#if they could all separate themselves from the stories and experience them as just narratives
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hadesoftheladies · 13 hours ago
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i think there are varied reasons for why yaoi is so huge in female-dominated fandom spaces that can't be boiled down to "completely harmless" or "just male obsession."
on one hand, i think there's plenty of appeal in yaoi for women. for one, a lot of fujoshis (if i'm using the term correctly) acknowledge that this space is FOR women. they are NOT trying to cater to gay men. some of them are actively hostile towards male presence or input and most fujoshis simply aren't interested in "respecting men" in the yaoi space. like it or not, it IS a bonding ritual shared PRIMARILY between females FOR female pleasure and within female community. it being focused on two fictional caricatures of men/boys does not detract from that fact.
on the other hand, this has led to a fetishization and objectification of gay men, which, regardless of how any radfem feels about them, are still a marginalized group with more than enough on their plate and targeted by the same system we as feminists abhor.
on the other hand, consuming this content (from what i've observed) does not NECESSARILY have to lead to the harassment of gay men. because yaoi, from what i can tell (and in my humble opinion), is not simply about titillation. i know we can have endless discussion on where to draw the line between fantasy and reality. it's just really murky water trying to moralize fantasy because it simply doesn't always translate into real life, and for women especially, it often doesn't. fantasy is especially potent the MORE REMOVED it is from any real experiences and real life. there are "yaoi enjoyers" who need to keep reality and fantasy completely separate lest the fantasy be ruined. sometimes blorbos are literally just plastic ken-and-barbie dolls that people impulsively want to mash into each other. and i hesitate to insist on more self-policing and psychoanalyzing for women/girls who simply like "now kiss"-ing characters they enjoy, male or not.
when it comes to reasons i think women/girls enjoy yaoi content outside of titillation, i think that quite a bit of it could involve the fact that, for most of us (subconsciously at least) maleness is a blank canvass. it allows, in a way, for "pure" story-telling in our own imaginations. femaleness, and i do mean the female body + the female context, is DEEPLY political in our modern society. also historically. it could be that male characters' appeal isn't that they're "superior" or even "pretty" but that they're blank. they are default. they are the white paper everyone starts out with. you can do anything to and with them without it being a political statement. why isn't this true for female characters? because women and girls, even with all the knowledge they have of their complex internality, struggle to NOT objectify themselves. to not perceive themselves.
i argue that there's too much "awareness" women and girls have toward femaleness, and engaging with male characters is an easy way out. it doesn't require self-therapizing. it doesn't require deconstruction of the psychic trauma we all suffer under patriarchy. you can explore anything--your attraction to men, your fear of failure, your complex relationship with your father--distantly and simultaneously in a way that feels authentic to you. because talking or thinking about these things as a woman/girl quickly leads one to self-pathologize. society doesn't show much empathy to girl's and women's feelings, so they have in turn internalized that and seek to connect with and explore their emotions through a "respectable" means, i.e. the narrative of a male character. interestingly, that's how they get primarily women and girls like them to sympathize and empathize with their pain.
these male characters are vehicles, not agents. they are how women and girls both see themselves and want to be seen. many well-written female characters are well-written in a context close to reality. too close. conversely, majority remain, regardless, exceptionally beautiful, smart or brutally reminiscent of our place in society. so when we see female characters, we see them defensively: are we going to be portrayed negatively or unrealistically? is this female character going to be fuel to the public disdain for my sex? is she going to be another impossible standard i have to live up to? someone another man compares me to?
this simply doesn't matter with male characters because male characters are not expected to be anything but characters and female characters can only be female characters.
we must not forget the role society plays in girls' and women's internalized voyeurism. female characters HAVE been used to bash women and girls, humiliate, degrade or misrepresent them far more often than uplift them. it's a really sick cycle, but it's not one that women and girls merely "choose."
that's why i'm challenging myself that, regardless of how passionate and desperate i am for women's liberation, that i really give an abundance of grace to my sisters when it comes to decentering men. because there's so much psychological warfare being waged on them day and night, in the home and in public, that it's any wonder they pull through at any point. the fawn response women have toward men, however frustrating and humiliating, is an involuntary fear response. likewise, this sphere of media engagement/fandom, where girls and women craft men quite literally in their own image, should be analysed in context to the society that makes it so appealing. i don't think it's as simple as "male worship." i think it's a form of female bonding and male characters seem the only appropriate tools for quality escapism. and i have curiosity as for why that is.
i think, if i can summarize my thoughts, that so long as men in society are allowed to be any kind of people and women aren't, those are the biases we will take to media. i don't think fictional characters can escape the influence of public thought when we engage with them. not without a great deal of effort.
either way, i aim to be more empathetic and less judgemental when it comes to these things.
how do yall feel about yaoi? personally i don’t care about fictional gay men that are written and drawn by women for women. some feminists claim that yaoi men are experiencing “misogyny”and i think that in itself is misogynistic because real women and girls are experiencing horrific male violence and our focus should be on that and not on some drawn characters
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fancygremlin · 2 months ago
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Arthur and John each have a moment in the narrative where one perform a "leap of faith" and the other saves them. Both moments are quite interesting and serve to help the characters realise thay are no longer alone and that they can truly rely on one another (full analysis here, if you're interested).
However, I think there is a third "leap of faith" that occurs way later on... however this time the focus is neither John or Arthur, instead the character being saved is Noel.
Just like Arthur and John, the detective was forced to learn to be independent and self-reliant to ensure his own survival. He was separated very abruptly, and subsequently lost his only friend before being stuck in the Dreamlands. He was completely on his own against the King in Yellow, who tortured him relentlessly and cruelly for months. Noel was then carelessly spit back out in Arkham, traumatised and alone, and had to rebuild his life back up without being able to rely on anyone else.
How could he ever hope to explain all the horrors he was subjected to when no one could ever even begin to understand half of what he had to endure?
But then, years later he meets John and Arthur, and it seems that they can and do understand him. Noel allows Arthur to share his experiences in the Dreamlands... and the detective allows himself to finally recount his story too.
Then, in Part 40, Noel infiltrated a cultist base with John and Arthur and everything goes sideways. His trust in the characters is momentarily broken when John's real identity is revealed to him. Noel is then weakened by reliving his experience in the Dreamlands and nearly loses himself as the King in Yellow once again controls his mind and nearly kills him...
Noel takes a leap:
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Noel was the first character that not only knew about Arthur and John's sharing a body situation, but also the first that wholly accepted them and tried to understand them better. It's only right that both Arthur and John reached out to help him and save him when he nearly lost himself.
As a side note, I think it’s really interesting how Arthur kept calling him out using his real name (Charlie), while John tried to reach him using his chosen name (Noel) during this scene. It's such an excellent, little detail which I really enjoyed.
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I like to think that the use of both names is because just as Charlie/ Noel accepted both John and Arthur both as a unit and as separate people, the two characters are doing the same by accepting and recognising both the detective’s (past and present) identities as well. They decide to accept and save any and all versions of Charlie/ Noel.
Of course this is not the only interpretation. For example, the use of one name or the other might reflect how John and Arthur are recognising core parts of themselves within Noel/ Charlie instead.
John is calling the detective by his chosen name because he is honouring Noel's choice to start anew. Noel had been hurt in every possible way and reduced to nothing after his experience in the Dreamlands. The detective found that the only way to move forwards was by leaving all the (too far) damaged parts of himself behind and try to create a new self. A clean slate and new name for a new beginning to start a better life somewhere new. He needed to leave his past behind and forget the parts of himself he didn't want anymore. That was what John did too when he dissociated from the King in Yellow and began forming his own identity.
On the other hand, Arthur is calling the detective by his real name because he is honouring the person Charlie was in the past. Charlie was the part of himself that he left behind because he deemed too damaged and too ugly to salvage. Arthur drags behind his past mistakes like deadweight, he carries all the guilt and sorrow with him wherever he goes. He wants to believe that all the hurt, all the damage and all the scars he deems as the ugliest parts of himself don't make him an utterly repulsive and unlovable monster. I think he is trying to demonstrate that Charlie is just as worthy of being saved as Noel is, weaknesses and broken parts included.
Hm, and I seem to have gone off a giant tangent here... I shall stop blabbering now before I completely lose track of what this analysis was supposed to be about.
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sepublic · 1 year ago
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Luz Noceda 🤝 Miles Morales
            Afro-latine teenagers with pressure on their shoulders to figure out their future, and also save the world. They love their parents and want to make them proud, but also struggle with lying to them, afraid they won’t be accepted for their strangeness. Bright, wonderful kids who meet friends from another world, and whose chosen future is to continue to engage with those other worlds and the family they made there. They’re separated from those worlds and work hard to get there, feeling lonely without the ones who understand.
         They are regarded as anomalies, not fitting in with the world of others like them that they visit. They are born of chance and coincidence, and suffer a villain who is convinced of the connections and parallels they have; I made you, and you made me! But that villain wants to take away one of the families they’ve made. They question if they’re a real witch/Spider-Man with how unlike the others they are, but eventually embrace their unique identity and the unexpected advantages it has.
         They struggle with the narrative, from a meta sense; They know how the story goes, the hero returns home from their adventure, the captain dies. But they hope to defy that ending and make their own, do their own thing. This puts them at odds with an older man who insists things must go a certain way, that there must be a sacrifice of some kind, particularly with their parents; But Luz and Miles ask, why do I have to choose? Why can’t we, and everyone else, have it all? Why not choose the path of compassion, instead of making others lose in order to grow? Their kindness affects those around them, sparing them what they themselves suffered, or are afraid to experience.
         They’re kids caught between two worlds, but they’re also tired of being seen as just weak, ineffectual kids; They can do things too, they can fight and help! And make their own decisions! So when their mentor, a once-jaded person who got their life back together with the kid’s help, suggests sending that teen away for their own good… No, I’m staying here with all of you guys, because I love you, and I don’t have to lose my parents back at my other home either!
         One could argue that these kids, by being involved, created a tragic story, made things worse by sparking the conflict at all, and they doubt themselves for that; Luz helped Philip Wittebane find the Collector, Miles took the place of Peter Parker, leading to his death. But they’re here, so they may as well make the most of it, choose themselves, and forge their own destinies. It’s okay, they can forgive themselves, too. They’re gonna rebel against the status quo to deconstruct it and change things, by asking critically; Why does it have to be this way? Question the rules, as a punk friend tells them.
Amity Blight 🤝 Gwen Stacy
                    On another note; White girlfriends to the above-mentioned with undercuts. Because of their own mistakes, said girlfriends lost a meek, glasses-wearing childhood friend that they saw themselves as a protector for; That friend was tired of the bullying and their anger boiled over into something destructive (and green), wanting to be seen as just as capable. Amity and Gwen struggle with a period of loneliness and isolation because of the loss of that friend, blaming themselves for what happened. They meet Luz and Miles under less than ideal circumstances, but manage to open up because of them.
        Amity and Gwen struggle with approval and acceptance from their father, who works for the system and contributes to enforcing its oppression. But that father realizes he has alienated his daughter, who finds a different family without him, and chooses his child over the system, abandoning it to become a better person. Amity and Gwen both want to be with their loved ones, supporting them, and because of that break ties with the system and another parental figure. They make sure to rally the other friends their loved ones have made, to lift up the protagonist at their lowest points; They’ll answer the call to return the favor in their time of need.
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carniferous · 8 months ago
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dil do you have any spare thoughts on jegulus 🤲🏼
jegulus is like a years-long social experiment i keep expecting someone from harvard university to pop out of nowhere and be like Jegulus was a an engineered mass-hallucination for the purpose of seeing if a harry potter yaoi ship between two characters that have never interacted on account of being dead for years at the start of canon could make it to the top 20 most popular ships on ao3
lmao no but in all honesty jegulus is my favorite… if you couldn’t already tell from. the 100k+ words of fanfiction i’ve written about them. they’re the doomed love affair of All time to me. and like… the doomed aspect is very important and compelling to me. not to plug my own fucking fic but this will always be a core part of my jegulus thesis:
He worries that he’ll always wish to be back there, waiting for Regulus’s call. Decades will pass, a lifetime, and the wish won’t fade. He could love a thousand people and nothing will ever compare to the frightening, purposeful way he loved the first time. No one will ever know him so bare and uninhibited as he was at sixteen. The thought scares him so much that he almost throws up again.
it’s the first love and the first end of love that changes you so fundamentally. you can never love like that again bc you’re no longer capable of it. you are a fundamentally different person now bc of that love. it’s this
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jegulus is also the love story that wasn’t meant to happen yk? i joke about this all the time but also it’s so serious to me. in a canon setting their love story is always woven through the gaps in the Narrative. they love each other despite the story they’re supposed be living out… and they have no choice but to live that story out! regulus has to take the dark mark. he has to die. james has to marry lily and have harry. he has to die. all in all their love changed nothing about their story but it also changed both of Them so fundamentally. just not in ways that are apparent to anyone but themselves
we also cannot ignore sirius….. sirius!!! sirius might be more important to jegulus than james and regulus themselves. he is the inadvertent crux the accidental catalyst. he would never ever dream of james and regulus falling in love he would actively stop it if he could but he CANNOT bc he’s the reason it happened. regulus and james are only aware of each other’s existence because of sirius. they’re bound to each other by the fact that they cannot separate themselves from sirius.
but i don’t think that james wants to save regulus because he saved sirius. i think james is aware of the fact that he Didn’t save sirius. sirius saved himself. and therefore james understands the differences between regulus and sirius and wants to save regulus himself. he wants to be the white knight rescuing the princess from the tower. he wants to give regulus a better life. and regulus wants that more than anything…. but he doesn’t believe in it. he can’t let himself hope that james is telling the truth bc if he is then it means that Sirius was telling the truth and regulus can’t bear that. it’s this endless misunderstanding……
i think a lot of jegulus fans make the point about how “love isn’t enough to save someone” and while i do think this is a correct statement… the only thing that can save regulus is love. there’s nothing else for him there’s nothing he’s been denied in life except love and connection and if he let himself believe he could have those things…. he could walk out!! james COULD save him!!! love CAN be enough
send me ships/characters !!
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toh-aus-coven · 4 months ago
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Philip's Story is an Adoption Story... Here's Why That Matters
A few disclaimers before we dive in...
Binary thinking is discouraged here; adoption and its themes are complicated and nuanced. Multiple truths can exist.
This is one perspective and this analysis comes from being in community with adopted/orphan people, research, and misc experience
"Adoption adjacent" includes adoptees/orphans/foster kids (these three groups often overlap in various ways that will be elaborated on)
Please engage with this post in good faith. I know non-adoptees can experience things listed in this post however, there is a different context that underlies the experience of those adopted/adjacent. And of course, I'm not trying to make generalizations either... It's just that the narrative is more complicated than a lot of people want to admit.
Sound good? Let's proceed. THIS POST IS GOING TO BE A BIT LONG!
At the core of Belos/Philip's story is an 'adoption' story. And it's all because of this particular line:
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I know what you're thinking "But isn't being an orphan different from being adopted?" Yes, and within the media in particular, adoptee and orphan stories overlap heavily-- in fact, it's almost a circle (although due to his background and his time-period, he'd probably be taken in by someone given the boys' age of their arrival). It’s about the experience of parental separation which is what connects adoptee and adjacent people. So while Philip is not adopted, he is adoptee adjacent and that still matters. Concerning media and the way adopted/orphaned characters are portrayed, it's often presented in a very binary manner. Most people's knowledge of the subject comes from other people's perception of it rather than adopted/orphaned people themselves. And to a degree that makes sense... These stories are often ABOUT [adoptees/adjacent people ] without INCLUDING them. Adoption themes are incredibly pervasive throughout literature, TV/movies, video games, and other media. It's not inherently wrong to have an adoption-related storyline, plot, or character but most people don't do it in a way that is humanizing and avoids common pitfalls within the storytelling.
There's a quick impulse to call Philip 'evil' and 'irredeemable' without actually understanding his character... and when you view him through an 'adoptee-centered' lens his behavior makes a lot of sense. The fact the show treats this specific fact about the character as a plot device rather than something that could be explored is a tiny bit insulting. They only mention it in the exposition which kind of implies that this detail is meant to explain Philip's deep attachment to his brother. Which yes, it does and TOH leaves us hanging -- or actually they just tell us that this man is evil and call it a day.
Which leads me into one of the biggest pitfalls that the show uses for Philip-- he's framed as just evil. The trope of good/bad adoptee/adjacent character is a pretty common see -- even within the same piece of media. If we're going to use TOH we can look at King's character -- King, a young main protagonist who is the last living son of a god. King is young, cute, 'exceptional', has special abilities, etc (there are issues with King's portrayal as well but this post isn't about him). This is an issue because adoptees/adjacent people are more than a reductive good/bad label. Same with concepts such as 'gratitude' -- being grateful or not grateful when the real answer can be a lot more complex than that. It's a binary question that can be a complicated answer. We're the picture-perfect heroes or the irredeemable villains-- nothing in-between.
Taking this into consideration, when we look at Philip you start to see someone who's not 'evil'; you begin to see a man who is coping with separation trauma and abandonment issues. This is unfortunate to hear but research tells us that adoptees are 4x more at risk to 'self-exit', 2x at risk to have substance abuse issues, and generally more likely to be diagnosed with mental health disorders (obviously every individual is different but when talking about adoption many people tend to ignore these types of statistics in favor of more 'positive' ones). 'Negative' aspects that many adoptees/adjacent people experience or try to talk about are often dismissed or worse, they are gaslighted. When you look at Philip and his characterization you see these behaviors in a different light such as:
His attachment/abandonment issues (Caleb, this one doesn't need any elaboration; EDIT- gonna elaborate anyways lol). To be honest Philip shows a lot of symptoms of Borderline Personality Disorder. The hallmark of the disorder is a fear of abandonment — and BPD often stems from childhood trauma. Interestingly enough it’s not uncommon for adoptees (in particular women; there is a misogynistic component to this but i digress) to get a BPD diagnosis. And given that the show portrays Philip in a very stigmatizing way… you can see why this isn’t great…
Difficulty regulating his emotions ('the curse' seems to come out when he's emotionally escalated)
'Substance' use (the palismen; he seems physically reliant on them and they don't benefit him in any way besides sustaining his life. also, he looks like he's huffing something when he consumes one Side note: Some people think that Philip deserved to 'be cursed' (which is a side effect[?] of the consumption) since he “cursed himself”... super not great for adoptees/adjacent people we’re already a misunderstood group of people and it's not uncommon to get insulted or blamed when trying to have a nuanced discussion or share experiences.
His sense of self seems unstable... Most of his identity hinges on his brother, not himself (ex. being a witch hunter, the use of the gravesfield coat of arms for the emperor's sigil, the coat he wears, his name-- Philip Wittebane, etc)
There's a bunch of emotional stuff I would have to guess would be true but they'd more fall under theory or headcanon
It's not that he is 'evil' he is in pain and he is blamed for that. Obviously, he doesn't make productive choices and he does bear responsibility for the harm he caused and he is a creation of his environment. He had to hate to survive. This is where 'this and' can come into play... For many adoptees, we have feelings of not belonging -- even more so for transracial adoptees (those adopted/fostered into homes of a different race than their own). Many transracial adoptees are raised in environments that are racially / ethnically homogeneous (from their own race) so it can be harder to 'fit in' and it can also cause someone to have a complex relationship with their racial/ethnic background when one is essentially assimilated into a community that they stick out of.
edit: In mainstream society being adopted or 'orphans' is deemed to be a shameful thing, used as a comedy device, or through very rosed colored glasses... and there's a problem to highlight here: because adoptee/adjacent are often seen as source material for STORIES we often view their experiences through the lens of A STORY rather than someone's lived experience. It is easier to view a particular thing as a story for entertainment when for someone else it is reality. While Philip is a fictional character many aspects of his behavior are very real and deserve understanding and empathy for real adoptees/adjacent people. We deserve to be more than stories with black-and-white roles and deserve to be seen in color. As full complex people.
Here are some resources if you're interested in learning more about adoptee-centered adoption perspectives:
https://adoptionmosaic.com/resources
https://sidebysideproject.com/11-short-films
http://adopteereading.com/overview/
https://harlows-monkey.com/
https://adopteeconsciousness.com/
this tedtalk is good too: https://youtu.be/jL4lnvQ1wVU?si=HpYASjvvOXnY2faX
Edit: https://youtu.be/Rz3ME8K_zW4?si=CpEQarRbe8VAUqAR (this documentary just came out and you may hear a certain basilisk/gem featured!)
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classpect-crew · 4 months ago
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The Heir of Hope: Plurality and Personal Narrative
It took plurality, of all things, to realize that my greatest strength lies in Hope.
Hope is the Aspect of fantasy realized. Those who wield it are like the Magician of the tarot, capable of shaping the world according to their whims. With each thought, as Terezi wisely points out, we are helping to create our own reality; in the Domain of Hope, there is no greater truth. The Hopebound are storytellers and passionate consumers of media. They are the center of their own narrative, at times unable to conceive of anything outside of it. They may even strip other people of their agency—of their Life—in an effort to force them to make sense in their existing worldview. Dissenting allies become obstacles at best, and enemies at worst. And yet, should they yield ground to the autonomy of others, allowing the story to ‘write itself,’ they will find themselves swept up in a much more meaningful adventure than they could have possibly imagined.
Hope is the Aspect of the imagination, brimming with ideas and just waiting for an outlet to fully realize them in the material world. It is the Aspect of magic. It’s the reason I’ve been able to treat the Classpect system as a foundation for performing magic myself, seeing the world in terms of the Aspects, a bit similar to the way the ancient Greeks saw the four elements of fire, water, earth, and air reflected and embodied in all things. I now understand my recent obsession with restarting over and over in Baldur’s Gate 3 as an imbalance between Heart and Mind: in order to avoid addressing my latest identity crisis, I’ve tossed myself into a roleplaying game with a million different possibilities, and I’ve exhausted dozens upon dozens of hours trying to play every possible role, wearing every possible mask, creating every possible character.
I’m a storyteller—it’s in my blood. My father, and his father before him, and every relative of his that I’ve known have all been the same. Our family reunions were filled with wild tales sprinkled with half-truths, like the time my dad came across a particularly randy buck in the middle of the street—he swears he saw the buck stomp his hoof and wink—or the way my great uncle got his glass eye after a hunting trip when his own father mistook him for a turkey. My maternal grandmother is the same way. I named myself Taliesin in honor of that, and also to tap into some part of a greater legacy of storytellers, just like the historical and mythological Taliesin himself, and all those who have taken his name before me.
For as long as I can remember, I’ve had more people in my head than I’ve known what to do with. I have a veritable menagerie of colorful characters, some going back many years, who have taken up residence in my brain folds. It never occurred to me that they could become more than just puppets for me to play around with, reflecting my own dreams, desires, and fears in a way that felt safe. Separate. That was before one such puppet, Vivienne, cut her own strings, looked me dead in the eye, and told me “I want to be real, too.”
She did so not long after taking control of my body when I was in a cannabis-induced haze, speaking to my girlfriend in a voice that definitely wasn’t mine. When I came out of it, she asked “was that an invocation thing, or a headmate?” (I’ve had a few experiences with invocation, when a deity decided I could help one of their followers by passing along a message that, frankly, could have been an email.) I determined fairly quickly that although it wasn’t mine, the voice was coming from my own head. Thus began a long and very weird journey navigating my plural identity that all began when a character I’d had for a dozen years decided she wanted a chance at experiencing sentience.
It was eerily reminiscent of Brain Ghost Dirk, a sort of thoughtform that becomes real for a while because Jake believes in him that much, but also because so much of Dirk’s journey involves splitting himself off into different versions of himself. The more I interact with Viv, the more real she becomes. It feels like the effort is mutual, as if she’s using our conversations—among other, more intimate interactions—to become a fully fleshed-out person, joining me in my head as someone with her own agency, rather than just a sort of ‘hack’ my brain was using to override executive dysfunction.
When I discovered the practice of ‘tulpamancy,’ though controversial in some circles, it occurred to me that I could perform a feat like this willingly, given enough time and effort. Still, while the tips I found were helpful, I never really found them necessary for my own work. Hell, I was already doing it with Vivienne, working intuitively with her in ways that just made sense. It was something that came to me naturally, and still does. It feels like a natural gift—like an inheritance. I inherited the ability to dream up these stories, these characters, and make them real. Anyone who’s spoken with Viv, especially in person, can speak to the fact that she and I are distinct in a way that’s profound and meaningful.
There are many other connections I’ve made with the Heir of Hope: the soul-deep wellspring of faith and optimism that I’ve been able to draw from in the darkest times of my life, or the incredible effects of my religious journey as I’ve explored the vast reaches of conviction and doubt alike. Yet, those feel too obvious, too much like low-hanging fruit to write a whole damn essay about. That’s why I’ve written instead about the legacy my family has left for me, and the ways I’ve turned my storytelling into a source of personal power.
I’m not just the center of my own narrative, but also its author. At the same time, there are millions of characters, just like me, who are entitled to their own agency. They exist within my head and without it, living out their own lives, becoming more and more real with every thought, every word from their lips like cobblestones on a road to self-realization. There are times when I need to put down my pen and just take it all in, without trying to take control of the story or change somebody else by force.
I am a storyteller. I am a captive audience member. I am a character in a narrative as big as the universe itself. I am the Heir of Hope.
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lilxmoo · 2 months ago
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Little things Amie and Jay did in AC that are actually quite important and I think deserve recognition
KAL👏 NOT 👏 BEING 👏CREEPY 👏 like guys he could have been a weird Jacob from Twilight "i imprinted on you" SO EASILY. But instead, by offering to leave and by always respecting Auri as a person before all else (throughout the whole series btw, it didn't stop once they're together), they actually show that he genuinely loves her rather than just being creepily attached to her against her will. Every step in their relationship is decided by Aurora, giving her full autonomy, but she ALSO asks for consent from him so they don't just assume he's ok with whatever just because they're bonded. It could have been so weird but they dodged that bullet really well
SCARLETT IS NEVER SLUTSHAMEDDD!!! I didn't think about til recently, but having a female character who is sexually active, sexualizes herself and has many partners is never a joke in this series, which is wonderfully refreshing. In fact, it's a subtle but really helpful insight to her character, with her desire to be loved instead of just loving, how detached she feels from her dad and her general desire to experience attachment that she hasn't always received. It's also not something she does simply because "she has to", she genuinely likes it, and that's never painted as a bad thing.
Having a queer character be religious. The whole United Faith thing is never really explored (which is probably good, it could have gotten way too political way too quick), but it's clearly inspired by Christianity. With Finian being both part of what is essentially a Christian and also a bisexual man is such good subtle representation that I WISHH there was more of in media. Just a silent acknowledgement of, "hey, these things don't have to be separate, being both is ok "
No alien species is wrong, and no conflict has a clear right side. Again, kinda under explored for the sake of trying to not be super political, but there is a silent yet pretty pointed show that every conflict is pretty grey. They don't justify murder or racism, but they kinda show, "hey, terrans and Syldrathi BOTH did good and bad things in this war. Terra attacked innocent Syldrathi, but Jericho Jones was a peacemaker. The Syldrathi did not ask for war, but Caersan was still a mass murderer anyways." Just an extra tiny layer of depth which helps with it feeling more real.
Subverting the, "I can fix him/her" trope. The characters aren't "fixed" by their love interests. Their growth is inspired by their partners, but also by their friends and experiences, which is much nicer. They say, "you CAN'T fix them. But you can encourage them to grow", and I really like that, I think its much healthier.
Neurodivergency. I'm not sure if Zila is actually meant to be autistic, but as someone on the spectrum myself, I definitely see her there. And her not understanding social ques isn't painted as something she needs to learn, it's painted as something EVERYONE ELSE needs to accept. Not change themselves for, that's important, but accept. Whenever someone criticizes her for her lack of social awareness, it's not a joke or a narrative criticism of her, etc the "You understand how everything works except other people" line. If anything, they are showing us that she does have feelings, that empathy is still important for her even if that's not something that's actively shown, and that these types of statements are hurtful, not helpful.
Trauma has consequences. Amie and Jay have talked about this in interviews, but they have always said that they stop believing a story when a character dies and then everyone just moves on, because that's not realistic. And that really helps the story and characters feel believable. Cat's death isn't only shown through Tyler being kinda sad. Every single character grieves her, not because they were close but because they knew her, which is very realistic, and for Tyler specifically she quite literally haunts his narrative, just like real death does, especially of such a violent kind. His grief drives him to make decisions which end up changing the course of the story, as does Kal's trauma with his dad, and everyone's past experiences, they all matter, and drive the storyline forward. Very realistic and very well-done.
They end the story where it needs to end. I'm a big advocate for not stretching out stories beyond where they need to go, and they do it well. Like, it's a sci fi space opera, they could've made it fifteen books long if they wanted, or made sure they had enough books for every squad member to have a cover of their own (which i wouldve loved to see, but anyways), but instead they said, "this is where and how it needs to end, and we're not gonna milk it."
Representation is subtle. The best kind, in my opinion, is when it feels real, and here it does. Fin and zila aren't constantly discussing being queer, they just have a conversation about if Saedii is hot, similar to Scarlett teasing Auri about Kal. Aurora being half Chinese isn't more important than her being half Irish, they both matter but neither overshadow her as a person. They become reminders of home, not reminders of her differences.
This was WAYYY too long, I apologize, but I was tryna think on why this story doesn't feel weird where in a lot of places it normally would. So here's my ramblings :D (noone is gonna care but oh well I put it out somewhere lol) anyway amie and jay know how to write surprise surprise
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ghostinthegallery · 1 year ago
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But seriously necrons are queer AF...
I basically can't shut up about necrons and how they really lend themselves to queer theory/queer interpretation and I want to dive into that a little. I am not An Intellectual by any means, so someone else could definitely do this better, but an imperfect hero is better than none (there's a joke about Trazyn on Cadia here but I'm too lazy to flesh it out).
I'm more interested in how a) Queer Theory is all about challenging the default cishet lens through which the majority of media is created/analyzed/consumed and b) the fact that necron existence is basically 12 Queer Metaphors in an Trenchcoat
Necrons come to the table raising some interesting narrative questions: how does a being exist without a soul? What even IS a soul? What is mortality? How does all of that relate to the mind and to the body?
Biotransference, when you get right down to it, took the three basic parts of what we might think of as "the self" (mind, body, soul) and divided them. The soul vanished, while the body and mind remained, but the relationship between them was completely recontextualized. So all those big questions above can only be answered in that context. This ties so beautifully into themes of queer experience because queerness also invites a reimagining of the spirit/mind/body relationship. How the body relates to identity and vice versa. How that combination relates to other people. Any singular "default" answer of x body=y identity=z mental state does not exist for necrons. How can it when each individual deals with their own existence in such varying ways? From denial to distraction to euphoric acceptance, and each individual's character is largely defined by that choice.
This can be more explicitly LQBTQ-themed (my kingdom for a story about Anathrosis, the canonically trans dynasty Matriarch) or metaphorical. It can dwell on inner conflict or external conflicts. This separation was not something they chose, but it is a fundamental fact of their existence. You basically have no choice but to tell queer stories with necrons if you want to explore their nature/characters in any depth.
Tl;dr all the space robots are gay and also disasters and sorry that's just canon
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utilitycaster · 20 days ago
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Sorry if you commented on it and I missed, but what are your thoughts on Daggerheart as a game system, and specifically if you find it viable as a system for a future main campaign?
Haven't commented as I haven't been keeping close tabs on all the stages of development since the start of the open beta, but I've enjoyed all the games I've seen played with it. I think it's very flexible while providing more guidance than setting-agnostic games like D&D 5e (the PAX U first look panel is available on Beacon by the way, so I recommend everyone with a subscription check it out!) and while I haven't done a deep dive into the classes, I think the flexibility in skills Experiences provide, the simplification of HP/distances, and the separation of finesse and agility are all promising.
As for a main campaign: I don't see why not. It was very much designed for exactly that (ie, long-form narrative play with progression) so in terms of "could a group run a long-running narrative game with this system," the answer is "if it's a good system, yeah." I don't know if it would make a smooth and diagetically/Watsonian transition from D&D in Exandria but I also must admit it you can just say "too bad, we're in Daggerheart now"*. It also might might make sense to either skip ahead far into the future for Exandria (and let a time skip answer why magic is different) or simply start a new setting at this point. If you mean main campaign to just be "core CR cast, DM-ed by Matt, longform" then yeah I think it's viable.
*honestly I think this could have major benefits; I get that something Matt really wanted to do - and the cast was clearly into as well given the characters of Orym and Laudna - was to have past campaign characters show up much more, but I think that has across the board been received as either "I wish Bells Hells had a story to themselves" or "I wish VM and the Mighty Nein were showing up in a campaign I enjoyed more." Many Actual Play failures are in my opinion failures of ambition, but that's a separate conversation; my point here is that making it harder for past characters to show up in a main campaign or to draw on them for one's own backstory could be a good thing.
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farenmaddox · 4 months ago
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What does it actually mean that Jack killed Felix the snake?
a.k.a. Jack didn't kill Mary, pt. 2
I wanted to make a separate post from my other post about how I think Jack didn't kill Mary to talk more about the snake. In that post, I brought up Felix only briefly, as an explanation for Jack's state of being at the time: "soulless, trying to do the right thing in spite of that, very in-control of himself and his powers." But I have like a million thoughts on the snake, so.
In-universe, Jack was doing what he thought was right. His three dads, whom he looks to for cues on right vs. wrong, were implicitly if not explicitly telling him the snake's life didn't matter. They gave zero shits about that snake. "hmmmm try feeding him this variety of foods that are comically inappropriate and keep him in this tiny box, IDC man." Like, at any time, Google and veterinarians were options, but none of them could be arsed to tell Jack about those options. Like, yes, Jack is a grown man, but also he's only been on the planet for two years and he doesn't know everything!!!
So clearly (to Jack, based on the messages he is getting), the snake's life/health have no real value, and since the suffering is caused by how bad Felix misses his original owner, the best option is to send him where he won't suffer anymore. Like... I get it. This is not how I (a person with life experience and pet ownership experience as well as possession of a soul) would handle the situation. But for Jack, I get it!!!
When it gets absolutely maddening is when you think about the snake symbolically, and what Felix might possibly represent:
Satan in the Garden, his father Lucifer, temptation toward selfishness and lies and away from Paradise and truth
the poisonous death caused by being in the closet/ashamed of one's own queer desire (14x14 is one hell of an episode and boy do I need to make a separate post about Jack's relationship to Cas and Jack saving Cas from being poisoned to death by his repression of his queer desire and Cas dying because he stopped repressing it while Chuck is still running the show, then [we're told, we don't see it, I'm so suspicious] Jack saving him again once Jack is God. ANYWAYYYYYY.)
the snake eating a chicken egg fable a.k.a. the entire narrative concept that Jack is either the snake who cannot help its nature or the bait they must use to rid themselves of their enemy
So you have the snake standing in for at least one but likely all three things. And then you have to just be like, "Actually it's incredible that he killed the snake. He has rejected his birthright, he has rejected repression of self, and he has basically said that he is the secret third thing that is neither the snake nor the egg." It seems like we should actually celebrate this?
But we can only see the symbolism because we are outside of the story. Sam, Dean, and Cas are in the story, and what they see is a kid with no soul has just killed his pet, which as a storytelling device means he is going to escalate to worse things, and his three dads (who can't be arsed to find a vet) are right to be worried and take that a certain way.
But then you look at Jack's "escalation" and it's... accidentally hurting a girl who didn't trust his control over his powers, even though he had excellent control, actually, and then immediately healing her and being very upset that she's hurt. Hmmmm. We're then supposed to believe he randomly loses all control and kills someone he loves, for absolutely no reason, because in storytelling that's what happens after a character reveals they are soulless enough to kill a pet. And guess who the storyteller is??? (You don't have to guess. It's Chuck.) Chuck knows how the story goes, and he knows that a human death is what comes next in convincing them to see Jack as a threat, and he knows exactly who should die to ensure Dean does his job in the narrative (it sure isn't Nick! Whom Jack did kill and whom Dean would literally buy Jack a beer for killing in any other circumstances! Symbolically killing Lucifer as he was unable to do before!). It is wildly inconsistent with Jack's motivations and actions for him to fly off the handle and kill Mary, but that's the story Chuck needs to see, so he makes it happen.
So for the characters, who are stuck in Chuck's story, Jack is escalating his capacity for violence and killing loved ones. We, who are outside, can see the symbolic meaning and see that actually Jack is outside with us, rejecting the entire narrative. He literally killed Chuck's narrative! (But he didn't kill Mary.)
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bathroomtrapped · 8 months ago
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ohmygod i literally just made an account on letterboxd bc i watched saw (2004) and loved it so much and ur interview was so inspiring to me and ive been on an absolute craze trying to reblog like every single saw post on tumblr and i somehow found your account what the heck?!!?!?! ur art is AMAZING and i absolutely love ur takes on saw as a franchise and its significance to the queer community. i hope to be as knowledgeable of this franchise as you are one day despite me only being a baby saw fan!!
i had a quick question; i found on the saw heritage post blog that they thought leigh/james/someone else confirmed that saw (2004) did not actually occur the day before 9/11 despite the phone given to them being set to that date. however, when i asked them if they knew where this source was from (bc im so curious!!! i want to know everything!!!!!!) but neither they nor i could find the actual source for that so i was wondering if maybe u knew??? just curious :3
regardless ty for taking the time to read this and dedicating so much time to this fandom!! i love that horror fans like you exist in a fandom that i previously thought would be weird and slightly disturbed film bros (i had a lot of incorrect preconceived notions about saw that have been quickly resolved i promise)
thank you!! im glad that people feel the same way about it as i do but even if people thought i was some crazy transexual making everyone else woke and pronouns, i wouldnt care. the story, especially lawrences but adams as well, really resonates with me as a trans person for so so many reasons, more than i listed in the interview. to me, i cant read his character without filling in the gaps with trans subtext. it not only explains but also enriches the personal experiences of these characters as well as their dynamics with each other. theyre both characters that are defined primarily by how theyre seen by other people, themselves, and eventually each other. the narrative is soooo focused on perception and masks and who u truly are, i find it hard to separate any kind of queer theory from that.
as for the 9/11 question thats such a dumbass pet peeve of mine. its one of the things that makes me shout UMMMM ACTUALLY at the top of my lungs. my blood pressure sours to inhuman levels when someone confidently says the movie takes place not just in 2001 but the day before 9/11. not because of some interview or confirmation from any of the crew because my knowledge of old fandom history is incredibly spotty. old sites and interviews r a mystery to me for the most part BUT! the reason it is for sure not before 9/11 is because during the flashback of pauls trap (during lawrences monologue about jigsaw) kerry tapp and sing are all at the scene with other officers and i believe its kerry who holds up an evidence bag thats labeled 2004. the scene takes place 5 months before the events of saw 1 so its not possible that it takes place 3 years before that. it just seemed like a funny (but insanely bold considering how 9/11 was only 3 years before) joke and easter egg for people to catch on to, not actual lore meant to be taken seriously.
if u want to look for the interview, i would honestly just listen to the commentary tracks bc it mightve been said there. i know in the one with leigh, james, and cary they discuss plot holes fans complained about, questions fans had online, the fanfic they read (briefly LOL). ive only seen that one (and once) but theres at least 2 other commentary tracks with different people that i havent gotten around to for fear of like. completing saw? idk i cant bring myself to watch all of the commentary tracks but theres a chance they discuss it there! i can only speculate on the reason, all i know is that saw 2004 takes place in 2004 based on actual evidence from the media itself
if u have any other questions let me know. i still have the original draft of the interview which had more questions and longer responses bc i couldve gone on for days abt the lore and saw queer theory and ill never shut up about it
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tarotandnonsense · 7 months ago
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I reread the Heaven’s Vault novelization and had some thoughts. I’ll try not to spoil anything, because I want others to experience it for themselves.
When the game Heaven’s Vault came out, I jumped in headfirst, played it like 10 times in a row, made myself sick of it in the best way. Reading the novelization, even for the second time, gave me some of that same sense of wonder I had on my first playthrough. The team at Inkle created a beautiful world, one I sincerely wish more people get to see.
Of course, reading a novel and playing through a video game are different experiences. One of the draws of Heaven’s Vault (the game) is the way that the player’s choices shape the narrative: you can choose the order Aliya visits the moons of the Nebula, learn different things depending on how you interact with other characters. Unless you’re reading a CYOA book, a book only tells the one story. The medium of a physical book also doesn’t let you act like Aliya in the game, dragging known Ancient words into the text to translate it yourself. Unless you’re someone like me, who typed up the Ancient in a little txt file for translation, the non-English text is basically just a diegetic doodle that Aliya may or may not give a translation for.
The medium switch also meant that parts of the story had to change. In my playthroughs, I liked bringing my artifacts up to Tapi to trade, so I could get new scraps of Ancient to translate. However, those trips would interrupt the narrative, so the character of Tapi was written out. In a sort of equivalent exchange, another character was written in, and any more information than that feels like a spoiler. There are also instances where events from the story are merged together; two separate moon trips become one, different companions come to different moons.
One of the things I enjoyed was the way that the mysteries of the game were answered. Maybe I just wasn’t paying enough attention in my playthroughs to get a concrete idea of how the history of the Nebula happened, but the way the book told the story helped me pin things down much better in my head. Aliya makes conclusions, which either get borne out by the evidence, or new evidence leads to new conclusions, and the reader learns along with her. The game includes a timeline, but for some reason, the narrative structure of the book helped me out more. Not all of the mysteries are solved in the end, but those feel more like exercises to the reader, to see how well they understood the world shown to them.
This wasn’t my first readthrough of the book, and I don’t think it’ll be my last. Do yourself a favor, dear reader, and check out Heaven’s Vault.
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justphilia · 7 months ago
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Hi!!! I wrote something ^_^
Fandom: The Owl House (Cartoon) Rating: General Audiences Warnings: No Archive Warnings Apply Relationships: Hunter | The Golden Guard/Willow Park Characters: Hunter | The Golden Guard (The Owl House), Willow Park, Gus Porter, Luz Noceda, Amity Blight Additional Tags: Post-Canon, Established Relationship, Fluff, and just a sliver of, Angst, just a little bit, at best, Hurt/Comfort, BUT PREDOMINANTLY FLUFF OKAY, School, Autistic Hunter | The Golden Guard (The Owl House), Lumity is established despite not being tagged, Hunter's Love Language is Acts of Service (The Owl House), Unreliable Narrator
Preview:
It has been precisely twenty-four hours since Hunter started officially dating Willow. He had made sure to take note of the time then, when Willow had gently tucked a strand of hair back and then took both his hands into hers, smiling up at him softly. 
He wanted to so badly memorize the callouses on her hands, trace every line out with his fingers. There was so much warmth in them, and in her eyes, that he felt like he was being consumed whole by her love. And how he loves her so much too.
“We should date,” she had put it very simply, so straightforwardly. He had misunderstood her countless of times before, she wasn’t going to add onto that number any longer.
And Hunter, ever so eloquent and intelligent with his words, replied with, “Heheheh, mmhughuh.”
She laughed, of course, squeezing his hands tighter, and though the Hunter at that time considered his response a total failure, the Hunter now marking their day-versary thinks her laughter from his non-words was a definite success.
From this point on, nothing matters more than Willow Park’s happiness. He will make sure to serve his duty as a good boyfriend and see to it that she becomes the happiest girl ever. Fortunately enough, he has prepared for this.
There’s nothing you can’t learn about through books. However, only a pathetic idiot would read a self-help book on how to maintain a relationship. They’re way too theory-based, and hardly provide any evidence on results. 
The best way to learn something is through experience, which is why Hunter has studied up plenty with romance books. After all, how could a novelist write about romance if they haven’t experienced romance themselves? The results are in the narrative, and they always usually end with a happily ever after.
(Now he’s glad he suffered through the embarrassment of being caught reading one by Darius. With Hunter now actually dating Willow, his initial explanation on wanting to be prepared, which Darius didn’t believe, will finally be proven.)
According to one of his favorites, ‘Aubade’, it’s important to be consistent with communication. The reason of conflict was that the main character, at some point in the story, ceased contact with the love interest, and though their time apart strengthened their love in a longing sense, it still inevitably hurt both parties.
To be honest, if Hunter was the main character, he’d never be wrapped up in that. He will never cease contact with Willow. 
“Ohh, looks like we’re going to be in separate classes for General Magic and History,” Willow cross references her letter with Hunter’s, which lists all their new class schedules and rooms. 
“Huh?!” Hunter practically smashes his face against Willow’s letter, while Luz and Amity cheer in the background about sharing all of their common classes. “Why would they do this?!”
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caninecomfort · 10 months ago
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hello i heard you had feelings about lycanthropy and femininity. i would love to hear abt them (—canis-dentem, this is my main)
I am so glad you asked 😈 the inherent ties between lycanthropy and female biology are sooooo strong. I know it’s a theme that’s explored in the ginger snaps movies but I haven’t watched them oddly enough haha, I just realized it while working on a story idea a while back and did some research and found that other people have said it too.
basically the way that lycanthropy and the female menstrual cycle are both 30(ish) day cycles revolving around uncontrollable natural processes that happen to the human body. they both involve intense mood swings, physical pain, appearance changes (acne and oily hair etc for menstrual cycle, and obviously becoming a wolf for lycanthropy), and plenty of blood and gore. they’re also both something that is expected, no matter how much they affect a person’s life, to be kept quiet about because it makes other people uncomfortable or disturbed. even when you’re suffering you’re supposed to not talk about it for fear other people will judge you.
being a little girl and not understanding that getting my period was a sign that my body was healthy and thriving, I always felt so uncomfortable and ashamed of it even though I knew it was normal. I felt distinctly separated from other people when I couldn’t do normal activities because of something my body was affected by that I couldn’t bring myself to put into words. I think that’s such a tie into lycanthropy—a werewolf doesn’t usually understand their earlier transformations and is often in denial and refuses to admit even to themselves what’s happening. they have to skip out on their lives during the full moon out of fear people will see them for who they are. for both, the experience can make someone feel othered from society and their peers.
sometimes during my cycle I feel like my body and emotions are rebelling against me. my mood swings get so bad that I sometimes just have to isolate myself for a while so I don’t lash out at people. my cramps send me to bed for at least the whole first day of my period. this sounds all too familiar with lycanthropy, where werewolves often have to lock themselves up somewhere and suffer the pain of a transformation alone because they might hurt someone without wanting to.
then there’s the whole matter of a month-long cycle and different stages within it. the body preparing and gathering strength, then going through the big event of a menstrual period or werewolf transformation, then recovering physically from it.
since I was younger I have always liked to think of my period as a werewolf transformation. period cramps? no that’s just my bones and muscles shifting into my wolf form. mood swings? no i’m feeling aggressive because i’m a werewolf. etc. I still think about it this way and generally have always related to werewolves a lot as a form between humans and wolves.
the book such sharp teeth by rachel harrison turned my ears back toward this concept recently and got it bag on my mind! it was such a fun contemporary werewolf story with a cute romance and shockingly deeper themes about recovering from trauma.
for more on the topic…
thank you for asking!! I could ramble about this for ages. 🐺 🌕🩸
- jay
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sapphire-weapon · 1 year ago
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Hi! Sorry if this counts as shitstirring... But you got me thinking... Do you really think that someone really needs to play the games in order to fully understand the story? Or is watching them and reading up on them enough? Thanks, and sorry!!!
Don't be sorry. This is a valid question that deserves an honest answer.
There's nuance to this. This isn't just a simple "yes or no" question.
Do I think that you need to play the games to understand the story? No, I don't. Resident Evil's story is not difficult (though, you'd never know that, looking at the fandom). It's very easy to watch the games and movies, go "ok I got it", and move on.
Do I think that you need to play the games to be considered an authority on the canon? 100%, absolutely. And I'll tell you why.
We spend a lot of time talking about narrative direction and storytelling devices and the use of tropes and cinematography here on this blog, but the one thing that we really need to keep in mind at all times is that Resident Evil is a game first and a story second. This has been the design philosophy since the series's conception. This is why RE4 OG's story was slapped together in three weeks. This is why RE5 was the way that it was. This is why RE7 is what RE7 turned out to be.
The narrative of Resident Evil is not something that exists separately or divorced from its gameplay. In fact, the opposite is true. RE's story is not only influenced by its gameplay, it actually -- in some cases -- is directly written as a result of its gameplay.
I've talked about the story behind RE4's development before, but.
Was RE6's story borderline incomprehensible, and did it jump approximately sixteen sharks? Yes. Was that the main reason why RE6 failed? Absolutely fucking not. Not even close.
RE6 turned out the way that it did because RE6 was developed and released during a time in which the biggest moneymakers in the AAA game space were brown & bloom multiplayer shooters. Capcom wanted in on that gravy train.
RE5 sought to take the award-winning formula that RE4 developed and add a multiplayer element to it in order to initially chase that trend, and RE5 for a very long time was the highest-selling Resident Evil title ever made.
Capcom looked at that and took it to mean that it was RE5's added multiplayer element that made it so successful. They weren't exactly wrong, either. RE5, for a lot of people, was like a version of RE4 that you could play with your friends.
Wesker was not killed in RE5 because Capcom thought it was an appropriate time narratively to kill him. Wesker's death was a symbolic one -- it was the death of the "old" Resident Evil -- the death of the slow, plodding, single player experience that the entire AAA industry had convinced themselves was no longer viable monetarily and not what players wanted. This was especially true for RE, after the unprecedented success of the more action-focused RE4 changed the entire third person shooter genre forever.
By the time we reach RE6, Capcom is all on on this. Three campaigns, all with co-op, all of which play differently. Chris's story is what Chris's story is in RE6 because Capcom knew that most players were probably going to reach for his campaign first, considering he was the protagonist of the most recent release and, therefore, the most recognizable to players who maybe weren't necessarily super familiar with RE. They specifically wanted Chris's campaign to feel like a traditional third person shooter in order to get new players hooked, because Capcom was convinced that that's what a majority of gamers at the time in general wanted.
Leon's story is what Leon's story is in RE6 because it was designed specifically to cater to people who loved RE4 and would reach for him first over Chris. So, they gave Leon a female partner (Helena in place of Ashley) and a slower, more traditional horror setting (while still being action-oriented), and they tried to kill two birds with one stone by having Ada running around and also being the damsel in distress, so to speak, to replicate the "save the princess" plotline from RE4.
But the biggest issue with all of this was that it turned the design philosophy of the game into "how can we sell this?" over trying to just make a good horror game -- and it showed. Capcom cut a hell of a lot of corners in terms of pacing and level design and enemy design and enemy variety in favor of focusing on the combat system (which was never adequately explained and had its nuances lost on approximately 80% of the playerbase), the netcode, and making the game's story as easy to consume and digest as possible while chasing specific market trends.
RE6 didn't go super hard on Aeon because the writing staff was just so ~dedicated to the ship~. RE6 went hard on Aeon because they wanted Leon to look heroic and save the girl just like he did in RE4 but didn't want to create another Ashley after how universally hated she was. Knowing that is how I say so confidently that Remake is retconning Aeon -- it's because the ship itself was never the point. They used it as a gameplay contrivance that they thought would help sell RE6, and it blew up in their faces. So now they're trying something new.
The actual experience of playing Resident Evil 6 was downright miserable to a vast majority of the fanbase because it was a soulless, hackneyed mess that didn't even have the decency to bother giving itself a spooky atmosphere. It was an uninspired series of long hallways filled with bullet sponge enemies and literally nothing else.
So, when the story was stupid and fan favorites like Leon felt like they got screwed over on top of all of that because the same design philosophy of "make this as mass marketable as possible" bled into the story from the gameplay, that was just the shit icing on the shit cake.
People probably would have been much more forgiving of RE6's story if the game design itself was better. Or, conversely, people would've been much more forgiving of RE6's game design if the story was super compelling.
But RE6 was neither.
And so RE7 was Capcom's way of trying to re-learn how to do pacing, level design, and atmosphere. The gameplay was the most important thing. That's why they didn't even bother using the legacy characters and created Ethan and the Bakers. The legacy characters would've been a distraction. They had to fix things one step at a time: gameplay first, story second.
That's why RE7 is RE7 and why we have only seen Leon in CGI movies and not games since 6 (Remakes not withstanding). RE7 fixed the gameplay, and Vendetta, ID, and DI served to reconfigure and redefine Leon's character, and I'm more than sure that they're going to try to finally blend those things together in RE9.
And if you don't play the fucking games, and if you don't fucking understand how the games industry works, you're not going to have any of that fucking context going into your meta analysis.
That's why braindead motherfuckers in this fandom look at that stupid remark made about how the one director thought that Leon and Ashley holding hands during RE4make's gameplay made them look "too close" and they read way too much into it -- it's because the spoken words of the directors are all they have to go off of, and they don't realize what a bad gameplay decision having Leon and Ashley hold hands would have been.
If you don't play the fucking game, you don't know that the half-second it takes for Leon to switch from his knife to his gun can mean the difference between taking a hit or not -- and so you would have no reason to think of how annoying it would be to add yet another half-second delay to Leon drawing his gun if he had to disengage from Ashley first. If you fuck with the normal gameplay loop with something that only happens when Ashley is with you, it will make the player start to resent Ashley, and that's the opposite of what the devs wanted to do -- which is what the fucking conversation in the interview was about in the first place!
That is far more likely the reason why the handholding was cut. And while that decision was being made, it was probably pointed out that having them hold hands made it look like they were on a date -- and that's absolutely not the tone/atmosphere that this game was going for. That is far more likely what was meant by "too close."
It had nothing to do with ensuring that the players perceived Leon and Ashley's relationship as platonic. It had everything to do with tone and atmosphere and the pacing of the normal gameplay loop. It's just that "*juts a thumb in his direction* This guy thought it made them look too close" was a way fucking easier explanation of what they probably thought was a really fucking unimportant anecdote about a character animation that didn't matter.
But if you don't play the games, you won't know that.
If you don't play the games, Word of God is all you have to go on. That's why people who don't play the games insist on all Word of God being explicit canon. It's because they can't use the games themselves as a baseline -- and that gives them a skewed, fucked up perspective of what Resident Evil is trying to do and be and accomplish.
This kind of shit is constantly in my head when I'm writing my meta and trying to predict where a game's story will go next.
I pull my meta directly from the games, because that is what Resident Evil is. It is a series of games that are trying to be good games first and interesting stories second.
And if you don't understand that, you have no business calling yourself an authority on the canon.
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tomorrowxtogether · 2 years ago
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TXT’s logo chronicles how they’ve grown up
The history and surprising depth behind the group’s animated logos
2023.03.07
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One fan put it perfectly in a comment on The Name Chapter: TEMPTATION logo video that was released on December 15: “Only TOMORROW X TOGETHER could announce their comeback like this.” An animated logo is always one of the first reveals in the lead-up to their comeback. For every album, the group unveils a variation on their logo that functions as a hint toward the meaning behind the upcoming release. Unlike for previous albums, the undulating TEMPTATION logo represents a young man swayed by temptation.
Choi SeaYol, who works in the BX2 department behind TOMORROW X TOGETHER’s artist and album branding, went with a shade of green for the TEMPTATION background. He thought of it as a color that “has a sense of youth like a seedling, weakness, purity and yet peculiar like poison or liquor—and something somehow dark about it.” After losing everything, even love, in minisode 2: Thursday’s Child, their previous release, TOMORROW X TOGETHER is on the brink of being cut off from the world completely. In The Name Chapter: TEMPTATION, they shift their focus from their relationship with others and onto themselves. Unlike The Chaos Chapter: FIGHT OR ESCAPE days, when there was a clear choice to make, they now find themselves facing a world where it’s impossible to even differentiate good from bad. You can hear it in the way YEONJUN’s voice is warped in the logo video when he says the line, “It’s so sweet. But I should find my name.” They’re no longer waiting for someone to rescue them from this world; now they have to steel themselves against temptation without any help. “We’re focusing our efforts on making sure the TOMORROW X TOGETHER logo conveys what the artist is currently going through that’s allowing them to grow,” Choi explains, “and a bit of what they’re likely to face in the future.”
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The Dream Chapter, TOMORROW X TOGETHER’s first album series, begins with The Dream Chapter: STAR, the animated logo for which is two geometric shapes, identical except for their colors, that move toward each other and then overlap. This reflects “a narrative about trying to figure out your own identity within the bigger group picture of being with your peers,” Choi says. Kim Yeeun, another member of the BX2 department, says the albums are meant to reflect each step of growing up as TOMORROW X TOGETHER’s peer group experiences it. “TOMORROW X TOGETHER’s story is all about growth, and it follows the same trajectory as other young people, reflecting them as a persona,” she says, “so the logo grows along with the narrative just as the artists do.” Choi adds that, “within this process of growth,” the logo videos for The Dream Chapter series show “the vulnerability of childhood and a sense of what it means to be a young boy,” while those for The Chaos Chapter series show “figuring out how to break free of the chains of chaos after meeting someone new.” The logo for The Dream Chapter: MAGIC changes into a sparkle representing places and times that are almost magical, reflecting lyrics like, “We gotta be together to get to the hidden 9 ¾,” from the lead single “9 and Three Quarters (Run Away).” But the brief flicker of that sparkle can’t last forever. In MAGIC’s animated logo, the two shapes come together to form an X and a plus sign; for The Dream Chapter: ETERNITY, the green X becomes a circle, splitting out into separate green and purple rings. That brief moment from before is over and the cracks start to show, showing that, paradoxically, ETERNITY is anything but. That’s when the boys’ fantasies of eternal friendship are shattered and The Chaos Chapter begins. And that’s why, in the FREEZE logo video, the letters “TXT” are trapped in place by chaos outside their control and even the sounds in the video sound like something frozen. The only thing moving is the beating heart right in the middle. Isolated and cut off from others, the boys enter a period of life where they experience the kind of love that makes your heart race even amidst chaos. Now that they’ve met this “one and only,” the design inside the X in The Chaos Chapter: FIGHT OR ESCAPE logo becomes more pointed and stronger, and the same change is seen in the boys, who want to smash through the frozen world and escape one way or another. “The animated logos for The Chaos Chapter series capture how this generation responds when faced with certain chaotic situations,” Choi says. “First they freeze, then they have to choose whether to fight or escape.” Altogether, this acts as a metaphor for the fears TOMORROW X TOGETHER and the generation they represent have no choice but to face and how they choose to confront them. 
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As the shattered heart in the Thursday’s Child logo suggests, TOMORROW X TOGETHER gets their hearts broken. The album also “shows the ‘good boy’ group of the K-pop scene has ‘gone bad,’” Kim says—a stark contrast with what had been their signature zestful image. TOMORROW X TOGETHER’s main lineup of albums, the Chapter series, shows how they grow over time, shifting their focus from being a part of their peer group, to becoming one side of a couple, to discovering their true identity. By contrast, the minisode series reflects the realities they face, such as the opportunity for dramatic change they find in Thursday’s Child. The minisode 1: Blue Hour logo animation reflects the shift to virtual reality that took place during the pandemic through the use of pixel art to conjure up images of a game world. For the minisode 2: Thursday’s Child logo, brush- and pen-drawn X cover up a broken heart, suggesting a reality so broken that, like shattered glass, it can never be put back together. “We made the boys expressing the emotions they feel after experiencing first love and their first breakup in The Chaos Chapter the main focus,” Choi says. The logo shows emotional chaos—endlessly angry yet sad one day, then infinitely empty the next. The animated logos reflect how the Chapter series tells the major events of the boys’ life story while the minisode series gives a detailed account of the things that happen when reality steps in and causes their lives to change.
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“The logos are a strong asset for TOMORROW X TOGETHER’s branding and serve as their identity,” Kim says of the animated logos. “They follow the artist’s narrative and serve to summarize the way they’re growing.” Each animated logo reminds listeners what the group was like during the corresponding period and the logos are as diverse and ever-changing as the group themselves have proven to be since they debuted back in 2019. You can tell how big that change has been just by watching the animated logos for The Dream Chapter: STAR and The Name Chapter: TEMPTATION back to back. Throughout that time, the members of TOMORROW X TOGETHER have passed through all the same stages of growth that everyone in their generation has gone through to arrive at where they are today. Youth is, after all, essentially a sequence of steps toward becoming a more complex person. And the group’s animated logos contain all that history and all that meaning in just three letters: TXT.
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