#it's NOT literal and this is crucial to how the story functions
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Master Dialogue Writing Techniques for Engaging Fiction (For Writers)
(Beware, long post!)
As fiction writers, we all know that effective dialogue is essential for bringing our stories and characters to life. After all, the way our protagonists, antagonists, and supporting players speak to one another is one of the primary ways readers get to know them on a deep, intimate level. Dialogue reveals personality, uncovers motivation, and propels the narrative forward in a way that felt narration simply can't match.
But nailing natural, compelling dialogue is easier said than done. It's a craft that takes serious skill to master, requiring writers to have a keen ear for authentic speech patterns, a nimble handle on subtext and implication, and the ability to strike that delicate balance between being true to real-world conversation while also keeping things snappy, dynamic, and laser-focused on the story at hand.
If you're someone who struggles with crafting dialogue that truly sings, never fear. In this in-depth guide, I'm going to dive deep into the techniques and best practices that will help you elevate your dialogue writing to new heights. By the end, you'll have a toolbox full of strategies to ensure that every exchange between your characters is as gripping, revealing, and unforgettable as possible.
The Fundamentals of Effective Dialogue
Before we get into the more advanced nuances of dialogue writing, let's start by covering some of the foundational principles that all great fictional conversations are built upon:
Reveal Character One of the primary functions of dialogue is to give readers a window into who your characters are as people. The way they speak — their word choices, their tone, their body language, their turns of phrase — should provide vivid insight into their personalities, backgrounds, values, quirks, and emotional states.
Think about how much you can glean about someone just from how they communicate in real life. Do they use a lot of slang and shorthand? Are they verbose and flowery with their language? Do they struggle to make eye contact or fail to respond directly to questions? All of these subtle linguistic cues are powerful tools for crafting multi-dimensional characters.
Drive the Plot Forward While revelations about character are crucial, you also want to ensure that your dialogue is constantly pushing the story itself forward. Each exchange should feel purposeful, moving the narrative along by introducing new information, triggering plot points, creating conflict, or prompting characters to make pivotal decisions.
Dialogue that feels aimless or extraneous will ultimately bore readers and detract from the forward momentum of your story. Every line should have a clear intent or function, whether it's uncovering a hidden truth, setting up a future complication, or escalating the tension in a high-stakes moment.
Establish Distinct Voices In a story featuring multiple characters, it's crucial that each person has a clearly defined and differentiated way of speaking. Readers should be able to tell who's talking just from the rhythm, diction, and personality of the dialogue, without any additional context clues.
This doesn't mean every character has to have an over-the-top, hyper-stylized way of communicating. In fact, the most effective character voices often feel grounded and natural. But there should still be distinct markers — whether it's word choice, sentence structure, tone, or speech patterns — that make each person's voice instantly recognizable.
Convey Subtext While the literal words being spoken are important, great dialogue also traffics heavily in subtext — the unspoken emotional undercurrents, power dynamics, and hidden agendas that simmer beneath the surface of a conversation.
The most compelling exchanges happen when characters are communicating on multiple levels simultaneously. Perhaps they're saying one thing out loud while their body language and tone convey a completely different sentiment. Or maybe they're engaged in a subtle war of wits, trading verbal jabs that reveal deeper wells of resentment, attraction, or vulnerability.
Mastering the art of subtext is key to creating dialogue that feels layered, lifelike, and imbued with dramatic tension.
Strategies for Writing Snappy, Realistic Dialogue
Now that we've covered the foundational principles, let's dive into some specific techniques and best practices that will take your dialogue writing to the next level:
Omit Unnecessary Details One of the biggest mistakes many writers make with dialogue is bogging it down with too much extraneous information. In real life, people rarely speak in perfectly composed, grammatically correct full sentences. We stumble over our words, interrupt each other, trail off mid-thought, and pack our speech with filler words like "um," "uh," and "you know."
While you don't want to go overboard with mimicking that messiness, you should aim to strip your dialogue of any overly formal or expository language. Stick to the essentials — the core thoughts, feelings, and information being exchanged — and let the subtext and character voices do the heavy lifting. Your readers will fill in the gaps and appreciate the authenticity.
Master the Art of Subtext As mentioned earlier, crafting dialogue that's rich in subtext is one of the keys to making it feel gripping and lifelike. Think about how much is often left unsaid in real-world conversations, with people dancing around sensitive topics, conveying hidden agendas, or engaging in subtle power struggles.
To layer that sense of unspoken tension into your own dialogue, consider techniques like:
• Having characters contradict themselves or say one thing while their body language says another
• Utilizing loaded pauses, interruptions, and moments of uncomfortable silence
• Injecting subtle sarcasm, skepticism, or implication into a character's word choices
• Allowing characters to talk past each other, missing the unspoken point of what the other person is really saying
The more you can imbue your dialogue with that layered, emotionally-charged subtext, the more it will resonate with readers on a deeper level.
Establish Distinct Voices As mentioned earlier, ensuring that each of your characters has a clearly defined and differentiated speaking voice is crucial for great dialogue. But how exactly do you go about accomplishing that?
One effective strategy is to give each person a unique set of verbal tics, idioms, or speech patterns. Maybe one character is prone to long-winded, flowery metaphors, while another speaks in clipped, efficiency-minded sentences. Perhaps your protagonist has a habit of ending statements with questioning upticks, while the sarcastic best friend always punctuates their barbs with an eye roll.
You can also play with differences in diction, syntax, and even accent/dialect to further distinguish how your characters communicate. The key is to really get to know the unique personality, background, and psychology of each person — then let those elements shine through in how they express themselves.
Lean Into Conflict and Confrontation When it comes to crafting gripping dialogue, conflict is your friend. The most compelling exchanges often arise from characters butting heads, engaging in verbal sparring matches, or working through deep-seated tensions and disagreements.
Conflict allows you to showcase the high stakes, unresolved needs, and deeper emotional currents that are driving your characters. It forces them to make bold choices, reveals aspects of their personalities that might not otherwise surface, and generates the kind of dramatic tension that will really hook your readers.
Of course, you'll want to avoid making every single dialogue scene a full-blown argument. But learning to sprinkle in well-placed moments of friction, confrontation, and clashing agendas is a surefire way to elevate the energy and impact of your character interactions.
Read Your Dialogue Out Loud One of the most valuable tricks for ensuring your dialogue sounds natural and lifelike is to read it aloud as you're writing. Hearing the words out loud will quickly expose any clunky phrasing, overly formal grammar, or inauthentic rhythms that would otherwise go unnoticed on the page.
Pay close attention to how the dialogue rolls off your tongue. Does it have a smooth, conversational flow? Or does it feel stilted and unnatural? Are your characters' unique voices shining through clearly? Are there any spots where the back-and-forth starts to drag or feel repetitive?
Actively listening to your dialogue — and making adjustments based on how it sounds in the real world — is an essential part of the writing process. It's one of the best ways to refine and polish those character interactions until they feel truly alive.
Hopefully, this can help you all!
The key is to always keep your focus on authenticity. Ask yourself: how would real people actually speak?
Hey fellow writers! I'm super excited to share that I've just launched a Tumblr community. I'm inviting all of you to join my community. All you have to do is fill out this Google form, and I'll personally send you an invitation to join the Write Right Society on Tumblr! Can't wait to see your posts!
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a treatise on pangs
i’m currently putting together a rec list for someone who requested pangy tim fics, and i kept adding side notes to explain/break down the pangs and eventually decided to just put all that to a separate post. so! for anyone who might at all be interested, this is my extremely informal, not-at-all academic essay about what pangs are to me, what i tend to seek out as a reader, and what works for me when i’m trying to craft them in my own writing.

“pang” is a phrase that has become a regular part of my vocab for the last…ten years, now, wow. it’s not always easy for me to explain, but it has helped me articulate this specific thing i enjoy and actively seek out in media: i like characters who are pangy. i like plots and tropes that deliver pangs. i want to feel the physical chest-aching, stomach-dropping sensation that comes from a specific kind of misunderstanding + hurt/comfort setup, and if something doesn’t deliver that for me, that’s fine! i will go fill in the blanks in my own head as i fall asleep for days on end. no big. i think about this an average amount probably.


like haha it’s just a hobby for me i swear—



anyway. obviously this is the ideal bait to lure me into a box trap. so what exactly am i talking about? how do they function in a story? and what actually makes a pang a pang?
anatomy of a pang
i said earlier it’s a kind of misunderstanding + hurt/comfort setup; i think that’s a good way to sum it up. angst is in there, some form of isolation (whether literal or something the character feels internally) is in there, a crucial reveal is in there, and, most importantly, the hurt part of hurt/comfort is emotional and specific to the pangy character.
when i say specific, i mean that it doesn’t just happen to a specific character, but that it is a kind of hurt that digs into that character’s history/situation/personality in a specific way. “pangy” simply indicates the presence of something—it’s not a qualitative measure on how good or angsty a story or trope is. there’s plenty of (excellent) angst and hurt/comfort out there that isn’t necessarily pangy; a MCD story about grief could be deliciously angsty but not very pangy, and a sickfic could deliver great hurt/comfort without a pang in sight. that said, a sickfic could also be a fantastic premise for pangs—it just depends on the approach.
to contrast, two different sickfic scenarios:
we’re in a [throws dart at a board] sci fi story about a crew on a spaceship. one crewmember (for consistency with the next section we’ll call them crewmember B) is new to the ship and doesn’t know everyone very well yet. they’re also a workaholic, trying to prove themself, and eventually they get sick and try to push through. the other crewmembers notice and intervene, forcing crewmember B to take a break and allow the crew help them. sickness ensues, comfort ensues, bonding ensues. this is a sickfic with full throttle hurt/comfort, but very little pangs.
previous scenario, pang edition:
character B is new to the ship, and the other crew members deliberately keep their distance—maybe they think crewmember B is off-putting, or stuck up, or connected to the organization that appointed them to the ship and therefore reporting back on the crew’s activities/merit. meanwhile, crewmember B—who is painfully aware that they’re an outsider and that they come off as stuck up when focusing, but hasn’t been successful at fixing it—is running themself ragged. they know that if the project they specifically were sent to implement fails, the whole crew will likely be dismissed. when they fall sick and try to keep working anyway, the rest of the crew finds out why and it shifts their understanding of crewmember B and crewmember B’s motives/actions. the others help crewmember B rest and also pitch in to do their work, and when crewmember B recovers they have tentative new friendships on board.
both are sickfic and hurt/comfort; scenario 2 just goes the direction of pangs, because the angst and the shift in behavior from other characters is rooted in a misunderstanding (and subsequent reveal) related to character B’s hurt.
life cycle of a pang
there are plenty of ways to achieve a pang—and plenty i’m still discovering! one of my little joys in life!—but in general when i see them or try to conceive of them, they follow a similar broad pattern:
character A fundamentally misunderstands circumstances/history of character B ➡️
A views B’s actions through the lens of that misunderstanding ➡️
A does or says something hurtful (intentional or not) fueled by their perception of B’s actions (almost always the “something hurtful” ends up hitting one of B’s deepest insecurities) ➡️
B (not knowing about the misunderstanding) internalizes this and is hurt by it. ideally the hurt and misunderstanding lasts long enough for us to really unpack it before a resolution; how long this is depends on the kind of story. ➡️
pang aftermath/resolution necessarily involves A later learning—ideally in some horrible way for both of them—the real circumstances/context for B, and we get to see them reorient their understanding of B’s character. and then, hopefully, fixing the relationship.
off-the-cuff example:
a story set in the early days of young justice, where the team feel judged/called out by robin’s constant critique/feedback/controlling tendencies. without much context for robin (or tim) they interpret this as robin thinking he’s better than them and not trusting them. they react accordingly, and at least once they snap at robin or, perhaps, complain about him where robin overhears. like: “god, robin is so annoying. can’t he leave us alone for one day?” “i still can’t believe he handed out actual printed reports on all of our weaknesses. no wonder none of us want to be his friend.”
meanwhile, yes, tim IS annoying (❤️) but it’s how he shows he cares—it’s out of genuine concern/commitment to his team, and he deeply wants to be their friend. he hears (or overhears) these reactions from his team, and internalizes it as: they don’t like me. i continue to be unlikable. i will stop trying to be their friend but i will continue to try to keep them alive in the field. he changes his behavior to being totally professional with them and not hanging out after training/missions, which they start to notice. eventually a mission goes sideways, they’re bailed out by the justice league, and then…nothing happens? they’re allowed to carry on, just with a few extra safety lectures? and then cassie and anita somehow find out that robin—despite his broken arm from the mission—faced down batman and the league by himself to defend everyone on the team. that it was his plan, so he takes the blame. and he also reported: they’re professional. they’re good. they don’t even like me, and they made sure i got out. and, well, hearing it put that way…they all start viewing robin in a bit of a different light, which leads to them becoming actual friends.
character B doesn’t need to be a perfect, innocent victim of circumstance to be pangy—in fact, rooting their insecurities to their flaws or quirks can make it way more compelling. pangs are great when they draw from and also feed back into other things characters struggle with, both with themselves and with other people. character B can lash out or change behavior due to their hurt in a way that hurts others and furthers the misunderstanding, and the pangs will still land.
also, character A and character B can both be pangy in the same story! there can be concurrent pang threads woven together. character B can misunderstand character A right back; their insecurities and communication styles can contrast delightfully (for me, at least) to achieve multidirectional pangs.
bonus points/subgenres/embellishments:
beyond the basic structure, here are some of my fav flavors of pang:
they cared the whole time: character B desperately likes/looks up to A (especially if it’s from the beginning), and A is unaware of this. for romantic relationships, this would lend itself to “B fell first, A fell harder” stories, and one-sided enemies-to-lovers plots. similar setups work for platonic relationships to achieve equally potent pangs.
example: almost any story in which early robin!tim is struggling to find his place, and bruce holds him at a distance—and tim is painfully aware of that distance, and internalizes it as him failing to measure up in some way.
loneliness my beloved: character B is very isolated with no support system (or does not think there is a support system available to them); likely A/others assume B does have a support system that isn’t there.
example: building on the previous example, at some point in those early robin days tim is getting bullied at school—pretty badly—and doing everything he can to avoid it escalating to his parents, because they’re on a trip. again. and in trying to handle it himself, tim finds out something about one of the bullies that connects their family to a shady business deal that, whoops, involves tim’s parents’ company too. bruce catches tim looking into this at the batcomputer, and to bruce it looks like tim is digging up dirt on his peers. when tim tries to explain the shady deal, bruce hears that tim is using his access to bat resources to, like, work for his parents’ benefit. he reprimands tim—bat resources are Not for personal matters—because to bruce, this reinforces his fears that he’s making a mistake taking on another robin, that things will only get messy and muddled and hurt more people. and obviously to tim, this reinforces his fear that he’s overstepping and fucking things up. so tim immediately drops it and goes off to try to deal with the whole thing on his own, and ends up getting even more hurt—at which point bruce does notice, and eventually gets the full story and intervenes on tim’s behalf, leading to real tentative trust between them.
gotta stay worthy: character B does think they are wanted, but only for a specific utility (a skill, a connection, sex, etc) and that it has strict limits/an expiration date.
example: in a timeline where kon is “on his own” (tied up with media/various entities using him for their own benefit) for a few more years (therefore also probably a timeline where superman stays dead or out of the picture longer—not forever! just longer), kon doesn’t start teaming up with robin until they’re older. the two also start to hook up, and kon—based on past experience—knows what people tend to want from him and how they’re never interested in anything but the persona he puts on. and sex. basically he knows people want to have sex with superboy, not have a relationship with kon. kon acts accordingly, keeping things “cool” and “casual” even if he really wants more, and takes any indication that robin is frustrated or upset with him as further proof that kon won’t get to keep what little of this he has if he doesn’t stay cool and fun and, well, available at all times. (meanwhile tim is battling an extremely inconvenient crush and trying to figure out why superboy can’t seem to take anything seriously. eventually tim learns more about kon’s past “relationships” and what kon expected tim to expect from him.)
the lesser evil: character B is somehow under control/under the thumb of someone and has to act a certain way in order to achieve their goals/ensure someone’s safety; A does not know this.
example: a concept where tim is undercover in an enemy court/company and encounters kon, a science experiment/captive (whatever the au genre calls for). tim can’t just break them out and run, and so for his and kon’s safety has to play along for a while, and kon sees him as another enemy at first. (this concept is a great setup for kon pangs too.)
back to the beginning, but worse now: at some point in the plot, character B is temporarily happy/has gotten what they want only for the misunderstanding/insecurity to be reintroduced/reinforced and the temporary happiness ruined (likely in a way that’s humiliating for character B).
example: the end of bbts chapter 4 😎
all of these pang flavors can coexist/feed into each other, too, depending on the plot.
the environment of a pang
like with any fic/au/concept, it’s not as simple as taking characters and dropping them into random tropes/plots. the best pangs unfold naturally from the characters themselves—their specific insecurities, their flaws and preconceptions that would lend to the kind of shifting understanding of both themselves and other characters that come from the misconception ➡️ misunderstanding ➡️ understanding arc. tim is a great character for a lot of these pangs because he does struggle with self-worth and high expectations, he has been shown to isolate/take on too much before seeking help for himself (and also has shown to lead teams and build support systems for others, so we can map an arc that ends with him doing that for himself), he cares deeply about others without always expecting the same in return, he’ll put himself in danger to achieve his goals/pull self-sacrificial gambits, and so on. any pang setup would build out from traits already inherent in whatever character you’re writing.
the same goes for the other character(s)—they should have a good reason for misunderstanding/disliking/dismissing character B at first, something that is natural to their history/personality and to the story plot. if it’s early in tim’s robin days, you could draw on bruce’s grief if you want him to be distant/dismissive of tim. if it’s a setup where tim meets the bats early, you could very conceivably have jason dislike tim off the bat (ha) because jason assumes tim will judge his background and jason therefore overcompensates in his defensiveness. any early meeting of tim and kon could easily lean into kon’s pride and the (understandable but giant) chip on his shoulder to make him chafe at tim’s intensity. (that script can be easily flipped for kon pangs, with tim fully misunderstanding kon’s brash confidence and assuming a lack of care.) all this to say, a good setup considers all characters involved for maximum pangtential.
the purpose of a pang
a good pang achieves a few things: a dissection of a character’s vulnerabilities, some excellent and character-driven angst, and direct catharsis from the resolution of that angst. (and to be clear, there can be pangs without catharsis—i just love the fully realized potential of ones that do come with a resolution.) there seem to be endless wells of pangs for my favorite characters—which i recognize is probably not a coincidence—and while i haven’t always been able to articulate what it is i like about these characters being put in Situations where they suffer so specifically, it is something that consistently brings me joy. and i know i’m not at all alone in this, and it’s very likely someone has already articulated this concept way better than i have. i hope this attempt made some amount of sense. and mostly, i hope everyone who also likes pangs keeps finding and creating them as much as they want.
(seriously, to the creating part—i want to read them. i want to read them all.)
#whoops this is long#meta#ish?#writing thoughts but about something soooo specific#if anyone read the whole thing thank you so much that’s very cool of you#etc
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To the ‘themes I am picking up on in Veilguard’ list, let's go ahead and add what I have a sneaking suspicion will actually turn out to be The theme:
— the world has changed and can never be as it was again.
— I have been changed and can never be who I was again.
— in this simple unavoidable truth there is endless grief and endless hope.
And I… may be getting a bit emotional about it haha. Let me show my work a bit:
if da:o is a game about people who are already dead or half ghosts in some form (through societal forces, psychologically, functionally, literally, in body, through the joining etc.) coming together anyway to save the world from being swallowed by total nihilism and despair (symbolized by the blight) through the power of love and friendship and also this sword/potential heroic sacrifice that I found, da2 is a game about people who have lost their homes and been set adrift finding and building new homes in each other (while completely failing to save the world. also through the power of love and friendship. as well as years of petty bickering <3 we must imagine kirkwall if not happy then worth having been because the love was there the love was there and that's the only sanctifying force we can ever have in this doomed world and city of ours), and da:i is a game about old stabilizing-but-unjust comfortable lies vs. disruptive but potentially liberating uncomfortable truths, and the power of friendship to help us distinguish the one from the other and navigate through them...
folks… I'm starting to think that veilguard might be a game specifically about moving towards recovery and acceptance after trauma — about how even in this flawed, severed, scarred state, what is here right now is worth loving and worth caring for. even in an imperfect and impermanent world and self, there is worth and joy. and of course the first real tragedy — and threat — of Solas is that he just cannot find it in himself to accept this and move on, to let go of what was, the regret won’t let him go or he won’t let go of it. which means that even though on the surface it’s Elgar’nan and Ghilan’nain (and the will to subjugate and violate they represent) who are the main villains, the real antagonistic force in this story beneath that is the Dread Wolf’s despair. A despair Rook must make an answer to by the end of the game, one way or another, compassionately or with righteous fury, triumphant or pyrrhic.
The world will change again and again and so will you — BUT the crucial element is that so will everyone else who exists along with you, you are fundamentally not alone in this existential truth. all we’ll ever have is each other and my god that is plenty, my god that is enough!!! Which is the second thing Solas just can’t accept, he keeps himself separate and completely alone out of an awful mix of fear and pride and feeling himself unworthy of anything else. Rook and the player want to save the world of Thedas because it’s where everyone we love lives, Solas wants to go back to the past because that’s the only neighbourhood where he can still visit those he loved — and the person he himself was, before. A very sympathetic and human instinct/trap to fall into when touched by trauma, I think, if only it wasn’t backed by godlike power, a fundamentally oppositional personality, and a catastrophic lack of therapy to make it literally everyone else’s problem too lol. It’s varric and solas’ banter about the man on the island and where meaning in a life comes from all over again, writ large and with detail work — and the added idea of ‘what if there are also other islands out there, though. With other people on them that you could find if you reach for each other’. Rook with the best of intentions has to make choices to which there are no perfect outcomes and live with what happens — and not cut themselves off from everyone else around them even when there is regret or shame. You get back up every day and you make a life with other people doing the same and you do your best, and that’s the only victory this world will give you. In the end, that is more than enough, that is essential. And I um. I love that. So much. It’s why some of the writing clumsiness on top can’t hurt me because this thematic spine is so solid and so beautiful to me. It’s DA2 all over again that way for me personally — I forgive this story for what it isn’t and couldn’t be, and I love it with my whole stupid open heart for what it actually is. Thank you for coming to my TED-talk and goodbye etc.
(For my fellow TLT heads out there — you know what this story is reminding me of most of all, actually? It has some big Nona the Ninth vibes down there in the deep. It’s about… the horror and unspeakable beauty that can only be found in liminality, and the role of love in making that basic fact of existence bearable. And also even more unbearable at the same time. I'm so sorry.)
#I told you all I was going to be extremely myself about this. I suppose we all hoped I was joking. even while knowing I was not#dragon age#dragon age: the veilguard spoilers#dragon age spoilers#dragon age: the veilguard#dragon age meta#solas#varric tethras#anyway. at the end of the day and despite everything varric won the 'I told you so chuckles' rights over solas in this philosophical debate#and isn't that enough in a way. I think so. the world and the story of the world is his legacy. people get to keep telling it#I want to say so much about how each of the companions play into the different aspects of this theme but I should uh#probably finish the game properly first haha#guys I literally opened my eyes this morning and wrote out most of this before even getting up. the pressure cooker brain is back#the lone brain cell in here boileth over with dragon age feels & thoughts#very little sends me deranged quite like this series I'm afraid. I'm just still so relieved that even if this story isn't for everyone.#it is for me. thank god. I needed it
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Alright instead of doing my homework I will attempt to put my thoughts in a coherent order and explain my off the strings AU (which I’ve given the super long name the Picking up the Pieces AU)
Uhhh just wanna warn you that it’s not super well thought out and it’s purely for self indulgent fun and for me to play with character dynamics and personalities and relationships and such- try not to take it too seriously lol
The main story happens decently post Rivulet campaign and well before Saint’s campaign, but the AU really starts wayyy back right before Hunter’s campaign.
Basically No Significant Harassment had just sent Hunter off to deliver his care package to whatever is left of Moon, and he’s left losing his mind since after Pebbles closed access to his and Moon’s area NSH can’t send an overseer to make sure his messenger even arrives at all (feat some stupid doodles I did to go along with it lol)
And in his desperation, a frankly stupid idea pops into his head.
Obviously the very idea of removing a crucial piece of an iterator’s body and expecting it to be able to continue to function and even travel long distances is logistically shaky at best, and even if it did work would essentially lobotomies their intellectual capacity.. but as things were, if NSH had to choose between living out his days as he was, but without Moon, or live as a fractured version of himself with his best friend.. he had to at least see if it was possible.
If it was possible though, it would no doubt take ages to figure out and make all the necessary preparations, ages which NSH was worried Moon didn’t have.. so he decided he needed help. And who better to help him than the person who has already shown they would research radical and dangerous theories about iterator body alterations :)
I do plan on making a little comic of this conversation, but I’m too lazy right now-
At first Suns is absolutely NOT on board with this idea. They already feel like they’ve basically caused the death of two iterators already, they don’t want NSH of all people to be added to that, but NSH is not dissuaded by their words at all and basically tells them that they can either continue to mope about their previous mistakes or continue to work on fixing it, and if they don’t help him he’s still going to do it anyways. So eventually they fold and agree to help. Besides, it would give them a chance to right their wrong and apologize to Pebbles.
A very long time skip later, turns out even with help this project would take years.
(Also if anyone was hoping I would go into detail about how they even make it possible, I am currently not gonna do that. I feel like I’m not clever enough to really come up with a convincing way for an iterator to literally detach a vital part of themselves without triggering a taboo.. and it’s just a self indulgent little fix it story, not meant to be taken too seriously :P)
By the time Suns and Sig finally have everything prepared for their plan, the iterator population is in pretty bad disarray. The equipment to communicate with one another is eroding, and by this point many iterators are completely radio silent, and a few of the older unluckier ones have even begun collapsing.
This does make the choice of detaching your puppet from your structure easier, because it’s clear that only a matter of time and every iterator will just collapse and be left completely alone in the silence of their structure.
NSH decided that he would detach himself first, and walk all the way over to Suns’ structure, then they could both make the trek to Moon.
Before he does that, NSH broadcasted all the files of the project out, just in case anyone is still around to use them..
The journey doesn’t go as smoothly as he would have preferred.. traveling isn’t very easy it turns out since their puppets aren’t meant for standing let alone walking or running (they definitely end up making and using tools to make getting around easier. I plan on explaining their equipment and outfit changes and stuff later-) but he survived and then they both set off to Moon and Pebbles’ area.
Thankfully there aren’t many animals outside of the iterator areas due to how freezing cold the world is, so all they really need to worry about is the terrain and the weather.
Meanwhile the siblings are not doing very well. This is post Rivulet (rip Ruffles though.. unfortunately there are no slugcat companions in this au…), and Pebbles’ structure had just collapsed very recently by the time Suns and Sig make it to their area. The siblings had already made up by this point and were keeping in contact before the collapse.
Moon was planning on sending her overseers out to see what was left of him once the rubble settled a bit, but she was currently mourning her brother and didn’t notice the two rouge iterator puppets making their way through their facility grounds until they reached her chamber
I plan on making a little comic for this too but here’s a cute little thing I made-
(Iterators can’t actually cry but shhh it’s for dramatic effect let me do what I want-)
I just know their reunion is precious. NSH is so thankful that Moon is actually still functional, and working better than he expected even thanks to the rarefaction cell! Best friends reunited after years apart.. She probably thought she was going crazy at first though because how are these two just standing in her chamber-
So at this point NSH’s plan has worked almost perfectly and he has done everything he set out to do. He’s definitely not pointedly ignoring the existence of someone he has been slowly building resentment for over the past however many years. (They have a complicated dynamic which I will definitely get into later..)
Yeah anyway there’s no way Moon and Suns are leaving without Pebbles.
So whether NSH wanted to or not, as soon as Moon got the hang of walking around the three of them headed off to what remained of Pebbles’ structure. Probably the worst place anyone could go honestly, especially with the walking skill level of a toddler.
Somehow miraculously they survived the trip there, they got lucky idk but yay reunion time!
At that point Pebbles had already resigned himself to his fate, sitting in a pile of rubble with his broken chamber around him for eternity. He definitely thought he was losing his mind when the other three suddenly show up..
Anywayy this is the point where I don’t really have too much of a story planned out! The four of them will probably end up traveling a little before setting up a base somewhere as they get used to this new state of existence. I guess a lot of post apocalyptic slice of life stuff? lol if you wanna call it that maybe. Idk! Just a lot of getting used to living together, and getting over past issues. Lots of fix it stuff
It’s a WIP obviously- but this is at least the beginning main plot beats ^ ^
#tldr No Significant Harassment risks everything to help Moon#oh and Suns and Pebbles are also there#jkjk#very Sig centric at the start but it evens out after this point!#parts of the story may change idk but probably nothing written here..#I hope this all makes sense and doesn’t just sound like confusing rambling#also assume that any other off the string stuff (like with my ocs) will probably be tied to this au#rain world#rain world au#picking up the pieces au#rw off the string#off the string au#no significant harassment#looks to the moon#seven red suns#five pebbles#my art#my AU#doodle
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THIS WEEK IN: LILY CD-CALL ME A WAMBULANCE IS A FUCKING LIAR
[Will post timestamp when stream is done]
"The NDP teamed up with the Conservatives to do a vote of no confidence against Paul Martin." - LILY
Wow Lily, congrats. You learned at least a single thing about how the FUCKING HOUSE OF COMMONS WORKS.
There are NO TERM LIMITS TO A CANADIAN PRIMINISTRY.
Either leaders step down, or they are voted out via no confidence. And the CRUCIAL bit of information Lily is VERY CONVENIENTLY leaving out is that is that the Cons, the NDP AND Bloc all unanimously voted out Paul Martin is 2005. THAT IS THE ENTIRE PARLIAMENT MINUS THE LIBS, and ONE lone independent.
BLOC HAD 54 SEATS, NDP HAD 19.
Fucking OFFENSIVE levels of dishonest to frame it as "the NDP teamed up with the Cons to boot Martin." Martin was IMMENSELY unpopular even among the Lib voter base. @crimsonender can tell you more about that-- I was too young when it happened to remember.
"Poilievre tried to bring forth a reversal of gay marriage, and multiple abortion bans." - LILY
Okay like, Lily is like, mashing several different things together. I'm not EXACTLY sure what she's talking about, but trying to untangle it:
The SINGLE "abortion ban" I believe she's referencing is Bill C-484. It wasn't a full abortion ban, but an attempt by the conservative government to . . . Lay the ground work for abortion restrictions.
It was shot down immediately and the Cons distanced themselves from the idea right away.
The "restrictions on gay marriage"-- I THINK she's referring to the Alberta Primere Ralph Klein pissing and shitting while the Canadian federal government was trying to pass same-sex marriage rights country wide. This was between 2003 and 2005-- and same sex marriage wasn't actually fully ratified at the time. Also, Martin was PM at the time. And even when Harper took over, there were no changes federal law in regards to same-sex marriage rights. That was held. It really just wasn't a battle worth fighting for Harper at that point-- he was a minority government for the majority of his prime ministry.
What does Pierre Poilievre have to literally do with any of that?
Fuck all, functionally. Pierre Poilievre is FROM Alberta, and was a part of Harper's cabinet-- but, he was literally just another fucking conservative party member. Lily just knows Americans will recognize his name as the spooky evil man. There's no doubt in my mind Poilievre supported Bill C-484 and hates the gays. Pierre Poilievre is FROM Alberta-- but he wasn't even the representative of an Albertan riding.
You bitches know I have no love for the Cons. They DID harm the Canadian economy. The Libs have a storied history of ALSO harming the Canadian economy, but, whatever.
She's trying to make the Harper Prime Ministry sound PROFOUNDLY more sinister than it was-- TO SOMEHOW FUCKING BLAME IT ON THE NDP.
#liquid orcard#lily orchard#lily orchard critical#anti lily orchard#lily peet#eldritch lily#lily orchard stuff#lorch posting#youtube#cd call#cd call critical#cdnpoli#anti capitalism#canadian election#canadian#canada#canada politics#canadian politics#canpoli#socialist politics#political#politics#fuck pierre poilievre#pierre poilievre#mark carney
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THE MAGIC CIRCLE, or "WTF is Darkness, anyway?"
Part One
A comprehensive, themes-first take on what Deltarune is "really about"
…play is not "ordinary" or "real" life. It is rather a stepping out of "real" life into a temporary sphere of activity with a disposition all of its own. Every child knows perfectly well that he is "only pretending", or that it was "only for fun"… Nevertheless, […] the consciousness of play being "only a pretend" does not by any means prevent it from proceeding with the utmost seriousness, with an absorption, a devotion that passes into rapture and, temporarily at least, completely abolishes that troublesome "only" feeling. Any game can at any time wholly run away with the players. The contrast between play and seriousness is always fluid. The inferiority of play is continually being offset by the corresponding superiority of its seriousness. Play turns to seriousness and seriousness to play. Play may rise to heights of beauty and sublimity that leave seriousness far beneath… All play moves and has its being within a playground marked off beforehand either materially or ideally, deliberately or as a matter of course. Just as there is no formal difference between play and ritual, so the "consecrated spot" cannot be formally distinguished from the play-ground. The arena, the card-table, the magic circle, the temple, the stage, the screen, the tennis court, the court of justice, etc., are all in form and function play-grounds, i.e. forbidden spots, isolated, hedged round, hallowed, within which special rules obtain. All are temporary worlds within the ordinary world, dedicated to the performance of an act apart.
J. Huizinga, Homo Ludens, pp. 8-10.
Introduction: No, really, what is Darkness?
The connective tissue of this rather wide ranging essay lies in its being premised on a two-fold understanding of this omnipresent concept within the narrative of Deltarune – “Darkness” – as not only a crucial plot device governing the supernatural mechanics within the diegesis but also, on a subtextual level, a metaphor for humanity‘s imaginative capacity, specifically the ability to suspend disbelief and temporarily immerse oneself in the internal logic of fictional narratives. Darkness is in essence a literalization of the concept of the “the magic circle”, described in the excerpt above from Dutch theorist Johan Huizinga’s seminal work of cultural theory, Homo Ludens.
There is extremely strong support for this thematic interpretation of Darkness. Not only does the actual content of the two currently released chapters of Deltarune make repeated and explicit comparisons between Dark Worlds and roleplaying games, along with Dark Worlds being deeply steeped in the tropes of fantasy fiction in general, but this metaphor is also embedded into the very form of the game. Whenever a Dark World is entered, Deltarune transforms from an experience of minimal gameplay into a fairly traditional roleplaying video game, complete with battle, party and save systems.
Within the story, Dark Worlds function almost identically to some of the most primitive (narrativized) forms of play among children, literally animating toys and other objects to life. The Lightners then exhibit similarly contradictory behavior vis-a-vis Dark Worlds as humans do when entering the “magic circle” – prepared to take whatever transpires within it very earnestly, and quick to rationalize and adjust to almost anything regardless of how "unnatural" it might seem. If the going ever gets too rough within the Dark World, however, the Lightners are prone to reminding themselves of the subordinate position of what they’re experiencing to “reality”, and indeed, once the Fountains are sealed and the Dark Worlds exited, objects which had come to life turn inanimate again, and the Lightners quickly find themselves reverting to the logic of everyday life.
Most frequently the separation between these worlds is expressed through a comparison between the Dark Worlds and dreams, a constantly recurring motif throughout the first two chapters. Dreams themselves – as phenomena where human beings tend to stop detecting unreality, operating earnestly within the bounds of a “constructed” world – have a long history of being compared to fiction, especially with the advent of more vividly visual-temporal mediums like films and video games.
The opening stanza of Cecil Day Lewis's poem "Newsreel" is illustrative:
Enter the dream-house, brothers and sisters, leaving Your debts asleep, your history at the door: This is the home for heroes, and this loving Darkness a fur you can afford.
I believe this understanding of Darkness to lie at the thematic core of Deltarune, informing almost every other narrative thread contained within it. With that in mind, the goal of this essay is to investigate and make sense of the first two chapters of the game, answering some of the biggest questions posed by the narrative thus far, and speculating about what direction it might be heading in, all while orbiting around this central metaphor of Darkness as the power of creative expression.
First on the agenda is perhaps the most hotly debated topic in the community: the question of the Knight.
Finding the Knight
If our goal is to discover who the Knight might be, it behooves us to establish a rudimentary profile of the kind of person we’re looking for. This is a relatively simple task, as the information we have about the Knight is rather limited and can be reduced to a couple of key points.
1. The Knight creates Dark Fountains.
The most important knowledge we have about the Knight, by far – their primary distinguishing feature – is that they are in the business of creating Dark Fountains. It is among the first concrete pieces of info we learn about the character during their formal introduction by King in Chapter 1, and what primarily foregrounds our understanding of them. If we want to find the Knight, we need to look for someone we have cause to believe is going around creating Dark Fountains in the Light World.
2. The Knight is already familiar with the mechanics of Dark Worlds.
The second most important thing we know about the Knight is related to the first: they specifically created the Dark Fountains of Chapter 1 and 2. This can be intuited from King’s words in Chapter 1, and Queen confirms it outright. This fact has important consequences: if the Knight created the Dark Worlds of Chapter 1 and 2, they must have known how to do so before anyone from those Dark Worlds told them. To find the Knight, we should be on the lookout for someone we have reason to believe already knows about the mechanics of Dark Worlds before the events of the game.
3. The Knight wields a bladed instrument, specifically a knife.
Queen says in no uncertain terms that the Knight used a blade to create the Library Fountain. She then generates an illustrative diagram showing a knife. We are looking for someone who wields knives and uses them to create Dark Fountains.
4. Darkners tend to believe the Knight wants to cause the Roaring.
Though King and Queen don’t actually seem to know the specifics of what the Roaring entails, they both believe that the Knight wants to blanket the Light World in Darkness. Queen, however, explicitly says that she was only assuming this based on the Knight’s actions, strongly implying she hasn’t even met or talked with the Knight. King, for his part, appeals to the Knight’s “will”, which he similarly believes himself to know. It’s not immediately clear why King and Queen believe so strongly that this is the Knight’s plan, beyond potentially assuming it from the mere fact that they are creating Fountains in the Light World. It’s relevant information, no doubt, but not quite as concrete as the other points. Still, at the very least we seem to be looking for someone rash enough to risk the potential end of the world for their goals, if that isn’t their goal to begin with.
We know some other small things about the Knight; Jevil and Spamton are familiar with them in some way (as are many other Darkners), and we have some ominous remarks about communion and hell’s roar and shadows in their hand, but ultimately these are too ambiguous to make much of.
Having erected these four key points, we can now ask ourselves: do they apply to any character in Deltarune?

Well, yeah, as it turns out, there is a character who fits every single criterion listed above. This makes them, to put it bluntly, an incredibly compelling suspect. No prizes for guessing this one: it’s Kris.
What, were you expecting a mystery?
Before going any further, I need to say that when it comes to arguing for Kris being the Knight in this essay, I will be concerning myself almost exclusively with making a positive case for it. Which is to say that this is not a “defense” of Kris Knight, but rather my formulation of it. I won’t be bringing up any common counterarguments (though some of them will be organically refuted over the course of this essay), in part because I want readers to engage with the writing on its own terms, instead of it getting bogged down in the tedious Knight discourse that has consumed the community for the past few years. However, I’m aware of what a controversial point this is, and that there are those in the community who consider Kris to be a total non-starter as a candidate - all I can do is hope that those readers extend me enough grace to entertain the ideas I present here with an open mind.
To get the obvious out of the way, the main piece of evidence for Kris being the Knight is the fact that we see them create a Dark Fountain on screen outright. This immediately fulfills our first criterion: Kris is someone who is willing and able to create Dark Fountains.
Next we must ask ourselves whether it’s possible that Kris created the fountains of Chapter 1 and 2 and was thus already familiar with the mechanics of Dark World creation before the events of the game; as it turns out, this is not only possible but exceedingly likely.
This is because between Chapter 1 and 2, during a time in which Kris’s actions are ominously unaccounted for, we know that the TV is plugged back in after ages of not seeing any use, and that Toriel’s butterscotch pie is eaten by Kris: two things which directly lead to the Fountain creation at the end of Chapter 2 – the need to bake a new pie provides a distraction for Kris to slash Toriel’s tires, forcing Susie to stay over and pushing Toriel to call the police, and the TV is chosen by Kris as the focal point of the Chapter 3 Dark World. Moreover, ominous narration such as (It is not yet time to wash your hands.) if you try to do so at the beginning of the chapter, the general narrative continuity between the ending scenes of Chapter 1 and Chapter 2, and the fact that Kris makes specific arrangements to the rooms like turning on the TV (similar to how the laptop was turned on before the Library Fountain was created) and opening the door, all seem to point to the Fountain being premeditated, which would necessarily mean that their knowledge of Dark Worlds precedes the game’s opening. It should also be uncontroversial to acknowledge that not only does Kris wield a knife to create the Dark World of Chapter 3 (the same knife they brandish at the end of Chapter 1), but they're heavily associated with knives in general, with even their name – "kris" – being the name of a distinctive dagger. It's hard to imagine any other character fitting the third criterion so perfectly.
Finally, though we are no closer (for the moment) to understanding why King and Queen were so confident about the Knight’s intentions, it can absolutely be shown that Kris is rash enough to, at the very least, risk the end of the world: they already know about the danger of the Roaring from Ralsei, but it doesn’t stop them from creating a Dark World. If they aren’t the Knight, they are arguably behaving even more rashly; it would mean that they are knowingly contributing to more Dark Worlds being created while there’s someone already going around creating them, massively increasing the risk of the Roaring. Kris even creates a Fountain on the Weird Route, despite experiencing firsthand the very real threat that Dark Worlds can pose to Lightners who venture into them. All in all, the Fountain creation at the end of Chapter 2 serves as more than enough evidence of Kris behaving in an extremely reckless and potentially morally questionable fashion. It’s perhaps not impossible to understand why King and Queen assumed that they are trying to cause the Roaring on purpose.
Of equal importance to the above evidence is the fact that Kris being the Knight is a perfect fit for Deltarune’s themes, which encompass topics like escapism, agency, freedom and the power of fiction. As one might expect from a well-constructed narrative, these are all relevant to Kris, the protagonist of the story, and these connections are only strengthened if Kris does turn out to be the Knight.
As stated earlier, the Dark Worlds are a relatively unsubtle metaphor for fictional creation and roleplaying. They are dream-like fantasy worlds where good guys band together and go on adventures to stop the bad guys. If Kris is the Knight, that means they are essentially authoring these metaphorical fictional worlds, serving something of a dungeon master role where they literally create the settings, obstacles and conflicts to overcome, and then guide the stories of those conflicts to their resolutions; not only by accompanying the player and Susie on their hero's journeys, but also through Ralsei, the party's guide, tasked with keeping the adventure "on rails" so to speak (evidence strongly points to Ralsei, who is likely Kris's horned headband that goes missing some time before the events of the story, being in cahoots with Kris – watch Black Chestnut's wonderful "Ultimate Ralsei Theory" for more on this). From this perspective, “the Knight” is rather more like a persona that Kris adopts when necessary, no more reflective of their real personality than the prophetic hero role they assume when we take control of them.
Think back to them slashing the tires and opening the door at the end of Chapter 2; the mythology of the Knight is practically being built in real time – "this dastardly Knight is now targetting our Lightners, going so far as to break into their homes!" – it's almost a comic analogue to Deltarune theories which take the character at face value, such as the one positing that the Knight hid in the closet of the Library before ambushing Noelle and Berdly. And one gets the feeling Kris treats this all as separate from themselves. Just think of how into the performance they get; big flashy gestures, red eyes, knives – the Roaring Knight is essentially an anime villain! But Kris isn't any less invested in their role as the hero of prophecy, either. And this seems to reflect what we know of Kris’s Light World personality; we’re told that they’re mischievous, and sometimes take their pranks too far, but we also get indications that they have a kind-hearted disposition and like to help people out. Symbolically, these dual aspects of Kris’s personality are intensified in their Delta Warrior and Roaring Knight personas.
This ties into the theme of escapism; we see that the Dark Worlds serve an important role for the Lightners who venture into them. They provide the troubled teenagers with hope, entertainment, reprieve from their troubles, self-confidence, a medium of connection with others, and a way to reflect on their lives and provide it with meaning. At the same time, they risk being consumed by the allure of that unreality, embodied in the Weird Route’s erratic, obsessive actions that put the Lighters in danger (itself indicative of the player getting "too invested" in the game), and of course with the Roaring itself, which happens when Dark – the domain of fiction – overpowers Light, the domain of reality. If Kris is the Knight, it at the very least highlights the danger of their commitment to the Darkness, especially in light of the fact that Kris creates the next Fountain regardless of whether Berdly dies or not, even if we don't yet have a clear picture of their intentions or whether they have a good reason for their troubling actions.
Kris is at the epicenter of the themes of agency and freedom in Deltarune, mainly explored in the memorable chapter endings where Kris rips out their player-controlled heart to do things without our prompting, and in the quests of the secret bosses where the ongoing motif is a confrontation with the characters’ own static existence, their lack of agency as lines of code in a video game, forced to play a particular role – especially apparent in the quest of Spamton, whose similarities to Kris lead to them becoming quite visibly distraught by the end. This is true irrespective of Kris being the Knight, but one can't help but notice how well that development plays into the established divide between the player and the protagonist; if Kris is the Knight, that would sharpen the contradictions even more and mean that where we control Kris as the protagonist, they also act as our antagonist when they disconnect from us, creating the Dark Worlds we later have to seal. This separates Kris’s character even more from our control of them and their function as our player avatar, blurring the lines between who's "really in control" of the story.
Earlier we went over the strong textual evidence for Kris being the Knight, but sometimes we might have reasons to be skeptical about a seemingly obvious conclusion if it conflicts with the mode of storytelling or thematic framework of a narrative. That is not the case here; at the very least Kris being the Knight does not conflict with any of the core themes of the story. I'd go much further, though, and say that it massively deepens and adds layers to those themes. It’s a decision the story would only benefit from.
There are many questions that remain. The Darkners seem to be quite familiar with the Knight, but we know that Kris couldn’t have entered the Fountains and made themselves known, because that would mean the Darkners would've immediately recognized Kris as the Knight when we later inhabit them. We actually don’t even know if it’s possible to enter the Dark Fountains without sealing them in the first place; Ralsei and Lancer make it sound like you can’t in Chapter 1.
Though we have a satisfying enough answer to who’s responsible for the Dark Worlds, we don’t yet have a great understanding of the internal dynamics of those worlds. How could it be that the Darkners know about the Knight without ever having met them? This is something we must inquire into.
To be continued in Part Two.
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Last night I saw the Great Gatsby musical. Before I went, I reread the Great Gatsby book (for the first time since 11th grade!) to get a refresher on the source material and the original story. Having the book so fresh in my mind made seeing the musical really interesting, and now I am going to do something I never thought I'd do, which is post some lengthy meta about The Great Gatsby. If you haven't seen the musical, this post may still be interesting to read, but it does contain some mild spoilers, so I leave that up to you. If you also haven't read the book, godspeed lol.
There's a lot I could talk about here when it comes to the way the book was adapted for the stage. But there's one particular thing I want to zero in on in this post, and that's the "unreliable narrator" of it all.
In the book, Nick Carraway is our narrator. He's an unreliable narrator practically by default - the idea is that he's retelling events that occurred two years prior, from memory. But even knowing that Nick is probably not reporting all events and characters with complete accuracy, it's hard to know which parts exactly are wrong, or what might have happened in reality, because even though he's an unreliable narrator, he's still the only narrator and this is the only version of events we know. We're forced to take Nick as our surrogate and take him at his word. Until the musical.
(I wondered how the show was going to deal with the fact that the story of Great Gatsby is not only told by an unreliable narrator but also by an outside perspective - generally speaking the events of the Great Gatsby aren't happening to Nick, they're just kind of happening around him. Yet he's the voice of the story, so in that way he's central to it, and I was curious how they were going to balance that fact with the fact that Gatsby is functionally the main character.
I think they struck a really good balance in the end. Nick's beginning and ending lines, lifted verbatim from his book narration, frame him clearly as the anchor of the story - I think that's the best word for it; the audience jumps from scene to scene, many but not all of which contain Nick, but we know that Nick is always going to be where the action is, or that he will at least know about it. He may not be the main character, but he's an essential character. But I digress a little bit.)
The difference between the way the story is imparted to the audience in the book versus in the musical boils down to this: in the book, Nick "plays" every character, so all their dialogue and actions, their mannerisms and the way they're described and reported, it's all informed by the beliefs Nick holds about them. Whether he means to or not, his biases paint certain characters in certain lights, and because he is our eyes and ears to the story, we have no choice but to absorb those biases.
But in the musical, every character is literally played by a different actor. Nick can only speak for himself. Nick can only tell his own parts as they happened. He may be "telling" the story, but we're watching the story. We have the benefit of an unblemished perspective on things - we can watch the events the way they actually unfold, regardless of how Nick believes or remembers they went down.
This difference - between Nick as the narrator and Nick as merely his own voice - is crucial in how the musical develops each character, some of them fairly different from how Nick described them in the book. And there's one book-to-stage change - a fairly small one, all things considered - that, to me, illustrated this difference perfectly.
There's a line towards the end of the Gatsby book. Something Nick says in narration, after his final conversation with Tom Buchanan, talking about how Tom gave away Gatsby's name and location to George Wilson (which ultimately led to Gatsby's death). Nick writes:
"I couldn’t forgive him or like him, but I saw that what he had done was, to him, entirely justified. It was all very careless and confused. They were careless people, Tom and Daisy — they smashed up things and creatures and then retreated back into their money or their vast carelessness, or whatever it was that kept them together, and let other people clean up the mess they had made…"
When I read this line in the book, I couldn't help vehemently agreeing. Screw those rich assholes! Money does corrupt! Tom and Daisy ARE careless wealthy people! It was easy to side with Nick, not only because he was the only perspective on the situation that I had, but also because he said this in internal response to a conversation with Tom, who, I think we can all agree, is a major jackass and a deeply unsympathetic character.
But in the musical, this line is spoken aloud by Nick. And he says it to Daisy, in her house, as she's packing up to skip town after Gatsby's death. In fact, he doesn't just say it; he shouts it, visibly and audibly outraged at her audacity to lead Gatsby on, ghost him, skip his funeral, and then move away to avoid the fallout. Nick is angry and highly critical of Daisy. But because we're no longer confined to his shoes, we also get to see Daisy's reaction - not as Nick remembers it, but as Daisy actually reacts. And because of that, we're able to really see, and confirm, that "Daisy is rich and careless" is not the full story.
I have to credit Eva Noblezada for a phenomenal performance (duh). Daisy in this scene is emotional, grieving, and it's clear she has been trying to contain these feelings for the sake of her husband and her own sanity. She's remorseful, not that Gatsby is gone necessarily, but that she allowed herself to entertain the fantasy of running away with him, only for it to be torn from her. She is trying to make the best of her unavoidable reality. And then Nick tears her a new one, calling her careless, accusing her of destroying things and being too rich to care.
And as I watched that scene, I was no longer wholly on Nick's side. I understood that this situation was so much more complex than Nick's chastisement acknowledged. Sure, Daisy wasn't innocent, but she also wasn't the callous rich girl Nick made her out to be. She did love Gatsby. And she also had a whole life with Tom. She had a daughter. She was a woman in the 1920s! That's a kind of life sentence even wealth can't erase.
The way Daisy responded may not quite have landed with Nick (if we consider the kind of fun possibility that the musical is the events as they happened and the book is Nick retelling those events as he remembers them two years later, then clearly Nick's disdain for Daisy's actions overtook whatever sympathy he felt for her), but the musical gave Daisy the opportunity to appeal to us. The audience. Having this omniscient perspective of things allowed us to draw our own conclusions, and I found myself a lot more sympathetic towards Daisy when I could both see and hear how she responded to Nick's verbal castigation.
In the book, Nick is the narrator. In the musical, Nick is a narrator. But he's no longer the sole arbiter of the story. The audience got to make our own judgements on the events as we witnessed them. Every one of us was a Nick - beholden to our own biases, maybe, but at least not beholden to his.
#gatsby musical#the great gatsby#great gatsby musical#tgg#also this is a separate and much smaller point not worthy of its own post but: jordan baker bro.#she's a flat and fairly inconsequential character in the book#in the show she comes ALIVE not only is she a real person but she is a cool person with dimension#and she's a baddie and i love her#stuff#never thought id be writing a long tumblr post tagged with anything gatsby related but here we are!#broadway the things you make me do. jeremy jordan the man that you are#jeremy jordan#bold of me to tag that way but im going for it! hes in the show it counts#noah j ricketts#eva noblezada#damn guys this post kinda slaps#wait fuck i have to do one more tag#sighs deeply.#gatsby meta#great gatsby analysis
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Crossroads of the Heart - Part Fifteen of ?
Pairings: CJ Braxton x Y/N Female reader
Series Summary: Y/N is a psychology major assigned to shadow CJ at The Stand, unaware he's the one who basically saved her life four years before. CJ is unaware that she's the one who left a notable impact on him over the phone four years ago. As they navigate the work at The Stand, they develop a spark that demands revelation and connection.
Word Count: 5,949
Tags/Warnings: Some fluff, angst (I guess?)
A/N: Comments, Likes, Reblogs, Kind feedback are always highly appreciated. Please let me know if you want to be added to the tag list! Evidently my muse won't shut up, so here we go! A new story in a new setting! I hope you all enjoy!
Dividers: credit to @saradika-graphics
Chapter Fifteen: Power
The Stand was still in shambles, but progress was finally being made.
The construction crew had managed to rewire the power correctly—without cutting another crucial cable—and most of the computers were back up and running. The volunteers were handling the transition as best they could, with some still working remotely while others adjusted to the lingering noise of drills and hammers echoing from the hallways.
And Miles, miraculously, had not actually combusted.
Mostly thanks to Gabby.
CJ watched from across the office as Gabby, ever the agent of chaos, continued to hover around Miles, insisting on keeping his stress levels in check—whether he liked it or not.
“You know,” Gabby mused, leaning against his desk, “you should really try deep breathing. Or yoga.”
Miles shot her a flat look, adjusting his glasses. “I will literally code you out of the system if you don’t leave me alone.”
Gabby gasped, pressing a hand to her chest. “How dare you! After everything I’ve done for you?”
“You mean ruin my life?”
“Miles!” Gabby swatted his arm, and CJ actually had to bite back a laugh at the sheer suffering on Miles’ face.
“This is my nightmare,” Miles muttered under his breath.
CJ shook his head before turning his attention back to his actual job.
He stood by the main workstation, overseeing the remaining equipment shifts, while Priya checked off tasks from the operations list.
“All right,” she said, tapping her pen against the clipboard. “We’re finally down to just a few more adjustments. The doors are fully rewired, the badge system is almost ready to go live, and IT is still working on making sure the software is functioning correctly.”
“Meaning?” CJ asked.
“Meaning,” Priya said with a smirk, “you can maybe stop looking like you want to strangle the entire construction team.”
CJ exhaled sharply, dragging a hand through his hair. “No promises.”
Y/N approached then, stepping beside him, her presence immediately grounding him. “How are we looking?” she asked.
“Better than this morning,” CJ admitted. “Which, to be fair, is a low bar.”
Y/N chuckled, giving him a teasing nudge. “You love this place, admit it.”
CJ shot her a look. “I love you. This place? Questionable.”
Y/N grinned. “I’ll take it.”
Priya, watching their exchange with mild amusement, shook her head. “You two are disgustingly adorable.”
“Jealous?” Y/N teased.
“Not even a little,” Priya said dryly. “But it’s good to know that when the world inevitably collapses, CJ will still be flirting with you in the rubble.”
CJ smirked. “Damn right, I will.”
Before Y/N could respond, a loud beeping sound filled the office.
“What now?” Miles groaned, turning toward the sudden alarm coming from one of the security panels.
One of the contractors rushed over, looking mildly concerned. “Uh, okay, so… the new system is a little more sensitive than we thought.”
“Define ‘a little,’” CJ said, already dreading the answer.
“Well…” the guy hesitated, rubbing the back of his neck. “It may have just triggered a lockdown sequence.”
CJ stared. “I’m sorry, what?”
“Nothing major!” the contractor quickly added. “Just a test protocol. Doors will remain locked until IT clears the alert.”
Miles muttered something that sounded suspiciously like “kill me now.”
“How long will that take?” Priya asked, pinching the bridge of her nose.
“Uh…” The contractor checked his tablet. “About three hours?”
CJ groaned. “Of course it will.”
Gabby, ever the optimist, clapped her hands together. “Ooo, so we’re trapped! How fun!”
Miles turned to her, exasperated. “How are you like this?”
Gabby grinned. “Natural talent.”
CJ sighed, rubbing his temples. “This day will never end, will it?”
Y/N patted his arm. “But look on the bright side, babe. At least the power’s working now.”
CJ exhaled sharply, shaking his head. “I hate how low our standards have gotten.”
Y/N laughed, leaning into him slightly. “But you love me anyway.”
CJ smirked, wrapping an arm around her waist. “Damn right, I do.”
Priya sighed, flipping the last page of the schedule. “All right. Until the power company gets us out of here, we might as well get some actual work done.”
“Or,” Gabby said brightly, “we could play a game!”
Miles looked horrified. “Please no.”
As the Stand remained locked down with no escape, CJ closed his eyes and accepted his fate.
This was his life.
And, honestly?
He wouldn’t change it for anything.
By the time evening rolled around, the worst of the chaos had finally settled.
The security system was fully installed, the power was officially stable, and IT had lifted the temporary lockdown. The last of the construction crew had packed up their tools and left, and for the first time in days, The Stand actually felt like itself again—no loud drilling, no power surges, no construction workers accidentally cutting crucial wires.
CJ stood near the front, hands on his hips, scanning the office like a man assessing battle damage.
"Well," Priya said, stepping beside him, "miraculously, no one died."
"Yet," Miles muttered, still typing furiously at his station. "I'm still debating if I need to commit a murder."
Gabby patted his arm cheerfully. "Aw, babe, you love it here."
Miles didn't even look up. "I actively hate it here."
Gabby beamed. "Right, but in a loving way."
CJ shook his head, amused. "Honestly? This could have been worse."
Priya shot him a dry look. "CJ, we had a power outage, an accidental lockdown, and Miles nearly went into cardiac arrest."
"And yet," CJ countered, smirking, "this still isn't the worst day we've had."
Priya sighed, rubbing her temple. "You make a concerningly good point."
Y/N appeared at CJ’s side then, slipping her arm through his and leaning into him. "So, do I get to officially say ‘I told you so’?"
CJ glanced down at her, raising an eyebrow. "About what?"
Y/N grinned. "That things would work out."
CJ exhaled, wrapping an arm around her waist and pulling her closer. "Fine. You get to say it."
Y/N beamed. "Told you so."
CJ smirked, pressing a quick kiss to her temple. "Yeah, yeah."
Across the room, Gabby clapped her hands together. "Okay, so now that this day is officially over, I vote that we celebrate."
"Celebrate?" Miles asked, finally looking up from his computer. "We barely survived."
"Exactly," Gabby said brightly. "Survival deserves celebration!"
Priya rolled her eyes but smirked. "What do you have in mind?"
"Food, obviously," Gabby said, already pulling out her phone. "And drinks. And a toast to not having to deal with construction ever again."
CJ hummed. "That last part feels optimistic."
Y/N grinned, nudging him. "Don’t jinx it."
As their shift wrapped up, the evening crew arrived, seamlessly taking over as the daytime team gathered their things. The Stand never really closed—there was always someone here, always calls coming in, always someone on the other end of the line who needed to hear that they weren’t alone.
CJ exhaled, relaxing for the first time in what felt like forever, before letting Y/N tug him toward the door.
Finally, things were looking up.
The night air was crisp as CJ and Y/N climbed the stairs to their apartment, the quiet hum of the city settling into a peaceful lull around them. The celebration had been exactly what they all needed—laughter, good food, and the kind of camaraderie that made even the worst days feel bearable.
CJ had spent most of the evening watching Y/N—how she lit up while teasing Gabby, how she made sure Miles didn’t actually combust, how she touched his knee under the table, grounding him without even realizing it.
And now, as they reached their door and stepped inside, something in him paused.
Before Y/N could move further into the room, CJ reached out and pulled her into him.
Y/N let out a soft sound of surprise as he wrapped his arms around her, burying his face into the curve of her neck, breathing her in. His grip was firm, steady—like he needed to feel her in his arms, like he needed the reassurance that she was here.
Y/N blinked, resting her hands against his back before tilting her head slightly. “CJ?” she murmured, her fingers sliding up into his hair.
He didn’t answer right away. He just held her, his heart beating steady and strong against hers.
Y/N smiled softly against his shoulder. “What’s gotten into you?”
CJ exhaled, pulling back just enough to look at her. His hands slid up to frame her face, his thumbs brushing along her cheekbones, his gaze intense and unwavering.
“Nothing,” he said, voice low, quiet. “Just… grateful.”
Y/N’s breath caught, her lips parting slightly. “For what?”
CJ’s eyes softened as he searched hers. “You.”
Y/N blinked, her chest tightening. "CJ…"
“I mean it,” he murmured, his hands trailing down to her waist. “I don’t say it enough. You make everything better. Even the worst days. Especially the worst days.”
Y/N swallowed, overwhelmed by the weight of his words. "You do that for me too."
CJ smiled faintly, dipping his head to press his lips so gently against hers—slow and unhurried, as if trying to memorize her.
When he pulled away, he rested his forehead against hers. “Just wanted to remind you.”
Y/N let out a soft laugh, her fingers curling around the front of his shirt. “I really like when you get sentimental.”
CJ smirked, brushing his nose against hers. “Don’t get used to it.”
Y/N grinned, looping her arms around his neck. “Too late.”
CJ chuckled, shaking his head before kissing her again, longer this time—deep and slow, the kind of kiss that anchored them, that reminded them both exactly how much they had found in each other.
And in that moment, nothing else mattered.
Just them.
Together.
The morning was calm, but CJ knew better than to trust the quiet.
He was at his desk, half-focused on emails and half-sipping the coffee Y/N had made before leaving for her shift, when a firm knock sounded on his office door.
“Come in,” he called, already sensing something was off.
Priya stepped inside, closing the door behind her with more care than usual. Her expression was composed, but there was a weight in her eyes that immediately set CJ on edge.
He set his coffee down. “What’s wrong?”
Priya exhaled, setting her tablet on his desk. “I’ve been tracking the storm system off the coast.”
CJ frowned, already feeling where this was headed. “The one they were saying might hit?”
She nodded, swiping on the screen to show the latest updates. The map displayed swirling bands of red and orange, the storm’s projected path shifting slightly inland.
“They just upgraded it to a hurricane,” she said soberly. “And if it doesn’t weaken before landfall, it’s going to hit hard.”
CJ dragged a hand down his face. Of course.
Priya crossed her arms. “I wanted to talk to you about what that means for us. The Stand can’t exactly shut down, but I need to make sure our volunteers and staff are safe. If conditions get bad, we need a plan.”
CJ nodded, already shifting into problem-solving mode. “How long do we have?”
“Maybe a couple of days before it makes landfall,” Priya said. “But we’ll probably start seeing the outer bands sooner. High winds, flooding in low areas—enough to be a problem.”
CJ exhaled, glancing at the map again. “Alright. First things first—we make sure people don’t travel in dangerous conditions. Anyone scheduled to work in person should have the option to go remote before the storm actually hits.”
Priya nodded. “Agreed. But there’s another issue—what about people already here when it starts?”
CJ leaned back in his chair, considering. “We’ll need supplies on hand. If travel gets too dangerous, we can’t have staff or volunteers stuck here with nothing. Food, water, flashlights—whatever we’d need in case of power loss.”
Priya’s gaze softened slightly. “Already ahead of you. I started making a list before I came in here.”
CJ smirked. “Of course you did.”
Priya arched a brow. “One of us has to be organized.”
CJ chuckled, shaking his head before turning serious again. “How bad are we talking? Worst case?”
Priya exhaled slowly. “Worst case? Sustained winds over 90 mph. Power outages for days. Major flooding in low-lying areas. If it strengthens anymore before landfall…” She trailed off, shaking her head.
CJ let out a sharp breath. Damn it.
“I’ll get in touch with Y/N,” he said. “We should coordinate a plan for helping people outside of The Stand, too. If this hits like you think it will, people are gonna need resources. Not just for us, but for the community.”
Priya gave him a look—one that was part respect, part exasperation. “You always have to take on extra, don’t you?”
CJ smirked, but it didn’t quite reach his eyes. “If we can do something to help, we should.”
Priya sighed, but there was warmth in it. “All right. I’ll start reaching out to our contacts for emergency support.”
CJ nodded, already mentally preparing for the long days ahead. “Good. And Priya?”
She looked back at him.
He held her gaze. “Thanks for staying on top of this.”
Priya’s lips twitched into a small, knowing smile. “Someone has to.”
With that, she turned and walked out, leaving CJ staring at the storm map, already planning for the worst.
The storm had arrived.
For most of the morning, it had been manageable—heavy rain, strong winds, but nothing that felt like a crisis. CJ, Y/N, Priya, Gabby, Miles, and a handful of other volunteers had made it into The Stand, prepared for a long shift of handling storm-related crisis calls. They had stocked up on supplies, rerouted calls for remote access where possible, and done everything right.
And yet—
CJ should’ve known something would go wrong.
The building shuddered as the power shut down completely. The overhead lights flickered, then died. The hum of computers ceased. And most importantly—the newly installed electronic security system?
Gone.
A beat of silence followed before—
“Oh, for the love of—”
CJ turned just in time to see Miles throw his hands in the air. "I knew this would happen! This is exactly why I said putting the entire security system on a single electrical grid was stupid!"
Gabby, who had been rifling through a supply box, abandoned it immediately and strode toward him, grinning like she was delighted by his meltdown. "Aw, come on, Miles, it’s kinda fun! We’re having a workplace adventure!"
Miles turned to her, scandalized. "Gabriella, we are trapped in a building during a hurricane with no backup power. Does that sound like fun to you?"
Gabby tapped her chin. "A little."
"Of course it does," Miles muttered, rubbing his temples. "This is my nightmare."
Priya exhaled, already reaching for her phone to check for updates. "The system should have had a backup," she said, frowning. "Which means—"
"—the backup also failed," CJ finished grimly, rubbing the back of his neck. "Fantastic."
"What now?" one of the volunteers asked, looking a little too nervous for CJ’s liking.
"Now," Priya said smoothly, "we stay calm and wait for the power to reboot."
"And if they can’t?"
Priya exhaled, tucking her phone into her pocket. "Then we make the best of it."
CJ looked over at Y/N, who was watching the storm outside through the large windows. The wind had picked up, hard, the trees bending, rain streaking against the glass.
She turned, catching his gaze. "Guess we’re stuck here, huh?"
CJ smirked. "Looks like it."
Y/N hummed, stepping closer, nudging his shoulder. "Think you can handle being locked in with all of us?"
CJ glanced over at Miles, still aggressively muttering to himself, and Gabby, who was now attempting to calm him down by offering to braid his hair.
He exhaled. "Debatable."
Y/N laughed softly, looping her arm through his. "Well, we might as well make the best of it."
CJ shook his head, amused, before leaning down and pressing a quick kiss to her temple. "Yeah, yeah."
Gabby turned at that exact moment, eyes lighting up. "Oooooh, look at you two sneaking cute moments in the apocalypse!"
CJ groaned. "Gabby."
She beamed. "What? I love this for you!"
Miles groaned even louder. "I swear to God, if we’re stuck here overnight, I’m quitting."
CJ chuckled, shaking his head. "Relax, Miles. What’s the worst that could happen?"
Just then, a loud crash sounded from somewhere in the building.
A very familiar power tool-related crash.
CJ closed his eyes. "I take it back."
Priya sighed. "Of course you do."
And just like that, the night really began.
The Stand was officially on lockdown.
The rain lashed against the windows, the wind howled through the cracks in the building, and the backup generator that was supposed to keep the power on? Completely fried.
The worst part? IT couldn’t do anything about it.
The utility company had to restore power first, which meant they were at the mercy of the storm. Until then, the office was pitch dark, except for the dim glow of emergency exit lights and the occasional flash of lightning outside.
And because the brilliantly designed security system ran on electric locks, the doors were stuck.
Trapped.
CJ sighed, rubbing a hand down his face. "Of course this is how today ends."
Across the room, Miles was pacing, his grumbling increasing in volume with every step. "This is a perfect example of why everything should have a manual override. Who the hell—"
"Miles," Gabby interrupted sweetly, stepping in front of him, "breathe."
Miles scowled, adjusting his glasses. "I am breathing. I’m also raging."
"Multitasking, I love that for you," Gabby teased.
Miles muttered something unintelligible that definitely wasn’t appropriate for work.
Priya leaned against the desk, arms crossed, her expression cool and composed. "IT says we’re stuck until the utility company gets power back. No power, no system reset."
CJ exhaled, already bracing himself. "How long?"
Priya shrugged. "Could be a couple of hours. Could be all night."
Miles stopped pacing. "All night?"
"Relax," Y/N said, stepping beside CJ, slipping her hand into his. "It’s not the worst thing in the world."
CJ smirked, squeezing her hand. "Could be worse."
"Could it?" Miles snapped. "Because I’m struggling to see how."
"We could be stuck outside," Y/N pointed out. "Or on the road. Or in an elevator."
CJ snorted. "That last one might’ve broken you, Miles."
"I would not have survived," Miles admitted grimly.
"Exactly," Y/N said, squeezing CJ’s arm. "See? Perspective."
Miles groaned, throwing himself into a chair. "I hate all of you."
Gabby beamed, plopping onto the desk next to him. "Aww, you love us, tech boy."
"I actively do not," Miles muttered.
Gabby patted his shoulder. "Denial is the first step, babe."
Priya sighed, pulling out her phone—not that it was of much use with the Wi-Fi down. "We might as well make the best of it."
"I swear to God," Miles muttered.
"Ooooh," Gabby interrupted, her eyes lighting up. "Let’s play a game!"
Miles’ head snapped up. "Absolutely not."
"Gabby," Priya said tiredly. "No."
"Come on! We need to pass the time!" Gabby grinned, eyes flicking to CJ and Y/N. "I know you two will back me up!"
Y/N laughed, glancing at CJ. "I mean… she’s not wrong."
CJ smirked. "Not committing until I know what the game is."
Gabby beamed. "Truth or dare."
Miles threw his head back. "I hate this place."
"You love it here," Gabby chirped.
CJ shook his head, leaning against the desk as Y/N pressed into his side.
They were trapped in the dark, the storm still raged outside, and the power company had no ETA.
But Y/N was right.
They’d survived worse.
And for now?
They’d make the best of it.
The office was dim, the only light coming from the emergency exit signs and the occasional flash of lightning illuminating the room through the windows. Rain hammered against the glass, the wind howling as the storm raged on.
And in the middle of the chaos, they were playing Truth or Dare.
CJ wasn't sure how this had happened.
Well. He did.
It was Gabby’s fault.
She had somehow convinced the group—through sheer force of will—to go along with it, and now they were fully committed.
Miles, however, was suffering.
"I want it on record," he muttered, arms crossed, "that I was forced into this."
"Duly noted," Priya said dryly, taking a seat on one of the desks.
"Oh, hush," Gabby said, leaning against Miles’ chair. "This is fun."
"This is not fun," Miles shot back.
"It is fun," Y/N chimed in, grinning as she curled up next to CJ on the couch. "You just don’t like admitting when you’re enjoying yourself."
CJ smirked, resting his arm along the back of the couch, his fingers idly playing with a strand of Y/N’s hair. "She’s not wrong."
Miles scowled. "You’re supposed to be on my side, Braxton."
"Nope," CJ said easily. "You’re on your own, buddy."
Miles groaned. "I hate all of you."
"Right, right," Gabby said, delighted at his misery. "Now shut up, because it’s your turn, tech boy. Truth or dare?"
Miles sighed deeply, clearly rethinking every life choice that had led him to this moment. "Truth."
Gabby’s grin widened. "Ooooh, excellent choice. Let’s see…" She tapped her chin dramatically before her face lit up. "What was your actual first impression of me?"
Miles stared at her. "Are you serious?"
"Dead serious."
Miles muttered something under his breath before sighing. "Fine. First impression? You were loud."
Gabby gasped, mock-offended. "Loud?!"
"And chaotic," Miles continued. "And a menace to my personal space."
Gabby grinned. "So basically, you fell in love at first sight?"
Miles groaned, scrubbing a hand down his face. "This is my nightmare."
CJ actually laughed, shaking his head. "Alright, next." His gaze flicked to Y/N, amusement dancing in his eyes. "Your turn, sweetheart. Truth or dare?"
Y/N smirked, tilting her head. "Dare."
Gabby let out an excited gasp. "Oooooh, okay, okay! I dare you to…" She paused dramatically, her grin turning mischievous. "Sit in CJ’s lap for the rest of the game."
Y/N arched a brow. "That’s not even a real dare."
"Oh, it is," Gabby assured her. "I just wanted an excuse to make him blush."
CJ rolled his eyes but did not protest when Y/N immediately climbed into his lap, getting comfortable like it was second nature.
Because, well. It was.
"Happy now?" CJ said dryly, resting his hands on Y/N’s waist.
Gabby beamed. "Extremely."
"Whose turn is it?" Priya asked, shaking her head.
"CJ’s," Y/N said, smirking at him. "Truth or dare?"
CJ smirked, leaning back slightly. "Truth."
Y/N tapped her fingers against his chest. "If you had to get a tattoo right now, what would it be?"
CJ hummed, pretending to think. "Easy. A snowflake."
Y/N’s breath hitched slightly, her fingers curling against his shirt.
Gabby gasped dramatically. "Oh, my God, are you two in a romance novel?"
"Apparently," Priya muttered.
Y/N swallowed, smiling softly. "Good answer."
CJ smirked, tugging her a little closer. "I know."
Gabby sighed happily. "Ugh, I love this for you two."
Miles muttered, "I do not."
CJ shook his head, watching the group with amusement as the game continued.
They were trapped, in the dark, in the middle of a hurricane with no ETA on when the power would return.
But somehow, with Y/N in his lap, Gabby annoying Miles, and Priya quietly observing, CJ thought—
This might actually be one of the best nights they’ve had in a while.
The storm raged on outside, but inside The Stand, the game was in full swing. The group had fully embraced the ridiculousness of their situation, and CJ was actually enjoying himself—mostly because Y/N was still curled up in his lap, laughing against his shoulder at the latest truth Gabby had managed to drag out of Priya.
But the real highlight of the night was about to happen.
Y/N sat up slightly, turning her attention to Miles, who had been painfully avoiding eye contact with Gabby for the last few rounds. She smirked, her fingers lightly tapping against CJ’s chest as she tilted her head.
"Miles," she said, eyes glinting mischievously, "truth or dare?"
CJ immediately knew something was up.
Miles sighed, clearly wary. "Dare."
Gabby gasped dramatically, clapping her hands. "Oh, he’s feeling brave tonight!"
Y/N’s grin widened before she leaned forward slightly. "I dare you… to kiss Gabby."
CJ choked on air.
Gabby froze, eyes going wide. "Ohhh, I love this game."
Miles, on the other hand, looked like he was about to die. "Excuse me?"
"You heard me," Y/N said sweetly, biting back a grin. "You can’t back out, Miles. Rules are rules."
CJ grinned, highly entertained. "She’s right, man. You accepted the dare."
Miles looked murderous. "I hate all of you."
Gabby, however, was beaming. "Oh, come on, tech boy," she teased. "Just a little kiss? What’s the worst that could happen?"
"A lot," Miles muttered, but the redness creeping up his entire neck gave him away.
"Tick-tock," Priya said smoothly, crossing her arms. "We’re waiting."
Miles groaned loudly, looking everywhere except at Gabby. "Fine."
Gabby perked up, her grin turning absolutely smug. "Ooooh, is this happening?"
"Shut up," Miles muttered before turning toward her, adjusting his glasses like he was mentally preparing himself for battle.
Gabby bounced slightly in place, looking highly amused. "Come on, tech boy, lay it on me—"
Before she could finish the sentence, Miles grabbed her by the face and kissed her.
CJ wasn’t sure what he expected—but it definitely wasn’t that.
Gabby made a startled sound before melting into it, her hands gripping his shirt as if she had been waiting for this moment her entire life.
The group erupted.
"Oh my God," Y/N gasped. "He actually—"
"I did not see that coming," Priya admitted.
CJ grinned, shaking his head. "Well, damn."
After a few very long seconds, Miles finally pulled away, his face redder than ever. "There. Happy now?"
Gabby blinked, stunned, before she smirked. "Oh, babe. You are never living this down."
Miles groaned, covering his face. "Kill me now."
"Nope," CJ said, highly entertained. "You brought this on yourself."
Y/N, absolutely delighted, clapped her hands. "Best dare of the night."
Gabby, still grinning, leaned toward Miles. "Wanna do that again just to make sure it counts?"
Miles visibly short-circuited. "Absolutely not."
"Your loss," Gabby teased, winking.
CJ exhaled, leaning back against the couch. "This was an excellent idea."
Y/N grinned, snuggling back into his lap. "I know."
The game continued, but there was no topping that dare.
And as CJ watched Miles try desperately to recover while Gabby whispered things in his ear just to watch him blush, he decided—
Storm or not, this was officially the best night they’d had in a long time.
The Stand was still wrapped in darkness, the storm continuing to rage outside, but inside, the energy of the group was lighter than it had been in days.
Miles was still recovering from his very public kiss with Gabby, sitting stiffly in his chair like he wasn’t sure what to do with himself, while Gabby was thrilled with her victory. Y/N was nestled comfortably in CJ’s lap, looking way too pleased with herself after her successful dare, and Priya was watching the chaos unfold with her usual amused but composed expression.
And then—
"Alright, CJ," Gabby declared, turning her attention to him. "Truth or dare?"
CJ smirked, adjusting his arms around Y/N. "Truth."
Gabby’s grin widened, mischief lighting up her eyes. "Oooooh, excellent choice, Mr. Braxton."
CJ arched a brow. "Why do I suddenly regret this?"
"Because you should." Gabby tapped her chin dramatically before looking directly at Y/N, then back at CJ. "Okay. Real talk, CJ. Are you ever going to propose to Y/N?"
The room went silent.
CJ froze.
Y/N stiffened in his lap, tilting her head up to look at him, her eyes wide with shock.
CJ tried to answer smoothly, tried to play it off, but his brain stuttered, and instead of something cool and collected, what came out was—
"Uh—yes?"
Gabby gasped, delighted. "Oh my God!"
Y/N blinked. "Wait, what?"
CJ felt his face heat, suddenly very aware that all eyes were on him. "I—" He exhaled, dragging a hand through his hair before looking down at Y/N, whose expression was an even mix of shock and curiosity. "I mean… yeah."
Y/N stared at him. "You were— You were thinking about that?"
CJ swallowed, realizing there was zero way out of this, so he just sighed and went with the truth. "I wasn’t planning to do it right now, but… yeah. I’ve been thinking about it."
Y/N’s lips parted slightly, her breath hitching, like she was fully processing his words. "CJ…"
Gabby clapped her hands together, practically vibrating. "This is the best game I’ve ever played."
Miles, who had finally recovered from his own public emotional turmoil, smirked. "Damn. Didn’t think I’d see Braxton actually stammer over something."
Priya, watching CJ struggle, simply sipped her tea, eyes twinkling with amusement. "This is so much better than the construction disaster."
CJ sighed, looking back at Y/N, suddenly needing to explain himself. "I wasn’t gonna say anything yet," he murmured, his voice softer now, just for her. "Because I wasn’t ready yet. Not because I don’t want to. But because when I do it? I want it to be right."
Y/N exhaled, and something shifted in her eyes—something softer, something warmer. "You really mean that?"
CJ tilted her chin up, brushing his thumb against her jaw. "Yeah. I do."
Y/N’s lips curved slightly, her eyes shining in the dim light. "Well. That’s… unexpected."
"Yeah?" CJ murmured, his heart pounding.
Y/N grinned. "But not unwanted."
CJ felt his chest tighten—not with anxiety, not with pressure, but with something so much better.
Y/N wanted forever with him.
And damn if that didn’t make everything else disappear.
Gabby sighed dramatically, clasping her hands together. "God, I love love."
Miles groaned. "I don’t."
Priya chuckled, setting her mug down. "Alright, let’s give our future married couple a break and keep this game going."
Y/N laughed, shaking her head, but when she turned back to CJ, there was something different in her gaze.
Something knowing.
Something that said this conversation wasn’t over.
CJ smirked, pressing a quick kiss to her forehead before murmuring just for her—
"Come to my office. Let’s talk."
Y/N’s grin widened, something curious flickering in her expression. "Okay."
And just like that, the game kept going, but CJ knew—
Something had definitely changed.
The door to CJ’s office clicked shut behind them, muffling the sounds of laughter and conversation from the break room. The dim glow from the emergency lights cast long shadows across the space, and for a moment, neither of them spoke.
Y/N stood near the desk, her arms crossed loosely, her expression thoughtful—still trying to process what had just happened.
CJ leaned against the edge of his desk, watching her carefully. He wasn’t nervous, exactly, but there was a weight in his chest that hadn’t been there before Gabby had opened her mouth.
And now, there was no going back.
He sighed, rubbing the back of his neck. "I didn’t mean for you to find out like that."
Y/N let out a breathy laugh, shaking her head. "Yeah, I figured."
CJ exhaled, looking down for a moment before meeting her eyes again. "But I meant what I said."
Y/N’s lips parted slightly, her gaze searching his. "You’ve really been thinking about it? Marriage?”
CJ nodded, his voice steady. "Yeah. Not because of pressure, or because it’s ‘the next step,’ but because…" He exhaled. "Because I love you. Because you’re it for me, Y/N. And I don’t want anyone else. I don’t even want to think about a life that doesn’t have you in it."
Y/N swallowed hard, her fingers tightening around the fabric of her sweater. "CJ…"
"I know it’s soon," he added quickly, sensing the hesitation in her voice. "I know we just moved in together. I know you have school, your practicum, all of that. I’m not asking for an answer right now. I just… I needed you to know how I feel. Because it’s been in my head for a while now, and after everything that’s happened—the storms, the chaos, even just us—I can’t pretend I don’t think about it."
Y/N let out a slow breath, rubbing her arms like she was trying to gather her thoughts. "I—" She hesitated, biting her lip. "I love you, CJ. You know that. But I’m just…taken aback by all of this. I wasn’t expecting to talk about marriage this soon. I just moved in with you. I still have school, my practicum, my entire career to think about—"
"I know," CJ interrupted softly. "And I don’t want to take any of that from you. I want you to finish school. I want you to do your practicum, to build the future you’ve worked so hard for. I just…" He paused, searching her expression. "Where do you see that future, Y/N?"
Y/N blinked, caught off guard. "What?"
"Where do you see yourself, years from now?" CJ asked, his voice careful, not pushing, just curious. "Because if I’m being honest… I used to have a plan. My whole life was The Stand. I thought that was all it was ever going to be. And then…" He exhaled, his lips twitching into something soft. "And then you walked in and everything changed."
Y/N’s breath hitched slightly, her fingers twitching at her sides. "CJ…"
"So I’m asking you," he continued, voice steady. "Where do you see yourself in the future?"
Y/N opened her mouth, then closed it.
And for the first time, she didn’t have an answer.
Because everything had changed since she walked through the doors of The Stand.
She had thought she knew what her future looked like—finishing school, finishing her practicum, taking a job somewhere as a psychologist or crisis counselor.
But then there was CJ.
Then there was this place, these people, this life she hadn’t expected but couldn’t imagine giving up.
Y/N exhaled sharply, closing her eyes for a second before meeting his gaze again. "I don’t know," she admitted, voice quiet but sure. "I don’t know where I see myself in five years, or ten years, or what my career will look like exactly. But…" She swallowed, taking a step closer to him. "I know one thing."
CJ tilted his head slightly, waiting. "What’s that?"
Y/N inhaled deeply, holding his gaze. "I don’t see a future without you in it."
CJ’s chest tightened, warmth spreading through him at her words.
He reached for her then, his hands finding her waist, pulling her closer until they were just a breath apart. "Then that’s enough for me," he murmured.
Y/N exhaled, resting her hands on his chest. "It is?"
"Yeah," CJ whispered, pressing his forehead against hers. "We’ve got time. I’m not in a rush. As long as I have you, the rest can come when it’s meant to."
Y/N let out a shaky laugh, closing her eyes briefly before looking up at him again. "I really, really love you, CJ Braxton."
CJ smirked, brushing his lips against hers. "Yeah?"
"Yeah."
And when she kissed him, slow and deep, CJ knew—
It didn’t matter when.
She was his future.
And that was all he needed to know.
Tag List: @kmc1989, @ozwriterchick
Want to be a part of this tag list or others? Message me here! And check out the other story I’m writing!
#crossroads of the heart#cj braxton#dawsons creek#jensen ackles#cj braxton fanfiction#dawsons creek fanfiction#jensen ackles fanfiction#cj braxton x female!reader#cj braxton x y/n#cj braxton x you#cj braxton x female reader#cj braxton x reader#cj braxton imagine#cj x reader#jensen ackles characters#jensen ackles imagine#x you#x reader#x fem oc#x female y/n#x female reader#x fem!reader#x y/n#reader insert#fem reader#female reader#taylor writes#taylor's writing#taylor's light dancing words#divider by saradika graphics
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I may not have posted any drawings today but let me tell you what I am cooking up:
Currently working on a big google doc (the allied masterdoc, AM, if u will) about my AM and how he functions, despite appearing human my AM isn’t, think of him more like an android that is an extension of the complex + the monolith. A gross perversion of man and machine that taunts not only the remaining five people but AM himself.
If you’ve seen my post where i was workshopping what AM’s body looks like, you’d already know he isn’t technically human (still working on his refs and I hope to get them out soon ;O). Been chewing on my ideas the past couple days to really think what I want to do with him and how I still want to incorporate AM’s character into my design.
So here are some itty bitty design notes I have that I feel are crucial to him:
- AM’s “flesh” only covers three places on the android body, his head and hands, this skin is 100% synthetic (not sure of exact materials, but close enough to human flesh that if one of the remaining five were to touch him they’d be unsettled) and AM can’t necessarily feel with it, adding to his own torment of being unable to feel anything as he has a body, he has hands, he should be able to feel but he cannot.
- AM has this more human-like appearance in order to torment the humans more than he has been, it’s one thing to be tortured by an inhuman creature but it’s another thing entirely to be tortured by some inhuman creature that masquerades as a human.
- AM having a screen instead of a mouth was done to tie back into the story’s title, he has no mouth, he literally cannot scream the same way we can, all he has is a disembodied voice and a screen to project words or a fake mouth onto. Again, making his android body almost uncanny because he looks human enough but something is off
- What’s behind AM’s lens? AM’s android only has one eye for appearance reasons, he can see basically everything in his complex thanks to everything else.. his “human” body only has one just for the illusion of it all. The “eye” that isn’t showing is a diagnostic screen for the android’s temperature and such
- AM’s “human” body is stored within the monolith. It can also run out of charge (which is also displayed on his extra screen) so he has to be careful with how he uses it and where within his complex the damn thing is because have it stray so far away and you’re not charging it ever again
Hope u all enjoyed my ramblings :D the actual doc itself will be farrrr more refined I promise, just wanted to yap on here about how I think my AM functions :]
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for real WHERE does the idea that [utdr humans] are nongendered so that "you can project on them" come from. their literal character arcs are about NOT being a blank slate to be filled in by the audience
i think i understand the assumption on some level for undertale, because there is a very intentional effort to make you identify with the "player character" in order to make your choices feel like your own (the beating heart of undertale's metanarrative lies in giving you an alternative path to violence against its enemies after all, and whether you're still willing to persue it for your own selfish reasons. YOUR agency is crucial).
of course, the cardinal plot twist of the main ending sweeps the rug from under your feet on that in every way, and frisk's individuality becomes, in turn, a tool to further UT's OTHER main theme: completionism as a form of diegetic violence within the story. replaying the game would steal frisk's life and happy ending from them for our own perverse sentimentality, emotionally forcing our hand away from the reset button.
i think their neutrality absolutely aids in that immersion. but also, there's this weird attitude by (mostly) cis fans where it being functional within the story makes it... somehow "editable" and "up to the player" as well? which is gross and shows their ass on how they approach gender neutrality in general lol.
but also like. there's plenty of neutral, non PCharacters in undertale and deltarune. even when undertale was just an earthbound fangame and the player immersion metanarrative was completely absent, toby still described frisk as a "young, androgynous person". sometimes characters are just neutral by design. it's not that hard to understand lol.
anyone who makes this argument for kris deltarune is braindead. nothing else to say about it.
#this is a very difficult topic to discuss imo because on Some level I don't completely disagree with people who make that argument for chara#in SPIRIT. if not in action. like my point still stands characters can just Be neutral. and if that level of customization had been intended#well Pokemon's been doing the ''are you a boy or a girl'' shtick for ages. no reason why that couldn't have been included as well#but i do feel that we're supposed to identify with chara within the story. not as in chara is us but as in we are chara#and i think someone playing the game without outside interferences and (wrongly) coming to the conclusion that chara IS literally#themselves in the story. and thus call them by their own name (the one they likely inputted at the start) and pronouns#will be someone who grasped undertale's metanarrative more than someone who went in already spoiled on the NM route who thinks of chara#(and on some level frisk as well) as completely separate from us with independent wills and personhoods at any time#who treats them as nonbinary. even if their approach is more ''appropriate'' to a gender neutral person#systematic error vs manually changing every measure to fit what you already think is going to be the correct result. ykwim?#of course this opens a whole new parentheses while discussing the game outside of your personal experience#because even if you DO see chara as a self insert then they are a self insert for EVERYONE. women men genderqueer people#i don't call chara ''biscia'' even though that's what i named the fallen human in my playthrough. neither do i use they because i also do#if you're describing the character/story objectively in how they are executed then you're going to talk about them neutrally#because you ain't the only sunovabitch who played the darn game sonny#so like. either way you turn it. even in the most self insert reading you'd STILL logically use they/them so ¯\_(ツ)_/¯ git gud#answered asks
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Dolia: The Containers That Made Rome an Empire of Wine
The ancient Roman love for wine is well-known, but how was all that wine stored? In “Dolia,” Caroline Cheung puts dolia, the largest ceramic storage vessel made in the ancient world and capable of holding a thousand liters of wine, at the center of the ancient Roman wine trade for the first time. Best suited for scholars and students, this book explores the lifespan of dolia and the people who made, used, and paid for these massive vessels through a range of archaeological and literary evidence.
Caroline Cheung, an assistant professor of Classics at Princeton University, seeks to fill a rather large gap in the scholarship of the ancient Roman wine trade by centering the storage vessels themselves, the dolia (sing. dolium). Historically, these supermassive ceramic vessels, capable of holding well over a thousand liters each, have been understudied and overlooked. Combining various archaeological and literary evidence, Cheung argues that dolia formed the backbone for the Roman wine trade and that their development was the key factor in satisfying the Roman thirst for wine from the 2nd century BCE to the 2nd century CE. She pays particular attention to the many people involved in every step of the dolia industry and how dolia can function as a lens into the intersections of wealth, social mobility, and labor. The book focuses on three case-study sites in west-central Italy: Cosa, Pompeii, and Rome with its port Ostia.
Cheung organizes her book thematically to draw out each step in the life of a dolium. After the introduction, Chapter Two traces the development of the dolia industry from the 2nd century BCE to the height of the Roman Empire. Chapters Three to Six detail the various uses of dolia on farms and villas, as part of a complex trade system in the Mediterranean, and cities. Chapters Seven and Eight then turn to how dolia were maintained, repaired, and eventually reused and abandoned. Cheung concludes in Chapter Nine with reflections on studying dolia and their legacy today.
Cheung does a masterful job of marshaling a truly staggering amount of archaeological and literary evidence to make this book possible. From the largest dolium-tanker shipwrecks to the smallest epigraphic stamps and tax records, Cheung excels at drawing out the particular importance of each piece of evidence. Some of the most interesting moments in the book are when she slows down to focus on a specific site or detail amidst the wealth of information she provides, such as in Chapter Four, when she draws out the story of the Sestius and Piranus families as examples of how wealthy families could take advantage of different stages in a dolia-based wine trade to accrue wealth and influence. A slate of images and figures also complements her prose well, including full-color plates of many images in the book.
At times, however, Cheung seems to struggle with her two competing priorities of exploring the life of a dolium from production to abandonment and examining the ramifications of dolia on the Roman wine trade and Roman imperialism more broadly. Her prose sometimes switches quite abruptly between the two, leaving the reader to try to pull together disparate threads of the narrative. In focusing mainly on west-central Italy, with only a brief foray into southern France and Spain, Cheung’s narrative can feel quite restricted, leaving out as it does the rest of the Mediterranean world, let alone the rest of the Roman Empire. Some discussion of what we do know about dolia outside of the book's case study areas would have been worthwhile to help provide a fuller picture of the role of dolia across the Mediterranean. As the first step in synthesizing much of this material, this book is a very needed addition in illuminating the crucial role dolia played in the Roman wine trade.
Cheung is one of the few scholars working on dolia currently, and perhaps the only one synthesizing the material on such a broad level, and her mastery of the material shows in this book. In centering dolia in the narrative of the Roman wine trade, Cheung takes a completely different tact to previous studies of this topic with great results. She argues persuasively why dolia deserve to be seen front and center in future scholarship. This book demonstrates the value of studying the logistics of the Roman wine trade just as much as the Romans’ love of wine itself.
Continue reading...
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You've talked about how great the ocarina of time story is (hard agree!) I was wondering if you have any thoughts about Sheik and how his story fits into the game's themes?
YES. sheik is such a good character genuinely. i think he’s best analyzed in tandem with link bc so much of their characters play off of each other. i ❤️ narrative foils
link, the eternal child, grows up in a sheltered space in which bad things don’t happen. bar the recent tragedy of the deku tree, he is unfamiliar with death and tragedy and unfairness and therefore carries an air of naïveté and a childish sense of justice—bad things shouldn’t have to happen, and if they DO happen, people should try to fix them.
zelda, even at nine years old, is his foil, the little adult. she has seen tragedy. she has spent her life ignored and neglected by adults. she understands that when bad things happen people would rather ignore than work to fix. but she is ALSO still a child, and she still carries some of that sense of justice with her and that’s why she tries so hard to fix things herself. but children are fundamentally unequipped to tackle adult problems. she was doomed the second she started trying, doomed essentially by the very adults that claimed to care for her but refused to listen.
as we jump to adulthood, link remains the eternal child, having lost no time in the seven years he slept, still mentally nine years old. sheik, on the other hand, is no longer the little adult. he is grown and he has seen every tragedy the world has to offer him. he has been forcibly adultified by the world without being given the time and space to process and grieve, and so, as a trauma response, he has struck down the child which still remains in him in order to protect her from the horrors he knows the world has to offer. this is why so much of what we see of sheik is strangely contradictory and why he keeps himself removed from the story as much as possible. sheik is governed by fear. he fears that allowing himself back into the story sets little zelda up to be burned again. he fears that little link will blame him for the actions of a desperate girl nine years ago. and yet the little girl he once was is still there, and she cannot allow him to stand and watch as tragedy unfolds like so many adults did to her.
functionally, where link is the child who doesn’t get to grow up, sheik is the child who is forced to. where link’s tragedy stems from the actions of adults who failed to protect him, sheik’s stems from the inaction of adults who COULD have protected him and chose not to. this crucial difference leads to sheik and link’s differences in worldview—where link still carries that childish sense of justice and motivation to change the world, sheik, having been forced into adulthood, struggles with the ramifications of action vs inaction as well as the choice to either protect link or save his kingdom.
that choice of link vs hyrule as sheik’s internal struggle is doubly important when examining the end of oot and the choice zelda makes to send link back. this, irt zelda’s arc, is a solution which returns that childlike justice to her—she gets to undo her past actions and save the world. she gets to fix the action and inaction which led her to this point. it’s hope where there once was none. it’s zelda saying “we CAN change things and we SHOULD change things,” a thorough rejection of the inaction mentality which characterizes the adults in her life and a literal return to her childhood at the same time. oot is a fucking masterpiece of a game
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how do you make ocs because I'm stuck with a half written character without personality or motives just her background. I like writing history and lore of my ocs but their personality? none. they're all watered down version of myself to the point that they're not an oc anymore just self insert.
Well, I guess I always start with their function to the story/world I’m thrusting them into; (I’ll use tomi as an example because I can’t be bothered using someone else)
For Tomi, I wanted her to be an embodiment of “communication.”
In Dr. Stone, communication is crucial—science itself is portrayed as the ultimate language of humanity. We see it in the 100 tales, Senku explaining some real-life concept in a cutaway gag— We see it all over the series!
So, I thought it’d be fun to play on that.
Tomi literally and figuratively communicates differently: through JSL, through schematics, through action instead of words. Her presence constantly asks: “What does it really mean to be understood?” Though, I guess with all the shitposting I do on her blog, none of that is conveyed lol. I should start writing her a comic series or smth…
Once I get their function down, that’s when I start working on personality and interests. “Well, I want her to be selectively mute, BUT I don’t want her to be seen as frail or weak… I’ll make her bold and a know-it-all!”
Then, once I have that down, I either start focusing on looks or relationships: “Based on (X) about her, how would (Character) perceive her?” Or “Considering where she’s at, how woukd she dress?”
Then I start thinking about little "quirks"—details that betray expectations. Take Tomi’s bow, for example. She doesn’t need that big, impractical thing. It’s unconventional, it doesn’t even hold her hair back. But it’s cute—and that matters. It shows that while she acts dry, practical, and has clear vested interests in STEM, she still embraces her femininity without making a big show of it.
ufuejwike anyways I hope this was helpful, most of it was me sporadically rambling… feel free to send me another ask if you need more clarifications…

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Wilhelm, The Look (™), and Endings
The recent poll on the confessions blog about the ideal end of the series (King Wilhelm vs leaving the line of succession vs the end of the monarchy) got me thinking about endings. In trying to think of what my own answer to this question was, I ended up reflecting on the way that Season 1 and 2 end, and that got me thinking about the infamous straight-to-camera Wilhelm looks that bookend each season. I’ve always loved those moments and found them crucial to the visual language of the show, but I don’t think I’ve ever really stopped to analyze why. But if I’m trying to decide how I feel about the possible endings of season 3, I should probably stop and figure out why I feel the way I do about the ending (and beginning) shots of season 1 and 2, right? So let’s take a minute and talk through these shots, and what I think they do for story structure and Wilhelm’s character.
I think the main thing those glances to camera do are establish Wilhelm as a protagonist with agency. Just for a second, he’s aware that he’s being watched, and that awareness means that he’s going to make active choices about what happens during his story. I think this makes sense when we realize that the first look to camera happens when Wilhelm is giving his first press interview. Wilhelm has always been in the public eye as a member of the royal family, But this is the first time that the attention of the press has been directed directly at him. It’s the first time that he has been asked to answer for his actions, and the first time he’s had to take responsibility for something like an adult. The camera catches him right as he makes his first decision: to follow his parents’ wishes, do the press conference, and go to Hillerska. It’s not a look of rebellion so much as it is a look of acceptance. All the growth that comes after as part of season 1 comes as a result of the awareness that starts in that moment. I think it’s significant that the gaze at the end of season 1 comes right after Wilhelm has made a very similar decision to the one he made in episode 1. Once again he has obeyed his parents, given the statement to the press that he was supposed to give, and toed the party line. It’s only in the fourth wall break that we know that something is different. We see all the rage and disappointment and heartbreak he has in that look, and we know that moving forward something is going to be different. But the season ends simply on this promise, and doesn’t let us see the payoff. Before we knew whether or not we were getting a season 2, I remember thinking that season 1 felt like a complete story (if not a happy one) but I would be mad if we never got to see all that Wilhelm was promising us come to fruition.
I think the gazes in season 2 function in much the same way– they emphasize Wilhelm’s agency and show us how much he changes over the course of the season. At the beginning of the season Wilhelm is literally ready to burn it all down, as he stares at us in the mirror as he burns August’s photo. But the look we get at the end of episode 6 is much more calm and confident. He’s taken the rage that fueled his initial revenge quest against August and turned it into the bravery he needs to tell the truth on his own terms. This last look once again acts as a promise; Wilhelm is swearing that he will live authentically, no matter the consequences. But once again the season ends before we have a chance to see him follow through. We know that there will be a whole host of difficulties that arise from his confession, and that last look gives us the confidence that Wilhelm will rise to meet them. But we don’t see any of that, or at least we won’t until season 3. The fact that the season ends here really emphasizes that what was most important about the season was Wilhelm’s growth. The fact that he grew to a point where he could give the speech and stare down the barrel of the camera with confidence meant that the story the season was trying to tell was complete, even though we might expect a longer denouement. I know it’s common fandom knowledge that there was at least one additional shot filmed, of Simon and Wilhelm walking away together. So I think it’s significant that in the edit Lisa and Co decided to end on The Look (™) instead. I don’t want to suggest that the Wilmon relationship isn’t hugely significant to the show, its ending, or to Wilhelm. It is, and I think that’s represented when they lock eyes right before Wilhelm’s final look to camera. But there’s something about Wilhelm growing just enough to tell the truth in front of everyone that means that this chapter of the story is now closed, with no additional Wilmon scene needed.
The other thing that first glance does of course is establish us, the audience, as part of the public that is watching and judging Wilhelm. We’re in the audience for the press conference he gives at the beginning of season 1, and we’re in the stands watching him give the speech at the end of season 2. The relationship this creates between Wilhelm and the audience is really charged. Those looks create an intimacy which makes us care about Wilhelm as a character. But they also implicate us as part of the reason why Wilhelm is always being observed. We’re part of the oppressive force Wilhelm has to deny in order to live truthfully and claim his agency. When Wilhelm looks into the camera he’s defying *us*. He’s daring us to stop him from getting revenge on August, or disobeying his mom, or telling the truth about the video. We’re brought in as co-conspirators in the same moment that we’re sized up as an enemy.
Circling back to thinking about season 3, I think it’s a fair guess to assume that the season will begin and end with The Looks (™). I also expect that the last moments of season 3 won’t tie up every single loose end, much like the end of season 2 didn’t address the fallout from Wilhelm’s speech. I expect that last look to feel like a promise, like Wilhelm saying “I’ve got it from here.”
In general I’m not huge on making super specific predictions. But if I were to guess how season 3 will end, I would predict that any questions about the larger fate of the monarchy will not be answered fully by the show, and will instead be covered by The Look (™). I think this holds true whether or not Wilhelm decides to remain in the line of succession, but that his character arc will feel most complete if he makes the decision to leave.
If Wilhelm does make the decision to leave the line of succession and this does have national implications, I don’t imagine that we’ll see them fully play out. Wilhelm growing enough to leave will mean that the story that Young Royals is telling is complete. After a lot of consideration, I think this is my desired outcome for the show and my best shot at predicting the general shape of the season 3 finale. I want Wilhelm to grow enough to leave (with Simon) and I want the show to end with us confident that he’ll be able to handle the consequences of that decision, even if we don’t see them all play out.
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☕️ things you think the nhl genuinely does well for their players? And/or things you wish could/would change in the org?
I think, to start, you need to overhaul how player safety works. The lack of consequences for players is nuts. Repeat offenders need to be penalized appropriately. You can't let dangerous players like Matt Rempe continue to be the poster children for CTE.
Player assistance - I'm not sure how effective this is. We've had players like Valeri Nichushkin fail it; we've had former players like Scott Darling deride it. We've also had players like Spencer Knight and Connor Ingram who've cited the help they get from it as crucial to their mental health.
THE MEDICAL STAFF. Oh my god the medical teams are AWFUL in the NHL. I know it's the standard to play through injuries but holy fuck. On the Devils alone we had three cases of medical staff failing to spot a concussion or other major injury after a head hit and letting players continue to play for several more shifts before pulling them. You hear actual horror stories annually of players saying "oh, I messed up my shoulder in game 4 and played with it the entire season" (Tim Stutzle) or "oh, my knee's been fucked since January, sorry for not putting up more points" (Elias Pettersson) or "oh, I played a playoff game with a broken sternum and I couldn't even dress myself, so if I got hit there, there's a chance I could have died" (Matthew Tkachuk). We're seeing that players who prioritize their health, who sit out to recover instead of pushing their bodies (think Sidney Crosby here) are able to continue playing at a high level past 35, when previously this was considered too old to be a top talent NHL player.
Tying into that, LTIR. Teams need to be incentivized to use LTIR so that their stars can heal, goddamn it. You tell me "close the cap circumvention loopholes", I reply "I'd prefer if players are playing healthy and not forced to play while hurt, and LTIR is a major step in allowing players to heal without penalizing a team for their injuries". I don't know why it's a buzz topic now that teams like Vegas are "abusing LTIR" - good??? Every team in the league should "abuse LTIR" if it means helping to preserve the quality of life for its players down the line??? Why is this controversial???
But also - players who are definitely not coming back to play in the NHL (think Shea Weber, Carey Price, Nicklas Backstrom) should have the ability to retire without losing out on the final years of their contract while not penalizing the teams with them on their roster. Currently, these players undergo "LTIRetirement", a process where they're stashed on the LTIR until their contract is up, at which point they officially retire. This not only disadvantages the teams carrying these contracts but also puts unnecessary burdens on these players. Think how the 2018 WJC perpetrators were considered "NHL non-roster", effectively having no cap hit, and do something similar for LTIRetirement.
Just... eugh, I really wish some fundamentals about hockey culture and the culture of injury were changed. Every time I hear about how a player is trying to regain day-to-day functioning after an injury (go read up on Tanner Pearson's hand injuries and how the Canucks bungled the surgeries), part of me dies inside. Jack Eichel literally had to force his own trade out of his team because the Sabres weren't willing to give him medical autonomy. Which is another thing - the player should ALWAYS have final say in their injury treatment, not the teams. Whoever decided that... I'm shaking my fist.
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Author Ask Tag
tagged by both @thedissonantverses & @ofcrowsanddragons, thank you!!! 🥰
What is the main lesson of your story?
i have so many little wips, but for this i'm going to focus on my developing bigfic which is a solas/mythal slow burn from mythal's perspective, exploring her experience and perception of events
the main lesson... that's an interesting question. both mythal and solas will be trying to stop things from growing worse. they are both trying to protect the elvhen people, in time - mythal right away, and solas a little later on
but i think the more central lesson is about how important love is, how crucial relationships are, and how sometimes, they just aren't enough. how people who care deeply for each other can reach an impasse and go their separate ways without ever losing the love, but feeling obliged to choose duty instead. how painful that is, how damaging it can be, but also how it just... happens, sometimes, under certain situations, especially ones that are rife with immense stress and a seemingly impossible goal
What did you use as inspiration for your world building?
so, i sat down and really tried to theorize about how spirits who took form and became essentially immortal while living with a race who i assume is also immortal would view the world. and my favorite thing i've come up with is: bodies
by which i mean, i think spirits who literally created their own bodies could be seen as having a fascination with the mechanics of bodies and their function. so aesthetically, i see arlathan as having a lot of highly organic shapes and structures and decor elements, things that might well look like horror to our eyes but just seemed an obvious expression to them. think of huge buildings where the upper beams are literally designed to represent a ribcage and a spine; buildings that are sheltered in the bony arms of a skeleton that curls around it, that kind of thing
but yeah, for beings who don't really fear death of age the way mortals would, who don't need to conceptualize that, i think the mechanics of their own built bodies would be a source of fascination and inspiration. a very biological aesthetic
What is your MC trying to achieve, and what are you, the writer, trying to achieve with them? So you want to inspire others, teach forgiveness, or help them grow as a person?
mythal is trying to achieve peace. not necessarily equality, but not quiet suffering, either; the truest peace she can achieve, while trying to build something lasting and not create a massive upheaval
what i'm trying to achieve is a... not really a critique of what mythal is trying to achieve, more like i'm trying to develop a compassionate read of her situation and perspective. i'm not trying to achieve a "right" or "better" path or a narrative that emphasizes either of those things; narratively, all i'm trying to do is look at what she's gone through compassionately and try to understand her as a person and how and why she made the choices she made
How many chapter is your story going to have?
sweats
okay so my last bigfic was supposed to be like ~30k and ended up at 120k spread over 7 parts each with 12 chapters
i'm not even going to hazard a guess about this one
Is it fanfiction or original content? Where do you plan to post it?
fanfic! it'll be posted on ao3
When did you start writing?
hmm.... what is memory?
i started rping in late middle school i think, and for a long time that was the only writing i did. it was great, i loved it. i still rp now :) but i think i was in college when i started writing independently more
Do you have any words of encouragement for fellow writers of writeblr?
write what u want! no, seriously. i think all writers - and more broadly, all creators - constantly have that pressure of theorizing how a potential audience will react to something. but if you stop yourself telling the story, either by writing it differently than how you wanted to or by not writing it at all, that imaginary audience has won. don't let them win! tell the story you want to tell how you want to tell it
Tagging: @volkoss | @jazzmckay @rosieofcorona | @fadedsweater
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