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That would be Aziraphale, just as a fun hobby, if he were into film instead of books
hbo max blocks screenshots even when I use the snipping tool AND firefox AND ublock which is a fucking first. i will never understand streaming services blocking the ability to take screenshots thats literally free advertising for your show right there. HOW THE HELL IS SOMEBODY GONNA PIRATE YOUR SHOW THROUGH SCREENSHOTS. JACKASS
#zoetrope#abolish IP#gives artists all the resources#abolish capitalism#anti capitalism#anticapitalism#anticapitalist#yes I can make anything about good omens#good omens#aziraphale#ineffable motherfuckers#ineffable*#aziracrow#gavotte#ineffable husbands#gomens*#good ineffable omens
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Genuinely so curious who Mike thinks is gonna be buying The Cage or the new DCTL GN bc with the way he tweets as far as he's concerned, it's not gonna be:
The queer people he has actively admitted he will never show any representation of in the games.
2. The POC he has actively fought against representing in his franchise. [Who he also mocked for thinking they would be represented in his franchise]
3. The Bendy fandom which has always been concerned with topics of diversity esp in the sense of queer people since its creation. Who he has responded to really poorly esp in regards to the GN.
4. The fans who critique him. [He blocked me for doing so lol]
5. His fans in general who he tweets about like this currently. [He's being vague about why people were mad at him or sent him 'nasty messages' because if you actually looked into why you'd see he was in the wrong. Either way, a very hateful way to speak abt ur own fanbase.]
Reminder while Mike is trash talking his fans he has always treated them rather poorly. The fans who won the fanart contest for Chapter 5 never got their posters actually in game due to it being rushed. Not only was chapter 5 a big slap to the face story wise, but it was literally so rushed he couldn't be bothered to add in the art his fans gave him for his game FOR FREE. [Meatly blames this on a crazy timeline, reminder him and Mike are the literal ceos of this company. The proposal of future updates here is also pretty cruel considering Mike nowadays happily admits he corrupted Chapter 5's source code and therefore literally can't update it At All currently. Because he is a moron]
At least they got to be in Boris and the dark survival, and by that I mean that was the Only game they got to be in so far, isn't that just treating your fans like you love them? Shoving their hard work into a spin off game almost nobody has played or addresses much. [Hell, who knows if with the Lone Wolf rebrand they'll even stay there. In which case they'll be in None of the games, only in the credits of BATIM]
6. The Bendy fans who just generally disagree with him on stuff. Like the new ink demon design where there is literally a public poll showing people generally prefer the old one.
7. The Bendy fans who can see he is actively lying to them. To their fucking faces.
He says this has always been the case, but screenshots and links to tweets regarding the books being canon prove it was not. Does he really think bendy fans are stupid or something? [Unless he's admitting here he lied to Kress when he told her the books were canon which sounds worse!]
8. Anyone who doesn't like the idea of giving money to a guy who laid off tons of employees then afterwards thought it was a great idea to express his anti-union views! Also brag about how good of an employer he was, according to his employees, he was not!
So in summary; Mike is an awful person who has not learned anything from the awful things he did. I will not be purchasing The Cage because, combined with this and his absolute refusal to take any kind of critique or see any differing interpretation of his franchise, I have no reason to think my problems with the franchise will ever be addressed or fixed. I probably will pirate The Cage along with any future Bendy Products [Including the movie] and will do my best to avoid giving it any kind of monetary support. Unless this changes any time soon, I can't see myself making anymore positive Bendy posts soon.
Mike has just managed to make it so hard to speak positively or optimistically of this franchise when he's so willing to broadcast how little he cares about it or its fans. I'm at the point where I refuse to pull any of my punches with my problems with it. What's the point of trying to play nice with my critique when either way the people creating it don't care?
So with this post, I want to invite anyone who feels similarly about the franchise to tell me, make a post or send an ask talking about how all of this makes you feel. It may not change how things are, but genuinely seeing other people share my feelings of anger makes me feel better. It feels nice to see when other people share our same concerns and worries. I'd also love to know if anyone else thinks they'll be avoiding purchasing Bendy products over this.
I'm not forcing anyone to participate in it nor trying to say anyone who doesn't supports mike but genuinely maybe if we can collectively decide to boycott things like the movie, graphic novel and The Cage... It might at least make the bendy devs acknowledge how much they have destroyed their own fandom's faith and trust in them.
The way Mike tweets about his actions like he had no control over why people were mad at him at least proves to me he takes NONE of it back nor regrets it. If you didn't know about his actions and only went off his tweets, you would be led to believe Mike has been needlessly picked apart by fans over things he couldn't control [or in his own words, had his words twisted and taken out of context]. That is not how you speak about your actions if you have actually learned better from them.
anyway, that has been my bendy dev callout post. This is an open invitation to anyone feeling similarly upset about the way the franchise is going to talk about it. It's genuinely nice to see how people feel about this and the more we talk about the more it's likely the bendy devs are forced to address our concerns. I don't think they will but hey, that's why I'm not gonna support them with my money anymore nor am I gonna be nice to them in any content I make critiquing Bendy. I mean I'm also basically making this post just in case anyone asks me Why I feel this way towards to bendy devs/as a way to respond to anyone who thinks I am too harsh in my critique in the future.
As always, it seems the best part of Bendy isn't actually anything about canon but about what the fan's are creating with the ideas Bendy failed to do anything interesting with.
Also the books, the books slap.
#batim#batdr#bendy and the ink machine#bendy and the dark revival#ramblez#bendy and the silent city#bendy the cage#for the record another reason Im making this post is bc some of the only good resources to learn abt why the bendy devs suck are some old#very longer videos and this is a very long post but I thought it was important to document the recent shit theyve been doing alongside some#of the worst past things theyve done bc Mike has been trying to misinform people on what happened but those videos are still great resource#if you want more info n such#long post#mike D#for anyone who doesnt wanna hear abt him since he doesnt go by mood anymore#sorry if this is rambley or emotional Im just so sick of these guys fr dskjhgskdfjghskdjhgkjhsd#I miss when I didnt spend my days stressed about the awful shit mike is gonna say next and how I would have to disprove it in a post later#or explain why its bad to have a cast of nothing but cishet white guys n constantly fight back against any push for diversity in said cast#genuinely its just tiring esp when u see other bendy fans give ignorant or very silly defenses/takes on those things#n then u lose a lot of respect for them bc they are speaking on stuff they dont know much abt so confidently and therefore misinforming#people or even encouraging very bad views on stuff like diversity n its importance#Im not saying people like that are bad people but it is stressful n upsetting when u see someone u thought knew better do that sort of thin#it makes it hard to trust them again on other issues bc u now dont trust they know what they r talking abt!!#like please think twice before telling young artists making norman white was a tough and complicated decision it was fucking not the bendy#devs just think all their humans are white by default and dont wanna change that its been proven time n time again thats all it is#and defending them just bc u like a franchise they made is very very bad!! They are not ur friends!! they suck and we seriously need to#stop pretending they dont!! toxic positivity is only gonna make the fandom an absolute nightmare its not gonna make ANYTHING better#it just means people will be forced to PRETEND they never have negative thoughts abt the franchise n therefore make them burned out#just look at other similar fandoms please lets not make those same mistakes!!#sorry can u tell Ive been having just. A time recently#anyways back to making my queer ass bendy fan game full of so much diversity mike will prolly shit when he sees it DKFJGHKSDJHGKJHSD
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and then you can say "well it's your fault for posting art publicly, that means it's free for anyone to do literally anything they want to with it" we're talking about artists with real well-paying jobs, do you think it's their decision if or how their art was distributed by their commissioner? do you really think every artist has had complete control over every instance of their art online? do you really think artists were supposed to psychically prophesize there would be climate-hurting-machines that could make shitty versions of their art as a side effect because they posted their art online (necessary to maintain any kind of audience or living as an independent artist btw). you'd be wrong, lmao!! internet equivalent of saying "if you didn't want me taking your picture you shouldn't have gone out in public"
#just curious but would you say that to a sex worker when someone steals their porn? just wondering#or is artistic labor where you draw the line of not giving a fuck#i cannot honestly say even i'd give a fuck if not for the fact that i live on this planet and would like to continue doing that#your servers need valuable unethically harvested finite resources for some stupid fucking tech toy no one wanted#idc if you wanna try weaseling out of the water and energy use by saying it's all startup costs only
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the new video was greatly needed if watcher had any hopes of staying afloat. unfortunately, this backpedaling does not change the fact that
1) high production "television quality" content is what they want to make
2) this content is evidently not what people want to watch (even post-apology i'm seeing a lot of people saying they liked bfu better than anything watcher has produced)
again, if they have a clear vision of what they want to make, that's great. but unless there's a market for that content, then it's not going to turn a profit, or break even for that matter. yes, artists deserve to be paid for their work, but art is always bought by people who want and have an interest in said art.
im an artist pursuing my dreams too, but i don't expect people to buy my niche paintings just on the principle that i am an artist creating what i want. if i wanted to make money from this and turn it into a business, i would take commissions and specifically create what other people want. that is what having any kind of artistic job is about, unfortunately.
it's great if what you want to create and what people want to see overlap, but that's not always the case. and i really fear this is the case with watcher and they won't pivot enough to fix any of their problems
#here's an example#i know gmm is a way bigger company but#rhett and link do gmm stuff#but occasionally produce something a lot more involved and creative that is inspired solely by their wants#those videos dont do nearly as good as gmm does#but its an outlet for them to still have some creative control#and the people who like those videos love them (im one of them!)#so it is possible to both produce content that is profitable and to make content that pleases you as an artist#you just have to find a balance with it and unfortunately watcher has no balance at all#like even watcher's 'lower quality' work uses so many resources like. guys theres a reason youre bleeding money#and people giving you $6 isnt going to fix it#they need an overhaul#cut back to basics to find their footing before trying these super ambitious projects that they're not sure will pay off#watcher#im talking again
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i have tragically uncovered a new Pet Peeve and it's when someone shares a helpful art resource and calls it "not gatekeeping." it makes me so annoyed that it keeps me from reblogging the post with the resource. guess that makes me the true gatekeeper
#i heard this was a thing on the clock app but now ive run into it twice on tumblr TODAY#first of all this isn't what gatekeeping means!!!!!!#second of all lots of artists are so happy to share tips and tricks and resources and their entire process#third of all giving good art advice is genuinely a lot of work! it's labour!#whenever i get an art advice ask it may easily take me an hour to fully write it out#fourth of all ive seen like... enamel pin designers not share their manufacturers because doing so would overwhelm that particular manu#people usually have reasons not to share info and it rarely keeps you from making your art!!!!!!#the fact that art tools cost money is normal!!!!!#god im sorry i sound like the monthly art discourse on twitter
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Hoping people realize that inaccessible means "hard for disabled people to do" and "hard for people in tough circumstances to do" not "not enough youtube videos". A key factor here that seems to be forgotten is time. Even the most able bodied person rarely has the time to drop 7-8 hours per couple hundred frames of animation, or 3-4 per in-depth page of studies. To be fully honest the average employed person rarely has consistent time blocks to drop doing a continuous eye and hand straining task. Good for everyone who does, but this post seems to be targeting those who find it hard to draw. And time is a huge part of that.
Free time is not an infinite commodity and it is affected by many factors, including and most intensely by class. Either way, the amount of time suggested is irrelevant to the main point here, which seems to be that art requires Effort (sufficient time and suffering) and art completed without it is somehow lesser. Is it so wrong that artists want to complete projects under the crushing weight of capitalism? Even studio artists and animators agree that using AI powered tools for things like in-betweens and mapping makes it easier to focus on the creative aspects of the project. This post completely misses the mark of why people prefer to use AI and AI powered help in their art. I'm an artist and I dont enjoy using image generation, but I'm not stubborn enough to act like AI will be the downfall of the known universe. The war on image generation has already been lost.
Posting tone deaf (and to be fully honest, insulting to disabled people) piles of links (to resources most aspiring artists already know of!) under the assumption that dedication and time management is what's missing is a representation of blatant misunderstanding of the entire issue. The war on AI assisted art is going to be lost even faster.
Can't afford art school?
After seeing post like this 👇
And this gem 👇
As well as countless of others from the AI generator community. Just talking about how "inaccessible art" is, I decided why not show how wrong these guys are while also helping anyone who actually wants to learn.
Here is the first one ART TEACHERS! There are plenty online and in places like youtube.
📺Here is my list:
Proko (Free)
Marc Brunet (Free but he does have other classes for a cheap price. Use to work for Blizzard)
Aaron Rutten (free)
BoroCG (free)
Jesse J. Jones (free, talks about animating)
Jesus Conde (free)
Mohammed Agbadi (free, he gives some advice in some videos and talks about art)
Ross Draws (free, he does have other classes for a good price)
SamDoesArts (free, gives good advice and critiques)
Drawfee Show (free, they do give some good advice and great inspiration)
The Art of Aaron Blaise ( useful tips for digital art and animation. Was an animator for Disney)
Bobby Chiu ( useful tips and interviews with artist who are in the industry or making a living as artist)
Second part BOOKS, I have collected some books that have helped me and might help others.
📚Here is my list:
The "how to draw manga" series produced by Graphic-sha. These are for manga artist but they give great advice and information.
"Creating characters with personality" by Tom Bancroft. A great book that can help not just people who draw cartoons but also realistic ones. As it helps you with facial ques and how to make a character interesting.
"Albinus on anatomy" by Robert Beverly Hale and Terence Coyle. Great book to help someone learn basic anatomy.
"Artistic Anatomy" by Dr. Paul Richer and Robert Beverly Hale. A good book if you want to go further in-depth with anatomy.
"Directing the story" by Francis Glebas. A good book if you want to Story board or make comics.
"Animal Anatomy for Artists" by Eliot Goldfinger. A good book for if you want to draw animals or creatures.
"Constructive Anatomy: with almost 500 illustrations" by George B. Bridgman. A great book to help you block out shadows in your figures and see them in a more 3 diamantine way.
"Dynamic Anatomy: Revised and expand" by Burne Hogarth. A book that shows how to block out shapes and easily understand what you are looking out. When it comes to human subjects.
"An Atlas of animal anatomy for artist" by W. Ellenberger and H. Dittrich and H. Baum. This is another good one for people who want to draw animals or creatures.
Etherington Brothers, they make books and have a free blog with art tips.
As for Supplies, I recommend starting out cheap, buying Pencils and art paper at dollar tree or 5 below. For digital art, I recommend not starting with a screen art drawing tablet as they are more expensive.
For the Best art Tablet I recommend either Xp-pen, Bamboo or Huion. Some can range from about 40$ to the thousands.
💻As for art programs here is a list of Free to pay.
Clip Studio paint ( you can choose to pay once or sub and get updates)
Procreate ( pay once for $9.99)
Blender (for 3D modules/sculpting, ect Free)
PaintTool SAI (pay but has a 31 day free trail)
Krita (Free)
mypaint (free)
FireAlpaca (free)
Libresprite (free, for pixel art)
Those are the ones I can recall.
So do with this information as you will but as you can tell there are ways to learn how to become an artist, without breaking the bank. The only thing that might be stopping YOU from using any of these things, is YOU.
I have made time to learn to draw and many artist have too. Either in-between working two jobs or taking care of your family and a job or regular school and chores. YOU just have to take the time or use some time management, it really doesn't take long to practice for like an hour or less. YOU also don't have to do it every day, just once or three times a week is fine.
Hope this was helpful and have a great day.
#to be perfectly clear I'm not mad at people reblogging this in a nice way trying to give people resources I'm mad at the argument the post#makes outside of that#I'm probably gonna get killed for this but its wtv#posts brought to you buy a guy that knows his art is stagnating because I don't have time to do studies and life drawing (bc of work)#posts brought to you by a guy that had to stop animating for a couple months because he developed short term hand and joint pain from it#despite being physically able bodied#posts brought to you by a guy that doesnt like watching videos of youtube artists bc video format is the hardest for me to information#process (ntm that many of these channels act like theyre all knowing when theyre not)#post brought to you by a guy that hasnt been able to work on my comic in months because I dont have the fucking time. ever. and I'm mad#about it#just so you understand that I'm not some easily dunkable AI bro out for your blood#this is part of the shit I was talking about in the other post btw#anti ai#additions
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hot artists don't gatekeep
I've been resource gathering for YEARS so now I am going to share my dragons hoard
Floorplanner. Design and furnish a house for you to use for having a consistent background in your comic or anything! Free, you need an account, easy to use, and you can save multiple houses.
Comparing Heights. Input the heights of characters to see what the different is between them. Great for keeping consistency. Free.
Magma. Draw online with friends in real time. Great for practice or hanging out. Free, paid plan available, account preferred.
Smithsonian Open Access. Loads of free images. Free.
SketchDaily. Lots of pose references, massive library, is set on a timer so you can practice quick figure drawing. Free.
SculptGL. A sculpting tool which I am yet to master, but you should be able to make whatever 3d object you like with it. free.
Pexels. Free stock images. And the search engine is actually pretty good at pulling up what you want.
Figurosity. Great pose references, diverse body types, lots of "how to draw" videos directly on the site, the models are 3d and you can rotate the angle, but you can't make custom poses or edit body proportions. Free, account option, paid plans available.
Line of Action. More drawing references, this one also has a focus on expressions, hands/feet, animals, landscapes. Free.
Animal Photo. You pose a 3d skull model and select an animal species, and they give you a bunch of photo references for that animal at that angle. Super handy. Free.
Height Weight Chart. You ever see an OC listed as having a certain weight but then they look Wildly different than the number suggests? Well here's a site to avoid that! It shows real people at different weights and heights to give you a better idea of what these abstract numbers all look like. Free to use.
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A general cane guide for writers and artists (from a cane user, writer, and artist!)
Disclaimer: Though I have been using a cane for 6 years, I am not a doctor, nor am I by any means an expert. This guide is true to my experience, but there are as many ways to use a cane as there are cane users!
This guide will not include: White canes for blindness, crutches, walkers, or wheelchairs as I have no personal experience with these.
This is meant to be a general guide to get you started and avoid some common mishaps/misconceptions in your writing, but you absolutely should continue to do your own research outside of this guide!
This is NOT a medical resource!!! And never tell a real person you think they're using a cane wrong!
The biggest recurring problem I've seen is using the cane on the wrong side. The cane goes on the opposite side of the pain! If your character has even-sided pain or needs it for balance/weakness, then use the cane in the non-dominant hand to keep the dominant hand free. Some cane users also switch sides to give their arm a rest!
A cane takes about 20% of your weight off the opposite leg. It should fit within your natural gait and become something of an extension of your body. If you need more weight off than 20%, then crutches, a walker, or a wheelchair is needed.
Putting more pressure on the cane, using it on the wrong side, or having it at the wrong height can make it less effective, and can cause long term damage to your body from improper pressure and posture. (Hugh Laurie genuinely hurt his body from years of using a cane wrong on House!)
(some people elect to use a cane wrong for their personal situation despite this, everyone is different!)
(an animated GIF of a cane matching the natural walking gait. It turns red when pressure is placed on it.)
When going up and down stairs, there is an ideal standard: You want to use the handrail and the cane at the same time, or prioritize the handrail if it's only on one side. When going up stairs you lead with your good leg and follow with the cane and hurt leg together. When going down stairs you lead with the cane and the bad leg and follow with the good leg!
Realistically though, many people don't move out of the way for cane users to access the railing, many stairs don't have railings, and many are wet, rusty, or generally not ideal to grip.
In these cases, if you have a friend nearby, holding on to them is a good idea. Or, take it one step at a time carefully if you're alone.
Now we come to a very common mistake I see... Using fashion canes for medical use!
(These are 4 broad shapes, but there is INCREDIBLE variation in cane handles. Research heavily what will be best for your character's specific needs!)
The handle is the contact point for all the weight you're putting on your cane, and that pressure is being put onto your hand, wrist, and shoulder. So the shape is very important for long term use!
Knob handles (and very decorative handles) are not used for medical use for this reason. It adds extra stress to the body and can damage your hand to put constant pressure onto these painful shapes.
The weight of a cane is also incredibly important, as a heavier cane will cause wear on your body much faster. When you're using it all day, it gets heavy fast! If your character struggles with weakness, then they won't want a heavy cane if they can help it!
This is also part of why sword canes aren't usually very viable for medical use (along with them usually being knob handles) is that swords are extra weight!
However, a small knife or perhaps a retractable blade hidden within the base might be viable even for weak characters.
Bases have a lot of variability as well, and the modern standard is generally adjustable bases. Adjustable canes are very handy if your character regularly changes shoe height, for instance (gotta keep the height at your hip!)
Canes help on most terrain with their standard base and structure. But for some terrain, you might want a different base, or to forego the cane entirely! This article covers it pretty well.
Many cane users decorate their canes! Stickers are incredibly common, and painting canes is relatively common as well! You'll also see people replacing the standard wrist strap with a personalized one, or even adding a small charm to the ring the strap connects to. (nothing too large, or it gets annoying as the cane is swinging around everywhere)
(my canes, for reference)
If your character uses a cane full time, then they might also have multiple canes that look different aesthetically to match their outfits!
When it comes to practical things outside of the cane, you reasonably only have one hand available while it's being used. Many people will hook their cane onto their arm or let it dangle on the strap (if they have one) while using their cane arm, but it's often significantly less convenient than 2 hands. But, if you need 2 hands, then it's either setting the cane down or letting it hang!
For this reason, optimizing one handed use is ideal! Keeping bags/items on the side of your free hand helps keep your items accessible.
When sitting, the cane either leans against a wall or table, goes under the chair, or hooks onto the back of the chair. (It often falls when hanging off of a chair, in my experience)
When getting up, the user will either use their cane to help them balance/support as they stand, or get up and then grab their cane. This depends on what it's being used for (balance vs pain when walking, for instance!)
That's everything I can think of for now. Thank you for reading my long-but-absolutely-not-comprehensive list of things to keep in mind when writing or drawing a cane user!
Happy disability pride month! Go forth and make more characters use canes!!!
#mobility aid#cane user#writing tips#writing advice#drawing tips#art tutorial#art tips#art reference#art resources#art help#my art#long post
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SPEAK FOR YOUR TWO LIPS ARE FREE YOUR TONGUE IS STILL YOUR OWN!!!
#tho I do hate to say it#sometimes singing means giving up some of that decisionmaking and control. bc now you get resources and money#so what...you're going to throw it all away again?#ah the struggles of artists trying not to sell out#walp lb
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Usually, I roll my eyes when I see signs about not touching art bc I never look at art and go “imma touch it.” Like, why should someone touch a piece of art, even popular, invaluable artwork that I’m sure someone has tried to touch just for bragging rights. I get that people have tried before and will try again but I just never understood why someone would want to. And then I see these hyper realistic pieces of art and my brain cannot comprehend how something so lifelike and 3D looking can actually be paint on a canvas, and I am hit with the urge to touch just to confirm to my brain that yes, art like this can exist. And I am in awe of human capabilities when given time, effort, and creative freedom.
#painting art#insane#beautiful paintings#artwork#leeah joo#creative#curtains#textiles#fabrics#fuck the ai art movement#and start giving people the resources they need to be artists#I often dream about having millions of dollars#and spending all of it on artists#so they can make things like this and still afford to live#I hate that society thinks starving artists is better for their work
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i want to see my little freaks interact and save their city and grow into teachers and engineers and Pulitzer Prize winners and actual doctors and real superheroes and beat up middle aged petty Italian niggas but I need to put a pen to fucking paper (metaphorically) and draw. But I can’t. how can I make something about coming out of horrible circumstances a better, stronger person if my body is shutting down on me?
how can i draw people beating the odds if I can barely brush my teeth or shower or lay down without immense pain?
#am I showing my spine exclamation point by giving up?#am I making our ocs proud?? would retro just lay around crying about what he can’t do?? I mean. a little bit admittedly but she’d do it#anyway. leo would tell me that art block is only half the battle im fighting#and that im standing in my own way and the only way foreword is to just draw#robyn knows how much a seemingly career ending injury can affect somebody so they’d probably give me actual advice but also tell me that as#a person. a human being I have the amazing ability to adapt and choose to keep going. to chooose to make it easier on myself#eris would probably call me stupid. but would also probably tell me that my understanding of art also needs to be connected to my udnerstan#understanding of myself. my want to be a different artist is killing my creativity and I need to focus on cultivating a style that suits me#and stop trying to draw for other people. Sage would probably tell me to use 3D models and make face brushes and all that jazz because she’s#a doctor and resourceful and if she had the ability to have shortcuts for anything she’d take ‘em so fast. and that while getting used to#disabilities new and old is hard it’s never impossible. and that it’s unhealthy to hold myself to a standard even at my healthiest I couldnt#reach. and Zaya would call me a small minded human and kill me <3#man. I love these guys so much and I want ppl to love them as much as Chevy and I do. I hate that this actually fucking helped#this is so cringe but im free. this is our year. it has to be
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Time to talk an unnecessary amount about floors!
Episode 6 of Dungeon Meshi was produced in collaboration with a smaller studio, Enishiya - and it went way harder than I expected, for being made up of two relatively simple and self contained stories focusing on one character each.
And you can really see how those extra resources meant the animators could give full focus to both halves of the episode. Let's take a look at one piece that stole the show.
The first half was handled primarily by episode director/storyboard artist Keita Nagahara and co-animation director Hirotoshi (or Hiroaki? [1]) Arai. It's actually kinda insane how much of this section can be attributed to these two.
But the real star of the show is the second half, Chilchuck vs the mimic, led by co-animation director Toya Ooshima in his first animation director role for TV anime!
And the biggest aspect that knocked my dang boots off was something that's very consistent with Ooshima's style: background animation!
By animating the backgrounds rather than using painted still images, Ooshima and the team of other similarly skilled animators are able to create these beautiful dynamic camera movements that wouldn't be possible otherwise. Like these cuts by Takeshi Maenami where the camera becomes an expressive part of the scene, zipping forward and backward, and tilting to emphasize the speed of this murderous hermit crab. (Maenami's style is also very recognizable here - snappy timing and quick camera movements)
Or this cut by the incredible Kaito Tomioka which cleverly combines a traditional background for the walls with a fully animated floor. The level of detail in these tiles is just completely insane, and used to great effect with this wide, diagonal angle, and the way the camera tentatively drifts forward before reversing direction, and the tiles blur out as it speeds up.
I don't think I'm the only one caught off guard by how much they full-assed this little side story, but it was a pleasant surprise!
I broke down the entire episode in this video here. A lot of research went into this one, and I think it's the best one of these videos I've made so far, so if you're at all interested in more of this type of analysis in video form, I would really appreciate it if you checked it out, or re-blogged this post! Thanks
youtube
[1] It's listed as Hirotoshi on Anime News Network, but Hiroaki on a key frame that Studio Trigger shared on Twitter, so I'm not sure which one is wrong.
#dungeon meshi#animation analysis#studio trigger#laios touden#chilchuck#video#original#mini essay#Youtube
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#I thought before how much it sucks and how demotivating it is to earn 5 likes on my art#but christ nothing could ever prepared me for the disappointment of trying to be a tattoo artist#getting rejected at studios or having other people picked over you?#people asking about a design only to diappear when you tell them a totally reasonable price?#getting 2 likes and having no one give a fuck?#feeling like everyone in this damn coty hates me and is telling their clients to avoid you?#nah who am I kidding I'm not important enough for that last one lmao#but god it fucking sucks ass all of it#I just want to tattoo and make people happy with my art and finally have a job as well is that too much to ask?#really feeling so damn demotivated and pointless#I can't even enjoy drawing fanarts because I'm so stressed about finding clients for tattoos or literally any job#I've been rejected from all the jobs I applied to too#I hate it so much hate the system hate the fact that people will never pick me because I'm quiet and not charismatic enough#just kill me then I'm a waste of air and resources...#delete later
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I tried to write a novel. Not once. Not twice. But about 12 times. Here's how that would play out: 1. I sit down and knock out 10 pages 2. I share it with someone 3. They say "It's goooood" like it's not good 4. I ask for critical feedback 5. They say, "Well....the plot just moves so quickly. So much happens in the first few pages it doesn't feel natural." So I'd write more drafts. I'd try to stretch out the story. I would add dialogue that I tried to make interesting but thought was boring. I would try including environment and character descriptions that felt unnecessary, (why not just let people imagine what they want?) Anyways, I gave up trying to write because in my mind, I wasn't a fiction writer. Maybe I could write a phonebook or something. But then I made a fiction podcast, and I waited for the same feedback about the fast moving plot, but guess what??? Podcasts aren't novels. The thing that made my novels suck became one of the things that made Desert Skies work. I've received some criticism since the show started, but one thing I don't receive regular complaints about is being overly-descriptive or longwinded. In fact, the opposite. It moves fast enough that it keeps peoples attention. I always felt I had a knack for telling stories but spent years beating myself up because I couldn't put those stories into novel form. The problem wasn't me. The problem was the tool I was trying to use. All that to say: If, in your innermost parts you may know that you're a storyteller but you just can't write a book, don't give up right away. You can always do things to get better and there's a lot of good resources. But if you do that for a while and novel writing just isn't your thing, try making a podcast, or creating a comic, or a poem, or a play, or a tv script. You might know you're an artist but suck at painting. Try making a glass mosaic, or miniatures, or try charcoal portraits, or embroider or collage. You might know you're a singer, but opera just isn't working out. Why not yodel? I could keep listing out examples, but the point is this. Trust your intuitions when it comes to your creative abilities, but don't inhibit yourself by becoming dogmatic about which medium you can use to express that creativity. Don't be afraid to try something new. Don't be afraid to make something new. You might just find the art form that fits the gift you knew you always had, and what it is might surprise you
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Okay, y'all.
I'm gonna be really up front with everybody in a way that I'm usually not:
This year so far has been really rough, in a way that kinda has me worried. Bear with me, and there will be dog pictures along the way and pictures of new swag at the end, ok?
Running a small business is always rough, and with everything going on - with me being down-and-out struggling to get my hysterectomy approved, with everything going on financially & politically, with Jake moving out here - we knew that this year probably wouldn't be a banner year, but...
... when I pulled reports at the end of May, I was kinda shocked and gutted because at the start of June, we were actually down a considerable amount year over year. I knew the year wouldn't be great, but like, oof.
Pride is usually where we make our money for the year - we call it "gay Christmas," because where other retailers count on their holiday season, we count on Pride to make sure that our employees get paid during January of the following year.
Pause for Ser Davos Seawoof:
This Pride has started ... slowly. Not terribly, but a little more slowly than I'm comfortable with, and slowly enough that I'm nervous. We invested a lot of money in new stock and equipment, and that's got to pay off. Right?
So here's the pitch:
We need to make at least $60K in sales this month to make sure that we're in good shape for the upcoming year. We are currently at $8100, and we have a two-day event coming up in Seattle at the end of the month, but that still gives us an awful lot of ground to make up.
If we hit our sales goal for this month, NerdyKeppie will donate 1% of our net profit for June to @queerliblib.
Just hitting that goal would both make it possible for us to know we can make it through the year & even if we have the worst profit margins this month, it'd be a minimum $250 donation.
We just added Express delivery as a shipping upgrade on most of our t-shirts (limited color and size options on that, which isn't under our control) so if you need something quick, we've got you, and everything from our Portland HQ collection ships usually within 2 business days.
Everything in our Bottoms & Tops collection is Buy 2, Get a 3rd 69% off with code TOP2BOTTOM until midnight tonight:
And as always, NerdyKeppie is 100% trans-owned and queer-run. We start all of our employees at a minimum of $25/hr, and all eligible employees are IWW members. We have no investors, and we have no shareholders to please. Big box corporations screw over small artists and drop Pride the minute it gets hard or controversial, but this is our life.
We're here for the long run. Help us stay and help us build resources for today & tomorrow, and get some cool-ass swag while you do.
💗🏳️🌈
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I find as fandom has assimilated towards a capitalist mindset of consumption, there has been a larger focus on fanart and fanfiction- both in spaces that view creatives as "content creators" and spaces where creatives are seen as writers and authors but lauded similarly to celebrities or deities for gracing the common people with their creations.
This has produced a side effect wherein fanart and, primarily, fanfiction are seen as the Best Forms Of Transformative Works... which means that any other type of transformative work is thrown by the wayside.
There should be no hierarchy of fanworks - every single work is a labor of love (or spite... I see y'all throwing middle fingers to canon 😉) and should be recognized as such. Fandom is a community. It's not a transactional relationship. Everyone contributes and interacts out of shared passions and interests.
If you make podfics, gifs, photo edits, fanvids, fan binding, metas, fiber arts, jewelry, fanmixes, translate fics to another language, run/contribute to a fan wikia or compile lore and resources in other ways: I see, appreciate, and cherish all the hard, love fueled work you put into your creations.
Not to say that fanfic and digital art are over-appreciated (Since I do see that many people are allergic to pressing reblog. It's a community. We're supposed to share and communicate. Lurkers are valid but for the most part, interaction with like-minded people is what fandom is intended for.) but the pedestal they are placed on needs to be lowered. Your favorite artists and authors are real people with real lives. They piss and shit just like you. They work in retail and healthcare and are unemployed due to disability. There is nothing extraordinary about them and they are wonderful human beings all the same. No one is better than anyone else. We're all equals here on this playground.
That said, I think we need to uplift the underappreciated fanworks and creators and give them more attention so they are on equal footing with fanfic writers and fanartists. Reblog the gifsets and tell the creator you're in love with how they colored the gifs, keyboard smash in the tags when reblogging a plush doll someone crocheted of your blorbo, try listening to a podfic on your commute home instead of an audiobook and remember to leave a comment when you get home.
As a final note, I want to give a warm hug to anyone who has sat refreshing tumblr or ao3 hoping that maybe someone will tell them they did a good job. To anyone who has considered quitting their fandom endeavors because their posts or works never get as much attention and love as the rest of the artworks or fics in the fandom tags, your creations are worth making and sharing. Numbers do not equate to quality, nor can they convey how loved your creations are by a given person. Only you can bring your unique sparkle to fandom and your presence is absolutely welcome no matter how big or small, grandiose or inconsequential, important or worthless you think it is.
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