? I understand that a lot of people just assume that he’d be weak because he’s lanky, but no, this is a consistent aspect of his character, regardless of who’s fronting. This isn’t even including Svetlana’s gymnastic skills. Like. Guys. He has an 8 pack. Mike is not weak.
OH AND ALSO,
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SO YEAH.
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demonlem0n · 19 days ago
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스위트홈 Sweet Home 3 (2024) ep 5.
"congratulations on your first love"
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brianskangs · 1 year ago
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(230917) YOUNG K x NOTHING BUT
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sysig · 14 days ago
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Moving out of concept art and into what’s Actually Done! Showcased here are a couple expressions for both pets so far with their dialogue balloons - mostly pulled from NPC references, but I did get a screenshot of my pet in-game using it in reply, not just in Kinzchat! So cute <3
They’re both introducing themselves here with the names I’ve given them, but I really wanted the process to be as Webkinz-like as possible, with a few extras :)
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Which started with being able to pick pet pronouns! Thinking about it now, Webkinz doesn’t ask for player pronouns, does it? :0 But I wanted that to be an option too! It was...something of a process to go from one set of adjustable pronouns to three, especially as I haven’t played with any Ghosts that give you the option to assign both the character(s)’ and player’s pronouns! I had to give it a fair bit of thought of what to check against and how to not have them interfere with or overwrite each other (which did happen early on lol), but I got it! Only took a couple hours of frustrated-sleepily hammering away haha
These screenshots were taken pretty much back-to-back - the only thing changed here is what shell is being used, and shell-checking has come in soooo clutch here ahh, thank goodness ♥ Many and big thank-yous again to @cherryistired​​ for helping me troubleshoot menu shell-switching! Exactly what I needed, am very grateful :D
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My original concept sketch of this process was perhaps a little overconfident in what I could accomplish for my first time playing in code lol; I have seen custom pronoun-setting though! And I think I probably could do that, but multiple pronouns... Again, I think I could, but... The name of the game was limiting my scope (lol) to see how many Different things I could implement in short order, so I’ll gladly take my three sets of pronouns and pet names vs. player name and go haha
It’s also a bit funny to look back on this little Diamond - I really haven’t drawn her much! Kind of loosely following Webkinz’ style, her face looks especially silly I think haha
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I’ve also got my main menu balloon looking rather fabulous imo ✨ Technically there’s two - More and Back - and most of the features are Very Much in the Coming Soon To A Ghost Near You phase lol, but they’re all {bracketed} up to be filled in as I get their assets made :D There’s still a few placeholder pieces here and there - especially since I haven’t gotten to inter-Ghost communication just yet. Everything in its own time!
I ended up having a lot-a lot of fun with naming and renaming, I went a little silly with Just How Many reactions the pets could have to their names haha
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They’ll refuse to be named after any of the Hosts directly, and they’ll give you a side-eye if the name is Close To but not Quite a match haha
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The mischievous expression has gotten an awful lot of use already! Although I’ll probably change the “Nu-uh!” expression to something else once I have an alternative that fits better - I need that gradient-to-mad expression set so bad!
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And although they won’t accept NPC names, you can name yourself after a Host, and they’ll react! :D There really is so much flexibility for Easter Eggs like this ahh, it’s fun!
All told, I ended up playing the most in Bootend, Menu, Nameteach (hgh), and String, although I’m realizing now that maybe a lot of the stuff I put in String belongs in Word...? It’s all been OnFunctions anyhow, and it’s organized in a way that makes sense to me but is perhaps not as intended lol - nothing says I can’t go back in and move some stuff around, as long as it continues to function properly haha. I’ve kept my error log neat and tidy!! As many times as I’ve broken something, I’ve fixed it thereafter! :D It’s a very satisfying process ♪
#My art#Ghostkinz#Diamond#Rocky#Webkinz#Ukadevlog#Probably the last one for the time being! I've moved on to the next Monthly Project so that's taking up my focus for the time being#Though there is more concept art for some of the unfinished features so I mean... I Could make another lol#And if I may have possibly chosen a monthly task I'm fairly sure I can finish before the end of the month so I can back to a bit of coding#Well I mean that would just be serendipitous I'm just giving myself a little extra wiggle room who knows what will happen#Lol#It really has been hard to Actively set down in favour of other things but I said I'd work on it for a month and that's that!#It was an enriching experiment and I can come back to it once some other things are in order ♪#Much better to leave a project on an ''I can't wait to come back!'' than a ''Oh thank goodness I don't have to anymore'' haha#It really is something I'd like to see through; for my sake so I can actually have the satisfaction of Finishing Something#Constantly frustrated by my ideas not being in the state they deserve to be released it hh#I can see them in my mind's eye! They're beautiful and wonderful! I want everyone to see what I see!#And I know I /can/ do it!!!! I just - like here - tend to underestimate the scope#But now that I've given it my best go in this time frame I have a better understanding of what I'm up against#Of course I couldn't make something simple as my first go 'round lol - even simplifying as much as I can here it's still Very lol#But I genuinely am cutting corners so I don't stagnate in ''No it HAS to be like THIS!'' - since that's where a lot of my projects trip#It doesn't have to be perfect - it has to be Done Enough - and I fully intend to release it once it is#I have a lot of lofty hopes for this project - but if I can capture that electrifying Have To Make feeling into it#To keep pressing on and not give up and keep learning and growing - that's what I very very much want the most <3#Gonna keep at it >:3c Gonna keep learning and implementing! And gonna finish it!!!!!!
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