#i am genuinely enjoying this game
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anakinh · 8 months ago
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i should be allowed to hunt moogles for sport
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zhongrin · 3 months ago
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passionate people genuinely pulls me in. i genuinely think that i would absolutely adore listening to zhongli's stories (be it his memories or random knowledges) or al haitham's hyperfixation (he seems like someone who would have small projects or interests in different topics and just laser focuses on them until he finds another thing that interests him).
i can listen to people gush about their current hyperfixation for hours on end. yall are amazing. keep at it. i hope it brings you even more joy. ily /p
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alongtidesoflight · 23 days ago
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so here's my honest thoughts on dragon age: the veilguard, after ~40 hours of playing. i finished the main quest after having finished all companion quests and major faction quests. just to clear up what content i saw, i played as an elven transmasc rook who is a member of the lords of fortune. he romanced lucanis (although after finishing the game i'm now leaning towards taash). i don't know what's happening in playthroughs that have a different race, gender identity, romance or faction going on.
full spoilers ahead, i mean it. don't read further if you want to avoid them. i don't want complaining about it in my asks.
oh and also, if you're worried because of a few negative reviews online i can comfort you by saying don't give a fuck about a certain big name youtuber who is very much tied to bethesda franchises giving this a negative review. i'll explain why.
i'm starting off with the things i liked
the game looks really pretty. i was worried it wouldn't feel like thedas anymore (with them trying to "focus on northern thedas only" i thought they'd make a clear cut in environmental design. they do and they don't. it's complicated. i'll elaborate on it when talking about the negative stuff). anyway it does. minrathous feels like kirkwall. treviso enchanted me like the winter palace did. the hossberg wetlands reminded me of the hinterlands and a couple other inquisition maps. arlathan looked like... arlathan. the crossroads were different, but familiar. overall i like the way it looks and feels. it's thedas, with a twist. it's a good one, and gives everything a solid but unique feel.
combat is top tier. if you're a hardcore dragon age player you WILL miss the tactical aspect of it for a bit, but i promise you, once you're used to the way the combat works, you will be lapping that shit up. and once you get to ability combos you'll mourn the control you used to have over your companions in battle a bit less
the MAIN quest and its story. i expected worse, way worse. and for a while the game even had me tricked (harr harr you'll get it in a second) it is Really That Much Worse. but holy shit was it good. i walked away satisfied ngl.
your choices have SOLID weight. there's consequences, good AND bad. i got minrathous blighted, ruled over by venatori, and the leader of the shadow dragons ultimately died because of my decisions. i made those at the beginning and throughout the game. he died at the end. DAVRIN died because i didn't expect what i was saying to have that much weight. i thought i was in the clear. he had hero status. well turns out, your choices can still get your companions killed even if you do everything right. i fucking love him. he shouldn't have made that sacrifice just because i told him to do everything it takes once.
the inquisitor, morrigan and dorian being there, surprisingly. there's also negatives to this though, see below.
speaking of companions dying and the inquisitor playing a bigger role: the final quest feels like me2's suicide mission. i was blown away by it and the fact that i got to see the results of all my efforts playing out in front of me.
bioware are NOT trying to redeem solas. they love him as a character yes, but i wasn't forced to see any good in him. he betrays you. he fucked my rook over twice. he fucked him over right back, for good this time (the veil wasn't torn down, i anchored it by binding him to it, he's doomed to uphold it). but solas really lives up to his name as the trickster elven god. rip to all the people who grew really attached to him over the years.
varric died. if you like him that's probably as hard reading it as it was watching it. varric died and the game lies about it until the very end. when the realisation hits, it hurts. but in the very best way.
the amount of care they put into gender expression and trans identities this time around. (i'll add onto this with negative points as well too).
rook feels very much ingrained in the world of thedas. he doesn't ask questions that expose the player to lore through dialogue as if he's stepped foot into thedas for the first time. those conversations feel very solid and good. i hope other faction players got as much joy out of this as i did.
and the things i didn't like and boy there's a lot unfortunately
the music. let's just get that out of the way holy shit. it doesn't feel like it belongs in this universe. it gets so incredibly sci-fi-y at times you'd think it's taken straight from mass effect andromeda. there's not a single song unique to veilguard that i really enjoyed. it broke my immersion, real bad. hearing a busker play the tavern songs from inquisition on a lute right after i killed some venatori with wobbly bass songs playing in the background is just odd. weird tonal shift. don't like it. it's made for people who like flashy light-weight cinema.
tevinter nights is required reading. the podcasts are required listening exercises. the game is so fast paced, especially at the start, that there's no time to introduce you to characters and how much weight their names carry in-game. i would not have known who half these people are if i hadn't skimmed over tevinter nights. i'd care even less about them than i already did. there is no time to get properly attached to them. people will act as if you're talking to a legend personified and you'll be thinking man goddamn which chapter of tevinter night were they in again and what did they do???
there's a weird mismatch with the animations. you'll have beautifully fluid ones, like emmrich casting spells. and then you'll have rook's face animating in the most unnatural manner that's sorta reminiscent of mass effect andromeda's "my face is tired" addison, when their emotions SHOULD be landing with the player rn instead.
i'm not vibing with the art style. sometimes it works. most of the time it doesn't. at points i felt like i was watching tangled.
that also brings me to some of the dialogue. same issue. i am watching frozen. i am watching tangled. someone on the writer's team really likes the adorkable trope. bellara is its victim.
for all the talk about identity, bioware sure doesn't like theirs. the grey warden armor got a redesign again and it just makes them look like a generic army. i hate it lol
in general, i don't like the armor design. the wardrobe/appearances system is fine, but it's just not helping if all the armors are just... kinda bland or downight bad looking? and don't get me started on the lords of fortune armor. that is orientalism personified.
the world states should have been carried over, full stop. i know they said they didn't because they want to separate what happens in the north from what happens in the south, which... i could have lived with that. but the inquisitor sends you letters that keep you up to date on... the south of thedas. you learn that there's a blight again, that people are standing strong but it's difficult, denerim's fallen, the rulers are taking care of it, orlais is fighting and they're successful for a while, etc etc. what's good bioware. i thought we don't care about the south this time around. why are you feeding me so much boring generic information. if you're not gonna show any of it and just write letters, then carrying the world state over should not have been an issue. i have a game dev background. those few lines of code would not have broken your budget or pushed your engine's limits. fuck right off.
this gripe of mine carries over to all the cameos. as a lord of fortune you have to deal with isabela a lot. it's fun. i missed her. you get to go drinking with her and taash and bellara! also my hawke romanced her. she's not mentioned once. they had the opportunity to put a sentence or two about her in there with not a lot of effort, trust me.
when varric dies, all she has is a single line about it. for gold, for fortune, for varric. she only says it if you interact with her on your way to the final push. that's not mandatory.
morrigan is there. kieran isn't. the old god soul that mythal and then solas absorbed? who cares at this point, the gods are dead now and solas is locked away for eternity. i suppose? why is morrigan there. she feels unneeded. i wish they'd just left her down south, at least that way i wouldn't have had to witness her god awful redesign.
dorian at least feels as if he belongs in this story. the shadow dragons are a crucial part to protecting minrathous. he's also weirdly underutilised. isabela and morrigan had more lines than him in my playthrough.
on the topic of romance: bro that was underwhelming. no, genuinely. you know when romance picked up a bit? after the point of no return. i heard maybe two lines of companion banter about it before that. maybe i missed something which i honestly doubt, but romance did not play much of a role in lucanis's storyline. i saved his grandmother as he wished me to (and if you read tevinter nights you know she was rather abusive and their relationship not the healthiest) and told him to focus on his family. a reunified family my rook wasn't even introduced to as a partner at the end of all that.
really, do not buy this game if you're only in it for the romances. others might be better, lucanis's basically gave me nothing. except for an outing (the second coffee date i had with him, it was getting repetitive) all of it played out once i committed to the final quest. the sex scene was a fade to black. annoyingly right after davrin died. if you're looking for well paced and good spice, pick up something else. the sweet talk and the final goodbye were nice though.
for all the good the ever-presence of gender identity does, it is brought up in such a disruptive manner too. it doesn't even play out naturally if you CHOOSE the lines that are meant to be said. hearing the words trans and non-binary in this setting doesn't feel right, and i'm saying this as a trans guy. i think it could have been handled more gracefully. the amount of times my rook went "i'm a MAN" as if he's about to start drumming on his chest and roaring any second now got super nerve-grating. "i'm so glad you're into me... the me who is trans. remember?" just. tell me one trans person who'd talk like that to a person they've grown close with and are trying to romance. this game doesn't handle sexuality well, so all this hey my body might not look like the way you're expecting it to look talk amounts to nothing anyway. i feel about this the way i feel about krem: this is partial exposition to trans experiences... packaged up for cis consumption. the ONLY exception to that is interacting with taash. holy shit was all of that heartwarming and bro did it feel good and natural to talk to them about theirs and rook's gender.
rivain and nevarra are new locations added by veilguard. they're also incredibly underwhelming, small and constricted maps. rivain is a coastline with a few ruins. the hall of valor is a partial ruin nestled into a cave on a beach, with a fighting pit. isabela is there in her skimpy outfit commentating your pit fights. that's it. i'm sorry if you were looking for a bustling pirate cove or whatever. you're not gonna get it. the nevarran crypts btw are a long ass dungeon crawl. that's it.
speaking of maps. i thought people were being dramatic when they said you're gonna be fighting the same enemies on them again and again. i thought they were figure of speeching it. they're not. you WILL fight the same amount of enemies. in the same spot. every time you reload the map. best to stay on a map and clear out the enemies and do as much questing on that map as you can before leaving, because you WILL have to do it all over again once you return.
the three choices i made for my inquisitor didn't matter lol she didn't have to face solas and therefore couldn't stop him at any cost as she had sworn (maybe because my rook tricked solas into binding himself to the veil, there was also an option to fight him. would she have stepped in? who knows). blackwall wasn't mentioned. and either her using a small amount of her forces in the final fight was the reason the civilians of minrathous fared so well..... or it just didn't matter. ultimately i think she had very little impact on anything
#datv#datv spoilers#dragon age: the veilguard#oh wow i hit a limit typing this#anyway to tie this up a bit: the good and bad to the environmental design being that well-known architecture like minrathous and dwarven#ruins look fire and remind me a lot of the previous games#but newly added locations are very... generic... very bland#i was very excited for rivain. i thought we'd get to see ships. not a bunch of ruins and a fighting pit and that's it#and why did i say to ignore a certain guy's review? bro because he was complaining about taash being ace and that taking up their screentim#and them being too up in your face about their identity. he did all this while she/her'ing them constantly#but my man they're trans. nb. not ace.#y'all need to be careful about bad reviews. they're coming from people who are upset about gender identity being handled as a topic in this#game. meanwhile they have no clue what they're even talking about. i don't think matty knows the difference between ace and trans#and neither do the hundreds of people who are one star rating this game currently#i liked this game. it's not top tier. it's not something i'll sink hours and hours and hours of my life into#it has tonal issues and it's moving away from what made dragon age stand out for me#but i do think that it's a genuinely fun play and people who are very invested in dragon age will squeeze joy out of it wherever they can#i had a hard time warming up to the new characters (taash and lucanis being the exception because they have an older bioware air about them#but solas's and varric's story (and don't get me wrong that's what veilguard is about) is GOOD. that is how bioware used to be.#and i wish they'd given us that energy all over the game. that direness. that grit. serious and mature writing.#that consistency is lacking#and whether you're gonna enjoy this game or not is entirely dependant on what you came here for and how well the game delivers on it#i think their weakest points are ironically the thing they advertised the most: the new companions and their writing#you won't find nuanced and good enemies here (i already reblogged something about this. you can go scroll around a bit and catch up on that#really the only thing that had me super invested and emotional was the main quest.#so make of that what you will. ultimately i was more frustrated with the game than i got enjoyment out of it. i was close to just put it#aside for now... until i went to minrathous to end ghila'nain's and elgar'nan's ritual. that all blew me away. still on a high off of it.#anyway yeah that review got cut short by the character limit maybe i'll add more to it tomorrow but rn... i am heading to bed#thanks for coming to my ted talk. also i'm sorry. zevran REALLY isn't in this.#dragon age
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combefier · 3 days ago
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the thing that really gets me about how bad the writing for rook in particular is is that it would take so little effort to make it better. and it would probably make the writers' jobs a lot more interesting, too. you should be able to piss off your companions. in every other dragon age, you can piss off your companions. you can piss them off so badly that they try to kill you. if you just sort of fail to impress people one way or another in da2, you can end up having to fight your best friends to the death, or have one of them peace out after prompting an invasion of your city. the ability to have conflict with your companions wasn't always handled WELL (trying to talk to cullen about mage rights in dai comes to mind, as does trying to talk to dorian about slavery beyond the one conversation), but the option was there. it seems like the only way you can piss off your companions here is by making tactical disagreements they don't like. there's no room to have a personality some of your companions find off-putting, even though there are multiple points where your companions are put off by one another. purple hawke we're so not back. and the reason can't be "well you had to be someone varric would choose," because varric's best friend was hawke and there can be very many different kinds of hawke.
you're given a fascinating backstory and it will not come up beyond occasional comments relevant to your faction. mourn watch rook why does your backstory almost never come up i would tell people that story all the time. it's like dming for a player who came up with the most rich backstory you've ever seen and then watching them ignore it every time you dangle plot hooks in front of them. bioware do you remember what you wrote. bioware u good???? the sanitization of various factions aside because that's its whole own post, it would be so easy to give a dialogue here and there where rook could show more of what sort of rook they are by letting them reflect on their backstory. it would be so easy to write aggressive answers that are actually aggressive.
i've spent enough time in editing that i've just been trying to figure out if there's any possible motivation beyond a lack of investment in their own story, or a shocking paucity of good editors in their work environment. is it because the way they designed the game necessitates that everyone be there at the end? but you can still fuck up the ending by making the wrong choices there, à la me2, and you were allowed to piss people off in me2. if you can get people killed at the end anyway, why not let the choices you made and the responses you chose matter beyond "did you do enough sidequests?"
at a certain point, it's just confusing. they know how to do this, even if they don't always do it well. the lack of any real room for agency or personality or conflict is just... odd. this is also leaving aside how easy it would have been to incorporate SOME past choices from past games per their previous work. bioware i just want to talk
#datv#dragon age: the veilguard#datv spoilers#dragon age#don't get me wrong i enjoy the game#it has fun combat and pretty colours and i enjoy what IS there of the companions#but i'm also acutely aware as i finish a second playthrough of just how bad the writing is compared to the other games#(and the other games certainly did not always have great writing in every case)#it's just so strange and hollow#i didn't notice it the first time because i was playing a very nice rook#so i noticed that the romance was a little underwhelming but that was about it#this time trying to play a cold bitchy unsettling rook i realized there is absolutely no way to do that whatsoever#this goes beyond the 'it doesn't matter what your inquisitor's personal faith is they WILL be referred to as the herald of andraste' thing#this rook essentially has the same personality as my first rook because they really only wrote one personality for rook in the end#this rook is on good terms with pretty much the whole of the team just like the last rook because so long as you do sidequests you will be#there's SOME variation depending on plot choices you make but really not that much#if you choose taash for the big construct she throws a rock#if you choose davrin for the big construct he throws a rock#if you choose emmrich for the big construct HE throws a rock#did you save minrathous or treviso? doesn't matter end battle's in the same place#there is schoolwork i desperately need to focus on this weekend but here i am preoccupied with how genuinely baffling#bioware's writing choices are#why do all this work to set things up and then decide 99% of it is irrelevant#datv critical#bioware critical
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awesomecopper · 9 days ago
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Still bitter that Varric was brought back for Veilguard just to get a worse ending than his Trespasser epilogue where he's in Kirkwall with his friends.
Plus, it would have been more in line with the series so far to have the person who recruited Rook be an Inquisition exclusive companion since there had always been one carry over to each new game (origins to awakening it was Oghren, awakening to 2 was Anders, and 2 to Inquisition was Varric). Iron Bull for example would have a similar "dad" dynamic with Rook based on how he is with the chargers. Blackwall, like Solas, joined the inquisition under a false identity and it would be in line with his goal of redeeming himself to go after Solas. Cole would probably be the hardest companion emotionally for Solas to confront. Sera, the representation of all that is wrong with modern elves in Solas' eyes being the one to help take him down? Poetry.
Oh but all these companions can have different endings, or might not be recruited in the first place? Ignoring that the same was true for Leliana, what a good thing Dorian is right there then since he is in veilguard regardless! The man needs more screen time in this game anyway.
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katsigian · 9 months ago
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⁺⊹𑁍˚𖥸 𝙒𝙄𝙋 𝙒𝙃𝙀𝙉𝙀𝙑𝙀𝙍 𖥸˚𑁍⊹⁺────────
Hiiii everyone, we are so back.
First up, Valen baby. I recoloured his cyberware! All of that golden hardware he has - his forearms, his neural wiring on his face, his piercings, his wedding ring - finally match. I recoloured them to be the same gold as his eyes and he matches so nicely that I've ascended into heaven. I love matching and symmetry in OC designs 🫠
I also made Valen more freckle-y. I love freckles, so Valen's got even more on his shoulders and chest. Lastly, lore-accurate love marks; Valen's normally covered in both bitemarks and hickies. Why? Because Valen and his husband are (healthily) possessive of each other + leaving marks is a way for them to bond (they're also just extremely horny for each other). That bond with his husband is essential to his character, so I figured I'd add them in
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More ongoing projects under here ♡
Second up, Vesper baby. Yes, my rarely seen second son is getting an awful lot of upgrades and will be reappearing soon because I missed him. He's back to being pink like his OG version! It'll be a little while yet before I've got him done, as I'm making him a new hair from almost scratch in Blender + giving him brand new tattoos. I'm very happy with how he's coming along so far, though.
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Lastly, I'm recolouring cyberware for public release on Nexus! I really needed more variety when it comes to OC creation + I haven't seen recolours of these before. So I figured If Not Me, Then Who. There's two ready to go and I'll likely do more if everything goes well.
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And that's everything for now!
Taglist ♡ if you'd like to opt in/opt out, please feel free! As always, there's no pressure to do these if you'd rather not. And if you've been tagged already/have done this already, then feel free to ignore! 🖤
@rindemption @noirapocalypto @westealtoys @quickhacked @cloudofbutterflies92 @opaleyedprince @mercymaker @nightbloodbix @sunites @vvanessaives @skelior @peaches-n-screem @spicyraeman @feykiller @florbelles @aceghosts @riikugan @devilbrakers @dani-the-goblin @elvenbeard @dickytwister @hibernationsuit @hiddenbeks @jerichoes @cybersteal @kharonion @aggravateddurian @hummingbirdsage @archonfurina @vanoefucks @seluned @gothimp @onehornedbeast @carlosoliveiraa @baldurians @thefrostyshepard @balverine2077 @magicmissiled @ancunine @ronqueesha @wormskul @vivanightcity @cyberholic77 @lilacmox @strafethesesinners @vincentmatthews @jaydenborn @sh00kspeared @crookedvultures @saintemarvel
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sunnys-side-upside-down · 10 months ago
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Blorbo's Eepiest Soldier
Thank you everyone for your kind words, I'm doing better and am back to it <3
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americankimchi · 4 months ago
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literally you're so right for hating solas because he's annoying you're so riiiiighhttt ppl are like "my man's so tragic 🥺" girl he called my inquisitor different and better than the rest of the alish i'm not forgiving his ass for that
they gave me an ugly bald white man with a forehead the size of his ego who walks around going "none of u guys are people lol. oh i didnt mean YOU though bestie you're different from all the rest!!" in a condescending tone of voice never mind the absolute DISDAIN in his words when he speaks about the dalish (hats off to people whose canon inquisitors are dalish y'all stronger than any US marine fr fr) and bioware expected me to just sit there and swoon like okay idk about you but that's a NO from me, simon!!!!!
soo funny bc he just gets more annoying the closer to the end of the game you get. at the start he was kinda the wise mentor figure with all this esoteric knowledge and then at the end he felt more like that annoying af college professor who wastes half his lectures and all your time talking about the good old days and getting on your ass if you don't buy the textbooks HE WROTE direct from the store instead of just using what you can like shut UPPPPPPPPPPPPPPPPPPPP bitch no wonder ur ratemyprof score is a single pathetic pepper BOOOO GET THIS CLOWN OUTTA HERE!!!!!! 🗣️📢
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squea · 6 months ago
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i tried so desperately to play ts4 again but for months maybe even years now i’ve had a bug where after 10 minutes of gameplay my game gets stuck at a cap of about 15fps. i used to just deal with it but i just don’t wanna play like that :( i’ve updated both my game, origin and all my mods and entirely reinstalled which is making me think it’s an actual piece of custom content instead or does anyone know any common culprits for this???
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zazikels · 10 days ago
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Weisshaupt mission definitively proving that da is at its sexiest when it's wardens and yet here I am feeling an unbearable amount of salt because we walk through a FUCKING WARDEN LIBRARY and they could've put in a fucking NOTE about the HERO OF FUCKING FERELDEN IN THERE. SO GLAD THE FUCKING JOINING CHALICE WAS RECOVERED FROM FUCKING OSTAGAR THOUGH.
#tbd#fae plays datv#datv spoilers#i just#this is everything treviso vs minrathous should've been#bc fuck me that shit was over so fast lmao#enjoying the fuck out of this rn? yes I am#but i refuse to stop being prickly because those little nods to your world state DO contribute#replayed da2 before this game came out it genuinely lovely to have chars talk about how my couscous married anora#or the architect being around getting acknowledged#and there are so many tiny tiny opportunities in this fucking game#where chars will mention someone like leliana#and just one extra fucking line if she's divine now -- like harding saying so when she talks about her#or cassandra 'this lady who did some stuff' getting a different description depending#a note in minrathous about how the chantry's divine is a fucking mage#i'm gonna be honest a world state where even just a handful of variables were acknowledged is all we needed#and it would've made a difference imo#and i hate these writers for bringing back chars like morrigan and isabela and not doing that#like you make the world smaller in so many lorefucking ways but you don't want to add a thing or two that adds to the experience of people#who did play and love all three games before this one lol#john epler: we don't want to add one sentences is but two sentence fragments of the most generic thing we could do is fine#the fucking joining chalice!!!#you know what should've been here a fucking book with wardens who have slain archdemons#since you're on your way to fucking kill an archdemon#but that's too much work#davrin talking about how he wants his portrait up there and i'm like oh so they do acknowledge wardens who kill archdemons just not#y'know the one you played that did
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wahwahmoment · 8 months ago
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new favorite white boy of the month, operator from @attollogame (maskless under the cut)
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myreia · 3 months ago
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✦ B L A C K M A G E
Black magic. The tempest of fire and ice and thunder that has been with her for as long as she can remember. Her control over it made her a force to be reckoned as a youth, the key to the specialized unit her parents staked their lives on. It has been many years since then. She has lost her strength and her focus to an enemy, clawed it back and reclaimed it in the aftermath, continued to grow with every step of the journey.   Though she has moved on in many ways, she will always return to her roots. —level 90 compendium
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thewhitehairedwitchgirl · 1 year ago
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This spun off from a longer post, but like as someone who genuinely likes IkePrince and the characters, I cannot stop the cognitive dissonance I feel every time the game acknowledges that the royal class system is inherently dangerous only to turn around and insist that anyone who tries to change the system is either a treasonous bastard or hopelessly misguided.
It also adds an undercurrent of awkwardness since the game openly states that nobility throwing their weight around is bad, but only when strangers do it. When Jin and Nokto fuck around and make sexual passes at servants and commoners that's just them being quirky lol. It's only creepy when it's Faceless Noble No. 36 who doesn't get a sprite so we don't know how hot he is. Maybe he's a DILF. Would that make it better?
When Chevalier ignores people who want to talk to him but are nervous about it, that's them being cowardly. It has nothing to do with them not wanting to be skewered by a man who openly refers to himself as a violent Brutal Beast, outright says love and other soft emotions are a waste of time, and routinely walks around drenched in the blood of his recent kills. Nope, it's their fault for being scared.
There was a post that said Emma couldn't always say no to the princes because of the power difference, despite her being Belle. Fair enough, but there's also a power difference between Jin and all those market ladies he flirts with. Yes the game tells us that it's all consensual, Jin is just that good, but how realistic is that? Especially since the first thing Jin does to Emma is grab her, try to kiss her, and then when she slaps him Sariel basically threatens her because "you're just a commoner, he's a prince". Mf I will slap you too, if I'm dying lemme make it count
Idk, every time I think of the previous king and how literally no one in the game will hold him accountable for his atrocities, I get annoyed with the lack of consistency with regards to consent and the monarchy.
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fiomeras · 2 months ago
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Its funny to me when people consider the hollowknight bugs as actually bug sized itsy bitsy as if there would be humans to compare them with in the world hollownest is in. I think if humans were to be introduced in the setting it would really destroy much of the games atmosphere... In my onion
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poniko-w · 3 months ago
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⚠️GETTING AUTISTIC ALERT⚠️
one of my absolute favorite things abt mo4 is understanding just how terrible a lot of the main cast is.. i've changed fukurou and morikaze to be more normal in my mind for my own comfort (as someone still recovering from trauma), but am still heavily critical of their characters as i am with every other main numa!! i love discussing the intricacies of the mo4 cast without defending any of their actions, and i really dislike when people mischaracterize them and refuse to accept canon for what it is.. no guys bachikin was not a girlboss girlqueen she was a war criminal & an awful person & part of her character is the fact that she is trying to fix what she did!! holding her accountable is part of the story im afraid, you cant fake-feminism your way out of this one💔 when you remove the bad parts of a character meant to be a bad person u are left with a very bland & uninteresting character. learn to love a character despite the shit that makes them a bad person while still holding them accountable it. i love talking about the mo4 characters who wants to let me ramble about the mo4 characters to them
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azems-familiar · 2 years ago
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i am 18 hours into jedi: survivor and so far my biggest and most solid opinion is that Bode and Cal are fucking gay
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