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Introducing Denopoly - A Draco's Den Writing Event inspired by Monopoly that will run all summer long!
I'll apologize in advance for the length of the form, but the survey is what will make this experience so unique. So if you are planning to participate, please come in with an open mind!
Tentative Timeline Sign Ups Start: May 15th and will run until November 1st (Anyone can join at any time) First Roll: June 3rd Last Roll: November 25th Tentative End Date: November 30th (All stories must be submitted to the collection at this time) Rolls will typically occur on Saturdays between June 2nd and November 25th Participants can request a midweek roll to be rolled on Wednesdays as needed Master Post shared to the group: December 1st Crossposting allowed: December 2nd
Welcome letters will go to emails as the week goes on, but the event doesn't officially kick off until June 3rd!
Join Draco's Den on Facebook for more information and to sign up.
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4 types of criticism
So my Criticism vs Bullying post went well, I thought I would Expand on it a bit.
There are 4 types of criticism. Positive constructive, Negative constructive, Positive Destructive, and Negative Destructive.
Positive Constructive is what we all want to hear. "I love this so much, this character is written so well. I like when they do x or y." The unfortunate thing is we don't get enough affirmations when we do something well and this is the rarest form of criticism. You will only experience this when you have an audience who really like your work.
Negative Constructive is the bread and butter of criticism. You need to be told what doesn't work so you can improve. "I didn't like this because this character did x and that's not believable." You should love this, even though it might hurt to admit your faults. Do not fight against this criticism, people are trying to help you.
Positive Destructive, the worst enemy of the beginner. You probably got this without knowing it. You ask a friend or family or loved ones to look at your work. Then a few weeks later, ask them what they think. "Oh, I liked it, keep going." Like great input, what did you like? Did you even read it? Was there anything you didn't like? I need help. They mean well, but don't want to discourage you with criticism. Unfortunately this comes off as uncaring, but the reality is they weren't interested, or they didn't have time to spare. Don't blame them, they have lives where you aren't the center of their world. They want to help, but you are asking the wrong person. Just accept the compliment and keep looking for a better test subject.
Negative Destructive is just frustrating. It gives you little to work with and offers no insight. "I hated this character." At least you got that they didn't like something, now you need to figure out what they didn't like about the character. This is probably the most common form of criticism and it usually isn't meant to be mean, but the critic doesn't know what they didn't like or how to communicate it.
Criticism can be harsh, but the people who care most about your work are the ones giving it. Think of the people who pile on to big things like star wars. They like it, so they want to make it clear that they don't like the changes. They want the end result to be good, and if you fight against them, you are actively hurting your audience. This is a big issue in the games industry right now, where developers refuse to take criticism and are attacking the players who care most about the games. They are making the players out to be the bad guy when all they want is to help and be involved in something they care about.
Not all criticism is correct, but it is worth listening to. You get to hear who the people are who want to support you. Just because you disagree doesn't mean they don't have value to share.
#book#books#writeblr#writers on tumblr#writing#books and reading#the end#keep going#just writing stuff#writing community#writing inspiration#writing advice#writing tips#writing life#creative writing#writer#favorite#media critique#literary criticism#opinion#media literacy#analysis#commentary#criticism#bullying#video games#games#current events
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was talking to a friend about how the last piece of genshin merch i ever got was a print of albedo and his clone (from back when the plant albedo event was still,, fresh) and had the extremely abrupt realisation that a. my current obsession with clones and the associated horror tropes started WAY earlier than i thought b. "'imperfect' clone harbouring resentment towards 'perfect' original clone who's also an artificial human, just better made" is literally the backstory to one of my ocs. what the fuck???
#asto speaks#have i been subconsciously taking writing inspiration from genshin of all things this entire time???????????????????#i got that print after i stopped playing genshin too. the power that clone media has over me is just That Strong#genuinely felt like i got hit in the face when i was like#'oh yeah this is the last genshin thing i saw that broke through the 'im not playing the game anymore BUT'. and its a guy and his clone- oh#like ive been noticing this for a while. theres something about media with multiple versions of the same character interacting#that immediately makes my brain go awooga#orvs great for this obviously. hsy selfcest era etc etc#one of the main appeals of 1000xResist to me was the clone. horror? and it sure delivered#omori also to some extent#limbus company yi sang selfcest for the most recent iteration of this#i just cant believe it started so early like i genuinely thought orv caused all of this. but no#'youre favourite character from genshin was also an artificial human and your favourite event w him is the one about another clone' blast#for the record i dont remember the plot to like ANY other genshin event. i barely remember the plot of the main story#but no. brain saw clone and went awooga#what the fuck man.
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ShuAke Childhood Friends(?) to Rival Lovers AU
(I'm posting this headcanon here so I can reblog onto my P5 roleplay blog~ 💃🏽 Also, I have not written anything headcanon related in ages so please bear with me.)
Goro and Akira met at a Japanese equivalent of a daycare at the age of 5 years old while Akira was 3 years old. Akira was already there, playing with some blocks, when he saw a shy Goro enter while clinging to his mother. Goro's mother was explaining her situation, a lot of words that Akira couldn't understand. Something about money and how she needed Goro to stay here during the daytime while she's at work. The employee quickly assured the woman, making her relax before she signed some registration papers.
Akira had no idea what was going on as he couldnt take his eyes off of Goro. The other boy piqued Akira's interest even before he glanced his way. It was more of a glare he received while he clung to his mother tighter. It seemed like the woman noticed and she saw Akira looking in their direction. She smiled at him, finished signing the forms and placing a payment. She walked over to Akira while Goro trailed closely behind her, still glaring at the boy. The lovely woman introduced her son to Akira and hoped they will be good friends to which Akira cheerfully promised, "We will!"
And while Goro and Akira had became friends, there was a tiny bit of a rivalry going on. Akira thought it was a game, but Goro was serious. Their competition would stem from who can put the toys up faster or who can count the highest. That one was a little unfair for Akira who was three. One of their odd competitions led to Akira crying and it made Goro feel bad. So he promised to bring some candy tomorrow as a way to call a truce and make it up to Akira. It was silly, but they ended up bonding more after that particular incident. They spent a lot of time together before one of them had to go home each day. Their friendship was pure happiness for over a year.
Until one day, Goro hadn't come back to daycare one day. And one day turned to two. Then three. Before Akira was even aware, a week went by with no sign of Goro. He was sad. And then, it was Akira's turn to move away. He was due to start primary school soon and with his parent's line of work, they had to move to a different city.
He hadn't seen Goro Akechi again since. Akira was heartbroken and he didn't understand why.
About 13 years went by and a series of events happened then turned his life upside down. Getting arrested and slapped with a false assault charge landed him in a different prefecture and school.
Imagine Akira's surprise when he met Akechi on a social studies trip with his school. He felt a sense of familiarity from Akechi which made him feel a bit nostalgic and also like something that was previously missing had fell into place. He had met his old friend again, but unfortunately, they were on opposite sides. Akechi was a famous ace detective while Akira was a Phantom Thief. Akira knew needed to be careful around him yet, he was eager to spend time with Akechi and make up for lost time. Akira found himself wanting to talk to Akechi once they exchanged contact information often and they did. Then they hung out in a few spots including frequenting Cafe Leblanc, the bathhouse in Yongen-Jaya and spending time at the Cafe or Club in Kichijoji. They gravitated to each other when their schedules happened to line up, talking about their past and sometimes exchanging opinions on the Phantom Thieves. Akira found himself looking forward to every hangout between them and deepening their bond. And he fell hard for Akechi.
Which was why the betrayal from Akechi had been expected, it still hurt his heart. He thought of their talks while he was in hiding for the next month, still yearning to hear Akechi's voice on the other line if he called or see his name come up in his messages. All was quiet until the moment they had crossed paths again in Shido's palace. Akechi revealed to Akira he hated him ever since they were kids, mostly out of anger and frustration about him being surrounded by everyone while Akechi had been alone and cast aside. The words were said, but that wasn't how Akechi had felt. Akechi actually loved Akira too. Even Akira's friends could see that. They fought each other and brought Akechi to his knees. Akira offered for Akechi to join yhem again to take down Shido together when the Cognitive Goro Akechi appeared, gun in hand and pointed it at the real Akechi. Akechi gave Akira one last look and said, "If only we had met sooner..." Which Akira was about to reply before the steel gate separated them and a single gunshot was heard. His heart shattered when Akira heard Futaba confirm she couldn't see Akechi's signal anymore.
The fight with Shido was difficult and he avenged the boy he loved while making Shido atone for everything. The change of heart was a success. Akira lamented to Morgana on how he was unable to save Goro. He was mourning the loss of someone dear to him and had been dear to him since they had first met.
Eventually, Akira had to turn himself in as he had promised to Sae Niijima. His initial charges from Shido had been cleared. He served his time in juvenile detention because no one can overlook the fact he is the leader of the Phantom Thieves. Akira accepted that easily than when he had to accept that Goro wasn't alive. He still had the glove Akechi gave to him. Thankfully, that hadn't been confiscated when he was first arrested.
Akira returned to his life outside of juvenile detention after his time served. His friends rejoiced in having him back. He was glad to be with them. However, Akira knew one more person should be here. He still waited for his phone call or even a text.
It was when Akira was watching the shop shortly after White Day was when he heard the door open. Akira greeted the customer as normal before getting a good look at him and froze. Those familiar brown eyes with a unique reddish hue to them, the chestnut brown hair and his beautiful face. He was here. Goro was here, alive in Leblanc. The one word, a name was all Akira managed to say when he locked eyes with the other man:
"Akechi."
end
#persona 5#persona 5 royal#shuake#goro akechi#akira kurusu#;;ship headcanons#This could be a drabble or something? I don't know but it's been tickling the brain all day#Finally have some peace to be able to write it out#Thanks to my main (and favorite) roleplay partner for inspiring me to write this~#I hope she likes this ♡#Also i wasn't going to post this on twitter#Too much of a pain lol#I took some creative liberties in canon events to avoid some hangout spoilers#Oh I did tag p5r as I had played that and for tagging organization purposes#But this takes place directly after the vanilla content in the game#I don't feel like typing out the weird time we spent dealing with Maruki’s delulu land xD#Anyway I love shuake~ ♡
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@pearl-blue-musings The card that is for you is
The Devoted
Not only are you one that gives everything for love but you also wish to be loved in the same way. ♡
#Mar's ask game#Tarot event#i had so much fun making this♡ thank you for trusting me!! and participating :D#writing inspiration has been low
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Cozytober - Day 16 - Book
...I'm scared of that book.
#Cozytober#Margot's RF Art#Rune Factory#RF#RF1#We enter the time of the month where for some reason I love to just toss my prep sketches and draw entirely new ideas#This was originally a cute idea with Ceci and Russell reading a non-scary book#But... I just wasn't feeling the perspective I drew it in. So I looked up new 'holding a book' references#and found something that inspired this. Pivot to the canon Felicity plot event instead. Scary book#also my sinuses are a WRECK right now so I didn't feel well enough to write an entire actual page. I was gonna make up BS about curses.#Le sad. Pretend those artistic dots are some clever made up magic since the game's actual entry is 2 total sentences#Also I drew the cursed stone as a tiger eye stone because I love them and it feels like something a person would be very likely to pick up#Rune Factory Cecilia#RF Cecilia#Rune Factory Raguna#RF Raguna
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Recent things.. mostly just writing screenshots lol
#There's a water problem in the apartment so thats been taking most of my attention lol.. the way maintenance happens here is just#this big long vague wait with no clear communication. You just send in a request to the apartment building and then you might hear from the#any weekday from 8am - 4pm any time after that. Sometimes it's quick but sometimes its like days before you hear anything. So then#you just have to be operating under the assumption that at any time during working hours you might get a call or a knock at the door#Like if you were expecting company at any time for a week straight ghjhj.. ANYWAY.. I've been working on making a little discord#server thing for the game maybe for playtesters to communicate in initially i guess but then also after it's out or... something like that.#no idea how all of that works. but you hear about people doing it. or something... Still not entirely sold on the idea since I'm not really#a big user of discord format speaking (like little chats and stuff) but.. again idk.. seems like.. common.. for things...(< socially odd#hermit fumbling through trying to imitate what '''normal''' people do/enjoy/desire lol..). Since I think my biggest issue is I am very bad#at socializing and thus marketing since a lot of that is social. The type to just google ''what do people do about games once they've#made them'' and just go after whatever the top 10 things apparently are hjbjhbjh... But like I said. still unsure it will be utilized. it#all feels very awkward to me. then again most things do. But that's what the ''overall progress'' screenshot is from. the little channel#where I've been posting updates to myself lol. Also ''coding'' in that being used very lightly consdering it's ren'py and I'm only using#the very bare bones most basic functionality of it lol. Extremely intense highly daunting master level coding such as ''if x then y''. gbjh#slacked on writing a lot due to the evil maintenance and such things... and just general... appointments... events... aughhhhhh#I think it's Goose Time here or something because nearly every day I hear big V shaped rows of geese flying by like multiple#times a day and they're so pretty and neat to watch. They've really inspired me somehow. Today it was rainy and gray skied and high winds#and cold (some of my favorite most beautiful weather) and I went out to check the mail and like 6 or 7 rows of geese fluttered#by in the air. I felt like that meme image of that guy that looks kind of weird (william dafoe??) and its like black and white and#he's looking up at something almost teary eyed wide eyed in awe.. The goose... those are my goose.. the universe sent those gooses just#for me and the high speed winds blowing my coat open and chilling my face... a tender platonic kiss from the world is often delivered#by way of chilly weather and bird formations.. peace and love on planet earth truly..#OH and of course.. boy with boy!!!! shout out to those little mcdonalds toy animal plushies from like 2006 or something. I found the#gray cat one and was like.. hrmm.. I have one of those as well (a real life gray cat). surely they're friends now.
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@blurglesmurfklaine tagged me in a "make me work on my WIPs" thing, so! Send me an emoji that corresponds to the fic listed below. For each emoji I get, I’ll write three sentences for that WIP. I’ll answer your ask with the sentences I’ve written.
I have one (1) active WIP currently and one idea that I maybe want to write so I'll put that one here too just for fun
🤹♀️The spunk to do (what can't be done) - the juggling au, featuring the newsies as members of a college juggling club that's trying to fend off university admin's latest dumb idea
🛶 Let's dance in style, let's dance for a while - in which Spot and Race meet at summer camp, fall out of touch, and reconnect years later
EDIT: I forgot to tag people! Tagging @agentsnickers @somanywords @we-are-inevitable @jack-kellys
#isabel.tex#tag game#wip game#aly!#this will be a nice way to get some writing in during these next two weeks i think (I have a very busy work schedule unfortunately)#anyway the Sprace title may or may not be inspired by the fact that i listened to a song that was very popular when i went to camp#and the plot may or may not be based on real events (that did not happen to me!)
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need to make a checklist for myself for what fics i have that im working on
#(SPOILERS AHEAD YOU HAVE BEEN WARNED)#INSCRYPTION SPOILERS IN THE TAGS AHEAD DOOM DONT REAAAD#‘abstract rendition’- concept of if magnificus got his hands on the OLD_DATA. know what its gonna be i just need to write it#(unnamed as of rn)- grimora mod inspired fic thats a combination of ‘what if grimora was the one running the game’ and ‘what would happen if#-the game wasnt deleted in the end of act 3’#i have the outline planned i just need to decide if i want to include a certain event#the sam speaks#spider at a typewriter
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Not my dumbass thinking up a new school location even though the game has already strayed so far from the “short and sweet” vision.
#new event inspired by my real life school gossip#my glasses#it’s gonna take decades to finish this game isn’t it#the game is still short for sure but i also have crippling perfectionism#and it branches like crazy so the epilogue is gonna be a freaking nightmare to write#now i understand why ppl say to manage ur scope 😭
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BriBooks Group launches The BriBooks Times
BriBooks, the world’s largest book writing and publishing platform for students, has announced the launch of its newest venture, The BriBooks Times – a concise newspaper crafted entirely by the platform's top young authors. This innovative publication aims to empower young journalists as creators and inform readers with fresh perspectives, all while promoting a culture of learning and curiosity.
At The BriBooks Times, young journalists follow a strict format to ensure clarity and impact: Title + What Happened + Why is it Important + Learn More (links)-all under 150 words! This concise approach ensures the content is engaging and easy to understand for readers of all ages.
“The BriBooks Times is more than a newspaper; it’s a platform for young minds to share their voice and inspire a global audience,” said Ami Dror, founder of BriBooks. “It’s our gift to these young journalists-an opportunity to showcase their talent and make a difference in the world.” The newspaper features diverse sections.
Top of the News: The main story of the day (local to India); International: Key global events; Technology: Explained by kids, for kids (video); Sports: Local and global highlights; Trivia Question of the Day: Interactive and thought-provoking; Science Story of the Day: Captivating discoveries (video); Entertainment: The latest in movies, music, and more; Book of the Day: Reviews of BriBooks-authored works and; Game of the Day: Video game reviews (video).
Videos are an integral part of the publication, with three sections daily featuring 59-second videos created by the young authors. These segments tackle intriguing questions like “What is the PillCam?”, “How can you predict an earthquake?”, or “When will the first human walk on Mars?”, designed to make creators shine and leave viewers feeling smarter.
The daily publication will rotate its sections to maintain variety and encourage creativity. With each article, The BriBooks Times strives to engage readers with fresh insights and empower the next generation of creators and thinkers.
#BriBooks#the world’s largest book writing and publishing platform for students#has announced the launch of its newest venture#The BriBooks Times – a concise newspaper crafted entirely by the platform's top young authors. This innovative publication aims to empower#all while promoting a culture of learning and curiosity.#At The BriBooks Times#young journalists follow a strict format to ensure clarity and impact: Title + What Happened + Why is it Important + Learn More (links)-all#“The BriBooks Times is more than a newspaper; it’s a platform for young minds to share their voice and inspire a global audience#” said Ami Dror#founder of BriBooks. “It’s our gift to these young journalists-an opportunity to showcase their talent and make a difference in the world.”#Top of the News: The main story of the day (local to India); International: Key global events; Technology: Explained by kids#for kids (video); Sports: Local and global highlights; Trivia Question of the Day: Interactive and thought-provoking; Science Story of the#music#and more; Book of the Day: Reviews of BriBooks-authored works and; Game of the Day: Video game reviews (video).#Videos are an integral part of the publication#with three sections daily featuring 59-second videos created by the young authors. These segments tackle intriguing questions like “What is#“How can you predict an earthquake?”#or “When will the first human walk on Mars?”#designed to make creators shine and leave viewers feeling smarter.#The daily publication will rotate its sections to maintain variety and encourage creativity. With each article#The BriBooks Times strives to engage readers with fresh insights and empower the next generation of creators and thinkers.
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Coming up with covers (sketches)
I've been sketching out covers for 1 Trillion Volume 1 today got 3 that I like. The top left is Wrath, the main character, the right is Malkis station coming into view and the bottom left is the crew meeting at the bar for the first time.
I am planning to release it soon so I need to figure it out. I would also like to point out my ongoing Cover Art Contest, where the winner gets $400cad. Submissions due Dec 26.
maceysbookclub.ca
#book#books#writeblr#writers on tumblr#writing#books and reading#the end#keep going#just writing stuff#writing community#writing inspiration#writing advice#writing tips#writing life#creative writing#writer#favorite#media critique#literary criticism#opinion#media literacy#analysis#commentary#criticism#video games#games#current events#art contest#contest#cover art
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nearly oc-tober time again - time for some prompts for 2024
F.A.Q
do i have to draw?
not at all! you are free to participate with any medium that suits you... writing, artwork, free bases and templates, simple text posts, in-character-as-your-oc roleplay, whatever! (just no stealing or AI)
do i have to make new content?
nope! re-uploading old stuff that fits the prompts is allowed (and encouraged) ... old art that didn't get the appreciation it needed always deserves a chance to be shared again, it's a fun throwback!
do i have to post every day?
nope! only 10 days are mandatory (the ones in red with a star symbol) and everything else (yellow) is 100% optional! if you're busy or tired, please skip as many as you want
can i start early?
you can prep your posts in advance if you need to ... but please wait until the right day in october to share them!
can i re-upload your prompt list to another site?
i would prefer if you dont - i have accounts on most sites, so just reblog/retweet/share from me!
event tag?
#bweirdOCtober
have fun!
image desc/text version ↓under the cut↓ or on bweird.art/october
prompts:
WEEK 1: OC INTRODUCTIONS
⭐ 1: FAV OC
what makes them your fav?
2: NEW OC
how recently did you make them?
3: OLD OC
how long ago did you make them?
⭐ 4: UNDER-APPRECIATED OC
an oc you feel like you don't talk about enough, or you haven't fleshed out as much as you would like
5: RE-DESIGNED OC
an oc who has changed a lot (what changed about them?) or, if you haven't redesigned an oc: is there anything you might want to change about an existing oc?
WEEK 2: BUILDING BACKSTORY
⭐ 6: PAST
where is your oc from? what did they look like as a child?
7: LIKES
what do they like (and why?)
8: DISLIKES
what don't they like (and why?)
⭐ 9: RELATIONSHIPS
doesn't have to be romantic! can any kind of relationship (frienship, family, rivalry etc)
10: PERSONALITY
what are your oc's main personality traits
11: SYMBOLISM/THEMES
what represents your oc? is there a specific colour you associate them with, or a specific animal?
12: FUTURE
what will your oc look like in the future? do they have any plans or goals?
WEEK 3: FUN + GAMES
⭐13: MEMES
do any memes remind you of your oc? are there memes your oc would find funny? maybe you want to redraw your oc as one?
14: WHO/WHAT INSPIRED YOUR OC
are there existing characters that your oc looks like? was your oc based on yourself? is your oc originally from a specific fandom?
15: MUSIC
share a character playlist, write a songfic, post lyrics that remind you of them, etc
⭐16: EYES CLOSED or NON DOMINANT HAND
draw a picture of your oc with your eyes closed or with your non domminant hand, write or type a paragraph about them without your eyes closed, etc ... have fun, and don't worry about it looking "bad" -it's meant to!!
17: DnD ALIGNMENT CHART
put all your ocs into a DnD alignment chart, or any other similar chart if you prefer
i've compiled a few templates on my site, but you can find more easily if you google "oc alignment chart"
⭐18: SWAP
swap something between your ocs - their role in the story, hairstyles, personalities, fashion taste, species ... whatever you want! how would this difference change them?
19: PALETTE CHALLENGES
draw your ocs with as many of these colour palettes as you want (or just skip if you don't draw/don't like doing these!)
hex codes for the colours:
palette 1 - #3C1E81 #6D1EA2 #B059E8 #FE0876 #FE5284 #FE7C96 #E0CFE3 #FFD5C3
palette 2 - #352823 #673F28 #AB541C #BA8233 #897128 #A68B2F #F7BF6A #DAC3A4
palette 3 - #A42E25 #D7412B #E47C29 #F7A233 #FCC02D #FCE4A6 #486548 #FEFDE8
palette 4 - #2F4769 #39597E #53779C #94D1E7 #AADDE7 #D48DB7 #D498B5 #D2BABA
WEEK 4: COMMUNITY
20-26: A WHOLE WEEK OF SOCIAL STUFF
if you don't have the time/energy to do every day this week, ⭐ day 23 is the only one marked as mandatory! you can skip the rest!
some ideas for what you could do: talk about a friend's oc you like, make gift art/writing of them, collabs, trades, reblog/appreciate ocs in the event tag, make interactions between your ocs and other people's
WEEK 5: HALLOWEEN
⭐27: FEARS
is your oc scared of anything? do they have any phobias? are they startled easily? would any of your ocs try to scare ppl on purpose?
28: MONSTER
what would your oc be if they were a monster (eg: werewolf, vampire, eldritch beast.. whatever) or, do you have an oc who is already a monster?
29: PUMPKIN CARVING
your ocs carving pumpkins, a drawing of a pumpkin carved to look like your oc ... or even carve it in real life!
30: GHOST
this can be literally a ghost, or a concept that haunts your oc! up to you!
⭐ 31: COSTUMES
what are your ocs wearing for halloween?
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Rundown of the more interesting parts from the Necrits live stream with Christian Linke (Creative Director and Co-Creator of Arcane) :
There was a longer version of the Caitvi sex scene but they got bonked by the ratings people, and because it would have raised Leagues rating to mature, it got brought down to what we got.
The entire Caitvi sex scene was directed and animated by Fortiche with zero input by Riot. Christian says, "That was French people being French."
Riot making Arcane canon didn't change where they were taking characters or the story, it just made them more aware of how it would affect other Riot projects.
Christian refused to confirm exactly when the events of Arcane take place in the existing timeline.
The Arcane doesn't originate from Hextech. It is just one - in universe - interpretation of magic.
Christian doesn't view Viktor and Jayce's love as romantic, and that romance wasn't the intention when writing their relationship. However, by the way he talks, it doesn't seem he's against people shipping them romantically - just as a creative team, they were more interested in exploring a close, complex male friendship / brotherhood.
The 250-million dollar show budget number is not accurate as marketing is included in that fund. Fortiche's goal from the beginning was to bring the level of animation found in feature animated films to serialised content. While the show was very expensive for an animated series, it was way cheaper than an animated feature film because they try and work efficiently. As an example, Christian says how often in Hollywood, it's not uncommon for sometimes 40-50% of what is animated to end up on the cutting room floor while with Fortiche they try and keep it around 5%
Ekko's hair was changed from a mohawk to dreads because the artist who worked on him told them that black hair doesn't work like that (in reference to the mohwak), and here's how it would actually work.
Legends of Runterra affected Arcane in terms of giving the team inspiration for how the everyday street life is for people in the regions.
Caitlyn's LOR Tactical design (2021) and Warwicks VGU Voicelines (2017) were made to reflect what was going to happen in Arcane - production of Arcane just took a long amount of time.
They've said from the beginning that the only person who could ever defeat Viktor at the height of his power was Viktor himself. His story is about the glorious evolution, the pursuit of that, and what it actually means to remove these human elements until there is nothing left.
All projects Riot is working on - whether the MMO, Games, Written or Animated projects - are in talks with one another at all times.
Christian comments on how very few games have remain in service as long as League has, and because of its ever growing and evolving story, it's hard to bring everything together cohesively since everything was made at different times, in different era's, by a multitude of different people. So, while many things may be very cool creatively, it makes it impossible to successfully bring it all together more often than not. So for new projects, they are more focused on making something good and successful with the team and talent they have, even if it retcons or replaces content made in the past.
Christian pitched singing Heimerdinger.
Arcane's scripts for S2 were locked in before S1 was released, so they were not impacted by fandoms or online reactions. Christian thinks maybe some animation choices were influenced by things the animators saw online, but not the story.
When watching the premier of the final arcane episodes in LA - the entire 4000 seat theatre cheered when Maddie died.
The butterfly motif shared between Jayce and Viktor specifically was used to represent transformation.
Christian talked about how they don't think about really whether people will like something or not, but whether it's the right consequence for the story (this is in discussion to Caitlyn losing an eye). What makes a character likeable to an audience in his eyes is their decisions in the story; the choices that they make.
Continuing on from this, he comments on how the choices Caitlyn makes now are so different now compared to the beginning of the show. She is now willing to take risks and sacrifice parts of herself for people, for Piltover and for what is right.
When asked about Caitlyn's signature hat, Christian says that the team saw it as somthing that didn't really fit this version of Caitlyn they were writing and the person she becomes and that's why it was never incorporated into her designs.
Back in the beginning, when they were first working on Arcane, Christian would constantly going back to Jinx and Vi's original design artists & Riot August who was their champion designer to make sure they weren't messing anything up with these characters.
Christian goes on to tell an anecdote of when Paul 'Zeronis' Kwon was drawing the first concepts for Vi. This was back when Christian was in music. She didn't have a name at the time, but when Christian looked over Paul's shoulder at the art, he comments "she kinda looks like a Violet to me." They never spoke about it, but months later, when she became a serious character concept internally, she was gifted the name Vi. To this day, Christian doesn't know if his comment resulted in her name or if it was just a coincidence, but Violet became stuck in Christian's brain as Vi's true name. Riot August (who was in chat) then confirms that her name came from her tattoo, which came from one of her key design elements, being that she had the number 6 on her face. So, just a happy coincidence.
Talking about the tattoo. The tattoo was shrunken in size so, from a distance, it would look more like a beauty mark and the brain can more easily disregard it. One of the many things that they had to think about when translating the designs over as, is animation, you would be looking at a characters face a lot more than you do in league where the camera is situated top down.
As they were wrapping up the stream, Christian talks about how there always needs to be a bit of space between what content creators / content consumers do (pointing at Necrit) and what Riot does. He thinks it's good that there is space for criticism and a critical view of the things Riot does. In order to succeed, he believes they need to listen to their audience but also that they need to have their own vision, take risks, and be bold. It's a delicate balance in his eyes, and projects tend to fail when these two sides are too in cahoots.
He iterates that they are not trying to shove anything down anyone's throats. They are just trying to find what makes these characters cool, tell their stories, and be true to the regions they come from. With taking the characters from League to Arcane, it was important that they translate these stories and characters so they can hold up with the best storytelling in the world.
This circles back to the earlier point about retconning things and replacing past stories and content. He comments on how some characters are very outdated or too archetypal, but they still have an essence that people love about them.
Arcane was something Christian worked on for 9 years, and he was getting clearly emotional near the end. He also adds they're just getting started and he wants to make sure they do a good job with this IP and the characters we really love.
To those who are not happy with certain decisions, he's sorry they didn't hit what you personally wanted, but there is simply no way they can please everybody. While they are trying to make as many of the Riot / Arcane audience happy, they as the creators and artists need to follow their own compass, be the shepherds of this IP; that being creative is hard. They will keep doing that even if they sometimes have to ruffle some feathers.
He closes the stream by confirming that they are investing quite a bit in Noxas, Ionia, and Demacia for the next regions they explore.
#had fun writing this out#made me actually watch the entire live stream and pay attention#league of legends#arcane#caitvi#jayvik#ekko arcane#warwick#caitlyn kiramman#jinx#vi#arcane vi#ekko#caitlyn#legends of runeterra#arcane jinx#arcane caitlyn
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So, there's a lot I want to say about the paralypics, but every time I try I just... can't articulate what I want to say without it turning into a monster of a post that puts my writing advice posts to shame lol. This includes in response to the anonymous asks I got on the topic btw. So I'm going to try and summarise my thoughts here.
As someone who was working towards the Rio paralympics - who was basically one of the people they were actively training to be the next paralympians and who got to go if their choice first athletes had to drop out, the Olympics and paralympics are a... touchy subject for me. I loved playing. I loved my sport. I loved the people I played with. I loved the people I played against. But the way the public and people in power treats disabled athletes sucks. It Really really sucks. and it hurts to talk about.
The vast, vast majority of us aren't paid. We are expected to train at the same intensity as the Olympians with none of the breaks and none of the support to do so, resulting in injuries that are disabling in and of themselves, while juggling normal jobs. many of the paralympians are also in school or at university as well. both schools and jobs see these elite athletes as dedicated hobbiests at best.
I had a friend who were fired from their job because they were denied time off to compete at the paralypics and well, if i had to choose between the paralympics or stay at a shit job paying minimum wage, I know which one I'd pick, and so she didnt have a job when she came back. I have friends who are still in the closet because their sponsors would drop them if they came out as gay, who ended years-long relationships to keep the funding that allowed them and their teams to compete - funding that just covered the costs of travel by the way. They never saw a cent of it themselves, but it was the difference between us having to pay $50 each for our plane tickets and accommodation and having to pay $2,000Aud + for every away game. I have friends who were supposed to go to Tokeyo but were kicked off the teams weeks before the games because of a rule change that decided they weren't disabled enough anymore, wasting years of work with absolutely no warning. They weren't even given the decency of an appology from the people who made the call. Several went through terrifying mental health spirals over it. It was their life's work, gone. I saw so many friends just give up because their disabilities were "too hard to classify" into the International Paralympic Commity's boxes and who were made to feel they weren't welcome by the system spouting off about its diversity and inclusion and empowerment of disabled people.
And then with all that, the best we can hope for is for the social media teams to turn us into a joke for ableds to laugh at or into inspiration porn to make them feel good about themselves - because at least theyre not us. Because obviously, there are no other options in how to show us/sarcasm.
My phone doesn't even have "paralympics" as a recognised word. I have a Samsung. The company that is currently at the paralympics using them as a marketing opertunity. We aren't even recognised as a word in the phones made by the company that is currently using the paralympics as a marketing opportunity. The phones they're giving the athletes won't even recognise the name of the event that they got it at. If I've spelt it wrong, it's because it autocorrects it every time I try to spell it right, and im dyslexic and can't see the difference until I stare at it for a minute or so.
I just... this isn't even scratching the surface of my thoughts. But I wanted to say at least some of it. It will be the last I'm going to talk about it, at least until the event is over.
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HOW TO GIVE PERSONALITY TO A CHARACTER
Giving personality to a character is an essential part of character development in storytelling, whether you're writing a novel, screenplay, or creating a character for a role-playing game. Here are some steps and considerations to help you give personality to your character:
Understand Their Backstory:
Start by creating a detailed backstory for your character. Where were they born? What were their childhood experiences like? What significant events have shaped their life? Understanding their past can help you determine their motivations, fears, and desires.
2. Define Their Goals and Motivations:
Characters often become more interesting when they have clear goals and motivations. What does your character want? It could be something tangible like a job or a romantic relationship, or it could be an abstract desire like happiness or freedom.
3. Determine Their Strengths and Weaknesses:
No one is perfect, and characters should reflect this. Identify your character's strengths and weaknesses. This can include physical abilities, intellectual skills, and personality traits. Flaws can make characters relatable and three-dimensional.
4. Consider Their Personality Traits:
Think about your character's personality traits. Are they introverted or extroverted? Shy or outgoing? Kind or selfish? Create a list of traits that describe their character. You can use personality frameworks like the Myers-Briggs Type Indicator or the Big Five Personality Traits as a starting point.
5. Give Them Quirks and Habits:
Quirks and habits can make a character memorable. Do they have a specific way of speaking, a unique fashion style, or an unusual hobby? These details can help bring your character to life.
6. Explore Their Relationships:
Characters don't exist in isolation. Consider how your character interacts with others. What are their relationships like with family, friends, and enemies? These relationships can reveal a lot about their personality.
7. Show, Don't Tell:
Instead of explicitly telling the audience about your character's personality, show it through their actions, dialogue, and decisions. Let the reader or viewer infer their traits based on their behavior.
8. Create Internal Conflict:
Characters with internal conflicts are often more engaging. What inner struggles does your character face? These can be related to their goals, values, or past experiences.
9. Use Character Arcs:
Consider how your character will change or grow throughout the story. Character development is often about how a character evolves in response to the events and challenges they face.
10. Seek Inspiration:
Draw inspiration from real people, other fictional characters, or even historical figures. Study how people with similar traits and backgrounds behave to inform your character's actions and reactions.
11. Write Dialogue and Inner Monologues:
Writing dialogue and inner monologues from your character's perspective can help you get inside their head and understand their thought processes and emotions.
12. Consider the Setting:
The setting of your story can influence your character's personality. For example, a character who grows up in a war-torn environment may have a different personality than one raised in a peaceful, affluent society.
13. Revise and Refine:
Don't be afraid to revise and refine your character as you write and develop your story. Characters can evolve and change as the narrative unfolds.
Remember that well-developed characters are dynamic and multi-faceted. They should feel like real people with strengths, weaknesses, and complexities. As you write and develop your character, put yourself in their shoes and think about how they would react to various situations. This will help you create a compelling and believable personality for your character.
#writeblr#writing advice#creative writing#writerscommunity#writer problems#writing resources#writing community#writers on tumblr#writers block#the writer struggle#writing tips#writers#uservolkova
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