#i like the og designs
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redesigns for fun!! :]
#i like the og designs#just found myself having fun tinkering#my art#tadc#the amazing digital circus#fanart#pomni#ragatha#jax#gangle#might do others if i feel like it
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gah
#annabeth one is a repaint of an older drawing. a lot of skill/observational improvement since then#nico di angelo#hazel levesque#annabeth chase#thalia grace#underworld siblings#percy jackson#pjo hoo toa#heroes of olympus#trials of apollo#my art#would you believe is still haven't finished s1#pjo tv#for those wondering yes it's leahbeth but like all annabeth is leahbeth. to me#it's like. design is my imagining fo hoo-toa aged annabeth#you can find the og drawin* if you care i was kind of trying for leah's likeness even then but i wasn't very good back then#wasn't very good at it*#i also was trying for actess likeness with thalia one but i only had one picture#of her
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friendship is magic
closeups:
#zeno's art#my little pony#my litte pony friendship is magic#mlp#mlp fim#twilight sparkle#rainbow dash#fluttershy#pinkie pie#applejack#rarity#this was a fun redesign practice#tried to be diverse with body type and species as the og show is pretty limited (i understand why tho)#my personal favorites are rainbow dash and rarity#and twilight. i cooked tbh#i feel like a lot of redesigns just add accessories which is fine but i really wanted to change a lot#some more than others#also dashie is a half zebra and pegasus and fluttershy is half pegasus half those little bug ponies that showed up in one ep#pinkie is a sheep#i might do equestria girl designs and slash or some background pony redesigns#idk#enough ramble
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The silly Bonus to this post.
#murder drones#uzi doorman#murder drones fanart#uzi#md uzi#murder drones uzi#vuzi#uzi x v#v x uzi#violentbites#md v#serial designation v#v md#murder drones v#v murder drones#i love them okay?#like a lot#they just make me happy#also i posted this to the og post too#but i wanted it to get a little more out there haha#so here issss
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Hey man, why did the deepest level of your subconscious thoughts manifest that?
#silent hill 2#james sunderland#pyramid head#plainandgeneric draws#🥺 secretly... I like the sharp acute triangle helmet design better than the og 🥺#because it makes PH more birdlike
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Here’s a bad guys line up!
I’ve been thinking about how I want to draw these guys recently, and I figure I may as well draw it out!
I’ll be using these designs for any projects I tackle with them going forward! (Unless I change my mind on things)
Nightmare by jokublog
Dust by askdusttale
Killer by rahafwabas
Horror by sourapplestudios
Cross by jakei
#nightmares gang#nightmare#nightmare sans#dust sans#murder sans#killer sans#horror sans#cross sans#re design#utmv#undertale multiverse#drawing#anime art#my art#digital art#digital drawing#fanart#undertale#sans#bad sanses#murder time trio#but yeah#I’ve had some ideas floating around for a while#and finally got the time to draw them out#partially cause I’m home sick at the moment#I forgot how much effort character lineups take lol#this took like 11 hours#I left cross mostly as he is currently#cause his fit is kinda cunty#I also left dust relatively close to OG sans
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more of my op redesign 🧯
#transformers#optimus prime#maccadam#transformers animated#tfa#tfa optimus prime#redesign#idc if some people dont like my redesign lol this is for me not u#i dont loathe the og design its just not my favorite#i know i got rid of his defined lips#theyre there ok i just didnt want to define them and color them#anyways thank u to the people who liked my first post of his redesign i appreciate it
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We never post rants really but like
We are working on human designs versions of utmv characters and we always hit a roadblock when it comes to dream. Not because he’s hard to design but finding any pre existing references for designs is frustrating. The design itself is bland, he just looks like a generic anime boy - but our main issue is how people pose him as some weak frail smol bean. Grrrr I know it’s canon but goddamit it gets on our nerves. We don’t like how people characterize dream and how dream was written and how he’s drawn aandd asggrgrgffg- he has potential as a character but the infantilization is crazy.
But yeah- wip in designing him
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#we aren’t a bastion design rules and regulations#it’s ok if you like his og design + characterization#we just personally want to push him down the stairs#I need more fanart of dream being cool and confident#even if the fanart is in his cannon design#grumpy today#dreamtale#dream sans#utmv#wip#ignore the ink peaking from the bottom
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twins
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omg i had this lying around for so goddamn long just basically done, but more things kept on popping up that took priority for me sob
this was done as a school assignment as well we had to draw a depiction of a chosen constellation, which was like a dream come true to me ofc i hurried to draw the damn twins
i essentially did this like 3 months ago and now just polished up some things and had fun with the bg for once but yeh
also here's the small redesign for those 2 i've had for a while 'joy.
#the og designs r fine but god i cannot take them seriously when they're looking at me like damn toddlers 💀#hyperfixation go brrr#sams#sun and moon show#sams fanart#laes#lunar and earth show#laes fanart#tsbs#the security breach show#laes gemini#laes castor#castor#castor fanart#laes pollux#pollux#pollux fanart#art
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bring the girlies back
#young justice#ok so i didnt draw cissie bc she was just in the modern comics a few months ago and i have no real thoughts on her modern design#so like for greta and anita its a loose exercise on what i think they would do with their costumes if they (dc) did them today#bc the design ethos is so different from the 90s#now cassie.......... sorry i hate hate hate her modern design#like What is she wearing. not to mention her hair#so that one was just what i would like to see :)#i do like that she still wears like regular clothes in canon tho#yj98#cassie sandsmark#wonder girl#greta hayes#anita fite#young just us#empress dc#the secret dc#secret#character design#digital art#id in alt#2024#anyway i know they already did a modern young justice but they didnt even bring back anita so. og yj girlies book when.#idc about the boys theyve had plenty
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
#og post#wildlife#grian#impulse#impulsesv#skizz#skizzleman#imp & skizz#mc meta#wild life smp#wlsmp#life series#trafficblr#traffic smp#<- dunno which life series tags are most commonly used but i hope i got all the major ones#long post#“i should write down the behind the scenes!” i thought. “it'll be quick!” i thought :')#as someone who did had some critiques about the structure of the season#i found it really insightful to hear about the design decisions from a behind the scenes perspective#digging into why it was made the way it was and what exactly about it worked/didn't work honestly helps me to appreciate#it more for what it was!#and it helped to truly understand and appreciate all the work that went into it#i probably included more details than needed but i just thought they were all really fascinating#like trivia bot being designed to have the option to give lives in case the early sessions were too deadly!#i was also surprised that the snail merch wasn't planned ahead of time#and i also tried to keep all the credits grian listed bc i think it's important!#i would recommend watching the full podcast ep! i didn't include a lot of imp & skizz's commentary since i was focusing on the technical &#behind the scenes details but they had lots of great insight
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its important to bring old ocs back just so they can transition. welcome back thistle born 2015-ish reborn swaggier in 2024
#my art#ocs#furry#anthro#utahraptor#raptor#i dont think he even used to be a raptor he didnt have feathers but i remember not rly liking his og design#just being a dino w like skin/scales so. fixed#doodle#sketch#dinosaur#masc#muscle
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been thinking about the sinnohtrio lately......plus misc other stuff
also, casual ko-fi drop!! get something in this sketchy style starting at $10 woop woop
#finally decided to do a commission test run u_u#pokemon#trainer lyra#trainer kris#trainer dawn#trainer lucas#rival barry#rival silver#ayalumi#hisuian zorua#luxio#timeskip tag#rkgk#anyway it's sinnoh time !!!#still figuring out their designs and lore but this works for now#god's specialest little guys & their very normal bestfriend who they would kill/die for. up to interpretation who is killing/dying#dawn is the platinum protag who meets giratina and becomes champion#distortion world affected her way more than compared to cynthia and cyrus since she's still a developing kid. but hey cool ghost hair!#4-5 yrs later lucas gets blasted to hisui..lost his memory for the three years he's there and when arceus sends him back he's just like Man#the entire time barry is CHILLING PLAYING HAVING FUN#and forever worried abt his friends ): dawn & lucas are soo nonchalant about what happened to them it's a bit concerning to everyone else#design comments umm the only thing that matters is that they still have their og scarves 👍#and i guesss these are spring/summer outfits. winter dawn gets leggings and big coat ok. she already has too much yin energy#btw i use the cleanse tag as the direct opposition to the spell tag even tho that's probably not a real thing LOL)#oh yea barry wears the tower master ribbon 24/7. tower tycoon in training and won't shut up about it (i love him)#character dynamics i will talk abt that in another post if i feel like it... these days i just want to go replay pla aughh
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An Well Made Excuse To Post My Specific Headcanons I've Had Since The Show Came Out
#bro fought his way thru those two only to burn the house down#anyway kdsjfsdf#that doodle and that comic werent actually made for eachother#i just wanted an excuse to post my oddly specific sleep headcanon lol#I like to think Uzi is so restless because shes always thinkin abt smth (whether that be stressful or not)#N sleeps like a rock and usually doesn't move; if its just him and Uzi he'll usually curl around her so she can't fall off the bed#V's had the habit since she was a worker#Tessa would always make excuses to have sleepovers w/ her fave drones#and it was usually J's problem of being cuddled to death by a sleeping V#nowadays the only way V gets peaceful sleep is the reassurance that Uzi or N are still there#hence the N dog plush in the comic dsklfjsldkfj#I have more headcanons of this variety (like for J) but i'll stop here#thanks for reading again! you guys really like to point out my tags and it makes me giggle everytime#anyway BYE :]#murder drones#serial designation n#serial designation v#uzi doorman#envuzi#enzi#violentbiscuitbites#< i seriously love that shipname btw. I love MD ship names#i love having been here so long I could tell you who made the og names everyone built off of. I think fandom is good sometimes (sometimes)
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Butchier ivy to balance the scales
#ivypool#wc#my art#wanted to keep elements of my og design but blockier? idk if I got as much as I wanted across but I tried#I think ursiday/cloudtail’s ivy design is like. THE butch ivy design ever tho
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More Bill practice
#ill prob stick with my og design (2nd design) and reverse the colors depending on the art. crazy how much i like it now#bc at first i HATED how it didnt fit him but i wanted to stick true to my 2 core values. not showing human feats + no regular suit#gravity falls#gf bill cipher#bill cipher#bill cipher gijinka#mono art
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