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totk made me feel like i got scammed so badly i dont think i want to get any new zelda on release and instead wait until i know its worth it
im afraid zelda will turn into half baked games with flashy imagery to distract you from its shitty writing and superficial references to older games to catch your nostalgia, that the name alone will sell anyway so why try
#ganondoodles talks#zelda#totk#might have said that before#kinda like pokemon#where you can feel the potential stare in your face but its not being used#and new games being pushed out for the sake of new game#i wonder if totk turned out like this bc they have been focusing on the movie thing#bc its easier money?#and the mario film was so popular#i know totk started develeopment earlier ... probably#but something getting messed up can happen any time#guess i have been too annoying on twitter about it#despite not nearly talking about it as much as here#people going -you just expected too much lol-#shut up!! i wanted a sequel and its not#its not even a good zelda imo#i dont have to be some mindless hater to criticze things that are obviously lacking#also i made the mistake of not censoring -scammed- and immediately got swarmed by bots on twitter lmao
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with my phantom hourglass replay, there are two things i noticed;
a possible theme you could glean from the game is action vs inaction, and i think it's especially prevalent before you even leave mercay the first time, with oshus frequently urging link to not go after the ghost ship, then to just wait until the broken bridge is fixed, and seems reluctant at every turn while link and ciela are more than eager to go and do something about this problem, and the people of mercay in general talking about things and their problems but never seeming to act on their fears or desires, as well as the mention that due to the ghost ship, very very few people are still sailing around, while linebeck is one of the only people we see in the game actively going after the ghost ship and still sailing around. i might make a longer post just talking more about the action vs inaction in phantom hourglass but i just noticed it a bit and thought it was a bit of an interesting sort of theme you could find in the game.
linebeck moves so fucking much. i think he moves more than any npc in the rest of the game. not just in his intro cutscene where he is very animated, just in how much he moves when just standing in his little idle post, it's damn near distracting when the camera is focused on him, he moves a lot. i don't think i've really acknowledged how much he moves, and it really gives the impression that he's antsy or eager to get going, both of which fit him pretty well with how he acts.
#phantom hourglass#linebeck#loz#legend of zelda#salty talks#imo the action vs inaction thing feels esp interesting to me when looking at oshus specifically. he and his world are in grave danger#and he knows it and he actively does nothing and even seems reluctant to let ciela and link go ahead and do something.#of course he comes around on it but it's very interesting. has he given up at that point? thats what it suggests to me#that hes like. joined the people of mercay in just lying down and waiting for other people to fix their problems or just. not do anything#otherwise on mercay you have that old guy in the bar who spends the whole game not leaving bc he doesnt want to face his wife#and she never goes to the bar to actually look for him and just talks about it if anything#the guy with the blue tunic talks a lot about linebeck and his ship and almost gives the impression that he really wants to talk to him#but yknow. doesnt. theres the women that tells you about docks being shut down and how linebeck is the only person who's showed up#the woman you see at the broken bridge who's just like oh well! time to wait til someone fixes it.#even the guy fixing the bridge iirc is like well fuck i gotta do it or else oshus is going to bitch at me abt it#everyone seems reluctant to act which makes for an interesting way in how our main crew stands out#it is less so oh theyve been chosen specifically for this its moreso they're the ones who are fucking doing something about this#for their own various reasons some of which are more selfish but theyre still doing something#will likely have more stuff to say when im done but ofc we have other characters in the game who have to do with this#anyways. linebeck is so animated all of the fucking time it's great i dont think theres any other character that moves as much as him#when he's just standing around to talking to link it's great. he's so ready to get going.#it works with him being an anxious mess and also with like. oh he's probably understimulated. you know he's got a nasty case of wanderlust#i can put it with the idea that he's understimulated and afraid to stim in public so he's just constantly moving#he probably drums his fingers on tables bounces his leg when sitting paces around switches the way he sits or lays down often#tbh this kinda fits in with him being one of the main characters who takes action moreso than a lot of other characters#his arc culminates in him taking action he's going after the ghost ship he's moving around the world the only issue is that one of the#actions he takes is running away from his problems literally n metaphorically (tho idk if facing the jolene problem is a good idea for him)
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man, I love A Link Between Worlds... sometimes I remember it, its hyper-competent yet humble design and storytelling proposal, and I genuinely think that makes it among my favorite Zelda games ;;
#thoughts#albw#the dungeons are *so good* the level design is peak classic zelda formula imo#the very idea of its non-linearity#while maybe not executed to its fullest?#is sooo compelling to me#I think they were experimenting with design elements here that eventually led to botw's formula#(and I do prefer albw as far as non-linearity goes btw)#(I'm a “semi-open world/world in hub” truther u_u I believe it makes for more authorial and controlled set design which I prefer)#the near-folksy take on the more gothic alttp is really good#(yeah btw: I think alttp might be the most traditionally gothic zelda game to me? moreso than mm's or tp)#(alttp feels like a rotting world with one guiding faith dwindling against constant corruption/the dusk of better times)#(the world is so hostile and full of ruins and cold and dark and even the npcs are often against you! its ambiance is quite something)#(the rainy introduction and your uncle who fucking *dies* immediately... sorry I'm talking about alttp in my albw post now ;;)#and the LORE it introduces in regards to the triforce is so compelling and existentially shocking?#even if it hides itself very well#the characters also! not super developed but really charming#it's such a charming game#might be among my favorite 2D Zeldas if not my favorite honestly
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The problem with BOTW is that it's obnoxiously popular in the LOZ fandom to the detriment of other games but also unfortunately it's genuinely really really fun to write fanfic for.
#it really hits that perfect fandom balance of good but not THAT good you know#its base is really interesting and you can do a lot with it. there's a lot of freedom to be had playing with its characters and concepts#contrast and compare to Link's Awakening which imo has a way better story and is my most beloved zelda game#but also like. what do i even have to add. how do i write fanfic for it when it has such a great bookend#like i don't even really want to do AUs or change the ending#the reason I like it are the Themes(TM) and changing the story too radically or changing the ending risks losing that#don't get me wrong i can and have written link's awakening fanfic. i am writing link's awakening fanfic right now#but it's a lot harder to come up with concepts bc it already does such a good job with all its stuff#on the other hand botw does not utilize its story potential much yet establishes enough it's fun to expand on#so with link's awakening i'm like ok. how do i put marin in Situations this time when the game's already the best Situation she could be in#and with botw i'm like 'so here's three different link and zelda role reversal AUs'#'this is the one where zelda is transmasc'#'this is the one where urbosa is fighting ganon link is dead and riju and zelda are on a roadtrip'#'and this is the one i'm planning a 40k hubris fic for'#being a fandom hipster is all fun and games until you like something popular#at least i still don't care much about link#my posts#loz#botw
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I made a boo oc!! I'll make more drawings to use them for when I start making "serious" YouTube videos :3
#mayodraws#dont really know what else to tag so#TIME FOR RAMBLING WOOHOO#im thinking of just getting rid of the name Mayo tbh#ive grown sick of it#honestly might just stick to my real name for everything atp#i use it for the entirety of discord now so 💀#i just feel like its not me if its not my actual name#its like its a separate identity of myself even if im the same person you know?#i like feeling that i am me even through a screen i am still me and not some offbrand representation of myself#so hey everyone my name is Hailey :3 feel free to call me that#soon enough ill change all my socials or the ones I actually use to be some form of 'Hailstorm' because it sounds cool imo#and its a nickname my sister gave me so it also means something special to me <3#should I have made a separate post for this? yes#is it too late? also yes#since im in a ramble session i may as well say more on my mind#im in a server for discord and i so badly have been trying to become friends with people there but holy shit even after like 2 months#i still cant gather courage to speak most of the time#hopefully ill open up more soon but man i need to just not be so shy 😭#are you having fun reading through the tags 💀💀#i would be surprised of anyone actually read all if them#if you did i hope you have a wonderful day 👍👍#also Merry Christmas!!!!!!!!!!!!!! its Christmas totally#back onto the youtuve thing most of my videos are just shit like “toad screaming” or editing zelda cutscenes but at some point i want to#make scripted videos for nintendo related stuff#i already finished a script for ttyd and i know its not the best script but for being my first its good enough and ill learn along the way#okay im done yapping Happy St Patrick's Day
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perhaps a lot of my b*tw issues are actually due to my own expectations for the game and by extension my dislike for botw fans
#b*tw fans will sct like its the sinoge best zelda hame and like its leagues above and its like#its fine to like it its fine to not like the other zelda games (through gritted teeth)#it is a totally different genre. to me. yk. it feels like a new game which is fine thats what they were going for i surpose#its a huge rebrand for the series n i cn appreciate the aspects of it if i dont try to force it into my personal mold of what A zelda game#is.#also this doesnt include the orientalism with the gerudo. that shits fucked up no matter what#ir is NOT a botw specific issue#but yk. b*tw ws a very. disappointing game 4 me#bc i love older zelda games n botws whole thing is that it. breaks the format entirely andis different from every other game#which is fineee its allowed to do that and im allowed to not like it and other ppl r allowed to like it.. i just have trouble#and also it annoys me that a lot of botw fans r like. Just botw fans. and not loz in general fans.. But still use the loz tags#not that like. idk i dont wanna sound gatekeepy obv th main loz tag is like. botw is a zelda game (even if imo thats in name alone)#but ppl will cross tag botw specific posrs with every other zelda game like. it annoys me#and also i think the fanon portrayl of botw is so fucking annoying i want all of you to jus to bee hornets#and i blame fucking l*nked *niverse that racist fucking cunt. GDDDD#whatever though#its like. its very well done. it can be pretty (personally the art style doesnt appeal to me a ton) the music is very original while also#being a good callback to former games. the sound design is Actually phenomenol#it just isnt for me i think. n yk. it sucks bc like#idk. there will be zelda games after totk#and i hope theyll be. different. and a return to formula#idk...#i do also appreciate like. as much as i say that botw doesnt feel like a zelda game to me#zelda is deeply personal to me.. n i recognize that it Is a zelda game#and i like all of the small references to other games.. i appreciate that#i cn tell the team rly love the world of zelda n im glad for that.. just personally i love the like mechanics and gameplay of former zelda#games. yk.... thats all#n ik. i literally am just going I want more tp. but i do wish we could have more like that...sigh#its ok. i will just rewrite oot in my brain#and botw too i accidentally said oot. i do need tl rewrite oot though bc .. um anyways
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okay look, calming down - i understand why some people would want zelda to be a protagonist in like a totk-style 3d zelda. that would be great! the reason i predicted 2d for playable zelda is because its a smaller gamble for nintendo - imo, its realistically what we could get. especially at the end of the switch' life cycle AND so soon after totk.
BUT i'm very happy, for a few reasons:
1. it IS mainline zelda. its not called "triforce heroes" or "tingle's rosy rupeeland", its not a peach-style spinoff or side game. its a real zelda game. its called THE LEGEND OF ZELDA: ECHOES OF WISDOM. that alone, giving the mainline zelda brand prestige to this, IS a risk. and its one i super appreciate nintendo taking!!!
2. i disagree that just because it has the links awakening toy-style aesthetic, that automatically makes it a "lesser" or unserious game. links awakening IS a good game! its some peoples favorite! it added interesting lore to the zelda series, its a canon part of the timeline, its mechanically fun, and it has the fun psychological element of analyzing it in terms of links feelings about the dream. like how even the boss monsters are fearful of "dying", begging link not to destroy the island. which of course isn't "real" since its a dream, but its interesting that link would THINK that. also, marin 💔
3. like i said in the prediction post, this could be understood as a testfire for the concept. IF its as successful as any other 2d zelda game (and thats a big if! i already see people calling it more niche or for babies. i hope that doesnt catch on too much and depress hype 😞), maybe nintendo WILL see it as less of a gamble to make zelda the protagonist in a full-on, "serious" 3d title. nintendo is, after all, a business. trying it out with a smaller game makes total sense.
also... it looks like a good game? when a link between worlds was released, everyone thought the wall merging ability was brilliant and a great way to turn 2d zelda into a more unique experience.
this, to me, looks to have similar potential!! the fact that zelda can essentially order enemies to fight for her and use her environment to think of intelligent solutions to any problem is very in-character! it's fitting both for a princess and for the bearer of the triforce of wisdom.
also, its not just building/environment traversal! she does fight!
idk y'all, this looks like a great time to me! i don't know why people would presume its any "lesser" than any other 2d zelda... when we've literally seen another 2d zelda with this exact artstyle. and its an original game!! its not a remake!! :D
#the legend of zelda#echoes of wisdom#the legend of zelda echoes of wisdom#nintendo direct#tloz#princess zelda
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Whatever else happens with TotK I just hope it has actual replayability. BotW is neat and all but with how much of it relied on the exploration aspect there wasn't really any reason to play it from the start again.
#no substantial story no good dungeons#if i want to collect korok seeds or whatever i just boot up an old save#meanwhile with most other zeldas i can boot them up once a year and even if i already know where stuff is i have fun#i just want dungeons back#none of this is to say that botw is bad i really like it#its just. not all that replayable imo
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if dark link was in totk how do u think he'd be handled ?
badly
sigh ok hold on ill be serious. i don't really think a dark link in totk would ever be necessary because totk is already doing everything that dark link did in oot, just via different methods. environmental things like the silent princess memorials and the spirits of dead soldiers offering up weapons in the depths give us a sense of the guilt link must feel over his past actions, as well as the fact that the inciting incident of the game is a similarly-framed failure in the face of an enemy which takes zelda and causes widespread destruction to hyrule. i've said it before, but link literally carries proof of that mistake and the guilt from it with him for the entire game in the form of rauru's arm--a reminder that his OWN arm wasn't good enough to prevent all this.
I think there are a few fights which cumulatively have similar narrative weight for totk link to the oot dark link fight, one of them being the gloom hands/phantom ganon (and yes, there is at least one required instance of this fight in order to get the true ending of the game, it's in korok forest.) the gloom hands are imo representative specifically of link's fear of failure and his guilt over his past failures. there's a reason they manifest initially as hands, and when they chase him they perform that reaching motion that's so reminiscent of him reaching for zelda and ultimately failing to catch her. they also cause a "midday blood moon" effect when link approaches them, which is strikingly similar to the way the sky changes when you approach calamity ganon in botw--his first major failure. once you fight and defeat the gloom hands, they reveal their true form--phantom ganon. if the hands themselves are symbolic of link's guilt and percieved failure, phatom ganon is the truth behind it--it was never link's fault in the first place. ganon is the cause of the destruction. link is blaming himself for something that he is not at fault for, and only after he faces his own guilt and fear head-on will the actual truth (phantom ganon) be revealed.
the other fight that i think sort of occupies the same narrative space as dark link in oot is the puppet zelda/phantom ganon fight in the castle sanctum. similarly, this fight deals with illusion and memory, and is explicitly ganon manipulating link using his trauma and guilt. There's a reason ganon leads link up into the sanctum, a place which obviously holds a crazy amount of significance for him. there's a reason puppet zelda turns the ruined room pristine again, and there's a reason she specifically mentions "memories" multiple times as she does it. ganon is attempting to break link down by poking at what he knows are sore spots--link's guilt over the way that hyrule was destroyed during his hundred-year absence, the fact that he doesn't remember much of his life pre-calamity (if you watch his face during that cutscene when she says 'memories'... agh. anyways.) his guilt over specifically what happened to zelda. All of this comes together so that ganon can force a vulnerable and unprepared link into a difficult battle in the hopes of taking him out. When link defeats phantom ganon, the sanctum returns to its ruined state, and puppet zelda disappears completely from hyrule. she's not even in the blood moon cutscenes anymore. Metaphorically, this is link coming to terms with the fact that she's really gone, and that he has to keep going anyway.
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Headcanons
now normally i'd sit here and say i've been working diligently on chapter 3 but honestly I haven't been able to sleep properly in 4 days and i'm really tired so no lmao
so instead imma do smth easier and shares sm of my hcs for the already debuted blorbos + twilight
i'm also detailing stuff about their kits again inspired by how hsr works
Time
He has no clue what he's doing, he hasn't been on an adventure in years and he hasn't traveled with other people like this so he's out of his depth
He always knows what time it is even if he's only been awake for 5 seconds
He's a heavy sleeper if he's in a house or inn, but if he's in an outdoor camp he has a lil more trouble settling down.
He has a resting bitch face plus he's old and stuff so the other links assume he's a wise old man, but nope, hes still a gremlin lil shit and a clueless dumbass most of the time, wars is the only one who sees that lol
As Mask he was a pretty angry teen, bitter at the world for everything that happened to him and those around him, he still has problems with his temper, but he's better at controlling it, Malon helped
Kit details: imaginary, his ult gives him a power up for a certain duration based on your trace lvls, hint hint, its basically fierce deity mode
Sky
he gets motion sick a lot (this is just me projecting ngl)
incredibly heavy sleeper, will only wake up after the sun is long up. even when he wakes up he's not fully awake until he's eaten something
He is the most self care conscious of the bunch, especially with other people. hes an empathetic person, if someone else he cares about is in pain he is too and he wants to whatever he can to help them feel better
Skys like the mom from little women, angry all the time but rarely shows it in front of the people he cares about, but he will fully blow up at anyone who dares harm them
Kit details: He's an ice element. he has shit stamina but he can land multiple strikes at once, an AOE hit. the stamina cost is big for both his skill and ult
Twilight
Twilights built different, he's strong physically without the help of artifacts or magic.
people think sky gives the best hugs and he does give good hugs but twilights the best
Twiight cant look like a kicked puppy on purpose but unintentionally has the best puppy eyes, he just can't use them at the right time aka when he needs it XD
He's a big sweetie, big brother energy, very good with kids but he has temperment issues, rather hot headed that one. comes with being related to time i suppose
Kit details: I gave him the quantum element in hsr, imo it was the closest to twili magic i could get. but the only time he's able APPLY quantum is during his ult, which in the concept art i did has him turn into a wolf
He interacts with magic the least of the chain. I was debating giving him phys dmg instead of quantum? but i needed to incorporate the wolf in his kit smhow. however he doesn't apply quantum dmg with any of his attacks, cept his ult
any questions or clarifications can be asked in my ask box
An AU spinoff based off of Jojo’s Linked Universe at @/linkeduniverse and Nintendos Legend of Zelda, inspired by Honkai Star Rail
#legend of zelda#linked universe#lu time#lu sky#lu twilight#twilight princess#ocarina of time#majoras mask#skyward sword#skyward link#echoes of heroes past
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I'm mashing together my review of totk and reactions to random encounters with the masterworks I've had lately into one stream of consciousness
Totk should have had true continuity, not a 6 year time skip that we never get to see, experience, and feel. It's not that hard to bridge 2 games with a 1-2 min cutscene, esp in a zelda game. Majora's mask starts with quick, but meaningful exposition that bridges OOT to MM! The intro to wind waker is a 6 minute long cutscene!! This series thrives with its detailed, intriguing intros, so what happened?? Before I even launched totk the night it came out, I booted up botw and replayed the final boss & ending because I was so stoked to see the transition in story/world and wanted to honor both games. Instead boom, we're walking in a cave w/ no context.
I was so disappointed that zelda wasn't a companion character to link in totk, it was disempowering to her character arc. Really thought this game would build off of botw's snippets of link & zelda working together in memories. The teasers and trailers for totk gave this perception that she would be there (which would also "break tradition" like devs wanted, ffs). When I was on the tutorial island I was fully convinced I'd be finding her and we'd reconvene like "ok what's next." When I realized 20 mins into the game that she was GONE gone, as in will not reappear likely until the end of the game damsel-in-distress-style, my verbatim thought "wait... really? Is this still going to be good?" Which was kinda sad, for a game I waited so many years for :/
I had major pet peeves with the copy/paste nature of the cutscenes with the old sages. The dialogue, bgs, pacing, literally all identical. They just hot swapped the character models for the sages and said that was good enough, wtf!!! I live for cutscenes in games, I have since I was like 5. This felt lazy, and seriously demotivated me from completing the dungeons bc I knew there was going to be nothing novel or intriguing to look forward to
The secret stones were gimmicky af. Sorry. Also stupid name, they couldn't even opt for "sacred?" Ik in other languages they have way cooler names, which would have helped. Link's fucking thanos glove of stones was a stupid gimmick, I cannot believe they didn't think to alter that concept to be more mythical, or creative, or just original. I would have killed for the stones to relate to the triforce in some way, or to do away with the stones and have this game connect to the triforce, since the whole direction of this story was going back to ancient myth & lore.
the Zonai lacked depth, and honestly just felt like a boring distraction even tho they were supposed to be a central focus of this game. I 1000% agree with other folks posts on the take that rauru was a flat, 2-dimensional colonizer. Sonia got sidelined. yikes. ew. no thanks.
^similarly, ganon really was given no character or depth imo. It's like they did a fantastic job making him visibly LOOK scary, so they didn't bother to give him motives beyond "I'm bad, I do what I want."
the cliche "back to normal" at the end irked me. Link could have come out with no arm, keeping the zonia arm, or at least scars w/ the zonai arm pattern and that would be meaningful. Zelda got factory reset from irreversible draconification in a method that for all intents and purposes, could have been done as soon as link got rewind ability. There was no investigation or inclusion of the other dragons, which seemed like a missed opportunity. Actively working on reversing her could have been a main quest in game!! Like 1. Complete all dungeons/get all stones, 2. you can now go round up the spirits of rauru & sonia and reverse zelda yippee, 3. you and zelda go beat the shit out of ganon together. The dragons fighting was beautiful, powerful imagery, but honestly I think too much potential was traded away just to execute that one fraction of the boss fight.
The masterworks book annoys me, which is sad bc I love concept art. I wanted to be a concept artist growing up, I can accept that you'll often see things that never make it into the final cut. I was enamored with early posts abt things like zelda's haircut, char designs, etc.
But more recently I'm seeing the anthology side of the book taking major liberties that it didn't even bother showing us directly or alluding to in the game, and I think that's such a cop-out. They are literally telling us instead of SHOWING us in the game they release a year ago, and spent SIX YEARS making. There was a festival celebrating the return of zelda/defeat of ganon?? Freaking show us that!!! Show us link & zelda acclimate to post-calamity life. Show us imperfect, non-linear healing and resilience. I would have loved a festival scene w/ link and zelda that conveys the nuance of celebration and recognition of their efforts, and the contrasting weight of what they went through. Show me zelda, exhausted after a festival struggling with guilt and indecision about whether to bring back the monarchy with hyrule's restoration. Throwing in a "oh btw imagine if we actually had done this" post-game makes me so irritated and feral. It's like the post-release canon is sidling up to fanon and saying, "hey look we can do that too! look at our fan art" idk if that makes sense, I don't think I'm explaining it well. But it just feels disingenuous.
I'm not a timeline purest, I don't need everything to interconnect, but I don't love how assertions in this book invalidate connections and lore of other games. Also really don't love how this game overwrites and sidelines the sheikah.
I know majority of my disappointment stems from my own, personal expectations of a game that, let's face it, was probably given many mandates and initiatives to appeal to *everyone* in broad, lackluster ways. I still love the world and characters of zelda, if anything, totk reaffirmed what I love and want to prioritize in my art that I didn't see present in this game. Fun fact I used the world of botw to learn a lot about drawing landscapes & composition. It actually inspires me a bit to try to learn to do comics, which has been a longtime goal I've been too busy and/or timid to pursue lol.
mmm anyway if u read this and any of this resonated DM me and lets froth at the mouth and commiserate lol
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(idk if anyone wants to keep hearing my opinions on totk book stuff but-)
apparently it says that rauru DID have kids, multiple even, which yeah... is kinda necessary for zelda to even be connected to them so much so that sonia can SENSE a blood connection (which, even with all the excuses with magic, is just a little too far for me to suspend my disbelief bc its over, OVER, ten thousand years worth of generations that seperate her from them that one lil touch of the hand can sense that (feels more like an attempt to make you care about them or .. see them as zeldas "better" parents just bc they exchange a few nice words, i never got the feeling they were 'better' parents and its also kinda disrespectful to her actual parents, like sure rhoam wasnt the best but i wouldnt call rauru better just bc he was polite)- i could see maybe the light power of hylia or sth but since its the coolest dude that ever lived rauru now that had it which still doesnt make sense and makes me unreasonably annoyed and she can sense BOTH of their powers in her? nah) the fact theres NOTHING about them in the game itself is just so ... no way they planned any of this
i dont think theres anything they can do or say that wont make be believe they either
are making it up alla 'fix it in post' mentality trying to hastily explain stuff the game never bothers to do to try and appease fans or let it appear as if they thought about it at all
something went really REALLY wrong during development, which kinda seems likely given how the game turned out (im sorry i cannot let go, its not just the writing, the game design too and how little was changed in the map while being so damn expensive, i dont know how people dont feel scammed q_q)
given that they (allegedly) spent the last entire year of development on polish (where??? where????? huh??? like it would make it more understandable (EXCEPT for the price) if there was alot of trouble, which was also bc it got delayed and ... turned out like this, but they dont want to say it, especially given their reputation, with that quote i have heard way too many times 'a delayed game blah blah') i just??
are they just gonna go and do it like they did with kashiwa (kass)? "they uuuh where flying around the whole time ony cool sonau tech maschines, you just dont see or hear from them ooooorrr they were uuuuh out of the country at the time" (sending invitations to other continents to join their glorious kingdom ;) )
(bet they are also gonna say they did all the stuff like ... moving the shrines around (lol?) and lifting the islands up into the sky- which is still weird bc ... didnt they also say they were living in the sky before coming to the surface?? so where?? did they park all their islands on the surface and the mystery kids had the keys so they had to repark them back into the sky after they returned off camera?? xD also why are the islands so different as an environment if they where from the surface? like even the STONE up there is different- and if they were first in the sky then on the surface and the nback in the sky .. why is there not a single yellow tree or grass in the past- you cant really argue that it changed bc they were up there so long bc .. nothing else changed, the suddendly and totally always there sonau buildings are largely in prime condition, only some slightly moldy, and what we see of the glorious past looks barely any different from the present, aside from like ... some standard trees shuffled, no castle yet and that glowy uwu filter DESPITE that stupidly long time frame between it)
#ganondoodles talks#zelda#ganondoodles rants#idk if others feel like that too but i cant shake the feeling there was something that either went horribly wrong during development-#-or the entire thing was neglected the whole time which is why its so .. i hesitate to even call it bare bones#...which is WILD given that its the supposed sequel to their best seeling zela game#like wtf where you doing#i get that the pressure can be immense but imo it wasnt that hard to make a sequel to thats better than totk#like i think it was harder to make totk like it is NOW bc it scraps and throws away so many things you could have easily used-#-as sequel material#its all so weird to me#my tin foil hat theory is still that they saw the success of the mario movie and immediately shifted everything to make more movies#bc it made so much money#and a movie is easier to make than a good game#so totk or botw2 at the time got the short end of the stick#which is why everything feels like .. so ... bare bones .. untested .. unfinished .. non sensical...#like an alpha build that got enough visual polish to look like a full game when its still an alpha build at its core#some main ideas like the abilities implemented and the basic map layers#mechanics functioning but untested on how it feels to play#like the sage controls and arrow fusing and ... contradictory game mechanics that dont work together#like the bulding WORKS but its clunky and underused- everything can be cheated so easily you dont even feel good cheating-#-bc it feels like the teacher just allowed you to mark your test with a green circle and you still got an A (or however USA grades work)#despite not even reading the questions- why attempt to solve a puzzle if you can just skip it#and how they tell you to be creative with it yet creativity gets punished and only efficiency is rewarded#which completely undermines the entire thing#...theres so much more you know i have ranted about it all before#ALSO rauru and sonia seemed like a rather newly wed couple to me- not one that had multiple kids that never appear-#since it only mentions rauru ..... if its only his then ... that doesnt explain anything bc zelda needs both sonia and rauru dna#................do sonau leave eggs to incubate somewhere heavenly or sth#watch out the springs where built to hatch rauru eggs bc they need the gods holy blessing bc they are oh so holy to hatch
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:3
#some tag rambles bc im having a bunch of loz thoughts to hey why not do a short lived tag ramble#starting with the bad i have thought more on how i feel totk fucked up its characters and its like. yeah any arcs that are there are bad#zeldas is dogshit all of the sages are just. VERY tell no show and it really doesnt matter and otherwise idk#nothing wrong with a static character but imo with a static character you then have to show more of them#reveal some things. also doesnt really happen. the main speaking cast are also kinda weak in relation to link#they dont really work off of him very well bc hes… not treated like a character. hes just some virtuous everyman in the story#so theres no actual chemistry between him or the other characters bc he isnt treated a character so like. he has almost no chemistry#its all mostly one sided and none of the sages but zelda have any real chemistry with other major characters either#and the major characters zelda has chemistry with barely matter so fuck it. like when ppl talk abt like. loz stories#and ppl talk abt how yeah they arent the best but totk is rlly bad. i dont feel like any other loz stories are baaaaad#not in the same way. but they dont feel as egregiously fumbled. imo its bc of the characters most of them time#ofc story can be strong enough and im not discounting stuff like mm and oots themes and atmosphere and stuff#it seeeems to me the most popular non zelda sage is tulin? but mostly bc hes a sweet kid and thats fine and all but there doesnt seem to#be much else to him hes otherwise kinda unremarkable bc he just doesnt do much else and seems to exists mostly to serve gameplay and plot#botw did it better bc the champions actively had a dynamic and a relationship with link they arent the deepest but they have more substance#botw zelda is arguably the strongest character in botw with a unique personality and genuine relationship to link even if we just see it#in the memories and seeing her warm up to link is cool but imp they fumble it in the ending of her arc and how it kinda contradicts stuff#and in totk they doubled the fuck down on her unlocking her powers for reasons related to link and decided ig shed figure she needs to be#links forever bestie and hypeman and she kinda just revolves around him in a really superficial way and this is the negative extreme#of a character being bolstered by being connected to link. but anyways in loz its the characters that tend to be the strongest points#and the characters with a clear dynamic and relationship to link shine the most. think groose ghirahim ravio midna fi marin linebeck sheik#the list could go on but the characters who get a chance to shine by interacting with the Player Character are the ones who stick out#and ofc they get more screen time but they cant avoid that character development or general character fleshing out bc they are in some way#tied to link and in a sort of way link himself is more fleshed out through how those other characters react to him if that makes sense#i think loz is at its best when a good bit of emphasis and effort is placed on characters and character relationships#and when thise relationships and character are written well ofc this fucking matters too#anyways thats why ph is one of the best we love our character heavy black sheep them ds characters carry so hard and so fucking well mwah
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i love your taste in movies, do you have any recommendations for scary movies that are on streaming right now? i just moved and i'm planning to get a library card this weekend but until then i need something to tide me over :)
oh thank you!!! yes! this is just from taking a look around at some of the horror streaming guides i’ve seen online so hopefully these are accurate to which service they’re said to be on!
on netflix:
•train to busan (2016) is an all timer for me that i really think is just a masterpiece. even if you’re a little burned out on zombie media, i still say give train to busan a chance because it does zombies in a way that felt really refreshing and different. the characters in this movie are so well done and it makes me genuinely emotional every time i watch <3
•as above, so below (2014) is such a fun movie like omg….i simply was having the time of my life watching it. really leans into as many scares as it can possibly think of, doesn’t take itself or its subject matter too seriously, genuinely gives me sweaty palms sometimes with the claustrophobia of the paris catacombs. also has the rlly cute guy from cloverfield/super store who i have a big crush on
•some honorable mentions: zombieland (2009) is forever a comfort movie for me, scary stories to tell in the dark (2019) did a genuinely great job imo of adapting the book series, and pearl (2022) is just a great time
on HBO max:
•poltergeist (1982) is an underrated fav of mine <3 weirdly i think of it as like a family friendly horror movie? like i think you could sit down kids in front of poltergeist and they’d generally be okay, which i love and find so compelling in movies that genuinely are scary but also kinda work with younger viewers. feat. the iconic zelda rubinstein
•trick r treat (2007): THEEE halloween movie. its literally a movie ABOUT halloween and about the love of the holiday and the season. genuinely makes me feel so emotional about halloween and the beautiful lovely meaningful holiday it is for so many of us. just a fun campy time, everything ties together in such a clever way, and sam is a little baby. what more could you want?
•honorable mentions: of course the scream franchise (1-4) are classics and so worthy of rewatching, and i’ll recommend open water (2003) because to me it is absolutely terrifying and i find myself thinking about it very often
on hulu:
•the omen (1976) always hits for me. i love this movie and find it so effective in its horror. i LOVE a creepy kid. a bit of the omen trivia: in the final shot, damien wasn’t originally intended to be smiling. he was supposed to look dead ahead at the camera. but the actor was told to be serious and look stern, which made him giggle, so the smile at the end is genuine in that he was trying to suppress a laugh. they kept it because it came across so sinister and tonally perfect in the context of the movie :)
•sea fever (2020) listen no one EVER talks about this movie but i was blown away by it. ocean horror is one of my moms fav subgenres so if we can find a horror movie about the ocean you better believe we will be watching. i thought the concept of this movie and its monster (? if you can call it that) were so fresh and original. compared to its predecessors like leviathan or deep star six, i honestly think sea fever is more effective in its scares
•honorable mentions: hulu has so many good choices! alien (1979) and the fly (1986) are obviously beloved classics for a reason. also if you’re looking for a series, castle rock is near and dear to my heart and is very well done
on prime:
•hell house llc (2015) is another one of those classic Halloween movies to me like it truly is a love letter to the holiday…mwah. found footage is my fav subgenre and this movie does it very well. it has one of the most effective scares that truly took my breath away upon first watch and stuck with me ever since
•10 cloverfield lane (2016): ohhh the cloververse my beloved….i often speak highly of cloverfield (2008) because it’s one of my absolute favorite movies of all time, but i don’t as often talk about 10 cloverfield. not sure why tbh because i love it as well! holy FUCK john goodman is scary in this. it truly sets up a horrifying situation, does so much with a small limited environment, and again john goodman has me shakin in my boots. you don’t have to have seen cloverfield to watch this one! you can watch em out of order no problem
•honorable mentions: of course the thing (1982) is immaculate and gets me every single time. just getting reports right now that lisa frankenstein (2024) is already on prime, HIGHLY recommend, wish i could go back in time to the day i watched this in theaters alone in a new windbreaker i had just thrifted and felt so at peace
honorable streaming service mention: shudder is worth a subscription if you’re wanting to go all in on horror this halloween season. it’s got such a fun eclectic collection and amazing movies like late night with the devil (2024) and series like history of horror
#tried to do a little mix of the more classic recommendations with some that may not come up as often!#out of everything on this list i would honestly highlight sea fever and hell house llc if you’re wanting to branch out#i think watching these smaller and lower budget films is really what partaking in the genre is all about#watching how well people can scare you when you’re least expecting it!#answered#anon
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Hi friends, here are some lesser known/underrated games I want more people to play, including steam links! (many of these are also on other platforms, steam is just easiest to link)
tldr: heres the list on backloggd with the same comments
Outer Wilds (exploration, puzzle, mystery) - not by any means an underrated or even unknown game, but a game I simply have to recommend to anyone, any time. My favourite game ever. Genuinely imo one of the best games ever made. Anyone will tell you not to look up anything about this game (and theyre right, uncovering every part of this game IS the game) but I recommend if you really get stuck or frustrated, play with a friend or ask someone who has played it for a nudge!
Tunic (zelda-like, souls-like, adventure, puzzle) - an homage to retro gaming that I am slightly too young to fully understand.. and still one of my favourite games! A simple (but charming) zelda-like with souls-like elements on the surface, an intricate mind-breaking puzzle game at its core! Highly recommend if you like games that you have to keep physical notes for
Lorelei and the Laser Eyes (puzzle, mystery) - Puzzles puzzles puzzles! One big mystery puzzle game dripping with atmosphere and intrigue, a non-linear story that will pull you in and puzzles that youll be thinking about for hours after exiting the game. its a crime that this game seems to be slept on for now
In Stars and Time (rpg, story-driven) - the story-driven time-loop RPG that tumblr needs. WILL make you cry. the characters are at the heart and core of this game and they are AMAZING. Extremely trans story also
The Great Ace Attorney Chronicles (visual novel, mystery, story-driven) - so listen i know Ace Attorney is not niche by any means. But it feel like either people dont really know about this game or havent given it a shot yet. Well I'm here to say if you have any interest in Ace Attorney, these games are some of the best the whole franchise has to offer. The story is intriguing and interconnected in ways the best Ace Attorney stories are, the main cast are charming as hell, the music is amazing, they are by far the best looking 3D Ace Attorney games of the franchise, etc. If youre familiar with ace attorney i dont need to sell you on the whole murder mystery bit, i just need to emphasize that this is some of the best mystery writing in the whole SERIES
Chants of Sennaar (puzzle, language) - puzzle game where you gradually learn the languages of various peoples by context and logic! Not only is the language and puzzle aspect of this game really well done, it also has a really nice theme and beautiful art style
Hypnospace Outlaw (puzzle, 1990's internet) - play as a moderator on an alternative universe's 90's internet, put your detective skills to use in order to find those pesky users breaking the rules! or spend hours digging through peoples pages to learn wtf ''frostpunk'' is and what happened at ''coolfest'', y'know, like the internet
Nine Sols (metroidvania, souls-like, action/combat) - can be described as a ''sekiro inspired souls-like metroidvania'', if buzzwords do anything for you. If not I will mention that it has a beautiful art style, incredibly satisfying (tough, but fair) parry-focused combat, and intriguing lore and story. Its good!
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You have put into words exactly what I didn't like about totk! It is SO devoid of love its off-putting, it just felt so wrong. I've never been able to really put my finger on why I didn't enjoy the game, but that really hit the nail on the head, so thank you. Its almost like the people who worked on the game wanted development to just be over with, so they decided to scrap any charm the game COULD have had to get it out the door quicker.
That makes me so sad, since botw means so much to so many people (me included) it stung to have it followed up by something like totk. Not trying to say its a bad game. Imo, I think it's a good game! But I also think it's a bad ~Zelda~ game, if that makes any sense??
- from Eris @ urbosasabs (sorry for the random ask! I've been following you for a long time on my main blog but I wasn't sure how you'd feel about me reblogging your reply to my side blog!)
Hi, thanks for the ask.
Botw is the only zelda game I played so I don't have much to compare it too. I think TOTK works fine if it were in a different hyrule or not a sequel to botw. Zelda doesn't usually do sequels and considering this is how they treat the previous game then it's better if it was another standalone.
In BOTW ofc the people in the town's don't know Link, he's been gone for a 100 years. But you feel him make a community, bonding with the people he meets.
Flash forward to totk, Link is gone for what? A few weeks? And no one looked for him? Even remembered he existed?
What about his stuff? I get why he can't have the Zora armor from the start, but being gifted the zora armor was such a big deal. It was a gift from their dead princess to Link. Now he needs to get it back from the Zora?
Yes we joke Link is 'just some guy' but the characters Link has lived around for the past six years since botw should not be treating him as just some guy.
The sense of the world and community you find in botw is just gone and Hyrule feels a lot more emptier because of it.
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