#formation: team one
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itischeese · 1 month ago
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He knows what words mean, Minato-sensei.
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irregularjohnnywiggins · 2 years ago
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You ever have those moments where an idea just... won't leave your head?
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poorly-drawn-mdzs · 29 days ago
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Cite your sources.
[First] Prev <–-> Next
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shalomniscient · 1 year ago
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thinking about arranged marriage between kujou sara and kamisato!reader.......... sara, seeing for the first time what a family is really like when you both make the trip up to the kamisato estate. you make an effort to include her in your conversations, and though she’s a little awkward, she tries. takayuki had never allowed her to play with her adoptive siblings or any of the other kujou soldiers—roughly grabbing her by the arm so tightly she remembers tears stinging her eyes as he ranted to her about how she should not let such pointless things get in the way of her duty. but as she watches you mess around with your brother and lightheartedly tease your sister, she can’t help but think this is the furthest thing from pointless.
(an unfamiliar ache blooms in her chest; is this longing?)
sara, sharing a meal with someone for the first time. she’d been so, so isolated as a child, and even as a general, held to some impossible standard that no other mortal could reach. but you are her wife—her equal. so you sit next to her as you have breakfast, and you sit next to her again as you have dinner. you talk about the weather, about your brother, about your sister, about your work, and sara listens. she doesn’t hang on to each of your words; no, she cradles it tenderly against her chest, holds it in her battle-hardened hands and cherishes it.
(these are the words you only say to her. this is hers.)
sara who is so unbelievably touch-starved she doesn’t even realise it. her heart leaps into her throat the first time you take her hand in your own as you both stroll down the streets of hanamizaka on one of her rare days off—kamaji had to practically force her to take leave. you absently tug her along as you flit from shop to shop, and she waits patiently as you chat with ogura mio about new kimono designs. she sees your eyes linger on a dark purple, almost black silken cloth with golden highlights, and makes a mental note of it. the next morning she leaves the kujou estate before you wake, and heads straight to ogura’s shop to commission a kimono and yukata made from that very cloth. her coin purse ends up significantly lighter, but she can’t find it in herself to care.
(she pretends she doesn’t see the knowing look in ogura’s eye.)
sara being defended for the first time by you. harsh words and harsher hands are not unfamiliar to her—this is, after all, just how takayuki raised her. she has long since learned how to drown out the snide comments from the other nobles of the kujou clan who coveted her position or her prestige. she is used to it, really. but she can’t help the way her eyes widen by a fraction and her heart lurches in her chest again when you shoot an equally scathing response right back at the noble from over the rim of your teacup. she has been a protector for so, so long that she isn’t sure what to do with herself when you glance back at her, all while the noble fumes across the tatami mats. she just nods, and you offer her a smile, before commanding the nearby guards with all the authority of a general’s wife to remove the man from the premises.
(you squeeze her hand under the table and her throat tightens—is this what it’s like to matter?)
sara going to a festival for the first time with you. she’d only ever enjoyed these from the outskirts, watching the fireworks as a guard at her post instead of as a reveler. you bring her along hand in hand to try out all sorts of assorted street foods and festival games. the fireworks bloom in the sky like blazing flowers, and she watches as your hair tosses lightly in the wind. the light illuminates your face in hues of dancing gold, and for a moment she’s struck near senseless by the sight of you. you call her name, softly, and her heart trembles in her chest like a frightened bird. and then you kiss her, lips soft against her own and she’s melting into your touch. her wings burst out from her back, pulling a breathless giggle from you. sara blushes furiously, stammering out some excuse that you cut off by kissing her again.
(she doesn’t mind.)
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sicc-nasti · 11 months ago
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MERRY SMISSMAS AND HAPPY NEW YEAR
love scout, sniper and a chunk of spy's jugular <3
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joenhead · 7 months ago
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Yeah sorry this is a dumb joke i thought abt and tbh i just want some frog loving in this household :/ im naturally self indulgent and as such my favorite characters will get special treatment in my post sorry those are just the rules of who i am. sol bufo is my fave and i think he deserves some love :p
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sciencebees · 1 year ago
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LET'S GO FRYERS
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critdeeznuts · 7 months ago
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WE CAN MAKE OUR OWN SUCKENSCENES NOW
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good-chimes · 11 months ago
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G.I.G.S. PLAY LETHAL COMPANY
STREAM RECAP
Skizz, Grian and Impulse appear in orange spacesuits in a down-at-heel salvage spaceship. They are met with a glowing red display informing them they have 4 days left to meet profit quota.
Impulse makes a good-faith attempt to read the training manual, but this is aggressively ignored by the other two, and even Impulse gives up completely when Scar arrives.
Grian hates that they all look the same and demands they change suits.
They all succeed in changing their suits to exactly the same shade of orange as they have only unlocked one color.
Grian deals with his frustration at being thwarted by jumping over the railing of their ship as it starts to land shouting WHEE!
Skizz: Did he just jump?
Grian: [has sustained enormous amounts of fall damage] MY LEGS
Eventually they discover the main point of the game, a mysterious abandoned facility.
Grian: HEEEEEEE [jumps over the railing into the depths of the facility]
Grian has died.
Grian’s ghost commands the ship to leave early.
The whole party are left by Grian to perish on a hostile planet.
Skizz: So, what did we learn?
Scar & Impulse together: Nothing.
Grian: Falling hurts?
Impulse discovers a valve he can’t pull. Scar asks if he needs a man to come down and pull his valve. Scar finds he cannot pull the valve either and suggests maybe we need someone else to come down and crank it.
Scar: Should we have left Grian to his own devices? [This is slander, Grian has begun to find valuable items for the crew.]
Scar and Skizz are eaten by sand monsters.
Scar and Skizz attempt to abandon the others but Impulse and Grian make it back in time.  
Grian: I can’t believe how bad we are at this.
1 day left to meet profit quota.
New planet! it is raining. Scar and Skizz get lost on an old rail track for about five minutes. When they return, they find the mysterious splattered corpses of their dead friends.
Both of them stand there inspecting the mysterious splattered corpses of their dead friends beside an inexplicable jar of pickles. Scar picks up a corpse. Skizz retrieves the pickles.
Scar get splattered by exactly the same monster as the other two, in the same place, doing the same thing.
Skizz: I saved the pickles!
Impulse’s ghost:  Really? 😒
0 days left to meet profit quota.
Argument over the value of pickles all the way back to the company planet, where a small window with a bell is apparently where to sell their stuff. Impulse tells the others to ring the bell and stand back. A dark force scythes out of the window and consumes their scrap. They return to orbit.
Ship: YOU HAVE NOT ACHIEVED YOUR PROFIT QUOTA. WELCOME TO OUR DISCIPLINARY CLASSES.
The airlock opens and sucks the whole party out into the airless void.
Impulse: Noooooooo!
Scar: Did we get spaced!?
Grian: [in a tone that suggests he thinks the Company have a point about incompetence] We’re being disciplined. In space.
Scar: I don’t like our boss.
Grian announces that he has a NEW STRATEGY. We stick together, we find stuff together, and we leave together.
Grian immediately runs off after landing.
Impulse: I think he’s dead.
Scar: Have faith in him, he’s British.
Grian: [reappears] The profit quota is 130 credits. We can do this if we do it PROPERLY. [These are rich words for a man who has jumped unnecessarily to his death several times.]
However, Grian is absolutely determined they are going to succeed. He finds a whole scrap engine. Meanwhile Scar, wondering if he will ever find anything of value, is delighted to find and recover an ominously glowing light.
Skizz: [hearing the new hum] What did you do?
Scar: I salvaged a lightbulb!
Impulse: YOU TURNED ON THE RADIATION, SCAR.
Scar: That wasn’t me, that was…Grian.
They have collected a big metal cog, an engine, Scar’s ominously glowing lightbulb, and miscellaneous junk. Skizz has died again. In site of Grian’s agitation for efficiency, they are still a few credits short of the quota. They are once more sucked through the airlock into the cold void of space.
Impulse: AUGH!
Skizz: OH NO COME ON.
Grian: [disgusted] We deserved it.
New planet again! They are definitely going to do things better and more efficiently this time.
Impulse: I’ve bought four flashlights! We should see a rocket landing to give them to us.
The rocket arrives playing a jaunty ice-cream truck tune. Skizz welcomes it by standing under it and yelling.
Skizz is killed by the rocket.
Scar: That’s so sad. [steals his flashlight]
Scar has found a horn
Grian: I think—
HORN NOISE
Grian: I think I’m going—
HORN NOISE
Grian: …
HORN NOISE
Grian: I’m going back to the ship.
HORN NOISE HORN NOISE HORN NOISE
Skizz: Well at least I always know where Scar is now
HORN NOISE
Grian: [back at the ship] SCAR I’m going to have to ask you to DROP THE HORN.
Scar will not drop the horn. They travel to company planet to sell. Visibly at the end of his rope, Grian finally convinces Scar to put down the horn.
Grian immediately steals the horn for himself and starts using it.
The next mysterious abandoned facility has nothing to offer but a very difficult parkour jump over a dizzying drop.
Grian: We gotta do the jump.
Impulse successfully makes the jump and gets to the other side. A giant braineating slug instantly drops on his head. The others assist him via encouraging shouts of ‘look at that idiot!’. Eventually it is decided there has to be a rescue party. The other three make the jump and try ineffectually punching the slug (Scar: BANG HIM. JUST BANG HIM!) The slug finishes eating Impulse’s brain and starts eating Grian’s. (Grian: IT’S ON ME). Scar attempts to pick up Grian’s body. The slug lands on Scar. The slug eats Scar’s brain while Skizz runs away and starts the ship.
Skizz: [having abandoned all his friends to die and failed to pick up any scrap] A grade D? This is outrageous.
Scar picks up the horn again in revenge.
They return to the company planet. Grian rings the bell several times to sell their stuff.
An eldritch tentacle monstrosity eats Grian.
Impulse: There was a bell. You knew he was going to press the button too many times.
Scar: WHY DO WE WORK FOR SOMEBODY LIKE THIS.
Newly resurrected, Grian proposes for their next run on a new planet they buy some flashlights. Impulse proposes that they save the money as they will probably die and need them on a future mission. Skizz proposes they buy Impulse some OPTIMISM and BELIEF IN HIS TEAM. This motion is carried.
Scar proposes they all take a moment to remember the airhorn and how fun it was. This motion is summarily discarded.
Grian jumps into a sand creek in his great excitement at the arrival of the ice-cream truck supply rocket and slowly falls to his death shrieking HELP ME.
Impulse: I’M HELPING [Impulse also slowly falls to his death]
Skizz: Here’s the ice-cream truck!
They were too slow and the rocket has left without giving them the flashlights.
In an act of protest at being a ghost, Grian starts playing a Switch game with the music up and his mic on.
Scar dies to another carnivorous slug and Impulse and Grian’s ghosts tell the ship to take off and let Skizz perish on the hostile planet, leaving once more with no scrap and a mission grade of F.
Scar: We’re all dead.
Impulse, the man who originally threw away the instruction manual: Maybe we should read up and see if there’s something we missed about this game.
Scar: I liked the air horn.
Impulse: … What if we played Phasmophobia instead?
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ragnarokhound · 4 months ago
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For the au ask game!
OKAY I wanted specifically to get to the pokemon au from the ask you sent, it's been cooking a bit so it's time to see what comes out of the oven, so... @azol-otl ty for the ask!
Crossover au's are all about the fused worldbuilding for me and speculating on how characters from universe A would fit into universe B heehee hoohoo - and for Batfam especially it's fun to think about the equivalent of their roles as vigilantes! What kind of people have the same level of celebrity, the same sideways seeking of justice?
Naturally this leads you to the gym leaders because a) it's the most fun and b) they are like. Quasi-law enforcement/educators/professional athletes depending on how you try to translate the innate child's perspective on the pokemon universe into something that makes sense as an adult lol ilu pokemon. [insert 'compels me though' gif here]
SO with this in mind, here's 5 fun facts (that are mostly backstory lmao) from a jaytim pokemon au I would write
I'm deeply ill about pokemon so this one goes under the cut lol:
Jason Todd used to be the Champion. He won the role after Dick Grayson quit a year or two before (Dick had been getting older and chafing under the League rules - meaning he'd been chafing under how Bruce ran the League) and was a fierce competitor who didn't believe in going easy on anyone. His Houndoom was a force to be reckoned with, and despite running a mostly Dark-type team, his Honchkrow cleaned up anyone thinking their Fighting-types could sweep. He looked after the League and Gotham with a cocky, self-assured attitude and the win record to back it up. .
Jason disappeared suddenly at the age of 15. Many assumed him dead, after a Rocket (Or whatever Gotham themed gang name we want to go with lol could be Team Joker) bombing in the area he'd last been seen, but he's officially declared missing. Bruce Wayne took back the duties of interim Champion as he once did for Dick Grayson, but he's not quite the mentor he once was. It's obvious he's grieving, and that he doesn't want to mentor any more twelve year olds. Dick signed up to be a Gym Leader shortly after this, returning from his trip about a year early to help out in the chaos following Jason's disappearance. .
Enter Tim Drake. Tim's gym challenge wasn't all that interesting in the circuit at first; he had a rocky start and had to retake a few gym challenges. He wasn't exactly sweeping on his first try every time like Jason had done. He didn't have the meteoric rise that caught the Champion's attention early, didn't get one-on-one mentorship or face-to-face meetings, cautionary advice and congratulations all rolled into one from Bruce Wayne himself - but Tim had patience and grit, and he paid attention. He was gunning for the Championship, and it wasn't just so he could prove himself. Team Rocket/Joker was still out there, and Bruce needed all the help he could get. He was always better for Gotham when he had a Robin. .
Dick had been nicknamed Robin for his all-Flying-type team and especially his Natu-then-Xatu; Jason followed up with his Murkrow-then-Honchkrow; Tim's Rookidee was one among many (Robin-esque pokemon were popularized by Dick and the trend remains through Tim's day) so he wasn't considered a possible Robin successor until it was a Corvisquire and he was about to face Dick Grayson himself, a badge away from Victory Road. By then, Tim and his team were a well-oiled machine (he runs mostly Steel-types lol but also Normal-types for the unexpected adaptability and the 'underestimate my rattata i dare you it's in the top peRCENTAGE--' of it all. FEAR.), and his loss-record had all but frozen while his win-record ticked higher and higher. .
Shit finally goes down about three years after Tim has become Champion and all but bullied Bruce into mentoring him (he basically said 'if you don't watch me, i'll go find Team Rocket/Joker on my own' and triggers all of Bruce's child endangerment traumas simultaneously) and the mysterious Rocket/Joker leader Red Hood shows up, bringing the gang out of the shadows in pursuit of a hidden agenda. Identity shenanigans and "wait is that a Houndoom? But he's only been using Ghost-types, it CAN'T be..." and heel-face turns abound. .
(BONUS FACT: Something something, Jason went into deep cover with Looker or whoever he is, that Interpol guy from X & Y (WAIT. LOOKER MIGHT ACTUALLY BE TALIA AL GHUL IN THIS AU HOHOHO), infiltrating the Rocket/Joker gang and going public as Red Hood is the first step in the last phase of the sting. Cue a million tense Jaytim interactions in which Tim is legitimately trying to take Red Hood down and Jason desperately tries to shake him so that he doesn't do anything that forces Jason to blow his cover. There is at least one 'tugged into a tight space to hide them both from the actual bad guys, "wait, did you just HELP me...?" "Think whatever you want, babybird"' interaction because I am a slut for the first sprinkles of a redemption arc that is rife with UST fufufu)
#did i make this pokemon au actually an undercover spy action movie? yes. yes i did#also their full team comp i will leave to the imagination haha#everyone has their preferences for what's appropriate so i'll name a general typing preference and leave it there mostly#but I will defend Dick 'the Flying' Grayson(s) forever. all flying types for him change my mind#I like the idea of city-boy through and through street kid Jason having a stereotypical inner city team at first#but his team changes and expands as his pokemon journey really kicks off#i always think of that one short from the start of Pokemon 2000 with the inner city tire castle that pikachu finds#and the houndour that FUCKS IT UP LOL#so to me houndour is like. okay it's one of my favorite pokemon (COULD YOU TELL *glances at my banner) but it's a def an urban pokemon to m#so i like the idea of scrappy street kid Jason finding a houndour 🥺 and that was his first pokemon 🥺#so he kinda falls into dark-types in part because of the stigma around them being difficult to raise and him calling BS#and then of course he switches to ghost-types after he 'dies' in part to separate his identity as Red Hood from Jason Todd#but also for the joke of it all lmao look the dead boy uses ghost pokemon. who also have a stigma for being creepy/unlovable. i cry forever#Tim's team i am the most *shrug* about but i do think he has either a competitive team or a meme team lol#but for him i do like the aesthetics of steel- electric- normal- because Tim is the robin with secretly unhinged normal boy swag#he's out here doing the math and making you underestimate him look at his big tanky aggron lol so slow and then BAM#pikachu with light orb and x6 agility x6 double team u can't touch that rat electro ball to the face#Does his wigglytuff know thunderpunch? ice punch? fire punch? good luck guessing he switches its move set after every battle mfer#OKAY ANYWAY#ty azol for the ask!! i love pokemon i have many brainworms owo#edit: had to fix the formatting a bit to make this READABLE. God help me if it sucks to look at RIP#jaytim#not fic#my writing#ask game#asked and answered#pokemon#dc
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lopposting · 2 months ago
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During my ventures in LOP I came across something that I thought people might find really interesting!
[btw: I might be completely wrong about all of this]
Earlier last year, the team behind Lies of P were invited as guests on a popular Korean Youtube channel called 중년게이머 김실장 [Roughly, "Middle-aged gamer Kim"?]. Developer Kwon Byung-Soo introduces himself as World and Scenario Lead of Lies of P.
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At the Korea Game Awards in 2023 (in which LOP swept 6 awards including GOTY!!), he went on stage to accept the award for "Technical Achievement (World/Scenario)". The caption under him reads Narrative/World Team Lead:
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Under the game's official end credits reel, he is credited under Lead World Designer. His name is also the first to appear in the game's introductory cutscene:
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So I think that Kwon Byung-Soo may be the actual writer of the story and lore in LOP. I'm sure that Director Choi oversees the project as a whole, and every single team member makes invaluable fundamental contributions to the game collectively (for example, Director Choi pushing for a main character with more feminine appeal); However, I didn't see anyone credited specifically as a "writer" other than Collodi himself (Collodi is also technically the first to be credited, both in-game and in the end credits).
I think it would be really really cool to hear this person talk about the narrative elements of LOP specifically. Hopefully we get to hear more of the writer's individual thoughts on aspects of LOP in the artbook!
[note again: this is just speculation and could be me interpreting things incorrectly. also maybe these terms don't mean what I think they do, as I imagine game narrative and something more linear like a film script is probably different to develop]
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ozcarma · 6 months ago
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Does anyone else feel like the incinerator gun chair room from Zero Time Dilemma would have better fit C Team instead of D Team
#elaboration in the tags#zero time dilemma#zero escape#ztd#I think of this every time I watch a playthrough and get to that room#carlos ztd#akane kurashiki#junpei tenmyouji#c team#like just about any combination fits with the potential character growth both Akane and Junpei would have from it#I understand the main character is Carlos so if we were to keep it as him making the decision then I would have Akane in the incinerator#and Junpei in the chair#but if we’re going to throw ‘main character chooses’ then you could truly have either Akane or Junpei at the gun with Carlos in the chair#I say all this cuz there’s the obvious Akane incinerator parallels and I imagine it could trigger a breakdown for her#if Junpei is behind the gun would she beg Junpei to shoot Carlos to save her?#would Junpei see that Akane sees other players as pawns to save her own life? and if she doesn’t beg does it help Junpei#see the humanity in her? where he previously thought she was uncaring but here she clearly is to save Carlos at the cost of her own life#but my fave configuration is Junpei in the incinerator and Akane at the gun#it helps them see from each other’s point of view. how scared would Junpei be being in the incinerator and there’s nothing he can do#but rely on someone else? Junpei in characterized as pretty selfish in ZTD so this experience could have him empathize with Akane’s#‘selfishness’ in the previous games. realizing you’d do it too if your life was on the line#and Akane can see just how difficult it is being the one to directly have a hand in how people die or at least see their bodies.#and is it worth it to just save one person?#yes Akane’s games have a way for everyone to survive and win at the end. but in the moment the players don’t know that.#I think that configuration would do SO much for akane and Junpei to better empathize with one another during ZTD#this could’ve been a whole post but I wasn’t confident enough in my coherence to properly format it. so tags you get
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hellcifrogs · 2 years ago
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It's them! Sort of an Introduction for Team Shinichi!
With the team as kids during the war and Kenshi (22-ish years old) soon after the Uchiha massacre :(
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britneyshakespeare · 1 day ago
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I think everyone wants to own a complete works of Shakespeare and I want to get everyone a complete works of Shakespeare that is right for them
#as long as it's not one of those dime a dozen copies w squished text and no notes 🖤#b&n book annex don't interact. canterbury classics don't interact#i have a friend that i went antiquing w recently who got a decameron illustrated by rockwell kent#and their birthday is coming up and my toxic trait is that i wanna get them the complete works illustrated by rockwell kent#even though im not sure that's the most readable copy for a 21st century reader to begin with#i havent actually read a play in one of those admittedly. i know they have the cambridge notes in the back of the book#but that's a lot more work than having it at the bottom or side of the page#idk if they'd be down for that much flipping tbh. i know flipping isn't my favorite#especially in a big book#and idk if the cambridge notes would even be that approachable for them? idk the annotation style#tales from diana#ive been trying to get a taste for more editions of shakespeare lately and mostly that's just been within copies of individual plays#and i feel like this is a journey i kinda started too late#like i read titus andronicus in a folger edition which probably wouldve been gamechanging to me in 2018#but as a reader w years more experience it was just kinda giving me more than i needed. i found it excessive#versus when i was a beginner i often felt lost even w the notes in my riverside shakespeare#i felt like it was still above my reading level (and it was) especially when it would reference things i was barely familiar with#whereas in 2024 it's like my riverside is my baby. and but for its large unwieldiness and perilous condition. i could read from it forever#i read not a shakespeare play in an arden edition recently but philaster by beaumont and fletcher. same editing team though#i thought the notes were sometimes a little excessive but they certainly weren't kinda basic like folger's#i thought at times maybe they could split it up w some of those historic or cultural commentary sort of notes#like those were what i would rather flip to the back to read later. as opposed to taking up like half the page#oxford english classics kinda does that too but w their longer annotations i think flipping to the back makes sense#bc arden somewhat is flooding the white space abd straining my eyes. even though other than format it's very similar editing#i like my rsc complete works and what ive read of the individual plays a lot but there's just one thing about the complete works#that i have a qualm with. i respect that they have a single column for the text#as opposed to two-column... i understand for some it scans better and helps w comprehension#i wish the notes on the bottom were in two columns though. bc the way they run on w such a wide margin#i genuinely lose my place a lot. in the small text. kinda hate that part of the reading experience#and when there's lines of prose it can also be harder to scan
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navree · 4 months ago
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"can we stop pretending the evil stepmother trope is bad and boring" oh my FUCKING GOD just reread the book!!!! just reread the fucking book!!!!!! if you want the book canon so bad it's right there, go read it!!!!! you've got to have it in your possession since you talk about it all the fucking time and i'd be astounded if someone this fucking pressed hasn't actually read it!!!!!! the change to rhaenyra and alicent's relationship has been known since they first cast the fucking show!!!!! it's been there since episode one!!!!!!! if you don't like it don't watch the show and just REREAD THE FUCKING BOOK!!!!!!
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interstate35south · 19 days ago
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every time i'm doing kronos and the big pillar thing drops on an esper with invincibility i have to think of the scene in nanbaka where a chunk of concrete falls directly onto hitoshi's head and just breaks in half
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