#it was somewhat interesting
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ramon-tikaram-love · 5 months ago
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Ramon Tikaram as Don Shapur in The Coroner, s2 e9: Pieces of Eight
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stil-lindigo · 2 years ago
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the calamity.
a comic about being seen.
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creative notes:
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all my other comics
store
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welcometogrouchland · 9 months ago
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[ID in ALT] I've made posts before about Talia/Dick co-parenting Damian moments (will never happen but let me dream) and this came to me in a vision. Took me ages to finish for some reason 😭 and then even longer to post
#dc comics#dc#damian wayne#dick grayson#talia al ghul#batfamily#dc robin#nightwing#anyway. yes im a self-indulgent ''dick as damians secret third parent'' truther#like i DO think it's way more complex and nuanced than the schmoopy affectionate fan portrayal of it#they're brothers they're father and son they're partners they're the dynamic duo except only in past tense etc etc#but consider! I'm not immune to schmoopy affection in fanworks. it compells me despite itself#anyway it's technically not that crazy when it comes to dick and damian. they hug! often! at least they did#it's not as big a leap to these types of scenarios#also talia ''somewhat absent for complex reasons on both her and damians part but very loving and loved by her son'' al ghul#you will always be famous to me#son of the demon origin...bwahhh#anyway. someone made a comic kind of like this/like a post i made abt this topic#but way funnier bc dick and talia starting trying to beat each other up#so go look at that as well#anyway. it's been a somewhat difficult few weeks so I'm. desperately trying to take it easy#i got some reading with me (first vol of kevin smiths GA run that i found second hand and jaimes BB run vol 2!)#so we'll see how far i get through those. considering there's demons in my head telling me to re-read things (LET ME OUT!!!)#when i finish GA and BB i do plan on rereading robin 2021. as a treat to myself#it's a run I've really warmed up to as time went on#I'm keeping up w/ the current b&r run even though it is. admittedly very slow w/ some weird dialogue#i read it for the damian content more than anything. also nikas back so that's neat :]#idk I have a feeling that after absolute power shakes out we might get some more creative team switch ups#so if anyone at dc is interested in taking over the reigns on b&r...that could be very neat#mine
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hattedhedgehog · 1 month ago
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My (spoiler-free) thoughts on Dragon Age: The Veilguard
The review embargo has lifted and I can officially say that I've played through Dragon Age: The Veilguard early! 
Here are my spoiler-free thoughts and personal opinions on the overall gameplay experience: 
Narrative:
Rook's dialogue and decisions impact SO MUCH of the game, and come into play later on. From companions remembering your beverage preferences, to whether someone you spared shows up later to help or harm you, it feels like the game is paying attention and that you matter.
The stakes are unbelievably high. The Evanuris are utterly terrifying villains, in ways that Corypheus wasn’t. You really feel the magnitude of their power on a personal level as well as a worldwide level.
Whatever your thoughts on him, Solas is FUN as a character. He’s fun to talk to, fun to talk strategy with, fun to rile up and verbally spar with and fun to grudgingly ally with. Now that he can drop his former act and appear to you as the Dread Wolf, and you get to see his memories, you and he team get to decide how to utilise his knowledge and how far your trust extends.
The setup and payoff of the story beats are absolutely superb. The emotional turmoil as a player of being ensnared by things that was foreshadowed earlier in the game is utterly exquisite. Every thread of the larger tapestry has been woven with so much love by the writing team, and every character’s arc tie into the larger story in interesting ways.
The characters feel like they have full lives outside of the player character. You frequently go exploring their home turf and can meet their friends and family. They interact with each other on their own and move about the Lighthouse to spend time together, leave notes for each other, and talk about each other even when the other isn’t there. The team feels like they all really care about each other as well as you. 
You can tell what your approval rating is with characters, but if you want to romance them you have to put some thought into it. Interactions and world events besides the heart on the dialogue wheel influence their attraction to you.
Gameplay:
The combat is very engaging, and I enjoyed how unique all the enemies were.
Abilities in the skill tree can be refunded so you can redirect to a different specialization, which is really handy if you’re indecisive and overwhelmed at first (like I get when choosing abilities).  Most companions can get healing abilities no matter what class, so you don’t have to worry about balancing your rogues/mages/warriors (most of the time).
Climbing, balancing on ledges, using ziplines and sliding down slopes made environments feel more immersive. Additionally I like how each companion has unique abilities that let them interact with the world (fixing mechanisms, breathing fire, summoning bridges from the Fade, etc), and learning their abilities alongside them helps you grow closer.
The wayfinder light makes everything feel streamlined, so it's way harder to get lost while exploring an area. I hardly had to look at the mini map at all, and usually I’m glued to it! This meant I could actually look around at the beautiful environments and appreciate how lively they were, even without NPCs.
The upgrade system is far less overwhelming than in Inquisition; there are a finite amount of weapons/armour/accessories to be found, which are designed for each specific character like in DA:O and DA:2. There's also no longer crafting from scratch. If you loot an item you already have, it automatically upgrades the single item rather than giving you duplicates.
You know that frustration of coming across higher-level armour that just isn’t as flattering as your current one? Not to worry, you can collect “appearances” which you can toggle on as the visual for the armour while still retaining the benefits of the original.
I cannot stress enough how simple and easy to use the inventory is. It's heavenly. 
Using the shops of specific cities increases your reputation within those cities, which is a good incentive to explore and use the shops. I usually hate in-world shopping but here it was simple, and thinking about it tactically worked pretty well.
Quests sometimes reach a point where you can't continue at your current place in the story, and must return to in later acts. When re-exploring familiar areas, everything feeling big enough to be fresh with each visit, and new loot and codex entires appear.
Edit: something I forgot to mention. In character creator, you get to make your Inquisitor after you make Rook. The build menus are all the same, so manage your energy accordingly for doing it all again immediately after for your Inky. I spent an hour and a half building my Rook and wanted to get right to playing, and had to re-wire my brain a bit to be patient and keep going with the CC. (Seeing my Inquisitor with new graphics was awesome though).
A couple little things I appreciated:
The control sounds are very pleasing. From the whoosh of opening the combat wheel to the clinking of upgrades to the subtle whir of holding the decision button, they're a nice touch.
If companions are interrupted in conversation by combat, they resume it afterwards with a "what were you saying before?".
Photo mode is so fun to play with, and you can adjust blur/brightness/lens/depth within the scene. You can also toggle on and off the visibility of your Rook, your party, NPCs and enemies!
Assan learns new interaction tricks at the Lighthouse as the game goes on.
Nitpicks:
Overall I had an incredibly positive experience. The gripes I had were tiny things like:
I genuinely like the new art style of the game as a whole. However, the blurriness of some of the features in contrast with some elements being very crisp was distracting.
When trying to sell valuables for faction points without using Sell All, it takes quite a long time to count up all the individual sales, and it isn't a live counter. So it's kind of annoying if you get +3 points for each item you sell, need 150 points to get the next tier of items, and over 10K worth of valuables that you want to sell to other factions. 
If you do lots of quests without returning to the Lighthouse often, occasionally companions at the Lighthouse will have dialogue pertaining to the quests you've just finished as if you haven't done them.
You can pet the dogs and cats in the cities, but Rook turns their back to the camera to do it and it blocks most of the action unless you rotate quickly.
Gender stuff:
I was incredibly moved that not only can Rook be trans/nonbinary in the character creator if you so choose, but they get options to feel differently about their identity and journey, and it impacts their dialogue and how they relate to other characters! To access this make sure to interact with Varric's Mirror in your room in the Lighthouse. There are many conversation options throughout the game to discuss your identity with other characters, or relate your change of self to other situations. Crucially, it comes up when entering a romance and you have to communicate with your partner about it, which I never even THOUGHT of including in a game because it seemed impossible to even allow trans main characters to begin with.
There are also multiple trans and nonbinary characters throughout Thedas. What I found the most realistic was that just like in life, it is a consistent presence in any character's life, and comes up in conversation more than once. I have never seen a game this forthcoming and open about the topic of transitioning, and it was so validating. 
Final thoughts:
I adore the other games in the franchise. Something about The Veilguard affected me in a way no other game has. I cried multiple times while playing this game, both from joy and sadness. What struck me most is that the people who worked on this game REALLY listened to feedback from previous games, and were very set on making a piece of art that meant something to people. Even during the last few years of me testing the game, things have been adjusted and changed in direct response to our reactions and suggestions. It's surreal and quite touching.
Mileage will vary, but my playthrough was 70 hours on very low difficulty and I haven't done every side quest yet. I could easily have spent more than 100 hours in the game if I wasn't pressed for time.
I hope you enjoy this game as much as I have. See you in Thedas.
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deerspherestudios · 8 months ago
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HII!! I LOVE YOUR WORK SO MUCH <33 So, I know Mycheal is asexual but people are asexual for many reasons. What is the reason for Mycheal being asexual?
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He just is! 🍄❤️
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d0lipr4n3 · 1 month ago
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I HOPE THIS HURTS.
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determinate-negation · 1 year ago
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kafka is interesting because i think from what ive read he had some connections with zionism especially through a few of his friends, and later rejected it and refused to move to palestine. he also said that a german language kabbalah could have been constructed if it wasnt for zionism. yet israel still tries to claim ownership of him.
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cryptozo · 7 months ago
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Movement is the motivation tonight
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orb-weaving · 1 month ago
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Recognition
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wishchip106 · 9 days ago
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i’m still just thinking about how in apocalypse the thing that stops magneto from destroying the world is an edit of charles just seeing the good in him.
🤨
not even his DEAD wife and daughter?
or maybe mutants from the brotherhood?
nope. charles
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kirbyphil · 3 months ago
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Assigning each other fruit
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snowdrop-yoongi · 7 months ago
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my favorite thing about baek hyun-woo's portrayal is that he isn't even a loser. he's an incredibly cool and competent lawyer who also happens to act like a loser
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eagleeyethree · 2 months ago
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What Stan and Ford call each other
Stanley
7 Stanford, only in ATOTS
7 Ford, twice in ATOTS and scattered throughout the rest of S2
3 Brother/Bro
3 Poindexter, twice in ATOTS, once in NWHS (to Journal 1)
1 Sixer, only in ATOTS flashback
1 Pal, only in ATOTS flashback (and sarcastically...)
Stanford
17 Stanley
9 Stan
1 Knucklehead, only in ATOTS
Interesting things to note:
Stan never calls Ford "Stanford" in the present, except when introducing him in his backstory retelling. When referring to him, he tends to use "my brother" instead of a name (7 times! and 2 times as "my nerdy bro" or "my dumb brother").
Ford never calls Stanley "Stan" in his "paranoid" era. When referring to him, he tends to use "Stan", like with the kids.
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ladystoneboobs · 10 months ago
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"Tears," she[Cersei] said scornfully to Sansa as the woman was led from the hall. "The woman's weapon, my lady mother used to call them. [...]" -Sansa VI, aCoK
would love to know the context of joanna saying this to(/within earshot of?) cersei, who was 7yo at maximum. interesting parenting choice to want your very young daughter to be a better manipulator, instead of just treating crying as an honest expression of emotion.
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fairuzfan · 3 months ago
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For Liefer to pull up a Camus quote like this is quite laughable because of how the dynamics mirror each other. In the modern day, we have a status quo where Palestinians continue to be imprisoned and murdered and raped and segregated, denied basic medical care for years on end, all on their own land — while Jewish Israelis (to make distinction from Palestinians with Israeli citizenship, as many liberal zionists love to point out) suffer no consequences for anything, even if they play a direct role in the continued erasure and genocide of Palestinians. So if given a choice between suffering no consequences while benefiting from the status quo (that will not change unless the oppressed take it upon themselves to change their circumstance) and suffering consequences in the form of direct personal loss (with the strategy of forcing things to change by ennacting the same type of violence that the occupied experience on a daily basis onto the occupiers), of course someone who stands to lose nothing from the continuation of the status quo would rather the status quo continue if he has something to lose otherwise. Camus, when he said this quote, was not being righteous or overly sensitive. If anything, it shows how little he understood at the time of saying this quote. Because he didn't understand that an Algerian will suffer in both scenarios even if he (Camus) is safe, and for him to say something like this when people lived generations worth of violence for his and his family's (social) benefit is annoying and just plain offensive. Who is he, as a Frenchman born in occupied Algeria, to say what is worth justice when he only stands to lose anything in one scenario but not the other? He did not experience life as an Algerian native in French occupation. He might have observed it, growing up poor, yes, but he never LIVED it. Liefer might have observed the horror of settler colonialism, but that's nothing like experiencing it firsthand. To be the object of hatred to people who have higher status and more rights than you. It's just not his place as a person with nothing to lose if the status quo continues to comment on anything like this. What's the underlying meaning of this quote? "I'd rather others continue to suffer than myself experiencing suffering once."
I'm not saying Liefer doesn't have a right to mourn whoever. Im not even saying he has a duty to accept the consequences he experiences. But to say something so heartless as "I prefer the safety of my own rather than justice" within the larger, nearly century worth of context, is just insensitive and really belies his true opinions of the liberation of Palestine if he's so comfortable saying this outloud with moral authority in the middle of what is an outright bloodbath of Palestinians across Palestine. It's the timing of saying something like this because to say it now of all times when the entire world ignores or even encourages the violence in Gaza but mourns the death of Israelis? An Algerian born Frenchman and Israeli are going to be mourned on an international scale... but Palestinian and Algerian natives? Their deaths are regarded as facts of life by the rest of the world.
This makes it seem like I hate Camus, but I honestly don't, but I think the way Leifer is holding this quote up at face value and as the height of reason really is annoying. People like to mention Camus' "if" in this case as proof that he's actually saying "this is not real justice so therefore I do not have to accept it," but who is he to say what is or is not justice? The point I'm getting at is the people who benefit from occupation, in this case, Camus and Liefer have no right to determine what is or is not justice, despite their personal beliefs. The occupier has no right to tell the occupied what they should do to get freed. That alone is an arrogance in assertion that is so offending — the assertion that the occupier knows how to free the occupied in what *he* considers justice and the occupied just need to do whatever the occupier tells them to do. Because whether they both like it or not, they still benefit from and are part of the occupying force, and therefore have no real reason to fight the occupation at their own expense — the occupation is a violence that they are alright with inflicting if it means they cannot lose anything or anyone.
Also the idea that liefer indirectly compares himself to Camus is a little funny to me.
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rosyborealis · 4 months ago
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There’s this phenomenon that isn’t quite queerbaiting, and therefore shouldn’t be called that in my opinion, but there isn’t a specific word for it as far as I know. Basically the phenomenon where a couple isn’t explicitly shown to be a couple on screen (usually due to corporate homophobia), but is definitely intended by the creators to be a couple.
Edit: The two phrases that have been brought up in the comments are queer-coding and Herero-baiting. I’m partial to the latter.
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