#kremkroc industries
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Political Themes In Mario
So there are people nowadays that complain about "politics" being "forced" in media such as Mario, whether or not this is the case. They often go on to say they just want things like Mario to be an escapist fantasy and to keep politics out. So I wanted to talk about political themes in Mario games similar to how I did for Sonic.
So to start off we have the 2 kingdoms the Mushroom and Koopa Kingdom which are constantly in conflict bringing monarchies into the mix. Peach in particular has asked Mario and Yoshi to help the Jewelry Land out from Bowser's conquest in Yoshi's Safari.
She also has at least tried to met with the goodwill ambassador of the Beanbean Kingdom in Superstar Saga, she tried to deal with blorbs outbreak in Inside Story when she held a meeting, and has met with other Kingdom rulers such as Prince Florian.
There is also several kings she rulers over and vast amounts of land that make up the Mushroom Kingdom such the Eastern and Western territories.
There is also the themes of exchange rates of coins and borders established in Superstar Saga.
We also can't forget about the entire Koopa Army's existence.
In Odyssey it is established places like New Donk City hold elections for mayors as Pauline was elected to be the mayor.
Meanwhile in on Isle Delfino has an entire jury system that convicts Mario, alongside law enforcement.
In Super Mario Sunshine Bowser Junior pollutes Isle Delfino which Mario gets blamed for and has to clean up. This game as such themes are pollution ruining a beautiful island and disrupting the lifestyle of the islanders.
Speaking of pollution we can't forget about the Kremlings and how they not only polluted DK Island with Kremkroc Industries, but their homeland. As seen in Donkey Kong Country 2: Diddy's Kong Quest, Crocodile Island has a been almost completely ruined by the Kremlings create a dark polluted atmosphere.
All of this creating an environmentalist theme to these games.
Now while some people might say environmentalism shouldn't be regarded as political which I agree with, it has been made political by other people. With many of the people who complain about politics in media often complaining about environmentalism viewing it in media as inherently political. This is why I am including it.
On top of that there is the hypothesis the Kremlings and K. Rool particularly in the Donkey Kong Country 1 could possibly represent a real world event and person.
More on the environmentalism theming, there is the existence of the Wild Yoshi Sanctuary and possible rewilding of Yoshies.
Plus dinosaurs are often made inherently political by some people because of prehistory and evolution.
Also, of the Kremling, pirates are also political because of their connection to monarchies historical, especially being true for the Kremlings.
Finally Mario and Luigi are immigrants which should be self explanatory. In the games they lived in New Donk City for a time, while in the movieverse they are Italian-American immigrants living in Brooklyn, and many continuities.
Mario and Luigi are plumbers and went through many working class jobs in the past like construction, bottling, and cement.
On top of that Mario fought in an unnamed war as well in Mario Bombs Away.
And one extra thing Bowser especially in the movie can represent toxic masculinity, and someone who can never take no for an answer. Such a theme is often made inherently political by some people.
Also, the way Peach is described by Miyamoto can also be viewed as inherently political by certain people who hate the mere thought of someone like Peach being like that.
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spinningbuster98 · 1 year ago
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Kremkroc industries Inc. should've honestly been the last area of the game rather than the second to last. It just seems more appropriate: it's roughly at the top of DK Island and it's where the Kremlings have set up base building their factories and even polluting the water as seen in the level Poison Pond, the last water level in the game. It's got a real Scrap Brain Zone from Sonic 1 vibe to it, with all of the previous areas having been beautiful natural scenaries and then you come here and it's all dirty industrial stuff.
The first level here, Oil Drum Alley, is quite infamous. Not due to the level itself, it's actually quite good, it's got one of my favorite tracks in the game. No it's rather due to what you have to do in order to access all of its Bonus Rooms.
You will never find all of the Bonus Rooms in this level without a guide. It's absolutely impossible. Because one of them is hidden....within another Bonus Room.
What you have to do is you have to enter the second bonus room, purposefully get 3 single bananas on the slot machine minigame which will for some reason spawn a barrel which you will then have to QUICKLY grab and use to smash the wall to the right. I say quickly because if you take too long the victory animation will play out and you'll be booted out of the room before you can enter the next one. The only way to do this, as far as I'm aware, is to use Diddy and JUMP to the right wall while holding the barrel. If you just run over there the animation will play out before you can enter but for some reason if you jump it will play out a bit later allowing you to access the next bonus room.
I wonder how many people must've lost their minds trying to find this bonus room, only to eventually crack, buy a copy of Nintendo Power and lose their shit a different way?
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swaggerblonde · 2 years ago
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Sofa Swagger #23 Donkey Kong Country Super Nintendo Part 2
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suppermariobroth · 6 years ago
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In Donkey Kong Country, Slippas (the snake enemies) can be defeated with Donkey Kong’s Hand Slap attack, performed by pressing Y while holding Down. In the top image, note how the Slippa dies before Donkey Kong’s hands even touch the ground merely by approaching him during the attack animation. During the Boss Dumb Drum battle in the Kremkroc Industries, Inc. world, however, Slippas - and all other enemies released by the boss - are immune to the Hand Slap, as seen in the bottom image. Whether this is an oversight due to the boss battle employing special enemy objects with that interaction missing from the code, or an intentional change to raise the difficulty of the boss battle, is unknown. Main Blog | Twitter | Patreon | Store | Source: myself, Donkey Kong Country (NA, SNES) in SNES emulator
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jabbywocky-ty · 7 years ago
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Kremkroc Industries, Inc. Has a pretty bad boss for such a cool world. So in place ol' Dumb Drum, We got The Krem-Raizer MkII. MkII is a more weaponized version of the original. Its got some of the same tricks plus some new ones such as Missils launchers, finger guns, enemy spawners, and a chest canon. To beat him, you'd fist need to to blow the oil drums on each shoulder, and then the cockpit. Dk and Diddy would need to climb up to attack though. Once its arms get blown off, it'd go trigger happy with that chest canon with a variety of ammo types in a last attempt to take you down.
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97jonnyboy · 8 years ago
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Apex takes a journey to Kremkroc Industries! https://youtu.be/wpLNKNUAiV0
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realmurtistic-blog · 8 years ago
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Donkey Kong Country SNES HD- Episode 11- Kremkroc Industries Can't Hold Me
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cwgames · 4 years ago
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Kremkroc Industries, Inc.: Mine Cart Madness
Its another mine cart ride but only this is worse. This time I can jump out of the cart.
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cwgames · 4 years ago
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Kremkroc Industries, Inc: Elevator Antics
Back at the cave again but there seem to be elevator inside here. I wonder what exactly are they mining?
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cwgames · 4 years ago
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Kremkroc Industries, Inc: Trick Track Trek
Donkey Kong and diddy kong ride this platform toward the end. Finding bonus area was tricky.
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cwgames · 4 years ago
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Kremkroc Industries, Inc.: Poison Pond
This is last level that donkey and diddy kong will swim in this level. How did they survive this poison water is beyond me.
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suppermariobroth · 8 years ago
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The overworld maps for Kremkroc Industries, Inc. from the various releases of Donkey Kong Country. Top: SNES, middle: GBC, bottom: GBA.
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