I think headcanoning canonically male characters as trans women can allow you to explore identity beyond just switching the anatomy of canonically female characters. Like often when male chara gets headcanoned as transmasc people just slap scars on him and done. If you basically genderspaw a character you can focus on their experience with transition more I think
Unfortunately half of the time people go "long hair = woman" instead... I'm sorry hajime
oh 100%, undeniably there r great ways 2 explore both kinds of genderswaps/trans hcs... neither is superior or more correct over the other, but i do think it still helps 2 keep in mind it can, in *some* hands, turn somewat shallow...
immediately makin it abt enstars since dats wat we r mostly into: 2 me it still becomes mehhh when ppl will do eveyrthin in their power 2 transfemify like 3-4 specific characters who r the most aesthetically (as in, appearance n physical expression i guess) feminine while not really givin a shit abt the canonically trans woman (who is not quite the most 'traditionally feminine' image of woman herself tbh). <- m not very good at explainin things but i hope im clear. it's just interestin seein both the bias compared 2 canon rep AS WELL as the bias compared 2 like. the rest of the cast dats not shu hiyori etc
as always ppl r entitled 2 do as they wish w interpretations n all dat! i'm not one 2 give ppl shit ab stuff like this in person or rly like discourse ab this very often
i also see wat ya mean w the transition thing, but i don't think that's necessarily 'the only way', ya can focus on the transition part of the headcanon regardless of canon gender (unless im missin smth in yr words?); i guess with [canon X -> trans X] it has 2 b more of a conscious choice 2 go back in time 2 explore it, whereas with [canon X -> trans Y] it's kind of the startin point, yr gettin rite into it? i understan how dats more compellin 2 ppl, especially if they r in (pre-) transition still <3 i do think it's really up 2 ppls preference at the end of the day! it's nawt some huge political difference, just the way ppl play w the characters n narratives
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And now, for no reason in particular, in no way related to anything on my blog at all, here is a long ramble about sexuality in Fallout: New Vegas and Fallout: 4
So in Fallout: New Vegas there is the option to control your characters sexuality, something that was fairly revolutionary at the time the game came out in 2011. The perks Black Widow and Lady Killer allow +10% damage along with unique dialogue options for the opposite sex, and Cherchez la Femme and Confirmed Bachelor offer the same bonus but for the same sex. The player has to option to chose one or both of these perks, and they both become available fairly early in gameplay. I usually pick both perks for the added damage bonus, although since Fallout is for an intents and purposes a roleplaying game, I like to imagine that my player character is a lesbian and is only flirting with men in order to get ahead.
Along with the fact that you can make your character gay, bisexual, or what have you, there are also a few gay characters within the game. The companions Arcade Ganon and Veronica are a gay man and lesbian respectively. There are a few other NPCs that have dialogue acknowledging their queerness.
The one thing that I wish that NV did have was the ability to romance companions. Imagine me, with my ancient HP laptop burning my lap, exhausting every one of Veronica's dialogue options trying to see if I can date her but to no avail. You can actually flirt with Ganon if you are a male character with the Confirmed Bachelor perk, although the interaction does not go farther than that. You can have sex with same sex prostitutes, but there's no cutscene. If I pay 300 caps for some hanky panky, then I wanna see it!
So when I found out that you could romance companions in Fallout: 4, I was beyond excited.
In F:4 you can romance most companions regardless of gender, effectively making any of the romancable companion bisexual by default. You can also romance any number of companions at the same time, meaning you could have one big bisexual polyamorous relationship if you wanted to (the companions cannot date each other and are all connected to you, but the choice to have multiple partners is still there.
Bisexual polyamory sounds very progressive, and I don't think that that shouldn't be acknowledged, but even without the romance options, NV feels like the gayer game.
The thing about the romance options in 4 is that it doesn't seem to address identity. All of these characters are bisexual by default, but (as far I have seen from reviews and from my own experience playing) the characters don't ever acknowledge queerness as an identity. If I'm a female player character romancing a female companion, there isn't any dialogue acknowledging the fact that we are both women (in fact from what I've read, the dialogue is the same regardless if you are a man or woman, with only the pronouns being changed). Furthermore, the perks that you can choose that controls the characters sexuality are not there. Black Widow and Lady Killer are still there, although their same-sex counterpart perks are not available.
What I like about the perks in NV is the fact that player identity is not only something that has to be imagined behind the screen, but it becomes a facet within the game that influences the game and is acknowledged. Not only with sexuality, but gender is a factor in the role play as well. There are a few characters who acknowledge through dialogue that my character is a woman.
In 4 you are given a backstory as a spouse in an opposite-sex marriage with a new baby, superimposed into a heterosexual relationship right off the bat. This is opposed to NV where you play as a glorified mail carrier with amnesia that you can project a backstory onto. In 4 the game starts off with your spouse essentially being literally "fridged" (no literally, they die inside of a cryochamber) and your baby is kidnapped which triggers the main plot of the game. I guess this could be subversive if the player character is a woman, but that's only the player chooses to be a woman. Context clues points to the game assuming that the player is a man, what with the male player character voicing the opening narration of the game, along with being the defaulted gender option in the character creation screen. I think that choosing to play as a woman creates a much more compelling narrative, although the game never acknowledges this so it's mostly up to the player to infer this narrative themselves. (Again, gender is only brought up through pronouns) I would say that maybe the game is trying to offer commentary on the nuclear family household, although the problem doesn't rely on the family itself but the war and outsiders are the ones who destroyed it while the family itself was perfectly healthy.
You would think that being a newly widowed spouse would have some impact on the romance aspect of the game, especially if you are engaging with a same sex partner after previously being with a partner of the opposite-sex. Which isn’t to say that people in heterosexual relationships can’t also be interested in the same-sex or that people in marriages can’t be engaged in a healthy open relationship, and I do like that the game includes this option at all, although (and again, this is to my knowledge) this doesn't seem to get a mention when dealing with the romance. The dead spouse only really makes an impact on the main storyline of the game, and similarly, the romance aspect doesn't seem to effect this aspect at all.
F:4 tries to have an established backstory while also trying to give the player the same freedom of role play that its had in previous games, but these two player identities just end up running parallel to each other rather than working together. You can make choices in the game that seems to contradict your backstory without it ever being addressed. This could maybe make for an interesting story, but (and once again, as much as I have played and seen) there doesn't seem to be any internal conflict between the player character's past and what they decide to do for the run of the game.
While all of the romancable companions are effectively bisexual by the nature of the gameplay, bisexuality or queerness in any capacity isn't recognized as an identity and operates more on just a cosmetic level. Not that a character would have to explicitly state that their label in order for it to be valid, but it doesn't add anything to their character in the same way that it does for Ganon and Veronica from NV. These two never say "I am a gay man" or "I am a lesbian" in that exact way but their identities have an impact on their character and how they interact with the player. Veronica in particular had a girlfriend in her past that wasn't approved of by the strictly conservative Brotherhood of Steel that she belongs to.
"So you want homophobia in your video games? This is a post-apocalyptic society, who cares about who dates who!" and to be fair sexuality in Fallout society does seem to be far more lenient in both NV and 4, which makes sense considering the context. There aren't any marriage laws, and there's even a line suggesting that the male soldiers from the fascist Caesar regime are regularly mounting each other.
But still, Veronica experiencing that bit of homophobia from her past helps queer identity feel more realized rather than just an empty gesture from game devs for a few political correctness points, and can even be found as relatable to some of it's queer players. Veronica's story is about her desperately trying to save her conservative community, but comes to realize that the only way for her to live is to leave them behind. She's heartbroken to leave her family, but recognizes that she has to prioritize herself even if they aren't going to. The Brotherhood of Steel isn't a real organization, but that's definitely a real experience. If the Fallout games aim to offer commentary on real-world politics (which it definitely aims to do) then it isn't going to succeed if it's characters don't reflect real-world experiences.
Sorry if this comes off as me railing on F:4, I actually greatly enjoy the game and have probably sunk more hours into it than NV (which is partially due to my PS4 actually being functional and the laptop I have that plays NV has been on its last legs for years now) and I do greatly enjoy the characterization of the companions, even if I wish that their queer identities made more of an impact. NV, on the other hand, is one of my favorite games of all time.
So that's my whole spiel. Doesn't have anything at all to do with anything else on my blog whatsoever. Completely unrelated.
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wanna give a little cheer to lesbians on the spectrums (any spectrum. autism, aro/ace, gender*, ect, including mental health/disorder spectrums)
I just want you all to know, that those parts of you are important and while some come with troubles, and others get pointed bigotry at you, you'll always be a lesbian
and if you arent a lesbian but are on a spectrum, reblog this to let lesbians in your circle know they're welcome to be themselves without fear of lesbophobia (because that's an all too common fear for us now)
*not ppl whose gender identity is "man or male-aligned". no man can be a lesbian, no matter if he was afab or not.
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