#it's a weird warp in perspective
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grape-eating-vampire · 7 months ago
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so where I live, it's tradition for a graduation class to make a hoodie/pullover with a phrase including the word abi/abitur (this is what the level of graduation is called) among other things. everyone gets one and wears it for photos and stuff.
we're all now in the process of taking our last exams and today I looked at all the names on the back of the hoodie, all those people who I've gone to school with for like 7 years or more, people who grew up alongside me and. it's weirdly bittersweet. like there's over 150 of us and I probably never talked to half of them, but we all have that godamn hoodie. when asked what year and school we graduated from we'll have the same answer.
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ectonurites · 11 months ago
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SUPER DARK TIMES (2017) DIR. KEVIN PHILLIPS
#super dark times#zach taylor#allison bannister#sam edits#if you listen closely you can hear the sound of both mine and Allison's hearts breaking! <3#ok but fr: i know this is gifs. so no sound. but the WAY he DELIVERS the 'you've got a bump on your head' line makes me NUTS#it's so soft. it's so fond. it's... it's a punch in the fucking gut. he likes her *so much* but he *can't let himself have this nice#thing with her* because he's *being eaten alive by guilt he can't accept & won't let himself be happy because of it* and SHE DOESN'T KNOW!#like the thing. the thing is. when you watch SDT you're along the ride with Zach and his POV of everything. despite the obvious paranoia#& guilt warping his perspective/influencing his behavior—we can see where that's all coming from. we understand the motivations#behind the actions he takes. but ALLISON? Allison has no fucking clue what's going on! from Allison's perspective... Zach is this guy she's#known for a while (like they make a point of *telling us* in one of the earliest scenes that Zach feels weird talking about her in the#detached way they may talk abt other people in their grade they barely know—because it's *different* since he and Josh *actually know her*#plus in the script [and it STILL COUNTS TO ME because she *starts* saying the line but just gets cut off by Dennis] Allison brings#up Zach & Josh having had a silly handshake since 7th grade ['oh god that used to make me pee!' <- girl why would u say that to him]#so it's like... these are kids who've known each other for years!) and he's got this obvious fucking crush on her (the hallway scene where#he is. blatantly staring and she catches him for a second) and the moment she decides to actually start pursuing him because SHE'S#got a crush on HIM too... he starts pulling away and acting erratic and sending her the most mixed signals in the fucking world.#and sheee THINKSSS ITS HERRR FAULT!!!!!!!! like. listen. this scene i giffed above? this is what she's fucking talking about later#when she jokes about not wanting to 'scare him off again'. like sure she says it like a joke but... uhm. i simply think there's#a certain amount of truth to it too—because he DID leave the party visibly freaked out! and i think it'd be perfectly believable for her#to think that it was at least partially HER pushing too hard that was causing him to withdraw/pull away from her. plus she blatantly says#she thinks she's the reason Josh & Zach are fighting. like. this poor girl is on the outskirts of a tragedy she'll probably NEVER know the#details of but she's seeing firsthand the impact it's having on Zach and... blaming herself... that's so fucking heartbreaking
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phoenixiancrystallist · 2 years ago
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*slam-dunks day 346 progress onto the post* BEHOLD
LINE ART
TUMMIES
ANATOMY FIXES
GLASSES
I have accomplished many things today n_n Up next? (╯°□°)╯ COLOR
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gallusrostromegalus · 3 months ago
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Since you're at the doctor's, medical headcanons. Who's afraid of needles, who's the biggest baby when sick, who insists that everyone just let them die, etc. etc.
Short answer before long one bc I have to drive but:
They're all deep, deep into the morass of the horrors and miracles of The Flesh.
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The Karakura kids are weird because Ichigo's dad is an emergency trauma doctor and Ichigo's family loves above the clinic. Any time his friends come over there's a round of "so what wild shit happened in the ER since last time?"
(continued under the cut)
Uryuu's dad is also a surgeon, and the thing that gets him and Ichigo back on speaking terms again is more or less second-hand shop talk.
Orihime has been obsessed with emergency medicine since her brother died. She wanted to know what she should have done, and can do so it won't happen again.
Keigo has been carrying a first aid kit in his backpack since he became friends with Ichigo and Tatsuki in middle school. He's got an exceptional talent for patching someone up enough to get through English class without the teacher noticing the injuries after a lunchtime brawl.
Tatsuki started peeking over Orihime's shoulder at her notes on joint trauma and developed a talent for targeting her kicks and punches to deal maximum damage in karate tournaments.
Mizurio knows a suspicious amount about neurology and how pain works because his "uncles" keep telling him about techniques used by enforcers to extract payment or information.
Chad got heavily into Oxacan folk medicine because once he stopped getting in fights, he needed something else to occupy him, and his abuela decided to teach him how to cook. There is not a huge difference between good food and good medicine. He has an encyclopedic knowledge of chemoreactive plants and chemistry you can do on a stove.
Every single one of the Karakura kids has had something medical happen to them or a loved one, and every single one is now peering into the mysteries of the flesh about it.
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The shinigami are worse.
Shinigami broadly have better physical resistance, esp because they're reaping the injury stabilizing benefits Senjumaru wove into the Shinigami Shushako.
But they live in a feudal society that has only SOME of the benefits of modern medicine, and the few instances of disease-mitigating infrastructure are far between. It's COMMON for the souls of the rukongai and Seireitei alike to have a sibling who died in infancy or a parent who died in child birth or of an infection.
Societally, they are still in the very earliest phases of the war against pestilence and it gives one a very warped perspective on all things medical. Especially if you happen to be in the immediate sphere of influence of soul society's greatest warrior against death:
Retsu Unohana.
I cannot overstate the impact this woman has had, and you don't do things like "decimate the nationwide infant mortality rate" or "pioneer organ transplant surgery" without being a bit mad, and she has lived so long and done so much that the madness has clarified into a single extremely dense point of determination and she warps the reality of those around her. Woe and Blessings alike to those within her event horizon.
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The Arrancar are even worse.
Hollow resilience to injury allows them to body much, much worse injuries than the humans and it has an impact on etiquette. Biting off a hand because someone won't stop bothering you is a normal way to establish a boundary. Limb loss and regrowth is common, and disembowelment about as serious as a bad cold.
The food situation is even more dire. Smaller hollows, ones that used to be plants or animals or human-hollows who have a modicum of self control are weak, but lucky. They can survive off the ambient reiatsu in the atmosphere of Hueco Mundo, or the naturally cleaving fragments of soul that fall off the living.
Everyone else needs to hunt. And the more powerful a hollow becomes, the more it needs to consume, and the richer it's prey must be. The only really rich souls are other sapient beings. Any hollow at the level of Shrieker or Grand Fisher or higher is trapped in a hellish metabolic cycle of cannibalism, and the only way out is through.
The primary killer of hollows is other hollows. They know what they're doing. They're looking their fellow beings in the eye, the ones who understand them best, and deciding that their own life is worth their friend's. For all their ability to handle the slings and arrows of physical trauma, hollows are worse at handling the emotional consequences of this cycle. Monstrous Egotism is a best case scenario for them.
In practice, this means that while it's perfectly acceptable to bite someone's hand off for annoying you, it would be rude of you to spit it back at them. At least eat it!
I realize this last bit is not, strictly speaking, medical, but you can see how the ability to survive being turned into an anatomical Venus and having to live on a diet of the flesh of others would completely recontextualize how hollows think about Illness.
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I will do the fun individual headcanons when I get home, but this is a good broader framework to consider for now.
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txttletale · 6 months ago
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what are some things you like about fnv?
so much! i like the character writing, i think every companion is well-written and compelling--i like the extremely tight and overarching but (mostly) unforced focus on theme. 'let go, begin again' gets said verbatim maybe a bit too much in dead money but it's also the theme of all the other DLC and every individual companion quest and the most popular of the four main story paths and i think that kind of broad coherence really shines. i love the quest and world design, i love how many different skills will pop up in conversation because it lets you genuinely roleplay, getting the option to e.g. tell dog the cage must be locked from the inside or bypass difficult combat encounters because you have a high lockpicking skill makes you feel like your character is an expert lockpicker in a way that just being able to get optional loot sometimes just doesn't--i love how you will be directed to important or interesting locations from multiple quests, how all these places interconnect.
and i also deeply love how fnv's world is a world of history and people, not of facts and lore. you can kill caesar and kimball and their factions don't just explode without them--and you will hear multiple, contradictory takes from people in the world about how those deaths will impact those factions. if you kill caesar, house says it won't matter at all, boone says he has successors, ulysses and some NCR guys say it'll collapse the legion, and you never really get to know for sure. and so much about the world is like this, stuff you can get endless perspectives on and no single authoritative 'neutral' information. and in that line i love how the world is more than those people! how the world is much more than you., as impactful as the courier can be, the world reacting and moving and changing is prioritized over absolute player freedom to Experience Content--i love that, for instance, if you're vilified by the NCR before House gives you the quest to protect kimball, he just says "they're not going to let you get close to them, we'll just have to let him die" and then you can't do that quest and kimball dies! little shit like that makes new vegas' world feel real instead of warping around wikis and lore bibles and the protagonist.
so yeah i like a lot about fnv! i am a bit more vocal about my criticisms just bc quite frankly i think all of the things i like are things most people like and i see people saying basically all of this every time the game is brought up while i don't see people talk about the stuff i think is weird/bad as much. and i'm naturally inclinced to like, say whatever i think my more original trhoughts are so i'm not just adding to a chorus. but i do love fnv a lot
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petr1kov · 11 months ago
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it's so sad that the people weren't ready for a game about the fucked up social and emotional dynamics of a group of weird little girls presented to us through the warped perspective of a traumatized young woman reminiscing on her repressed memories in a non-linear fashion using the flowery language and aesthetics of fairytales because that was the frame of reference her young mind used to process and understand this whole depressing mess at the time. i just know so many of us would eat that shit up nowadays if it were a recent indie game release :/
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tainbocuailnge · 26 days ago
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so I haven't touched arknights in like. about a year or so, but it sounds like Crownslayer is a gravel style opp? Which. idk back when I was playing Gravel was still an incredible unit for her ability to be dropped and just stall someone for a bit. and crownslayer having stun and evasion, as well as being able to provide evasion to other units, sounds like a similar style of insane??? idk why people are saying she's bad she sounds bonkers
(tho I might be wrong, like I said I've not touched the game since like Il Sira)
the problem is that people have developed a completely warped idea of what an executor specialist is supposed to look like because texas and yato are not actually good representatives of the subclass.
the game started with gravel and projekt red, and waai fu was added early in year 1. gravel is built to facetank damage with her massive shield and to this day she remains undefeated in that role. red meanwhile is more damage oriented, meant to chip away at medium-threat targets with her s1 or do a bit of crowd control with her s2. waai fu follows this philosophy of having some defensive utility on her s1 (an atk debuff) to let her 1v1 medium-damage priority targets and crowd control utility on s2 (inflicting silence). their damage was never crazy high, their use was in crowd control including plugging leaks, reducing incoming damage through methods like debuffs or just baiting attacks, and taking out priority targets like elite casters or guerilla heralds at a lower cost than throwing a whole dreadnought guard at it.
then phantom released around the first anniversary as the first 6* of the archetype and his skills cover every job that you would previously need separate specialists for. his s1 tanks physical damage, his s2 lets him quickly handle medium-threat targets, and his s3 has crowd control in a large area. phantom on release was genuinely the pinnacle of fast-redeploy specialists because he was all of the other fast-redeploys in one, and you could deploy him twice to boot. despite this he still left reason to use the others instead of him if you really needed a specific bit of utility, and gravel in particular made it so his s1 was rarely actually used because she was just better at it. I consider this a good thing from a game design perspective, but I also believe this created this idea that phantom is (was) the best executor because he has more damage than the other executors, instead of because he's 2-4 utility units in a trenchcoat. phantom is an executor that is two executors.
in year 2 kafka released and she stuck with this idea of chipping away at enemies and doing funny crowd control with her weird range and sleep debuff. in philosophy she's still exactly what executors were originally supposed to be, bringing a new angle to the concept that doesn't clash with what the others were doing. kafka is an executor that is an executor.
skip forward to year 4 and we get texas, who despite everything still retains the shadow of the original spirit of the subclass. she has silence utility, she has the ability to pick off targets, she has crowd control. but it's year 4 and she's a limited operator, so she also deals more damage than all previous executors combined could ever dream of and also hits air with her stuns because we introduced an enemy gimmick where you want anti-air stuns since we last made an executor. her s2 does more single target dps than surtr s3 or so i've been told. texas is really more like a high damage guard cosplaying as an executor.
then only half a year after texas they bring in yato who just straight up does not even have utility, all she does is infinite fucking damage and her crowd control is killing the crowd dead. she's not an executor in the original sense, she's some other thing, like how mountain is a brawler that is not a brawler. but because she and texas released so closely together and both do so much damage, people now think that an executor's job is to deal a lot of damage and that the utility on texas is a bonus instead of part of the original conceit.
and it's this warped idea of executors that crownslayer is being compared to. crownslayer is doing exactly what executors have been doing from the start, namely taking out medium-threat priority targets, reducing incoming damage, and providing crowd-control utility. she's an executor that is an executor, same as phantom, but where phantom combined the at the time existing executors into his kit crownslayer instead looks at the functionality that executors are meant to provide and approaches it from a different angle. obviously I haven't actually used her myself because she just released on CN but on paper she looks incredibly well designed for her job of being an executor
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kijimha · 2 months ago
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Nahyuta is the most OVERHATED character in SoJ
"He's constantly repeating the Holy Mother stuff" yes, because a character's speech should be recognizable to some extent, especially if they important. Religion is also a very important part of Khura'in and its legal system, too. Of course he'll rely on the Holy Mother a lot. Not to mention many characters have repetitive speech (For example, Franziska is an amazing character and uses the word "fool" a lot)
"Ema says he's a good person outside of Court but he isn't" We have BARELY seen him outside of Court, but you don't even have to in order to know he is a good person. He suffered in silence so Rayfa wouldn't have the same fate as he did, gave a witness a name despite having no need to, and didn't confiscate Dhurke's badge when interrogating him in hopes that he'd save him.
"He's annoying and extremely ruthless" Because his perception of defense attorneys was completely warped. When you live in a place where they're hated, you'll be bound to as well. Besides, he never believed that the person he was prosecuting was innocent and just wanted to give the victim their last rites. He is literally shown praying for the fallen, proving he has immense respect towards them.
Not to mention Khura'ins legal systems rely on Rayfa. Outside of Khura'in, naturally he is going to believe the accused is guilty and will do his best to make them pay for their crime.
"He was rude to Athena" Because she is young and, again, he does not like defense attorneys. He at least saw her as a worthy adversary after seeing her strengths.
"He kept throwing beads at people" As if the other prosecutors haven't done WORSE? Throwing coffee, whipping people...
"If his rude persona was an act, why was he mean when outside of Khura'in?" Okay, one, maybe he didn't want to break the persona. It'd be weird if he were mostly ruthless and suddenly switch personalities. If he wants to help Rayfa, he can't show something is going on at home. And if that won't help; maybe he's just a bitch???? He has every right to be. So many other characters are flat out mean. Also; he's in only ONE GAME so far. He still has a lot of his personality to develop.
"His writing sucks, he's basically a second Edgeworth" I agree some parts of his character are not as good as I wish they'd be, but he and Edgeworth are quite different. Even if the character arcs mimic each other, it isn't as if it hasn't been done before. Also, many just refuse to see Nahyuta past the stuck-up religious guy perspective. It's so interesting to wonder how his relationship with religion, rebellion, obedience, etc. would be before, during and post canon.
"He's the worst prosecutor of the series" Because he wasn't easy to beat? He was described to go from place to place, solving difficult cases. Of course he's not going to give up easy and will be a challenge to face
I admit his writing is not the best and could have been better. His redemption arc was a bit short and I think it could have been more interesting if he actually believed in Ga'ran, but Nahyuta is being treated as if he killed everyone's families. Seriously, people seem to forget so often he did so much for Rayfa, even working under someone he didn't believe in.
"He's still my least favourite character" then why are you still reading. I love him. he's my favourite character in SoJ and so mecore. skill issue skill issue
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AITA for entertaining a friendship with a child?
okay so this might be a weird one or even a controversial one i honestly have zero clue how other people will receive this, apologies in advance if i ramble!
to begin, i (23ftm) and this kid (15f) first met about a year ago. one of my best friends (23m) is a pretty big model and tiktoker and she was a fan of his, and she was pretty recognized online for making cool edits and stuff of him and coming to meetups etcetera, so he knew of her from there, and over time with always seeing each other at meet ups and her being in his discord server (where i mod) she kind of became pretty well known to us.
an important thing to note is that she's SUPER neurodivergent and she's had a really tough life. she lost her older brother a few years back and she's (i'm not sure of the correct way to put it, her family is originally from the netherlands and their english is kind of in the works so this is how they put it) developmentally behind a few years - her parents describe this as her being "mentally more 13 than 15" but her behaviour to me is even younger than that. she's very very innocent and trusting, very overemotional and sensitive to criticism etc, loves stuffed animals and pink and cartoons and all of that. she's told me she feels like a little kid sometimes and will talk/act like one so maybe there's an element of trauma-rooted age regression there, i'm not super sure - i'm not gonna get into detail but she's talked to me about her life a lot and she's had some pretty fucked up shit happen to her.
from the beginning she pretty much imprinted on me - she's told me before i remind her of the big brother she lost, and ever since then she's called me her "big brother" and "family" etc. at first i was more just playing along with it to make her happy but over time she really has become something like a little sister to me, i feel super protective of her. i want to become a teacher after college (not to mention eventually a parent with my fiancee) so i think at least part of it is that taking a kid 'under my wing' so to speak is giving me experience with it all. i've always been kinda paternal/protective over kids in general but i was the youngest sibling in my family so i never really had anyone to utilise that on before
she does rely super heavily on me emotionally, especially because after i found out she was being bullied pretty badly at school i started dropping by to keep her company during breaks/lunch and making sure shit was okay (which her still-living brother used to do, but he's a famous?? - unsure How famous, i don't know sports at all - footballer/soccer player who's often in another country and can't see her often anymore), and i've been working with her to curb that. i'm actually currently working with her parents to find her a good therapist and support system. she's no longer in the tiktok friend's discord just because it was getting a little all-consuming for her and we encouraged her to take a break, but she's done a TON of work on herself and maturing since then and she does plan to rejoin at some point soon.
however, i find it really really hard to gauge whether being so close with a child is... like normal? or not. i honestly can't tell if it's kind of the internet caution about adults talking to minors kind of warping my brain and making me overly wary of what people will think or if i'm doing something wrong or if it's genuinely like a weird situation, so i guess i'm looking for outside perspectives.
the things that make me question it is that like i said she's very 'mentally young', she's very sheltered, and there definitely seems to be an element of her kind of replacing the older brother figure she lost with me. on top of that, we met through her being a fan of my friend, and though she's now separate from that i worry there could still be an element of power there because i'm close with the guy she calls her idol. her family knows me and seem totally chill with everything, but they've told me she tells people at her school that i'm literally her brother and basically 100% talks about me as if i'm her biological family, which i find super sweet but at the same time wonder if it's healthy.
she obviously needs therapy and hopefully soon we can get her it, but: AITA for entertaining a sort of found family dynamic / friendship at all with someone very vulnerable and young or is this genuinely helpful for her?
What are these acronyms?
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chobbleblog · 14 days ago
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Got into Hermitcraft when I developed a Special Interest in Grian halfway thru season 8 and binged his whole Hermitcraft series. During the HCBBS in season 7 I watched the one or two videos of Zedaph working in Grian's base. Now several years later I am working my way through Zedaph's whole Hermitcraft series (much slower because not a Special Interest) and I have just reached the HCBBS from Zedaph's perspective and am viewing it as a Zedaph fan instead of a Grian fan. It's like a weird warped nostalgia, seeing it from the opposite point of view and remembering back to that time when I was watching Grian's. Just interesting.
Side note: Zedaph is so unbelievably underrated. Why does this guy only have 300k subscribers. This is criminal.
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icaruspendragon · 9 months ago
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i think the most unexpected part of being a content creator has been just how much parasocial relationships warped my perspective.
like i knew sharing parts of my life with strangers on the internet would mean that even if they didn’t feel like i was a stranger to them, they were all still strangers to me.
and i share more parts of myself online than most. so lots of these people really do know so many things about me, and because of that, sometimes i forget they’re strangers who don’t actually know me.
like someone will leave a comment that i think is funny so i share it with my groupchat and they’ll be like, “berklie, this is actually a really weird thing for a stranger to say to you.” and my response is almost always “oh. 🧍🏻‍♂️”
it’s like i’ve gotten desensitized to people saying what most would consider out of pocket stuff to me. or maybe my threshold for what i consider out of pocket is higher than it should be.
i’m incredibly fortunate in that 99% of what’s said to me is lovely and respectful and that the vast majority of my audience treats me with kindness.
there’s so much talk about people having parasocial relationships, but no one really talks about what it’s like to be on the receiving end of those relationships. and like i know that no one is making me put myself out there like this, that it’s a choice i willingly make.
and i’ve been on the internet for 13 years now, which is literally half my life. i know what it’s like.
i was on this site in 2012 and fanfic.net in 2011. i know how awful and vile anonymity makes some folks get, but there’s a purgatory-esque space i didn’t know existed. and that space is where people aren’t mean, but they aren’t exactly nice, either. they’re weird. and not in a fun way. they’re invasive. and i’ve been exposed to it for so long i only notice when it’s extreme.
and if you follow me and you read this and are thinking, oh god. is she talking about me? the answer is no, i’m not.
i have lots of folks, especially those who comment/interact frequently, that i think of as my “regulars.” these are people i recognize and even go so far as to think about outside of whatever platform i’m posting on. and even if they don’t interact with my content super frequently, i recognize these users. i remember a lot more about people than folks might think.
these people aren’t the problem.
it’s the people who see i’m a person but forget that i’m human, if that makes sense. like of course people objectively know i’m a person. but i think sometimes they forget i’m human. and that i can read. and that i have feelings.
there have been several times where i called someone out for saying inappropriate shit to me and their response has been, “i’m so sorry. i didn’t think you’d see it.”
but i do see it. even if i don’t publicly acknowledge it, i see everything.
i think some people think just because they see more of me that i can’t see any of them. but i do.
so please, please remember i may just be a person that lives in your phone to you, but i’m a human who lives outside of it, too.
regardless of familiarity, i deserve to be treated like i have an existence outside of people’s screens. because i do.
despite appearances or perspective, at the end of the day, i’m just like you.
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radioactive-earthshine · 1 year ago
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Hi, I know you already addressed a lot of the mischaracterization of Kon and Clark's relationship, but I was under the impression that Kon actually means 'abomination' in Kryptonian, and that Clark giving him that name was a rejection in itself. I am not very well versed in comics, so I apologize if this is just a fanon concept.
Hello!
You're not alone in being misled, as this concept has stretched far and wide and it is a very common theme in fandom works like fanfic.
The concept of Kon-El meaning "abomination" is canon, not fanon, but its source is from the New 52 reboot.
Some fans have in an attempt to create more angst for Kon adopted the concept that Clark gave Kon this name knowing full well what it meant as a way of rejecting him - this is incorrect - and it is blending versions together to make something that just never actually happened with Clark.
There are two versions of Kon getting his name in a main continuity - one in the 1994 comics, and the other in the New 52 Superboy comics.
To best answer your question, I am going to talk about the New 52 version first where "Kon-El" means abomination.
Also, it is important to remember that this Kon-El, isn't even actually Conner Kent (that's another post for another day comics are weird).
Anyway, in the New 52 reboot Superboy is 'called' Kon-El not by Clark, but by Kara!
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Superboy v.6 (2011-2014) #6
In this iteration, Kara has some extreme prejudiced bigotry towards "Kon" for being a clone due to the disastrous history Krypton had involving clones. It prompted her to attempt to kill "Kon" the moment she found out he was a clone after more or less calling him a slur.
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Superboy v.6 (2011-2014) #6
You can blame Scott Lobdell for this particular evisceration of Kara's character and for the name Kon-El warping into 'abomination' henceforth.
This particular run and story is no longer relevant to main continuity and it is not attached to Conner Kent because this did not happen to Conner Kent, but it did in fact happen and Krypton's disastrous history involving clones is still canon as well. Kon is still facing varying degrees of discrimination from Kryptonian-based ideology (Eradicator) because he is a clone.
Now let's talk about Clark and Kon and where Kon-El first came from and put a stop to the slander.
Where the name "Kon-El" originally came from was from Conner's 1994 solo series where Clark offered it to him from a place of affection.
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Superboy (1994) #59
The original moment of Kon obtaining his name from Clark was profound because up until this point he did not have a proper name. He was just "Superboy" or "Kid" or "Pup" (derogatory) so when Clark offers this Kon is so happy he starts crying.
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Superboy (1994) #59
At this point in time in comic history Kon-El did not mean abomination, "Kon" was a real Kryptonian name, and in the original run Clark did not even have any resentment towards Kon or negative feelings about his existence at all. He trusted him, felt he was worthy of the S-shield as a representative of hope, and at this point he wanted him to be part of his family.
This is Clark adopting Kon into his family right here in this moment - because Superman is the tale of the immigrant, the refugee and of love in family where blood does not equal family. That is what he is saying right here in this issue.
It is also important to note that at this point Geoff Johns' making Kon a 'clone' of Lex AND Clark is not canon and Kon is not even supposed to be blood related to Clark.
In closing...
Clark's relationship to Kon/Conner Kent in the main comic continuity is not hostile or rejection-based.
In their comic origins they had a nebulous relationship which over time evolved to being firmly brothers with a huge age gap and now in current continuity they are again brothers but with a different perspective.
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Action Comics #1028
Current continuity Clark who doesn't remember Kon at all knows him for less than a week and claims him and he is actually distraught he doesn't remember him.
Fandom is transformative and angst/hostility/rejection will always be a major theme people will love to create and consume - but it is also important to recognize that some details are simply not canon and should be regarded as transformative works to tell a story.
I hope this clears some things up from the comics side of DC.
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feral-lore-creature · 4 months ago
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💙 Prometheus Fics I Adore 💙
Just here to share some Prometheus (Alien) fics I love to re-read. 😌
Forbidden Gifts by Ardath_Rekha On Ao3 (Has not been finished) - This fic actually has the Last Engineer x Elizabeth Shaw ship! It's such an extreme rare-pair, and it's very well done! I love this ship with my whole heart, istg. - The bridging done between the prequels & the main film is interesting, and the whole story takes you on such a journey. The only thing I remember of reading this the first time was that it was a perfect vibe for mid-winter. - I won't spoil anything, but it does something really interesting with David's character, so for any David sympathizers (*cough cough* @elecctromechanika ) this one's pretty fun! - Is super internal-dialogue centered, and I love it for that! - Just as a note: there is a sex scene in here, but the author warns you thoroughly, and you can skip it if you please.
Those Whom Fortune Favors + Intrepid by JShale on Ao3 (Intrepid isn't finished, but the first one is!) - Those Whom Fortune Favors doesn't need much artistic liberty when going in, as it keeps the same isolated feeling & story as the movie. - Elizabeth's characterization is so fucking on-point. It's always the little things that make each character so distinct from one another, and makes them layered. - Intrepid is basically TWFF, but from the Last Engineer's P.O.V. & adds really interesting perspective I think I needed to recognize how severely a language barrier can warp your perception of a character.
Alone by @wingedmidnight on Ao3 (My apologies if you don't want to be tagged! I'll get rid of whatever upon request. :3) - This fic is OC & David centered, but I love it a lot because of that. It's a very interesting take, seeing the world through a different human's eyes while exploring the weird world of Alien. - David also doesn't turn out to be a creepy little murder machine! No war crimes here. Love that for him. - If you don't like shipping, romance, or sexual tension (the latter of which happens in the both of the above listed, seemingly only on Shaw's side in TWFF-) this one's better suited! - The world building is so creative! Not just in environment, but in the personalities and culture of the Engineers. - Not finished, but I don't mind. I love re-reading it either way.
Curiosity is a Virtue by MewMidnight fanfiction.net (Is also not finished) - There's definitely Elizabeth x Engineer stuff in here, but I'm a little less focused on that. There's also like... one chapter of smut, but it can be easily avoided, if that's not to your taste. - Shaw is as curious as she always is here, constantly seeking answers. - I enjoy the little chunks of world-building in here, but it's mostly funny to watch the other Engineers gawk over Shaw and David the whole time. - CiaV is a far lighter read by comparison, for multiple reasons. It's just such a nice ride.
Figured I'd make this list to give a bit of love (and life) back into this niche corner of the Alien fandom! I hope you give at least one of these a try, and happy reading! 💙
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megsdoodletag · 2 months ago
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i swear i’ll post actual art on here sometime
i also swore i wouldn’t make 40k ocs bc i Knew they’d tend in this direction but i accidentally thought about a pairing for more the 10 seconds so they have a kid now i guess. i haven’t named her yet but meet the world’s smallest blueberry!
-She’s Guilliman and Yvraine’s. Don’t ask me how that worked. Cawl is there, draw your own conclusions.
-bc of the eldar natural birth difficulties Yvraine is like Insanely smug about having carried a kid herself. does not matter that baby is a halfling, baby can do no wrong and is also better than sliced bread and also toasters. However, the baby stays with Guilliman mostly bc mom’s adventures in the warp are not great for baby environments
-not that whatever Guilliman is up to is either but u know. they’re trying.
-when she’s little she sneaks into an ultramarine drop ship and they don’t realize she’s with them until they’re planet-side. Half the party hates being reminded Yvraine exists and want to leave her somewhere to die if not execute the xenos outright, the other half is like but she’s The Primarch’s Kid!! they compromise by teaching her the codex.
-she comes back home like [tiny baby voice] BROTHERS!!! FO THE EMPERAR!!! guilliman is like oh my god ur mother is going to kill me (yvraine does not kill him she thinks this is funny. you know those videos of babies trying to howl along with puppies? that’s what’s happening from yvraine’s perspective. except guilliman is very distressed about the whole thing which is even funnier) baby does also learn ynnead things but she can quote the codex back to front like the best of them and Will get into arguments about interpretation/intent law. She’s Very good at talking her way out of getting into trouble w the chaplains and favors unorthodox readings. she will also argue with dad when he’s being a hypocrite about a rule.
-Varro is favorite brother bc he lets her hide from the other chaplains under his desk when she doesn’t want to be studying.
-when she grows up she absolutely beefs out (finally, proof the primarch genes are in there somewhere!) and she’s essentially an eldar heavyweight bc none of the rest of them have the muscle mass. Her best friend is Boy Dorn, of tts fame, bc weird bastard non-marine primarch kids gotta stick together.
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salty-an-disco · 4 months ago
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*thinks about how there's several different versions of Hero who acts a little different depending on which route you take him through–*
*thinks about how the Hero that appears in the middle of the final battle describes himself as being 'all of them'*
*thinks about how all those different Heroes might not have been able to completely integrate themselves into a single individual*
Conclusion: Hero would develop a system (a median system, to be more exact)
Yep. This was the main reason I started drawing different variants for Hero in different chapters and givin' them different names, everyone can go home now /lhj /silly
Anyway, since I already drew all the guys, might as well talk about them in the context of Hero being a system
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(note: I've semi-recently found I, myself, am a system, so a lot of this is me processing this stuff and trying to puzzle things out through my blorbo. shout out to Hero for making this discovery a lot easier to digest. that means a lot of what I'm writing here comes from my own experience and perspectives. Also, I'll be calling the different Heroes 'facets', as that represents better what they are to him)
Since they all come from the exact same source (forms through Chapter I), they don't really see themselves as all that separate or different people. The different titles are more nicknames than anything, they're all 'Hero', just– from a slightly different angle and with different roles/priorities. Hero doesn't hear distinct voices in his head like Quiet, he's more like Shifty, in a way, having their feelings and different texture affect his behavior.
Hero is vaguely aware of these different facets, even giving them those titles as a way to organize and understand himself, but doesn't worry too much about it. That's just how he is.
As for the different facets and their role within the system–
– Hero: Host; front-stuck – Technically speaking, his route would be the Stranger one, as that's where he spent the least amount of time in Chapter I and didn't develop any other identity besides 'Hero'. Not necessarily the 'original', and would rather not worry about that lest it triggers another existential crisis, but is definitely the 'main one'. The main face that's always there. Behavior and thought-process can change depending on other facets present.
– Savior: Protector/Persecutor – Formed when his will power was broken and subdued by someone far stronger. Is intent on not letting that happen again. Very headstrong and certain of himself; he has to be, or else their willpower will break again. Mainly appears to help deal with threats much bigger than them. (Fun fact: in warped AU, he and Hero were fused together)
– Champion: Physical Protector – Formed by a desire to fight and persevere against an opponent that can kill you. Very strategy-minded, focused on better ways to get out of a confrontation alive. Will always try to get out of battles with the least amount of injuries to the body possible. Does not like confrontation, but will go through it if it means survival. Appears anytime there's a need to fight and/or survive. Often alongside Savior or Fledgling.
– Liar: Social Protector/Caretaker – Formed when forced to betray someone you previously intended on helping. Despite the title, Liar is very aversed to lying, and despises when others are being dishonest. Why play these weird games that just makes things more difficult? Can't we just be blunt with each other and makes things easier? Appears when the host feels judged or like he's being given an unfair assumption during a social encounter, or later on, when the host is thinkin' back to a certain social situation that didn't go to well. Helps process those leftover feelings and make sure the host is doing well emotionally and socially.
– Fledgling: Protector – Formed when made to feel cornered by a dangerous creature and clawed to death. Similar role to Champion, in theory, though he appears, more broadly, when the host starts feeling cornered in any way. Which doesn't happen solely in physical fights. Very helpful when appearing to deal with a physical threat, not so much when the threat is more emotional or social.
– Dashing: Emotion Holder/Uplifter – Formed from a desire to do nothing but good to someone else. Not as positive and optimistic as his paired voice during The Damsel, but still makes sure the host knows doesn't forget there's always a bright side and some hope to hold on to. Makes sure the host is taking the time to appreciate the things and people he love and that he isn't getting to caught up in worries and anxiety.
– Accomplice: Memory Holder/Cheergiver – Formed when despite your misgivings, you put your trust in someone else. His role is more vague than the others, but is generally there to give support to those outside of the system. Makes the host take a step back and let someone they trust take the reigns, for once.
– Haunted: Caretaker – Formed while spending a good few lifetimes in Nothingness. Not exactly sure what he's supposed to do here, but tries his best to help. Took some pointers from Cold and encourages the host to put feelings aside for now, if only to focus on taking care of the body before diving back into them. The one that knows self-care, and appears when the body desperately needs it.
– Dreamer: Trauma Holder – Formed as you tried to close your eyes and pretend there's no danger just in front of you. This one is Trauma Personified and mainly only appears when the host is triggered. When he appears, it's very difficult for Hero to differentiate reality from delusions, and it feels like he's back in the construct, fighting for his life and sanity.
– Ribbons: ???/Shell – Formed across 4 chapters; as more pieces broke off, very little was left of him. Less of a facet and more a general feeling of Nothingness. That can be useful when the host is feeling too overwhelmed to think. Just kinda makes Hero zone out and shut down when he appears.
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Bonus: what it looks like when some of the facets are close to front. Whether or not Hero will shapeshift depends on how long a facet lingers, and how much they're affecting him. Often, he doesn't shapeshift at all despite the many facets that appeared throughout the day
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tiny-brass-bot · 11 months ago
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Hi! I saw a post where you had a game made in godot with old school rendering, do you maybe have any tips on how to make godot render a game like that instead of its normal rendering method?
I'd be right happy to!
I'll try to make this concise lol, I always end up overexplaining and then getting lost in the weeds. Buckle up, it's a loooooot of little little things that all add up.
First off, you should decide which look you're going for. N64 and PS1, the two consoles I'm emulating, both had drastically different specs. (plus, there's plenty of other early 3D systems I've not even touched!)
The N64 had texture filtering (textures were interpolated aka "blurry"), it had floating point vertex precision (points moved correctly), it had perspective correction on its textures (no warping)
The PS1 had no texture filtering, no floating point vertex precision (vertices snap and pop around), affine texture mapping (textures warp weird). I also think the color space they operate in is different? Don't quote me
So you can go hard one way or another or pick and choose what you think looks good! We don't have anywhere near the hardware restrictions they did in the 90s so go nuts.
RESOLUTION
To get a low resolution window, I set the window size of the game and the window override size to different amounts
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In green is actually how big the window is on my screen (4k monitor) and in red is the retro resolution I want. If you set the stretch mode correctly (an option a little further down the Window tab) then it'll make the pixels big
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COLORS
Now the PS1 had the capability of showing you over 16 million different colors, but it could only display 50,000-150,000 at a time, so in order to get more fidelity out of it, the engineers implemented a dithering effect to better blend the otherwise sharp edges between colors.
I used this shader to achieve the dithering effect. If you don't understand shader languages, that's fine. There are a few different pre-built ones for looking like the PlayStation 1 out there.
TEXTURES
Textures for the PS1 could be as big as 256x256, but they were typically 128x128. And they would squish everything a model needed into there usually, at least with like player models and objects and such.
As mentioned, if you're not good with shader language don't worry. There are countless resources out there that people will either let you use or teach you how it works. But I'm gonna touch on it a little bit here.
PS1 textures had no pixel filtering, so you could see individual pixels.
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This is what determines that in the shader code. If you want it to look like the N64 (blurry lol), the proper hint is "filter_linear". Note that it won't be 1:1 with N64, cuz they used bilinear filtering (which kinda sucks and causes weird quirks) whereas now you'll only find linear or trilinear filtering. It's a negligible difference imo.
PS1 textures also were only saved using 15 bit color. I'm told that Photoshop's "Posterize" filter set to 32 can achieve this, but don't use photoshop if you can help it. I use GIMP, and while a newer version might have a posterize filter, or there may be a plugin out there, my version doesn't so I cluge it a little.
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Change your color mode to "indexed", set color dithering to how you like it, and the number of colors in the palette to a number to get a good result. Usually I'll do 16, 8, 32, but occasionally I'll cheat and do a non-multiple-of-8 teehee >:3c
You can change it back to RGB after to make further editing easier.
LIGHTING
N64 and PS1 both implemented vertex lighting, as opposed to the more modern and (now) ubiquitous per-pixel lighting. Godot as it is right now (4.2 i think?) claims it has vertex lighting that you can set as a shader property but they're lying and it doesn't work yet.
The old consoles could only handle like, 2 lights though so it doesn't matter much.
The real star of the show, and in my opinion the one thing that makes a game most look like the 90s is the inclusion of vertex colors.
By multiplying the color of your texture by its stored vertex color, you can do all the shading yourself!
Plus you can reuse textures like crazy just by coloring them differently. The N64 also made heavy use of vertex colors by forgoing a texture on models entirely and just painting them using verticies. The only textures on SM64 Mario are his eyes, stache, hat emblem, buttons, and sideburns. Everything else is done with vertex colors.
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Here you can see this level from my Crock Land with no vertex coloring, with some of the vertex colors only, and then with the two combined.
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Rare loved this. Look at how colorful that cliffside is in Jungle Japes. It makes it so much more interesting than just a brown cliff face. Plus you can see the vertex coloration instead of textures at work on DK and the Gnawty.
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My go-to example for PS1 is always Spyro, what a gorgeous game. All of those colors there are not made by a light or an environment. They're hand painted babey! Also! With spyro! The skyboxes are actually just huge domes made up of vertices that are colored in different ways! That's how they can look so colorful and "hi-res".
There's plenty more you can do, like adding a CRT filter or a little bit of chromatic aberration which I haven't gotten into yet.
The way I've learned all this is just by being curious as to how the old consoles did their thing, and slowly accruing the knowledge over time. There's still infinite stuff I don't know too.
I hope that helped! And wasn't too longwinded or confusing! Like I said, it's all about piling up tons and tons of little things, small details, weird graphical quirks that really bring out the retro 3D feel for me.
And I didn't even get into the modeling side of things! That's an entirely different "color-of-the-sky"-sized post though.
I'd be happy to re-explain or explain more about any of this!
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