#i love this game its everything to me
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notnyxxy · 4 months ago
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house lights going off, start the show!
first isat piece but I really like how it turned out
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tanatola · 8 days ago
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pathologic 3 announcement made me return to the classic game and finally play it properly! i think my favorite part of the bachelor's route is when he talks to maria kaina (or whoever's in her body at the time) and they explain that their planned Utopia isn’t even supposed to be a 'perfect' place but instead 'the mystical manifestation of a world inscrutable and inaccessible to men' going back to the original meaning of the word irl and instead of despairing Daniil fervently agrees that this kind of unimaginable leap is worth it, no matter where it actually leads
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stil-lindigo · 10 months ago
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reverb in an empty hall.
prints (all proceeds go towards aid for Gaza)
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pigeon-noises · 5 months ago
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Falling Star (See you soon) I finished Nine Sols last week and I'm not over it yet
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heartorbit · 4 months ago
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i just wanted to draw the ave mujica outfits .
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citrusai · 10 days ago
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taash said "they were doing it" and people ran with the interpretation of an npc that doesn't know solas or the history of the elvhenan even when bellara interjected and said, no, that's not right. that's not how it was for the elvhenan. they formed bonds before they had physical bodies. and people ran to doompost or create weird anti-solavellan shit even though mythal & solas refer to each other as old friends and when she releases him there is no tenderness or love in it. it is the act of unchaining a dog from his post, the stepping down of a general. but to each their own ig.
#let the record show i think love was there. do I personally perceive it as romantic / sexual? no.#mythal's perception of love & care is warped in and of itself#i think they loved each other. but she loved what she could take from him and what he could give in terms of service#not because she was romantically into him#also i wish we knew more about her & elgar'nan. her regret prison form says she holds no love for him anymore#and it makes me wonder when that love soured. was it when she was blighted? before that? was that love also born of duty and companionship?#this is the last post i'm gonna make ab this i think#bc i believe people are too caught up in the modern western ideas of love as thing we give solely to our romantic partners#and we literally have a character go ”our perception is warped bc of the age we live in” and some of you are still being purposefully obtuse#and i think trick saying it's up to interpretation is basically admitting EA had them dumb down the game anyway#if everything ab the rise and fall of the evanuris in game#was condensed to five 2min cutscenes it says enough that whatever the writers wanted#was swiftly cut down by corporate dept. basically saying it's in the fans' court now#also bc it's an easy cop out around new players & non solasmancers who are indifferent ab him / dislike him#as a way to appeal thru a more sympathetic lense of look!! he loved and was led astray#not to mention the clear justinia / leliana parallels#and leliana gets angry if you imply she was romantically involved / in love w justinia#and the romance descr when you remake your inq saying the dread wolf could not predict what it would mean to fall IN LOVE#implying he had never fallen in love before or at the very least experienced a romantic love#also him saying drinking from the well would make you a slave and he gets really upset#yet ive seen takes of ”hes doing this for her cus he dgaf ab lavellan” ?? he got mythal killed when he told her ab the blight#whatever feelings of admiration he had for her have rotted. he is literally burdened by his mistakes and his choice in joining her#i feel like if i were a spirit bound and twisted into a weapon i would need my creator to tell me i am Free. i would need that closure#like when cole says its not abuse to bind him if he asks and solas said thats not always true???#if you perceive her interaction w him in vg third act as#anything more than the way justinia released leliana in inq then im sorry maybe youre just obtuse#solavellan#mythal#dragon age meta
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smile-files · 4 months ago
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something interesting i realized while on the vessel-making screen in the deltarune introduction is that it's physically impossible to make kris: there is no hair that perfectly matches theirs (none have the cowlick or the right jagged shape on the bottom), and there is no sweater that perfectly matches theirs (none have a single stripe). this is fascinating, as it perhaps suggest that, if we (the player) had a choice, we *wouldn't* make kris. they aren't something we want, or are even capable of wanting, rather something we're stuck with.
and i suppose the fact that they can't be *created* as a vessel is telling, because we didn't create kris -- they weren't made for us, they're not a player avatar. they're a pre-existing person we just happen to gain possession of.
we weren't made for each other; they don't want us, and we don't seem to want them either (if the inability to choose to create someone like them says anything); funny, then, that in a way we're "soulmates"...
(both pictures are from the deltarune wiki!)
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deoidesign · 2 months ago
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I met the me who made different choices
#idk what this means so dont ask#got the words stuck in my head and this is what I wanted to draw for it immediately#me at my desk. so.#I dont look exactly like this obviously. doesnt matter. anyways#hard time recently in a lot of different ways#lots of work to do!#given up on getting everything done I kind of failed at that. it was too much#so now I'm just trying to get anything done that will make the next 6 months not kill me again#ideally. 3 episodes. or the book#or like at least close enough to that that its basically that#I'm feeling really screwed LOL#I dont know how I've been working every day for so long and still havent done enough...#(its because the work load is way too much)#every time I take 1 hour for myself. to cook. or clean. or draw something else. or play a game. I feel so guilty auauau#I hate webtoon I hate this damn green app...#DOESNT MATTER!!!#what DOES matter is my art is good as hell... look at this shit...#the light. the colors. I love you red I love you green#I need to get more red pants I only have the one pair.#I saw this guy with red pants that had skeleton legs on them and I was like FUUUUUUUUUUUUUUUUUUUUCK!!!!!!!!! I need them!!!!#I need to start sewing again. I dont have a sewing machine cause my apartment is too small so I havent sewn in years but I really want to..#I want to make clothes again... I need some vests I need some dresses..#I will not make pants or sleeved shirts because I dont hate myself#sketch#art#vent art I guess LMFAO its not#its just this fun little thing we like to call self expression#also this isnt how my desk setup actually is I scooted things around cause I didnt wanna draw anything twice. fuck it we ball#ok back to work
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blueskittlesart · 3 months ago
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*sigh* thoughts on Nintendo's botw/totk timeline shenanigans and tomfoolery?
tbh. my maybe-unpopular opinion is that the timeline is only important when a game's place on the timeline seriously informs the way their narrative progresses. the problem is that before botw we almost NEVER got games where it didn't matter. it matters for skyward sword because it's the beginning, and it matters for tp/ww/alttp (and their respective sequels) because the choices the hero of time makes explicitly inform the narrative of those games in one way or another. it matters which timeline we're in for those games because these cycles we're seeing are close enough to oot's cycle that they're still feeling the effects of his choices. botw, however, takes place at minimum 10 thousand years after oot, so its place on the timeline actually functionally means nothing. botw is completely divorced from the hero of time & his story, so what he does is a nonissue in the context of botw link and zelda's story. thus, which timeline botw happens in is a nonissue. honestly I kind of liked the idea that it happened in all of them. i think there's a cool idea of inevitability that can be played with there. but the point is that the timeline exists to enhance and fill in the lore of games that need it, and botw/totk don't really need it because the devs finally realized they could make a game without the hero of time in it.
#i really do have a love-hate relationship with this timeline#because it's FASCINATING lore. genuinely. and i think it carries over the themes of certain games REALLY well#but i also think it's indicative of a trend in loz's writing that has REALLY annoyed me for a long time#which is this intense need to cling to oot#and on a certain level i get it. that was your most successful game probably ever. and it was an AMAZING game.#and i think there's definitely some corporate profit maximization tied up in this too--oot was an insane commercial success therefore you'r#not allowed to make new games we need you to just remake oot forever and ever#and that really annoys me because it makes certain games feel disjointed at best and barely-coherent at worst.#i think the best zelda games on the market are the ones where the devs were allowed to really push what they were working with#oot. majora. botw. hell i'd even put minish cap in there#these are games that don't quite follow what was the standard zelda gameplay at their time of release. they were experimental in some way#whether that be with graphics or puzzle mechanics or open-world or the gameplay premise in its entirety. there's something NEW there#and because the devs of those games were given that level of freedom the gameplay really enforces the narrative. everything feels complete#and designed to work together. as opposed to gameplay that feels disjointed or fights against story beats. you know??#so I think that the willingness to allow botw and totk to exist independently from the timeline is good at the very least from a developmen#standpoint because it implies a willingness to. stop making shitty oot remakes and let developers do something interesting.#and yes i do very much fear that the next 20 years of zelda will be shitty BOTW remakes now#in which botw link appears and undergoes the most insane character assassination youve ever seen in your life#but im trying to be optimistic here. if botw/totk can exist outside the timeline then we may no longer be stuck in the remake death loop#and i'm taking eow as a good sign (so far) that we're out of the death loop!! because that game looks NOTHING like botw or oot.#fingers crossed!!#anyway sorry for the game dev rant but tldr timeline good except when it's bad#asks#zelda analysis
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ganondoodle · 6 months ago
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(totk rewritten)
finally, all the arm and spirit abilities- for the first half of the game (rauru) and for the second half with the shiekah arm replacing links arms instead and the spirit abilities gained through ganondorf
(please excuse my handwriting and sometimes repeated info on the first two, i lost motivation/patience at the end and couldnt get myself to basically redo it all from scratch just to make it a bit more cleaner)
note, the camera rune is unconnected to the arm, its the shiekah stone copy link has (zelda carries the one from botw, a copy was attempted to be made for link but it lacks all runes except the camera, the map and its teleportation, and journal/archive)
note for the heal effects of some spirit abilities- im also reworking the healing system, making it more like the older games, so healing isnt as easy and much more restricted, thus making those effects of spirit abilities more valuable ( lil potion icon on the d pad will act a little bit like in skyward sword, opens your limited selection of healing items and if chosen link switches to holding it and letting you consume it with -a- while walking around in real time- to avoid more pausing and mass healing on regular items while in menu)
additional note, the automatic recharging of the magic meter depending on the environment gives you a reliable but less abusable way of using abilities and allows for even more creative dungeon/challenge design by using it effectively- it works by absorbing magic from its surroundings, so if its an area with little magic it recharges slower, if its a very spiritual or healthy place it will recharge faster, it can be used to make things more challenging and also as subtle storytelling (example, theres a graveyard with the magic energy around being off the charts, even if there are no spirits to see, it could hint at the people buried not having died peacefully, no matter what their gravestone says...)
the usage of magic and how much the different abilities cost also allows for a much more dynamic fighting style for players to choose and try out, balancing them all out with their cost instead of a fixed timer, and the recharging beign affected by the environment perhaps forcing players that favor high cost magic abilities to use the lower cost ones for example, or not being able to charge one up bc the enemy is too fast and doesnt give you enough time to charge it
about half of the small overworld dungeons (not shrines) are also locked/inaccessible for the first half and new quests appear as the second half commences- together with the additional changes raurus return brings with it (sonau buildings, enemies being mostly cosntructs that he summoned etc) and whole set of new abilities giving you a fresh new way to play while (hopefully) not making you feel too restricted for the first half
... making these detailed concepts took me longer than id like to admit q-q
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cozylittleartblog · 6 months ago
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when valve has enough money to buy god, but they let bots ruin their game for 5 years and dox people 🤖🔫 #FIXTF2
everyone who signs this 100k+ petition will have their name printed and sent to valve HQ. this shit is unacceptable.
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markantonys · 5 months ago
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i'll be interested to see if this holds true for WOT s3 since the s1 finale had so many extenuating circumstances and can't really be included in the comparison, but based off of the s2 finale, i believe that season finales tend to bear the brunt of "It's Different From The Books!" ire because they are the culmination of all the smaller changes made throughout the season.
this turned into a bigger analysis post than i expected lmao par for the course with my blog! read on for exploration of how the 2x08 conclusion of each season-long arc is the the most emotionally satisfying conclusion and/or the most thematically appropriate conclusion possible based on the show's particular version of the story, plus a bonus tangent on the nature of adaptation.
for a finale episode, the writers' prime concern 100% has to be "wrapping up all the season's arcs in a way that feels satisfying with everything that's happened in the first 7 episodes, using the book version of the finale event as the framework" rather than "recreating the book version of the finale event exactly as it is with all the same scenes and themes". the nature of storytelling inherently means that every single person who tells the same story will focus on different themes (just think of how many versions of the hades & persephone story there are), and a good adaptation knows that being internally consistent with its own Emphasized Themes is more important than copying-and-pasting scenes from the source material without making any changes to account for the specific way this adaptation is telling the story.
(but a lot of people can't even get past this first point because they don't understand that this is how adaptations - how storytelling in general - work. like, person B literally cannot tell the exact same story that person A told without putting their own spin on it. it's not possible! unless they're simply reading out the exact words that person A wrote, which can't be done when putting 14 massive books into maximum 64 hours of tv. so many readers like to meet this point with "but why does the books' version of the story need to be changed at all?" which is just a non-starter because a) medium differences require a ton of changes, and b) even if no changes were *required*, they would happen anyway because that is human nature when it comes to storytelling. when it comes to story-listening too! ask a hundred different book fans what WOT is about and you'll get a hundred different answers. rafe & co can't possibly make an adaptation that captures every single reader's idea of What WOT Is About, and nobody in the world could ever re-tell the story of WOT in the exact same way that RJ told it, not even the most die-hard book fan; all rafe & co can do is focus on making sure the show honors the core of the books' story while also telling a good story in its own right, independent of the source material.)
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i was a classics major, okay? it gets to me! anyway, corralling myself back on topic.
for 2x08, it's very telling just how far Minority Reader Opinion deviates from the general audience opinion. general audiences fucking LOVED this episode (it's the highest-rated on imdb out of the entire show, currently at a 9.0; most episodes are in the 7-8 range), but a bunch of readers call it disappointing and one of the worst episodes of the show. if it was actually a poor quality episode of television, the general audience ratings would reflect that too (as they do for 1x08, currently at a 6.4 (i personally think 1x08 gets way more hate than is deserved and i thoroughly enjoy that episode, but i accept that's just me)), but they don't.
so what does that mean? to me, it means that 2x08 is objectively a very good episode of television which general audiences found satisfying, but which some readers disliked because it prioritized the emotional & thematic needs of its own version of the story over the exact nature of the falme events in the source material. which is exactly what a good adaptation should do! if you forget the books and just look at the show (which the vast majority of viewers are doing), then every resolution that happens in 2x08 is the most satisfying resolution possible and/or the only resolution that was thematically permitted for that particular season storyline.
egwene: her season arc was about learning to stand on her own two feet and not cling onto her mentor figures or compare herself unfavorably to others. thus, her freeing herself from the a'dam is the most satisfying possible conclusion to her season arc. nynaeve and elayne freeing her in the books is nice, but in the show version, thematically, it would've undercut egwene's Overcoming Impostor Syndrome arc to go "yeah actually it's true that she's not good enough on her own and when it comes down to it she does always need nynaeve to help her out". that version worked in TGH where she didn't have an Overcming Impostor Syndrome arc, but it wouldn't have worked in the show where she did. (but, yes, egwene learning in 2x08 that she doesn't have to rely on others is a double-edged sword, which nicely sets up her later-series struggles with trying to shoulder too much herself and not letting even her friends or partner help her.)
rand: his season arc was about learning to lean on others and not isolate himself or try to protect his friends by withholding his burdens from them. thus, him failing to defeat ishamael until all his friends come to lend aid in various ways is the most satisfying possible conclusion to his season arc. rand defeating ishy singlehandedly in the books is nice, but in the show version, thematically, it would've undercut his Learning That Strength Is In Numbers arc to go "yeah actually it's true that rand is capable of winning his biggest battles all by himself and thus it's no problem for him to push his friends away". given the themes that s2 emphasized for rand, the only appropriate finale outcomes were either success with his friends' help or total failure on his own, and they chose the former. (that being said, rand pushing his friends away is a continuous issue for him throughout the series, so i doubt he's perfectly learned his lesson after 2x08; we shall see!)
interesting to note that rand and egwene have inverse arcs in a way (foils!) and that some elements of their book falme climaxes were swapped, and that the way the show has done it subverts the expected gender roles. typically, men are expected to be Lone Wolves and women to be Team Players, and the WOT books absolutely play into these stereotypes throughout the series (sometimes intentionally as social commentary, sometimes unconsciously as an accepted truth of the world), but 2x08 and s2 more broadly did the opposite with our yin-and-yang co-protagonists. it's egwene who has the arc about learning to be a Lone Wolf and rand who has the arc about learning to be a Team Player. and imo these subconscious gender role expectations are a part of why some readers (esp reddit) got SO heated about "how come egwene can succeed by herself but rand can't", because it feels Wrong to them and Not How Things Are Supposed To Work (they've never questioned why rand can succeed by himself but egwene needs her friends' help in TGH, or all the other times in the books when men succeed by themselves and women succeed by relying on each other). but it's a totally apples-to-oranges comparison because egwene and rand had totally different season arcs and focal themes (but many paralleling & foiling moments within that), and so they each get a conclusion tailor-made to their individual stories.
mat: his season arc was about realizing he's a good, worthy person, finding the inner strength to overcome his worst impulses and temptations, and coming through for his friends after leaving them at the waygate. thus, him getting his Big Damn Hero moment with the horn of valere, getting validation that he is literally a hero, and overall spending the episode doing all he can to support his friends is the most satisfying possible conclusion to his season arc. (but stabbing his bff just as he was flying on a confidence high and trying to save the day was a downer note to end on, so we've complicated his relationship with heroism and set up some more internal issues for him to wrestle with next season.)
perrin: his season arc was about learning to acknowledge his inner wolf but also coming to regard it with fear and to believe that wolf & human sides can't coexist and he must Choose One (.......suddenly being struck by the bisexuality metaphor of it all. nice!) thus, him giving into violence to murder a human to avenge a wolf is.....well, it's pretty upsetting for him and serves to reinforce his growing belief that his two sides can't coexist, but thematically, it's fascinating and sets him up for some really great internal (and external) conflicts in s3. he's just gotten what he thinks is pretty strong evidence to corroborate ishy's claim that embracing his wolf side means embracing the shadow, so he's set up for a season 3 of deep-diving into his relationship with violence and his inner wolf. it's also a neat parallel with 1x08: there perrin's avoidance of violence allowed fain to escape, whereas here his embracing of violence has traumatized him (again), so our poor guy is really feeling conflicted in the pacificism-or-violence question because both sides seem wrong to him right now. huh, i guess perrin's full-series arc is about finding a middle ground rather than one extreme (pacifism/tuatha'an/human) or the other (violence/aiel/wolf). i feel like i've just had an epiphany lmao this is why i love the show! it tells the same story as the books, but tells it in a different way that makes me think about it differently and gain new insights!
nynaeve: her season arc was about learning that she, on her own, as she is today, is not enough to protect her loved ones. this is a tough pill for both her and the audience to swallow! but it's needed for her character, and we see it in the books too. nynaeve has an incredible amount of power, but she's terrified of having that much power and wants to pretend it doesn't exist. she's resistant to change, she's used to being in charge, and she's very "my way or the highway". these are all things she needs to grow out of (or moderate, at least) in order to be able to step up and do her part for tarmon gai'don. she has to learn how to embrace her power instead of being afraid of it or being too stubborn to let other people guide her and teach her, so s2 shows her what happens if she doesn't, first hypothetically in the accepted test (everyone she loves dies because she's blocked and refused channeling training) and then for real in falme (she couldn't help elayne fully or rand at all because of her block). so her 2x08 conclusion being Total Failure is not emotionally satisfying, no, but it's thematically exactly what she needed and will goad her into facing her block head-on next season. thematically, like rand, nynaeve only had 2 options for falme: break her block and succeed, or retain her block and fail, and it was too soon for the former (we gotta let her cook a while longer, plus the story will become too easy if nynaeve, or rand, reaches supernova capability too soon), so it had to be the latter. if the show had gone with a third option of her succeeding without breaking her block, then that would've taught her and the audience that it's fine to leave the block in place and she doesn't need to challenge herself to grow as a person, because when it TRULY matters she can always get around the block.
other characters get appropriate resolutions too! moiraine and lan get to work together to succeed after being at odds and failing on their own all season (rand foils!). elayne gets validation that she is an essential and trusted part of the friend group after feeling like somewhat of an outsider earlier in the season. ishamael getting vanquished and lanfear betraying him only to be betrayed by him in turn is exactly where their mutual mistrust was leading them (and it shows us why it's so important that Team Light be able to work as a team rather than as self-interested individual operators; the contrast between ishy & lanfear looking at the seals together while plotting to betray each other vs. rand standing on the tower with all his friends behind him makes me cry your honor. imagine hating that ishy's defeat was a team effort, could not be me!)
(it's also worth noting that the characters who had the least individual success/victory in 2x08 (nynaeve, rand, perrin) are the ones who will have the biggest individual storylines in s3 (tanchico & moggy, waste arc, two rivers arc), whereas the characters who had the most individual success/victory (egwene, mat, moiraine, lan) are the ones who will be taking a bit more of a backseat (of course they all have their own stuff to do, but none of them is *the* lead character of their TSR/s3 traveling group). this is intentional!)
so there you have it. 2x08 is adored by the general audience, and it's because of this: it gives us some damn satisfying conclusions to all the season arcs (and some exciting and visually stunning battle sequences to boot), and all the viewers who AREN'T beleaguered by "But The Books!", which is most of them, recognize that for the good storytelling it is. i for one will always care far more about the show telling a good story within itself than the show being identical to the books, and rafe & co will too, as they should.
the only downside to the episode is that, yes, it is quite cramped for time because there are a lot of arcs to wrap up. this should be less of an issue in future seasons when the season finale isn't "every single major storyline converges in the same place at once". for example, judging by the "goldeneyes" episode title it seems s3 might split it up so that perrin's conclusion in the two rivers is in 3x07 while other conclusions in other locations are in 3x08, giving each more breathing room. whereas 2x08 had no choice but to stuff everything in that episode into that specific episode because it's not like perrin could just do his falme stuff an episode early and take a nap while everyone else was doing THEIR falme stuff in the next episode, nor could the full falme sequence have been split into 2 episodes since that would have disrupted the flow of the story. the only solution would be for 2x08 to be extra long, which is nice to imagine, but we all know that streaming shows almost never deviate from their set episode lengths and so there isn't much point sighing about "this episode should have been 90 minutes long!" because that just is not on the table, never has been, and never will be. the first step to being able to jive with an adaptation is making peace with the limits of its particular medium!
plus, the only things i might deem "missing" from 2x08 are non-essential (ingtar darkfriend reveal - that is NOT important fight me, it's only important in the books as our first example of a morally-gray shadow-aligned person but the show has already been doing that in spades) or will likely be included in 3x01 (the gang spending some time together to breathe and process and catch up). at the end of the day, the show is always going to need to be paced very very tightly with not as much breathing room as those of us accustomed to entire books dedicated to reacting to the previous book might expect. and 2x08 did manage to pack in a LOT of character work amidst all the action and did a good mix of resolving s2 arcs while leaving some unresolved to carry into s3 and introducing some new arcs/issues/conflicts, all within 70 minutes, which i find pretty impressive. in conclusion, 2x08 my fucking beloved <3
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deathberi · 7 months ago
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FINAL FANTASY VII REBIRTH (2024) ↳ The Spice of Life ➤ Gongaga
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trobeds · 2 years ago
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i know the hunger games isnt about romance i know it isnt a love story but. theres just something so beautiful in the way peeta is the personification of what it means to heal and he /is/ the dandelion and the bread and the hope that things can be better even if they wont be fixed. even if the nightmares dont stop he will still hold her. wake her up and tell her shes alive. shes safe. and when its over and done and theres no more saving or protecting or trying their absolute hardest to die if it means keeping the other alive, the horrors dont stop. but katniss will still find that comfort in peetas arms.
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haunted-xander · 9 months ago
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Shadowbringers is about learning how to live.
Your enemy is stasis- everything and everyone is stagnant, they wait and wait for something to happen, but don't do anything to make it so (because the ones who tried before failed, because they don't know what to do/how to do it). People don't change, they don't try, not really. The crystarium is doing well, it's independent and sustainable, but it doesn't have the reach or power to do much outside of Lakeland. The Exarch is more-or-less confined to the city (because of the tower, because he's waiting for you), so even if he had power elsewhere, he'd be limited with how much he, personally, can do.
Eulemore is filled with mindless indulgence, there's no hardships or labour or anything but luxury for the free citizens, and the bonded only have to worry about fulfilling the task(s) they were brought for. The outside world doesn't matter, hard work doesn't matter, personal fulfillment beyond indulgence doesn't matter, everything exist solely in the moment. The people out in Kholusia have pretty much given up, they stay close to the city in the hopes that this time they will be picked, this time they will be saved. They wait and wait and do nothing but wait. The ones who try to live on are dying out or eventually give up and join the rest in waiting.
Ahm Areang, Rak'tika, even Il Mheg are all just waiting for something, anything to happen. They go day to day, surviving simply because it's all they can. Nothing changes.
Until, of course, you should up. You, who causes a ripple of change simply by existing, who can move the immovable by sheer will. You showed them that things can change, that things can, and will happen, if they just try. You show them that they can make things better, that there is an option besides waiting for a slow death, if they'd just grab fate by the neck and tell it "No. We are doing this my way".
And they do. They rally up together and do what they thought impossible. Not all their efforts succeed(not immediately), but they tried. They tried, they failed, and they got up and tried again and again until it did work. They take the chances, not knowing how it'll turn out (because it's not about whether it fails or succeeds, it's about having tried).
They learn how to try, little by little, and every step they learn what it means to really live.
Endwalker is about learning how to love life.
Your enemy is nihilism- the idea that nothing matters, that there is no real joy to be found that isn't snuffed out by misery. A concept that denounces greys in favor of a black-and-white view where black is all encompassing. Everywhere you go, people are doing what they can to survive, but refuses (or maybe are afraid to, or maybe never knew they could) try to actually save themselves. The Forum plans for escape, to leave their homeworld behind and take whatever they can afford. They will live on, but they won't be saved, no one is saved(and even with escape they aren't safe, Despair is everywhere and She will not stop until all has become Nothing).
The Loporrits love Etheirys, but in the way Winter loves Spring. They know about it, they are so close to it, but they are distant. They're strangers, they've never met. It's love, and it's pure and true, but it's also just love. It's surface-level(because the surface is all they had). Their love is pure but it's instinctual. Programmed. They love because they don't know how to not love. They want to save it's people, save us, but they don't know what it really means to save, so they create refuge instead(because that's what She told them to, because this is how love works for them).
The people of Garlemald are terrified, they are victims of extreme indoctrination, the (deserved) push-back their army got proved them "right"(that we are savage beasts to fear, that they are but prey in the maws of rabid dogs). They want to be build-up again, but what's left for them now? The world hates them(and it's all their fault, the ones who see past the propaganda know this, but who will listen to them?) and they are dying. It's so cold and the fuel is running out. They won't accept help, because they've been filled with the idea that there is no such thing as pure kindness from "savages"(and they are too prideful to question it, to break apart from the illusion that they are surperior, because they're terrified to face the truth).
The sky screams, the earth wheeps and the foundation of existence is overtaken by Despair, misery is around every corner and who knows what will happen now? Where do we go? What do we do? We live and live but for what?
What's the point of it all?
That's the question, and the answer is everything. We live because there is joy to be found. Because there is beauty in the world. Because there are stars in the sky. Because flowers bloom in spring. Because cats purr. Because waves crash against the shore. Because of every single little thing we can see, hear or feel. Because we love and are loved. Because there are things to do and discover. Because why not?
And you tell them this, by letting them see that there is more to life than the little they have seen. The Forum has closed it's eyes to anything but it's own kith and kin, everything outside of Old Sharlayan is irrelevant(non-intervention, always non-intervention) and it takes the entire world coming and telling them "We are here. We are alive, and we will make tomorrow happen." for them to realize they have slowly been killing themselves and what they stand for(you pride yourself on knowledge, but where is your wisdom? What do you truly know of things outside your own bubble? You do not know that which is lived because you refuse to aknowledge anything but the written word).
The Loporrits see Etheirys itself, they experience it's corners and valleys and learn what love can really be. They want to save it, truly save it, because they love and this time it's informed, it's personal(I love you, I love you, and I want you to know I love your loves too).
In Garlemald everything is slow, unsteady and complicated, but it's changing. They're changing. With every person who accepts help the illusion of supremacy and "purity" melts away just a bit, and the wall standing between them and us breaks a little(it will never vanish completely, years upon years of oppression and subjugation and conquest don't disappear like that, but it's a start).
Shadobringers is about learning how to live, but Endwalker is about learning how to love life.
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simple-sheep · 6 months ago
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Idk what The Circle is and I have no desire to watch it but if Dropout made a whole SEASON of Ratfish I would watch it all with glee
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