#just that as much as it was hyped up in inquisition it felt like it should have been addressed SOMEHOW
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Since Morrigan and the Inquisitor are both present toward the end of the game- like there is literally no way for both of them to not be there in some capacity- we had all the components needed to show some consequences for whoever drank from the Well of Sorrows. And then we just… didn’t do that??
#datv critical#bioware critical#datv spoilers#to be fair I don’t know what those consequences should have been#just that as much as it was hyped up in inquisition it felt like it should have been addressed SOMEHOW#maybe depending on how you handled the fragment of Mythal in the crossroads#like if you sought her out and calmed her down she’d release whoever from her service along with solas#but if you DONT maybe she uses her power to compel whoever to do something to help solas
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Ok, as much as I have been hyping and playing 12 hours a day since it got out (still in Act 1 though, bc I'm a slowass player and completionist), I feel like I have to say something that is getting hard to ignore at this point... and I wanna preface this by saying that I am loving a lot of aspects of the game and I adore the writing when it comes to the companions, who I am obsessed with.
And maybe this will get better yet, as I generally heard the writing picks up once the story progresses beyond picking up all companions..
But I'm starting to get quite upset at the way the writing just does NOT care about the established lore and the politics of Thedas like at all, when to me - and many others - that richness, nuance and depth of the world is what makes the games so special.
(Spoilers below)
I looked past the way the elves in Arlathan just seemed to know that their gods are evil and Solas is "kind of a dick" but was right about that. When, you know, that made him basically the Satan of their pantheon up to now.. It was after all the tutorial stage of the game and I understand that you wanna ease newcomers into the lore. I could also handwave it in-universe with Morrigan being there - she could have filled the Veiljumpers in on the discoveries of the Inquisition or even what the Well told her.
It felt a bit weird that our contacts in every other faction just accepted this huge revelation without a blink, but again it was the early stages and I also get that having a discussion about it 6 times with different faction leaders would have been incredibly tedious. So I ignored that. And yeah, at least the First Warden found it hard to swallow.
The fact that they brushed aside the gods finding elven subjects - many of whom after all still worship them - with one sentence from Solas was disappointing though. Instead they chose to ally them with the Venatori and the Antaam who are the pure evil factions with no nuance or motive to side with them besides a comic book level of hunger for power. They didn't even throw in a sentence about the gods maybe speaking to the Venatori through the Archdemons to get them on their side or how it's very ironic that the Venatori, who want to make Tevinter great again, stoop to working with the pantheon of the people they oppress because they see them as lesser and other. No political exploration of the massive lore implications at all.
It really hit me when I picked up Davrin and he commented how Elgar'nan and Ghilan'nain blighting the world would really endear us (elves) to the rest of Thedas - this was the first time anyone actually mentioned the political impact of the elven gods being real, freed, evil and blighted on modern day elves at all, when this should be HUGE. It should be ugly. It should be complex. It should be explored in as many examples as bloodmagic and the oppression of mages was in DA2. It should be a central point of Act 1. (This btw made me love Davrin so much in that moment because this was the first time in the game for me when I actually felt like talking to a Dragon Age elf and even just that one line felt like home.)
And now I just did Taash's first companion quest and it seems Qunari lore is also being ignored (except for the gender aspect of it, which I look forward to). Taash's mum was a scholar and had a baby and the only problem about that was that it could breathe fire and was special but otherwise all would have been dandy? Like she would have just been allowed to keep Taash long enough to find that out about her baby if she was living under the Qun? That directly contradicts everything we know about how the Qunari's culture around reproduction and childcare works.
Sorry to be negative and talking myself into a rage - I know it's not something people want to see rn. But like, I realise you have to brush over some lore intricacies for brevity and to make it digestible for new players. But this is a world initially inspired by Wheel of Time and ASOIAF, both of which are interesting because of the depth of ficitional cultures, lore and politics, and hence it's also what gives Dragon Age its appeal. And now they take us to the most politcally interesting areas on the world map and just get rid of all of political depth?
That's really disappointing. Imagine if Winds of Winter dropped all political themes just because there's several previous books and it's been some a lot of years.
Also, I managed to play DA2 before I ever played Origins and they could introduce me to a vast established background of lore just fine back then.
Sorry. Rant over. But I had to get that out of my system.
#veilguard critical#datv critical#datv#dav#veilguard#dragon age#dragon age the veilguard#dragon age: the veilguard#bioware critical#datv spoilers#veilguard spoilers#da4#da4 spoilers#bioware#da elves#qunari#the veilguard#dragon age veilguard#my obsessive da ramblings
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so what’s your verdict on veilguard? Seems like you’re not a fan
Putting this under a read more because I am going to be brutally honest about how I feel and it’s extremely negative.
I hate this game. I haven’t played past the middle of act 2 (whenever the second meeting with the inquisitor is) and I have no desire to pick it back up now. I feel like I’m in mourning for the game I wanted, the one that was canceled and now I’m in my anger phase of my grief.
I feel lied to and tricked by BioWare. I thought, well with everything going on and all the delays and restarts it probably won’t be as good as Inquisition, but at least I can count on them for a fun role playing game and romances. I didn’t get either of those things, and in fact those two aspects were so poorly done it is astounding to me that they felt this game was ok to ship like this.
They told me this was the most romantic BioWare game and considering the heights I experienced with BG3’s romances (Astarion and Lae’zel’s romance and character arcs will live in my heart forever) I had high expectations. Instead I got a tepid non romance where I only learned I was dating someone by the Inquisitor mentioning it off hand. The lucanis romance gave me nothing; no story, no drama, no spite, no romance. There is no slow burn here, this is a NO BURN.
Apparently his romance scenes aren’t even unique to Rook and are also used for Neve which is insane to me. Romancing him makes me feel like a creep trying to bully my subordinate into a relationship.
Even the better romances are horribly under developed. 18 minutes of romance content is PATHETIC. They hyped up these romances!!! They knew they were lacking and marketed them in a way I feel is very slimy and misleading!
My other major sticking point is everything with the Dalish. I hate hate hate everything about how they’re handled and barely involved in a story of their own gods; they should have had a scene of an Arlathvhen where the clans meet up to discuss these new revelations, causing some clans to side with elgar’nan and ghilan’nain. But BioWare was too cowardly to have enemy Dalish and put them up on a high shelf away from their own story and mythology.
There’s so many little things that start to add up and impact my enjoyment. It’s not just those things but a lack of attention to detail of their own world. No new tavern songs, inconsistent accents, lack of meaningful roleplay options, the overly modern way of talking, the themes of religion and faith being completely absent, everyone being very blase about being in the fade physically, no sandal and bodahn…
They should have designed all the Evanuris, or at least Andruil. I have wanted to see her void/blight armor forever. Having them just already be dead of sadness because their arch demons died is very much a let down. 😤
I do think the game has redeeming qualities but these grievances I have far outweigh any of my enjoyment, for now. I’ll revisit it later once my head has cooled and see if I feel different later.
That said I have plenty of mutuals who are loving and enjoying the game and what it gives and I am glad that they are able to get something from it. I always like seeing people be creative and making their own stories and I hope for them it was the game they wanted and I really wish I could share that sentiment.
#response tag#datv critical#datv spoilers#I’m very critical please don’t open if you don’t want to read a rant
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inquisition companions react to the inquisitor missing half their arm
because bioware didn’t wanna give it to us, i decided i’d just do it myself. (insert thanos meme) even though i am like years late to the hype.
the game is like 9 years old at this point, but spoilers ahead.
do keep in mind this is my own personal interpretation of each character. it may not be accurate to your own interpretations. (also i know leliana is technically not a companion in inquisition but i included her anyways)
cassandra pentaghast
if cassandra could plunge a knife into the heart of solas, she would. she would not let him get away with betraying you and taking the anchor along with your arm. you had basically fallen into her arms when you emerged from the portal and she had to carry you back to halamshiral. for the days you were unconscious, cassandra was anxious and extra prickly. there were many times where cullen would have to talk her down from her anger. even varric did too.
dorian pavus
the first thing he did was crack a joke. the atmosphere was tense and it just slipped out. “i asked you to come back in one piece, not missing one.” safe to say, the other companions did not approve of his joke. dorian was set to return to tevinter after being notified of his new position as a magister, but he delayed the return to his homeland for you. he sat in your room as you lied unconscious, barely breathing, leg anxious bouncing up and down. when you awoke, you were immediately met with a large and tight hug from him. he knocked the air out of your lungs from that.
blackwall
blackwall admires you. in fact, everyone would go so far as to say he adores you. he thinks of you as strong, capable, almost infallible. you closed rifts, you closed the big green tear in the sky, and you defeated corypheus! what couldn’t you do? all your feats proved to him that you were the strongest leader he could ever know. and yet, you were still mortal. you left the eluvians mortally wounded and exhausted beyond belief, your eyelids so heavy and ready to close so you may drift off into the black void of sleep. blackwall would not let you, not until you were taken away to be cared for. you found him sitting besides you, awake and on guard. your mortality was his reminder that you and him were the same, even if your lives appeared to be completely different. and he understood that the world would need a leader like you and that is dangerous.
iron bull
the bull could feel a stronger kinship with you that day. it appears that the both of you lost something. he betrayed the qun for the inquisition, thus losing a part of himself, his people. you lost a literal part of yourself, something you had to come to terms with after having the anchor for two years. to say iron bull was shaken up would be an understatement. he was getting cassandra to hit him with sticks for days on end while you lied unconscious. he wondered what would’ve happened if he was with you, if maybe...he could’ve stopped solas. but reminiscing never did anyone any good.
cole
as much as he wanted to help you, cole couldn’t. he also understood that you wouldn’t accept his help, no matter how much he insisted. so instead, he did the best thing he could do: help tend to your injuries. what was curious was that he could feel very little of your pain. when he felt your pain two years ago after forming the inquisition, it was concentrated in your hand and forearm. with it gone, you felt at peace. the primary source of pain for you had been washed away. perhaps it was a blessing in disguise, he thought.
sera
sera’s immediate reaction is, like dorian, to crack a joke. everyone is used to her eccentricity. but it felt different this time around. while you laid unconscious, recovering from the long battle, she occupied herself. she had to busy her hands and her legs, keep moving, keep her mind busy. because if she sat too still for even a second, then her mind would think about the worst outcome. she would get images of you, dead, because solas had betrayed you, betrayed her, betrayed the inquisition. hell, he betrayed the world! that knob! thinking he knew what was best! sera’s all the more relieved when it’s revealed you survived. she bursts through the door to see you and hug you tightly, complaining about how much you scared her.
varric tethras
in all honesty, varric should’ve been more prepared to expect...well, the unexpected. he had expectations of you coming out unharmed, untouched. obviously, that was not what happened. and he wondered if he was responsible for this. he had been one of the many people to support you as the inquisitor two years ago, suggesting it. he wondered if he made the wrong decision. but also, part of varric was relieved. he lost someone close to him two years ago. he didn’t know if he could handle losing you too.
vivienne de fer
the court would devour tales of the eluvians and how you managed to survive. that was vivienne’s first thought. people would be talking about you for centuries to come, certainly. and yet, she knew in her soul that was not what you would want. she does her best to minimize what rumors spread when you first emerge from the eluvians and help give you privacy. behind closed doors, vivienne checks on your injuries. part of her is amazed that the anchor was removed so cleanly.
josephine montilyet
josephine has seen many things ranging from serious to just plain absurd. when she was alerted that you had returned with many serious injuries, including the loss of half your arm, she sent messages to get the best possible doctors in all of orlais to help attend to you. the woman was definitely stressed beyond belief. but when she wasn’t trying to get everyone from backing off from you or getting people to look at you, josephine was attending to you herself. you awoke to find her wiping some sweat off your face and when she noticed, she muttered about how great andraste was and embraced you tightly.
cullen rutherford
your knight-commander appeared to take the news very well, much to the disapproval of cassandra. but the moment cullen was alone, in private, he flipped a table, causing everything to crash. all he could feel running throughout his body was regret, guilt, and anger. regret and guilt for not having gone with you. he should’ve. because if he did, maybe you would have came back alright. anger directed towards solas because the apostate had betrayed you, the inquisition. and everything you and him had worked towards was going to crumble. all of his hard work, leliana’s, cassandra’s, josephine’s, it’d all be for naught. cullen ends up spending a lot of time alone while you’re unconscious. he prays to andraste and the maker to distract himself from any wandering thoughts going towards lyrium. certainly the new mabari hound he decided to adopt on a whim helps with distractions at least.
leliana
the woman has seen many things in her lifetime, having experienced the fifth blight itself and been part of that fight against the archdemon. still, things aren’t easy when you come back from the eluvians missing half of your arm. even if it goes against all her duties, leliana stays with you until you wake up to make sure you’re alright. you’re the inquisitor after all and it’s vital that you’re still alive.
solas
he’s the one who took it. you think he cares?
in all seriousness, it gave him no pleasure to remove your arm for the anchor. even if his plan was...well, shoddy we should say, the anchor was going to kill you. he had no choice. carrying your hand and forearm around felt heavy. he could carry it just fine but what made it heavy was the burden that came with his plan to tear down the veil and bring doom upon the world in a desperate attempt to bring it back to what it once was. and also, the burden of having harmed you.
#dragon age#dragon age inquisition#cassandra pentaghast#dorian pavus#blackwall#iron bull#sera dragon age#cole dragon age#cullen rutherford#josephine montilyet#dragon age leliana#solas dragon age#varric tethras#vivienne de fer#x reader#male reader#female reader#gender neutral reader
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Prometheus Chapter 6
Emily Prentiss x Female CIA Reader
Chapter 6 - Restart
Tags: Limited use of y/n but established last name. Swearing, mentions of the pandemic and human and sex trafficking. Canon typical violence. Sexual innuendos. Drinking. Minors DNI.
Word Count: 3.9k
AO3
Chapter 5
You walk into Quantico with a new sense of purpose after having drinks with Prentiss last night. The barrier that the section chief had built up with assumptions and unknowns had been removed and replaced with cautious optimism. That you can work with – a mutual understanding that you’re both on the same side, you meant no harm and were not a threat to the BAU. As it was a workday, you only shared another drink together but the two of you nursed them slowly.
As you still couldn’t say much about your past, you did elaborate on the high-speed pursuit that Tara hinted at.
“Yeah, so it all worked out. Dumb ass fell right into the spike strips. Took care of that quick once I got ‘em there,” you explain before taking another swallow of beer.
“They never learn.” Prentiss smiles and takes a sip as well. “But keeping pace with them was something else. No wonder they panicked.”
You smile. “Yep! Intel was good that they weren’t carrying much. They fired off a few rounds here and there to scare us off. Try and get me to fall back. They just never got the memo that the CIA Surveillance and Pursuit class was renamed cuz of me.” You raise your beer and wink at Prentiss. “Now affectionately known as the Maniac Chase Class.”
“Oh my god! That was you?” She laughs, shaking her head in amazement.
“Yeah. I gotta wee bit carried away on my third try.” You shrug coyly. “Really wanted to beat that record.”
“You demolished it.” She smirks. “And the car.”
“Which slid across the line for a new record,” you explain with pride and then pause for dramatic effect, holding your arms out, beer still in hand, “And … I walked away without a single injury.”
“See, that part I thought was all hype,” Emily admits and looks inquisitive.
“No, sadly. It helped I was young and dumb when I did it.” You say with introspective embarrassment. “I was so fucking stupid.”
She snorts with agreement while doing mental math. “Wait, how old were you when he recruited you?”
“Young,” you vaguely admit.
“But you joined before me,” she says, knowing you were aware of her records and nod that she was correct. “I joined late ’97 and everyone just naturally talked about the course like that.” You heard the implication. She meant that the nickname wasn’t a new idea and was trying to figure out how much longer you have been in the CIA before she joined.
You clear your throat in caution. “Leave it alone, Prentiss. I … I honestly can’t say anything more.” You grimace, knowing you already said too much.
Emily didn’t press for further information, but you knew she gleaned enough to make educated assumptions. You felt like a fool, letting your guard down like that, but the conversation flowed easily between the two of you. It felt … nice, being able to connect with someone new. That hadn’t happened since Rebecca.
You’ll need to keep your guard up since Prentiss reaffirmed that you would be a proper member of the BAU starting today. They would want to get to know you, and you them. You just have to remember to tone it down and not get carried away with enthusiasm. Keep Brian’s wisdom close to your heart that this is new to you and ground yourself. Don’t get swept away with emotions, like last night.
It was a late start at Quantico for you since you had to start at Langley. The stipend funds had been approved and your signature was needed on a lot of paperwork. Finance assured you that the money would be deposited into the BAU budget by the end of day. Prentiss would be able give Bailey the proverbial finger on Monday when she distributed the funds, pushing the unit into the green, leaving the penny pincher helpless with his mission to disband the BAU that way.
Prentiss had texted you that the team would be ready for you in the conference room discussing their current caseloads and leads and would wait for you, providing you that proper do over with them. You appreciated that and said as such in reply.
As you head off the elevator to the sixth floor, you felt a renewed sense of purpose and belonging. You even put a little more effort into your outfit, choosing a charcoal grey pants suit with a black sleeveless semi-spread polo collar, and comfy black work shoes with decent tread. You had your backpack on, holding the straps over your chest as you survey the area.
True to her word, the team was already in the conference room. Garcia happens to see you first and smiles big, giving you a quick, animated wave that caught Prentiss’ attention. She was standing and angles her body to the left to see who was there and visibly relaxes noticing it was you. The team follows her gaze as Prentiss gestures for you to join them.
JJ looks from Prentiss to Rossi, who was suspiciously smirking up at Emily. “And why are you smiley this morning?”
“Hm?” he looks over at her as Prentiss’ attention turns towards the exchange. “Oh, just delighted Whitlock can join us. Orientation’s a pain in the ass.”
He was equally relieved and surprised that Emily spoke to you as quickly as she did. Because of that, he wouldn’t press the orientation fib being told to the team.
“Man, I wish I had the short version like she did when I joined,” Luke grumbles playfully.
“Yeah, but you needed a lot of work honey, and honestly … still do, unlike our CIA cutie,” Garcia chides as you walk in.
“That my new rank?” you say with twinkling eyes and a brow raising to the group. “CIA cutie?”
The members collectively chuckle and laugh at the joke and as you look at Prentiss, she was fighting to keep her lips from curling upwards.
“No. Still a consultant.” Prentiss admits. She gestures to an empty seat between Tara and Garcia. “Please have a seat and we’ll get started.”
You nod and slip past Prentiss, sliding the backpack off your shoulders. You place it on the ground behind your chair and sit down. As you look at the BAU members starting back at you, you feel daunted. But you got this and look eagerly at Prentiss to kick this off.
“I know things have been hectic this week with all the changes and assignments and getting Whitlock up to speed on FBI protocols. She still has a few more items to go over, but I’m pulling her in since we can use all the help we can get,” Prentiss explains. “Garcia, mind getting Whitlock up to speed where we’re at?
Garcia immediately speaks up, almost bouncing on the seat at the chance. “You got it, Ma’am.”
Emily winces and presses her hand down towards Garcia. “What have I said about that?”
She smiles. “Not to call you Ma’am.”
“Please remember that.”
“You got it, Boss Ma’am.” Garcia says cheekily.
Emily sits down in a huff, and you have to cover your mouth to hide the smile on your face. The team did not hide their amusement at the banter.
“Anyway,” Garcia says and laces her fingers together before turning her hands inside out to crack them, “time for catch up!”
Her fingers dance across the keyboard and immediately your eyes go to screen depicting a U.S. map with sixteen dots. Each dot had a line that led to a description of the kill kit number, contents and the city and state of its location. Two of the dots are red, the others blue.
“We have recovered fourteen of the sixteen kill kits, no thanks to our firebug in holding right now. The two missing are from Indio, CA and Rockville, MD and your technological goddess is monitoring anything in the surrounding areas that sounds Sicariusy like.”
“How wide’s the radius?” you ask.
“Fifty,” she answers while you nod. “So far nothing’s pinged that shouts out, ‘I’m a Sicarius henchmen’. However, Mr. Dishonorably Discharged had a test kit that was really oooooold based on soil samples.”
“Five years isn’t that old,” JJ says.
“But the kits being activated by Sicarius, it is,” explains Rossi. “All the lockers we’ve found have new tech, supplies, chemicals …”
“Lab did confirm the soil samples from our kits are newer. So why give Green something older?” Prentiss asks the team.
“Maybe this one fit Green’s M.O. better?” Luke offers.
“Maybe, but I don’t think so,” says Rossi.
“What are you thinking, Dave?” urges Prentiss.
“That Green was set up?” you offer, looking between Prentiss and Rossi.
He half smiles, impressed, and points to you casually. “Kid’s good. That’s exactly what I’m thinking. Maybe he was testing Green to see what he’d do. Confirm if he was truly loyal or not.”
“And either way, Sicarius would get what he wanted. A big explosion or expose Green for who he really is,” JJ says emphatically. “
“All right.” Prentiss takes a moment to digest this and addresses everyone. “Give me some options.”
Luke leans back and gestures to Garcia. “Green was the last to see his sister. So, we’re thinking a cognitive interview might help him remember any details of that night. Anything that could help him ID the guy that took her.”
“Good luck trying to get him to agree to it,” states Tara. “He has big problems with authority figures. He won’t cooperate unless he has good reason.”
“How’s not finding his sister’s killer a good reason?” you ask.
“Oh, he’s really pissed off.” Prentiss says as you raise a brow. “We took away his chance at catching Sicarius and enacting his revenge.”
“And he really doesn’t like that I’m a Fed again.” Garcia pouts with that admission. “He sent me all that info thinking I was still distanced from all of this.” She gestures wildly at the room.
Prentiss looks sympathetic. “But we have to try. Luke, I need you to talk to Green and get him to agree to the cognitive interview. JJ, keep watch on the exchange.” They both nod and she addresses Garcia. “Keep working on any leads that might help us find those missing kill kits. Whitlock, you’ll assist.”
You visibly perk up at the sound of your name and look thankful for a hands-on opportunity. Inwardly, you were doing backflips. Prentiss could feel you buzzing with internal excitement and chuckles. “Not like you can catch up on any paperwork you don’t have yet.”
Rossi and Tara groan while Luke and JJ share a smirk.
“Oh, don’t even,” admonishes Prentiss. “You both get to play catch up in between interviewing Green until a case comes in.”
Luke is silent, lowering his head in defeat as JJ frowns while pouting. “Aww.”
Now that the team had their assignments, Garcia was utterly giddy and squeals towards you. “Come Robin! To the Batcave!”
Garcia catches you up on everything over the next few hours. From the hidden message apps on the unsubs phones, to the discussion forums, and how Sicarius used this to gain followers so he could teach them the ways of being sadistic killers. She had identified the usernames of the unsubs and was able to find that they all chatted with Sicarius - User45125. They also learned about the different murder methods that matched up with the bodies found in the shipping container. Out of the lockers that are missing, the BAU believes that kits would contain methods to kill by acid and strangulation to match the last of the victims.
“I can’t trace any direct messaging, so that’s why all of this is based on the forum info me and JJ combed through,” Garcia says, ending her lengthy summation.
“What a sick fuck.” You shake your head in disgust. “Play with the first round of victims and pass all that fun on to his new friends who do it all over again.”
You were sitting to the left of Garcia, lightly turning the chair back and forth with a foot on the floor. To your delight, it didn’t bother her. It was a habit you developed over time to help you think. You look over the conversations that Sicarius had with the unsubs and Green. He definitely narrowed down the chosen ones based on their psychopathic thrills.
“How many are on this message board again?” you ask, gesturing at the screens.
“Over half a million. Which just…bleh!” Garcia pauses, shivering for dramatic effect, “Makes me feel all squicky that there are that many of them chatting in one spot. But I narrowed down the really, really, bad naughties to seventeen k.”
“Damn. Fucker’s been busy.” You go silent as you calculate options with the information the BAU had.
Garcia glances at you, seeing your eyes darting back and forth in concentration. “What’cha thinking there?”
“I’m not sure. It’s just … “ you pause, words softening, “a half formed thought. A possibility.” You turn towards Garcia. “Can you narrow the users further by who hasn’t been active in a few months? At least since Green last contacted Sicarius? Bonus if longer.”
She blinks rapidly at you and looks put out. “Can I?!” She then closes her eyes and takes a deep breath. “Since you’re new, I will let that slight pass, but there is nothing I can’t do, missy.”
Except get your file, but you don’t need to know that!
“Apologies, M’Lady!” You smile, making sure to file that away to not offend the bubbly woman in the future. “If you would be so kind and continue working your magic?”
“And the lady shall be kind!” Garcia says with vigor and starts narrowing down the possibilities further.
The two of you work diligently over the next few hours. You guide Garcia with different traits to knock down the users into something manageable with the information that can be extracted from text. Emoji use, shorten expressions, length of posts, seeking knowledge and showboating instead of trying to engage in an emotional connection, aggressive language use, and interests.
“Here you go.” Garcia calls up a list of usernames that fit your specifications. “One-hundred and thirty-four.”
“Have any of those spoke to our guy at length? Something substantial?”
“Hm, yes!” She pulls those up.
That got you down to thirty-eight. “And how many of those appear to have contacted him through direct messaging?” You couldn’t know for sure but based on the flow of conversation and quality, there were hints.
She types quickly. “Ah, fourteen.” She shows you the names.
“List them by last known contact with him – earliest to latest.”
“Done.”
“Now pull up last few messages from each.”
“Also done.”
You read through them, ignoring the majority as you skim but there were a few that stood out.
Dark_Muse: Fucking cunt is finally gonna pay!!! Girls night is gonna end on a high!!!
_piouspisces: Woke up from a dream today. Hope it comes true. Just have to set up the right ingredients. Need advice on lacing paper. I have some ideas but need confirmation.
FlamePit23: The world only makes sense at sunrise and sunset. It’s when it looks like the world is set on fire. Beautiful.
You point to that last username. “Show me this one’s profile.”
Garcia clicks on it and reads. “’Nothing burns as bright as the rage inside you. Cultivate and embrace it. Keep it under your control’. Oh, they go on to say to never make any friends. That’s cheerful and lonely.”
“But they admitted to ‘nurturing others so I can take them off guard. Like my mother did to me when I was younger’ makes me think this one’s female,” you say while tapping the screen. “What’s the date and timestamp on the last message?”
“That would be … August 12, 2022 0550.”
You would bet that it was close to sunrise on that day when the user posted.
You pull your hand back to cup your chin in thought as Garcia looks oddly at you. “You know, I’ve been doing this a really, really long time, and I can usually predict where people are going with their data mining. But you? I have zilch of an idea because this makes no sense to me.”
You heard she was talking, but you weren’t listening. You were too focused on formulating a plan.
She puckers her lips in annoyance at being ignored and snaps her fingers twice in front of your face. “Hello?”
“Oh!” you say, jerking back into awareness. “I’m trying to come up with a crazy plan.”
“Please tell me this won’t result in you going AWOL again …” Prentiss had entered and neither of them had heard the door open.
You and Garcia share a look wondering if she even knocked as Prentiss walks in further expectantly. “Well?”
You sit back and reassure her. “Ah, no. Course not.”
“Wait. So, you really went AWOL?” Garcia asks curiously. “Did you serve before the CIA?”
“I didn’t serve.” You bit your lower lip and nod, coming to terms with what you can say. “I did some training with military personnel. All informal.”
You and the other four recruits had gone through training with the Green Berets, Navy Seals, and Delta Force. Something you couldn’t disclose as it technically never happened, hence, the informal part of your cover. You also are glad Garcia was distracted by that and didn’t ask you to elaborate on the AWOL matter.
Garcia whistles. “Wowzer.”
That made you smile. “A very simple, yet precise, way to put it.”
“A talent of hers for sure. But let’s get back to this crazy plan of yours,” insists Prentiss as she leans against the desk on the other side of Garcia.
“Again, it’s just the start of one but it could be a way to infiltrate Sicarius’ chosen ones without the need for vengeance to fuck things up.”
“You really say that word a lot,” notices Garcia.
“What?”
Garcia struggles by opening and closing her mouth like a fish to try and get the word out, but Prentiss beats her to it. “Fuck.”
“Huh?” You look at the section chief with confusion. “No thank you?”
“That’s… that’s not what I meant!” She answers, speaking quickly as you fluster her with the insinuation, and you couldn’t hold in your laughter any longer.
“What’s so funny?” she snaps.
“You!” you answer between cackles. “I knew what you meant.”
Garcia at least has the decency to look away while trying to fight off her own snickers as Prentiss takes a hand to her head to rub at her temples. “I swear to god, Whitlock …”
“Anyway …” you grin. “The idea is to chat him up with a username that is not entirely inactive but hasn’t been used in a bit. Think we found a prospect.”
Prentiss’ irritation with you changes to interest. “That so?”
Garcia nods. “Now that I know what the plan is, yes. I can do a deeper dive into this user and see what I can dig up.”
“Less is more, in this case,” you explain thoughtfully. “If we infiltrate this way, we gotta have enough info to be this user without him really knowing who this is. So, if you can find who they are, then we’re back to finding another. Because that means he would know their identity, too.”
Prentiss nods. “Do it. Green isn’t cooperating at all like Tara figured. He wouldn’t agree to the cognitive interview. Might as well see how this pans out while JJ tries to change Green’s mind.”
“On it, Boss Ma’am!” Garcia jests as she gets to work.
Prentiss looks up at the ceiling as if searching for patience, but as brown eyes come down, they focus on you. “Come with me and bring your stuff.”
“Sure thing.” You rise, grabbing your backpack but before you follow Prentiss, you squeeze Garcia’s shoulder. “This was nice. Working with you, that is.”
She tears her eyes away from the screen to look up at your soulful eyes. You really appreciated how Garcia jumped into working with you with fervor and not giving you the cold shoulder from earlier this week. “Aww, sweetie! Yes, we’ll keep working at it to make this idea blossom into a full blown plan!”
You smile so hard your cheeks hurt and stay that way until Garcia gets back to work. You then meet up with Prentiss to walk out together.
“Good first day.” It was an observation by the section chief.
“Yeah, it really was.” You were smiling again. “Thanks.”
“Don’t thank me yet.” Her tone carries a mystique to it, and you become captivated while walking to the bullpen together. “But I owe you a proper thank you. Langley sent me the confirmation of funds.”
“I’ll behave.” Prentiss’ eyes widen when you say that. “I won’t start making it rain money at you in celebration.”
She chuckles. “So, you can control it?”
“Occasionally.”
“Good. Then I’ve no regrets in getting you something.”
That made you perk up. “You got me something?”
“Bit overdue, but …” Prentiss stops without warning at the first desk to the right when you enter the bullpen. “… it’s yours.”
You are befuddled as you shift your gaze from Prentiss to the desk and audibly gasp. Resting on top of it was your name on display as a consultant. “Wow.”
Pleased with your reaction, she nudges you with her elbow. “This is when you’re supposed to thank me.”
“Ah, right!” you laugh, awkwardly rubbing the back of your neck before looking to her with a radiant smile. “Thank you, Prentiss.”
Your response without jest disarms her like it did last night over drinks. Your gazes lock for several beats and you just stand there with sincere gratitude that she welcomed you as a member of the team.
She recovers quickly with a stiff nod and motions to your desk. “You’re welcome. When you’re done getting settled, get back to working on that angle with Garcia.”
“You got it.” You immediately round the desk, already slipping off your backpack to place on top of it as Prentiss heads to her office.
That felt really nice to say in your head. Your desk. When was the last time you had a desk with a name plate? Everything you did was covert up until now so flashing your name and credentials was the equivalent to placing a target on your back with a bright flashing sign that says, ‘Shoot me!’. The right people knew your name when on mission, but most of your identity was done under aliases and callsigns.
You take a quick inventory of what’s on the desk – laptop connected to dual monitors, keyboard and mouse, stacked plastic organizers, phone, stapler, black plastic pen holder that was empty.
Guess I’ll have to find supplies…
You pick up the stapler and click it, watching a used staple hit the desk. At least that was ready to go for all the paperwork you’ll be doing now. The team will be excited to hear that! You then pull out the chair to get acquainted with the drawers only to be shocked for the second time today.
Waiting for you on the chair was a six pack of Diet Coke bottles with a blue sticky note attached. You peel it off to read and immediately smile.
Welcome to the BAU, Whitlock.
EP
Chapter 7
@unkonw00 @ara-a-bird @rayisaknight @sevyscoven
#criminal minds#emily prentiss#criminal minds evolution#criminal minds x reader#Criminal minds x you#criminal minds fanfiction#emily prentiss fanfiction#emily prentiss x reader#emily prentiss x you#emily prentiss x female reader#emily x reader#emily x you#prometheus
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blue's apparently daily screenshot binge below (PART 1)
and fair warning. i love a texture. like look at the transparency on these glasses:
or like, the subtle embossing on the icons, and how they fill up over time:
i really need to get my DA screenshot server going again. I still have so many.
i think the person crouching is an elven beggar; consistent with Tevinter Nights stuff
does this person have red hair? can't tell if it's a hood instead. also i'm loving the distinct fashions
if you watch, this guy in the bg is JAMMING
is this a qunari hanging out
SORRY THIS IS SO ME... I KNOW THIS POT ASSET I HAVE STARED AT IT SO OFTEN LMFAO
we literally watch the npcs unblock the area by moving this box i find that so nifty
sorry but the veil rifts look so beautiful
these (rage?) demons are very wolf-like... solas, are you at influence ;-;
this was the moment when I felt my heart stop and went "OH. THEY ARE MIRRORING DAI. OH MY GOD."
i was so enamored that i didn't even notice the pride demon here LMFAO
i remember seeing the motion capture for this balancing act back in 2020... i'm so happy to see it and i can't WAIT to see HOW CROWS MOVE?
GUYS IS THERE CLIMBING.
HERO OF THE INQUISITION. HERO. THATS MY GIRL
look at this pot. i'm obsessed.
Rook: "Do you have my stuff?"
Lace: yeh
Rook has the VG symbol and the iconic purple gold already???
I LOVE THE NEW DEMONS. I LOVE THEM. SO MUCH IMAGINATION. buuuut i do miss the particular HORROR of despair's teeth-face.
whoa look at the glass textures
i believe this is different character art for lace. i'm hyped.
EVERYTHING IS BREAKABLE??? OH MY GOD
FROM DAY 1 I HAVEN'T BEEN ABLE TO GET OVER THE SIGNS.
the venatori got a new look and they're the ones we saw in the tavern brawl companion trailer
i love the magic theyre using to block your way so you can't just sprint by lol... no salty dark souls runbacks huh
YEET
WE ARE STILL TOUCHING RED LYRIUM WITH OUR BARE HANDS.
NEVE BABY DID YOU MAKE A SNOWGLOBE
sliding
SLIDING
tevinter loves its demon statues
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Dragon Age: Vows & Vengeance... The podcast that you are...
It's mediocre.
Now, let me explain. Vows & Vengeance was never meant to be an absolute amazing podcast, it's as supposed to make you hyped for Veilguard/show you the companions. A little teaser to bridge the waiting time until release, that it did pretty well.
However. I loved the story of the podcast up until Episode 7-ish. I still liked episode 7, but I could tell it was going somewhere I probably didn't want it to go. Episode 8 was... Episode 8 exists.
But let me actually get to critique it, before bashing it.
I listen to Podcasts a lot. Some of them Lore Podcasts, other Story Podcasts, with or without narration, talk podcasts, amateur and professional. This one felt like it wanted to be professional - while not quite being there - but still felt amateur enough to be a little off-putting. I don't mind most voices (including Nadia's, I think she's fine.) yet tge acting/writing was sometimes whacky at best. I felt like most voices were just way too similar. I often, especially at the start, got confused who is speaking. It got better, of course, but you don't want your listeners questioning who of your main characters is speaking.
Additionally, the podcast was meant to bring some characters closer to you, it was supposed to be a "hey, look at this, this is what they will be like, are you excited yet?" Kinda thing which worked for some. Mainly, the episodes featuring Lucanis, Emmerich and Taash did a really excellent job characterising them. I am ABSOLUTELY down to see more of them. Bellaras was fine, could be better, could be worse. The episodes with Davrin and Neve were... Not well for characterisation. And don't understand me wrong, you get to meet them, yes, but while most characters showed multiple layers, Neve and Davrin both just seemed like you just met them. I forgive them for the Lace Harding episode because we already know her from Inquisition.
Now, I don't mind Solas not showing up often. I think it's fitting. At the end of Inquisition, they out a heavy emphasis on the fact that if Silas doesn't want to be found, you can not find him. He was supposed to be that sliver of danger lurking all around, but where exactly, you'd never know. Thus, Nadia chasing Solas for weeks was absolutely fitting. Even if I think it's funny how Silas's plans have been ruined twice now by people he used as a pawn, doing something he didn't anticipate.
The ending was very, very, very lackluster. The funeral was nice, the demon battle was okay. I don't understand why they had to squeeze in this "I've been haunting you since you were little" crap, it was absolutely and entirely unnecessary. It's sad we spend so much time wanting Nadia & Elio to be back together, rooting for them to finally get a happy ending and all we get is "I killed him, anyways, lemme kille you now". One last talk maybe would have been nice, or let the demon, in one last attempt to stop Nadia, transform back into him. I know it's cliche, but it's cliche because it works.
Or, have the demon kill Elio in front of her. Let's say teh demon used Elios connection to Nadia to cross over, let him kill Elio and the ending would have been a lot cleaner in my opinion. Semantics and personal preferences aside, if they ever make another Podcast, I do hope they find someone who has experience in how to do them. The actors were good. They absolutely were, I assume it's a directing issue.
All in all it was a decent podcast. It has a lot of issues, but it also has a lot of good aspects, makingbit overall, well, like i said, mediocre.
#dragon age#dragon age inquisition#dragon age the veilguard#dragon age vows & vengeance#vows and vengeance#vows & vengeance#podcast
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….okay the more I think about it, the more the rationalization of wanting a clean slate for Veilguard and decreasing the choices of the worldstate so drastically makes less sense.
Nerd ranting under the cut.
I’m one of the many who started with Inquisition, and yes, I was a little confused. Yes, I did feel like my enjoyment of Inquisition felt a bit lessened because there’s a lot of cameos and references I was completely blind too. But you know what I did?
I went back and played the rest. And all the games felt so much better knowing that this was my world, this was MY Thedas. I grew attached to characters. I finished Inquisition with my custom worldstate and I loved it. And there’s so many people who finished with the default worldstate and loved it. I feel like BioWare is kind of regretting ever doing the concept of worldstates because I get it, it’s so hard to keep track of and when you want to attract new players, having a grand narrative connecting games is really intimidating. But you can gain new fans that way! People might go back and play the rest to see how bad they can screw up their next run of Inquisition and fall in love with the setting even more. Some may just forever love the default state and never play the rest! It doesn’t have to be so one or the other!
They keep stressing that this is Rook’s story and it’s their time to shine; Origins’ is the Warden’s story. DA2 is Hawke’s story. Inquisition is the Inquisitor’s story. But all four of these stories make up the tapestry that is the story of Thedas. I love the Keep, and I adore the Mass Effect Archives just because I can build the tapestry and see everything laid out. To remove elements of past stories, to not hear characters reference their own histories is removing the cohesion of the story of the world itself, and breaking player immersion. Yes, the characters still exist offscreen and we have our headcanons, we can “make up” what happened next: but even as someone who lives for headcanons, I still like seeing tangible things. I want more moments like my Warden threatening my Inquisitor to keep Alistair safe. I want Morrigan to mention her son. I really wanted to see how Vivienne as Divine would have any ramifications ten years down the road. They didn’t need to be huge cameos, but it made the world feel so lived in, so personalized. But nope, I just have to make it up I suppose.
I’m sure the game will be great, I’ll still play it. But on a scale from 1 - 100 on the hype scale, I plummeted from a 90 to a 45. I was a bit bummed with the combat because I like the overhead tactical pause and I love taking control of companions, but I could live without it. This was a major hit. I’m scared for Mass Effect, because I love it more than Dragon Age. I don’t want my favorite sci fi setting to get watered down.
#this sat in the drafts for a while hoping I cooled off but nah#I’m venting hard#dragon age critical#bioware critical#da4 spoilers#dragon age: the veilguard spoilers
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bg3
bg3 was good. even if it wasn't good it's hard to deny that it became a key facet of my life for the past two weeks.
i'm gonna say bg3 isn't smart. it's like ordering a family meal from a fast food restaurant and slowly eating the whole thing yourself. it's a deeply stupid game and if it wasn't for how well it generally carries across the spectacle of the thing i think i would have written it off as a shameful attempt to remaster dragon age inquisition. the opening cutscene, with the nautiloid plowing into hell pursued by dragons, really got me hype for the whole thing.
i came into bg3 halfway through my second rogue trader campaign and bg3 feels much sloppier in the moment to moment play. this is because much like dnd 5e itself, bg3 is trying to be a simulation which sometimes makes moving around the map feel like herding four stupid cats. the plus side of this is that sometimes you can move and interact with the environment in a way that kinda feels like rennfaire hitman.
the mystery of the tadpole and all the weird mindflayer shit is cool. that it eventually becomes a fight against three evil power rangers combining their evil powers is a mark against it. i think the story as a whole suffers because instead of just focusing on the mindflayers, the emperor and maybe the githyanki, we have a separate bad guy for act 2 and two more completely different bad guys for act 3. it's like when an OVA for an anime comes out and it's all original story; yes the main plot is still important but let's spend 90 minutes fighting THIS guy! i also felt like the final choice the game presents you, to either side with the emperor or set prince orpheus free, is completely artificial. the emperor isn't stupid and he knows everything about you. he repeatedly insists that he wants to be your ally and your friend. all that, but he's still awfully quick to flip allegiance on you and embrace assimilation into the hive mind. for what? he's wrong about orpheus and stupid if he hasn't seen gale cast Magic Intercontinental Ballistic Missile.
i found most all of the companion characters to be very likable. i romanced shadowheart and wasn't disappointed. i was set up to hate astarion and gale but the latter is fine and the former is one of the most well-written, well-acted characters in the whole thing. i didn't care much for halsin, because he's a boring druid guy. i also didn't care much for jaheira, who doesn't join your party until the final act of the game and who i know nothing about because i haven't played bg1 or 2. the same is true of minsc, but minsc is fun and not a fantasy CIA agent.
the pacing of the game is a little odd. act 3 should by rights be the shortest act in terms of mandatory boss fights. the reality is that if you're even remotely completionist you're going to spend half of your playtime there. it's densely packed with sidequests and punchlines for set-ups from 50 hours ago, and if you're invested in the characters at all then you feel obligated to see their shit through. you also have some of the worst fucking quests and setpieces in the game in act 3, like oskar's stupid ghost mansion or the disappointing fight against orin.
i just started my dark urge playthrough and i'm ready to durge all over these suckers
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Veilguard.
The game we all waited a decade for. I had a two month countdown in my calendar for this game, while trying not to hype it up too much in my head to give it a fair chance.
We were all ready. Excited. They dropped stuff over and over in the years leading up to it to the point I wished they would just shut up if they weren't releasing it yet. They had fans that grew up with the series, fans they crafted to be RPG players just from how good what they offered was.
From Origins where you were thrown in the deep end of an order you knew nothing about, the weight of the land on the shoulders of you and your rag-tag group. Dragon Age 2, which saw a seasoned fighter trying to rebuild their life in a city determined to fall apart as their family crumbled around them, aided by their rag-tag group. To Inquisition, where the fate of the world rests on your shoulders because you're a little too good at catching, with the support of your rag-tag group.
And now we come to Veilguard. Sorry, The Veilguard.
Look, I'm at the end of act two so I haven't finished the game yet. But if by two thirds of the game you feel a certain way, I feel like it's not going to improve much.
A reviewer on Reddit said it best; it's a good game. It's a terrible Dragon Age game.
What made Dragon Age stand apart from other RPG's was the relationships you built along the way, let's be honest. Other RPG's had amazing stories and beautiful worlds, great mechanics and high replayability. Dragon Age offered something they didn't; life breathed into the game via your companions, your romances (should you choose one), and the NPC's around you. When it felt hard to make connections in the real world, you could always find your friends in the world of Thedas. They spoke to each other and they spoke to you, and it felt like a circle you were part of. Characters made such an impact on the players that they showed up game after game, growing with the story and the player. Your previous heroes had an impact on the world and the future stories in it, reminding you of the stakes you had gone through. The Warden, Hawke, the Inquisitor. They mattered to the world, to you, and to the companions they gathered around them.
But it all rings hollow now.
What happened to our warden? Are they in the depths of the deep roads, twisted by the blight? Are you telling me they didn't discover the darkness there and return to report it to the Wardens? Did Hawke die in the fade, or were they dragged into Weisshaupt's mess? Why did it go silent at the end of Inquisition? What happened to the mages in Thedas, ten years on from the rebellion?
Who is Rook, and why should we care about them when our companions don't seem to?
This is the first game I've played where someone hasn't asked your character how they're feeling. Checked in to see how they are carrying the decisions they're making. Told them off for not looking after themselves, or apologised for trauma dumping on them. It feels a little too much like real life.
Companions talk to each other all the time, but never to you. You will stumble upon a conversation at the lighthouse only for them to stop and stare at you with the vibe of waiting for you to leave. There's no option to go up to a companion at the lighthouse and have a conversation, and any information gathered comes from codex entries or eavesdropping, giving you the feeling that the information was not freely given. When you gather around the table each companion is basically touching the other, while Rook sits alone, a gap between them. Forget romancing Lucanis, Neve, Taash and Harding. They're written for each other, and the amount of content they get showing that will far outweigh any you get, including your other companions talking to them about their new romance while any you have barely gets a mention. Instead of being able to steal moments with your romanced companion after you've locked them in you may get an extra line thrown in during their quest cutscenes, and after major quests there's no real acknowledgment of any special feelings.
The whole game feels like it was written where you play as an observer rather than an active player. Your life as a character matters very little in the scheme of things, and the vibe is when The Veilguard ends and everyone goes their own way all your companions will keep in touch with everyone but you. This flies in the face of what I feel like Dragon Age has always been about- it's people. Each prior game left me with a romantic partner and a best friend, and strong opinions one way or another about my other companions. And it felt like that went both ways. The Veilguard has given me companions that taste like a meal someone forgot to season, edible but bland. At least I care about them as much as they seem to care about me. It has the same companion interaction as a smaller studio who puts some lines in as a token service rather than a main focus. And it takes the game from one that could shine, to one that pulls it's weight but is nothing special.
The golden age of Bioware seems to have passed, unfortunately. I'll have to hope another that understands human connections will rise in its place. In the meantime, I'll be spending my hours in Faerûn.
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I just finished Veilguard. I have so many thoughts. Very raw and unpolished under the cut. I have no one to talk about this with so my dash must suffer. Probably will ramble on more later too.
Tldr; I am highly critical but I had a fun enough time and still love dragon age.
Definitely felt the loss of my world state choices. Especially if this is a soft relaunch and I may never have my characters or thedas mentioned ever again.
Hot take, I don't care for Morrigan that much. She's fine and I like her, but I love Varric more and would much rather have seen other past companions. Someone give me back fenris and merrill. Also, why is Isabela in basically every game. I like her but? I cannot determine the reason. Am I missing lore?
Speaking of Varric, I clocked his death immediately (no one but rook ever spoke to him?) His death felt cheapened by the poorly executed twist for me. Disappointing and annoying to me.
So much good lore (and much of it wasted). Why did everything feel so surface level except in the crossroads? That part of the narrative was so much tighter. So much could have been done with the Titans, in my opinion, and I think so little of that was explored.
Such a satisfying ending, but the rest of the game could be such a slog sometimes? Like, the ending lowkey reminded me of Origins and fighting the darkspawn and archdemon with the help of the people you built relationships with along the way, which was very cool. But I felt like all of those faction relationships were very shallow. Maybe we should have been able to talk to more people (with menus and branching dialogue) in the factions and do more sidequests to feel more attached?
So much marketing about the focus on companions but the romance was less of a focus than it has ever been and I didn't feel connected to, like, anyone except for Davrin and Assan. I didn't feel a single ounce of regret with my choices (I'm sorry, I don't get the hype around Harding... she was fine in inquisition but really didn't stand out to me. She had little depth imo as well...). We barely got to talk to them and learn their history and likes outside of caracitures of who they were. Yes, I get it Neve is a noir detective, Lucas is coffee man and spite is coffee demon, bellara is quirky and autistic coded. And none of those things make well-rounded characters.
Really wished I had romanced anyone but Lucanis because I thought he was bland (sue me) and Zevran doesn't exist for whatever is going on in that revisionist take on the crows. Also, I hate the sleeping together before the final battle trope. So much of that build up and romance should have happened earlier. The romance simply felt new to me and I didn't feel invested at all.
Speaking of revisionist history, how the hell was the enslavement of elves in tevinter barely mentioned? Or racism? I saw an excuse about someone having to write that and like... bffr. You can't just ignore hard topics. That is where the depth and nuance in dragon age comes from (not nuance in slavery mind you, but think fenris' opinion on mages because of his history). As the inquisitor, my lavellan constantly experienced racism and I loved it because I am female minority and have experience with those issues. Working around it or plowing though sometimes was gratifying and fun. I don't people see racism in a video game and automatically think "oh no bioware is racist?" If that's the issue.
Davrin was my favorite companion and i really wished I had romanced him. Might replay as a grey warden man and do that because I think that would be very cool plot wise. I think I also got what I wanted out of his companion quests. Like, they answered what I wanted and had a satisfying ending.
Also, I liked Bellara so much more than I thought I would, especially because I chose her at the very end and she becomes blighted. Her dialogue is very rough though and not appropriate for the tone of this game 97% of the time.
Still cannot get over how bad the dialogue was. Truly egregious. Very anachronistic and took me out of the story nearly every time some characters opened their mouths. The main offender being my Rook who could literally only be nice and very "go team." She sounded like my manager trying to convince me that our job is made of one big, happy family no matter what dialogue I chose. Also, I wanted to throw my controller at my monitor every time Neve said "the job."
Taash's storyline really could have been something great because there were glimmers when I really loved them, but the anachronistic phrases and lack of skill with their storyline really killed it for me. I have a lot of thoughts on this because I really think it was EXTREMELY lazy and showed a real lack of care for either nonbinary rep (which can still happen with own voices) or simply writing for a piece of existing media. I could think of many easy ways to improve it. Some glimmers are even in the game. Like when the spirit addresses Taash as cousin instead of sister? Why not more of this? Also what was with the push ups for misgendering and then immediately being like, oh saying sorry a bunch makes it more for the person who fucked up? Like... the pushups are different?? And definitely don't draw more attention to an insulting or dysphoric moment?
All that aside, I was decently happy as a solalavellan girlie. I can 100% see why people don't like Solas and might have chosen endings that end badly for him, but I feel strongly that he was the best written character in he last two games.
Had a fun enough time. Happy the game finally got made. Ending really saved this from being a 5/10 for me. Would rank around 7/10 rounded up.
Don't think the game needs a dlc, but there is always a part of me that wants to play through rebuilding in the aftermath of a near world ending fight that destroyed everything. Like, take me to Ferelden. Is my husband, the king, okay?
Desperately, desperately hoping that there is another game that is a true return to form to the first three games (yes, even 2 because the characters are so, so well loved) and more like the ending of veilguard. Also that we get a return of world states meaning something. Hate to be that bitch, but genuinely hoping Baldur's Gate raised expectations for story-based, rpg games and Bioware survives to bring back my favorite game series to what I loved so much.
Fingers crossed the next one (is made at all) doesn't take 10 years.
#annnnd send#i have more to say but its 1am#dragon age: veilguard spoilers#veilguard spoilers#dragon age critical#dragon age veilguard critical
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okay a few veilguard thoughts (warning: not super positive)
I avoided absolutely all info about this game before finishing it because I was determined not to repeat the cycle I did with inquisition, where I got very hyped in the lead up to it and then was ultimately pretty disappointed
and uh. with veilguard, even experiencing it in a vacuum...I got pretty hyped in the lead up and then was ultimately disappointed
as I went I was recognising things that felt like fixes for some of the complaints I had about inquisition and going hm, yeah, that seems better. but just...dispassionately noting objective competence is not really the same thing as enjoying a game? and looking back I just...didn't have very much fun
I know a lot of other people did! I have an irl friend who loved the gameplay/combat, so it's not like I can say it's an objective weakness of the game, but. beyond that initial hype, I didn't really ever look forward to playing it. I got actively bored a fair amount, particularly in combat-heavy sections. towards the end I found myself looking forward to finishing it just so that I could use my video game time on something else
there's a scattering of things I really liked, and again I do think it objectively did quite a few things better than inquisition...but no matter how much I want to like it, I just didn't really have fun. big contrast to my fave dragon age game, origins, which I think objectively kind of sucks in many ways, but I like it so much
I have a lot of veilguard gripes also but this is long enough already. idk. tldr: I tried to like it and mostly failed
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AO3 Meme
I was tagged by @sarahawke to share some links to some of my AO3 stories--Thank you! 💙 Rules: Give us the links to your wonderful words with the Most hits, Most kudos, Most comments, Most bookmarks, Most words, and Least words.
🥇 Most Hits: Scars (Requires AO3 account to read) (Dragon Age Inquisition; Cullen Rutherford x Unnamed F!Trevelyan)
This just has the most hits because it's my oldest fic, and I wrote it in early 2014, which at the time felt like just a few months until Inquisition would come out, so the hype was real. I remember being really inspired by one of the trailers and listening to the DAI theme on repeat and just having these scenes in my head that I needed to get down.
At the time, I was also pretty deep in my Cullen x Hawke ship, and I think I was also trying to figure out how I would compartmentalize that ship with an Inquisitor ship because they weren't going to exist in the same personal canon.
Anyway, I don't remember enough about it to say much more, and I'm not rereading it because I think it'll make me cringe, lmao. I can't believe I wrote that almost 10 years ago.
🥇 Most Kudos: Scars 🥈 Runner-up: Homecoming (Cyberpunk 2077; Goro Takemura x Valerie Powell)
Scars again takes it just by being on there the longest, but Homecoming is nearer and dearer to my heart, so I'm really happy to see that it's number two. (And not that far off from Scars, which I think is impressive given that it's so much newer.)
Homecoming was 1) an excuse to write smut from Goro's POV (third-person limited) and 2) a chance to explore some of Valerie's conditions after her revival from Mikoshi. I wanted it to be on the lighter, fluffier side so it's a little idealized and doesn't delve deep into the hardships they face as they start a new journey with Arasaka.
🥇 Most Comments: Sway (Dragon Age II; Sebastian Vael x Marian Hawke)
Another older work, but still to this day, one of my favorite things I've written. It was a one-shot based on a Tumblr prompt, and I just found my groove with it almost immediately. It was one of those pieces that I did not have to fight to get the words out at all.
Just some mutual pining and non-sexual physical intimacy between two people who want each other but know that can never be.
🥇 Most Bookmarks: Homecoming (Cyberpunk 2077; Goro Takemura x Valerie Powell)
See rambling above. 💙
🥇 Most Words: Homecoming 🥈 Runner-up: With Interest (Cyberpunk 2077; Viktor Vektor x Valerie Powell)
Did you know Valerie and Viktor had a thing before the Heist? Well, if I ever finish With Interest, you'll get to see why that didn't work out! I've had the next chapter, like, 80% finished for the past year, but this past year hasn't really been great for getting the words out. Something I'm hoping to change in the next few months.
🥇 Least Words: The Game (Dragon Age Inquisition; Cullen Rutherford x Michel de Chevin)
I actually forgot I had put this on AO3--Just a quick one-shot based on the prompt "Cullen/Michel - Political games at the Winter Palace."
Tagging @morganlefaye79, @theharlotofferelden, @dustymagpie, @commander-krios, and @ziskandra! 💙
#mine: stories#g: cyberpunk 2077#s: dragon age#im too lazy to tag all the pertinent ships and characters for these lmao#misc: dash games
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I think because we get to choose what our Inquisitors did instead of importing the world states, I'll make my Inky Solas's ex. Because although I like Iron Bull, I'll be honest... none of the romance in Inquisition actually captured me like Origins or Da2 did. (Which isn't bad, not every game will hit the mark for everyone) Don't get me wrong, I'm fond of the group in Inquisition but I'm not attached enough to care about who shows up in da4. I was much more platonically attached to that group. Like with Varric and Cole and Viv.
I'd gotten wrapped up in "FIRST QUNARI ROMANCE!" when Iron Bull was introduced and I did have fun but... as an asexual with a low libido I suppose the BDSM link to him and ass slaps weren't really things that did much for me for the long haul, which is ironic since my origins obsession was Zevran, but he had bigger depth to him than just... 'haha horny'. Cheeky and fun, yes. But not something I'll be eager to latch onto. Cullen was alright but... meh. Nostalgia really led that one in the beginning but... The most excited I got in Trespasser was seeing the Mabari, and you can't marry a guy for his dog. Josie was cute but was more for my Trevelyan. I didn't romance Sera or Cass. Or Dorian. Blackwall was reserved for my dwarf playthrough but by then I lost access to the game and the dlc due to irl circumstance and it was forgotten about. And then, of course, I got older. I'm in my 30's now, so I value different things. Yet weirdly, my love for Zevran and Fenris is absolutely cemented. (Would I have romanced Sten? Yes. Isabela is a close second. But Zev and Fenris just remain in my affections like Garrus does.)
Largely, the Inky I got attached to was Lavellan - a specific Lavellan - and two of those romances just wouldn't happen due to sexualities, plus... Sera's like a kid sister in maturity levels. So once my initial hype around it all calmed down, I noticed I was ironically writing fanfic and interactions between my two oc's more. Trevelyan and Lavellan. And also another oc with a friends oc. It wasn't companion centred at all and I was more just enamoured with the setting. The world. There's a scarce few probably around with Cullen and Bull but I felt much more committed to the oc's relationship than theirs.
SO, I think for da4, I might just go the drama route of a strained ex situation with Solas. If only for Rook to sip coffee and gossip about 'wtf happened there.' Because I did try to give the Solas romance a shot, and in some areas I see why the Solavellan girlies go nuts but - he still didn't change my mind on him. BUT I'm down for storybeats and narrative drama soooooo.
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Finally finished The Veilguard! Probably would have gotten it done earlier, but with how things went with the election, safe to say I lost some drive to keep playing for a little bit haha.
Overall thoughts, good and bad, beneath the cut. Spoilers ahead if you haven't finished the game yet.
The Good:
Combat: Super fun! I might be tempted to try this game on higher difficulties. I never felt like I was getting bogged down by random fights like I have in past Dragon Age games (Origins is probably the worst offender of the four games, but Inquisition is up there too). Playing a mage was fantastic and I'm so glad they finally aren't just standing around waving their staffs around lmao.
Lore: DWARF LOOOORRRREEEE!!!! That's probably the part I got most hype about haha. Also thoroughly enjoyed playing a Watcher and learning more about the Necropolis through Rook and Emmrich. I don't think any of the other factions can top the Mourn Watch for me, tbh. The elf shit was engaging enough to continue on with the story, but I'm not a big Solas girly and the elven history of Dragon Age has never been something I've been super invested in. Definitely side-eyeing the little tidbit we got from finishing Taash's personal quests though! If Dragon Age survives to see another game, I'm super into finding out more about qunari and their origins.
Characters: Really enjoyed the companions and their stories overall, and I'm glad they involved so many one-on-one quests with (some) of them. Also really loved meeting so many characters I've seen in the books and comics over the years. Getting to take screenshots of my Inquisitor in a new graphic style was also a plus.
Art: I know a lot of people really dislike the style the game is in--hell, I was iffy on it too when all I had was to watch the promotional videos--but as soon as I started the game myself, I really loved it! I don't know if they updated some things since dropping promo videos or what, but it just looks so much better in person on my gaming system. I hope they'll take a similar stylistic approach for any future Dragon Age games they maybe might do since I'm pretty burnt out on hyper-realistic looking games.
Maps: Blessedly linear, but expansive enough to feel good with revisiting areas to check out spots that were blocked previously. It made me think a lot of God of War's reboot games as well as the Jedi games, which I also really enjoyed playing. Inquisition had vast wastelands with practically nothing but enemies populating their maps and it just made me want to get from point A to B as fast as possible. While I overused the fast travel in this first playthrough since I wanted to get through the whole story, I'll definitely be using them less in future playthroughs so I can enjoy not only banter, but also what NPCs are saying throughout the areas.
Armors: Ooooh gorl so many armors I liked in the game! For most of the game my Rook was wearing that white/purple get-up with the big cap and UNF! Loved it. Switched off to a rogue-looking armor set in the Shadow Dragon colors that looked pretty bitching too. That one unique set from the Crows with the golden arms too? AAAHHHH!
Bugs/Tech: Other than characters getting stuck once in a blue moon or Rook being goofy as shit while doing the ol' parkour, I didn't really encounter much on the bugginess side of things. Nothing that was noticeable anyway.
Animation: Bioware finally figured it out after all these decades haha. Love it when characters aren't standing around stiffly like dolls being played with or walking around like they got a giant popsicle stick stuck up their asses.
The endgame was pretty epic. So glad all our companions get roles in the final rush like in Origins and 2. Inquisition completely dropped the ball in that regard (both when you're going after Coryface at the end of the main game, as well as Solas in Trespasser).
Emmrich: Best boy. ALSO HE DATES STRIFE IF YOU DON'T ROMANCE HIM FJDKALFDJAL. GET IT, OLD MEN!
Solas: Still a dumb egg man. Wouldn't have him any other way. Glad he's gone lmao.
Dorian: Still serving cunt and outlasted Solas. Stay winning, King Archon.
The Bad:
Varric: What a complete waste of time lmao. I honestly wasn't super hype about him being in another DA game (outside of him serving DILF looks, which WOOF GOTDAMN), and what they wound up doing with his character was dumb as shit. It was the Hawke vs Warden decision all over again from Inquisition where the story is Telling me to give a shit about these characters, but not Showing me a reason for my Inquisitor to care much about who they pick to stay in the Fade. If we'd gotten to see Rook adventure with Varric more at the beginning of the game, this whole mentor dying routine would have hit harder. Writers shat the bed and rolled in it.
Romance: So I'm going to have to look up a video online of how the other romances play out, but the Lucanis one was...disappointing. Had a really good start with the almost kiss scene, but then there was no follow up for that. Why doesn't he want to kiss Rook in that moment? Why isn't he physically affectionate with them at all until near endgame?? Meta-wise, I can take a guess, but the point of a story is to...tell it. I've heard Kirby isn't big on writing romances, so...idk, did that have something to do with it? Was it not fully written before she was fired? It straight up feels incomplete! I've heard from looking online that he even keeps flirting with Neve even when you're locked into a romance with him. Like...HUH?
Cont'd: Even outside of romances, it seemed like he just didn't have much more going on outside of his main storyline. Davrin, Bellara, Taash, and Lace all invite you out multiple times for one-on-one time (even get to go to the garden in the Necropolis with Emmrich, which was super cool), but Lucanis just...doesn't have that. Neve also seemed to be lacking a little in that regard too. Is it simply because they have parts of their stories as part of the main questline or what?
Cont'd 2: Also hilarious that if you harden Lucanis, he refuses to get involved with Rook, even a Shadow Dragon one that has reason to save Minrathous over Treviso, but he's happy to get into a relationship with Neve, who was also not there to help at Treviso haha. RIP to y'all that made that mistake on your Lucanis runs.
Music: Forgettable. I think the only track I truly liked was the ambient music for the Hossberg Wetlands (goddamn does that shit set the tone for that area) and maybe some of the boss fight songs. Hans Zimmer and Lorne Balfe, you dun goofed. It's telling when the only times I perked up at the sound of the music was when it was an Inquisition track, which had an absolutely baller line-up of songs. I wish they'd have gotten Inon Zur or Trevor Morris to return for Veilguard. Or, I don't know, poked Zimmer with a cattle prod or something to wake him up, since I know that bitch can make some amazing music (no idea what Balfe is usually capable of).
Animation: When it's good, it's REALLY good, but then you randomly get scenes where the characters are just standing around looking at each other lmao. Like in one of the Lucanis romance-y scenes during their second coffee date, he just stands next to Rook and makes weird faces at them. Like damn dude, clearly someone didn't get paid to animate that day.
Davrin can die what the fuck. I'm guessing it's Lace if you pick her to lead the other group? UGH THE WORST! ASSAN EVEN GOES DOWN WITH HIM??? T A T At least his death felt worthy, unlike fucking Varric getting prison shanked by Solas within the first hour or two of playing.
Y'all really couldn't think of a better way to sell Varric being around and Rook not knowing? Good lawrd, embarrassing. Look what they did to my boy. I'm gonna be a salty bitch about Varric's treatment for years to come. Was really holding out for Inquisition!Varric being a fluke.
While I did like that the companions weren't at each other's throats in dumb ways, yeah, they probably could have used a bit more bite. Or like...have their problems with each other not be solved within one cutscene.
Taash's storyline is probably still my least favorite since the queer side of it is too formulaic and felt clunky now and then. Can see those story beats coming from a mile away. Was honestly more interested in their struggle with their qunari and rivaini backgrounds.
Lace also seemed to suffer a bit with a predictable storyline, but that may be because I'm also like her and struggle to accept needing help and not always being okay and putting on a front to not bother others bahaha.
Can't believe we only got to visit Kal-Sharok once jfdksalfda.
Casual clothes: Would have been nice to have more options. And also just to have them organized a bit better so it's easier to check through what will and will not cause clipping issues and whatnot haha.
Shadow Dragons: Hilarious that a group that's trying to be an underground rebel force all color code their outfits lmao.
The Kal-Sharok armor. GOD! It's so bad!
Can't believe I had to choose between Manfred and Lichdom. Ugh so rude. Hardest choice in the whole game.
Overall:
Even with my complaints, I still had a great time and definitely want to playthrough Veilguard more, and likely will once I've had a break from Dragon Age for a while. I got a fanfiction (not related) to finish writing, podcasts to catch up on, and doll stuff to get to. I also have that playthrough of DA2 to finish as well that I put on pause to get Inquisition done with before Veilguard released.
I do really hope Dragon Age will continue (considering the after-credits scene, it definitely seems like they're interested in continuing the series) since I still absolutely love this world Bioware has created and added to over the years, even if the stories don't always pan out how I'd hoped (sometimes due to EA and Bioware's management being dumb as bricks).
Honestly, me being "meh" about a Dragon Age main quest is pretty normal for me lmao. DA2 was the only game I enjoyed the story for from beginning to end, and I think a lot of that is because it isn't a story about gathering followers to fight against a big bad and save the world, but instead about a group of assholes out for themselves that find a family in each other and are just trying to live out their lives one day at a time.
Considering the after-credits scene, I imagine we won't be getting another story like DA2 anytime soon from Bioware, which is disappointing, but hardly surprising. Most people tend to want the big epics over the more zoomed in stories.
#singull talks dragon age#singull plays dragon age#singull plays da: the veilguard#veilguard spoilers#the veilguard spoilers#da:tv#da: the veilguard#dragon age#dragon age: the veilguard
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i focused a lot on solas this playthrough because veilguard hype real but god. I love the Inquisition squad. i love them so much. my idiots.
And Cole's comment ue ueu eue
and on top of that just.
Varric's proud look during the celebration gets to me SO MUCH. This whole mess that has been weighing on him because he felt responsible, put behind us, and the hero he was so scared would meet a tragic end, ending up coming on top. and he's so happy for the Inquisitor. And knowing he still worked for the Inquisition in the next ten years just adds to it like. He's so proud to be a part of this. To be a friend of yours.
ue ue ue
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