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#i really should finish that space & time essay too
applestorms · 22 days
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doom, aspect complements, & oppressing social systems
some kinda half-baked (literal) shower thoughts on aspect complements, particularly life & doom, with, surprisingly, not too much on the captors but a decent section on jane. this is long as fuck, shit.
TL;DR: aspect complements are nice in how they expand the meaning of each individual aspect, doom & life in particular are cool in how they have such overarching influence over the lives of characters and should really get more attention analysis-wise, ft. my own musings about how the alpha kids' lives are seeped in doom, in large part because of madame HIC herself. written in one sitting because i guess i'm insane.
the one thing i really, really like about the canon established by the extended zodiac is the way it splits aspects into complementary pairs. to me, one of the major appeals/frustrations of homestuck's classpect & lunar sway system is how vague and yet distinct the categories are, how blurry the borders are but how distinct of an Feel you can get almost instantly upon even just hearing the names of each aspect. e.g. i can say that [x] character from an entirely separate piece of media is a prince of doom, and even if you don't know jack shit about homestuck classpects on some level you can still get that, understand the implications that has on the character-- what "prince" means for how they treat others or the expectations they have for themself, the specific emotional connotations of what a person presiding over "doom" might be associated with. they play into long-established cultural categories, basically, remixed Jungian archetypes as some people might (and have) put it. still, i think homestuck has a pretty interesting way of interpreting these categories, which is part of why classpects can be so appealing.
homestuck aspects hold a lot of implicit associations that you can learn & guess at over the course of reading the comic, so setting up these complementary pairs works really well in my mind since it only strengthens the associations. take light & void, for example: light is associated thematically with knowledge, luck, and being in the spotlight. typically (at least in my own american context), the opposite of light is designated as dark-- but homestuck instead makes light's complement void, the aspect associated with nothingness, secrets, people & characters forgotten or left behind, waiting. following the logic of this video, void isn't even associated w/ the color black (typically associated w/ darkness) but rather the color white, pure emptiness, something that can't really be known, 道可道,非常道。名可名,非常名。"The Dao that can be trodden is not the enduring and unchanging Dao. The name that can be named is not the enduring and unchanging name," (Daodejing, Legge translation) or, alternatively, "A Way that can be followed is not a constant Way. A name that can be named is not a constant name," (Ivanhoe translation) and so on and so forth. light in homestuck thus isn't just knowledge about the world, it is the world. it is, period. understanding the world, being a major player within that world is equivocated with being itself though this pairing-- and, in turn, a lack of understanding is associated w/ a lack of (meaningful? seen?) existence itself.
anyways, there are interesting things you could said about all these pairings (thinking about blood & breath and hope & rage in particular), but the one i really wanna focus on right now is one set that i think often goes overlooked, which sucks because i think both aspects carry a lot more weight in homestuck than people tend to give it credit for: life & doom.
life is the side to this i have less strong feelings/thoughts about, so let's maybe start with that. we have a handful of pretty relevant life players in comic so this is perhaps the clearer side of the dichotomy: while feferi doesn't get a ton of focus after her original introduction in hivebent (and especially after murderstuck, rip), jane, meenah, and the condesce are all pretty major characters so we have a decent amount to work with for analysis. i particularly like the classpect-navalgazing summary of life as an, "aspect of affluence," life players being people that grow up with a lot materially but in turn have a lot to figure out about the emotional/empathy stuff, who benefit from a kind of "dubious privilege," that makes their homelife cushy and gives them a hefty inheritance to fall back on, but makes all the social shit more confusing.
it's that struggle against the status quo that they simultaneously benefit from that really stands out to me here, especially because the main life player that i want to talk about is the condesce-- not just meenah, but )(er Imperious Condescension herself. so, to get into that...
homestuck really functions under a systems brain, which is obvious from the start w/ all the computer science jokes (that i definitely 100% understand) but easily expands past that as the series goes on. if you've gotten this far into reading this essay, you know what i'm talking about. what's been more relevant in my mind recently, though, is not just the ways in which homestuck itself is built up through these systems, but the way it both thematically & literally portrays social systems as well, as a general concept/working force in the universe even outside of more specific social systems like racism/sexism/ableism/etc.
from all the reading/watching i've done looking at peoples' various classpecting analysis (long way of saying i forget exactly where this comes from), i've come to view rage & doom as two sides of the same coin, or more accurately, two reactions to the same perceptions: both doom & rage are acutely aware of just how much the world & greater forces around them are fucking them over, it's just that doom reacts by giving in to the Inevitability of it all, trying to work within the restraints of the system surrounding them, while rage reacts by giving a giant fuck you and trying to tear it all down.
tying this back to life, the dichotomy of life & doom as complementary again has some interesting implications, specifically in how life players benefit from the status quo while doom players suffer so heavily under the weight of it. keep in mind: just like meenah, the condesce is a thief, the only real difference being that the condesce's power extends over a much grander scale of space & time. when the condesce kills off humanity, stealing life from the planet & replacing it w/ her own faux/more desirable replicas, she is in the process dooming humanity & the planet itself (parallel to roxy: steal void, create being, steal life, create nihilistic inevitability). as one of the major villains in homestuck, really second only to lord english, the condesce is thus not just an individual person but something like a system of power itself. as dirk says to jake on (A6A3:4864)
TT: Though the Baroness made very few substantive gestures of aggression, the global fear of her looming threat would trigger all the changes she needed. TT: Governments prepared for war, as if to defend against the invading alien armies she undoubtedly commanded. TT: But of course, she had no army. She was always the only one of her kind. TT: Instead, the world powers were only setting about to build her armies for her.
thus HIC, as the most powerful iteration of meenah that we see in comic, both benefits from the status quo as it is already established and has enough power to evolve/expand upon it herself, to the point where you can really see her as the figurehead/leading innovator for oppression, both on alternia and earth in the B2 timeline.
it's because of this that i think doom has a lot more influence over the plot/world of homestuck than people give it credit for. to give a more distinct example of this, while the alpha kids' game is called a void session, i don't think it's too far off base to note the ways in which doom hangs over it as well. looking specifically at some (alpha) kids:
DIRK is probably the least directly connected alpha kid to doom, being associated more w/ void through homestuck's systems brain & his various connections to equius (& nepeta), as well as the heart/mind pairing (and jake's hope influence sneaking into everything tbh w/ BGD). still, i think it's pretty obvious to anyone that's like. read through dirk's self-hating bullshit that he has a lot of doom-related thoughts, which can in part be attributed to HIC's influence on his apocalypse world, but also, and more notably in my mind, dave's lasting legacy on him.
alongside the typical patron troll pairings of john/vriska, rose/kanaya, dave/terezi, and jade/karkat for the beta kids, we also have the (less overt/clear) pairings of which troll resembles each kid the most: namely, karkat being the "john" of the trolls, leader-ship/social position-wise, jade being associated with both nepeta & feferi, and rose... being like kanaya, vriska, and terezi, i guess?? it's less clear for the girls i suppose, and perhaps not a super strong connection in general as the trolls are pretty distinctly themselves separate from the human kids, but the important detail here is the connection between sollux & dave, as the (not at all) "cool kids" and primary besties to the main leader of their respective group. visually, they can also be loosely associated through their trademark glasses, sollux's red and blue lenses being connected to the A & B universes of the trolls & humans respectively and dave's stiller shades being connected to paradox space & the greater universe of homestuck (and problem sleuth) as a whole after passing through a black hole.
dave's biggest connection to doom however is in his connection to doomed timelines and the dead daves all of his timeline-hopping shenanigans lead to. he kind of ends up constantly skirting around the edges of doom, in a way, utilizing terezi's seer of mind help to just barely avoid his own inevitable doom. you could almost define time itself as an aspect along those terms, actually, with the stress time players are constantly under coming from the impending doom hanging over their heads that they're always just barely avoiding, like a satellite constantly falling and missing the planet as gravity pulls it along into orbit. sick imagery regardless.
sidenote: perhaps i've been staring at this dumb aspect circle for too long, but it seems notable enough to mention that doom & time connect in a line that is directly parallel to life & space's connection. ALSO, just now remembering that i wrote an entire essay on space & time and those aspects' connection to life & death (the concepts, not just the aspects) way back in like, february, that i almost entirely forgot about until literally just now. guess i'll try editing that later?? (edit: i'm a doofus. i talked about the space/time stuff mostly in my kant essay. still gonna post something about death in homestuck later, though.) carrying on.
anyways, even looking past beta dave's connection to sollux, alpha dave is a character so seeped in tragedy that i don't think i even need to say all that much to make this connection clearer. his entire life as dirk dictates it is essentially just one big fight against an inevitable end, not only for himself but the entire rest of humanity as well, and the underlying implications that even if he had lived to old age he never would've been able to meet or raise dirk only hammers this in even harder. alpha dave was doomed from the start, not just from the moment HIC landed on earth but the moment skaia took his and dirk's baby meteors and damned them to separation.
JAKE's connection to doom is similarly primarily through sollux, though it's both more direct and less obvious than dirk's. putting his connections to jade and my space/life thoughts aside for another essay, jake's main link to doom is through erisolsprite-- fittingly, in the biggest catastrophe of a doomed timeline, in game over.
the mention of erisol in general actually brings up another weird, not-quite complementary connection between doom & hope, which is another line of connection in the rectangle that is hope/rage/life/doom-- notably, i believe optimistic duelist referred to these as the mutable aspects, the most abstract of the twelve. to bring back my point from earlier, i would also say that these are the aspects with the most far-reaching, powerful influence over homestuck, whether that be in-story in the world, through the systems of power and oppression that characters live under (in the case of doom & life), or on a meta level on the story itself, particularly when it comes to what is or isn't allowed to happen/plot contrivances & coherency, etc. (in the case of rage & hope).
sollux & eridan's dynamic in A5 really establishes doom & hope as two opposing viewpoints, complacency & utter surrender in the face of a horrible fate you can never escape versus faith & imagination to the point of fucking lunacy & calling a magic wand a "science stick". in erisolsprite, it's really the doom that comes through the strongest, perhaps in contrast against jake's own pitiful attempts to hope himself through the in-game social awkwardness he wants to pretend doesn't exist. in parallel to fefetasprite's complete silence (but simultaneously, implied perfect support & friendship), erisolsprite is an asshole that can't stand anyone and especially not himself and has completely given up on any remaining semblance of hope-- kind of a thematically nice conclusion, actually, finding the middle ground of sollux's doom & eridan's princely destruction of hope after all their conflicts from earlier in the story. or it could be, if it weren't so fucking miserable to look at. point is, i think jake's hopelessness (or perhaps more accurately, his inability to access hope) later in the story becomes quite synonymous with doom, similar to dirk in how neither of them can see much of a future.
ROXY is actually probably the least doom-ridden of the entire group, which i suspect may come from the fact that she is herself a void player and thus is more at home in the context of a void session, even if all her friends are being shitheads the entire time. really, the points where roxy is the most bitter & doom-ridden occurs before they even enter the game, when she is still under the strongest influence of the condesce, like how roxy continually pushes back on even starting the game at all just as a fuck you to HIC.
fittingly, i think it's actually the absence of doom that makes roxy such a strong & great friend once she gets her shit together in-session. she kind of has an opposite arc to the rest of the alpha kids, starting off completely doom-ridden thinking that she's never going to meet her mom or her friends and constantly paranoid that HIC is going to fuck everything up, only to re-evaluate once she's physically with her buds and have more faith in the future. a good example of how life & doom are connected to social systems (or not just any specific system of bigotry, but moreso the general feeling of having greater powers outside your control that have a major influence on your life) maybe-- roxy must extricate herself as entirely as possible from the status quo, from world-wide and/or world-influencing figures' expectations, before she can start focusing on and figuring out what really matters to her and pursue those goals, e.g. getting sober.
and of course, our beloved life player, JANE. as a life player, jane's connections to doom are a lot more obvious than the previous three, but i think that only strengthens this idea of doom residing over the alpha kids' session (and homestuck as a whole, really). where you have to look more to the generally miserable, nihilistic sentiments of the other kids to see the influence of doom, jane is literally and regularly brainwashed to the values & ideals of HIC. note some of the specific orders that her tiaratop gives her (A6A1:4153):
You put on your highly fashionable UNREAL HEIRESS THOUGHTWAVE TIARATOP and flip it on. It immediately hums to life as its blazing fast processes mingle with your thoughts. It is the most efficient computing technology in the world by far, as long as you don't wear it for too long. But aside from a few migraines, you can't possibly imagine any OBEY drawbacks that CEASE REPRODUCTION could come with SUBMIT merging CONSUME your thoughts with EMBRACE YOUR CULLING experimental technology CONFORM TO SOCIAL ORDER from an STAY ASLEEP extremely powerful DIE corporation, wait what?
or, one by one, categorized loosely:
OBEY, SUBMIT, CONFORM TO SOCIAL ORDER, STAY ASLEEP: obvious implications, again ties to the idea of doom & life dictating overarching social systems/order. the last one is notable in that it also ties jane to jade's narcolepsy, which fits the whole crockertier/grimbark arc that happens later on when those two meet.
CEASE REPRODUCTION: perhaps more HIC specific, in that she hates human reproduction. i think i might address this more in that time/space essay, if i ever get around to editing/finishing that.
EMBRACE YOUR CULLING, DIE: the "DIE" part of this is pretty on the nose w/ HIC's stealing of life aka eradication of humanity, but the "EMBRACE" part of the culling one really solidifies a connection to doom.
what stands out to me is that it is unclear how much of these subliminal teachings jane is meant to internalize & apply to herself personally versus spread & share & execute in her job as an heiress & tool to HIC. it's clear from the way that jane talks to jake in the jail cell that even while in full-crockertier mode she at least in part goes against some of these teachings, telling jake on (A6A6I1:6443):
JANE: You do remember our recent agreement to have "a zillion babies," don't you, Jake? I do hope you were not planning to renege on this vow. JAKE: *Sob sob sob...* JANE: Our children will rule the empire when we are gone, which of course will be never, because we will be eternally young and beautiful and immortal and in love, for ever and ever.
clearly conflicting with the whole "CEASE REPRODUCTION" thing, though she does admittedly treat him with quite a bit of disgust at the same time that she's telling him he's doomed to be a baby making machine or whatever.
point is, as a life player, and especially as a life player under the direct influence & control of HIC, jane is in that conflicting & confusing position talked about earlier, where she simultaneously benefits from privilege & has extensive control in deciding which standards she wants to, as well as extends those expectations onto the people around her (e.g. for a more minor example, think of how she dictates the grammar of her friends when speaking to them online), but is also stuck in a position where she deals with some of the most significant negative side-effects of such standards.
jane's gender fuckery really sums this up best: she both loves & idolizes gumshoes and the traditionally masculine aesthetics and attitudes that come w/ them, but is also in one of the most obsessively feminine, stay-at-home, stuck-in-the-kitchen 1950s housewife archetypes ever. she's a girlboss heiress to a capitalist, corporate empire, a job that is itself very traditionally masculine in the inherent power it holds, but resides over one of the most traditionally feminine spheres it possibly could. jane is made of life, she was born into and built out of the status quo & social standards of the world she landed on and reaps all the benefits & consequences of such, trapped in a system that protected her, in her house by a father that loves her, and constantly keeps trying to break out even if she doesn't even understand the full magnitude of what she's doing or wants. crockertier jane is really just the epitome of this-- a form that dooms her just as much as it benefits her, wealth that cushions her ass and means absolutely nothing, a title that she cannot be extricated from, for better and for worse.
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marknee · 2 years
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bts fanfics i personally think shakespeare would lose his job over in the 1500’s.
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chapter i. ✷ chapter ii.
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KEYS ON SEVERITY OF SHAKESPEARE’S STATE:
( ✮ ) — poor sod is on the floor. perhaps it’s shock?
( ♬ ) — he’s jealous he didn’t write this himself. well, it sucks to suck, mate.
( ✎ ) — currently handing him a tissue. give him a second.
( ♛ ) — both him and i lost our jobs. her majesty is ruthless.
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THE SHAKESPEARE SERIES.
WARNING: keep in mind, some of these authors are very strict on the rule that no minors should read their work if they’re underage, and i will honour that. but, at the end of the day, i am not your parent. so, there’s that. but heed my warning wisely. any smut or 18+ content is highlighted in bold.
NOTE: without further ado, this are the fanfics that i think would cause shakespeare to lose his job: the first of many essays. let’s bring the guy to his knees. metaphorically.
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( ♛ ) THE BODYGUARD — by @rmnamjoons
!! bodyguard!namjoon x reader | 62.9k !!
bodyguard au, romance, smut, fake dating, slight angst if you squint, lil bit of violence.
firstly, we’re starting off strong. i present to you, the mother of all namjoon fanfics. and she’s a bad bitch. tbh, i feel like this fic needs a moment of silence just to relish in her glory. soak it all up. it’s essential.
this fic genuinely had me gobsmacked at how incredibly written it is. it delves into every detail and no aspect of the story is left dry. you can tell the author put their everything into creating this world you just submerge into. and it shows.
the world building is amazing, the characters are so thought out, and it feels like you’re just on this adventure with them and discovering their story as it plots out.
also, the build up to the smut? out of this world. that’s one thing i love about this fic: it doesn’t feel rushed. everything is very spaced out and takes it’s sweet time, so when you get to the chocolately nut of the ferrero rocher, it’s like gold and well earned. and you can enjoy it.
honestly, it’s been months since i read this and i think about it every day. i did do some research (for my own peace of mind) and this fic is longer than the perks of being a wallflower. and is it better? yes. sorry not sorry.
this work of art deserves to be read and loved. and i rest my case, your honour.
( ✎ ) UNTIL THE LAST STAR FALLS — by @minniepetals
!! underworld lords!bts x shield!reader | 44.4k !!
reincarnation!au, poly!au, gods!au, unrequited love, minor character death, car accidents.
quick question — for science — how does one happen to lose all their memories without any sustaining any internal or external injuries? because the things i would do to read this again for the first time. and i do not use those words lightly.
this was my first ever ‘longer’ written fic. and if i’m being honest, i never really liked to read them because i have the attention span of a goat. but this fic lures you in from the very start and time slips away like smoke. to say, it definitely left its mark on me.
it’s so brilliantly written and you feel connected to the characters both mind and soul. you want the best for them, you want to save them, you actually want to crawl into the pages (or screen) and fucking help them out. and that sold it to me, i think. just the sheer love for these characters.
i balled when i read the last few sentences. i didn’t want it to end. i think i finished it at three in the morning and sent a voice note of me crying to my friend. tmi? well, now on my christmas list is 7 hot boys in the underworld who would risk their everything for me. and i, them.
worth every single second. trust.
( ♬ ) WARM THIS WINTER — by @jamaisjoons
!! seokjin x reader ft. ex-boyfriend jungkook | 51.6k !!
christmas!au, vacation!au, angst, fluff, smut (18+).
one thing about solaris, is she never misses. if i could, i think i’d recommend every fanfic she ever put out, but that’s too much effort for me when you could simply click her masterlist. so, i’ll wait here for you to do that. make sure you come back though.
love. sure, there are hundreds- perhaps, thousands of fics on this app about it. so what makes this one different? well, that’s just it. the sorrowful honesty of love. knowing when it’s over, and when it’s blooming in the midst.
i’ve never been in love, but frankly, this fic really spelt it out for me. the pain, the joy, the lingering memories after everything is said and done. it’s all there. and it really settles in your heart as you near the end.
this work pulled on every single heartstring of mine, stamped on them, and then proceeded to sew anew for the future to bring its own miseries. and i enjoyed it more than i can say (or type).
give this a read if you need just that bit of spark in your life. and that bit of sadness, too.
( ✮ ) STRIKE A CHORD — by @snackhobi
!! yoongi x reader | 15.8k !!
smut (18+), pianist!yoongi.
i don’t know what it is about this fic, but i come back to it whenever it pops up in my mind during my day. i’ll immediately unlock my phone and open this app, knowing i’ll feel better when the last word is read. and i feel content.
the atmosphere in this fic, if i may, feels as though you’re trapped in a warm, safe bubble with hazed music in the distance and soft light spilling through the thin layer of the bubble— not too dark, but enough to make you feel drowsy and peaceful. perhaps that’s why i return to it so often. i like how it makes me feel.
yoongi as an artist is already enough to make a person swoon, but as a pianist? i need a lie down. a cold towel to the head. just the whole characterisation of him in this fic needs a whole separate essay in itself, but you’ll understand my point when you read it.
forever a comfort fic, i think. and forever a comfort person. double whammy. case closed.
( ✎ ) THE END — by @jimlingss
!! seokjin x reader | 31k !!
fifty percent fluff, fifty percent angst, loosely inspired by to all the boys i’ve loved before.
i say this with my whole chest: i have never underestimated the amount of emotions you can experience during a fanfic, until i read the end— both literally and metaphorically. shock horror.
this fanfic takes you through the adventure of the reader learning of what her future would commence if she were to marry either one of the six members. best part? she’s led through this rollercoaster journey by the ghost of kim seokjin.
first impression to such an offer? sign me the fuck up. i mean, what more could you ask for? however my final impression went a bit more on the lines of what the fuck just happened. very different ends of the spectrum, if you ask me.
i decided to hand both shakespeare and i a tissue after this great piece of art was finished because not only was i sobbing, he was on the floor knowing his romance play of pericles could never live up to such an incredible story.
this fic was a rollercoaster i would be delighted to get onto for another ride.
( ✎ ) A UNIVERSE TO YOU — by @readyplayerhobi
!! soulmate!hoseok x reader | 41k !!
fluff, angst, smut (18+), soulmates!au.
shakespeare once said (according to google), “it is not in the stars to hold our destiny, but in ourselves,” and if this fic wasn’t a soulmate!au, i think i would’ve agreed in some sorts. but as it is, in fact, a soulmate!au, i’m obliged to disagree. it was destiny i read this fic, hand on heart.
i was not expecting this fic to hit me in the feels as hard as it did. as you can tell by the other works listed in this essay of recommendations, soulmate!au’s come up a lot. and with a lot of the same plots flying around on this app, it’s hard to make one stand out. but this author definitely has a gift.
everything was so richly created it made you feel full. of wonder, of love, and of want. it made you crave it for yourself. and that’s what i love about this fic. it just makes you feel… good. and with the unfortunates of life currently, it’s one to get your head stuck in for some temporary relief.
dream soulmate? he’s right here, people. just enjoy the story and all the feels that float around your body. go on.
( ✮ ) BUNNY — by @btssmutgalore
!! jungkook x fem!reader | 46.5k !!
non-idol!au, camboy!jk, friends to lovers, smut, angst.
let’s start here: never judge a book by its cover. a quote by george eliot going all the way back to the 19th century, and one i would use to describe this series as a whole, and my first impressions towards it.
this series, although unfinished (i think), has exceeded my expectations of a good smut outlined by a good plot. the best of both worlds, if you might. i came out of this series deeply in awe of the writing and the clear imagery the author manages to create within your own mind.
additionally, bunny was the beginning for me in learning about the world of camboys and camgirls(?), but i was greatly surprised. often, people are unkind to the new and stick to what they’re accustomed to, afraid of what the unknown might bring — me, included.
but, i’m glad i took the risk because i received three great things in return: a beautiful fanfic, knowledge of something that was foreign to me, and an author whose work i admire and shall be returning to in the future.
perhaps what i’m getting at is this could be a lesson to all. take a risk of something unknown because who knows? maybe something great will come out of it, and you’ll learn something. i did.
( ♬ ) SEOUL UNDERGROUND — by @hunniejimins (ao3)
!! namjoon x jungkook x f!reader | 300k !!
mafia!au, enemies to lovers, violence, slow burn, love triangles, mob boss!namjoon, smut, heavy angst.
it’s ironic really. i found this work by someone else’s recommendation, and now i’m passing on the favour and recommending it to you, dear reader. it’s funny how the world works.
this work is the perfect balance of fantasy and reality and i love it. you’re hit with the beauty and clouded haze of love before being smacked back into the world at the realisation the very person you’re in love with, is a mafia mob boss and his killer mate. a real fun-sponge, i tell ‘ya.
nevertheless, this book kept me up early morning and late evening reading. it keeps you hooked, wanting, and hungry for more.
it’s nothing less of a masterpiece.
( ✎ ) CREAM AND SUGA — by @snackhobi
!! yoongi x barista f!reader | 14.8k !!
coffee shop!au, barista!au, fluff, nfsw (18+).
@snackhobi is mentioned twice on this list. though, can you blame me? it’s just a good thing shakespeare and this author don’t exist in the same century. it would be absolute carnage but nobody is ready for that conversation.
this author has a talent of portraying yoongi in the most irresistible way possible. i swear, i fall in love with him all over again reading. i wish you understood.
the whole misunderstanding section made me laugh because haven’t we all been there? the crushing pain and overwhelming guilt of having a crush on someone you can’t have. it’s all too real, seriously. been there, done that (unfortunately).
especially having the holidays just past, this is a perfect fic for a warm evening in, while the coldness of winter storms past outside. such a cute fic. love, love, love!
( ♛ ) LOST AND FOUND — by @taleasnewastime
!! seokjin x reader | 21.2k !!
strangers to lovers, fluff, angst, sfw.
everyone says they have a fanfic that changed them, whether they’re being hyperbolic or brutally honest. and in my case, it’s a matter of both latter and former.
a couple months ago, i reached what i thought was rock bottom regarding my mental state and i took to my imagination to save me from the daily hell of my own mind. and this book was one i never really forgot about.
everything this author wrote within this fic was honest, heartfelt and very, very real. from the way you don’t just go up after going through something, but fall occasionally and sometimes feel as though you’re back at square one, to the way that there definitely is hope in the dark moments, and a light at the end of the tunnel. albeit a very faint one.
it comforted me in a way and reminded me of what i thought to be lost. fruitless, even. but sometimes, it’s books like these that open our eyes to things we’ve forgotten during times of turmoil: the simple goodness of life. and of people.
“if you’re going through hell, keep going.” winston churchill.
( ✮ ) CANDYLAND — by @honeymoonjin
!! seokjin x reader ft. elf!jk | 13k !!
thriller, angst, fantasy, husband!jin, some cursing.
my mother is the biggest thriller fan. not that you needed to know that, but she is. and she’s not ashamed of it either. she’ll let you know if she’s reading a really good thriller in the moment. trust me, you’ll know.
me? not so much. i’m more of a sappy, hopeless romance, happy ending kind-of-sod — if you haven’t already guessed from this list. but there’s a reason this fic is on the list, too.
this fic genuinely kept me on the edge of my seat- uh, bed. the secrets of what darkness lingered behind the happy exterior of this adventure trip gripped my eyes to the screen, and lord, was it worth it.
throw a bit of husband!seokjin in there too? what more could you want! and written by @honeymoonjin? what a win.
let’s just say after this fic i added a few other thrillers to my basket. and happily reported to my mum i was a changed woman. okay, i’m exaggerating, but you get my point. it was incredible.
( ✎ ) LILY LUCK — by @gguksgalaxy
!! yoongi x reader | 10.7k !!
soulmates!au, angst, fluff if u squint, very slight implicit sexual content, anxiety.
although this fic may be the shortest on the list, do not underestimate its power. it is still as mighty as the others— perhaps, even more so.
i think the main emotion i want to hone into concerning this fanfic is compassion. it sinks into your bones and surrounds your entire being like a unwanted hug. and you can’t even stop it.
the author does a good job of making you feel intense compassion for the reader — who so desperately wants to meet her soulmate. which makes the ending that much more satisfying.
this is for those who’re lonely, need a pick up, or those who’re hopeless romantics and believe in love belonging to fate, such as myself.
“expectation is the root of all heartache.” william shakespeare. talking of the devil, he would definitely cry over this fic. either of bubbling emotions, or the fact he didn’t write it himself. sucks really. for him, not for me.
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© marknee, 2023. all rights reserved.
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iznyangwoni · 1 month
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STRINGS OF FATE, chapter three
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“are you sure we can stay here?” you ask heeseung, getting in his room. He said that the coffee shop was getting too loud, and he couldn’t really focus there, so he took you to the dorm. Obviously, you’re not that dumb, you know where he wants this to end and honestly, you dont want that.
But you need to finish this stupid essay, so might as well do it with his help and also, maybe, at least you hope, that being close to him without going too far, will make him want to know you in more than just that aspect. “Ah. Sure, Jungwon is at the gym at this time.”
You nod, something about that Jungwon guy is really iffy. You still dont know why or what makes you think that but, anytime your eyes meet that glacial look, its like your lifespan decreases. Still, he’s not here now, so that’s great. Heeseung leaves a few seconds to go to the bathroom, and you spend that time looking around.
Each dorm room is combined by three different rooms, and since Heeseung and Jungwon are just two, they used the center one as a little hanging out space. Its… not your style, at all. You’re used to open spaces, lots of light entering the room and light forniture, and well, this is the complete opposite.
You’re not even sure it would pass the monthly inspection, the walls are decorated with graffiti, which are banned, the curtains are so dark you can barely see, and it overall looks like living hell here. But you’re no one to judge, maybe thats just how usual VKs are used to live in their castles… cause they have castles, right?
One thing that catches your eyes is a little picture frame. You take it in your hands to look at it closely, its a photo of Heeseung’s group, when they were younger. You can clearly see him, in the center, taller than anyone else and with a huge smile on his face, on his right is who you think is Jimin, both Sunoo and Minjeong have mentioned her a couple of times, and not for good reasons. Meanwhile on the far left is Chaewon, you’ve seen her a couple of times on campus, all you know is that she’s pretty funny but also can be pretty hot headed.
And then, on Heeseung’s right, is Jungwon. If you didn’t know they were friends, you wouldn’t have even recognized him. He was so much shorter than Heeseung, and even Jimin. His cheeks were puffy and you could see the shine in his eyes from the picture, a smile on his face, something you had never seen before. “Stalking around?” you were so focused on the picture that you didnt even hear Heeseung getting out of the bathroom.
“Oh! No, no, this just caught my attention.” “Aah, that one.” the guy takes the frame off of your hands and points at it with an amused smile. “Weren’t we so cute?” you smile, honestly, yes they were cute, but the filthy clothes they were wearing and the dirt on their faces in that picture, definitely makes you think something else instead of ‘cute’.
“Have you guys been friends for long? Jungwon doesn’t even look like himself there. Must’ve been a long time.” Heeseung puts the frame back were it was, and leans his shoulder on the wall, looking at you with that same smile. He nods, probably replying to your first question. “Yeah. that was before the isle of the lost was even open.” You just nod, its been eight years since that happened, you barely even understood what was happening at the time.
“And Jungwon isnt always so gloomy. you know. He just.. he’s pretty different.” You nod again, wondering what he means by that. Most of the people you know here, if not all, are sons and daughters of princesses, princes, royal guards, or enchanted beings, fairies and more. You’ve never really met the son of a god, let alone three deities. But you still wonder how that would affect him, is it in a social way? Maybe he feels like an outcast? You should try being his friend then..
“Anyway, this friday the Princeternity is hosting a party, i know a guy or two there, i was wondering if you’d like to come?” Your cheeks and ears become red the second he asks you that. Is he asking you out? At a party? Are you really going to a party with him? This is a huge deal, you thought he was looking for something casual but this, this is huge. You nod enthusiastically, maybe too much, since he giggles right after.
“Yeah! I mean, sure. Sure. I’d love to. This friday?” He laughs nods his head to say yes. His hand comes to your face, his fingers pinching your cheek gently. “Can’t wait to see you all dolled up for me, uh.”
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weirdowithaquill · 1 month
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Let's Talk About Rebecca:
Well, I said we needed to talk about Rebecca, and here we are.
To begin with, I would like to preface this with a simple disclaimer: I am in no way telling people to like or dislike the version of Rebecca found in BWBA, but instead looking into what caused such a deep disdain for this character, one that lasted long after Henry had been departed and was fuelled not by her position as a ‘replacement’, but rather by the series itself. This is not a dissertation on why Henry is a stronger character and why Rebecca should never have been introduced - that is counterproductive and, in some ways, false. This is instead something adjacent to an essay in which I will focus on how Rebecca’s flawed introduction, characterisation and tenure in the series both represents the BWBA era as a whole, but also what led to her being notably absent from All Engines Go, the reboot of Thomas and Friends. This will be followed by me attempting to redesign her characterisation and create an alternate version of Rebecca, one which in my opinion would have done far better for herself in the series. 
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Part 1: Who is Rebecca, and Why Her Characterisation Doesn't Work:
According to the former official Thomas and Friends website, Rebecca is: “...a very cheerful and happy engine. She is painted a sunshine yellow which reflects her positive outlook on life. Rebecca always sees the best in others and enjoys helping everyone around her feel good about themselves. Despite her warm nature, Rebecca is not afraid to stand up for herself or her friends. She is a big, strong tender engine who is not intimidated by the more experienced engines on the railway. Rebecca is the number 22 engine.” 
Already, there is a major issue here: her characterisation is a strange amalgamation of others, who could probably just as easily take on her roles without really breaking any of the episodes she is in. “Cheerful and happy” are characteristics held by Ryan, Stanley, Whiff, Thomas, Percy, Edward, Mavis, Peter Sam; the list goes on. There are already far too many engines whose main qualities are cheerful and happy. She is painted yellow - like Molly and Flora were, or if we go further back, like Jock, Pip and Emma were. “Sees the best in others” was once upon a time a quality unique to Edward, as well as Salty. “Enjoys helping everyone around her feel good about themselves” sounds way too close to what Emily has become in the series, without mentioning the evolutions of Mavis’ character or Rocky’s character. If we add in her clumsiness and shyness, we get Kevin and Molly respectively - and Kevin is also yellow! She isn’t intimidated nor does she have any trouble at all with fending off engines who want to be mean to her. She isn’t unique here either: Duck did this when he first arrived, and he had a much bigger and more notable impact because of how he acted when confronted with the big engines' attitudes. What all this really means is that Rebecca has already finished a character arc at some point in the past and does not need to grow further. 
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And here we reach the crux of the problem with Rebecca in BWBA: she has nowhere for her character to grow into - something all the other main characters have done decades ago. This is especially problematic at this late stage in the show; Thomas & Friends has been running since 1984, and almost every character they pair Rebecca up with has had an exceptionally long time to bed themselves in and grow into the space they occupy. For Rebecca to compete, and truly qualify for her status as a main character, her character needs to make its own space - and importantly, make that space bigger than as many other characters as possible. This is a running problem in the TV series post Season 7, and something that really baked itself into the show by the time the series reached CGI: the characters do not develop. The Steam Team (bar Emily) hasn’t had any real, natural character developments since the Mitton era - not any sustained over multiple seasons, at least. If we go back to the Classic series - or further back to the Railway Series - we find that the very essence of Thomas is in its strong characters and their natural growth. Gordon grows into being more humble, Edward and Henry grow more confident in themselves, Thomas and Percy mature and (to some extent) learn their limits - the list goes on. There are characters that do not grow as much or remain the same, yes - but they still have some sort of character arc where the essence of them as a character is tested. 
Rebecca does not undergo character growth in the series, and her character itself is not tested in any meaningful way. Instead, she is overused and underutilised - by which I mean, she appears constantly throughout the series but is given nothing to define her as being any different to any of the characters mentioned above. Worse yet, Rebecca’s leads are easily interchangeable with any other Steam Team member, and this further complicates her. Rebecca takes trucks perfectly - like Donald or Douglas would, or perhaps Edward? Rebecca is too fast and leaves passengers behind - like Peter Sam did to the refreshment lady. And when she causes all kinds of delay, is that not like James did way back in Series 3? And she’s tricked by Diesel… like almost every single engine in the entire series, going as far back as Gordon, Henry and James were in Series 2. 
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Would it have been better to divide Rebecca’s leads up and give other, more established engines more spotlight? Probably. Her personality is similar to a number of others, and her introduction is basically a mix and mash of older episodes - notably the eighth series episode, Thomas and the Tuba, the tenth series episode, Seeing the Sights, the first series episode, Thomas' Train, and the fourth series episode, Peter Sam and the Refreshment Lady. This really doesn’t help to define her, especially when all fans think about when they watch the episode is what other, older episode it is most like. Her subsequent appearances do very little to endear her either, both due to the lack of effort put in by Mattel to ground Rebecca in the series and the low impact of the episodes she does star in. Characters like Oliver or Duke have had lasting impacts on the fandom despite their short tenures because their episodes have high impact. Duck is one of the most popular characters in the fandom of this show, despite having been a secondary character ever since Series 5, and being practically absent from the series between Series 8 and Series 16.
Rebecca also takes up a difficult spot as a replacement for Henry, which complicates her relationship with a large portion of the fandom, meaning a lot of her as a character is questioned in relation to what Henry would have done. While technically, Rebecca was slated as a replacement to Edward, her arrival coincides with Henry’s departure, and thus for the purposes of this, we will consider her to have taken the position Henry had, similarly to Nia and Edward. Whether or not Henry’s departure from the main cast is a bad thing is an issue unto itself, which dives into character assassination and to what extent the Henry seen in Season 21 is the same Henry seen in Season 1. In either case, Rebecca’s roles could have quite easily been filled by Henry or another standing character, and her characterisation is too similar to other, pre-existing characters to make her stand out amongst her costars and their longer, more notable characterisations and character growths. 
Much of this is compounded by how Rebecca was introduced and integrated into the main cast, which is clearly seen when compared with another notable case of an engine joining the Steam Team after it had been first codified: Emily. 
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Part 2: Rebecca vs Emily - How to Introduce a Main Character: 
Rebecca’s introduction is extremely underwhelming, especially for a Steam Team member. Thomas and Gordon shared the very first episode, Edward established himself as a foil to Gordon in his introduction and in Henry’s first appearance, he is bricked up in a tunnel in perhaps one of the series’ most infamous and iconic episodes. James makes his grand entrance by crashing into a field, Percy nearly gets destroyed by Gordon and Toby tugs on the viewer’s heartstrings as we watch him lose his entire livelihood. Moving forward several seasons, Emily’s introduction includes her saving another engine from a terrible accident - and then lastly, Nia gets an entire movie to embed her. Rebecca just bumbles about for ten minutes and takes the final shed at Tidmouth. 
To make matters worse, Henry’s departure is equally low-intensity. Edward at least got a full episode; Henry got a single line, used to further Gordon’s character as opposed to finalising Henry’s arc and introducing Rebecca’s. And while Gordon’s character here is interesting and new and possibly the first real growth we’ve seen from any of the Steam Team since Henry, Toby and Percy regressed into children before CGI even began; it does nothing to create a satisfactory conclusion to Henry’s arc or properly build up Rebecca’s arrival. This ultimately undermines Rebecca’s position as a primary character in the series, where she has joined far too late in the series to make an impact without dedicated time and effort being put into her. 
We are expected to accept that Rebecca has simply arrived and is now a main character by the show without any reasoning behind this. There is no connection between the viewer and Rebecca to justify this promotion to main character status, and it is telling. The writers don’t have anything new or unique to say about Rebecca either and it reflects in her episodes, which are remixes of old episodes or bland and unoriginal. This is especially painful in an era when so much of the writing is like this, bar the few episodes that really manage to break through the white noise. Ironically, two of the episodes that do really stand out have Edward and Toby as main characters respectively. 
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In contrast, Emily is very well introduced to her position and has a long, notable character arc that plays out across both the Classic and HiT eras to cement her as a main character before making her a permanent member of the Steam Team - a journey that endeared her to fans and helped to build her characterisation to make her unique and interesting. Emily is first introduced in Season 7, where she has a strong introductory story played out against Thomas where she steals Annie and Clarabel and then rescues Oliver from a nasty accident. I’m not entirely certain, but this might be the first time that an engine takes Annie and Clarabel without asking - prior to this, Percy and Duck both got permission or it wasn’t mentioned. And after this episode, Emily does not immediately move into Tidmouth Sheds - she remains at Knapford, despite having further notable appearances across the rest of the season. 
What is made apparent in Season 7 is her characterisation. Emily is brave and bossy, but kind-hearted. She doesn’t headline constantly either, instead playing off other characters and rolling into the background when needed. She slots naturally into a secondary role in this season and feels like an engine who belongs on the NWR. Season 7 introduces Emily to viewers and gives her characterisation to back up her unique appearance. Season 8 continued this trend, building on her more and pairing her up with different engines to settle her comfortably into being a proper presence on the island - notice how it’s an evolution over two seasons? By Calling All Engines, Emily is a main character by virtue of her cementing herself into the cast, and her berth at Tidmouth feels like a natural progression of her story, firmly planting Emily as a Steam Team member. By Season 11, she is being used as a primary character to bounce newbies like Whiff off of! 
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When considering Emily and Rebecca, two takeaways make themselves known: firstly, that characters need time and effort to be cemented in the story, especially when introduced long after most other central characters have had time to imbed themselves; and secondly that characters need strong, interesting differences when compared to those they share the screen with in order to fill unfilled positions. Emily is brave and bossy, giving her a unique style that makes her work great either as the protagonist or antagonist of a story. It gives her character flexibility - she can either be the engine that the protagonist is paired up with to learn something from or it can make her big-headed and in need of being taught a lesson of her own, one which she will - in her own way - try and pass on. We don’t meet someone with a truly bossy personality like Emily’s again until Bradford, and even then it isn’t the same. Bradford is used as a comedic character, whereas Emily’s bossiness was treated seriously. 
In comparison, Rebecca’s characterisation causes her to fade where she needs to shine. By being given a personality that has already been used consistently in Thomas, she fails to have a lasting impact and the abruptness of her introduction and elevation to the Steam Team is jarring and gives older viewers no reason to be interested in her. When combining this with the few defining qualities she has, it is equally hard for Rebecca to intrigue new viewers, making her feel bland and unoriginal when compared to many of the characters she shares the screen with. Rebecca is asked to attempt and hold her own against characters who have been intentionally woven together by the series for decades - and as explained above, this is not an impossible feat. It is not an impossible feat in the CGI series either, as Hiro, Paxton and Marion have all managed to stand out in an era when characters very rarely got much character building beyond their introduction. Unfortunately, Rebecca is given none of the same care, and it is reflected in how little she is used. Despite appearing more often as the seasons continue, she gets fewer leads to the point where she has an equal number of leads to Toby in the final season.  
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Emily and Rebecca are two sides of the same coin in terms of introduction, both first appearing in an episode rather than a movie and then becoming members of the main cast - the difference is that where Rebecca was shunted in and thus the writers were unsure how to use her, Emily’s careful character-building and integration into the series ensured she would always have fans, something that is reflected in her being given a proper conclusion to her character arc in Series 24, where she is given the number twelve and thus immortalised in the same way that Thomas through to Oliver were. 
Considering the above issues, it becomes quite clear that the potential best way to introduce Rebecca and have audiences become invested in her and her story is not to simply drop her into the series, but rather to build her up slowly, similarly to Emily - which was entirely possible and plausible. 
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Part 3: What Could Have Been: 
If we assume that Mattel was fixated on Rebecca having her canon characterisation as well as the BWBA series, there is still an entirely plausible method that could naturally build her character into the main cast, though it is underpinned by the original intent of the showrunners to have her introduced in Series 21 and replace Edward: 
In Series 21, Rebecca is introduced and shown to be clumsy but kind. In keeping with the original episode, she messes up the express and gets in trouble, however she then redeems herself by rescuing Gordon when he breaks down with the express. She is shown to be clumsy but kind, and gets the lead in a couple of episodes, as well as several minor roles. Preferably, she stars in at least one episode with Thomas specifically. At the same time, audiences are introduced to Henry’s dilemma surrounding whether or not he should sleep at Tidmouth - be it cause of the Kipper, arguments with Gordon, or whatever. This both places Rebecca into audiences’ minds while simultaneously opening up the question of whether or not Henry will remain at Tidmouth. Edward leaves, but the shed remains open - this is filled by Nia. 
Continuing in this vein, in Series 22, Rebecca gets a couple more episodes than last season, specifically with both primary and notable secondary characters - I’m talking Duck, Oliver, Rosie, Daisy, Ryan - characters who are popular, relevant to the series and allows the series to cement her as a main addition to the cast. This is to cement her and give her plenty of characters to bounce off and develop relationships with. Meanwhile, Henry’s arc comes to a conclusion and Henry quits Tidmouth in the last episode of the season, leaving it open. This also allows the creators to build up Gordon’s reaction to Henry leaving, showing his struggle to adapt to Edward’s absence and his simmering disdain towards Nia for replacing Edward before the 23rd season. 
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Finally, in Series 23, Rebecca takes the empty berth at Tidmouth, replacing Henry and kickstarting an episode - or preferably two, but this is Mattel, so it is likely to be one - where Rebecca is forced to withstand the brunt of Gordon’s anger as he boils over, being compared to Henry before proving herself. This plants her firmly as a main character, while also potentially giving her a strong reason to become close friends with Nia - who also had to deal with Gordon’s stubbornness. Henry is given a proper farewell arc as well, allowing him to gracefully retire to his secondary character status. 
By arranging Rebecca’s arrival over several seasons, she is given time to fall naturally into her position and role, developing slowly and making the connections with other characters needed to cement her position on the NWR before taking centre-stage. This would also help writers learn how to write her, creating a scenario where Rebecca has a real chance of taking off as a character and potentially even getting similar stories to Emily where she is the lead main character who is used to introduce new characters - like how Emily interacted with Whiff in the eleventh season. This would also help viewers to understand who Rebecca is and get comfortable with her presence in the show before being asked to accept her as a member of the Steam Team. 
However, I still feel like her characterisation is weak in comparison to other Steam Team members - as mentioned previously, her clumsiness has been done by several characters including Kevin and Percy, who is a fellow Steam Team member. Her “Cheerful and Happy” characterisation has been used by far too many characters to count - including Percy, Peter Sam, Derek, Stanley and more recently Ryan - and not even her bright yellow paintwork makes her unique in terms of the series, seeing as Molly and Flora both had similarly bright shades of yellow for paintwork back in the model series. Moreover, her leads place her in relatively generic situations where other characters likely would have produced far more interesting plotlines, such as Molly easily pulling trucks despite being built for expresses or James trying to prove he can still pull the express and getting into trouble. Based on this, a complete overhaul of Rebecca’s characterisation is needed. 
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Part 4: How to Redevelop Rebecca as a Character: 
When designing a Thomas and Friends character, one of the first things required is a real-life basis - and Rebecca was given a very interesting and unique basis that had the potential to give her very interesting stories. Rebecca is a Bulleid Light Pacific, in particular an unrebuilt West Country Class.  These were strong, powerful mixed traffic Pacifics used by the Southern Railway from 1945 until 1967, giving them a lifetime of about 22 years. They were praised for their free steaming, excellent boilers, and had a number of notable innovations for British steam - including welded fireboxes and frames, as opposed to the traditional, riveted system. The class was also well-known for their availability, being able to pull trains on almost every line that the Southern Railway had. 
In contrast, the class was also very famous for their flaws. Remember, Rebecca is an unrebuilt West Country Class, which had many of the same problems and flaws as their larger Merchant Navy Class relatives. These issues would plague the three Bulleid Pacific classes to such an extent that many of them were rebuilt by British Railways in the 1950s into a more conventional design which utilised the strengths of the class while altering or replacing many of the issues that Bulleid built into the engines as he used them as a testing bed for some of his more modern ideas. In particular, the major problems with the West Country Class were: 
Adhesion problems: the lighter load on their driving axles meant that they were even more prone to wheelslip than the larger Merchant Navy class, requiring very careful control when starting a heavy train - there are several surviving videos of these engines struggling to start a train due to their wheelslip. 
High fuel consumption - these engines were hungry, and this was in many ways highlighted during the 1948 locomotive exchanges where the West Country Class burnt 13.5 kg/km as opposed to the 9.02 kg/km of the T9 class that they replaced - for reference, the West Country Class’ coal consumption is comparable to the Gresley A1 Pacifics prior to the exchange trials of 1925 - a number which was dropped to roughly 10 kg/km after they were modified into the A3 class. 
Restricted driver visibility due to the air-smoothed casing and soft steam exhaust from the multiple-jet blastpipe. The exhaust problem was never adequately resolved, and smoke continued to beat down onto the casing while moving, obscuring the driver's vision.
Maintenance problems: the chain-driven valve gear proved to be expensive to maintain and subject to rapid wear, which was particularly problematic during the Post War period, as British Rail focused on availability rather than high quality maintenance. 
Leaking: leaks from the oil bath onto the wheels caused oil to splash onto the boiler lagging. Once saturated with oil, the lagging attracted coal dust and ash, which provided combustible material, and sparks from heavy braking would set the lagging on fire underneath the air-smoothed casing. The fires were also attributed to oil overflowing from axlebox lubricators onto the wheels when stationary, to be flung upwards into the boiler lagging in service. In either case, the local fire brigade would be called to put the fire out, with cold water coming into contact with the hot boiler causing stress to the casings, meaning these un-rebuilt locomotives would have warped casings, the result of a lagging fire!
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All of these strengths and flaws tell a notable story about the kind of engine Rebecca may have been in real life: an engine with extremely good power and speed, but with difficulty at slow speeds and design issues that could have dangerous and rather embarrassing unintended consequences. This is a brilliant basis for a character, and it really irks me how little of all of this characterisation gold that Mattel ended up using - while it is consistent with how they treat their newer characters, it is also a real shame. Especially considering that from all of this, it is really not hard to build a genuinely interesting character that wouldn’t feel too out of place in the Railway Series or Classic series. 
Firstly, based on the high coal consumption and severe maintenance and wheelslip issues, we can suggest that Rebecca is a bit clumsy and worries about how others perceive her. Her class was large enough for this to be less apparent back on the Southern, but perhaps she was one of the worst for it, so she was teased mercilessly - and so after having moved to Sodor, she fears how the other engines will treat her. To cover for these insecurities, Rebecca acts standoffish or gruff, wanting to keep the other engines at a distance so they can’t find out about her flaws and tease her for them - already very different from her original characterisation, but far more interesting as it makes her one of the few new NWR engines to actively try and push both steam and diesel engines away. Furthermore, her excellent steaming abilities and fast speeds in service could translate into Rebecca being somewhat reckless or a speed demon, wanting to use her strengths to both hide her weaknesses and as something she enjoys. Rebecca has an air-smoothed casing, and it may help her feel the wind better at speed, like Spencer with his streamlining. Quite simply, by using her basis as a starting-point for her personality, building up character-traits from strengths and flaws of the class, we can construct an interesting and different characterisation that draws people in, similarly to how the Reverend Awdry did with his eight famous engines. Better yet, it means that once the other characters crack open this more standoffish side to Rebecca, we can still see the kind and clumsy Rebecca from the TVS, but it feels more natural and rewarding to go through a journey to get there and if it’s directed only to her close friends, while also meaning that we the audience can still see her gruff side when dealing with unknowns or characters she dislikes. 
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There is also the fact that by considering her class basis, show writers can find interesting stories or take other issues with Rebecca’s class to incorporate into her personality. For example, the low-visibility created by the air-smoothed casing could translate into eyesight problems for Rebecca that she tries to hide because she fears engines would tease her for them, potentially culminating in Rebecca passing a red signal and getting into a crash. Maybe she doesn’t like fire or hates the works because of bad memories, meaning Rebecca hides any mechanical faults until they cause her to break down on the main line. 
By building her character around her class basis, we can develop an alternative personality for Rebecca that naturally stands strongly around other engines - especially as there are very few other Southern Railway engines on Sodor who could see Rebecca’s gruff and cold attitude as the defence mechanism it is. It also gives Rebecca a strong connection to Henry, who acted practically the same when he first arrived on Sodor to hide his steaming problems, making him sympathetic to Rebecca and opening the two up to a long-term arc that ends with Henry having helped Rebecca grow into the happy, cheerful and clumsy engine from the series before leaving. Her recklessness could translate into a rivalry or competition with Gordon, who is far more responsible and meticulous with his express due to his experience and the pressure that has been put on him. 
However, this is not the only way to build a better characterisation for Rebecca, the other option being to make Rebecca into a foil for other main characters. 
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Part 5: Rebecca as a Foil: 
The other way to build Rebecca’s character into something that flows naturally with the other, previously introduced Steam Team members with making her more unique and interesting is to build it around the concept of the foil character. A foil character is a character who contrasts with another character, typically contrasting with the protagonist - a strong example of foil characters are Edward and Gordon, or Thomas and Diesel 10. Rebecca could quite easily fall into the position of being a strong foil character to the three big engines, more specifically James and Gordon, who are without a solid foil character to be contrasted against since Edward’s departure. In BWBA, when Nia arrived, she was considered to be closer to Thomas and Percy than Gordon or James, leaving them without a natural opposite. Rebecca has all of the strengths and weaknesses to fill this role. 
For the first option, using the personality the series gives Rebecca, we get the following scenario: Rebecca arrives on Sodor and is both an express engine and a mixed-traffic engine. When she arrives, instead of fumbling her first Express badly, she succeeds, and James and Gordon become worried about their status and jealous of her high speeds. Remember, prior to the codification of the characters into one or two jobs by CGI, James was a common replacement for Gordon on the express, and having his role as secondary express engine threatened would be a major blow to his ego. Worse yet, Rebecca likes pulling trucks, and is thus both similar but also a complete narrative opposite to the pair. Other engines like her for her kindness and helpfulness, even if it does get her in trouble when she doesn’t get her own work done on time - which Gordon and James exploit to make rude remarks about her. 
Already, Rebecca is a natural foil for Gordon and James, being similar enough for viewers to compare one to the other while also being different enough that her positive traits are highlighted against their negative ones. 
Then, Gordon could discover her hidden clumsiness and wheelslip problems, exploiting them to cause her embarrassment - something that has previously happened to James and when Rebecca is reprimanded for the resulting incident, he remembers his own struggles with wheelslip. This makes him more sympathetic to both Rebecca and the audience, and places him on a path towards apologising to Rebecca for how he spoke to her - while Gordon enjoys having the express to himself again. This could follow naturally towards an endpoint where Gordon gets his comeuppance and Rebecca is accepted into the Steam Team, having been a natural foil to both and developed close character relationships based on how she is positioned in contrast to Gordon and James. The series then progresses to seeing Rebecca act in opposition to the pair, as well as trying to one-up them, being either the protagonist or antagonist depending on who the hero of the story is. 
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The second option is to use the character made for Rebecca in the previous part - the one built out of her basis and its issues - to turn Rebecca into a strong foil to Gordon and Henry, as well as potentially to Diesel or Thomas. This would begin with Rebecca arriving and acting recklessly with the express, being a speed demon where  Gordon demands professionalism due to his experience. This startles CGI Henry, who is also not a fan of recklessness and places her at odds with them but also potentially makes her interesting to James, who is himself quite reckless. Furthermore, Rebecca’s standoffish behaviour and grandstanding alienates engines like Thomas or Percy, while being very similar to how Gordon, Henry and James acted during their younger years, forcing the three to be confronted with how they used to act, reminding them of their old selves (BWBA is so obsessed with flashbacks and dream sequences, so this would be a good opportunity for them to use classic series moments to help flesh out all three and Rebecca here). 
This could build into Henry recognising the traits he used to hide his insecurities before he was rebuilt, helping to shift how the audience sees Rebecca and giving Henry an arc where he helps Rebecca learn to trust other engines and accept friendships - though notably not Gordon and James, who she sees as being the most likely to make fun of her. This helps Henry gain his classic series confidence back, giving him a boost to stand up and tell the Fat Controller that he wants to move, as well as the confidence to push back against Gordon when the big engine gets angry about the change. The series then follows Rebecca as she argues with James and Gordon, with engines taking sides depending on the episode - including  Thomas potentially absolutely hating Rebecca due to his alliance and friendship with Gordon.
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Finally, Rebecca’s actions and attitude could help spur Diesel into recognising some of these negative traits in himself, finally ending the character arc that was attempted with Springtime for Diesel. 
Both of these options really focus on taking these established characters and growing them using Rebecca’s characterisation and unique position as the new big engine at Tidmouth, while also building off of Rebecca’s character strengths to make her stand out as unique too. Remember, Rebecca is the same size and strength as Gordon - the series hasn’t seen a NWR engine of comparable size to Gordon since Hiro was introduced, and he was neither an express engine nor a candidate for the Steam Team, so he was never a credible threat to Gordon. And before Hiro, the last engine of that size was Murdoch right the way back in Series 7, who never made it beyond the model series era. Rebecca has a real potential to be this threat to Gordon, being the first engine of such size introduced in almost a decade - she can pull express trains as well as Gordon while showing up James and being mixed-traffic and versatile like Henry. This is what irks me - Rebecca had everything going for her before she debuted, and got none of it. 
What is even more painful is the fact that there are an infinite number of ways to further develop and build her character or other characterisations to give her that take inspiration from the source material while still being fresh and interesting - for example, what if Rebecca’s clumsiness came from her being a static exhibit, possibly one at a children’s theme park which would explain the bright colours. She could be so kind and cheerful as a way to handle the pain of watching her siblings be scrapped - something that she could bond with Oliver over. The point is that Rebecca had and still has potential but needs a lot more effort put into her than what she got in canon. 
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Part 6: Characters to Pair off with Rebecca: 
This brings me to my final core part to this long, and slightly ridiculous dissertation: who to pair Rebecca up with to best build her character and insert her into this universe while feeling natural and potentially giving them some more screen time and character dynamics outside of their usual social circles. 
For this, I decided not to look at Gordon, Henry or James, seeing as they got a lot of consideration in the previous parts, where they were core components of building up Rebecca’s character while also naturally removing Henry from the Steam Team. The following ten characters are engines who I feel would be some of the most interesting to pair up with Rebecca earlier on in the series, to help her bed into the series and give a wide range of popular or interesting characters for viewers to connect her to: 
1: Rosie: Rosie is a USATC s100, a class that worked at Southampton when Rebecca would have been in service! These two potentially have history, and even if they don’t, Rosie would be one of the first engines to realise why Rebecca is acting so standoffish and breaks through to her, seeing as she would have known the class from her younger days. Maybe they become confidants once Rosie manages to break through Rebecca’s facade? Maybe Rebecca decides she prefers Vicarstown and we go back to the Classic-era ensemble cast? The opportunities here are great, and it has the potential to give Rosie some real backstory too! 
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2: Salty: Salty also worked at Southampton when Rebecca would have been in service, his class having been introduced in 1962, giving up to five years’ worth of potential overlap. Though it’s less likely the pair would have crossed paths, Salty would still know a lot about the West Country Class. He could potentially even float the idea of her getting rebuilt like a number of her siblings, which would add some real-life facts to the series! It would also be interesting to see Rebecca avoid Salty because she doesn’t want to be exposed by him - remember, she was in service at the end of BR, and really wouldn’t trust diesels based on what they did. 
3: Thomas: Thomas’ class also worked at Southampton when Rebecca would have been in service! However, Thomas would not have personally been at Southampton which means the connection is a little looser. Instead, he could have heard about them from a sibling, or maybe Stepney? Imagine Thomas being really excited to meet this new engine who he’s heard all these positive things about and then it’s this standoffish, grumpy engine who Gordon says is dangerous at speed. It would make for such an interesting dynamic and we could see the cheeky and blunt Thomas from the early series again! 
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4: Oliver: These two both made it through the darkest days of BR and survived, and both are also very proud of their achievements - these being Rebecca’s speed and Oliver’s bravery - which could make a scenario where the two hype each other up, much to their own detriment. It would also be interesting to see how Toad would fit into this, seeing as Rebecca is quite reckless and Toad would be opposed to such a thing - and could create a really interesting dynamic where Oliver is forced to pick which of the two he believes during an episode. I can see Oliver being someone Rebecca trusts due to their shared experiences, and it gives Oliver some spotlight. 
5: Emily: Emily was what Rebecca is - an express engine with wheelslip issues who is considered to be one of the best engines of their time. Emily is also an engine who has some issues with CGI-era characterisation and could really do with being revitalised, so why not work with it? Emily tries to be nice and kind with Rebecca, only to keep hitting brick walls and reverting to her old, bossy ways to try and force the new engine to do what Emily wants - bonus points if this is held as being the right thing to do in that situation! It could also play into her getting her number, maybe by rescuing Rebecca from an accident she got into? 
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6: Sir Handel: Sir Handel is another engine who desperately needs their characterisation revitalised, and Rebecca is a great chance! Sir Handel considers himself an express engine, and meeting Rebecca puffs him up as she regales him with tales of her speed. This plays into Sir Handel’s cockiness and he gets himself into trouble - and then he decides to get payback in whatever way possible, and we see the reverse of the situation where Sir Handel’s stories get Rebecca all fired up and she gets her own comeuppance. This would not only reintroduce Sir Handel, but also could set the foundations for Duke to return, with references to the MSR. 
7: RWS Flying Scotsman: I specify RWS Scott because I want the kinder, more humble version we got in the RWS to the version we got in the CGI era. Seriously - this engine has just been saved from scrap and given a second chance and his first action is to antagonise his only living sibling? I want him trying to be a voice of reason to Rebecca, seeing as he is uniquely placed to know the consequences of wheelslip - something he also has; as well as recklessness - Scott was the first to officially hit 100mph, so he knows a thing or two! Even more, Rebecca might look up to Scott, based on his fame, though his stories may lead to her being more reckless! 
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8: BoCo: Remember I mentioned that the West Country Class caught on fire? Imagine a story with that, with BoCo (a Class 28 infamous for catching fire) as Rebecca’s foil. It could begin with BoCo backfiring and Rebecca making fun of him for it due to her disdain for the diesels who replaced her class before she suffers a similar fate when her boiler lagging catches fire and it’s BoCo who has to help her get her train home. It would be a great way for Rebecca to learn that diesels aren’t all bad, as well as giving her someone new to be friends with - and it would reintroduce BoCo! This could also help draw Rebecca down the branch to meet Bill and Ben… 
9: Molly: Overtly shy Molly and secretly shy Rebecca who covers her shyness up with aggression would make for such an interesting dynamic! I can imagine Molly gathering up all of her courage to speak to Rebecca only to be shot down (unintentionally) and then never want to talk to Rebecca again, and it’s only when Rebecca realises that the bigger engine tries to hunt Molly down - possibly with hilarious consequences. This idea would really work well if you popped in Mavis, who would want to help Molly and stand up to Rebecca. It would also be interesting to reintroduce Molly, especially with Mattel wanting more gender equality. 
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10: Mike: This would be a case of grumpy, standoffish Mike versus standoffish-to-hide-insecurities Rebecca! These two would be about as productive as a house on fire. Literally! These two would naturally bump heads in the worst way possible, and it would create incredible comedy and infinite story potential. This would be even better if you added some inferiority complex on Mike’s side, based on the fact he’s never seen an engine this big before - seeing as Rebecca is the only engine of this size able to visit Arlesburgh. They would rile each other right the way up the wall and it would probably never get any better. 
To conclude, Rebecca had real potential as a character - she had an iconic basis, good timing for her introduction and the role she was aiming to fill in many ways needed to be filled; Henry’s character assassination had made him hard to watch for a long time, and moving him out of the spotlight to give writers some time to rehabilitate him was long overdue. It’s just a real massive shame that they managed to fail so badly. By failing to properly plan and develop Rebecca, Mattel created a background character that they tried to have fill a major role that she simply was not able to fill. There were many better choices in the show to take Rebecca’s role, not least of all Molly - a yellow tender engine who was shy and a bit clumsy. By neglecting to properly integrate Rebecca into the series and then giving the show writers very little personality to work with, Mattel ensured that Rebecca would be a BWBA-exclusive character, an engine who never managed to gain half of the popularity of other characters who had comparable runtimes. Engines like Murdoch, Molly and BoCo have far better legacies than Rebecca, and it comes down to how they were treated by the series. All three were introduced with something that made them unique, be it through their interactions with other characters or through their own unique characterisation. Rebecca is a grim reminder to people developing characters for stories - especially characters being added later in the series to a cast of strong, notable and even iconic characters - that these late introductions need a lot of effort and carefully designed arcs to make them viable and allow them to become embedded into the series alongside those they share the screen with. 
Rebecca is one of those characters who is enough of a blank slate that it is easy for people to project onto her. In some cases, this is useful to a character’s legacy - Fergus, Molly, and even Smudger all have been remembered far more fondly by the fanbase than their limited appearances ought to warrant, however this is mostly because they were given a strong enough personality by the show that these projections had preexisting characterisations to connect to. Rebecca was given far too little, and in redesigning her character, I feel like I’ve gained a new understanding of just how far Mattel had pushed the show prior to its cancellation. By expanding the series to include new characters from around the world while also demanding episodes with new, untested characters back on Sodor, the writing team was rushed to complete episodes with a plethora of new faces that had no substance to back them up. There was no chance for these foreign engines to become anything meaningful while Mattel demanded enough new characters to fill an entirely different series, nor was there time for many of the characters back on Sodor to develop meaningfully while the writers scrambled to try and create far too many new characters from scratch. 
And it was the characterisations that suffered for it. 
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Once again, this was not an attempt to convince people to like or dislike the version of Rebecca found in BWBA, but instead look into why Rebecca as a character failed to stand up against the other Steam Team members or even many of the more notable secondary faces found in the TVS at this point in the series. This can be boiled down to comparisons to her predecessor, a lack of effort from Mattel to give Rebecca a chance to develop and the decision to use cliched characteristics to create a version of Rebecca that never was going to capture many viewers’ imaginations. This was also an attempt to redevelop Rebecca into someone that can be used by the fandom to rehabilitate her image, or at the least to point out what went wrong and what could have been done to fix it. Maybe someday Rebecca will get the redevelopment she deserved, or perhaps she will be left to the annals of Thomas history, becoming just another footnote in the ever-expanding list of characters who couldn’t stand the test of time. 
Thank you for reading.
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izzy2210 · 3 months
Text
All The Time In The World
for @evashuu you literally helped me so much with this it's only fair
~~~~
Hob was grading essays, papers sprawled all over his usual table at the New Inn. It’s a few weeks after his stranger came back, Dream, he knows now. Dream, who’s sitting across from him, his hands politely in his lap, watching him work. He likes this, coexisting with someone in the same space, it makes him finally start grading these stupid essays he has to finish in two days. A student of his called it ‘body doubling,’ something that often works for people with ADHD. He tries not to think about what that means for him too much.
The door opens, the bell ringing, and he looks up. Speak of the devil, the kid walks into the Inn, their hands in their pockets. They spot Hob, and he raises his hand to wave, when their eyes go wide, and they make a U-turn in the doorway and start to walk away again.
“Rowan!” Hob shouts, and a few grumpy women side-eye him. Bummer, he thinks, I own the place. Rowan turns around again. “You should sit with us!” Hob smiles, and the kid rolls their eyes, reluctantly walking towards the table where Hob and Dream are sitting. 
Dream turns slightly to look at them, and then his eyes widen, his jaw tenses. He spots their too-sharp teeth as they grimace, the jewellery in their too-pointy ears isn’t steel. “Hob..” he starts, but his friend is already busy scooting to the left in his booth, letting Rowan sit next to him. 
“Rowan, this is Dream, a.. friend. Dream, this is Rowan, one of my students. I was just grading papers, already did yours.” Dream stares at Hob, then at Rowan. “Do you want tea? I could make you some tea. Myra-” he turns to the woman behind the bar, “Could you make Rowan some tea? On the house, it’s fine.” Hob grimaces, and Rowan twirls one of their rings around their finger. 
Dream is still staring at them when Myra brings their tea, and Rowan looks at the floor, masking their fear with awkwardness. They can feel, sense that Dream is Other. It doesn’t comfort them. They got banished from the Faerie for a reason, and they aren't planning on going back. Maybe this creature is going to take them home.
Hob hands them their tea, and they take it, warming their hands, even though it’s not that cold outside. Hob talks, they think, but they aren’t listening, not really. They’re looking at the creature across from him, his jaw set tight, his eyes a piercing, unnatural blue. Hob doesn’t seem to notice the tension. 
“Hob, are you aware..” Dream starts again. “Mh?” “Are you aware your student is.. Other?” He says, carefully, he doesn’t want to shock Hob. 
Hob chuckles. “I know, Dream, that they’re queer. It’s something you can say, these days, you don’t need to come up with euphemisms.” Hob sips his own tea, and the little crease between Dream’s eyebrows deepens. That.. That is not at all what he meant, but he can’t let the Fae know he knows and that Hob doesn’t know- It’s all terribly confusing. Rowan chuckles nervously. 
The rest of the afternoon goes that way, Hob talking animatedly, Rowan deeply uncomfortable, and Dream trying to pierce two symmetrical holes in their skull with his eyes. 
Eventually, after some whiskey mixed in with his tea, Hob invites Dream over to stay, and Rowan excuses themselves. Hob will pay for his tea, he promises, and then Rowan hurries out of the Inn. 
“Hob..” “Do you.. Want to stay over? Perhaps?” He asks, and Dream tips his head to the side, like a curious bird. Hob has never offered that, but it sounds.. Good. Dream nods, and Hob slides out of his booth, showing Dream the way up the stairs, to his apartment above the Inn. Pushes the door open, drops onto the plush couch while Dream just stands there, delightfully out of place between the brown bookshelves and green rug, Hob’s own little treehouse. Hob stares, and Dream stares back. They’ve always been strange like that.
Hob may be tipsy, but he’s definitely not thinking about how Dream’s lips would feel against his. Nope. Also not about carding his fingers through Dream’s hair, looking down at him as he puts those lips somewhere else, certainly not about letting Dream push him down onto the mattress, kissing him senseless and stupid while Dream’s fingers pet his chest, and move down, down..
No. Definitely not.
Dream clears his throat, a strange sound. “You.. You can sit, if you want?” Hob offers, and stares even more as Dream seems to fold in on himself like a goth lawnchair, tucking his sharp elbows and sharp knees in and sits down on the couch, sinking into it a bit. 
“Ah, you’re sitting in the spot I used to sit in. The underside of it cracked, so it’ll probably feel a bit weird to sit there..” Hob knows he’s rambling, knows this is awkward, but he can’t do anything but let his mouth run, afraid that if he’ll stop talking thoughts will start to form in his head again, maybe even daydreams. He doesn’t know if Dream can sense those, but he isn’t keen on finding out right now, not with this mindset. 
“It is comfortable.” Dream simply says, and Hob just nods. “This place is lived in. Some humans would call it.. Cosy.” Dream slides his hand over the fabric, Hob chuckles, and stares. “Yeah. That.. That was the goal. I have my books, my desk where I grade papers students write..” He smiles again, definitely doesn’t wonder how Dream’s hand would feel in his, or somewhere else..
“About your students.. Rowan Sorbus, as they call themselves, they are-” “Yeah, they’re something, aren’t they? Lovely kid to have in class, not afraid to ask questions, or question the textbook.” Hob smiles. Maybe Rown and Dream could bond, they are both.. Not from around here, to say the least. 
“Yes, well..” Dream starts, and then sees how comfortable Hob is here, and stops. He.. He wants to see where this night is going, without the intrusion of telling Hob that his favourite student is Fae, and could potentially be dangerous. He doesn’t want to disturb his peace. And if he thinks about it, Rowan didn’t look all that threatening. Maybe he was wrong.
Hob talks, about difficult classes and incorrect textbooks, about old mad Hettie and new friends, and Dream listens, intently, scooting closer with every new story. Dream doesn’t eat, doesn’t drink, but the stories are fuel for him, he can almost feel them. Hob tells them so well, he can almost smell the scent of new textbooks, old tea and a wooden desk as Hob tells him how difficult it is to grade papers on your own. He can feel the grains between his fingers as Hob tells him that he organised a company trip to the beach for the staff of the New Inn, and he can smell the sea as he tells him about that one time when he went fishing with a friend, catching an actual octopus. 
“The smell of the ink brought me back, oh lord. M’hands used to be covered with it when I was working at the printing presses, god!” Hob sits up. “That’s when I thought you were the devil!” He chuckles, and Dream smiles softly. “Mh, and now I’m friends with you. Fancy me being friends with the devil.” He grins over at Dream, who smiles more.
Those smiles were rare, in the early days, but in this century Hob earns them in abundance, as he jokes, mocks and tells his stories. He relishes in them, loves them dearly. He speaks more, about all kinds of things, and when he glances at the clock he sees it’s past midnight. 
“Hob, as much as I like your stories, it is late. You should retire to bed, I believe you have classes to teach early in the morning.” Hob hums, a little disappointed. “Yeah, I do.” Dream seems to tense up, suddenly, just a little, but Hob spots it. “Business calls in The Dreaming, my friend. Good night.” And then Dream is gone.
Hob sighs, and goes through the motions of getting ready for bed. Strips out of his shirt and trousers, brushes his teeth, has a piss.. All with a sort of pit in his stomach. It’s not exactly sadness, not exactly anger. Just.. Emptiness. He really thought he was doing it right. He gets in bed, and if he wraps his arms around the other pillow and shoves his face in it, expecting the smell of Dream but getting the smell of his laundry detergent instead, nobody needs to know.
——————————————————————
Rowan sleeps, and wanders. Through fields and grasslands, over mountains and ravines. They’re not sure what they’re looking for, but they know there’s something. 
They drop down, exhaustedly, in an open field, watching the sky shimmer with stars. They hear footsteps coming closer, but the sound isn’t threatening, and they’re too tired to move, so they don’t. Sue them, they feel like they got exiled all over again.
“You are not from around here.” A voice says, a female voice, a voice they recognise. They find the strength to sit up. “You..” A small, pixie-like creature stands next to them, her brown hair short and choppy, her ears just as pointed as theirs. Their eyes widen, shit, they really can’t seem to be inconspicuous lately. 
“You’re Ash-” “I don’t go by that name anymore. It’s Rowan.” They interrupt, a bit defensively. If they didn’t feel like they just ran a marathon, they would flee. 
“Alright. I’m Nuala.” She sits down next to them. “I.. I know who you are. You were a real big deal. I’m.. I’m sorry.” They say, and she shrugs, sitting closer. “You didn’t know. It’s not your fault I was gifted to him like an object.” At that, Rowan’s eyes widen, and narrow again. “Who is him?” 
“The king here. He’s.. A bit of a prick, to be honest.” Nuala giggles, and Rowan chuckles with her. “He’s strange. Doesn’t really talk much, mostly watches.” She continues. “He did say he liked what I did with the decoration. He.. he is difficult sometimes. Doesn’t trust easily.” Rowan nods. “I know some people like that. They take a while to warm up, but-” “He can’t warm up. He can only tolerate, I think sometimes.” She sighs. “I.. I used to like him, dreamt of a relationship with him. It's all a bit ironic, now.” She chuckles wetly, and Rowan can feel their heart break for her. “What’s his name?” they ask, scooting closer. They’ve always been up for a good gossiping. 
“His name’s Dream.” 
Oh.
Fuck.
“Tall, pale, goth? Black hair, bluest fucking eyes you ever did see?” They say, standing up, suddenly not so tired anymore. Nuala frowns, “Yeah, how did you know?” 
Fuck. 
“I saw him today, he was all defensive and cold. D’you think I pissed him off? Would he have the power to send me back?” They ask, concerned. “I.. I don't want to go back, I’m good by myself, I really don’t need the pressure-” A silhouette appears on the horizon, almost seems to materialise there, and they stop talking. The figure gets bigger, and Nuala stands as well. 
“There he is,” she says. “I.. I should go.” And in a cloud of sand, almost glittery pink, she’s gone.
And then they stand there, too tired to flee this impending doom, it seems. Did.. did he do this to them?
As he gets closer they see he’s wearing some sort of cloak, fire licking on the seams. He seems mad, powerful. Rowan doesn’t quite know what to do. They’re.. Scared.
“No need to be frightened, Rowan Sorbus.” He says, when he’s in hearing range. “Easy for you to say. What did I do to piss you off, eh?” They choose offence, no point in being nice. Dream’s eyes narrow. “I am not angry, Rowan. This, all of it.. Was a case of miscommunication. I was under the impression that you were planning on hurting your teacher, Hob Gadling. The Fae can be.. complicated creatures.” Rowan opens their mouth to say something, but Dream is quicker, “I now know. That that is incorrect, and it was.. Not good of me to make that assumption.” Rowan nods.
“No, no.. Yeah. It.. It’s okay. I’ve had worse. Why..” They have this nervous tick, where they rub the ridge of their ears, to check if they’re still as pointy. They wished they fit in more, sometimes. “Why are you so protective over Mr. Gadling?” Dream’s lips quirk, just a little, but Rowan spots it.
“We are good friends. We have been for quite a while.” Rowan frowns. “How long?” “You would not believe me if I told you.” They chuckle, nodding. “Mh, sure. Try me.” 
“We have known each other precisely for six hundred thirty three years, one month and nine days.” Rowan whistles between their teeth. “Mr. Gadling’s immortal?” “He is.” “Wouldn’t have guessed, he hides it well. Although I could smell something Other on him. Maybe that’s just you, though. How long have you been together?” Do Rowan’s eyes deceive them, or do they spot a blush on Dream’s marble face?
“We are friends.” He mutters, and it sounds almost like he’s convincing himself. Rowan whistles again, and sits down in the grass. “I’ve seen the way he looks at you today, Dream. I’ve seen the way you are protective over him. You better figure stuff out. You might be defensive about him, but I am just as much. I don’t want him to get hurt.”
Dream nods, slowly. “I.. understand.” “Do you understand yourself? Your feelings?” Dream frowns. “I am not interested in a therapy session with you, little Fae.” Rowan snorts. “Pff- Fuck. That’s now what I want either. I just want you to be good for Mr. Gadling. In whatever way. Friends, or boyfriends, whatever. Just..” They stand again, facing Dream, looking properly at him for the first time. He’s quite handsome. “Be good to him, alright? I.. I don’t want to lose my family again.” They ask, and Dream nods. “I will. Now wake up, little Fae. I think you will find that you helped me a lot when you get lessons from him again.” Rowan nods, and blinks. When they open their eyes, they’re laying in their bed, wide awake.
——————————————————————
Hob is sitting in the New Inn, the evening sun streaming through the windows. He has his eyes closed, he’s not grading papers, just enjoying his business, enjoying the weather, when the bell on the door rings, and he cracks open an eye to see Dream, out of place in his black trenchcoat. Hob grins, and waves him over. 
“Hob..” He mutters as he sits down in the chair in front of him. Hob likes the way he says his name.  “I have had an interesting conversation with someone last week. It made me realise certain things. These things are.. Better said in private, if you do not mind.” Hob frowns, but a smirk tugs at his lips. “Sure, Dream.” He stands. “Is there something wrong?” “Not at all.” Dream mutters, and follows Hob up the stairs.
Hob falls down on his couch with a sigh that could only be made by fathers, and invites Dream to sit next to him. He does, and it’s a sight. Hob made sure to sit on the broken part of the couch. He remembers. “So. What was it that you wanted to say?” 
Dream opens his mouth, and closes it again. When his lips part again, he can only say “I..” before changing his mind. Hob thinks he looks like a fish. A pretty fish, though. “Take your time.” 
“I have been thinking.” Hob shifts in his seat, grinning. “That’s dangerous. Go on.” “And I have come to a realisation. About myself. However, it concerns you as well, yet I do not wish to change how things are going if you do not wish it as well, and I-” “Dream. Think about what you are going to say, and say it, please. It sounds serious.”
Dream sighs, frowns a little, and Hob’s eyes get drawn to the little crease between his brows, then the sharp edge of his nose, then the soft arch of his lips..
“Do you want some tea while you think?” Hob says, suddenly. Dream nods, absentmindedly. He looks like he’s piecing together a puzzle in his head, brow still furrowed. Hob stands, but Dream grabs his wrist gently. “Wait.” Dream stands, and now they're in front of each other, but Dream is avoiding his gaze. 
“I have come to realise. That I care a great deal about you, Hob. More than.. humans would consider a friendship. I..” Hob's face softens, he almost melts. “Oh Dream..” Hob grabs his other hand. “I would like for us to..” “Be together? As like.. a couple?” A man can hope, Hob thinks. You never know with Dream, what he really means. Dream smiles, softly. “Yes. A romantic relationship.” 
Hob sighs, smiling. He seems to melt, and leans his forehead against Dream’s chest, chuckling. “God.. that was smooth. So..” He pulls back, to look Dream in the eyes. He looks rather surprised with Hob’s touchiness, but not disturbed. “Could.. Could I possibly.. Kiss you, then?” Dream’s lips part, and they catch Hob’s attention, his eyes lingering there.
“I would like that, Hob.” Hob untangles one of his hands from Dream’s, brings it up to his face. He traces patterns over the smooth skin there, relishing in the way Dream’s eyes flutter shut, and he presses a soft kiss against his lips, lingering a little. He tips his forehead against Dream’s, and sighs. 
“You literally have no idea for how long I wanted to do that.” He chuckles, and Dream opens his eyes. “It might have been centuries since I have been kissed. Millenia since I have been kissed so.. Lovingly.” Dream admits, and Hob pouts a little as he says it, bringing his hands up to Dream’s face. “That’s terrible, duck. You deserve it, really do, you-” “I would like to discuss this at a later time. For now, would you kiss me again?” Dream looks almost scared to ask, and Hob’s heart breaks. “Of course, duck. Always. Would kiss you always.”
Dream closes the gap now, and their lips slot together like two tectonic plates, creating volcanoes in Hob’s brain and ravines in Dream’s stomach. Dream tastes like lightning, Hob notices when he slips his tongue inside, like a thunderstorm, like the smell of wet concrete. It’s jarring, almost, but Hob has always loved nature, loved sitting outside in the rain while his mates cowered in their bunks. He can love Dream like that, he thinks. Love him even though he’s terrifying, love him even though he can be destructive. Hob will keep him from destroying himself. 
Dream’s cold hand slides in Hob’s hair, tangling his fingers in the strands, and Hob lets out an embarrassing sound. Dream pulls back. “Are you all right?” he asks, concerned, and Hob chuckles slightly. “Yeah, duck. M’fine. S’just.. Been a while since I’ve been touched like that as well. You might not believe it, but the life of a history professor isn’t all that exciting. Think.. Think if we do more right now it’s gonna be even more embarrassing for me.”  Dream frowns. “So you would enjoy..” “Maybe going to bed together? Cuddling? Kissing some more, if you want?” Hob slides his hand down Dream’s arm, tangling their fingers together. Dream lets him. “I would like that quite a lot.” “We.. We have all the time in the world to do the rest. For now, I just want to be cosy with you. Want to see how you wake up.” “I do not sleep. Not like you.” Hob chuckles. “Then pretend, for my sake.” 
Hob lets his hand slip out of Dream’s, and leads the way towards the bedroom. “Make yourself comfortable.” He says, vaguely gesturing to the bed. “Gonna brush my teeth, have a wee.” Hob strips out of his shirt and trousers, and notices Dream’s gaze lingers, not with hunger, but with fascination. Hob slips into the bathroom, and quickly does what he announced. When he comes back Dream is still sitting on the side of the bed, his hands politely in his lap. Still in that fucking trenchcoat.
Hob walks over, and motions for Dream to stand again. He lifts his hands, and fiddles with the first button of his coat. “That alright?” He says, and Dream nods. Hob struggles with the second button, and Dream just waves his hand, letting the coat dissolve into dreamstuff. Hob gasps a little, and that amuses Dream. 
Hob helps him out of his shirt, and watches as he slips out of his trousers. They’re both in their pants now, letting the other map out their body with his gaze. “Shall we..?” He says, nodding to the bed, and they both slide under the covers, facing each other.
Hob reaches out first, grazing his fingertips over Dream’s collarbones, then up his shoulder, down his arm. “You are cold.” Hob notices. “Does it bother you?” He traces back up his arm, cupping his cheek so softly, like he’s made of porcelain. “Not at all, duck. I’m always running hot.. It would be comfortable to be with you.” Dream smiles softly, and reaches out, mapping out the scars on Hob’s chest, running his fingers through the hair there, then back up, to tangle in his hair, bringing him close and letting their lips lock. 
The kiss is soft, gentle, almost lazy in the way that there is no rush, there never is with them. Like Hob said, they have all the time in the world. They can figure stuff out in their own time. They might be a god and a witch, an idea and an immortal, but right now, they’re two men, cuddling together in bed, so in love there aren’t really words for it. 
——————————————————————
In the next few months, Dream comes over almost daily, sleeps over about as much. They figure out a rhythm. Dream doesn’t eat, but enjoys watching Hob cook. Dream is enthralled by the television, and his favourite show is The Golden Girls, although he’d never admit it.  Hob likes to offer Dream tea, and he actually drank it once or twice. Hob counts it as a win. 
“My darling..” 
And then there’s that. Hob started calling Dream ‘duck’ as soon as he could, but it took Dream a while to warm up to the fact that he is allowed to love Hob visually. 
Hob hums in response from the kitchen. “Come here.” Dream murmurs, and Hob walks towards him, his shirt covered in flour. “What are you making?” “Cookies, duck.” Dream hums, and pats next to him on the couch. “Come here.” He says again, and Hob nods. “One second, duck, gonna wash my hands real quick.” Hob disappears into the kitchen, and comes back a moment later, cleaner now.
Hob walks to sit next to Dream, but he  manhandles him into his lap. “Oh!” Dream hums, nuzzles his neck. “You are beautiful, my love.” Hob chuckles. “Mh, thank you, duck.” 
“You have been having daydreams, my love.” Dream can feel Hob’s cheeks heat up. “You can see those?” “It is effortful, but yes. You are worth the effort.” Dream presses a kiss to Hob's jaw. “One daydream keeps resurfacing. You.. you want me to fuck you.” Hob lets out a strangled sound. “I.. well yeah.” “You want me to push you into the mattress. Touch you all over. Do not leave a part of you unkissed, unloved.” 
Hob hides his face in Dream’s neck, presses a lazy kiss there. “Yeah. I do. But.. I don't know if you want to as well.” “I would love to, Hob. After dinner, perhaps?” He says it like he's talking about dessert, not about taking Hob apart piece by piece. Hob sighs, and it turns into a chuckle.
“I would love that.” He says, and presses another soft kiss in the crook of Dream’s neck. This time, Dream shivers. “Is that good?” Hob whispers, and kisses him there again, scraping his teeth over his skin a little, and Dream hums, a low rumble Hob can feel. “Are you trying to seduce me?” Dream rumbles. “Mh. Haven’t I already?” Hob kisses his neck again. “Quite successfully, might I add. God, you’re beautiful.” Hob fits his teeth over Dream’s Adam’s apple, and he grumbles, grabbing Hob’s arse and standing up, manhandling him to the bedroom, dropping him on the bed.
“You tease me, Hob Gadling.” Hob looks up at him, eyes full of admiration. “Sure do, duck.” Dream crawls over him, their faces inches from each other, as Dream runs his finger over Hob’s chest, turning his jumper into dreamstuff. “That was my favourite-” “I will make you another one. A better one.” “Dream..” “Please. Shut up.” And he kisses him, and it’s thunderstorms and electricity all over again, like someone put a spark to Hob’s brain. Dream lets Hob’s other clothes disappear, and runs his hands down his body, still kissing him. Hob lets out a “hmph-” tugging at Dream’s clothes, and they disappear just as easily. 
“After dinner, right?” Hob jokes as Dream kisses down his body, and his chuckle turns into a sigh as Dream finds the sensitive spot in his neck. “How could I wait when you tease me like that, my love?” Hob groans. “You are.. Insatiable..” “Tell me your daydreams, love.” “You know..” “Tell me. I want to hear it. What do you want, my darling?” Dream is nuzzling his stomach now, and Hob smiles down at the sight, Dream’s pale fingers splayed out over the soft arch of his middle, his plump lips pressed against his skin where an especially big scar disappears into Hob’s trousers.. 
“Want you to fuck me, Dream..” Hob throws his head back into the pillows as Dream sucks a bruise into the skin of his hip. “Want you to eat me out first, is that alright?” “You are not telling me everything, my Hob. You want me to push you down, ‘face down, arse up’, as you think so unceremoniously. Would you want me to do that now?” Hob sighs again, lets out a “God yes please holy fuck-” and Dream flips him effortlessly onto his stomach, spreading his hand between his shoulderblades, pushing him down.
“You are like the sun, Hob. It took me a while to look at you, but you have so many marks, from so many centuries of living.” Dream slides his hands down Hob’s sides, down to his arse where he unmakes his boxers as well. Dream cups his arse with his hands, and Hob sighs, his face pushed into the pillows. “Please..” 
Dream spreads his cheeks, and lets out a huff. “You..” “Mh, fuck- Did I forget to tell you?” Hob lets himself drop fully onto the bed, and turns around to face Dream. “I’m trans. I have a cunt. Is that.. A problem?” Dream lets out another huff. “Not at all, my love. Not at all.” He nuzzles Hob’s hip, fits his lips over his hip bone. “I was just surprised, you have never mentioned it before.” “Not something you go advertising around, duck.” “Mh. That is a shame.” Dream wraps his hand around Hob’s thigh, and lifts it so it’s resting on his shoulder, pressing a kiss to the inside of it. 
“Is this okay?” He asks, and Hob melts at the sight, Dream’s eyes shining so brightly, asking for approval at every move.. “It’s perfect, duck. This is good. Please..” Hob cups Dream’s face, and then moves it so his fingers are tangled in his hair, pushing him towards his cunt. Dream shoots look at him, and darts his pink tongue over his lips, making Hob groan. 
Hob throws his head back, tangling his fingers in Dream’s hair as he finally does what he’s been wanting him to do for centuries. Hob babbles, keens, and Dream hums low in his throat, licking and sucking like it’s his last fucking meal. 
“Dream, fuck.. Please-” Hob hooks his knee behind Dream’s neck, pushing him closer. “Fuck.. That’s good- Please..” Hob’s back arches, pushing himself further into Dream’s mouth. 
The sensations are almost too much, a perfect mix of pleasure and pressure that makes his head spin. Dream’s hands roam, squeezing and caressing, adding to the overwhelming pleasure. Hob’s moans grow louder, echoing in the room, a testament to Dream’s skill. Hob vaguely thinks about where he could’ve picked it up, but then Dream slides two fingers into Hob’s hole, shutting his mind off effectively. “So.. Fucking close, duck..” He groans, and Dream lets out a low chuckle, the sound going straight south for Hob. 
“Dream..” “What would you like, my love?” Dream pulls back slightly, and leans his cheeks against Hob’s inner thigh. Hob looks down, and Dream’s lips and chin are covered in his slick. “Would you come right now? Or let me indulge in you even more, and fill you up, taking you the way you have been dreaming about?” A small smirk plays at Dream’s lips, and Hob fists the sheets, letting go and gripping again, trying to ground himself before even trying to properly form a thought. Dream tilts his head in question.
“Fuck, love.. Need you to give me a break after you suck my soul out through my cunt, goddammit..” He chuckles slightly, and Dream does as well, pressing a soft and wet kiss to Hob’s thigh, the hair there tickling his face. “What will it be, my love?” Hob sighs, pets through Dream’s hair while he thinks. 
“I.. We have all the time in the world, right?” He asks, a soft smile on his face at the sigh of Dream’s eyes closed, enjoying the feeling. He hums. “Then we have actual infinite opportunities to do what I wanted to do. Right now.. I just want you to fuck me, duck. But I want to look at you.” Dream is smirking now, and crawls over Hob again, dissolving his pants into dreamstuff in the same movement. 
“Quite the romantic..” Dream hums as he kisses at Hob’s jaw, who goes slack like putty at the touch. “I would love to fuck you, darling. Slow?” He mumbles, and Hob nods breathlessly, he cannot believe his luck, still can’t quite believe Dream is here. “Yeah, duck.. Want you to take me apart, please.” 
“Then I will do so, my love.” He kisses Hob, slowly, and slides inside him with a sigh. Hob throws his head back into the pillows, his lips slipping from Dream’s, so he settles for pressing his lips to Hob’s neck again, starting to move slowly, deliberately, watching every microexpression on Hob’s face as he does so. Dream sighs as he moves, focussed on Hob, trying not to pay attention to the growing tug in his gut. 
First, his lips part in a silent moan, then they quiver as Dream slides a hand down his body to rub Hob’s cock while he makes love to him. Then Hob almost squeals in delight, biting his lip to not make too much noise. “Duck.. Please- I’m gonna-” “Yes..” It’s almost a hiss, and Dream picks up the pace slightly, the soft sounds of them panting and skin slapping skin filling the room. 
Hob feels electric, on fire, but also calm, like the eye of a tornado. It’s like Dream has finally found the off-switch to his brain, the only thing he can think of is Dream, Dream, Dream. 
He wraps his arms around his lover, pulling him close when he comes, and if he sheds a few tears, Dream didn’t notice, he’s too busy creating novas in his eyes, his pupils blown so wide his eyes look pitch black. His lips are parted, kissed pink and glossy, and he feels so human, so vulnerable, so one with Hob. He collapses on top of him, panting.
——————————————————————
After, they lay in bed, cuddled up and cosy, warm under the blankets. Dream is resting, and a sunbeam caresses his face, filtering through his hair. His head is laying on Hob’s stomach, warm and happy. Hob’s cookies are long forgotten, the dough still laying on the kitchen counter where he left it. Dream doesn’t snore, but hums slowly, a rhythm that lulls Hob in and out of The Dreaming.
“We should get out of bed, perhaps.” Dream opens one eye to look at him, and frowns. “I do not see the need for that. We are happy, we are together.” Hob smiles softly, and sinks his fingers into Dream’s hair, earning a low hum from him. “We have other things to do, maybe?” Hob suggests, but he knows he’ll lose this argument. He doesn’t really care that much. “Mh. We, my darling, have all the time in the world.” 
~~~
@rainy-days-and-nights @fellshish you might like this
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volos-wish · 2 months
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As both a twst and kingdom hearts fan you should definitely play kh
One of the early games (2 I think) stitch can help you in battle then he shows up in like BBS and 3 too I think
(Spreading the kingdom hearts propaganda)
And if you are a Kingdom Hearts fan, YOU SHOULD PLAY TWISTED WONDERLAND!!!
Reasons to play KH:
Kingdom Hearts 1 Maleficent basically adopts Riku, who literally looks exactly the same as Silver and both share many attributes (like associations with dreams)
Kingdom Hearts 1 includes basically all the TWST great seven except replace the evil queen with like, captain hook.
Maleficent is in all the games as some type of antagonist.
The number seven is heavily featured throughout the games. Much like TWST it has a great importance. Instead of the "great seven" we have the "seven princesses of heart" which is literally just RSA.
Mickey is there. He has a canon reason for why he does not have a shirt. He also gets choke slammed.
You will cry much like TWST makes you cry for the tragic backstories.
Kingdom Hearts 2 has stitch, who is a summon that you can fight with. He also sends Sora, Donald, and Goofy to the Tron world while harassing final fantasy characters.
Kingdom Hearts Birth By Sleep has the space ship Stitch is from. The main characters teach him about friendship before the movie events. It's actually really adorable and precious.
Kindgom Hearts Dream Drop Distance is gay as hell and has so many similarities to chapter 7 I could write a whole essay.
I have written a crossover fic for the two. It is not finished and I don't know if it ever will be but its great fan service (shamelessly plug)
REASONS A KH FAN SHOULD PLAY TWST UNDER CUT!!!
Reasons you should play Twisted Wonderland if you are a Kingdom Hearts fan.
This ones for you mobile fans. The game is both a rhythm and battle game. The art style for it is EXACTLY THE SAME AS UX AND DR!!!
Riku is there. (Silver)
Chapter seven is just Dream Drop Distance.
You want more disney and hot anime guys? THIS GAME IS THE BEST!!
You want heartrending backstory and complex characters? We have both!
Gender is a concept. "All boys school" 👍
Mickey is there. I don't know either. But he is.
You can easily hallucinate what Sora's experience in NRC would be like.
This is a good time filler while waiting for missing link and kh4. Trust me. Please. I am begging you what is wth the bagels-
Thank you for coming to my ted talk. Feel free to ask more questions if you're interested!!!
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girlboypersonthingy · 7 months
Note
hi!! i love ur writing sm :D
do u think u could do a pidge x reader where reader is english/history smart and pidge is math/science smart, so they became academic rivals (but they always secretly respected and even admired eachother), never saw eachother after pidge left for the garrison and THEN somehow find themselves together again on the castle ship. (maybe reader helped keith save shiro or sumthing like that?)
kinda a classic academic rivals to lovers thing
i daydream diff scenarios with her too often lol
sorry if i didn’t leave a lot of room for imagination :( but i’d love to see ur take on it if possible!!
THIS IS SO ADORABLE YOUVE GOT TO B KIDDIN ME RN 🥹💚💚💚 I love my little Pigeon girl, they are my fav Paladin by far. Also sorry, I bounce between she/her and they/them for Pidge. Idk it’s a habit…also LEE PLZ FORGIVE ME FOR TAKING NEARLY A YEAR TO GET TO THIS 🥹
Academic Rivals to Lovers w/ Pidge
So it all started when Pidge and you were both new to the garrison. You both kept hearing about this super smart person that was new to school and, in typically cocky fashion, you both assumed everyone was talking about you, as in yourself. But then…Lance started teasing Pidge about how there’s another new crazy intelligent kid and telling her she has competition now.
Immediately upon hearing this, Pidge takes it upon herself to figure out who you are, what your deal is and if she should consider you friend…or foe
The first time you two meet, it’s a bit awkward. It’s sort of like…both your friend groups helped yall finally meet and get to talking. They figured you guys could keep up with each other in convo, both being so smart and well spoken. As your friends all stood around, obviously clueless as to what yall were talking about, your friendly banter quickly escalated to you and Pidge very loudly debating which is more interesting and essential to the evolution of human life and knowledge, English and history OR math and science.
Pidge is probably now yelling something like “HOW ELSE IS HUMANITY GONNA EVOLVE?! SCIENCE AND MATH ARE ESSENTIAL FOR NEW DISCOVERIES AND FUTURE GROWTH AND FINDING OUT WHATS BEYOND EARTH AND-“
And you’re now trying to yell over her “YEAH OKAY OKAY AND HISTORY REPEATS ITSELF !!! HOW WILL HUMANITY EVOLVE UNLESS WE KNOW ABOUT ALL THE HISTORY OF HUMANS AND MISTAKES WEVE MADE AND-“
Everyone else around yall: 🤔😥🫠
From that point on, it became a competition, it was all about who could finish their test first, who could finish their book first, who got the higher grade on their essay or quiz.
Then, Pidge started trying to one up you by learning even more about YOUR fav subjects just to rub it in your face that she’s smarter and better than you in EVERYTHING AND EVERYWAY. (Not really, she’s actually just trying to impress you but also playfully tease you about it)
And guess what…you do the same. Y’all are basically like Keith and Lance with that love hate, frenemies type relationship.
And secretly…yall are pining so hard for each other, not so much annoyed at how smart the other is…but more infatuated with learning more about what the other is really into. You complimented each other well. You had a lot in common while also being total opposites in some aspects.
Pidge finds herself in bed at 2am one night with a book she saw you reading once. It looked fairly interesting and she wanted to see what the hype was about. As she read more and more, she began daydreaming about you as her eyes scanned over page after page, her mind focused solely on you as the words she read seemed blurry, not sticking in her brain…you were taking up too much space in there atm.
You found yourself trying to read about and learn how to code and work on tech. You found yourself totally lost and out of your element. It kinda made you smile…thinking about how she was already a science and tech wiz and now she was really getting into history and English thanks to you. Maybe…she was smarter and…maybe it’s all very important.
Before you could gather the nerve and swallow your pride and go apologize to her for treating her less than kind and being an annoying snob…
Shit hit the fan…
You helped Keith save Shiro, ended up in space in what felt like the blink of an eye and suddenly, you and pidge were attached at the hip.
It was like the severity of the situation and Pidge’s fierce determination completely erased your guys’ past together. Now, it was time to band together for the sake of everyone and everything. For the sake of her family.
You and Pidge began spending A TON of time together, often helping each other with tasks, codes, anything the others needed help with. Y’all were the puzzle solvers, the hackers, the ones Lance and Keith came to when they didn’t understand something, the cutie little nerd duo 🥹
With each time you two hung out, you found yourselves both relaxing more, joking and laughing more around each other, bonding more.
Pidge began coming to you all the time to show you new inventions or test out weird stuff on you. You were kinda flattered she always came to you first.
You began often running to Pidge after every book you’d read from the library in the castle. You’d be all excited about something new you just learned about Altean history, zooming through the halls with a huge smile as you look for your girl.
You bust into the room like “HEEYYYYY! OH MY GODDDD GUESS WHAT!!! Soooo, I just found out-“
Cue you rambling for at least 20 minutes while Pidge just smiles and nods along (occasionally she watches your lips move as you talk, only for a couple seconds before she looks back into your eyes)
As time went on, you found yourself becoming increasingly protective over Pidge, especially when out in battle. You…just like her and don’t wanna see your friend hurt or scared.
The first time she ever got hurt, or even got close to getting caught by the galra, she came back to the castle to see you waiting for them in the lion’s hangar, tears streaming down your face. You thought she would be in worse shape and even tho she looked perfectly fine, you were still distraught.
Y’all never really touched besides playful nudges and when you’d ruffle her messy hair but that day…yeah, you hugged her hard that day….
She was a little confused. No one else was this concerned for her so…why were you so freaked out? She was fine, actually more calm than you were atm.
You were so comforted and lowkey entranced by her soft embrace that you didn’t even notice Pidge was now on their knees, bringing you gently down into the same position, as you squeeze each other tighter down on the floor.
“Geez, (Y/N)…you alright?” she mumbles as she pulls back to look at you, worry present on her face.
“I’m sorry, I just…you’re like my best friend. I don’t know if I can do this without you. You…you need to be more careful!”
She was…frozen…watching your lip quiver.
You called her your best friend. The ‘best’ part really made her stomach drop. She was glad you two were closer now and not in a constant academic battle…and it’s not that she doesn’t consider you her best friend, she just…didn’t know you thought so highly of her.
Your friendship and relationship are a slow burn.
For months upon months, y’all just hang out, stay friends, bond over space tech and space history, occasionally cuddle, once in a while you’ll hold hands. Oh shoot, are yall falling asleep in the same bed? Whoa, wait…she’s started hugging you every single day. OMG SHES SO CLOSE TO YOUR FACE AS SHE LOOKS OVER INTO THE BOOK YOU’RE READING AND D A M N YOU REALLY WANNS KISS HER FRECKLED CHEEK RN, WOULD THAT BE WEIRD???
It’s a slow burn…until it isn’t anymore.
You’re the one to confess to her and Pidge is looking at you like 🫤 “oh uhm…I thought we…already kind of established that we…like each other more than friends…?”
You feel kind of dumb but excited nonetheless!!! SHE LIKES YOU BACK!!!!
The rest of the team is even like “Wait, yall hold hands and sleep in the same bed most nights. You’re not dating yet??? Hello?”
And from then on, you guys are absolutely love sick besties together. Not so much love sick in a physical touchy sense but just very emotionally supportive and kind and sweet to each other.
🥹🥹🥹
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artist-issues · 9 months
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Quick question. Have you read any of Brandon Sanderson's books before? If so, what books would you recommend?
Also, what books of C.S. Lewis, would you recommend and why.
I want to start reading them, but I'm uncertain what books I should pick out and try.
Hello my friend!
I've never read Brandon Sanderson, or heard of him! Do you hear good things about him? Should I look into him? Sorry to turn it back around on you.
C. S. Lewis is unlike any other author to me. What he has to say resonates with me and feels like he opened up my heart and put what was in there into order every time I read his stuff. Feels like going to the chiropractor—like my thoughts and emotions and vague ideas have been out of alignment, and he pops them back into place where I didn't even know I needed alignment.
That said, I love all his stuff. Fiction, non-fiction, essays, letters to friends, lectures, everything. So I'm almost...the wrong person to ask, because I would recommend ANYTHING he writes.
I'll try to give you a little recommendation-by-starting point?
If you're looking for fiction: Read the Chronicles of Narnia. If you've already read them, read them again 😅 I read them on loop. They're on my phone. I'm never not reading them.
If you're looking for deeper ("adult") fiction: Read Out of the Silent Planet, then Perelandra—but I don't recommend reading That Hideous Strength until you've tried to read...
3. If you're looking for commentary on fundamental worldviews: Read The Abolition of Man. It's an essay on what C.S. Lewis believed about the idea of "progressivism," but it has a lot to say about objectivity versus subjectivity, and where logic and emotion belong in the priority-list of a person...I just recommend that everybody read The Abolition of Man. Then read That Hideous Strength to finish the Ransom Trilogy, because it's kind of a modern-fairytale picture of what Lewis was trying to say in Abolition. Reading both will compliment his thoughts!
4. If you're still looking for more fiction: Read The Screwtape Letters and The Great Divorce, then Til We Have Faces and The Pilgrim's Regress.
5. If you're looking to set your mind on the things above with C.S. Lewis: Read Mere Christianity, and The Problem of Pain.
6. If you're looking to hear what C.S. Lewis had to say about stories or critical thinking: Read his essay in response to critics of the Lord of the Rings (I think it's called "The Dethronement of Power") and read An Experiment in Criticism. (He has so much good stuff to say about enjoyment, and how humans can use their critical thinking skills to actually get in their own way. C.S. Lewis really believed that people should enjoy what is good to enjoy, in the proper way, and that that was one of the most God-honoring things you could do. He also hated teetotaling along the same lines 😅)
Remember that everything C.S. Lewis writes is very "thematic." He wasn't exactly making allegories all the time, but he was making "supposals" all the time. For example, Narnia is "suppose God created other worlds; in those worlds there had to have been a Jesus; in a world of talking beasts, what would Jesus look like? A lion." Or, "suppose God created life on all the planets in our solar system, not just Earth, and suppose Satan was put in charge of ours while other angels were put in charge of other planets; then what would space travel look like?" And many thematic lessons are tied up in there.
Also, if you read his biography Surprised by Joy and Perelandra, you might come to realize something about C.S. Lewis' beliefs that I'm only just starting to grasp: he thought we make WAY too drastic and exclusive a distinction between "story" and "reality." He believed that there was something in every story which points back to the one great story God made up, which is reality. So he's not afraid to include pagan mythology in his own Christian stories because to him, knowing their history and the cultures they come from, some of those pagan myths and stories tie neatly into truths about God. It might be a hard thing to grasp depending on your Biblical upbringing, but the spirit of what he means is not unbiblical.
Another cool thing I'm learning from Lewis is that he didn't think of all mankind as monsters. Oh, he believed that the Bible was correct when it says "all have sinned; there is none righteous," etc. He certainly didn't believe there was anything good left in man. But what he did believe was that man was kind of like a broken mirror, I guess. Like, it's in pieces on the floor. Good for nothing but the trash. But you can still look hard at the shards and figure out what it should be doing, and in that way, you can see traces of the mirror's creator. So in his biography, there's this interesting part where C.S. Lewis actually says that heartlessness is a worse sin than, say, homosexuality—they're both sin, but at least one points to a twisted version of what we were made for, which is love. At least someone could look at those broken shards and maybe come to the conclusion that there is a God who made us creatures for love, and therefore learn something about Him, even if we mucked it up. But with a heartless person? Lewis seems to condemn that person as not human at all, because there's no trace, not even a broken trace, of what humans are meant to be in them.
I just thought that was interesting. Because it makes you realize that mankind's story isn't "bad to good." It's more like, "good, to bad, back to good." Which is why any of us recognizes the need for God at all.
Anyway! Sorry for the ramble, I know you didn't ask for it 😅 I hope that gets you started? I also hope you blog about what you think of any of Lewis' stuff; I can't wait to read it. He's near and dear to me, so I like the thought of "sharing" his writing with anyone. Thank you'
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paradoxolotl · 1 year
Note
OH PARA MY DARLING!!! :))))
For the writer ask can I beg to see a snippet of Neil being banned from another coffee shop (Andrew's maybe 👀) or what led to him being banned from half the coffee shops?? (From Sugar, Spice, and Corporate Espionage)
My beloved PAS ♥️
Unusual Asks for Sugar, Spice, and Corporate Espionage
~
“Sir.”
Neil took a slow sip of his coffee. Only his third cup of the day. Or hour. He couldn’t remember anymore. The beauty of a deadline he had pretended to prepare for rearing it’s ten hours until due highlight covered head? Kevin’s “inhuman level of coffee consumption” ban was lifted.
Not that Neil followed it all that closely anyways. What did Kevin know.
“Sir.”
He flicked his eyes up and to the left, hand still blindly typing away at his keyboard. He had a word count to hit after all. The familiar death glare of a service employee not paid enough to give a proper fuck but forced to anyways waited for him. Usually, Neil continued silence turned most people away, or at least made them uncomfortable enough to spit out whatever they decided was worth interrupting him over. But this one only glowered harder, jaw setting.
“Ma’am.” It turned up at the end like a question, but Neil’s voice held too much faux pleasantry to be recognized as such.
Nostrils flared on her inhale. “Sir-” and honestly the amount of complete disdain and over your bullshit she packed into that single word even impressed him- “you need to leave. Now.”
Oh boy, this was almost worth pausing an essay for. Neil finished his sentence. “I’m actually pretty busy at the moment,” he said, turning back to his work. Was a Freudian mention too much? He tapped the space key twice, not quite hard enough to move his cursor. Probably not.
“Sir.”
“Jesus,” Neil muttered. He needed more coffee. Matching her glare with one of his own, Neil shook his cup, the pitiful remains just enough to splash against the sides. “I’m a paying customer. You can’t just kick me out for no reason.”
“You taped crime scene photos to our windows!” she snapped. And well. Okay yes, that was true. He didn’t need to spare a glance to see the expanse of carnage he had set up.
“It’s for research,” he said.
She jabbed a finger at the cup in his hand. “And that isn’t even from here.”
Neil glanced down. The cup sported the bright orange colours of Fox & Nip Cafe. He looked up to the hat the employee was wearing. It was purple, with The Drip stitched in white across the front. Slowly, he raised the cup to his mouth, tipping the last of it into his mouth.
“I’ve told you guys before. I don’t see what the problem is,” he said. “Your coffee is shit. You know that right? I could order a triple shot and it wouldn’t even hit me. It’s an art, how you’ve taken something so easy and weakened it to the point of threatening extinction.”
Turning in his chair, Neil pointed to the man not even pretending not to be watching. “Your coffee is shit!” he said, making the man jump. He turned back to the employee. “This is literally the worst coffee is town. You have two things going for you: the tables are big enough to work at and your muffins aren’t sweet like fucking cakes. If I have to provide my own passable coffee, I should be allowed to use the space provided to finish my work.”
If looks could kill. “Get the fuck out,” she said.
Neil had three rules he lived by. Number two: when a retail employee drops the word fuck as a promised threat, it’s time to go.
Tossing her a quick salute, Neil shoved his laptop back into his bag and left everything else behind. He didn’t really need the photos anyways.
Two blocks down, he pulled out a small notebook from a side pocket. With a sigh, he crossed out The Drip from his list.
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voltstone · 8 months
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…so about that clementine comic: a (very long, sorry) essay (May 2022)
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Getting around to writing this little essay of mine, putting my thoughts down before the comic comes out, has been like finally squashing the damn fly that’s been a nuisance for months. Like, half-a-year-ago months.
Before I get to it, I’m just going to preface and briefly explain what this essay is: it’s me more or less digesting this big change for the TWDG fandom, and articulating a bigger point with canon vs fandom—and just how weird TWDG actually is in how it fits with that bigger point.
That, and it’s an essay that was spurred by my irritation of the comic’s premise alone. To be transparent, this is an essay that’s biased. Clementine as a character means a lot to me, which should become evident given that I use myself (i.e my Clementine) as an example throughout this thing, and then there’s just my fondness of the games. So yeah. I’m biased. But, I’d like to think of myself as a storyteller (in progress) in my own right, so hopefully this essay will be able to articulate my grievances with the comic, and do it well—while still being as unbiased as possible, to boot.
In any case, being that the comic isn’t out yet, I would like to say that I’m not going to tear Tillie nor Skybound a new one. I’m just critical of the premise, to the point that I wish to essay. And it be long (…sorry, can’t help it; neurodivergent passion and all that).
Though because I’m not here to harp on my grievances and bulldoze something that isn’t even out yet, I’m going to meme a little too. Just to ensure that the essay maintains a civil but fun composure. ;)
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[Why Comic?]
Okay, so, originally, this was going to be the last section of this essay, but now it’s the first. Because of one article. Lol.
Well, one possible article? Something like that. (Yeah no not really. I am a dumbass, but I’m a dumbass with a point that still stands in this section. Lol.)
Before we get into the article, however, it’s first important to discuss Skybound in relation to TWD and TWDG.
Skybound, or Skybound Entertainment (2010), is Robert Kirkman’s company where the overarching purpose is to provide space for creators with their intellectual property and, well, to create. Which is great! We love that. And this is Robert Kirkman, who, is the storyteller behind TWD, alongside Invincible, Outcast, and a slew of many others.
Skybound Entertainment itself is older than TWDG by two years, so the company has watched Telltale’s story develop since the beginning. And given that it has Kirkman at the helm, there are strong ties between Telltale, Skybound and TWDG that go way back. However, they are considered two separate companies—even with some history of collaboration on TWDG. But, by the time Telltale had to close-up shop, it’s unsurprising that Skybound—through Skybound Games, established in 2018—picked up where they left off—and they did this, from what I’ve found anyway, by giving the team behind TWDG the resources to finish Clementine’s story.
In short, Skybound has just as much skin in the game(s) as the chance of a walker being seen still in one piece, without chunks sloughing off: slim, but more probable than you’d think.
And this isn’t to blame Skybound in any way. It’s just how it is. Telltale had the rights to their series up until mid-Season Four: The Final Season (S4), and S4 was finished by the same team, just with Skybound’s resources (and probably with some of their own team as well).
…the thing is, however, is that Skybound seems to be more like the babysitter for Clementine rather than the parent who has nurtured and watched her grow. They still do care for her and what this character represents—the 10th year anniversary with the documentary and #clemenTEN (lol) shows that quite plainly—, but they never had the time and opportunity to truly nurture her, as a company, in the same way that Telltale had.
Ergo, Skybound is going to make decisions with Clementine that those more familiar with the character may not do—especially given that Skybound has other series and such that they’re working on.
Which brings us back to the article I came across in a meme. This article. 
…which I can’t find? Yeah, I’ve tried to search for it on Skybound’s website, but…yeah no. I have questions if it has been removed, and if it hasn’t, please, someone, tell me where it is so that I can put the link in here. Lol.
[5/20/22 Edit: May not be able to find it because the article never existed or something something where a doodoohead on the internet, like, lied to me?! Making me another shatforbrains. However, it doesn’t really change my point in all of this. So yay. Also am not gonna edit anything because I don’t wanna.]
Anyway. In summary, Skybound announces in this article, “After some internal discussions and some reviews of fan feedback and online, [. . .] Clementine: Book One takes place in an alternate continuity that is no longer directly canon to Telltale’s the Walking Dead series [as] we now see that fans prefer to have their player choices honored in future storylines of Clementine.”
And here’s my response to that, regardless of wherever the article may be: thanks, but no shit, Skybound.
This essay is here to pick apart TWDG in terms of interpretation and what that would mean regarding any sort of adaptation. But ultimately, it is to criticize whoever thought this was a good idea and maintained the comic’s stance of canonicity with TWDG until recently. Because…as I will make very clear in the next two sections, I don’t know how anybody could’ve looked at this story, as a part of a company who wasn’t there to tell it until the end, and came to the initial conclusion that they did. It both confuses and bothers me.
Skybound. TWDG are a choose-your-own adventure story. What do you mean “we now see that fans prefer to have their player choices honored”?! That is the whole point of TWDG: I made a choice with this character, let’s see how it plays out. To the extent where people often have criticisms that Telltale didn’t allow for much impact with said choices.
So yes. I ask this given that I…genuinely don’t understand how this happened. And perhaps I’m a little late with this, but, well, I still feel the need to air everything out for myself, and explain thoroughly why I do not appreciate the comic on a basic level. One, because I think it’s an interesting subject regardless; I go into Clementine functionally as a character, fanfiction being a skill, etc. Two, if there is a chance (a very slight chance that I highly doubt will happen, lol) that anybody associated with the comic’s production sees this, it will (maybe?) serve as both the perspective of a fan and of a developing storyteller. …and perhaps a little jab of “please don’t pull something like this again, with anything.”
I am going to maintain that I don’t have ill-respect towards Skybound. Because I do respect them as a company; outside of this, I appreciate a lot of their work.
This Clementine comic has just left a bitter taste.
I also don’t blame Tillie Walden either, nor do I envy her position. All I can do is point towards my main TWDG fic and say that's the best I can do, which even then would have probably led to backlash of the fandom. Continuing Clementine's story, no matter what, would've always received some level of backlash. Which is kind of what happens after you wrap up a story with a neat bow, and then decide to try and cut it back open. If anything, as I discuss in this, the most I can blame Walden with is being reckless about Clementine’s story. Nothing more.
Ultimately, I find that Skybound underestimated the gravity of Clementine and what she means to people—which says a lot considering that I do think Skybound knows her impact on the video game industry. (And, on top of the history with Telltale and TWDG.)
I doubt that there was sufficient planning for this. I doubt they knew what kind of story they wanted, hence why they gave it to Walden. I doubt their decisions weren’t to cut corners—away from the nuanced, TWDG canonicity. I doubt that their intentions had nothing to do with the cash cow that Clementine is.
But, mainly, I doubt that they knew how to work around Clementine’s nature. Because, functionally, Clementine is a rather confusing character. She’s not the first, and hardly the last, character with Telltale-like qualities, though I do think that Skybound found themselves in new territory because of those qualities. To be honest, I genuinely wonder how Skybound sees Clementine. Do they see her as one singular, whole character? Or do they see her as one character made up of many, many interpretations? Or rather, slices…
Regardless, I feel like the majority of the backlash wouldn’t have occurred if Skybound didn’t maintain that this comic would be canon in the first place. That this is what Clementine does at the end, no questions asked. If they had said that the comic would be one iteration of what Clementine does after TWDG, how many people would be upset? If the games and shows and comics are all different from one another, why didn’t they say that the Clementine comic would be different from the games? Especially given that the games take a choose-your-own-adventure approach.
You could almost say that this comic is not very Telltale of Skybound.
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[What…is This? (Brief Rant)]
Alright. Now we get into rant time.
…but first another detour. Let’s acknowledge the games as they are:
As a whole, TWDG stand as the story of Clementine. The odd seasons—Season One (S1) and Season Three: A New Frontier (S3)—are through outside perspectives, those being Lee and Javi. The even seasons—Season Two (S2) and S4—are through Clementine herself. But to explain what that story is, I think it’s better to shift the perspective a little bit. To her signature ballcap.
Because rather than Clementine’s story, TWDG is the story of Clementine’s hat.
The ballcap being the only thing she has of her home from before given that it was her father’s. The ballcap is the symbol of family.
So let’s shift again:
TWDG is the story of Clementine searching for a home, a family.
S1. Clementine dawns her father’s ballcap, borrowing it until her parents return from their trip. But, of course, they don’t, so Lee becomes her surrogate throughout the season. She’s able to have a father-figure for the first half-year in the apocalypse. Even so, much like the hat, Lee is temporary. Clementine wants to find her parents. Though come to find, they’re dead, and so too her surrogate swiftly after.
So Clementine is left without her original family, nor the one from the motel.
S2. The season of chaos—all to bring Clementine to a breaking point. She had Omid and Christa, a small family for quite some time, until they were lost. Omid, to her neglected gun, and then Christa, who was detached from Clementine, leaving S2 Clementine (at 11) with her first line, “Talk to me, Christa.” The woman’s fate remains to be debated, something unknown to Clementine, after they were ambushed and then separated alongside a river in the woods.
There’s then a new group—a potential family—who she travels with. And along the way, Clementine finds a remnant of her old, motel family: Kenny. One by one, the potential family succumbs to the winter—including Rebecca, but not before she gives birth to A.J, yet another ray of hope. By the end, A.J is believed to be dead, and Clementine is once again ignored. The remnant of an old family is at odds with the last of the potential—Kenny and Jane—, and they mean to fight to the death. Between them, Clementine is shoved away, quite literally, despite her shoulder having been shot, and, well, despite Clementine being a child who needed both.
So Clementine reaches a breaking point where she is the deciding factor between which lives: the last old family remnant, or the last of the potential family, or neither. And afterwards, once it is discovered that A.J is, in fact, alive—but was hidden to prove Jane’s point—, she can then decide if she wants to abandon the remaining family to live with her own. A.J…
S3. Regardless of how S2 ends, Clementine finds her way to Richmond alone with varying scars. A.J is still with her, though it’s made clear that she is getting tired—especially with a S2 solo ending. Because raising a kid is a lot to handle, more so when the parent is a kid herself. An offer to join a group comes in the form of Ava, who is a part of the New Frontier. Clementine eventually joins whether or not the initial offer is accepted (i.e. whether or not Clementine is open to joining a group, or not), in order for her to find the medicine needed for A.J, who falls ill.
Conflict arises between her desire to nurture A.J and serve this new, military “family”.
And Clementine is kicked out, once again under the belief that A.J is dead. So by the time we meet her as Javi, we find a Clementine who is hardened, and bitter. Or, a Clementine who’s a scorned kid with the identity of an adult, and a mom.
Through S3, Javi (and/or Gabe) is the one to remind Clementine that she doesn’t have to be alone. She discovers that A.J survived his illness, and with some help, Clementine discovers where he is and aims to reunite with her only family.
S4. After McCarroll Ranch, where A.J was kept, they’re on the road (with a car!). Clementine has found a way to survive with A.J, and has matured since the prior season. They find a new group (the car thing doesn’t last long in this, lol): the school kids.
And through them, Clementine and A.J find their home, in the end. The school kids teach A.J the lessons that Clementine couldn’t, and Clementine teaches them the skills to defend themselves against raiders—who are led by the final remnant of her old family, Lilly.
Clementine is bitten, however.
In her presumed final moments, she consoles A.J as Lee had done with her. But, no matter what, A.J disobeys Clementine’s request. Because A.J is not Clementine, and his love for his surrogate prevails the need to live on. He tells her that they could be like the walkers in the train station—tied to the spot, together in death. And not a minute later, he severs her leg, saving Clementine.
Weeks later, she gives the ballcap to A.J, for Clementine no longer needs it. The past is behind her, set in stone. She has found what she’s been searching for. Rather than a motel, it’s a boarding school. Rather than Lee and her, it’s Clementine and A.J.
Rather than a normal life alongside a treehouse, it’s set in a time where the dead roam, with a fishing house nearby.
Clementine is now on her last leg, but as S4 closes, it’s the beginning of a new life…
With these games and Clementine’s arc laid out, I have to be honest. I never wanted a continuation. Both as a fan of Clementine and as a writer, I feel that a continuation for Clementine would never be the best choice for a comic series. Especially when there’s so many gaps where we didn’t see Clementine.
That, and of course, S4 was perfect in wrapping TWDG up—with a little bow and all.
Now, to clarify before the essay gets into S4 in more detail, what I mean by continuation is what happens after. Yes, a lot of people would want to know, but here’s the thing: like in any sport, you need to end on your prime. S4 was just that for TWDG.
But I get it. At the same time, I do think having Clementine in her own comic would be perfect for her. TWD started out in the comics. By having the TWDG character recognized in this way would be to give the utmost, ultimate respect for Clementine within TWD universe(s).
If the comics expanded on the what happens after, then a choose-your-own-adventure comic should’ve been done to respect TWDG’s format. But, they could have easily expanded on things that, well, we’re curious about. Between S1 and S2—what happened? You could have Clementine be quiet and never talk about what exactly happened to Lee (if he was shot vs left behind). And this is in-line with set Clementine’s character given that remarks on her “being a puzzle” and keeping to herself were made throughout S1. So, that even leaves room for a comic that isn’t choose-your-own-adventure. Especially since Clementine is a strong enough character to not be the focal perspective. She is a strong side-character—in part because that is how she started off. So, a comic between the first seasons could’ve been from Christa’s perspective.
Between the other seasons. What about in the New Frontier? What did Clementine do? What did she learn from a bunch of ex-military surviving in the apocalypse? What about with A.J? What did they do together before they got to Ericson’s?
And outside Clementine’s story?
Kenny, between S1 and S2. The whole S2 squad—I want to see how Nick shot his mom, which traumatized him to the point of drinking in front of a kid. Carver! Christa and Omid before they met the S1 group! Lilly! What did she do?! How did she surpass the boat god and ended up with the boat?! How did she get into child labor?! (Not the pregnancy type, the— Okay, okay, never mind.)
And the school kids. What happened?! There were around forty at the start (according to the wiki), how did it get down to ten? Of course, Minnie and Sophie are a given, but that still leaves a lot of room. How did a bunch of troubled youth manage to survive?
And guess what?! That could’ve been done through Aasim! He has been writing a “chronicle” (diary) in the games, so why not go with that?! (Could even have a bombass title with chronicle in it!!)
Speaking of the school kids, let’s go back to S4.
Because this season is a mark of how TWDG understood a crucial lesson every writer must learn: when to end a story. How to end a story.
S4 is a masterpiece in this regard. And I don’t throw around masterpiece often. So I do mean it here; literally the only true criticism I have of S4 is how the nostalgia over Lee probably got in the way. (I mean, I know his impact, but the dude has been dead for all of A.J’s life plus a year or so.)
So yeah. And that is a nit-picky criticism at best.
Because S4, uh, like I just said, is a masterpiece in concluding Clementine’s arc.
First of all, can we just appreciate the setting itself?
Starting with the train station. The train from S1 was, arguably, where the brightest moments between Lee and Clementine happened. This is where, after losing Katjaa and Duck, Lee teaches Clementine how to shoot a gun, cuts her hair short, and—at another station—the first moment of fighting together and putting those skills to use. The train also led to Savannah.
So, really, where the train is symbolic of the birth of Clementine’s independency, it’s interesting that a train station leads to the school kids. The end of Clementine’s independency alone, with A.J, and the beginning of her independency as a leader.
Then we have the school.
For one thing, it’s the perfect little place for an apocalypse. Walls. Resources for food—from hunting, fishing, to a greenhouse. Land…
And, of course, it was established that Clementine liked school. Sure, she probably was bored since Clementine strikes me as a really smart individual, but she did like it. And Lee was a fucking professor. And, and, the school kids are around her age; kids around Clementine’s age…kinda don’t last in this story. So again, pretty symbolic that a boarding school is the setting.
On top of that, it’s a boarding school for troubled youth. Which…by this point, Clementine kind of fits that bill. (At least, my Clementine very much so does.)
The troubled youth element adds so much to this. It plays with many of the things introduced in this season: such as mental health (like Clementine being afraid of Rosie, though I do think they should’ve pushed that a little further). Because, think about it. The kids were left behind by the adults responsible for them. So what does that mean? Well, it means that they had to find ways to cope with their struggles in order to survive. Like Louis with his confidence, Violet with her abandonment issues, Ruby and Marlon with their anger, Brody with her anxiety, and so on and so forth.
Honestly, I don’t think there was a more perfect setting for S4 to go with.
Clementine has trauma. She has a lot of it. If anything, Clementine probably used that #roadlyfe to run away from confronting it. How so? Well, when you’re on the road constantly, hopping from place-to-place—by foot or with a car—, while taking care of your kid, there’s not a lot of opportunity to dwell on the past and truly unpack what is being harbored. I wouldn’t be surprised if Clementine used that as a sort of coping mechanism.
I also wouldn't be a surprise if that was part of why Clementine and A.J were on the road for so long. To be driving around for years is…a fucking long time in an apocalypse. Given that she would've needed to scrounge around for gas, Clementine would've come across other pre-Outbreak stuff, if not established settlements with people. Other things may have happened, sure, but that is something to consider.
But, yeah. Where S4 left off, there still would be some things that Clementine would have to process through. There would be a story there, albeit short. Arguably perfect for a comic trilogy where she reflects on the things we didn't get to see—like in-between the seasons.
Before we go too deep with that though, here’s another few things that this season taps into:
It was the first time we encounter a Whisperer in TWDG, and with James the question of whether or not walkers are inherently bad. Or rather, if they're monstrosities versus just another element of nature, albeit as a symbol of decay.
It was the first time we saw Clementine with a dog since S2—a Pit bull at that, one who isn't violent or terrifying because Rosie is a good girl and will only attack people who are bad.
Oh, Clementine doesn't need to worry about car insurance.
(No, but seriously, Clementine has a very bad driving record. She crashes two cars, three with Kenny, potentially one for each season after S1.)
And, of course, Clementine finally being bit. Thus putting “I’m still. Not. Bitten” to rest. (Although, “It’ll take more than a bite to kill me!” sounds pretty fun.)
Back to Clementine’s leg and what it means with that #roadlyfe. For one, Clementine is now, more or less, stuck in one place. She has to rely on people again, while leading them. And now that she is in one place, there’s opportunity to watch Clementine as she builds her own settlement.
With S4’s conclusion, questions were raised about how much hope there was for that settlement. Which could be answered with Kent Mundle’s response to the following anon question.
(At the end, there will be a link to Kent Mudle's stuff, including his comic Beret. Because why not?)
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S4’s end is hopeful, and the beginning of change for Clementine. No longer is she a straggler on the road. She has graduated to survival within a community.
But…, as much as I love the ray of hope, we do have to acknowledge that Clementine, after her #roadlyfe, would probably have a very difficult time with this change. She is not used to relying on others. She is not used to having one leg, being kept on the sidelines watching other people deal with walkers, nor having to sit and confront all of what she has suffered.
So, yes, I will recognize that there could be conflict to explore with Clementine adjusting from being on the road to staying in one place, and maybe feeling that she isn’t doing enough for the boarding school given her leg. I can see scenarios where Clementine may act a little reckless, like leave the school to try and thin-out a (small) herd to help. With her one leg. And the school kids have to go and drag her back.
But not with Clementine leaving.
So now, with S4 concluded, we have the comic itself…
Clementine is back on the road, looking to put her traumatic past behind her and forge a new path all her own. But when she comes across an Amish teenager named Amos with his head in the clouds, the unlikely pair journeys North to an abandoned ski resort in Vermont, where they meet up with a small group of teenagers attempting to build a new, walker-free settlement. As friendship, rivalry, and romance begin to blossom amongst the group, the harsh winter soon reveals that the biggest threat to their survival…might be each other.
(This is "brief" rant time. Lol.)
What.
The ever-loving.
Fuck is that??
That is bad. That is really, really bad on a fundamental level. Notice the following: “looking to put her traumatic past behind her and forge a new path all on her own”, “journeys North to an abandoned ski resort”, “the harsh winter soon reveals that the biggest threat to their survival…might be each other”, and then, of course, “a small group of teenagers attempting to build a new, walker-free settlement.”
What does that look like? Premise alone, does this sound familiar to you?
It should.
Because everything from this summary—aside from the last quote—is S2.
This comic is not throwing away the last season. No. Oh no, it’s not.
This comic is rewriting Clementine’s journey, except this time, without A.J. But, from what has been released thus far, there will be an emphasis on Lee—S1 stuff. Which uh… Yeah. This is, quite literally, erasing all of TWDG.
So no. No. You can’t just reskin Clementine’s whole fucking story as if A.J never existed. You can’t just pretend that Clementine didn’t already forge a new path with the trauma from S1 behind her; you can’t just pretend that she didn’t already travel north with a band of new people to an abandoned ski resort; you can’t just pretend that she didn’t already find herself in a cruel winter where the walkers were literally the secondary threat to her. And, for the love of a writer’s integrity, you cannot just sit there and smear S4 as if Clementine would trade Ericson’s for another settlement—a settlement, which, would probably serve as an uneasy environment for her given that the last ski resort she went to was where she was kidnapped and immediately sent to work for Carver. Not to mention that, unless you had her journey with Kenny who was desperate to get to Wellington, Clementine went south the first chance she got because S2 was traumatic enough to send her immediately towards Richmond—not. North. There is no fucking reason why Clementine would want to go north. Ever. S2 left that impression on her: North = bad, we don’t like snow.
Like there is a fucking reason why S3 had so much fire, so much warmth to it—including the flashbacks. (Outside of Wellington, of course.) The last thing Clementine needs is to be reminded of how she got the big ass scar on her arm and the bullet wound at her shoulder.
And.
For the love of a writer’s competency.
You cannot just put a little stupid beanie on her head with a dumb little ball to replace the old hat—though thanks for leaving the ballcap with A.J, at least.
This is what I mean by the comic disappointing me as a fan of Clementine, but pissing me off as a writer. As I said before, something that every writer will have to learn is when to end a story. Those behind S4 understood that, and they did so masterfully. Now, I can’t tear apart the comic for that since, well, what’s going to come out this summer is the first of a trilogy. So like…yeah.
However, another thing that every writer will have to learn is when to evolve a story. When a character’s arc has been satisfied, and how the story thereafter will take on a new path. TWDG do this. Between S1 and S2, the change was shifting the story from Lee to Clementine. Between S2 and S3, the change was shifting Clementine from a character still needing others for survival to a character who knows how to survive on her own—to the point where Javi needed to remind her the value in putting trust/faith in others. And then, S3 to S4, the change was shifting from a bitter, angry Clementine without A.J to a Clementine who has matured, become cautiously weathered, with A.J by her side. Despite its flaws, this game series also managed to do this masterfully as well.
And the comic.
Does not.
Do that.
The comic doesn’t want to evolve the story. It doesn’t want to explore what conflicts would arise from Clementine finally being stuck in one place after so many years without a designated home, and being a fresh amputee on top of that. There was absolutely a story to explore there.
But no.
We got this.
Instead, we got a story where the comic blatantly ignores that Clementine already has a settlement of her own, and how the whole of TWDG is her forged path. And on the “put her traumatic past behind her”?! Yes! She absolutely needs to do that! But where has all of that trauma come from?! The road! So putting her back on the road—a few weeks—
The comic is set a few weeks later, by the way. (The wiki says so, anyway. I don’t 100% buy it, but it still seems like she shouldn’t be walking on a new amputated leg regardless.)
But to say that and put her back on the road a few weeks later—her leg is healed?!—is the last fucking thing you want for a person like Clementine with her experiences to do. It is the equivalent of telling a war veteran to overcome their PTSD by plopping them right back in the trenches. Or telling any PTSD-survivor to cope with it by plopping them into the environment that’s the source of said PTSD in the first place.
And sure. Some people don’t have the opportunity to do that. Sometimes that environment is the only place they have open to them.
Like the road was for Clementine.
Until she got to the school.
So are you. Fucking. Kidding me?!
Clementine is no longer the person who doesn’t have the chance to get out of the source of her PTSD—the road. She has a settlement of school kids at a school for troubled youth. Let’s remind ourselves that these kids had to learn how to manage their mental illnesses and behaviors given that they needed to survive after their caretakers abandoned them. They would’ve absolutely had the tools to help her.
Oh, and let’s also remind ourselves how devastating it would be for Clementine to abandon the school. Every single one of the kids probably have abandonment issues because of the adults. What’s more?!
Violet.
One of the two potential romantic interests for Clementine. Regardless of that, however, here is a character who has arguably the most significance to the plot of S4 no matter your choices. Violet is who is closely associated with Minnie, neck-and-neck to Tenn. Violet is the one who had the most conflict between both Marlon and Brody because of it, and is the one that sticks up for Clementine and A.J. She also is the one who takes leadership when Clementine and A.J are voted out. If you save her, Violet sees Minnie alive and realizes how twisted around she was about her; later on, she shoots Minnie with a crossbow to save Clementine, without hesitation, and then the last fight is where it’s a choice between her and Tenn. If you don’t save Violet, she ends up getting manipulated and twisted around further by Minnie (and Lilly, lol), and then acts as an antagonist on the boat as well.
This is by no means undermining Louis’ character as the other love interest, by the way. His role in the plot is quieter in large part because a) it felt to me that S4 was the first push towards his development, not a full arc like Violet (which isn’t bad in itself), and b) while Violet played a bigger role as leader, Louis was kind of pushed aside because he was morning and purposefully distant (again, not bad in itself).
The point is, it’s evident that Violet is the school kid with the strongest character leverage in terms of plot.
Which is why I’m using her specifically to show how fucking dumb it is for Clementine to abandon the school kids.
Violet has had abandonment issues since before she got to the school; Violet was abandoned by her grandmother who killed herself right behind her back, and then, presumably, her parents neglected her one way, shape or form. And then we have how this was probably exacerbated with Minnie—given that she thought she was dead, and, if you save Violet, knowing that Minnie was alive the whole time yet didn’t go back for her would’ve, I don’t know, pushed her abandonment issues further. Of course, if you saved Louis, then Violet with her abandonment issues is a given.
So uh. What. Are you. Doing?! Why?!
Actually, no, I don’t need to ask.
The comic took the route of cutting corners. The idea to continue Clementine’s story blossomed, and Skybound sprang on the opportunity. However, which is what this essay will discuss in depth, they realized how huge of an undertaking this actually is. So they didn’t even try to bottleneck every Clementine, every ending, into one comic—nor try to develop a choose-your-own-adventure series.
They threw away TWDG’s whole story because it was too difficult for them. Even though they are writers. And that is their job…
Now, before I go further, I will say that I am not going to go with the idea that this is all Tillie’s doing and Skybound just greenlit it. For one thing, the comic is also Skybound’s responsibility. They can easily approve or disprove what they want to come out of their company. Two, I don’t think it’s fair to dogpile on one writer for taking a job—especially this one since, again, it’s a huge undertaking—, nor when that writer has written some fair stories before. So as you read this essay, do note that I am not here to drag Tillie down or anything. I’m not happy with the comic, for sure, and I have a lot to criticize from the premise alone, absolutely, but I’m not going demonize a creator for something I can just ignore with my own fanfiction. Lol.
At its core, I doubt the comic understands the games at a fundamental level. Not Clementine’s arc, nor the school’s importance. It’s jarring, honestly, looking at the summary and looking at Kent’s response to the anon question. I don’t believe for a second that anybody from the game’s development actually took part in evaluating the comic. That, and if anything, I believe that if Tillie has played the games to prepare for this, the basic concept of the comics were already realized. Because I can’t imagine anyone could feasibly end the games, knowing that they’d have to continue with the story, with the conclusion that this would be the right step to take. And if that’s how it happened then…well, I learn something new every day.
It is a cash grab, something that plays into the insecurity of letting a story end.
However, as the high of my rant recedes, this isn’t to say that the comic will be a horrible experience. Because I do not know. It’s not out yet. Lol.
(Other than the first chapter which is…um, fine? I guess? Outside of acknowledge that exploring an Amish community within this world is actually very interesting, I’m not going to go into it. Don’t feel like it.)
Perhaps there will be some elements that will be good. Things that people would potentially incorporate into future stuff—assuming that TWDG will have future stuff to offer. It’s just unfortunate that the story has laid itself on a foundation that won’t viably stand the test of time. The concept and framework alone is terrible, and from experience, if the concept itself is terrible, if the story is fundamentally broken, there won’t be much you can do to fix it. Other than, well, scrap it and start over.
One lesson is that if any continuation of your story has to sacrifice crucial elements established beforehand, that continuation should not exist. This is different from retcons where retcons are used to adjust or edit a slip that was done before—like fixing a timeline issue that shouldn't have happened in the first place.
This comic isn't a retcon of the last three games. It's sacrificing ¾’s of TWDG and A.J along with it. For what? An interesting story? Sure. Maybe. But an interesting story that belongs here? I doubt it.
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[Tangled Web of TWDG]
Okay, okay. Ranting aside, let’s talk TWDG.
Because…it’s a great series. :D
No but seriously, who actually thought that asking for any continuation would be a simple thing to ask for, and thusly an easy task to accomplish?
And I ask this earnestly: who really thought that would be an easy thing to do?! And do it well?!
Quite frankly, before we go frothing at the mouths, let’s evaluate how big of an undertaking a comic for Clementine actually is.
And I’m going to start this by sharing my Clementine (for brevity’s sake, Clementine bolded will mean my Clementine specifically): Clementine is not a hero. She made mistake after mistake in S2, like chopping a lovely lady’s arm off, and so, by the end of it, Clementine simply snapped. Both Jane and Kenny died. After S2, she lost faith in people and only saw good in A.J. She didn’t trust Ava’s offer to join the New Frontier initially, and only joined once A.J got sick and needed more than supplementary care (i.e. medicine). Once A.J was taken from Clementine, it was yet another breaking point. So, with the guilt of S2’s events—namely Kenny’s murder at gunpoint—, and the guilt of not being good enough for A.J, Clementine turned raider. She began to steal off of others, namely the runners for the New Frontier, and spurred up hell whenever she felt it right. (This stemmed from assuming Javi wasn’t the first person she robbed. Lol.)
Then Javi came along, and he served as the one who reminded her the good in people. He helped Clementine find A.J’s whereabouts, and Clementine tried to clean herself up to be better for A.J. Once on the road with her little goofball, she tried to hold herself together, be the better person for him. By the time she got to the school, however, Clementine realized that she was still guiding A.J down a rocky path. Of good intentions, sure, but she saw her own flaws that she’d inadvertently imposed on A.J. Especially once Marlon was shot—a parallel to Kenny, her greatest regret. Throughout the remainder of S4, Clementine teetered down the fine line between teaching A.J the right thing, and feeding into a nasty side of herself. The school kids were there, however, and they taught A.J when she couldn’t, and they taught her how to deal with that nasty side—since they had to teach themselves the same, after the adults abandoned Ericson’s.
That nasty side being addiction, actually. Clementine’s an alcoholic. And a bad one, at that. I know this element lives purely in my head, shh. Clementine can’t literally be an alcoholic in the games. However, the alcoholism is my own representation for Clementine losing herself, straying away from who she was with Lee. I played S3 and S4 as if she struggled with the addiction, so it still ruled my interpretation, and therefore the choices I made. Thus, she’s an alcoholic.
And for the past couple years now, I’ve been writing Clementine’s story in a fanfiction because, well, the story’s important to me.
But we won’t get into that. Point is, Clementine isn’t a hero. Complicated, for sure, but she certainly played the villain in multiple lives—including her own. Here’s the thing with this: that doesn’t sound like your Clementine, does it? Maybe some of yours are similar to mine, as in you’ve made similar choices, but it’s probably without the alcoholism aspect—which is a central component to Clementine. I do like to push things a little. Lol.
Now, what does that shit have to do with the comics?
Well, this: despite playing the same source material, depending on our interpretations, how our interpretations defined our choices, and how those choices furthered our interpretations (it’s a vicious cycle, really), we are going to end up with different Clementines. Clementine may not be the “correct” interpretation to you, but Clementine is Clementine to me. Clementine is the result of my interpretations, my choices, and my interpretations based off of those choices.
And this is the beauty of Clementine as a character: she evolves throughout the games to reflect every one of us. Clementine the character is a lot like her namesake in that Clementine is but one slice of the whole. She’s but one slice, a reflection of me; given that Clementine is the only slice of my own, however, that slice is Clementine whole. And your Clementine is but one slice, but that slice is the whole of your Clementine.
At the same time, however, those pieces are not made of different characters. They are Clementines, not apples or oranges or lemons. So I’m not saying that a certain interpretation will be unrecognizable, but rather that a certain interpretation will be distinguishable from another. I.e. Clementine may be very different from your Clementine, but both interpretations recognizably come from the same character while functioning as individual wholes in their own right.
I’d like to think that every one of our Clementines has a different last name. They’re all still Clementine, but just different enough to be appreciated individually.
(This line of logic also applies to Lee and Javi, by the way. Aside from the last name thing. Lol.)
The reason why Clementine is this way is because she is a game character shaped by our choices—even those made as Lee and Javi. She’s not the same as a book or film character where, while the interpretations can vary, their presentation remains stagnant. Rick will always say and do the same things no matter how many times you read/watch his story. As will Michonne (ignoring her game), and Daryl, and so on. Clementine isn’t like that, not unless you choose the same choices every time you play the games. TWD comics and shows will forever have the same input every time you open a page or flip on a screen, and thus the same output; TWDG have a variety of inputs (choices) which leads to different outputs. In this way, headcanons do actually bleed into the games but not the comics/shows because of this (take Clementine being an alcoholic where the choices I made, especially in S4, were based off of that premise, and how that headcanon interacted with the game, versus how headcanons don’t impact the comics/shows unless you’re actively working on them). Obviously there’s limitations with TWDG, like how Clementine can’t literally be an alcoholic, but there’s enough there to leave people with vastly different Clementines as a result. There’s limitations to the choices you can make, but my point is more on how those limited choices do have a heavy influence on our perception—which is arguably more important than “oh! What will this choice do?”
So yeah.
Expecting a comic to be able to bottleneck every interpretation of Clementine, and appease everyone, is outlandish. It’s an unfair expectation to have for any creator, and it’s a…really, really risky thing for Skybound and Tillie to have signed themselves up for. It’s quite honestly the same as knowing a bear-trap is there, then to step in it to earn some of that good, good money.
Maybe they thought they could get away scot-free without losing a leg, but Clementine also thought that she’d never get bit and keep both calves, so…
Though I guess it does say a lot about Clementine. She only has one calf left, yet she’s still quite the cash-cow.
…anyway.
As a result of Clementine’s nature—being that she is actively shaped by the player’s interpretation—, on top of us having watched her grow up throughout the seasons, there has been a foundation set for emotional attachment. There is a level of personal devotion that we harbor for Clementine since, again, she’s a reflection of each and every one of us.
So as a fanbase, there is that element at play. Then, there’s how TWDG is a niche of a niche. TWD was extremely popular at one point, for sure, but that popularity has since declined to a small audience, and not everybody is interested in apocalyptic settings. Ergo, TWD is a niche. TWDG are a niche of that niche—and, honestly, I think the fanfiction count found on FF.net and AO3 says that plainly (the TWDG is 10 years old now, and there’s 2,774 fics on AO3, which is slight compared to the 23,553 fics for TWD).
TWDG = niche of a niche. Okay, cool.
What that means is, in conjunction with our personal devotion, TWDG have a smaller community to cater to.
Or, Clementine has a cult following. Lol.
And with cult followings, feeding us is both very, very easy and extremely, extremely difficult. Easy in that you could literally give us a single line (something like, oh I dunno, “Clementine lives” at the end of another comic) and we will go frothing at the mouths after it. Yet, given that cult followings are particularly sensitive to how their character(s) will be represented, you still have to be careful. Granted, no matter what a creator does, somebody emotional will be pissed off. However, so long as the community can see that the development was treated with care and passion for what’s been already established, people will accept it. And I think S3 is honestly a good example of this; the game is the weakest of the four, and people love to hate on it (for fair reason; the script is…something I’d expect from a draft, lol), but S3 still does get the love that I think is deserved. People still do care about it and its characters like Javi. That, and it does some interesting things. There’s passion behind it, and people appreciate that.
By this point, since the games have concluded as a niche (of a niche), the cult following is really the only audience who is aware of the comics, and is who the comics are for. Having a cult following be the primary environment of your audience is a slippery slope for a company to appease—especially a company that, really, did not create the work that the audience follows.
Now let’s consider: Clementine = slices of a whole x cult following
Which is a scary equation for an adaptation. But here, with the slices of a whole, we have a juxtaposition upon us—which will guide the rest of this essay. It’s also something I kind of…skirted around before.
And what a strange juxtaposition it is. Clementine is simultaneously a character flexible to each and every one of our interpretations, but also a character that is, well, her own character. Yes, Clementine’s strength as a character is also a strange juxtaposition. She’s not like Ellie in The Last of Us given that those games are linear—choices can be made, but none that impact the story itself. She’s not like Geralt from the Witcher franchise since Geralt is an established character outside the games, and despite the games having choices that weigh into the story, his characterization is still quite true to what was established beforehand. She’s also not like other titles such as Elder Scrolls, Fallout nor Cyberpunk 2077 where the player characters are the most flexible in terms of characterization.
Clementine is, functionally, a strange character in this way. She’s neither the rigid characters people play as like Ellie and Geralt (though the latter has more wiggle-room), nor the player-inserts like in the aforementioned games. Clementine is a character made for the “Telltale RPGs” where the characters have rooted characterizations beyond the player’s interpretations, but the player interpretations of those characterizations will influence the choices made, and thusly the overall interpretation and conclusion of said characters. …which sounds like it extends to Geralt as well, but notice the made for the “Telltale RPGs”. Ignoring the comic (and fandom stuff) for a second, Clementine doesn’t exist outside the games. She, along with Lee and Javi, are unique in this way—even within Telltale’s character line-up, across the board.
And what does this mean for the comic?
Well.
It means they really shot themselves in the foot—with a rifle. On top of the whole…rant I made earlier.
As much as I would love to see Clementine have her own comic, she is not a character made for it. Unless it is a choose-your-own adventure novel, or it was established, from the beginning, that the comic is but one Clementine, Clementine as a Telltale-RPG character would never be able to function in a linear story because she was designed not to.
But also—and here’s the rifle part—the comic would still have to abide by her set characterization. On top of being flexible with her being a Telltale-RPG character.
This is what I mean by Clementine having a strange juxtaposition.
There are different slices of her—different interpretations—, but those slices are still all Clementine. Not apple, nor orange, nor lemon. We were given multiple choices, but all of those choices were within the realm of Clementine being Clementine. Clementine had the option of leaving or staying to watch Kenny beat Carver to death—but there was never a choice to help Kenny kill Carver. Because Clementine wouldn’t do that, ergo, the option wasn’t presented. Maybe apple would do that, however, or lemon. Clementine had the option of telling A.J that he should apologize to atone for his actions, or back him up after shooting Marlon—but there was never a choice to kick A.J out and leave him to fend for himself, nor start a fist-fight with the school kids for being upset. Because Clementine wouldn’t do either. Ergo. The options weren’t presented.
Now. This only gets more convoluted when you consider that, even though every option presented is in-line with Clementine as a whole, not every option is fit for a single slice of Clementine. For example, Clementine would’ve never accepted Ava’s initial offer to join the New Frontier. Because she does not trust people. If anything, she hates people. However, other interpretations may have jumped on the offer. Which is fine. Good even.
So yeah. Convoluted. Lol.
Either way, then we get to the question:
Would Clementine abandon A.J at the school?
The short, simple answer is no.
Clementine to A.J is Lee to Clementine. Clementine is essentially A.J’s mom, and A.J is practically her kid. She went through hell getting A.J back—even has the potential to have killed a man just to know where A.J was kept. (If you don’t make a choice for Javi when Dr. Lingard asks to euthanize him, Clementine will do it. How do I know this? Because of my interpretation of Javi: I played him as not a coward, per se, but someone who does not like seeing the face of who he kills. Thus, my interpretation of his hesitancy influenced Clementine and revealed something about Clementine’s character: that she would.)
Now, I know I’ve harped on this point long enough, but it’s for good reason.
I firmly believe that Skybound, and therefore the comic, greatly underestimated Clementine as a character—both in our attachment to her as a cult following, but also her complexity as a Telltale-RPG character. To avoid the time and energy that would’ve been spent in crafting a choose-your-own-adventure story, no doubt. Or rather, to cut corners.
And then insist that because they have the rights to the IP now, what they say goes. What they do equals canon. …while furiously brushing the nature of Clementine’s character under the rug. And what canon actually means.
Speaking of, let’s discuss canon, and how TWDG fit into that.
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[What is Canon Actually?]
I’m gonna say it. You’re gonna watch me say it:
The concept of canon versus fandom is bizarre.
It is.
Take mythology for instance. Those stories, with a grain of truth or not, serve as a prime example as to what I mean.
And I’ll do this by absolutely undermining all of human, mythology history, but you’ll get the point: person creates story—as a way to document history via oral storytelling, or to express a message—, and that story is told; the story is passed down, and it changes with the interpretations of whoever is then telling the story; the story builds on itself and evolves to encompass every interpretation that has been accepted by the culture—by separating itself into multiple iterations if details being to contradict, or by converging in on itself.
And then.
The stories become ingrained, and the cycle continues on.
Canon is the source material. It’s that original storyteller. Fandom is interpretation. And come to find, throughout history, it’s fandom that ultimately decides the canon’s fate. Fandom will reject things that it doesn’t like with canon, and it will alter the story with time. And as a significant amount of time passes, we end up with stories of Heracles turning into Disney’s Hercules.
In this way, a culture’s mythology is an example of how canon and fandom is actually quite intertwined. And, as I will go over later, we see this with American mythology—comics. DC and Marvel comics being the major two.
Now, this isn’t to claim that there has never been a difference recognized between source material and interpretation. For one, Homer often credited in writing the Iliad and Odyssey—meaning he is the original storyteller, or, more probable, he is the one that documented oral traditions. Homer’s existence and the fact that his name has yet to be forgotten after all this time is, in itself, evidence that people didn’t just wake up one day and decide to finally credit a storyteller for their contribution to culture. This has been something that has been done for a while—albeit in different ways.
What this is to claim, however, is that there are two core reasons as to why fandom and canon are separated as we understand it now: copyright and technology.
And we’ll start with the former. Copyright history is quite interesting. Something that goes back further and deeper than people tend to assume. We’ll start in 1790 (yes, it’s a crusty, dusty law) where it was written into the new U.S Constitution:
“Congress shall have the Power . . . To promote the Progress of Science and useful Arts, by securing for limited Times to Authors and Inventors the exclusive Right to their respective Writings and Discoveries.”
United States Constitution, Article I, Section 8
And, in modern times, that translates to providing the “exclusive right to reproduce and distribute his or her work, [and] a right to publicly perform or display the work” (Copyright.gov). This also extends the creator’s right to give other parties a license to do the same, but, there are limitations, especially as technology has developed. (The Copyright.gov website explains this in more depth.)
What this means is that, already, we see a line dug between canon and fandom. People can’t just write fanfiction and expect to get paid for characters and a story they, themselves, didn’t create. Which, fair enough. I am by no means going to claim that writing fanfiction is a cakewalk, but I do understand why fanfiction is a free service: it is done out of passion, nothing more.
Technology has made its impact as well. And this doesn’t just mean the Internet—even though it arguably has had the largest impact with this discussion. Any advancement that makes it easier for people to communicate and discuss interpretations of material has contributed. Cars. School systems. Conventions. While versions of these concepts were probably present in the past, the sheer convenience of all of these has made it easy to bridge the gap between the creator and their audience. And because of that—at least for the sake of this essay—, copyright was established as a sort of barrier to ensure that the creator is able to be compensated for their contribution.
The Internet, of course, has done this tenfold. I’m sitting in my bed with my cat on lap, snoozing away. I don’t have to be at a convention, or even see anybody of the fandom, to discuss Clementine and TWDG and the comics with others. And because of that, the difference between canon and fandom is simultaneously a slippery slope and a solid border. The way people can interact with a fandom and talk directly to the creator allows for that slippery slope, but at the same time, because of the law, the difference is more defined. Which I find to be interesting, if anything.
So how do TWDG fit into this?
Well, to understand that, it’s best to understand how Telltale fits into this. Without going into too much their history—since, frankly, it’s not really relevant here—, understanding what Telltale Games was (and kind of is now?) will better contextualize TWDG and canonicity. Telltale is known for their choose-your-own-adventure, point-and-click style games. Yes. And, ultimately, that has remained to be the trademark for the majority—if not all—of their time. Another thing? Comic books. Outside of the gameplay and story type, Telltale is known for being the game company that adapted comic books.
Here's a few:
The Wolf Among Us. Bone. Batman. And, of course, The Walking Dead.
Granted, Telltale didn’t only adapt comic books, but for the sake of this part of the essay, the comic-book-thing is another point of interest. And I’m going to use Batman as an example.
We go to May 1939, in Issue #27 of the Detective Comics: The Case of The Chemical Syndicate. Or, Batman’s first appearance, thanks to Bob Kane and Bill Finger. Then, six issues later, we have his origin (you know the one: turned into a rich orphan in a dark, dark alley). Five issues after that, Batman sees the introduction of his very own Watson: Robin, who completes the dynamic duo. In the 1940s, Batman received his very own comic series, starting off with Joker and Catwoman appearing in the first issue.
Oh, and this early batman wielded guns. Which uh…, if you’re familiar with Batman, is really, really weird. However, this is an example of how characters and stories evolve over time, depending on what both the creators and fandom accepts and rejects.
We hop over to the 60s where Batman was associated with a campy, tongue-in-cheek, largely due to the show at the time. As that interpretation fizzled out, Batman was back to his roots with his grim stories rekindled.
And since then, with comics alone, we have a slew of different interpretations that, together, have built Batman’s overall identity: Dark Knight Returns, Batman: The Killing Joke, Batman: Nightfall, Batman: Year One, Batman: A Death in the Family, Batman: Arkham Asylum, Batman: Death of the Family. And a plethora more. The reality is, Batman didn’t spawn from one iteration. He is an amalgamation of a whole evolution: Golden Age. Bronze Age. Silver Age. Modern Age, and 21st Century comics. The New 52. DC origins. My rat pea brain is frothing. Television. Film.
(Also, the interpretation section of Batman’s Wikipedia makes my point plainly. Specifically the gay one, where the argument between whether or not Batman is gay I found to be entertaining.)
And. Of course. Video games.
Telltale’s Batman series is but another interpretation that has added to the mountain of other perspectives that makes the Caped Crusader, well, the Caped Crusader.
TWDG, however, are unique compared to the Batman games. Where Batman adapts both the world and characters from the comics, TWDG don’t (aside from Michonne, and a few character references done in S1, and Jesus). TWDG only adapt the world from the comics. The reason why boils down to TWD, and how it would’ve been redundant to have Rick Grimes be in a new game series when there were the comics and show going on all at once.
So, instead of a sheriff’s deputy, we got a convicted murderer. How fun! :D
But to that point, here is another element which Robert Kirkman himself noted (after being asked if Clementine would be in the show):
“I mean, honestly, like, we love Clementine and those games are fantastic, but I like that there are different elements to each iteration of The Walking Dead that you can only get in those iterations. [. . .] I think if we cross-pollenate too much, it takes away from what makes Walking Dead special in all the different genres.”
Iterations.
Something that has been commonplace in American comics like Batman, in mythology, religious texts, etc. Here, Kirkman recognizes why iterations are so fascinating and important for storytelling, and it’s just yet another reason why I do respect him as a writer:
Iterations bring individual perspective.
By using the same foundations—whether it be with all the characters, world, and storyline, or just the world—, it opens the chance for people to deconstruct and explore nuance. And obviously, Kirkman—as the creator—has given other parties the license to do such a thing, given copyright. Between the show(s) and the comics, the differing perspectives is in the different interpretations of TWD—the original storyteller, and then those who are adapting it. Between the comics and the games, however, rather than interpretations of TWD itself, it’s with the different interpretations of TWD’s world. “Okay, so we’ve followed a cop, let’s follow a convict.” And then it developed from there.
And this does extend to Clementine’s fic in regards to TWDG, though it passes into the fandom space. It’s the same as what’s going on between the show(s) and comics—with the additional, tangled web discussed previously.
So, in regards to this comic, it’s important to acknowledge that TWD—as a whole—has embraced different iterations throughout its time. Here, we can appreciate this layer of complexity with TWD on a grander scale.
On a smaller scale, TWDG have a another layer of complexity that the TWD comics and shows don’t have:
Well, obviously, the tangled web. The fact that Clementine is running around with a bunch of other different slices of Clementine. Those different slices arguably being different iterations in themselves, while being attached to one singular, overarching iteration of Clementine.
What this means for canonicity and TWDG is that it’s…complicated, though in a different way than Batman (and the TWD comics versus show, for the matter), yet with a similar result. Batman is an amalgamation of iterations throughout the decades, now including Telltale’s, which has left us with a multitude of interpretations, a multitude of versions—all of which still resemble each other as the same character. Clementine has one iteration—now two, including the comic. But unlike Batman, Clementine started off as a choose-your-own-adventure character, so she is inherently an amalgamation of every interpretation that has guided players through the games, as a reflection of those players, and each interpretation thrives and are considered canon.
And here’s how:
The games are canon up until a death screen. Between the fatal choice made—or not made, with those damn quick-times—to the red screen doesn’t count. Because, uh, you died. Which leaves the game to prompt you to try again.
So? It means it doesn’t matter how you ended S1, or S2, or S3, or S4, if you ended them, that was the story told to you. A story, which, becomes your source material. Your canon—and thusly your Clementine.
Which, like, no shit. Lol.
But then let’s dive in a little deeper. Dig up another layer:
Interpretation.
Because, hey, it works in a really funky way here. Interpretation in fandoms (which take the form of headcanons) are typically generated in isolation from the canon material. Simply put, copyright. Whoopie.
Another reason why goes back to the idea that there are characters who are stagnant—like Rick, and Michonne, and Daryl—, and those who are not—Clementine, Lee, Javi. Fandom headcanons of the former three can only do so much. They do not actively impact the story, not unless the creators allow them to (but, well, again, copyright). With the latter three? Headcanons do. Like how Clementine suffered from alcoholism as a way to represent her losing sense of self, and the way that interpretation influenced how I played—how my canon, my source material, took shape.
So, again, Clementine is a very, very strange character in regards to canon. When compared to many other characters created nowadays, most of which only have one (maybe two, if there’s a film-adaptation-thing going on) iteration, I can’t help but think that Clementine is reminiscent of characters from mythology. Depending on what story needs to be told, and who is telling that story, gods like Athena, Loki and Oya may do things that contradict what other stories claim, all while being recognizable as Athena, Loki and Oya. Functionally, it is the same with Clementine, albeit within Telltale’s singular iteration rather than centuries of cultural development.
I also like to think that where Batman is a tower, where the foundation will always be that Issue #27 and people have just built on top of that, Clementine is a mirror. Every person who has played the games has a shard of it, and when we look into our shard, we see our reflective Clementine, but when those shards are put together, we see Clementine whole. And Clementine whole isn’t one singular interpretation—not like how Kane and Finger created Batman.
Which, honestly, brings us to interpretation in practice.
And how it’s a skill.
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[Writing Fanfiction is a Skill]
Nope, didn't read that wrong. I mean it.
I have almost 6 years and over 1,000,000 words archived on AO3, dammit (and a few more million to come, lol), so trust me when I say that writing fanfiction is a skill.
When you write fanfiction, you are developing the skills of writing which can be applied to your own, original works. Sure thing. You get to learn how to grammar, spell, use fancy punctuation (talkin’ about real fancy shit, now!), and other cool things. All without worrying or spending your time/energy on developing a world and characters from the ground-up.
However, when you write fanfiction, you're also developing other skills that you wouldn't otherwise develop. It’s like a special exercise that exercises one special muscle that no other lame exercises do. Lol.
The fact of the matter is not everyone can pull a character from another person's story and keep all the components of their personality. Well, okay, nobody can keep all components. Naturally, there will always be parts missing, or altered. For one, the original creator might not have included everything that was running through their head when their character was born; things are always cut, that's just how it is. Two, interpretation will always skew as people take the character(s) into their own hands.
If you're writing fanfiction purely as a hobby to express yourself, and you're not all that concerned over maintaining the intended character traits provided in the original piece of work, then this isn't an issue. A lot of people write characters as homosexual/queer, or as trans, or with mental illnesses (or all at once; sounds fun) as a way to simultaneously acknowledge their acceptance of a character and explore themes they wouldn't have otherwise explored. And there is nothing wrong with it. That's a normal thing to do, and I highly doubt that this is just some sudden phenomenon. So if that's how you roll, keep on truckin' along. There isn't inherently anything wrong with using fanfiction that way.
However, there is something to be said about the value in being able to write a character believably—as if you yourself wrote it (but not, like, in a stealing way). Being able to mimic their dialogue. Nailing their little quirks. Acknowledging their complexity. Out of the two directions you can take fanfiction—purely for expression or writing a character as is—, the latter falls more in line with comprehensive skill. You would have to comprehensively read in order to effectively write Percy Jackson as if you're Riordan himself.
Will anyone actually ever be able to do that? No, because interpretation will always skew, and everybody except for Mr. Riordan is not Rick Riordan. Is it constructive to be a fanfiction-copycat? No, because you have your own style in doing things, you have your own views, and why do Riordan's work for him when he could do it himself?
The truth is, for the majority of writers, fanfiction tends to be a meld of both. Writers will strive to emulate their characters, but with certain traits, they'll bend the characterizations set in order to express/explore their own interests. Which is cool. That's ultimately how you find yourself as a writer (or any artist, really) when practicing with fanworks. That, and you'll find people who think of characters in different ways. Which is also cool.
But there is a balance at play here.
When I write fanfiction, I am there to develop my writing skills, and my adaptation skills as well. Largely because it was a way for me to observe how different characters act, and to practice on how to write different characters. When I write fanfiction, I want you to be able to hear the characters speak through my dialogue. And if it’s a fic with minor-canon divergence? I want you to be fooled as to which lines of dialogue are from the show/game, and which are of my own.
In short, I want you to believe that the characters from whatever show, whatever game, would behave this way, talk this way, in my stories.
I want you to believe that Clementine could be an alcoholic, yet still recognize her all the same.
There’s a sweet spot in writing fanfiction. Of course, you may be able to pick apart which trace is of the canon, and which are of the fanfic author’s. But so long as the fic has you believing what the characters are doing are what they’d do, then it doesn’t matter if you’re able to pick apart those traces. Because that’s you accepting the fanfic author’s interpretation—out of appreciation, or even to the point where you adopt the interpretation with your own.
And about the value in being able to comprehensively read a character and then write your own story around it… Well, this comic may be a good example as to why that is actually a crucial skill to have:
The thing about fanfiction is that it's a collaboration between you, the person writing the fanfiction, and the creator. Most of the time, the collaboration isn't direct, and the creator doesn't know about it. And that's fine. (…great, even; most, if not all, fics are just meant to be unseen by the creator because of that legality stuff lol.) But, with the reader and fanfic author, that is typically reversed because you can interact with each other. That, and fandom discourse can and does impact how people write characters in their fics.
And you know what else is a collaboration?
Damn near every single bit of fictional entertainment except for writing. Literature, unless you buddy-up to write a book, is usually a solitary thing. But writing a script for film? Movies or shows? Video games? The continuation of a franchise?
Yeah. Those all require a collaborative effort in some way, shape or form. And it's funny how that skill in being able to mimic another person's character to continue the story, through collaboration, can be found within writing fanfiction—a (typically) solitary thing.
If Tillie isn't a good fanfiction writer, the Clementine in the comic can be, at worst, described as her own character wearing Clementine's skin. Which…I hope not. I’m gonna give her the benefit of the doubt. What I will maintain, however, is that the comic is another iteration of Clementine. Separate from the games. On account of how I don’t see the comics being able to effectively bottleneck every Clementine. That, and it makes more sense. In the same way that Batman can have many iterations, Clementine can as well. And you can pick-and-choose which you want to go with.
With all that said, though, this is the point that will be better judged once the comics are out. I can’t really say if Tillie is good at adapting another character because what I’ve seen isn’t much—especially since it will be 256 pages long.
I mean…from what I have seen, I know that the comic Clementine won’t be Clementine. And because of that, I’m not going to adopt Tillie’s interpretation with my own. My benefit of the doubt is extended to an appreciation if Tillie does end up serving Clementine well. …which isn’t what I saw from the first chapter and all that was released before, but whatever.
In any case.
Writing fanfiction is a lot like playing with action figures. You're borrowing them for your own stories—and that can include your own universes if it's an alternate universe. You could swap out the clothes and detachable limbs to craft a story however you please, or you could keep the action figures as they are and have at it.
More often than not, the action figures will remain how they came in the box, but they will act in ways that are skewed from the original characterization. Some people are better at closing that gap between original work and interpretation, and with very few, it's to the point where you barely realize it. To the point where, if the piece of fanfiction they wrote was published, it could be just a development of the story.
Which is how collaborative fiction works, isn't it? Especially in franchises based off of one creator’s foundation—like Robert Kirkman’s comic book—, which are then adapted as a tv show. Then you have how people are constantly swapped in-and-out of long projects, yet those different interpretations come together as canon.
And with the comic, if what we know as of now isn't a fluke but is instead what the story offers, it's probably in-part due to lacking that fanfiction skill—or, well, skill in adaptation.
But that isn't to say that Walden herself is a bad writer. 
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(tillie walden's artwork, with a.j)
[Walden Conundrum]
Let’s start here: do nOT HARRASS HER MY LORD THAT’S NOT WHAT WE’RE HERE FOR CLEMENTINE WOULDN’T APPRECIATE IT SHE WOULD SEE IT AS A WASTE OF TIME AND DOWNRIGHT STUPID ALSO THIS TUMBLR BLOG DOESN’T STAND FOR ITTTTT—
deep inhale
This does apply to Skybound as well, for the matter, though of course Walden is one person and Skybound is a company so…yeah.
Anyway. Look.
I'm going to be honest. I've investigated a little bit. I've gone around and looked into (some of) Walden’s work (which will be linked at the end).
First, let’s cover her professional career. Walden is a cartoonist, and as of now, she has seven works under her belt starting from 2015: The End of Summer (2015), I Love This Part (2015),  A City Inside (2016), Spinning (2017),On A Sunbeam (2018), Are You Listening? (2020), and My Parents Won’t Stop Talking! (2022). And then, of course, the Clementine comic in not too long.
In the awards department, she has won three Ignatz Awards—for her first two books—, and then two Eisner Awards for Spinning, (Best Reality-Based Work), and recently for My Parents Won’t Stop Talking! (Best Graphic Album—New) . We will come back to the reality-based genre.
So…, yeah. Walden isn’t just this random cartoonist.
Outside of that, Walden is a graduate of the Center for Cartoon Studies, where she now works as a professor. Walden was also a competitive ice skater (sounds fun; it also means she likes snow). And, something that has bled into her stories, Walden is an out lesbian.
So from looking at both her achievements and Walden herself, I can see why Skybound would have an interest in hiring her. For one, she’s young—mid-20s. She’s an out queer person. Both of these mean that, following a line of logic, Walden would be someone who understands Clementine who is a young, bi woman (teenager, whatever) at this point—compared to an old fart who has his hands cramping whenever he draws. Then, you have her achievements. The Eisner Awards are a big deal in the comic industry—think of them as Grammys, but like, for dialogue-pictures.
Okay. Never going to describe comics like that again. Got it.
With this, I dug a little deeper. Turns out, you can read one of her works on her website—free of charge. ON A SUNBEAM (OAS). 20 chapters long. Easy read.
And you know what? It's quite enjoyable. I had a fun time at least.
OAS is a sci-fi novel in which there is space, and there are fishes, and those fishes are fuckin’ rad spaceships. There’s a cat-horse in there, and there’s high school, and a team of people who are in a fish spaceship that go fix some juicy-ass architecture (I do love architecture). 20 chapters. Free to read on her website. I do recommend.
Now, okay. To actually explain the story, OAS is a sci-fi novel where it follows Mia, who is about as flawed as you can get, in two main timelines: one at high school, and the other as she joins a team (on a fish spaceship!) that primarily oversees old architecture projects. In space.
Also, it is quite a queer, feminist story. There are no men, so the lesbianism is a given, but there is a nonbinary character (who’s pretty cool; hi Elliot :D). And with that said, I do appreciate how this was handled. None of it felt forced—especially compared to other, pandering stuff I’ve read. The story is of queer identity. Cool. And the story moves on.
So, yeah. That was a nice aspect of it.
Overall, the comic itself is more or less an emotional journey than anything. All the sci-fi stuff takes a backseat and melds into the environment.
The main character, Mia, is…destructive, reckless, abrasive at times, etc. etc. Yet, Mia's also fiercely loyal. She knows her flaws, and whenever they come back around to bite her on the ass, she's remorseful. I'm going to be honest when I say that it was nice to see. It can be difficult to be able to write such a flawed personality with their redeemable qualities littered throughout.
I’m not going to get too far into the comic, however. One, that’s not the point here, and two, frankly, going in blind was a fun time. I do encourage people to read it if you so choose just to prove the point that, no, I don’t think that Walden is a bad storyteller. So, if you have the time and interest, forget this Clementine business for a bit and read it. Maybe you’ll enjoy it too.
But…yeah. She’s not a bad storyteller. Instead, I believe that Walden was not at all the right fit for these comics.
And I’m going to start with her art-style.
Personally, it’s not my favorite. I love sharp, bold linework matched with vivid colors—see Marvel and DC comics. And if colors aren’t included? Well, that’s cool too. I absolutely love Little Witch Academia’s manga (specifically Satō’s), and adore Kakegurui. And many more, of course.
So, yes, I’m personally not the audience for Walden’s style. Hers is very simplistic overall. The linework is made of thin and “freehand” lines. The shapes are as well.
All to make room for color.
And, if you’re familiar with Walden’s work or have just popped over to OAS, you’ll understand why this is a huge thing:
Color is the blood to Walden’s style. Without it, it’s…dry? I suppose? The best way to describe Walden’s art-style is that it is all color with as little linework necessary to guide that color. The linework is there to show you where the characters are looking, not to be the epitome of detail.
Which…, while it’s not my jam, I can respect that. For one thing, this style worked well with OAS—and I can imagine it goes well with Walden’s other projects as well, outside of Clementine. In other words, it’s good for contemporary, self-reflective work.
If anything, I think this is the main reason why people have criticized the art-style in the Clementine comic as much as they have. Because TWD is known for its greyscale comics, which is why the Clementine comic is doing the same. The issue with this is because Walden’s style is reliant on color—that is truly where the story is being told, and I gotta say, she has an eye for it—, I don’t think that the linework in greyscale is going to be able to hold-up.
Now, to be clear, I have grown to appreciate the style. I don’t take much issue with it for the comics anymore. Partially because of OAS. At the same time, here I was just a week ago gushing about variant covers (especially Michael Walsh’s) because…damn, that’s my kind of shit. And it is very different from Walden’s work. But, again, I do appreciate Walden’s style. I know it has it strengths, because I’ve read it in a full, finished story. So I shall maintain that the Clementine comics won’t truly be representative of Walden’s style.
Another thing: concepts. I have a suspicion that the Clementine comics will tap into some interesting concepts. Well, okay. Less of a suspicion and more of a guarantee; as seen in the first two chapters that have been released (both linked at the end), we have the comics exploring an Amish community.
Which.
Um, yeah. That’s actually a really interesting thing to be looking into. The Amish are quite secluded from everyone else, but, wouldn’t the Amish fair better in an apocalypse an a city-person? They’re already independent. They already know the skills required to live off the land. And in a franchise that has largely explored how people had to change with the world, exploring a group of people who were already a step ahead—despite being behind technologically—is very interesting.
Now, uh, will we explore more of them? Well…no? Maybe? Unless Amos says things here-and-there.
Ah well.
But, that will be a potential highlight of the comics.
Another highlight is actually similar to Walden’s approach to sci-fi—have the genre be the environment, and let the people be people (or monsters).
This is another thing that fits TWD very well. In all honesty, this approach goes hand-in-hand with Kirkman’s refusal to explain how the apocalypse started—which is something that I actually like, and have incorporated in my own (fanfic) writing. Of course, the unknown is scary and interesting, thus curiosity beckons for an answer, but the point of TWD has always been about the people. (Until recently with the show trying to explain an origin, but…I don’t care.)
So…yeah. That is yet another point.
And now we get into characters and plot.
…both of which I can’t justifiably comment on using OAS as an example because, well, adaptations are different than what Walden is accustomed to.
Here we have an interview of Walden’s, given at the end of the first chapter. (The interview link will be at the end, through DomTheBomb’s video(s). I’m not going to go over the whole interview.) For our purposes, there are two questions that are important, though I will reference things from the other questions (there’s only five in this interview).
Tillie, you’re known for writing and drawing your own characters—what made you excited to take on this project and dive into Clementine and the world of TWD?
I was excited by the prospect of entering the world of TWD mostly because it felt so different from all the other work I’ve done. All my past books have been loosely autobiographical, pretty quiet, pretty sensitive. The idea of bashing in the heads of walkers, and writing characters who are shaped so deeply by survival sounded fascinating. And of course in the process of working with Clementine’s character to make these books, I’ve found so many connections between her story, the apocalypse, and my own life.
After I read this…, things started to add-up.
The Clementine comics are outside of Walden’s comfort zone. They’re within a genre that she isn’t familiar with, with a character that isn’t hers… And, yeah. Okay. For what it’s worth, I’ll give her props for branching out. It is an exciting thing for any storyteller to do.
But. It does raise the question of how far outside her comfort zone is she? Has Walden ever written (or drawn) fanfiction? To this level specifically. If so, how much? Has she ever developed adaptational skills to a professional level?
And as I’ve read through this interview, and some others, I’ve realized why Clementine is traveling to Vermont: to compensate for branching out. By plucking Clementine from an unknown to a known, I can imagine it made it easier for Walden to craft this story.
Here’s the thing.
Walden is a (loose) autobiographical storyteller—hence why she was awarded for her reality-based work, which I do think was deserved. Her skills are in slipping elements of herself into her stories. After reading OAS, I can say she does it well—with OCs and original stories, anyway. And if she’s played the games? Well, her Clementine is a reflection of Walden, isn’t she? So…naturally, Walden is going to impose herself onto Clementine—as was designed by Telltale to do, maybe elevated given Walden’s past work.
In regards to the comic, this is an issue.
A blaring one if Walden is not familiar with writing fanfiction to begin with.
When you write characters with comprehensive skill, you develop the ability to write in different perspectives. To write characters outside of your comfort zone—especially when you get to fandoms with large casts. And given that I live in a fucking desert with sand and dust and cacti and shit, I’ve had to spend time and research to write environments I’m not familiar with because most of my fandoms don’t take place in a desert.
Ergo, I don’t believe Walden developed those skills. Not enough for Clementine.
And because of that, we have a Clementine who is warped. She doesn’t talk like Clementine because Walden is writing Clementine’s dialogue as she herself would talk. Or, at the very least, how she thinks Clementine would talk, but through a heavy layer of bias. Clementine left the school for snow because Walden likes snow—even though, Clementine probably wouldn’t (again, Clementine would go fucking insane).
This is what I mean by fanfiction is a skill. Sure, elements of Walden’s personality would end up in the comic regardless. But, the key to fanfiction is being able to get into a character’s head unfamiliar to you. That is the trick to a successful fanfic/adaptation.
Not doing whatever the fuck you want because you’re in charge. We have a name for that. It’s called crackfic.
With that, here is the second question:
Your process as a writer/illustrator is a little different than most. You don’t do scripts, and instead prefer to just dive right into the layouts—why do you think this helps you?
God I hate scripts. I feel like as a cartoonist, our skill is in synthesizing the drawing and writing process. If you separate them, then in my mind, I’m not really making a comic anymore. Of course we outline the book before we start, mostly so my editor knows I have some idea of where I’m going, but then like you said, I go right into making a draft of the book, without scripting or thumbnailing. I think this process works for me for a few reasons. One is that it forces me to build the story visually right from the get-go, and often my best moments of writing and plot are inspired by an image I draw. Another reason is that it’s faster. This is huge, since we’re trying to bring a Clementine book to people each year (it’s a [trilogy]). And I think the final reason is that by writing and drawing at the same time, I naturally create a lot more silent spreads than I think would be inclined to do if I was scripting. “Drawing of the beach, no text” doesn’t sound lovely in a script, but when I see it, I can feel it, and I know it belongs.
Ah.
So there is a lot to unpack here, and I will do this by taking each reason at a time before diving into the meat of it. Because, frankly, this answer is the one that bothers me the most. Now, for one, I am not a comic writer. At the moment my focus is in literature, but I would like to expand at some point. But, I am a storyteller, as is Walden, so at the crux of this, I do have insight as to…what Walden is saying here.
Insight that isn’t just for writers. Lol. I think it’ll be pretty easy for people to pick up what I’m picking up on.
First of all, with this answer, we learn that Walden is a gardener/pantser—both terms used to describe how a storyteller crafts their story. Gardeners are people who write as they go, and let the story develop in the moment. This method is quite messy and unorganized, but that is the point. What you’re doing is letting a story grow organically.
…also, this isn’t as different as the interviewer described. For comic artists maybe, I can definitely see that, but you will run into a lot of writers who take this approach. I have, at least.
Now, I am not a gardener. At all. I am an architect. I outline—to an extreme. So while I do definitely give my stories that time and room to breathe, I don’t just write as I go along. I hop around. I keep an outline. I even script my dialogue for many scenes.
But you know what? This difference doesn’t really matter. There isn’t inherently a right or wrong with being an architect versus a gardener. Here’s why: so long as you can get from Point A to Point B, and the product is good, it doesn’t matter what journey you took. A storyteller’s journey with their story is quite an intimate experience in some respects. I can’t really judge Walden’s process in this regard.
However, it is crucial to understand that one process doesn’t have a leverage over the other in regards to time. Outliners tend to wait a while before actually writing because they are dedicating time and energy in, well, planning. Now, I will usually just plop down and write a few scenes to feel out the style for the story—like first person versus third, past versus present tense, etc.—, but a significant portion of time is just outlining. By the time outliners do start writing, it is rapid-fire. The actual writing (for me at least) doesn’t take that long. I’ve gotten to the point where I can write 100k words in a month easy. But those 100k words came out after a couple other months of planning.
With pantsers, that, of course, is flipped. To my mind, I would think gardening a story would take longer than outlining because you have to keep drafting and editing and catching all the plot-holes you missed before. But, then again, I’m not a pantser, so naturally that process would take longer for me.
So, to Walden’s second point with time, the only reason why it should take a shorter amount of time for her to garden a story rather than script is because she is a pantser, not an outliner. So, as pantsing a story would take longer for me, outlining a story may take longer for her. If the process itself, however, takes significantly less time than an outliner because only one draft is written, and finalized, then…
Yikes.
That is not a good sign. Especially with an adaptation. On Clementine. Where you have to keep track…of the choices made…and potentially incorporating her Telltale-RPG nature…
Walden may be a gardener, but with pumping out a ~200-300 page comic each year, with this process, for this character, is reckless. Not the gardening process itself, mind you, but the implication that this requires less work, less drafts, for Walden to do within a short amount of time—1-2 years isn’t actually a lot.
Then there is the emphasis on the art. While I don’t write comics myself, I would argue from a storyteller’s perspective that comics are more than the art. Yes, the art is the focus, just like the narration is for narrative writing. They are the key components to their respective artforms.
But a key is not the only part in opening a door. You need the fingers to grip it. You need the wrist to turn it. And then you need the lock itself—the story, in which the key is cracking open for the audience.
The art, the narration, is the flavor to the story, not the story itself. If that wasn’t the case, every chicken would taste the same, no matter how it’s been prepared. Every apocalyptic universe would be the same. Sure, there’s absolutely similarities given that it’s the same genre, but try to tell me that TWDG and TLOU are the same thing. Go on. I’ll wait…
Point is, while the flavor is absolutely important, people care more about the meat. Clementine’s cult-following cares more about the meat. We are invested in the comic—for better or for worse—because of Clementine, not the art. In her other works like OAS, people may be there for the art. But that’s the difference between a continuation versus original work, isn’t it? People weren’t invested in the characters of OAS before reading, but they may have been intrigued by the art. With Clementine, no. Cult-following will cult-follow. And being the primary audience, if the meat isn’t good, people will not care about the flavor. At all.
Now. Again. None of this is a criticism of Tillie with her work overall. As I said before, one’s process shouldn’t really matter when it comes to a product’s quality. So if the product is good, it doesn’t matter if you’re a gardener or an architect.
However.
A storyteller’s process does have its impact. It doesn’t matter with solitary work, but it does in certain other contexts. Like adaptation, and or, continuations.
I outline to an extreme because 1) it works for me, and 2) the outline is there to jog my memory whenever I get back to a project after, inevitably, having to take a break and work on something else.
So again, is Tillie the right choice for Clementine? In short, while I understand why she was hired for this—because there's fair reasons—, I don’t think so.
I will be the first to say that I do not appreciate the basic premise. At all. It's quite frankly appalling and a punch right to my spleen—and then some. It makes me want to wear down my teeth to little numbs by eating sand (I live in a desert; it would be cost-effective). And I covered that. Again, Clementine put down her hat for a reason; to just give her another one with a cute lil ball at the top as she goes off into effectively a war-zone is a complete misinterpretation of her and her arc. There are better solutions. So many better solutions. They just aren't as simple as throwing Clementine back out into the world. So in that sense, my knee-jerk reaction is going to be no, she was not. At all.
But, to be fair, it is still early. There is still room for the comic to redeem itself. As in, there is a plan for it that does make sense. And if the fandom doesn't like it? Okay! We'll just kick it under a rug and not talk about it. Skybound may try to promote it, but if it ends up being that poorly received, there is nothing that Skybound, nor canon, can do about it.
After digging around a little, I’ve come to one conclusion: Skybound hired the wrong person for this.
Walden is known for writing non-fictional pieces—or, at least, works heavily inspired by her own life. To the point where she received an Eisner Award for it. Walden is also not a greyscale artist. The crux of her art comes from color, which is why people have said that the cover of this comic looks better than what’s inside.
That, and, Skybound probably hired someone who is not adept at writing fanfiction. Because if that is the case, I can see how her being a (loose) autobiographical storyteller is actually exacerbating that.
This alone, however, isn’t really the core issue. Storytellers can absolutely expand in writing different genres. So I do commend Walden for taking that leap. However, I think she bit more than she could chew because, rather than adjusting her process to compensate for the shift in story type, she treated Clementine the same as her other works. Which is…reckless. For those who don’t know, writing fanfiction does feel different than original work. Because you are working different skills.
There are a slew of choices out there, other than Tillie Walden, that would have done better. But, there is something to be said about how those choices are out there only because other people took a chance on them. Every storyteller has been in her place, once upon a time. And sometimes they flop miserably before they succeed a great success. So if these comics do flop, I hope Walden does fit this bill and is able to come out with great successes later on.
Critique what you want about her work, in and outside of TWDG. I get that her style isn’t for everyone, and that critiquing elements of a story with an adored character is good. That’s how companies learn their audience. Just don't say that Walden’s here to cannibalize the fanbase. Nor harass her. Regardless of whether or not she has the necessary skills of a fanfiction writer as talked about, Walden is still just an artist that took on a job.
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[End]
So…yeah. In the grand scheme of things, even though the comic may be "canon", it's still the interpretation of one person—which isn't true to how the games work, nor Clementine as a character. The "canonicity" of this work is…really not strong. I don't care if Skybound will shove it down our throats that it is. It just isn't. Not if we don’t want it to. Not unless we consider the comic Clementine as a different iteration of the character entirely. Clementine is special to us because she directly reflects each and every one of our interpretations of her. The character shifts with our perceptions, and thusly our decisions made. If you're still angered by the comic, just remember that. "Canon" or not, the comic's Clementine still won't be your Clementine—just as much as my alcoholic one isn't. (Lol.)
I get it. The comic stands as a slap to the face and just pisses all over the entirety of Clementine’s journey. And A.J. Who has been around since the second season. Many of us find it absolutely appalling for Skybound to pull with Tillie as the writer. Sure. To the point where the comic’s Clementine has been deemed “Tangerine”.
But, if you're one to give chances and be optimistic, and you feel like giving the comic a shot, go right on ahead. Pre-order it. See to it that Tillie knows what she's doing and winds up crafting a salvageable story. A masterpiece? Um…no. Hopefully I’m wrong, though, and that she has a plan that makes sense, in the end. So who knows? Maybe you'll even stumble upon a storyteller that you actually appreciate, even with all this TWDG game-comic-Clementine nonsense.
Again, though, given the nature of the games, one comic made by a person won't destroy all Clementines. It simply can't… As I said, the comic is another iteration. Something that you could completely separate from the games. Your Clementine is your Clementine, and mine is mine. You know your Clementine; if your Clementine can't perceivably leave the school kids, and do anything she does in the comics, then she won't. It's that easy.
And though I’m not here to tear anyone a new anything, I know Clementine certainly won’t be the Clementine in the comics. Speaking of, I'm going back to my fanfiction. I have an alcoholic to write. ;)
(...when I'm not a shit updater. Lol.)
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If you did read all of this, thank-you. I know it's a lot. But, ah well, fandom and passion and all that. Seriously though, I get it, but don't drag down a comic writer for taking on a job—even if it's downright terrible. We live in a society, and stuff. Give any just criticism, sure (this essay certainly did), but don't forget that the comic will not matter if you don't want it to. That is how canon works, in fact. Sure, there’s copyright and stuff, but stories develop overtime with the fandom, given that fandom can last longer than its creator. So yeah. As for myself, I'll continue writing my fics. I'm not interested in the comic, but I wouldn't mind seeing Tillie's work outside of TWDG. Actually do plan to keep an eye out for her stuff, all things considered.
With all that though, here are the links I promised. :D
Clementine Comic: Chapter One | Chapter Two
Walden Interview (with commentary) | DomTheBomb Channel
Tillie Walden: Website | ON A SUNBEAM Webcomic
Kent Mudle: Twitter | Tumblr | Website
PS: I STILL WANT THOSE BOMBASS VARIANT COVERS AS POSTERS I DON’T CARE I WILL DRAIN MYSELF OF MY RESOURCES FOR THEM PLEAAAAASE.
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saltwaterandstars · 20 days
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I while ago I saw @doctornerdington recommend the book Body Work by Melissa Febos. I recently bought it and I'm about halfway through reading it. So far I think it's excellent and I'm finding it helpful, but it's stirring up lots of thoughts and feelings and so I've decided to write some notes about that to keep a record of how I'm responding to it. So, under the cut it a personal essay of sorts. It's not a statement about what I think anyone else is experiencing or should do, it's just a record of my own experiences, thoughts and feelings about which are being evoked as I read this book. If you do read what I've written and want to comment, I'd welcome that, but it is quite long and I'm imagining not many people will read it. If you are going to have a read though, please note the content warning tags. I wasn't sure really what it needed tagging for, so if you do read it, let me know if you think it should be tagged differently.
Body Work is a series of essays by Melissa Febos. On one level it’s a book about writing memoirs—writing about personal experience. But the book is about much more than that. She talks a lot about the scripts we have taken in from society, from the patriarchy, scripts that we unconsciously write from, but also the same scripts that we shape our selves and our lives around. I’ve just finished the essay Mind Fuck, which is ostensibly about writing sex scenes. But in exploring what goes on when go to write about sex, especially when that we includes people disenfranchised and brutalised by the patriarchy, she’s really exploring what it is to be an embodied person; what it is to understand our physical and sexual realities, to live them, to make conscious choices in relation to them, and to write about them. She talks about the importance of identifying and getting beyond the narrative threads that were previously sewn into me by sources of varying nefariousness or innocuity.
I’m finding reading the book personally very helpful but, of course, it’s only helpful to the extent that it’s disturbing me, that it’s leading me to bump into and acknowledge the scripts—body-related, sexual, and otherwise—that I’m still living in accordance with. It’s interesting that this process feels to me so desperately uncomfortable, terrifyingly unsettling, actually, and yet, at the same time, it also feels like such a compassionate thing to be doing for myself.
I’m a white woman in my late 50s. I come from a poor, working class background, but through education and profession I am clearly middle-class now (and class is still a big deal in the UK, even if it’s not as explicit as it used to be). I look and sound middle-class and have the privileges that come with that. I’m bisexual but have been in a monogamous relationship with a man for 25 years, so pretty much everyone who knows me or interacts with me sees me as straight. To a very large extent, for the first four decades of my life, I tried very hard to live within the straitjacket placed on me by the patriarchy, especially in relation to my body. I spent many years trying not to gain weight, trying to be conventionally, heteronormatively attractive and so on. And like many women, I was fully aware of where those scripts, those rules, were coming from and the harm they were doing me, but I was just too scared to even attempt to let go of them in any kind of meaningful way.
There were ways in which I did live beyond the patriarchy’s imposed limitations. For example, I had a successful career in a male-dominated profession. But in my 20s and 30s especially, I attempted to do that while still trying to be seen as attractive and well-behaved and unthreatening (which would be hilarious if it wasn’t so heart-breaking—I was threatening just by existing in those spaces—I couldn’t be there and be successful and not be a threat.)
I also had a sex life where, at least some of the time, I experienced myself as having agency and freedom. But I lived that part of my life pretty much secretly. I wasn’t ashamed of my sexual behaviour; I just didn’t trust that society—including many of the people in my day-to-day life—would value and respect me if I allowed myself as a sexual being to be more fully seen. So I hid myself from view—not an uncommon coping strategy for me.
In my 20s to 40s, I was frequently fearful and anxious. Whenever I did something that challenged the scripts, the rules, I was very scared. I am not a feisty, up-for-a-fight kind of person. I find breaking rules difficult, and being a ‘difficult person,’ challenging other people, even just disagreeing with other people, feels disturbing to me (this can’t possibly have its roots in my childhood—surely not?!) So when I did do political things, feminist things, when I stood up for colleagues, said no to unreasonable demands, just disagreed with people, even, I felt real, like I had acted authentically and in accordance with my values, but I also frequently felt like the world was about to end. At the very least, I was often just waiting to be punished and expelled from the pack. It’s a hard way to live.
My 50s have brought me—through the menopause and the development of a life-changing chronic illness, and the death of people I love—some dreadful challenges, but also, through the exact same experiences, a real increase in freedom. For one thing, I am no longer attractive in a stereotypical heteronormative way. I’m just not. My body just can’t be that anymore. And while I’ve had grief and fear around that, I do also have an ever-increasing sense of freedom because of these changes, too. And because I’ve been so ill and my poor body has had (and continues to have) such a difficult time, my whole way of relating to myself as an embodied person has had to change. I’ve had to cultivate great oceans of kindness and patience to be in this struggling body, and it turns out, kindness and patience with my body are also antidotes to the poison of the patriarchal rules I swallowed in when I was young. Who knew?!
And I have to say, the less invested I am in being seen as attractive and pleasant and reasonable, the more my fears around the imagined consequences of being authentically myself subside. In the last couple of years in work before I retired, for example, I was pretty much immune to the attempts by my (mostly younger male) colleagues to pressure or bulldoze or embarrass or emotionally blackmail me into doing what they wanted. I wouldn’t say I became fearless because I didn’t, but alongside the fear was a kind of gleeful, arms folded across my chest sense of oh this is going to be interesting.
The death of loved ones has been an immensely painful experience, but it has also functioned as rocket fuel to help launch me out of my state of fear-based inertia. I’m not going to go into details, but basically everyone else in my immediate family died young, so I’m a chronically ill woman approaching old age with a truly awful genetic inheritance in terms of family longevity. I hope I live till I’m 90, but maybe I won’t. Maybe if there are changes I need to make to be more alive and present and free in my life, I might want to get on with that. So the questions I’ve asked myself again and again in different forms over the last few years are: How many more years am I going to spend living by these shitty rules? How many more years am I going to waste not allowing myself to explore who I actually am? To be who I am? Oh, and when I die, do I want them to put something like She was always so well-behaved—on my headstone? Is that how I want to live the rest of my life? Et cetera, et cetera.
Over the last few years, in ways small and large, I’ve managed to shrug off bits of the straitjacket. The biggest change is that I’ve completely stepped away from a pretty successful but personally damaging career. I’ve also allowed myself to finally get to know my pagan self and to be that self more publicly. And regularly in day-to-day situations I’m managing to catch myself about to act in accordance with Febos’ narrative threads that were previously sewn into me. Sometimes I manage to step out of automatic pilot and to make a conscious choice to do something different, to be more authentically myself in that moment, even when that feels scary and exposing.
Which all sounds great—and it is! But if that was the end of the story, then reading Body Work would not be proving so unsettling for me. Turns out, the really difficult explorations and changes I’ve already made were actually the easier stuff. Could it be that I’ve managed to avoid the extremely difficult work by focussing on the really difficult work?! As I’m reading the book, it’s becoming clear that what still remains to be examined and unpicked is the tough stuff. So here I am again today, asking myself the questions:
Who is it serving to keep myself, my needs, my wants, my interests, my values, hidden from view and not enacted in the world?
And how is doing all that serving me, too?
And how many more of my precious remaining years do I intend to spend in this understandable but deeply unsatisfying holding pattern?
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balioc · 9 months
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BALIOC'S READING LIST, 2023 EDITION
This list counts only published books, consumed in published-book format, that I read for the first time and finished. No rereads, nothing abandoned halfway through, no Internet detritus of any kind, etc. Also no children’s picture books.
(There were so many children's picture books.)
Hand of the Sun King, J. T. Greathouse
Anne of Green Gables, Lucy Maud Montgomery
The Circus of Dr. Lao, Charles G. Finney
When the Angels Left the Old Country, Sacha Lamb
Strangers to Ourselves: Unsettled Minds and the Stories That Make Us, Rachel Aviv
Elder Race, Adrian Tchaikovsky
Yamada Monogatari: Troubled Spirits, Richard Parks
Victory City, Salman Rushdie
Achieving Our Country: Leftist Thought in Twentieth-Century America, Richard Rorty
Cage of Souls, Adrian Tchaikovsky
A Morbid Taste for Bones, Ellis Peters
One Corpse Too Many, Ellis Peters
Priest of Bones, Peter McLean
Priest of Lies, Peter McLean
Demon Summoner: Apprentice, Greg Walters
By the Sword: A History of Gladiators, Musketeers, Samurai, Swashbucklers, and Olympic Champions, Richard Cohen
Tsalmoth, Steven Brust
Priest of Gallows, Peter McLean
Priest of Crowns, Peter McLean
Waybound, Will Wight
Convenience Store Woman, Sayaka Murata
The Tatami Galaxy, Tomihiko Morimi
These Violent Delights, Chloe Gong
Death in Venice, Thomas Mann
Alchemy: The Dark Art and Curious Science of Creating Magic in Brands, Business, and Life, Rory Sutherland
The Man Who Was Thursday, G. K. Chesterton
Storming Heaven, Miles Cameron
Against Worldbuilding, and Other Provocations: Essays on History, Narrative and Game Design, Alexis Kennedy
From Ritual to Romance, Jessie L. Weston
To the Lighthouse, Virginia Woolf
Rats and Gargoyles, Mary Gentle
Labyrinth's Heart, M. A. Carrick
Sex at Dawn: How We Mate, Why We Stray, and What It Means for Modern Relationships, Christopher Ryan and Cacilda Jetha
Tomorrow and Tomorrow and Tomorrow, Gabrielle Zevin
The Long, Long Goodbye of "The Last Bookstore," Mizuki Nomura
The Last Sun, K. D. Edwards
The Hanged Man, K. D. Edwards
The Hourglass Throne, K. D. Edwards
Pinocchio, Carlo Collodi
The Thirteen Petalled Rose: A Discourse on the Essence of Jewish Existence and Belief, Adin Steinsaltz
The Lightning Thief, Rick Riordan
A City on Mars: Can We Settle Space, Should We Settle Space, and Have We Really Thought This Through?, Kelly and Zach Weinersmith
Untethered Sky, Fonda Lee
The Consolation of Philosophy, Boethius
The Star-Child, Oscar Wilde
Monk's Hood, Ellis Peters
St. Peter's Fair, Ellis Peters
The Leper of St. Giles, Ellis Peters
The Virgin in the Ice, Ellis Peters
The Nutcracker, E. T. A. Hoffman and Alexandre Dumas
The Sanctuary Sparrow, Ellis Peters
Child of God, Cormac McCarthy
The Devil's Novice, Ellis Peters
Dead Man's Ransom, Cormac McCarthy
Plausible works of improving nonfiction consumed in 2023: 10
["plausible" and "improving" are being defined very liberally here]
Balioc's Choice Award, Fiction Division: The Circus of Dr. Lao, Charles G. Finney
>>>> Honorable Mention: Rats and Gargoyles, Mary Gentle
[This seems like the correct place to point out that, for the Balioc's Choice Awards, I consider only works that were first published with the last 100 years. Otherwise it would just be "surprise, old classics are often classics for a reason."]
Balioc's Choice Award, Nonfiction Division: The Thirteen Petalled Rose: A Discourse on the Essence of Jewish Existence and Belief, Adin Steinsaltz
>>>> Honorable Mention: A City on Mars: Can We Settle Space, Should We Settle Space, and Have We Really Thought This Through?, Kelly and Zach Weinersmith
The Roscommon Princess Award for Luminous Trembling Beauty in the Face of a Bleakly Mundane World: The Star-Child, Oscar Wilde
The Anguished Howl Award for Somehow Making Me Regret Reading a Book About a Demon Summoner in the Thirty Years' War: Demon Summoner: Apprentice, Greg Walters
The Tamsyn Muir Award for Demonstrating that Popularity Really, Really, Really is Not the Same Thing as Quality: The Lightning Thief, Rick Riordan
The G. K. Chesterton Award for Being G. K. Chesterton, I Mean, to Whom Else Could I Compare Him, For Someone So Avowedly Stodgy He is the Ballsiest Motherfucker I Have Ever Read: The Man Who Was Thursday, G. K. Chesterton
**********
...this year was much like the last several years, only somehow even more so. Not in a good way, I fear. My current lifestyle continues not to be super-conducive to reading, and writing a weekendlong LARP kind of knocked the wind out of me, both during and after. If it weren't for a massive silly-fun historical-mystery binge in December, my numbers here would be shameful. And you will notice that a whole lot of the things on that list are very short.
Most of the contemporary fiction was pretty much what I expected it to be. There were few real standouts. Things by good authors continued to be mostly good; things by shlocky authors continued to be shlock.
I should probably drive less for my various solitary recreational jaunts, just so that I can spend more of that time with a book. I should definitely read more old stuff, because old stuff continues to be the most reliably rewarding. (The cream of the cream of the old stuff, anyway, which is...what you read.)
I continue to be Extremely In the Market for recommendations of really good, deeply-informative nonfiction.
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soleilceirinen · 11 months
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Renaissance | teacher!Cillian Murphy x fem!Reader - Part 10*
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Summary: you are an Art History student in your last year at university. Cillian is your teacher. A/N: in this story Cillian is about 20 years older than the reader. Everything happens in an alternative universe where he is not an actor or famous, he doesn't have a wife or kids like in real life. Warning: this contains smut* and mentions of it, if you are a minor, do not read it. This is fiction, not based in real life. English is not my first language, sorry if there are mistakes. Thanks for reading! Part 9 - Cillian Murphy Masterlist
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A week had passed since Brad left the apartment, at least now you could get out of your room without being afraid of him jumping at you and trying to kiss you or something worse. 
You had been looking at other places but none of them convinced you, they were too old, too expensive or too far from the university. At least your landlord let you stay until the end of the month, which was almost over and you still hadn't found anything. 
Olivia suggested that you could move into her apartment for a while until you found a permanent place, but four people already lived there, five if you included yourself, so you thanked her and continued with the search. Valerie lived in the dorm, so it wasn't an option since bringing in outsiders was against the rules.
And then there was Cillian, who offered you his guest room for as long as you needed it. But you couldn't accept it. Spending time with him in his house was one thing and another completely different living with him, it made you anxious just thinking about it.
"When you finish reading that article, here I leave you this essay by a former student that could be useful to you, it is about the collection of tapestries of Elisabeth the Catholic. You should consider going back a little to the Middle Ages and including her in your research because she really was the driving force behind the patronage of the rest of the women in the family." Cillian's reflective voice brought you back to reality. 
He had made space in his desk so you could study in his office instead of going to the library. “Thanks, I’ll take a look when I finish this,” you said, grabbing the essay and letting it aside. 
Cillian took off his glasses and placed them on the desk. He leaned back in his chair and stretched his back. He then looked at the notes you had taken about the article you were reading. "You're very meticulous," he commented with a nod of approval.
“Thank you,” you smiled shyly. 
He looked so handsome, with the sleeves of his sweater rolled up to his forearms and the edge of his white shirt peeking out from underneath. You swallowed and clenched your thighs, thinking about everything you would do to that man if you could. He noticed it and placed a warm hand on your thigh, his touch making you shiver. 
“If I ask you what you are thinking, would you be completely sincere?”, he wondered, staring at your lips.
You looked at him, hesitating between being honest or making up some excuse. "Promise me you won’t judge me."
He shook his head, biting the inside of his cheek. “I would never judge you.”
“Well, I was thinking about what it would feel like to suck you up right here in your office while you're sitting at your desk," you whispered, leaning into him. He cleared his throat and looked at you with wide eyes. 
You tried to ignore the heat spreading across your cheeks and lower belly, not knowing that Cillian was just as bad if not worse than you. He sighed. “What can I say, Y/N, I’m all yours,” he spoke softly, patting his lap. 
“Are you serious?” you were a bit surprised. Tilting your head to the side, you looked at the closed door. “Right now?”
“It's as good a time as any. This way you get it out of your head and continue with your project with more enthusiasm.”
His words made you laugh. “Okay, Cillian.”
He moved the chair back to make room for you, as you stood up you were able to see his hard length pressing through his trousers. “You liked the idea too, I see.” 
You sat on his thigh, grinding your hips to feel the friction of his jeans against your covered clit. With one hand he grabbed you by the waist to keep you in place while with the other trembling one he tried to unbutton his jeans. You pressed your forehead against his, panting and holding onto his shoulders as you felt your orgasm arrival. 
"You sound so good while you ride my thigh..." He whispered in your ear with a hoarse voice and left a trail of kisses from your earlobe to your neck. That was enough to make you cum. Still holding onto him and panting, you planted a wet kiss on his lips. 
Looking down, you noticed that he had finally managed to unbutton his jeans, so you used your palm to stroke his length, feeling its consistency through the underwear. Cillian clenched his jaw and let out a muffled moan. 
Several knocks on the door made you jump off his lap in a flash, returning to your chair in the corner of the desk. He buttoned his pants as quickly as he could and sat in a funny way, trying to hide his erection. “Come in,” he said out loud after clearing his throat. 
He had completely forgotten that he had a tutoring scheduled that day and it made you laugh, but you tried to cover it up with a cough.
The door opened slightly and a girl from your class stepped in the office. “Good morning, Mr. Murphy. I asked for tutoring today to review the grade I got in last week’s essay…”, she fell silent when she saw you, clearly not expecting to find anyone else in Cillian’s office. 
“Sure, take a seat. Just give me a second to find the essays.” He started looking through the mess of papers and books on his desk until he grabbed a folder, taking one of the papers out of it and staring at the student. “I hope you don’t mind that Y/N is here, she’s working on her final project.”
You gave her a small nod and returned your attention to your notes. However, you couldn't help but notice the way the girl looked at Cillian and how she ran her hand through her hair as she leaned over the desk to look at the writing. He was explaining in a monotone voice which parts of the text would have needed revising before handing it in and which paragraphs she could have written differently to reinforce her own ideas instead of just paraphrasing the original author. 
“For these reasons I have given you that grade, do you agree?”
She bit her lip and looked up thoughtfully. "I don't know, Mr. Murphy. I think I deserve a little more." 
“Try a little harder next time and we'll see,” he said with a polite smile. “Can I help you with something else?”
She said no and after saying goodbye to Cillian, she left the office clearly disappointed, not looking in your direction even once. 
“So, was her essay the kind that makes you want to tear your eyes off?”, you asked innocently. Cillian stared at you bewildered for a moment until he realised what you meant. 
He chuckled. "Kind of, yeah."
You looked at his cheeks, which were still a little flushed. “Cillian, do you think that she has heard us?” 
He shrugged and pinched the bridge of his nose. “I don’t know, I didn’t remember about her but next time we can’t forget to lock the door.”
“So, there’s going to be a next time?”, you teased him, smiling playfully. 
Cillian stared at you, fidgeting with his glasses in his hand as he spoke with a pretended seriousness. “Absolutely, yes. More than one, I hope.”
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princetofbone · 1 year
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Summer Studying Tips
As it around the time schools get out for summer, I wanted to share some tips I’ve learned over my many years of doing summer math homework and writing essays for various purposes. I’ve done this enough to know that there are really fucking painful ways to do it and ways that don’t suck nearly as much. Lets get cracklakin!
Timing:
- Ideally you should start early. This post is happening at the start of summer because you should start your studying at the beginning of summer. I like to organize my workload in a bell curve for maximum rest and least amount of cramming at the end. This means that you are starting the summer with a smallish amount of work (to rest and do fun things to reset from the schoolyear), and doing more and more every day as the summer progresses (helps stave off boredom and gets things done), and then start doing less to re-rest yourself so you can be fresh and ready for the next year. All of this while still being finished with no need to cram a bunch of work in at the end of the summer.
- While this is a different aspect of “timing” it is, in my opinion, more important.  Have a set time (or many set times you rotate between) to do your summer work. Make sure this time is not when other people are going to be inviting you to things or when you can hear or see people outside doing fun things. For me, this means at four or five in the morning. I wake up and get as much done as I can before six, then have the rest of the day to relax without worrying about  having to do anything. This method was practically beaten into me, so I kinda hate it, but I can tell my father to go fuck himself and still use tools he forced upon me. I know many people who only work at noon because they like sitting outside in the morning sun and they hang out with friends in the evening. Overall for this one, just make sure that the time you pick isn’t a time where you typically do something because the worst feeling in the world is fomo while studying- it kills nay and all motivation.
Location:
I feel like every study tips post known to man says something or rather about how important location is- and it is super important! Like super super important! but no-one talks about why it is so important. And that good locations for studying depend on who you are and how you do work. I personally struggle to work in cafes because I can hear people talking and I’m nosey as hell. I have friends who can’t work in libraries because the quiet + book noises freaks her out. I can’t work in my kitchen because its nearly impossible for me to focus there. the main things I think about before I try working in a new space are 
1) how loud will it be
2) what kind of noise will it be
3)have I spent time there before doing something else (that my mind will want to do more than study)
4) is it somewhere I have the space to study + internet
5) will I run into someone I know
6) can I be there a decently long amount of time without paying/not paying very much?
7) what is the temperature like
8) what is the likelihood of a kids club showing up
obviously these criteria are different for each person, but they might be a good jumping off place- because it is summer and most kids are getting out of school, avoiding places that will be overrun with them is probably a good idea. In addition, make sure to settle down in a place that is a comfortable temperature and a place where the temp wont fluctuate too much.
Motivation:
I think overall this is the most important thing to keep in mind. It doesn't matter how well you plan out when and where you will be doing your work, it is hell to do if you don’t want to do it. 
I’m not going to tell you to love your subject, but if it is something that you don't like, that feels pointless, and you think it has absolutely no impact on your future, it’s going to be a nightmare to get done. I have no tips for you if you are in this situation.
If you don’t want to do it because it is annoying, but it’s a necessary class that you need to take, that works great! put on some fun music and force yourself to do it. It will suck but if it is part of your major or in any way connected to something you like or are passionate about, follow those connections. For example, I was in this awful writing class last semester. The teacher was bad and there was nothing really to be learned. it was a class i had to take solely for the credits. I decided that I was going to be obnoxious and write every damn essay about corsetry and the patriarchy. I swear to got I have 80 pages of writing about the damn subject. I should be publishing a book at this point. (I was one of my favorite classes that semester bc I had so much fun with the topic)
If you don’t want to do it because it’s hard, buckle up and open khan academy and YouTube. nearly every subject known to man is covered in some level on those two sites, and if that fails, find an alternate textbook to the one you have and see if having two perspectives makes it make sense. 
If it’s something you want to do but just cant force yourself to do and you’ve been scrolling for hours, go brush your teeth, change clothes or take a shower and start trying to do your work somewhere new.
I hope one of these helped, and if you have more ideas/tips pls let me know bc I’m writing this to procrastinate on my own summer work.
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bambimeadows · 11 months
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💕hint at Spoilers 💕
Big rant now. In regards to the ending, do you know what honestly annoys me more than *that big shocking thing* happening? Because honestly I hate it, hate how they did it, but I kind of get why they’ve done it and suspect how this series is ultimately going to end.
What annoys me more is how easily they let Makarov escape. In this essay I will- 😅
And this is a common theme in the vast range of lazy writing cards they use for campaigns, but this took the piss.
Because he ran away and after like not even 5 seconds Gaz was like, “they’ve gone.” Sorry? He’s gone? What do you mean beloved? How far do you think he could have gotten in 5 seconds? Not even a lazy ass police officer would act like that, they’d still make some effort to pursue him after he runs off. Why were they so sure he was long gone? (He factually couldn’t have been) Why were they so sure chasing him would have been useless? Because logistically, technically, objectively, even mathematically in a space and time sort of way, it wouldn’t have been useless, at all.
And What, it was determined he was gone just because a train whizzed past? The train whizzing past doesn’t mean Makarov teleported to a completely new location, wait for the train to pass (it takes all of 3 seconds) and then go after him? Run!
Realistically (since we know they love realism now haha) Ghost at least should have still ran after him while Price and Gaz were dealing with the bomb, and canonically if they’re not employing lazy writing devices, Ghost would have. Like let’s get down to it, Ghost’s character. He loved Johnny like his own brother no doubt about it, but with who he is and the way he is, that would spur him on to chase Makarov down like a rabid dog does a bunny, not just instantly accepting he’s escaped AGAIN. He’d know launching into action is more effective and beneficial to Johnny’s memory than just kneeling in sorrow, very helplessly. Paying respects can be done after he’s avenged. Makarov would have still been in the general vicinity while he just kneeled there looking over the body, and isn’t Ghost suppose to be like peak physical capability? If he sprinted he’d be able to surely at least see them and keep following them, if not probably catch up to them and start shooting. And even after Gaz and Price finished disarming the bomb they could have chased after him too. I’ve been racking my brain like, Unless that door leads directly outside and there was a car parked literally right outside the door, but how do they know that? Was it maybe that only Makarov could open that door? Nothing to indicate so and again, how would they know? And surely there’s a car parked outside too to chase him in if believing that he jumped in a car is their reason for determining him long gone after 10 seconds? I know damn well there’s no helicopter waiting for exfil in the streets of london. Look, even if they *tried* to chase after him and couldn’t find/catch him in the end, that would have still at least made some sense and not have been so lazy and dumb.
Idk, maybe I’m spiralling about it but just lazy, nonsensical, vapid shit like that is what really makes me lose faith in their ability to do anything other than peddle warzone. Laziness and illogical writing just so they can justify another campaign consisting of nothing else other than chasing Makarov around the world in 5 hours. It’s just so irritating. The boys are so so good at everything, made out to be the most strongest smartest best boys in the world , but when it comes to Infinity Ward’s special favourite antagonist they suddenly become amateurs, when he’s right there in front of them it suddenly becomes like they’re not that fussed about catching him at all, but that’s all forced so he can live to see another game. It’s such a disservice to their characters. Also Even the fact that he’s been thrown in a gulag previously as well, im sorry but don’t they just execute terrorists left right and centre, why not him? It’s never really explained why they simply must keep him alive? Irl, if they can come face to face with the most dangerous terrorist in the world multiple times and continue to let him slip through their fingers they should all be fired. You know what I mean? In actual fact TF141 has been written to be pretty incompetent, but that’s definitely not the message Infinity ward is trying to put out, instead we’re suppose to act like it makes sense and it’s believable. This wasn’t an ending, it’s hardly even a cliff hanger because we more or less know what to expect. And don’t even get me started with the after credit scene that I missed and only got alerted to on tumblr, again, why? Where does so much lack of effort come from with these people? Is general shepherd’s character not worth more than some shitty slap dash after credits scene? Are you actually joking me? And can I just say as well… I’m not the most educated on all this stuff, but a British SAS soldier or CIA operative, apparently! idk, shooting a very important American war general while he’s just sat in his office? Is that really… is that really something that seems plausible? you know what I mean? Even when they were threatening to shoot him in that whatever the fuck snow mission while he was just stood there not posing any threat, I just thought, mmm can you do that though? Should you do that? That seems like an awful fucking idea? I know you commit war crimes when forced to sometimes but you’re not war criminals…? I hate to go off on a tangent here but may I take you back to MW2 (reboot) where they had to release Hassan because they was scared of fall out with Iran, but they suddenly think that them, British military, shooting an American war general is the right thing to do… right. And I don’t mean I respect the title, I’m saying that this would probably realistically (because remember they love realism when it suits them) be something that would stop THEM just murdering him? It was entirely necessary and needed to take down the last shepherd, he was an outright and literal murdering psychopath and we had no choice to kill him in the end anyway because he was actively trying to kill us, but this one? It just didn’t make sense. They should have at least had him take out a gun and try to shoot price first, that way it would have made sense. It’s just so confusing. Price is suppose to be this smart well verse man, but they made him do something so stupid, reckless and unnecessary? Besides, So much more could have been done with this Shepherd and his storyline, especially following that weird court scene with him and Graves, could have given us something actually potentially interesting and unique, I know that’s an alien concept to infinity ward, but they could try it! So yeah In all I don’t get that decision either. Just so they could quickly get rid of him so they don’t have to write him in the new campaign and they can focus all their attention on their special weshial precious Makarov. And the new Makarov sucks ass too! Wtf have they turned him into- let me stop because I could go all night.
It’s all just so lazy, there are soooo many other dumb stupid moments and choices in this campaign but idk I’m done😔✋ Unless they tell me Alejandro is in MW4 I will not be buying. Now I wait for the multiplayer to release and disappoint so I can be shown that I wasted more money than I thought.
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kimkaelyn · 2 years
Text
"Rest, I got you." | MYG
sandman!yoongi x reader
"I give up!" You say as you fall back into your desk chair while throwing your hands up in the air.
University classes are taking a toll on you. It's currently 1:30am and you are nowhere near done with your midterm essay despite starting at 6:00pm. You are tired and would love nothing more than to fall into your bed, surrounded by comfortable pillows, but alas you are stubborn and must get it done now.
"Why me~," You whine to the ceiling.
A deep chuckle answers you. You gasp and turn around, looking for the source of the sound. It's dark in your room besides the small desk lamp that does nothing to illuminate the rest of the space. Your eyes search the darkness for- there!
Min Yoongi.
The shadows melt away from his figure as he moves from the dark corner next to your bed. He is dressed in black pants, shoes, and a navy polo over top of a t-shirt. Despite the business-casual atmosphere of the outfit, he looks ravishing. Your heart flutters as you look him over, which he notices. He chuckles again as he reaches you. He tugs a piece of your hair and wraps it around his finger.
His eyes shine with mischief as they meet yours. "What is wrong, my love?"
"School," you reply. "I have been working on this midterm essay for my English class for seven hours, but the words just won't flow out of me." You tell him. In his presence, all tension leaves your body. He is your rock and protector, always comforting you.
He raises an eyebrow and glances over your shoulder at your laptop. "Is this essay really that serious to cause you to lose sleep?" He asks as he sends a small glare your way.
You pipe up at the underlying scrutiny in his voice. "It's worth 25% of my final grade," You say, "If I do not do well my grade will drop a whole letter."
"Your grade wouldn't matter if you are too tired to even function," He chides. "Really, Y/N? You haven't eaten anything but instant noodles all day." He clicks his tongue in annoyance. "That's not healthy for you."
"What do you know about being healthy?" You snap back. "You're not even human."
"Ah, maybe not, but I know more than any of you humans can imagine." He grins devilishly. He gathers you into his arms and carries you to your bed.
"What are you doing, Yoongi?" You ask him as he sets you down. "I need to finish the essay." You can easily get up and continue your work, but in his presence all worries melt away.
"No you do not," He responds as he tucks you into bed. "You forget love that I can control time. Since my arrival time has stood still," He gestures to the clock, which still reads 1:30am. "Therefore, you should rest." He places a delicate kiss on your forehead before settling next to you. "When you wake up, time will not have moved and then you can work on the essay."
"Hmm," you hum in response, already feeling his magic take ahold of you and bring you into a peaceful sleep.
You hear him chuckle again before he wraps his arms around you. Always protecting. "Rest, I got you," Are the last words you hear before sleep takes ahold of you.
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